Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 00:47:17 Player: kite Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (283) 1415 Value Destroyed (10973) 10973 Prototype IDs (98) 1960 Alien Tech Used (5) 1000 Bonus (4809) 4809 TOTAL SCORE: 29257 Bonus ------- High Alert Combat Kills 178 Follower Combat Kills 1231 Awakened Behemoth Slayer 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 48/300 Energy 100/100 System Corruption 16% Temperature Cool (21) Movement Core (50) Location -3/Section 7 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Advanced Hacking Suite Core Cannon Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Advanced Myomer Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Terrain Scan Processor 0b10 Alert Chip Advanced Melee Analysis Suite Nanoactuators Advanced Actuator Array Graphene Brace > --- WEAPON ----------- Core Cannon Powered Hammer Force Lance Plasma Lance > --- INVENTORY -------- Micro Antimatter Reactor Vortex Chain Reactor VSS Leg Flexi-carbon Leg Centrium Wheel Improved Transmission Jammer Improved Utility Shielding Phase Redirector Makeshift Hacking Suite Advanced Hacking Suite Core Reset Matrix Heavy Shock Bomb Launcher Fusion Bomb Launcher Improved Plasma Cutter Powered Hammer Great Axe Heavy Pick Lance CR-A16's Behemoth Slayer [Rating: 165] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Particle Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Wheel Centrium Wheel Utility High-capacity Storage Unit Device Makeshift Sensor Array Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Powered Hammer Energy Gun Improved Medium Laser Energy Cannon Core Cannon Ballistic Gun Assault Rifle Launcher Heavy Missile Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . . . 2 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . 1 . . Utility 7 | . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . 1 . . Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Attached 237 | 4 3 . 11 8 1 2 23 14 . 1 . 5 22 2 1 3 1 37 2 9 2 3 10 13 13 14 22 11 Power 25 | 1 . . 1 1 . . 1 1 . . . . 1 2 . 1 . 3 . 1 . . 1 1 2 1 6 1 Engine 7 | 1 . . 1 1 . . 1 1 . . . . . 2 . . . . . . . . . . . . . . Core 7 | . . . . . . . . . . . . . 1 . . 1 . 3 . 1 . . 1 . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 6 1 Propulsion 74 | 2 . . 3 7 . 1 11 4 . . . 3 7 . . . 1 8 . 1 1 . 2 2 2 7 8 4 Treads 7 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 Leg 62 | . . . 3 7 . 1 11 4 . . . 3 7 . . . 1 8 . 1 1 . 2 2 2 1 6 2 Wheel 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 93 | 1 1 . 3 . . 1 6 7 . 1 . 1 11 . 1 . . 16 2 6 1 3 6 7 6 4 5 4 Device 36 | . . . 1 . . 1 1 3 . 1 . . 4 . . . . 5 2 2 . 2 4 3 4 3 . . Storage 6 | 1 . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 1 Processor 20 | . . . . . . . . 2 . . . 1 3 . 1 . . 3 . 1 . 1 1 . 2 1 2 2 Hackware 8 | . . . . . . . . 2 . . . . 2 . . . . 4 . . . . . . . . . . Protection 21 | . 1 . 1 . . . 4 . . . . . 2 . . . . 4 . 3 1 . . 4 . . 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Weapon 45 | . 2 . 4 . 1 . 5 2 . . . 1 3 . . 2 . 10 . 1 . . 1 3 3 2 3 2 Energy Gun 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . 1 . . . . . 1 . . . . 2 . . . . . . . . 1 . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . . . 1 1 . . . . 2 . . 2 . 3 . . . . . 1 . . . . Slashing Weapon 14 | . . . . . . . 1 1 . . . 1 . . . . . 3 . 1 . . 1 1 1 2 . 2 Piercing Weapon 7 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . 1 2 . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 2 . . . . . 1 . . . 1 . . . . 6 . . . . 6 1 4 1 2 4 Corrupted Parts 4 | . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . . . System Corruption 45 | . . . . . . . . . . . . 20 . . . . . . . . . . . 25 . . . . Parts Lost 64 | . . . 1 . . . 1 3 . . . 1 . 1 . . . 7 . 3 1 . . 8 5 3 5 25 Power 6 | . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . . . 3 Propulsion 26 | . . . . . . . . 2 . . . . . . . . . 2 . 2 . . . 3 4 2 2 9 Utility 21 | . . . . . . . 1 . . . . 1 . . . . . 3 . 1 1 . . 4 . 1 2 7 Weapon 11 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 . 1 6 Highest Loss Streak 14 | . . . 1 . . . 1 1 . . . 1 . 1 . . . 7 . 1 1 . . 3 3 1 2 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Backups 17 | 3 5 7 9 18 20 19 18 18 17 17 18 18 18 19 20 20 19 18 15 17 16 18 19 16 18 18 18 15 Power 1 | . 1 2 1 2 1 1 . . 1 1 1 1 1 . . . . . . . 1 1 1 1 1 1 2 1 Propulsion 3 | . 2 2 1 3 2 3 4 3 3 3 3 4 4 5 5 4 3 3 3 3 2 2 2 2 . 1 3 3 Utility 7 | . . 1 1 5 7 7 6 5 5 5 6 5 8 8 9 8 9 7 4 5 5 8 9 8 12 11 6 4 Weapon 5 | 1 2 2 4 7 7 7 6 7 7 7 7 6 5 6 6 6 7 6 7 7 7 6 5 3 2 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 98 | . . 1 8 1 3 3 12 4 . 1 . 4 8 . 1 . 1 8 . 4 . 2 1 . 8 5 13 10 Power 10 | . . 1 2 . 1 . . . . . . . . . . . 1 . . 1 . . . . 1 . 2 1 Propulsion 10 | . . . . . . . 1 1 . . . . . . . . . . . 2 . . . . 2 . 3 1 Utility 42 | . . . . . . 2 4 2 . 1 . . 3 . 1 . . 7 . 1 . 2 1 . 3 4 6 5 Weapon 33 | . . . 6 1 2 1 7 1 . . . 4 5 . . . . 1 . . . . . . 1 1 2 1 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Average Slot Usage (%) 97 | . 95 100 96 99 100 100 99 99 99 99 100 99 99 100 100 99 100 98 100 96 93 94 93 94 97 95 94 86 Engine 4 | . 14 14 11 11 11 11 9 6 7 7 7 7 2 2 6 5 . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . 3 3 . . 6 4 5 5 5 5 5 4 . . . . Treads 1 | . 28 28 6 . . . . . . . . . . . . . . . . . . . . . . 2 5 4 Leg 27 | . . . 23 32 33 33 44 38 36 35 35 35 31 31 31 31 31 27 27 25 26 27 27 25 23 9 12 16 Device 9 | . . . 7 11 11 11 . 8 10 13 14 13 8 11 11 12 12 10 11 10 13 12 10 8 4 8 14 13 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 Processor 16 | . . . . . . . . 3 7 7 7 11 17 18 18 18 18 26 27 27 27 30 33 33 30 28 23 17 Protection 3 | . 12 14 3 . . . 8 5 6 6 7 2 2 6 6 6 6 3 . 4 1 . . 1 5 2 . 2 Energy Gun 2 | . . . 18 22 22 22 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 25 28 14 11 11 11 . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . 8 7 7 7 7 7 10 12 12 11 12 8 11 9 4 5 5 5 8 4 3 4 Slashing Weapon 6 | . . . . . . . 8 10 14 14 14 14 7 6 6 6 6 7 5 5 5 5 5 7 12 9 8 8 Piercing Weapon 2 | . . . . . . . 8 3 . . . . . . . . . . . . . . . . 4 9 9 7 Peak Build Rating 165 | 4 7 8 17 27 29 33 39 49 50 51 50 55 76 76 71 78 78 106 112 112 100 102 110 112 121 144 165 159 Average Rating 76 | 3 6 7 14 22 26 32 36 45 49 49 50 52 68 73 70 75 77 95 109 103 96 100 104 106 115 130 142 136 On Entrance 65 | . 4 7 8 17 25 29 33 39 46 43 50 44 54 73 71 71 75 78 106 112 92 100 101 110 107 116 136 139 Avg Prop Armor Cover (%) 8 | . . . . . . . . 5 5 5 5 5 5 5 4 4 4 5 . . . . . . . 16 22 15 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 102 | 10 16 16 57 57 57 57 63 65 66 66 66 66 71 73 72 74 74 86 71 82 85 73 72 88 86 87 102 95 Greatest Support 159 | 40 40 40 40 53 48 53 89 89 71 71 71 74 92 92 75 92 90 132 124 124 112 112 126 126 119 99 159 106 Greatest Overweight (x) 22 | . . . 1 1 1 1 . 1 . . . . 1 1 . . . . . . . . . . 1 5 9 22 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 1 . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 8 8 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 7 8 15 20 20 20 20 20 19 19 19 20 20 20 20 20 20 20 19 20 19 20 20 20 20 20 20 20 Average Carried 18 | 3 5 7 9 18 19 19 19 19 18 18 19 19 19 19 19 19 19 18 16 19 17 19 19 18 19 19 19 17 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 7 8 15 20 20 20 20 19 19 19 20 20 20 20 20 20 20 15 19 19 19 20 20 19 19 18 19 5 Class Distribution -------------------- 54% | Gladiator 12% | Gunner 7% | Scavenger-Gladiator 6% | Mutant 5% | Assassin 4% | Scavenger-Mutant 3% | Commander-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Assassin | -7/Data Miner Derelict-Gladiator | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Zion Gladiator | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Waste Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Commander-Gladiator | -5/Warlord Gladiator | -4/Proximity Caves Gladiator | -4/Factory Scavenger-Gladiator | -3/Research Gladiator | -3/Quarantine Gladiator | -3/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Matter Collected 5958 | . 422 197 230 167 6 120 251 203 29 158 . 88 446 251 65 69 68 647 . 215 65 115 . 802 239 123 662 320 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13956 | . 555 103 354 280 12 324 1447 907 . . . 142 662 284 . . 307 1804 . 421 432 . . 1246 359 450 1959 1908 Parts 538 | . 17 3 17 17 . 19 68 45 . . . 9 28 9 . . 1 64 . 8 5 . . 28 19 20 99 62 Haulers Intercepted 18 | . . . 2 . . . 2 4 . . . . 1 . . . . 3 . 2 . . . 1 . 1 1 1 Recyclers Shooed 4 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . . . . 7 . 3 . . 1 . . . 1 . . 22 . . . . Prevented 22 | . . . . . . . . . . . . 5 . 4 . . . . . . 2 . . 11 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Combat Hostiles Destroyed 185 | . 3 2 3 7 . 7 30 8 . . . 6 7 5 . . 1 21 . 4 5 . . 19 3 2 28 24 Melee 110 | . . . . . . . 23 8 . . . 5 5 2 . . 1 13 . 3 1 . . 11 3 2 26 7 Guns 22 | . 3 2 3 7 . 7 . . . . . . . . . . . . . . . . . . . . . . AOE 21 | . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . . 14 Classes Destroyed 21 | . 4 . 4 2 . . 1 2 . . . . 2 1 . . . . . 1 . . . 2 . . . 2 Worker 24 | . 1 . 2 1 . 1 2 5 . . . . 3 . . . . . . 1 . . . . . 2 2 4 Builder 16 | . 1 . . . . . 1 6 . . . . 1 . . . . 2 . 1 . . . . . 2 1 1 Tunneler 5 | . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . 1 . . . Hauler 18 | . . . 2 . . . 2 4 . . . . 1 . . . . 3 . 2 . . . 1 . 1 1 1 Recycler 15 | . 4 . 1 . . . . 1 . . . . . . . . . 3 . . . . . . 1 1 1 3 Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Mechanic 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . 1 Operator 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 Watcher 9 | . . . 1 . . . 2 2 . . . . 2 . . . . . . . . . . . . . . 2 Swarmer 43 | . . . 1 2 . 3 7 . . . . 6 . . . . . 4 . . . . . 9 . . 7 4 Grunt 75 | . 3 2 . 4 . 3 16 4 . . . . 2 . . . 1 5 . 2 4 . . 7 . . 7 15 Brawler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Duelist 4 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 16 | . . . 2 . . . 7 . . . . . . . . . . 3 . 1 . . . 1 . . . 2 Specialist 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Hunter 14 | . . . . . . . . 2 . . . . 2 1 . . . 5 . . 1 . . 1 2 . . . Programmer 26 | . . . . . . . . 2 . . . . 2 1 . . . 4 . . . . . . 1 2 14 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 26 | . 2 2 3 6 . 3 4 5 . . . 3 2 1 . . 1 13 . 3 3 . . 7 2 2 5 26 Combat Bots Only 14 | . 2 2 2 3 . 3 4 3 . . . 3 2 1 . . 1 13 . 2 3 . . 7 1 2 5 14 Max Kills in Single Turn 5 | . 1 1 1 1 . 2 2 1 . . . 1 1 1 . . 1 3 . 1 1 . . 1 1 1 2 5 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 . . . . . . . . . . 3 . . . . . . . . . 3 Melee 2 | . . . . . . . 1 1 . . . 1 1 1 . . 1 1 . 1 1 . . 1 1 1 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Hostile Shots Fired 1385 | . 26 23 25 15 . 19 94 41 . . . 51 36 73 . . 2 191 . 23 37 1 . 217 61 38 186 226 Missed 400 | . 9 4 6 5 . 4 26 7 . . . 14 12 24 . . . 53 . 9 6 . . 61 19 14 54 73 Hits 985 | . 17 19 19 10 . 15 68 34 . . . 37 24 49 . . 2 138 . 14 31 1 . 156 42 24 132 153 Melee 11 | . . . . 3 . 2 . . . . . . 2 . . . . . . 3 . . . . . . . 1 Projectile 974 | . 17 19 19 7 . 13 68 34 . . . 37 22 49 . . 2 138 . 11 31 1 . 156 42 24 132 152 AOE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Critical Strikes 39 | . . 1 . 2 . . 3 1 . . . . . . . . . 2 . 1 3 . . 3 1 2 10 10 Actively Blocked 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 6 10 Part Disruptions 7 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . 3 . Damage Taken 19188 | . 167 250 250 158 . 284 987 503 . . . 539 339 570 . . 50 2491 . 386 588 13 . 2868 930 781 3076 3958 Core 3403 | . 60 57 55 41 . 105 221 15 . . . 88 44 106 . . 31 384 . 48 22 . . 338 163 38 489 1098 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 133 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 102 31 Redirected to Shielding 114 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 69 45 Ignored by Resistances 260 | . . . . . . . . . . . . . 36 147 . . . 16 . . . . . 21 . 40 . . Regen/Repaired (Parts) 326 | . . . . . . . . 67 . . . . . . . . . 28 . . . . 231 . . . . . Core Remaining (%) 66 | 100 . 53 . . . 49 59 . . . . 85 . . . . 78 . . . . . . 20 85 . . . Volleys Fired 138 | . 40 18 19 19 2 18 2 . . . . . . . . . . 2 . . 5 . . . . . . 13 Largest 3 | . 2 2 3 3 3 3 1 . . . . . . . . . . 1 . . 1 . . . . . . 1 Hottest 136 | . 40 40 132 132 132 136 36 . . . . . . . . . . 39 . . 39 . . . . . . 52 Shots Fired 311 | . 80 36 56 57 6 54 2 . . . . . . . . . . 2 . . 5 . . . . . . 13 Gun 289 | . 80 36 56 57 6 54 . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . . . . . . . 2 . . . . . . . . . . 2 . . 5 . . . . . . 13 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 180 | . 80 36 25 19 2 18 . . . . . . . . . . . . . . . . . . . . . . Thermal 109 | . . . 31 38 4 36 . . . . . . . . . . . . . . . . . . . . . . Explosive 22 | . . . . . . . 2 . . . . . . . . . . 2 . . 5 . . . . . . 13 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 7 9 8 6 2 6 1 . . . . . . . . . . 1 . . . . . . . . . 6 Robot Miss Streak 6 | . 4 2 6 3 2 3 . . . . . . . . . . . 1 . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 786 | . 45 29 34 31 3 36 89 51 . . . 14 32 22 . . 11 73 . 27 18 . . 50 13 29 112 67 Core Hits 325 | . 21 8 17 11 1 20 32 17 . . . 5 9 1 . . 5 29 . 4 3 . . 12 5 8 44 73 Critical Kills 8 | . . . . . . . 1 1 . . . . 1 1 . . . 1 . . . . . 2 . . 1 . Critical Parts Destroyed 52 | . . . . 1 . . 6 4 . . . 1 1 2 . . . 5 . 4 5 . . 9 . . 8 6 Critical Strikes 116 | . . . 3 3 1 2 15 7 . . . 1 5 4 . . 1 11 . 6 6 . . 14 1 1 23 12 Burn 8 | . . . 3 2 1 2 . . . . . . . . . . . . . . . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Smash 60 | . . . . . . . 7 5 . . . 1 2 3 . . . 6 . 4 5 . . 11 . . 9 7 Sever 30 | . . . . . . . 1 2 . . . . 3 1 . . 1 5 . 2 1 . . 2 1 . 9 2 Impale 17 | . . . . . . . 7 . . . . . . . . . . . . . . . . 1 . 1 5 3 Melee Attacks 1051 | . . . . . . . 130 106 3 . . 23 48 37 . 1 14 112 13 49 39 3 4 88 43 47 198 93 Impact 399 | . . . . . . . 42 50 3 . . 14 15 25 . . 6 50 3 35 31 2 4 54 9 5 24 27 Slashing 377 | . . . . . . . 11 39 . . . 9 33 12 . 1 8 62 10 14 8 1 . 26 20 22 62 39 Piercing 275 | . . . . . . . 77 17 . . . . . . . . . . . . . . . 8 14 20 112 27 Sneak Attacks 83 | . . . . . . . 11 18 . . . . 8 . . . . 10 . 5 . . . 4 4 13 5 5 Combat Hostiles 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . Follow-up Attacks 200 | . . . . . . . 23 15 . . . 8 3 6 . . 3 13 . 5 4 . . 13 6 12 61 28 Damage Inflicted 36185 | . 422 299 515 487 51 592 3246 2524 . . . 517 1591 1001 . . 628 4182 . 1573 1255 . . 3098 705 1709 5071 6719 Guns 2350 | . 422 283 515 487 51 592 . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4642 | . . . . . . . 182 . . . . . . . . . . 551 . . . . . . . . . 3909 Melee 29177 | . . . . . . . 3064 2524 . . . 517 1591 1001 . . 628 3631 . 1573 1255 . . 3098 705 1709 5071 2810 Ramming 16 | . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1295 | . 422 283 191 167 15 217 . . . . . . . . . . . . . . . . . . . . . . Thermal 1055 | . . . 324 320 36 375 . . . . . . . . . . . . . . . . . . . . . . Explosive 4642 | . . . . . . . 182 . . . . . . . . . . 551 . . . . . . . . . 3909 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 12193 | . . . . . . . 1251 1410 . . . 289 511 685 . . 243 1613 . 1152 1093 . . 2014 194 223 822 693 Slashing 10514 | . . . . . . . 290 911 . . . 228 1080 316 . . 385 2018 . 421 162 . . 939 377 881 1372 1134 Piercing 6470 | . . . . . . . 1523 203 . . . . . . . . . . . . . . . 145 134 605 2877 983 Highest Corruption 25 | . . . . . . . . 4 4 4 4 24 5 9 9 9 . . 13 13 3 3 3 25 5 . 15 16 Average Corruption 6 | . . . . . . . . 3 4 4 4 4 4 5 9 9 . . 9 6 3 3 3 10 5 . 10 13 Corruption Purged 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 246 | . . . . . . . . 28 8 10 4 16 7 23 15 1 . . 6 12 12 8 . 16 16 . 41 23 Message Errors 60 | . . . . . . . . 10 2 5 2 2 2 4 4 . . . 2 1 5 3 . 3 3 . 5 7 Matter Fused 59 | . . . . . . . . 8 2 1 1 5 1 5 4 . . . 2 3 3 1 . 2 6 . 11 4 Heat Flow Errors 32 | . . . . . . . . 1 . 2 . 4 1 3 1 . . . 1 2 1 1 . 3 . . 9 3 Energy Discharges 35 | . . . . . . . . 4 3 . 1 1 2 4 2 1 . . . 3 2 . . 1 3 . 5 3 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 Parts Fused 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Data Loss (minor) 34 | . . . . . . . . 4 . 1 . 3 1 5 1 . . . . 2 1 3 . 4 2 . 2 5 Data Loss (major) 16 | . . . . . . . . 1 . 1 . 1 . 2 1 . . . . 1 . . . 2 2 . 5 . Alerts 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 6075 | . . . . . . . 495 708 . . . 83 327 176 . . 59 751 . 483 386 . . 1008 55 318 742 484 Projectiles 7 | . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Explosions 152 | . . . . . . . 30 . . . . . . . . . . 2 . . . . . . . . . 120 Melee 5916 | . . . . . . . 458 708 . . . 83 327 176 . . 59 749 . 483 386 . . 1008 55 318 742 364 Knockbacks 56 | . . . . . . . 10 3 . . . . 1 4 . . 2 12 . 5 5 . . 7 2 1 2 2 Impact 53 | . . . . . . . 8 3 . . . . 1 4 . . 2 12 . 4 5 . . 7 2 1 2 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 221 | . . . . . . . . . . . . . . . . . . 81 . . . . . . . . . 140 Shots 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 Rammed 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kicked 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 275 | . 15 45 121 112 72 169 18 213 . 207 . 275 141 178 185 . . 5 171 180 226 85 . 263 . . 266 263 Average Temperature 61 | . 5 15 33 44 38 68 7 117 . 88 . 106 78 71 105 . . 5 93 86 109 45 . 116 . . 110 106 Received Heat Transfer 2783 | . 48 165 132 15 . 108 495 63 . . . . 81 18 . . 18 396 . 36 121 . . 304 . 45 180 558 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 48 | . . . . . . . 7 3 . . . 1 4 3 . . 1 6 . 4 5 . . 8 . . 2 4 Combat Hostiles 33 | . . . . . . . 4 . . . . 1 2 3 . . 1 4 . 1 5 . . 7 . . 2 3 Parts Fried 78 | . . . . . . . 12 16 . . . . 5 8 . . . 6 . 5 5 . . 11 . . . 10 Impact Corruptions 134 | . . . . . . . 14 19 . . . 5 4 8 . . 2 15 . 10 11 . . 21 1 1 14 9 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2852 | . . . 891 851 148 962 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Maximum Alert Level 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . 1 1 3 Low Security (%) 84 | 100 100 100 100 100 . 100 38 100 . . . . 100 . . . . 81 100 100 . . . . 100 89 72 93 Level 1 14 | . . . . . . . 61 . . . . . . . . . . 18 . . . . . . . 10 27 2 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 759 | . 40 58 85 118 . 101 400 187 . . . . 123 . . . . 308 100 57 . . . . 93 226 243 759 Initial 172 | . . . . 11 . . 22 172 . . . . . . . . . . 98 . . . . . 93 10 54 117 Average 87 | . 7 18 31 45 . 34 233 89 . . . . 31 . . . . 77 48 11 . . . . 18 91 118 108 Influence Increases 7118 | . 115 116 281 314 . 315 966 400 . . . 140 297 130 . . 66 769 12 197 100 . . 484 213 434 682 1087 Destroy 0b10 Robot/C 4000 | . 60 80 160 240 . 240 640 160 . . . 120 140 100 . . 40 368 . 80 80 . . 304 64 176 448 500 Destroy 0b10 Robot/NC 485 | . 30 . 35 10 . 10 40 95 . . . . 40 . . . 10 48 . 24 4 . . 16 8 28 20 67 Destroy Leader 854 | . 10 20 48 40 . 40 168 68 . . . 20 46 . . . . 104 . 20 16 . . 32 24 44 74 80 Allied During Kill 304 | . . 16 31 9 . 25 2 . . . . . . . . . 16 73 . 13 . . . . 13 106 . . Successful Hack 106 | . . . 6 . . . 7 22 . . . . 33 . . . . 8 . 10 . . . . . . 20 . Disable Machine 309 | . 15 . . . . . 30 30 . . . . 30 . . . . 24 . 24 . . . . 24 12 36 84 Destroy Structure 460 | . . . 1 . . . 19 10 . . . . 8 . . . . 60 12 26 . . . . 68 44 48 164 Partial Spotted 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . Lose Combat Pursuer 588 | . . . . 15 . . 60 15 . . . . . 30 . . . 72 . . . . . 132 12 24 36 192 Influence Decreases 6387 | . 115 116 251 289 55 258 643 740 40 . . 140 233 168 26 . 66 488 293 174 123 . . 336 341 358 570 564 Entered New Map 753 | . . . . 19 55 . 35 208 15 . . . . 25 6 . . . 183 . 9 . . . 55 10 42 91 Time Decay 4706 | . 115 116 181 250 . 258 578 502 25 . . 140 233 143 20 . 46 361 90 144 108 . . 256 180 214 478 268 Lost Part 541 | . . . 10 . . . 10 30 . . . . . . . . . 70 . 10 6 . . 80 46 24 50 205 Lost Ally 387 | . . . 60 20 . . 20 . . . . . . . . . 20 57 20 20 . . . . 60 110 . . Squads Dispatched 46 | . 1 . 1 1 . . 5 9 . . . . 2 . . . . 7 . 1 . . . . 1 4 8 6 Investigation 10 | . 1 . . 1 . . . 1 . . . . 1 . . . . 3 . . . . . . . . 2 1 Extermination 17 | . . . . . . . . 3 . . . . 1 . . . . 3 . 1 . . . . 1 1 6 1 Reinforcement 18 | . . . 1 . . . 4 5 . . . . . . . . . 1 . . . . . . . 3 . 4 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Distress Signals 4 | . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 1 Communications Jammed 33 | . . . . . . . . 1 . . . . . . . . . 14 . . . . . . . . 6 12 Distress Signals 33 | . . . . . . . . 1 . . . . . . . . . 14 . . . . . . . . 6 12 Times Spotted 365 | . 15 4 16 13 . 12 46 19 . . . 6 11 7 . . 2 33 5 15 5 2 8 31 11 15 41 48 Peak Tracking Total 13 | . 7 2 6 3 . 3 7 3 . . . 3 3 3 . . 2 8 5 4 3 4 8 6 4 3 5 13 Tactical Retreats 30 | . . . . 1 . . 3 1 . . . . . 2 . . . 4 1 . . . . 5 1 2 3 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Traps Triggered 12 | . 1 . . . . . . 3 . . . . 3 . . . . 1 . 1 . . . . . 1 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Most Traps Carried 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Machines Disabled 24 | . 1 . . . . . 2 2 . . . . 2 1 . . . 2 . 2 . . . . 2 1 3 6 Max in Single Turn 1 | . 1 . . . . . 1 1 . . . . 1 1 . . . 1 . 1 . . . . . . 1 1 Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Machines Accessed 49 | . 1 . 4 1 1 . 6 7 . . 4 . 6 . . . . 5 . 2 1 1 4 . 1 1 4 . Terminals 18 | . 1 . 4 . . . 4 5 . . . . 4 . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Repair Stations 6 | . . . . . . . . 1 . . . . . . . . . 2 . 2 . . . . . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzers 6 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . 1 2 . Garrison Access 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 1 . Total Hacks 136 | . 2 . 12 1 1 . 15 17 . . 32 . 12 . . . . 12 . 6 1 1 14 . 1 1 8 . Successful 82 | . . . 3 1 1 . 7 7 . . 32 . 5 . . . . 5 . 2 1 1 14 . 1 . 2 . Failed 53 | . 2 . 9 . . . 8 10 . . . . 7 . . . . 7 . 4 . . . . . 1 5 . Catastrophic 12 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . 1 . . . . . . 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 152 | . 3 . 9 . 1 . 11 15 . . . . 7 1 . . . 21 . 9 . . 1 . 22 16 25 11 Terminals 46 | . 2 . 12 . . . 10 14 . . . . 8 . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . Repair Stations 12 | . . . . . . . . 2 . . . . . . . . . 3 . 6 . . . . . . 1 . Recycling Units 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Scanalyzers 13 | . . . . . . . 5 . . . . . 3 . . . . . . . . . . . . 1 4 . Garrison Access 6 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . 3 . Terminal Hacks 56 | . . . 1 1 1 . 1 2 . . 32 . 2 . . . . . . . 1 1 14 . . . . . Record 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . Part Schematic 14 | . . . 1 . . . . . . . 13 . . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Prototype ID Bank 15 | . . . . . . . . . . . 3 . . . . . . . . . . . 12 . . . . . Open Door 5 | . . . . 1 . . . . . . . . . . . . . . . . 1 1 2 . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . . 2 . . . . . . . . . 2 . 2 . . . . . . . . Scan Component 4 | . . . . . . . . 1 . . . . . . . . . 1 . 2 . . . . . . . . Repair 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Study 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . Garrison Access Hacks 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Seal Access 3 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . Unauthorized Hacks 8 | . . . 2 . . . 3 3 . . . . . . . . . . . . . . . . . . . . Terminals 8 | . . . 2 . . . 3 3 . . . . . . . . . . . . . . . . . . . . Botnet 8 | . . . 2 . . . 3 3 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 . 4 . . . 5 6 . . . . 4 . . . . 3 . 2 . . . . . 1 4 . Full Trace Events 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . 5 . . . . 3 . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 86 | . . . 1 . . . . . . . 13 . 1 . . 15 . 23 . . . . . . . 9 24 . Parts Built 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . . . . . . . . . . . 84 . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 2 . Parts Repaired 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Time 94 | . . . . . . . . 44 . . . . . . . . . 50 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 2 . . . . . . . . . . . . . . . . . 5 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Total Allies 38 | . . 4 . 1 2 . . . . . . . . . . 4 . 5 1 4 . . 5 . 8 4 . . Largest Group 7 | . . 4 4 1 2 2 1 . . . . . . . . 4 4 7 1 4 1 . 5 . 5 5 . . Highest-Rated Group 474 | . . 71 71 31 29 29 21 . . . . . . . . 154 154 214 31 237 70 . 244 . 342 474 . . Highest-Rated Ally 96 | . . 31 31 31 21 21 21 . . . . . . . . 40 40 39 31 70 70 . 64 . 96 96 . . Zionite Dispatches 11 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 4 3 . . Light 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 1 . . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fire 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Melee Resupply 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 12 | . . . . . . . . . . . . . . . . . . 5 . 2 . . . . 4 1 . . STAY 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . ROAM 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . DROP 5 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 1 . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 234 | . . 5 32 7 . 24 5 . . . . . . . . . 8 23 9 24 9 . 6 . 17 65 . . Total Damage 5812 | . . 63 416 125 . 475 94 . . . . . . . . . 181 416 125 511 143 . 172 . 770 2321 . . Kills 45 | . . 2 6 5 . 5 2 . . . . . . . . . 1 5 . 8 . . . . 1 10 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Active Infowar (turns) 18088 | . . . . . . . . 772 399 404 128 712 1131 861 401 1294 948 1684 181 489 802 437 1150 2457 715 592 1911 620 Optics 15625 | . . . . . . . . . . . . . 1083 861 401 1294 948 1684 181 489 802 437 1150 2457 715 592 1911 620 Sensors 13023 | . . . . . . . . 418 398 403 128 644 849 684 393 1293 919 1233 181 91 . 340 1149 2079 697 525 599 . Terrain 4816 | . . . . . . . . . . . . . . . . . . . 167 . 565 427 876 654 . 522 1423 182 Structural 2891 | . . . . . . . . 318 210 404 128 692 275 381 398 85 . . . . . . . . . . . . Seismic 934 | . . . . . . . . . . . . . . . . . . . . 98 739 97 . . . . . . Decoding 5983 | . . . . . . . . . . . . . . . . . . . . . . 272 1150 2457 715 592 797 . T.N.C. 535 | . . . . . . . . 174 . . . . . . . . . 49 . . . . . . . 312 . . Machine Analysis 6529 | . . . . . . . . . . . . . . . . . . . . 439 802 437 1150 2457 715 529 . . Cloaking 834 | . . . . . . . . . . . . . . . . . . . . . . 8 255 571 . . . . Jamming 3033 | . . . . . . . . 203 2 . . . 236 . . . . 478 . 142 485 76 . . . 64 973 374 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . 1 . . . . . . . 2 . . 1 . 1 . . . 1 . . 2 . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Decoded 0b10 Intel 39 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 12 11 . Traps 26 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 8 9 . Emergency Access 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 3 2 . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exits 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zionite Intel Received 15 | . . . . . . . . . . . . . . . . . . 3 . 1 . . . . 2 1 6 2 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Turns Passed 24662 | 78 402 333 556 831 1135 819 1832 1353 403 404 128 712 1131 861 401 1294 948 1684 181 489 802 437 1150 2457 715 592 1911 623 Spaces Moved 14406 | 44 174 171 287 385 571 387 1140 787 291 298 99 472 671 461 310 938 472 1035 93 269 452 323 791 1257 455 358 1147 268 Core 8 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Treads 519 | 41 174 171 87 . . . . . . . . . . . . . . . . . . . . . . . 37 9 Legs 12980 | . . . 200 385 571 387 1140 787 291 298 99 472 671 461 310 938 472 1035 93 269 452 323 791 1257 455 31 565 227 Wheels 872 | . . . . . . . . . . . . . . . . . . . . . . . . . . 327 545 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 190 193 193 113 127 130 130 130 126 123 122 122 122 119 119 120 120 120 120 108 108 120 104 110 50 Average Speed 130 | 152 160 160 156 191 193 193 118 128 130 130 130 131 132 126 122 122 119 119 120 120 120 120 114 112 124 119 121 121 Slowest Speed 225 | 160 160 160 190 193 193 193 128 200 130 130 130 132 200 195 122 124 122 122 120 120 120 120 120 120 190 190 215 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . . . 4 . 3 . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spacefolds 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Exploration Rate (%) 53 | 3 44 47 41 77 88 80 92 26 51 43 75 57 19 59 61 91 52 27 74 10 61 40 84 84 17 15 97 25 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 5 | . . . . 2 . . . . . . 1 . . . . . . . . . 1 . . 1 . . . . Known Exits Taken 18 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . . . 1 . 2 . . . 6 . 3 . 2 3 2 1 . . . 1 2 . 4 . . . . Spaces Dug 134 | . . . . . . . 6 10 2 . . . 8 3 . . . 11 10 8 10 2 . 13 14 7 24 6 Terrain Destroyed 341 | . . . . . . . 18 10 2 . . . 8 3 . . . 28 10 8 89 2 . 13 14 7 24 105 Melee 134 | . . . . . . . 6 10 2 . . . 8 3 . . . 11 10 8 10 2 . 13 14 7 24 6 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 207 | . . . . . . . 12 . . . . . . . . . . 17 . . 79 . . . . . . 99 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Res Qua Sec Total 18995 | 53 225 199 359 435 602 425 1515 1029 309 315 99 542 863 686 332 1089 839 1363 144 387 646 369 1024 2164 553 459 1511 459 Wait 2556 | . 6 6 4 11 9 7 184 123 9 10 . 35 59 174 15 132 348 105 38 46 141 27 117 730 19 4 117 80 Move 14362 | 43 173 170 286 384 570 386 1139 786 290 297 98 471 669 460 309 937 471 1035 92 268 451 322 790 1256 454 357 1146 252 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 262 | 6 3 2 19 5 4 5 27 14 . 2 . 7 17 2 1 4 2 27 1 11 2 6 4 25 12 10 35 9 Fast Attach 120 | 4 1 . 5 . . . 2 3 2 2 . . 7 . 2 2 . 15 1 5 . 2 10 7 14 9 17 10 Attach 91 | . 2 . 3 2 . . 6 7 1 1 . 2 3 1 . 1 . 15 . 3 2 . 1 12 3 3 12 11 Detach 13 | . . . . . . . . 1 1 . 1 . 2 . . . . 2 . . . . . . 1 1 2 2 Swap 273 | . . . 6 9 1 2 18 12 2 . . 7 33 19 2 4 4 38 2 4 14 3 5 35 4 12 26 11 Drop 345 | . . 1 17 5 5 7 38 12 1 3 . 6 31 2 3 8 3 43 . 14 . 7 14 25 21 18 48 13 Fire 138 | . 40 18 19 19 2 18 2 . . . . . . . . . . 2 . . 5 . . . . . . 13 Melee 709 | . . . . . . . 98 71 3 . . 14 41 28 . 1 10 81 10 36 31 2 4 67 25 28 105 54 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 17 3 4 Rewire 91 | . . . . . 11 . . . . . . . . . . . 1 . . . . . 79 . . . . . Trap 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 13) 481 | -10/Materials | Entered Mines 497 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 794 | -10/Mines | Learned Materials stockpile data 801 | -10/Mines | Received a Mining Laser from a helpful Derelict 802 | -10/Mines | Discovered new exit (range 5) 814 | -10/Mines | Entered Materials 814 | -9/Materials | Accompanied by 4 allies 814 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 925 | -9/Materials | Discovered new exit (range 15) 1266 | -9/Materials | Build established: Gunner 1335 | -9/Materials | Discovered new exit (range 10) 1370 | -9/Materials | Entered Mines 1381 | -9/Mines | Escorted by a lone wolf Derelict 1401 | -9/Mines | Learned location of Storage (-9) 1413 | -9/Mines | Learned location of Zion (-6) 1508 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1542 | -9/Mines | Discovered new exit (range 5) 1592 | -9/Mines | Met a Derelict shopkeep closing up shop 1773 | -9/Mines | Discovered new exit (range 7) 2193 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2193 | -9/Mines | Discovered new exit (range 5) 2201 | -9/Mines | Entered Exiles 2201 | -9/Exiles | Found Exiles lab destroyed 2399 | -9/Exiles | Opened EX-Vault 2407 | -9/Exiles | Found 0b10 Alert Chip 2765 | -9/Exiles | Discovered new exit (range 14) 3336 | -9/Exiles | Entered Mines 3336 | -8/Mines | Accompanied by 2 allies 3349 | -8/Mines | Discovered new exit (range 9) 4073 | -8/Mines | Discovered new exit (range 10) 4098 | -8/Mines | Core integrity fell below 50% 4155 | -8/Mines | Entered Materials 4155 | -8/Materials | Accompanied by 1 ally 4155 | -8/Materials | Evolved 2 slots: Propulsion x2 4478 | -8/Materials | Build established: Scavenger-Mutant 4582 | -8/Materials | Discovered new exit (range 16) 5070 | -8/Materials | Garrison activated, responded to threat 5567 | -8/Materials | Discovered new exit (range 10) 5798 | -8/Materials | Build established: Mutant 5987 | -8/Materials | Entered Factory 5987 | -7/Factory | Evolved 2 slots: Utility x2 6491 | -7/Factory | Discovered new exit (range 15) 6519 | -7/Factory | Build established: Gladiator 6859 | -7/Factory | Repaired Imp. Deuterium Engine 7168 | -7/Factory | Identified exit to Lower Caves 7340 | -7/Factory | Entered Lower Caves 7493 | -7/Lower Caves | Found Alien Artifact 7493 | -7/Lower Caves | Identified Core Expander 7493 | -7/Lower Caves | Installed Core Expander, added new Utility slot 7729 | -7/Lower Caves | Discovered new exit (range 11) 7741 | -7/Lower Caves | Identified exit to Lower Caves 7743 | -7/Lower Caves | Entered another Lower Caves area 7861 | -7/Lower Caves | Build established: Assassin 8081 | -7/Lower Caves | Discovered new exit (range 15) 8099 | -7/Lower Caves | Identified exit to Data Miner 8147 | -7/Lower Caves | Entered Data Miner 8147 | -7/Data Miner | Discovered new exit (range 6) 8172 | -7/Data Miner | Met Data Miner 8222 | -7/Data Miner | Learned location of Section 7 (-3) 8222 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8244 | -7/Data Miner | Received God Mode back door access code from Data Miner 8274 | -7/Data Miner | Identified exit to Proximity Caves 8275 | -7/Data Miner | Entered Proximity Caves 8425 | -6/Proximity Caves | Learned location of 2 exits from Factory 8589 | -6/Proximity Caves | Learned location of 1 exit from Factory 8913 | -6/Proximity Caves | Discovered new exit (range 13) 8981 | -6/Proximity Caves | Identified exit to Factory 8984 | -6/Proximity Caves | System corruption reached 10% 8987 | -6/Proximity Caves | Entered Factory 8987 | -6/Factory | Evolved 2 slots: Utility x2 8988 | -6/Factory | Identified exit to Factory 8988 | -6/Factory | Identified exit to Lower Caves 9283 | -6/Factory | Build established: Hacker-Gladiator 9790 | -6/Factory | Build established: Gladiator 10097 | -6/Factory | Discovered exit to Lower Caves (range 5) 10118 | -6/Factory | Entered Lower Caves 10137 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10190 | -6/Lower Caves | Encountered a Warlord checkpoint 10510 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 10799 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 10925 | -6/Lower Caves | Discovered new exit (range 8) 10932 | -6/Lower Caves | Identified exit to Lower Caves 10979 | -6/Lower Caves | Entered another Lower Caves area 10998 | -6/Lower Caves | Encountered a Warlord checkpoint 11004 | -6/Lower Caves | Discovered exit to Factory (range 21) 11375 | -6/Lower Caves | Discovered new exit (range 5) 11379 | -6/Lower Caves | Identified exit to Zion 11380 | -6/Lower Caves | Entered Zion 11440 | -6/Zion | System corruption cleaned by Quarantine Array 11466 | -6/Zion | Found CR-A16's Pointy Stick 11484 | -6/Zion | Discovered new exit (range 22) 11770 | -6/Zion | Given the Hacking Drone Bay 11786 | -6/Zion | Found Prototype Device 12299 | -6/Zion | Met Imprinter 12317 | -6/Zion | Imprinted 12319 | -6/Zion | Declared Zion's savior 12624 | -6/Zion | Identified exit to Proximity Caves 12674 | -6/Zion | Entered Proximity Caves 12674 | -5/Proximity Caves | Accompanied by 4 allies 13237 | -5/Proximity Caves | Learned Factory security intel 13313 | -5/Proximity Caves | Discovered exit to Factory (range 14) 13466 | -5/Proximity Caves | Build established: Scavenger-Gladiator 13622 | -5/Proximity Caves | Entered Factory 13622 | -5/Factory | Accompanied by 3 allies 13622 | -5/Factory | Evolved 2 slots: Utility x2 13766 | -5/Factory | Repaired Imp. Reaction Control System 13806 | -5/Factory | Discovered new exit (range 14) 13824 | -5/Factory | Identified exit to Upper Caves 13877 | -5/Factory | Identified Hacking Drone Bay 14382 | -5/Factory | Retrieved Zion intel report: Active Terminals 14553 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 14554 | -5/Factory | Zion Melee Resupply teleported in 14678 | -5/Factory | Zion Fire squad teleported in 14687 | -5/Factory | Build established: Gladiator 14698 | -5/Factory | Discovered new exit (range 4) 14700 | -5/Factory | Identified exit to Factory 14827 | -5/Factory | Retrieved Zion intel report: Component Schematics 14833 | -5/Factory | Discovered exit to Factory (range 21) 14887 | -5/Factory | Terminal network hard line cut 14928 | -5/Factory | Lost 3 allies 15021 | -5/Factory | Destroyed 13 combat bots 15025 | -5/Factory | Lost 7 parts (1p2n3u1w) 15078 | -5/Factory | Incoming investigation squad redirected 15135 | -5/Factory | Fabricated Thunder Hammer (x1) 15306 | -5/Factory | Sucked down chute 15306 | -5/Factory | Entered Waste 15307 | -5/Waste | Met a frightened Derelict 15319 | -5/Waste | Spotted C-40 Crusher 15319 | -5/Waste | Spotted C-40 Crusher 15321 | -5/Waste | EMP discharged 15372 | -5/Waste | Spotted C-40 Crusher 15374 | -5/Waste | Spotted C-40 Crusher 15405 | -5/Waste | Spotted C-40 Crusher 15421 | -5/Waste | EMP discharged 15421 | -5/Waste | System corruption reached 10% 15445 | -5/Waste | Spotted C-40 Crusher 15473 | -5/Waste | Discovered new exit (range 10) 15483 | -5/Waste | Identified exit to Factory 15487 | -5/Waste | Entered Factory 15644 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 15645 | -5/Factory | Zion Defense Resupply teleported in 15774 | -5/Factory | Found Imp. Powered Armor 15906 | -5/Factory | Zion Light squad teleported in 15929 | -5/Factory | Discovered exit to Upper Caves (range 5) 15955 | -5/Factory | Assembled infested ambush trap array 15976 | -5/Factory | Entered Upper Caves 15976 | -5/Upper Caves | Accompanied by 1 ally 16557 | -5/Upper Caves | Learned location of Armory (-3) 16766 | -5/Upper Caves | Discovered new exit (range 7) 16774 | -5/Upper Caves | Identified exit to Upper Caves 16778 | -5/Upper Caves | Entered another Upper Caves area 17191 | -5/Upper Caves | Discovered new exit (range 14) 17214 | -5/Upper Caves | Identified exit to Warlord 17215 | -5/Upper Caves | Entered Warlord 17258 | -5/Warlord | System corruption cleaned by Quarantine Array 17576 | -5/Warlord | Found Prototype Device 17576 | -5/Warlord | Identified Minesniffer Drone Bay 17827 | -5/Warlord | Build established: Commander-Gladiator 17843 | -5/Warlord | Rebuked by Warlord 17847 | -5/Warlord | Opened Warlord's prototype stash 17854 | -5/Warlord | Found Prototype Processor 17854 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 17857 | -5/Warlord | Found Prototype Device 17857 | -5/Warlord | Identified System Purifier 17868 | -5/Warlord | Warlord's base attacked by MAIN.C 17891 | -5/Warlord | Found Prototype Reactor 18135 | -5/Warlord | Opened side exit 18218 | -5/Warlord | Warlord forces counterattacked 18357 | -5/Warlord | Discovered new exit (range 9) 18363 | -5/Warlord | Identified exit to Proximity Caves 18365 | -5/Warlord | Entered Proximity Caves 18393 | -4/Proximity Caves | Lost 4 allies 18628 | -4/Proximity Caves | Learned location of 1 exit from Research 18665 | -4/Proximity Caves | Build established: Gladiator 19605 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19649 | -4/Proximity Caves | Core integrity fell below 50% 19715 | -4/Proximity Caves | Spotted B-86 Titan 19788 | -4/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 19794 | -4/Proximity Caves | Destroyed B-86 Titan 19801 | -4/Proximity Caves | Found Hvy. Reflective Plating 19817 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 20155 | -4/Proximity Caves | Destroyed 7 combat bots 20810 | -4/Proximity Caves | Discovered exit to Factory (range 7) 20815 | -4/Proximity Caves | Learned location of Testing (-2) 20822 | -4/Proximity Caves | Entered Factory 20822 | -4/Factory | Evolved 2 slots: Weapon x2 20987 | -4/Factory | Zion Melee Resupply teleported in 20995 | -4/Factory | Found Prototype Processor 20995 | -4/Factory | Identified Exp. Melee Analysis Suite 21080 | -4/Factory | Zion Melee Resupply teleported in 21227 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 21267 | -4/Factory | Retrieved Zion intel report: Trap Installations 21268 | -4/Factory | Zion Light squad teleported in 21332 | -4/Factory | Lost 3 allies 21339 | -4/Factory | Lost 3 parts (3n) 21421 | -4/Factory | Identified exit to Research 21467 | -4/Factory | Zion Light squad teleported in 21537 | -4/Factory | Entered Research 21537 | -3/Research | Accompanied by 2 allies 21537 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 21538 | -3/Research | Identified exit to Quarantine 21767 | -3/Research | Zion Light squad teleported in 21874 | -3/Research | Build established: Scavenger-Gladiator 21878 | -3/Research | Spotted B-86 Titan 21919 | -3/Research | Retrieved Zion intel report: Prototype Schematics 21920 | -3/Research | Zion Recon squad teleported in 21954 | -3/Research | Zion Heavy Resupply teleported in 21964 | -3/Research | Lost 5 allies 22129 | -3/Research | Entered Quarantine 22170 | -3/Quarantine | Central database locked down 22305 | -3/Quarantine | Build established: Gladiator 22374 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 22408 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 22597 | -3/Quarantine | Cryocooling Duct disabled 22612 | -3/Quarantine | Ambient heat levels rising (+20) 22612 | -3/Quarantine | Non-combat units ordered to evacuate 23037 | -3/Quarantine | Retrieved Zion intel report: Branch Access 23057 | -3/Quarantine | Discovered new exit (range 8) 23066 | -3/Quarantine | Found Alien Artifact 23066 | -3/Quarantine | Identified Phase Redirector 23077 | -3/Quarantine | Identified exit to Research 23096 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 23106 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 23340 | -3/Quarantine | System corruption reached 10% 23407 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 23458 | -3/Quarantine | Found Alien Artifact 23529 | -3/Quarantine | Terminal network hard line cut 23540 | -3/Quarantine | Found Unknown Launcher 23540 | -3/Quarantine | Identified Fusion Bomb Launcher 23664 | -3/Quarantine | Found Alien Energy Cannon 23664 | -3/Quarantine | Identified Core Cannon 23945 | -3/Quarantine | Spotted Fortress 24021 | -3/Quarantine | Discovered new exit (range 7) 24021 | -3/Quarantine | Discovered new exit (range 6) 24025 | -3/Quarantine | Identified exit to Section 7 24029 | -3/Quarantine | Identified exit to Protoforge 24040 | -3/Quarantine | Entered Section 7 24127 | -3/Section 7 | Found Prototype Processor 24127 | -3/Section 7 | Identified Spectral Analyzer 24168 | -3/Section 7 | Found Alien Artifact 24168 | -3/Section 7 | Identified Spacefold Activator 24267 | -3/Section 7 | Retrieved Zion intel report: Trap Installations 24338 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 24342 | -3/Section 7 | Spotted S7 Guard 24423 | -3/Section 7 | Core integrity fell below 50% 24424 | -3/Section 7 | Scanned by Researcher 24444 | -3/Section 7 | Destroyed S7 Guard 24462 | -3/Section 7 | Lost 7 parts (1p1n3u2w) 24478 | -3/Section 7 | Found Alien Artifact 24478 | -3/Section 7 | Identified Core Regenerator 24478 | -3/Section 7 | Used Core Regenerator, restored core integrity (+325) 24574 | -3/Section 7 | Lost 3 parts (2n1u) 24623 | -3/Section 7 | Spotted B-86 Titan 24636 | -3/Section 7 | Core integrity fell below 20% 24660 | -3/Section 7 | Released all parts (8) 24663 | -3/Section 7 | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 24655_ U-05 Engineer lays Concrete. 24656_ U-05 Engineer builds a Wall. 24657_ The unstable cave ceiling collapses. 24657_ U-05 Engineer lays Concrete. 24658_ The unstable cave ceiling collapses. 24659_ U-05 Engineer lays Concrete. 24660_ The unstable cave ceiling collapses. 24660_ Fusion Bomb Launcher destroyed. 24660_ Biometal Leg destroyed. 24660_ U-05 Engineer lays Concrete. 24660_ Released Spacefold Activator. 24660_ Released Spectral Analyzer. 24660_ Released Adv. Melee Analysis Suite. 24660_ Released Force Lance+. 24660_ Released Imp. Transmission Jammer. 24660_ Released Hcp. Storage Unit. 24660_ Released Graphene Brace. 24660_ Released Biometal Leg. 24660_ U-05 Engineer builds a Wall. 24663_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????+??????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????? #???????????? | | ?????????????????????+??????+?????? #???????????? | | ??????????????????????????????????" #???????????? | | ?????????????????????????????????"" #???????????? | | ????????????????????????????????" #???????????? | | ???????????????????????????????"" ####????????? | | ??????????????????????????????? ##???????? | | ?????????????????????????????? ###?????? | | ????????????????## ########### ##????? | | ????????????????? ???? | | ?????????????????? ???? | | ??????????????????"" "" g ??? | | ???????????????????"S"" ??? | | ??????????????#??????" ##??? | | ?????????????????? ???? ?? | | ??#????????????????????##+# ?? | | ?#???????????????#?#??###= % [* ?? | | ?????????????????###### !@l ? | | ?????????#???????# =!!/! * ""??? | | ????????######### =!! ""??? | | ????????# """"" ! ]= = "" "?? | | ?????#??# ""T"" ! %] #?????? | | ????????# !%= ]] """"""" #?????? | | ????#???# / """"""" ???????? | | ????#???# = Y """"""?????????? | | ????????# #???? | | ????????# #?????? | | ???????## # ######## #?????? | | ???????# | !??? ???? #?????? | | ?#?????## # ????????? #?????? | | ?############### #u # !????????????????? | | ## %* # #u # !=???????????????? | | ?# """"""" #%= # #? ??????????????? | | ?# """"""" # % #?#####?????????????? | | ?# """"""" % % ## # #???????????????????? | | ?# %# ##### #???????????????????? | | ## % %# #???# #?????#?????????????? | | ############+### #???# #??????"????????????? | | #???# #???????????????????? | | #???# #???????????????????? | | #???# #??#????????????????? | | #???? ##??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 19 Terrain Scan Range 24 Terrain Scan Density 110 Jamming Range 14 Cloak Strength 3 EM Shielding 3 Corruption Containment 8 Armor Coverage 625 Resistance: TH 25 Resistance: EM 25 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 30 Evasion (%) 65 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 23 Defensive Hacking 22 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Reaction Control System | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Greatsword | -6/Factory | Scanalyzed IFF Parser | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Antigrav System | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Biomechanical Wings | -5/Factory | Z-intel Cld. Plasma Cannon | -5/Factory | Z-intel Enh. Force Rifle | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Adv. EM Disruption Field | -5/Factory | Z-intel Fusion Reactor | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Antimatter Cannon | -5/Factory | Z-intel Nuclear Pulse Array | -5/Factory | Z-intel Thermal Shield | -5/Factory | Z-intel Adv. Plasma Cannon | -5/Factory | Z-intel System Guard | -5/Factory | Z-intel Field Propulsion Drive | -5/Factory | Z-intel Shock Absorption System | -5/Factory | Z-intel Imp. Transmission Jammer | -5/Factory | Z-intel Imp. System Restoration Module | -5/Factory | Z-intel Imp. Field Recycling Unit | -5/Factory | Z-intel Adv. Assault Cannon | -5/Factory | Z-intel Mic. Nuclear Core | -5/Factory | Z-intel Imp. Medium Treads | -5/Factory | Z-intel Angular Momentum Engine | -5/Factory | Z-intel Particle Charger | -5/Factory | Z-intel Enh. Coil Gun | -3/Research | Z-intel Exp. Thermal Shield | -3/Research | Z-intel Exp. Target Analyzer | -3/Research | Z-intel Exp. Thermal Generator | -3/Research | Z-intel Imp. Diametric Drive | -3/Research | Z-intel Imp. Lightning Gun | -3/Research | Z-intel Cld. Gravmag System | -3/Research | Z-intel Adv. Energy Well | -3/Research | Z-intel Diametric Drive | -3/Research | Z-intel Imp. Antigrav System | -3/Quarantine | Z-intel Lrg. Storage Unit | -3/Quarantine | Z-intel Imp. Armor Integrity Analyzer | -3/Quarantine | Z-intel Imp. Fusion Compressor | -3/Quarantine | Z-intel Imp. Coolant Injector | -3/Quarantine | Z-intel Mic. Fission Core | -3/Quarantine | Z-intel Biometal Leg | -3/Quarantine | Z-intel Quantum Capacitor | -3/Quarantine | Z-intel Adv. Melee Analysis Suite | -3/Quarantine | Z-intel Adv. Thermal Shield | -3/Quarantine | Z-intel Imp. Focal Shield | -3/Quarantine | Z-intel Imp. System Shield | -3/Quarantine | Z-intel Power Amplifier | -3/Quarantine | Z-intel Gamma Bomb Array | -3/Quarantine | Z-intel Launcher Loader | -3/Quarantine | Z-intel Lrn. Terrain Scanner | -3/Quarantine | Z-intel Hds. Centrium Wheel | -3/Quarantine | Z-intel Plasma Lance | -3/Quarantine | Z-intel Adv. Gravity Neutralizer | -3/Quarantine | Z-intel Exp. Cesium-ion Thruster | -3/Quarantine | Z-intel Stealth Drone Bay | -3/Quarantine | Z-intel Exp. Power Amplifier | -3/Quarantine | Z-intel Nanosword | -3/Quarantine | Z-intel Kinetic Spear | -3/Quarantine | Z-intel Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive S-27 Virus | -6/Zion | Archive L-61 Swordsman | -3/Quarantine | Z-intel B-74 Champion | -3/Quarantine | Z-intel B-60 Warrior | -3/Quarantine | Z-intel Fabricated ------------ Thunder Hammer | x1 | -5/Factory Repaired ---------- Imp. Deuterium Engine | 16% | -7/Factory Imp. Reaction Control System | 30% | -5/Factory Studied --------- Aluminum Leg | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Centrium Wheel | -3/Quarantine | Hacked Force Lance | -3/Quarantine | Hacked Alien Tech Used ----------------- Core Expander Phase Redirector Core Cannon Spacefold Activator Core Regenerator Achievements -------------- Freeware Signature Confirmed Walls Are Suggestions Challenges ------------ None Game ------ Seed GuidedAbsorptionLauncher Manual? 0 Play Time 03:40:16 Cumulative 427.6 hours Start 2026.07.06 @ 19:37:42 End 2026.07.07 @ 00:47:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 389 Rogue 389 Adventurer 0 Explorer 0 Win Type - Total 11 Types 7/0/2/1/0/0/0/0/0/1 Lore% 61 Gallery% 68 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 25x17 Zoom Use 11% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abccf232-b693-4d45-bcce-11341522f04e