Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.15 @ 18:59:38 Player: Technicfault Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (94) 470 Value Destroyed (2517) 2517 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 9307 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 58/100 System Corruption 6% Temperature Cool (22) Movement Flying (32) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- VTOL Module Cesium-ion Thruster > --- UTILITY (7) ------ Improved Sensor Array Improved Signal Interpreter Terrain Scan Processor Improved Component Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Heat Sink Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Advanced Targeting Computer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Lightning Gun Lightning Gun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink Medium Matter Pod Matter Compressor Matter Compressor Trap Scanner Lightning Gun Lightning Gun Missile Launcher [Rating: 57] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Leg Thunder Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Missile Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp War Slots Evolved 10 | . . 2 . 2 2 2 . . 2 . . . . Power 1 | . . . . . 1 . . . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . Utility 5 | . . 1 . 1 1 1 . . 1 . . . . Weapon 2 | . . . . 1 . . . . 1 . . . . Parts Attached 86 | 6 3 7 2 12 8 2 8 9 15 . 4 3 7 Power 12 | 1 . 2 . 2 2 . 2 . 2 . 1 . . Engine 10 | 1 . 2 . 2 2 . 2 . . . 1 . . Core 2 | . . . . . . . . . 2 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 18 | 2 . 1 2 2 2 1 . . 3 . 1 . 4 Treads . | . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 . . Wheel 12 | 2 . 1 2 2 2 1 . . 2 . . . . Hover 1 | . . . . . . . . . 1 . . . . Flight 4 | . . . . . . . . . . . . . 4 Utility 31 | 1 2 2 . 6 1 1 3 4 7 . 1 2 1 Device 10 | . . 1 . 1 . . 2 1 3 . 1 1 . Storage 6 | 1 1 . . 1 . . 1 . 2 . . . . Processor 10 | . . 1 . 4 . . . 2 1 . . 1 1 Hackware 2 | . . . . . . 1 . . 1 . . . . Protection 3 | . 1 . . . 1 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 25 | 2 1 2 . 2 3 . 3 5 3 . 1 1 2 Energy Gun 9 | 2 . . . . 2 . 2 . 2 . 1 . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 11 | . . 2 . 1 1 . 1 3 1 . . . 2 Ballistic Cannon 2 | . 1 . . 1 . . . . . . . . . Launcher 1 | . . . . . . . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . 1 . . . . Parts Lost 51 | . . 7 1 6 5 2 1 13 8 1 . . 7 Power 7 | . . 1 . 1 1 . . 2 1 . . . 1 Propulsion 11 | . . 2 . 3 1 . . 2 1 . . . 2 Utility 12 | . . 2 . 1 . 1 1 2 4 . . . 1 Weapon 21 | . . 2 1 1 3 1 . 7 2 1 . . 3 Highest Loss Streak 7 | . . 4 1 2 3 2 1 7 4 1 . . 7 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | . . 1 3 4 8 7 6 4 1 4 3 3 3 Power . | . . . . 1 1 1 . . . . . . . Propulsion . | . . . . 1 . . . . . . . . . Utility 2 | . . . 1 . 3 3 1 1 . 3 3 3 2 Weapon 1 | . . 1 2 1 3 3 4 2 . 1 . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 9 | . . . . . 3 . . . . . . . 6 Power . | . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . 4 Utility 4 | . . . . . 2 . . . . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 93 70 67 88 86 84 83 72 29 16 27 47 63 Engine 8 | . 14 7 11 8 9 13 11 6 . . 3 5 10 Leg 1 | . . . . . . . . . . . 4 5 4 Wheel 10 | . 28 16 12 22 16 12 13 9 6 . . . . Device 6 | . . 4 . 2 7 6 11 5 5 . 4 9 11 Storage 6 | . 14 11 11 15 7 6 7 12 . . . . . Processor 9 | . . 2 11 13 15 13 11 6 5 5 5 9 11 Hackware 1 | . . . . . . 5 6 5 . . . . . Protection 2 | . 7 6 . . 5 5 . 4 . . . . . Energy Gun 7 | . 15 11 7 . 10 13 13 1 3 3 1 5 5 Ballistic Gun 7 | . . 3 14 18 9 6 6 13 . . 5 5 5 Ballistic Cannon 1 | . 12 7 . 7 1 . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . 3 4 Peak Build Rating 57 | 6 7 9 10 24 47 57 56 57 36 19 27 37 49 Average Rating 31 | 3 6 7 8 17 34 55 54 48 16 12 20 34 42 On Entrance 21 | . 6 7 8 10 20 47 49 54 15 19 2 27 37 Naked Turns 23 | . . . . . . . . 8 15 . . . . Heaviest Build 52 | 14 23 26 17 30 51 51 50 52 16 10 20 23 25 Greatest Support 56 | 26 26 26 30 30 38 56 56 56 20 11 23 23 23 Greatest Overweight (x) 15 | 4 . 7 1 1 1 . . 15 5 . . . 1 Average Overweight (x) . | . . . . . . . . . 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 5 5 5 Average Capacity 8 | 7 8 10 10 10 10 10 10 9 5 5 5 5 5 Most Carried 10 | 4 2 5 5 8 10 10 8 6 5 4 5 5 5 Average Carried 4 | . 1 1 3 4 8 7 6 4 . 4 3 3 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 5 5 5 5 5 Final Carried 10 | . 2 4 4 5 10 8 6 4 4 4 3 3 5 Class Distribution -------------------- 40% | Mutant 19% | Skirmisher 9% | Hacker-Skirmisher 8% | Scavenger-Mutant 7% | Scavenger-Skirmisher 7% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp War Matter Collected 3062 | 197 137 379 95 453 190 100 453 630 137 . . 174 117 Remotely 78 | . . 78 . . . . . . . . . . . Salvage Created 2971 | . 162 427 221 593 349 88 245 479 331 . . 76 . Parts 188 | . 11 37 18 36 23 2 14 23 20 . . 4 . Haulers Intercepted 3 | . 1 1 . 1 . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . 18 22 . . . 4 . Prevented 5 | . . . . . . . 5 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp War Combat Hostiles Destroyed 69 | . 4 15 7 12 7 3 5 9 6 . . 1 . Guns 50 | . 2 9 7 5 7 3 4 6 6 . . 1 . Cannons 15 | . 2 6 . 7 . . . . . . . . . AOE 3 | . . . . . . . . 3 . . . . . Classes Destroyed 14 | . 4 3 2 2 2 . . 1 . . . . . Worker 4 | . . 2 . 1 . . . . 1 . . . . Builder 4 | . . . 2 . . . . . 2 . . . . Tunneler 1 | . . . . . 1 . . . . . . . . Hauler 3 | . 1 1 . 1 . . . . . . . . . Recycler 2 | . . . 1 . . . . . 1 . . . . Mechanic 1 | . . 1 . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . Watcher 9 | . 2 4 . 2 1 . . . . . . . . Swarmer 39 | . 3 10 7 3 3 3 2 4 4 . . . . Grunt 15 | . 1 3 . 6 . . 3 2 . . . . . Sentry 10 | . . 2 . 2 3 . . 2 . . . 1 . Hunter 1 | . . . . 1 . . . . . . . . . Programmer 3 | . . . . . 1 . . . 2 . . . . Behemoth 1 | . . . . . . . . 1 . . . . . Best Kill Streak 5 | . 5 5 4 3 4 3 3 5 5 . . 1 . Combat Bots Only 5 | . 3 4 4 3 3 3 3 5 4 . . 1 . Max Kills in Single Turn 3 | . 1 2 1 1 2 2 1 3 1 . . 1 . Gunslinging 1 | . . . . . . 1 . . . . . . . Exploded 3 | . . . . . . . . 3 . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp War Hostile Shots Fired 851 | . 25 126 30 105 96 41 46 166 127 1 . 2 86 Missed 269 | . 4 35 12 28 41 10 17 50 37 . . . 35 Hits 582 | . 21 91 18 77 55 31 29 116 90 1 . 2 51 Melee 12 | . . . . . . 2 . 9 . 1 . . . Projectile 570 | . 21 91 18 77 55 29 29 107 90 . . 2 51 Critical Strikes 18 | . . . . 4 . 2 1 6 3 . . . 2 Part Disruptions 1 | . . . 1 . . . . . . . . . . Damage Taken 6696 | . 120 676 136 776 380 360 373 1731 1224 36 . 35 849 Core 1835 | . 13 152 44 210 25 50 58 263 721 36 . . 263 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 1921 | . 44 213 42 220 122 106 108 484 354 10 . 10 208 Core Remaining (%) 76 | 100 94 . 51 61 96 . . 56 . . . . . Volleys Fired 271 | . 14 79 18 43 21 5 12 51 22 . . 3 3 Largest 3 | . 2 2 2 3 3 3 3 3 1 . . 2 2 Hottest 143 | . 80 100 70 77 138 138 143 143 100 . . 98 103 Shots Fired 568 | . 24 132 33 121 49 15 36 123 22 . 1 6 6 Gun 452 | . 10 71 33 90 42 15 36 120 22 . 1 6 6 Cannon 113 | . 14 61 . 31 7 . . . . . . . . Launcher 3 | . . . . . . . . 3 . . . . . Special . | . . . . . . . . . . . . . . Kinetic 397 | . 14 73 27 121 35 5 12 94 10 . . 3 3 Thermal 94 | . 10 59 6 . . . . . 12 . 1 3 3 Explosive 3 | . . . . . . . . 3 . . . . . Electromagnetic 74 | . . . . . 14 10 24 26 . . . . . Robot Hit Streak 41 | . 4 13 7 27 41 7 17 17 12 . . 11 3 Robot Miss Streak 4 | . 1 3 3 4 3 4 4 2 4 . . . 1 Penetration Max 1 | . . . . . . . . 1 . . . . . Secondary Targets 6 | . . 1 2 1 . 2 . . . . . . . Max Gunslinging Chain 2 | . . 1 1 1 . 2 . . . . . . . Shots Hit Robots 406 | . 15 77 22 89 40 13 33 87 21 . . 6 3 Core Hits 209 | . 7 28 11 36 36 10 19 37 21 . . 3 1 Critical Kills 4 | . . . . . . . 1 3 . . . . . Critical Parts Destroyed 8 | . . . . . . . . 8 . . . . . Critical Strikes 27 | . . 3 . 2 . . 1 21 . . . . . Burn 2 | . . 2 . . . . . . . . . . . Destroy 20 | . . . . . . . 1 19 . . . . . Blast 3 | . . 1 . 2 . . . . . . . . . Sever 2 | . . . . . . . . 2 . . . . . Melee Attacks 11 | . . . . . . . . 11 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . 11 . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6206 | . 245 1187 278 1376 690 235 469 918 643 . 2 114 49 Guns 4287 | . 115 518 278 835 568 235 469 524 582 . . 114 49 Cannons 1462 | . 130 669 . 541 122 . . . . . . . . Explosions 260 | . . . . . . . . 199 61 . . . . Melee 195 | . . . . . . . . 195 . . . . . Ramming 2 | . . . . . . . . . . . 2 . . Kinetic 4047 | . 130 761 229 1376 520 97 172 512 174 . . 48 28 Thermal 1146 | . 115 426 49 . . . . . 469 . . 66 21 Explosive 199 | . . . . . . . . 199 . . . . . Electromagnetic 617 | . . . . . 170 138 297 12 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 195 | . . . . . . . . 195 . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . 1 . . 7 2 8 8 8 8 Average Corruption 3 | . . . . . 1 . . 5 1 7 8 8 8 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 37 | . . . . . 11 . . 1 2 3 8 11 1 Message Errors 11 | . . . . . 2 . . . . 3 . 5 1 Matter Fused 9 | . . . . . 3 . . . 1 . 2 3 . Heat Flow Errors 2 | . . . . . . . . 1 1 . . . . Energy Discharges 4 | . . . . . . . . . . . 3 1 . Parts Fused 2 | . . . . . 2 . . . . . . . . Data Loss (minor) 3 | . . . . . 2 . . . . . 1 . . Data Loss (major) 3 | . . . . . . . . . . . 1 2 . Misfires 2 | . . . . . 1 . . . . . 1 . . Alerts 1 | . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 7 | . . 5 . 2 . . . . . . . . . Projectiles 7 | . . 5 . 2 . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks 7 | . 1 3 . 3 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 7 | . 1 3 . 3 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 157 | . . . . . . . . 31 126 . . . . Shots 3 | . . . . . . . . 1 2 . . . . Rammed 1 | . . . . . . . . 1 . . . . . Targets Rammed 2 | . . . . . . . . 1 . . 1 . . Kicked 1 | . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 451 | . 70 218 . 96 341 354 451 298 125 . 10 41 69 Average Temperature 80 | . 31 83 . 14 150 185 139 105 39 . 7 24 25 Received Heat Transfer 1705 | . 12 153 9 441 114 . 120 525 . . . 9 322 Effects 8 | . . 1 . . . 1 3 3 . . . . . Shutdowns 2 | . . . . . . 1 1 . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . Short Circuit 2 | . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . Heat Transferred 2787 | . 333 1406 148 . . . . . 700 . . 150 50 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp War Maximum Alert Level 1 | . . 1 . . . . . . . . . . . Low Security (%) 99 | 100 100 99 100 100 100 100 . . 100 100 100 . . Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 202 | . 77 202 97 152 82 60 . . 169 . . . . Initial 50 | . . 12 37 14 50 . . . 2 . . . . Average 35 | . 39 74 45 104 6 11 . . 38 . . . . Influence Increases 2089 | . 124 400 165 467 209 75 120 220 259 . . 20 30 Destroy 0b10 Robot/C 1380 | . 80 300 140 240 140 60 100 180 120 . . 20 . Destroy 0b10 Robot/NC 125 | . 15 40 15 25 10 . . . 20 . . . . Destroy Leader 214 | . 16 60 10 66 22 . 20 10 10 . . . . Successful Hack 40 | . 3 . . . 37 . . . . . . . . Disable Machine 54 | . 9 . . 9 . . . . 36 . . . . Destroy Structure 66 | . 1 . . 7 . . . . 58 . . . . Lose Combat Pursuer 210 | . . . . 120 . 15 . 30 15 . . . 30 Influence Decreases 2089 | . 90 318 236 381 340 40 155 215 264 . . 20 30 Entered New Map 233 | . . 22 79 31 81 . 17 . 3 . . . . Time Decay 1571 | . 90 226 147 290 239 20 138 145 226 . . 20 30 Lost Part 285 | . . 70 10 60 20 20 . 70 35 . . . . Squads Dispatched 10 | . . . . 1 4 3 . . 1 . 1 . . Investigation 2 | . . . . . . 1 . . . . 1 . . Extermination 5 | . . . . . 4 . . . 1 . . . . Reinforcement 2 | . . . . 1 . 1 . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp War Distress Signals 5 | . 1 3 . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 128 | . 6 23 9 26 9 7 7 14 8 6 . 1 12 Peak Tracking Total 11 | . 4 6 6 6 3 5 3 7 5 6 . 1 11 Tactical Retreats 7 | . . . . 2 . 1 . 2 1 . . . 1 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp War Traps Triggered 2 | . . . . . 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp War Machines Disabled 6 | . 1 . . 1 . . . . 4 . . . . Max in Single Turn 4 | . 1 . . 1 . . . . 4 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp War Machines Accessed 27 | . 3 4 . 2 8 1 3 . . . 1 1 4 Terminals 14 | . 2 3 . 2 5 . . . . . 1 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 3 | . 1 1 . . 1 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . Total Hacks 67 | . 6 14 . 4 17 3 9 . . . 3 3 8 Successful 45 | . 3 11 . 3 8 . 9 . . . . 3 8 Failed 22 | . 3 3 . 1 9 3 . . . . 3 . . Catastrophic 1 | . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 30 | . 4 9 . 4 7 . . . . . 3 3 . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 13 | . 2 5 . . 6 . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . Garrison Access 6 | . . . . . 3 3 . . . . . . . Terminal Hacks 34 | . 2 6 . 3 3 . 9 . . . . 3 8 Record 13 | . . 1 . . . . 7 . . . . 3 2 Prototype ID Bank 4 | . . . . . . . . . . . . . 4 Open Door 4 | . . . . . . . 2 . . . . . 2 Open DSF 1 | . . . . . 1 . . . . . . . . Emergency Access Points 4 | . 1 2 . . 1 . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . 1 5 . . 5 . . . . . . . . Recycle Component 5 | . . 3 . . 2 . . . . . . . . Process 2 | . . 1 . . 1 . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . Retrieve Matter 3 | . 1 1 . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 13 | . 2 1 . 1 6 1 . . . . 1 1 . Full Trace Events 3 | . . . . . . 1 . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled 5 | . . 3 . . 2 . . . . . . . . Recycled Matter 142 | . . 52 . . 90 . . . . . . . . Retrieved Matter 142 | . . 52 . . 90 . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp War Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp War Active Infowar (turns) 6314 | . . 142 339 390 2127 102 771 7 619 . . 301 1516 Sensors 1901 | . . . . . . . . . 84 . . 301 1516 Terrain 3723 | . . . . 180 2127 102 771 7 536 . . . . Traps 24 | . . . . . . . 24 . . . . . . Machine Analysis 691 | . . 142 339 210 . . . . . . . . . Jamming 8 | . . . . . . . . . 8 . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 1 . . . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp War Turns Passed 9018 | 71 217 751 339 580 2127 102 976 741 860 95 237 395 1527 Spaces Moved 5008 | 63 162 453 161 413 689 81 638 539 232 171 198 259 949 Core 383 | 35 . 17 . . . . . 72 127 72 60 . . Treads . | . . . . . . . . . . . . . . Legs 1229 | . . . . . . . . . . . 138 259 832 Wheels 3125 | 28 162 436 161 413 689 81 638 467 50 . . . . Hover 154 | . . . . . . . . . 55 99 . . . Flight 117 | . . . . . . . . . . . . . 117 Fastest Speed 26 | 50 90 90 80 80 80 100 100 50 50 50 50 120 26 Average Speed 107 | 86 90 98 91 87 97 100 100 98 135 55 98 120 148 Slowest Speed 800 | 250 90 400 95 95 105 100 100 800 300 60 120 120 170 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 38 | 5 34 32 33 37 21 3 78 79 5 79 5 36 92 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 . . . . 1 . Known Exits Taken 2 | . . . . . . . . 1 . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . . 1 . . Scrap Searched 8 | . . . . . . . 1 5 . . . 2 . Spaces Dug 3 | . . . . 2 . . . 1 . . . . . Terrain Destroyed 68 | . . . . 6 . . . 29 32 . . . 1 Melee . | . . . . . . . . . . . . . . Projectile 7 | . . . . 6 . . . . . . . . 1 AOE 58 | . . . . . . . . 26 32 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Low Low Fac Was Fac Upp War Total 8124 | 79 210 624 320 538 2103 91 950 643 758 170 239 337 1062 Wait 2626 | 5 26 73 136 57 1369 . 283 22 465 . 32 71 87 Move 4995 | 62 161 452 160 412 688 80 637 538 232 170 197 258 948 Hop . | . . . . . . . . . . . . . . Pick Up 89 | 6 4 11 3 11 14 2 5 6 14 . 4 2 7 Fast Attach 8 | . . . . . 2 . . 1 . . . 1 4 Attach 79 | 6 3 7 3 11 6 2 6 8 17 . 5 2 3 Detach 8 | . 1 1 . 1 . . . . 3 . . . 2 Swap 4 | . . 1 . 1 . . 2 . . . . . . Drop 30 | . 1 . . 2 3 2 5 5 5 . . . 7 Fire 271 | . 14 79 18 43 21 5 12 51 22 . . 3 3 Melee 11 | . . . . . . . . 11 . . . . . Ram 1 | . . . . . . . . 1 . . . . . Kick 1 | . . . . . . . . . . . 1 . . Crush . | . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [Low]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 11) 289 | -10/Materials | Entered another Materials area 289 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Mutant 797 | -9/Materials | Discovered new exit (range 13) 804 | -9/Materials | Lost 4 parts (2n2u) 859 | -9/Materials | Lost 3 parts (1p2w) 940 | -9/Materials | Discovered new exit (range 16) 1040 | -9/Materials | Entered Mines 1074 | -9/Mines | Met a Derelict bent on vengeance 1370 | -9/Mines | Discovered new exit (range 12) 1379 | -9/Mines | Entered Materials 1379 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1904 | -8/Materials | Discovered new exit (range 16) 1959 | -8/Materials | Entered Factory 1959 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2188 | -7/Factory | Build established: Skirmisher 2585 | -7/Factory | Lost 3 parts (3w) 2634 | -7/Factory | Discovered new exit (range 15) 3312 | -7/Factory | Allied Derelicts emerged from ambush trap array 4058 | -7/Factory | Discovered new exit (range 11) 4086 | -7/Factory | Entered another Factory area 4086 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4160 | -6/Factory | Garrison activated, responded to threat 4181 | -6/Factory | Discovered new exit (range 8) 4188 | -6/Factory | Entered Lower Caves 4410 | -6/Lower Caves | Build established: Hacker-Skirmisher 4866 | -6/Lower Caves | Entered an active Warlord outpost 4883 | -6/Lower Caves | Learned location of 1 exit from Research 4883 | -6/Lower Caves | Learned Factory emergency access door positions 4883 | -6/Lower Caves | Learned Armory terminal intel 4883 | -6/Lower Caves | Learned Extension terminal intel 4883 | -6/Lower Caves | Learned Extension garrison access intel 4955 | -6/Lower Caves | Spotted B-75 Beast 5140 | -6/Lower Caves | Discovered new exit (range 5) 5164 | -6/Lower Caves | Entered another Lower Caves area 5169 | -6/Lower Caves | Spotted B-75 Beast 5251 | -6/Lower Caves | Build established: Hacker-Gunner 5293 | -6/Lower Caves | Destroyed B-75 Beast 5615 | -6/Lower Caves | Learned 4 Factory zone layouts 5645 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5691 | -6/Lower Caves | Lost 4 parts (1n3w) 5895 | -6/Lower Caves | Lost 7 parts (1p1n2u3w) 5901 | -6/Lower Caves | Discovered new exit (range 5) 5905 | -6/Lower Caves | Identified exit to Factory 5905 | -6/Lower Caves | Entered Factory 5905 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6048 | -5/Factory | Core integrity fell below 50% 6061 | -5/Factory | Lost 4 parts (3u1w) 6488 | -5/Factory | Build established: Scavenger-Mutant 6738 | -5/Factory | Lost 4 parts (1p1n1u1w) 6765 | -5/Factory | Sucked down chute 6765 | -5/Factory | Entered Waste 6771 | -5/Waste | Spotted C-40 Crusher 6773 | -5/Waste | Spotted C-40 Crusher 6775 | -5/Waste | Spotted C-40 Crusher 6780 | -5/Waste | EMP discharged 6785 | -5/Waste | Spotted C-40 Crusher 6818 | -5/Waste | Spotted C-40 Crusher 6825 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6834 | -5/Waste | Spotted C-40 Crusher 6854 | -5/Waste | Discovered new exit (range 11) 6860 | -5/Waste | Entered Factory 7020 | -5/Factory | Discovered new exit (range 15) 7097 | -5/Factory | Entered Upper Caves 7103 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7127 | -5/Upper Caves | Build established: Mutant 7240 | -5/Upper Caves | Learned Research terminal intel 7402 | -5/Upper Caves | Learned Factory terminal intel 7482 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 7491 | -5/Upper Caves | Identified exit to Warlord 7492 | -5/Upper Caves | Entered Warlord 7536 | -5/Warlord | System corruption cleaned by Quarantine Array 7751 | -5/Warlord | Opened side exit 7836 | -5/Warlord | Discovered new exit (range 14) 8081 | -5/Warlord | Visited the Vortex Lab 8088 | -5/Warlord | Warlord's base attacked by MAIN.C 8340 | -5/Warlord | Met Warlord 8438 | -5/Warlord | Warlord forces counterattacked 8763 | -5/Warlord | Warlord base infiltrated, sounded retreat 8917 | -5/Warlord | Core integrity fell below 20% 8997 | -5/Warlord | Spotted B-86 Titan 8999 | -5/Warlord | Spotted B-75 Beast 9019 | -5/Warlord | Crushed by falling debris 9019 | -5/Warlord | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Plasma Rifle destroyed. Backup Power III destroyed. Knocked back. Penetrated by Slug. Gauss Rifle destroyed. Open spaces previously occupied by now-destroyed walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] VTOL Module destroyed. System corrupted by crushing effect (+4). Imp. Armor Integrity Analyzer destroyed. Cesium-ion Thruster destroyed. System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #?????????????####??????????????????? | | #????????????## ##?????????# ##????? | | #???????????## #???????## %##??? | | #???????????# #??????## * ##?? | | #???????????# ##?????## < #?? | | #???????????# #?????# #?? | | #???????????# ##????# #??? | | #???????????## #???## #?#?? | | #????????????### ##?? ## ## ?? | | #??????????????## ?## ## ## #?? | | ????????????????## #? ### ##? #?? | | ?????????????????# # ### ### #?? | | ?????????????????# ##### | | ?????????????????## # # # # | | ??????????????????## % #### #? | | #""????????????????### @# ## #? | | #""#?????????????????# %= "#? | | #""#?????????????????# # ##? | | #""#???###?##????????#; BB ;; "#? | | #""#####*## #????????##;;BB # ; #? | | ="" !""#=!#########??# BB g ##? | | ]""!*/[=*! *= #??# ##BBh ##?? | | %""%[=!=%[/% ! [ ##### # #% ##??? | | !%/%%% =*[= ] ### # # * ##??? | | = !==%% %===%** #% #??? | | ! % % %%%== #??? | | [ % [%% == % ### # ; #??? | | !"" == = *! =| # # ; ;"?? | | ""= = !*/*"%" ## # ## # # | | %""= ########### ## "#" # #?# | | #"" ###?????????# ## ### #?? | | #""#### #??????????### ### #?? | | #""#???##???????????# ### ##?? | | #""????????????????## ##?# #??? | | ??"????????????????# #??##^ ##??? | | ???????????????????# #???## #???? | | ???????????????????# ##????# #???? | | ???????????????????# #?????## ##??? | | ??????????????????## ##????## #??? | | ###??????????????## ##??## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 500 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 135 Jamming Range 14 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 70 Targeting Accuracy 10 Armor Integrity Analysis 40 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? I Spy Omniscient Cartographer Power Corrupts Unlikely Earthworm Challenges ------------ None Game ------ Seed ChromaticFieldthrustMembrane Manual? 0 Play Time 01:19:08 Cumulative 5.8 hours Start 2025.10.15 @ 08:37:53 End 2025.10.15 @ 18:59:38 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 798c9f49-b8a9-4568-9e91-f8a181f5562c