Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.26 @ 01:06:25 Player: naththebg Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1448) 1448 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 3461 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 16/250 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Weight Redist. System System Shield > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (5) ---- Heat Sink Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Hover Unit Airjet Airjet Airjet > --- UTILITY ---------- Advanced Weight Redist. System Hacking Suite System Shield > --- WEAPON ----------- Advanced Beam Rifle > --- INVENTORY -------- Ion Engine Heat Sink Particle Gun Datajack [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Airjet Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Hackware Hacking Suite Weapon Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 61 | 6 5 29 21 Power 8 | 1 . 4 3 Engine 8 | 1 . 4 3 Core . | . . . . Reactor . | . . . . Propulsion 25 | 2 1 13 9 Treads . | . . . . Leg 17 | 2 1 13 1 Wheel . | . . . . Hover 8 | . . . 8 Flight . | . . . . Utility 13 | 1 1 6 5 Device 6 | . 1 2 3 Storage 4 | 1 . 3 . Processor . | . . . . Hackware 3 | . . 1 2 Protection . | . . . . Artifact . | . . . . Weapon 15 | 2 3 6 4 Energy Gun 4 | 2 . . 2 Energy Cannon 8 | . 3 4 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 2 | . . 2 . Unidentified Prototypes 1 | . . . 1 Parts Lost 22 | . . 1 21 Power 3 | . . . 3 Propulsion 11 | . . . 11 Utility 3 | . . . 3 Weapon 5 | . . 1 4 Highest Loss Streak 13 | . . 1 13 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 94 99 62 Engine 11 | . 14 11 3 Leg 28 | . 28 33 15 Hover 1 | . . . 10 Device 10 | . 8 11 9 Storage 11 | . 14 11 4 Hackware 6 | . . 11 7 Energy Cannon 21 | . 27 21 7 Peak Build Rating 24 | 6 8 18 24 Average Rating 11 | 4 7 14 16 On Entrance 8 | . 6 8 18 Naked Turns 9 | . . . 9 Heaviest Build 33 | 14 17 30 33 Greatest Support 52 | 20 20 39 52 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 10 | 7 8 11 9 Most Carried 15 | 6 8 15 14 Average Carried 8 | 4 7 10 7 Final Capacity 15 | 8 8 15 5 Final Carried 15 | 6 8 15 2 Class Distribution -------------------- 52% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 721 | 260 50 256 155 Remotely . | . . . . Salvage Created 2322 | 73 593 1227 429 Parts 127 | 6 38 67 16 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 3 | 1 . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 41 | . 10 23 8 Melee 1 | . . . 1 Guns 2 | . . . 2 Cannons 37 | . 10 23 4 Classes Destroyed 12 | 2 7 3 . Worker 2 | . 2 . . Builder 1 | . 1 . . Tunneler 1 | 1 . . . Hauler 2 | . 1 1 . Recycler 6 | 1 1 3 1 Operator 2 | . 1 1 . Watcher 6 | . 2 4 . Swarmer 13 | . 3 7 3 Grunt 21 | . 7 10 4 Brawler 1 | . . 1 . Duelist 1 | . . 1 . Sentry 5 | . . 4 1 Best Kill Streak 8 | 2 5 8 4 Combat Bots Only 6 | . 3 6 2 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 307 | . 36 86 185 Missed 79 | . 11 14 54 Damage Taken 3040 | . 296 814 1930 Core 847 | . 73 213 561 Absorbed by Shields . | . . . . Core Remaining (%) 72 | 100 70 46 . Volleys Fired 167 | 5 37 83 42 Largest 2 | 2 2 2 2 Hottest 120 | 90 120 120 120 Shots Fired 317 | 10 74 165 68 Gun 25 | 10 . . 15 Cannon 292 | . 74 165 53 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 312 | 5 74 165 68 Explosive . | . . . . Electromagnetic 5 | 5 . . . Robot Hit Streak 21 | 5 7 21 15 Robot Miss Streak 8 | 2 3 8 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 202 | 5 45 102 50 Core Hits 78 | 3 21 39 15 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 7 | . . 3 4 Impact . | . . . . Slashing 4 | . . . 4 Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3765 | 63 845 1885 972 Guns 217 | 63 . . 154 Cannons 3424 | . 845 1878 701 Explosions . | . . . . Melee 97 | . . . 97 Ramming 27 | . . 7 20 Kinetic . | . . . . Thermal 3602 | 24 845 1878 855 Explosive . | . . . . Electromagnetic 39 | 39 . . . Impact . | . . . . Slashing 97 | . . . 97 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 41 | . 5 11 25 Projectiles 16 | . 5 11 . Explosions . | . . . . Melee 25 | . . . 25 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 9 | . . . 9 Shots . | . . . . Rammed 8 | . . . 8 Targets Rammed 10 | . . 2 8 Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 327 | 120 276 250 327 Average Temperature 79 | 53 96 70 82 Received Heat Transfer 1383 | . 147 255 981 Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 15 | . 3 9 3 Heat Transferred 7585 | 74 1776 3959 1776 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 422 | 10 267 422 349 Initial 98 | . 6 87 98 Average 175 | 3 113 240 179 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 52 | 100 78 21 71 Level 1 46 | . 21 75 28 Level 2 1 | . . 2 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 2 4 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . . 2 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 8 | . . 3 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 77 | . 15 30 32 Peak Tracking Total 13 | . 3 7 13 Tactical Retreats 7 | . . 1 6 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 2 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 3 6 . Terminals 6 | . 2 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 16 15 . Successful 14 | . 7 7 . Failed 17 | . 9 8 . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 11 | . 11 . . Terminals 26 | . 14 12 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 2 3 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 4 5 . Prototype ID Bank 2 | . 1 1 . Alert Level 1 | . . 1 . Unreport Threat 2 | . . 2 . Locate Traps 3 | . 2 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 1 2 . Report Inventory 1 | . 1 . . Retrieve Components 2 | . . 2 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 8 | . 2 6 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 12 | . . 12 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat 1 | . . 1 . Combat . | . . . . Robot Hacks Applied 1 | . . 1 . parse_system 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2228 | 112 782 1034 300 Spaces Moved 1350 | 79 502 555 214 Core 102 | 20 . . 82 Treads . | . . . . Legs 1142 | 59 502 555 26 Wheels . | . . . . Hover 106 | . . . 106 Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 109 | 102 120 120 61 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 50 56 24 Regions Visited 3 Branch Regions . Pre-discovered Areas 1 | . 1 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1772 | 98 611 759 304 Wait 121 | . 50 58 13 Move 1347 | 78 501 554 214 Hop . | . . . . Pick Up 31 | 9 9 12 1 Fast Attach 12 | 3 1 . 8 Attach 19 | 3 . 3 13 Detach 1 | . . . 1 Swap 30 | . 4 26 . Drop 27 | . 9 18 . Fire 167 | 5 37 83 42 Melee 7 | . . 3 4 Ram 8 | . . . 8 Kick 2 | . . 2 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 7) 705 | -10/Materials | Discovered new exit (range 7) 763 | -10/Materials | Discovered new exit (range 8) 895 | -10/Materials | Entered another Materials area 895 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1188 | -9/Materials | Build established: Scavenger-Mutant 1219 | -9/Materials | Discovered new exit (range 9) 1576 | -9/Materials | Discovered new exit (range 9) 1641 | -9/Materials | Core integrity fell below 50% 1693 | -9/Materials | Discovered new exit (range 16) 1929 | -9/Materials | Entered another Materials area 1929 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1987 | -8/Materials | Garrison activated, responded to threat 2062 | -8/Materials | Core integrity fell below 50% 2068 | -8/Materials | Released all parts (4) 2099 | -8/Materials | Lost 13 parts (2p6n2u3w) 2124 | -8/Materials | Core integrity fell below 20% 2229 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02181_ Slammed into S-10 Pest. 02182_ Destabilizing: Core damaged (-16). 02183_ Slammed into S-10 Pest. 02183_ Lgt. Ion Engine melted. 02183_ S-10 Pest destroyed. 02184_ Acquired 20 matter. 02187_ R-06 Scavenger sends out distress signal. 02191_ Acquired 13 matter. 02191_ R-06 Scavenger destroyed. 02206_ S-10 Pest destroyed. 02207_ Hacking Suite destroyed. 02209_ Critical hit (Burn: +37). 02209_ W-25 Informer sends out distress signal. 02210_ Acquired Lgt. Ion Engine. 02212_ R-06 Scavenger collects Lgt. Assault Rifle. 02214_ Airjet destroyed. 02215_ R-06 Scavenger collects Flight Unit. 02217_ Adv. Beam Rifle destroyed. 02226_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? ???????????????? | | ??????????????????????????????? ??????????????? | | ????????????????????????????? ??????????????? | | ????????????????????????????? #?????????????? | | ????????????????????????????? #?????????????? | | ?????????????????????????????? #?????????????? | | ??????????????????????????????? #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# ##########????? | | ???????????????????????????????# ###### | | ???????????????????????????????# | | ???????????????????????????????# | | ?????????? #####################g == | | ????????? s == #? | | ????????? #### ! #? | | ????????? @ g #??# #? | | ????????????????############# #??# #? | | ????????????????????????????# #??# [ #? | | ????????????????????????????# #??# ## | | ????????????????????????????# #??# | | ????????????????????????????#####/##??# %==####### | | ????????????????????????????????? ??###!##?????? | | ??????????????????????????????????"" ???#%#??????? | | ???????????????????????????????????" ??#%#??????? | | ???????????????????????????????????" #?#*#??????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????#=#??????? | | ????????????????????????????????????????# #??????? | | ????????????????????????????????????????#=#??????? | | ???????????????????????????##########???# #??????? | | ???????????????????????????# #???# #??????? | | ???????????????????????????# """ ##### #??????? | | ???????????????????????????# """ # #??????? | | ???????????????????##??????# """ # #??????? | | ????????????####### ##?????# + #??????? | | ????????????# #?????# "S # #??????? | | ????????????# """ #?????# """ # #??????? | | ?????######## """ #?????# "" ## ##??????? | | ?????# # """ #?????# ## #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 63 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireCoordinationPropulsion Manual? 0 Play Time 00:26:15 Cumulative 160.6 hours Start 2024.12.26 @ 00:34:07 End 2024.12.26 @ 01:06:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 70 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d70692a1-df68-4d09-8cb2-54d2832daafb