Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.09 @ 22:17:50 Player: Runia Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (142) 710 Value Destroyed (4720) 4720 Prototype IDs (49) 980 Alien Tech Used (2) 400 Bonus (2262) 2262 TOTAL SCORE: 16672 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 183 Follower Combat Kills 656 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -677 Cogmind --------- Core Integrity 0/1450 Matter 143/300 Energy 82/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Advanced Terrain Scan Processor > --- WEAPON (3) ------- Makeshift Spear > --- INVENTORY (5) ---- Makeshift Transmission Jammer Antimissile System Nova Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor Particle Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Biometal Leg Centrium Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Target Analyzer Reaction Control System Centrium Medium Armor Plating Improved Focal Shield Improved Force Field > --- WEAPON ----------- Fusion Bomb Launcher Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Centrium Wheel Advanced Power Amplifier Long-range Sensor Array Improved Actuator Array Makeshift Transmission Jammer Improved Weapon Shielding Improved Weapon Shielding Antimissile System Antimissile System Improved System Backup Module Transdimensional Reconstructor Heavy Neutron Cannon Nova Cannon Great Axe Makeshift Spear [Rating: 149] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Centrium Wheel Hover Unit Cooled Airjet Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Makeshift Spear Energy Gun Heavy EM Shotgun Energy Cannon Neutron Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Slots Evolved 16 | . . . . . 4 . 2 2 . 2 . . . . 2 2 . 2 Power 2 | . . . . . . . . . . . . . . . 2 . . . Propulsion 5 | . . . . . 2 . . 1 . . . . . . . 1 . 1 Utility 8 | . . . . . 2 . 2 1 . 1 . . . . . 1 . 1 Weapon 1 | . . . . . . . . . . 1 . . . . . . . . Parts Attached 206 | 2 1 4 1 1 10 32 32 5 28 4 9 11 8 9 17 20 4 8 Power 12 | . . . . . . 2 1 . 1 . . . 1 . 3 1 1 2 Engine 2 | . . . . . . 2 . . . . . . . . . . . . Core 4 | . . . . . . . 1 . 1 . . . . . 2 . . . Reactor 6 | . . . . . . . . . . . . . 1 . 1 1 1 2 Propulsion 45 | 2 . . . . 4 10 12 2 4 . . 1 3 2 1 2 1 1 Treads 14 | 2 . . . . 4 6 2 . . . . . . . . . . . Leg 27 | . . . . . . 3 9 2 4 . . 1 3 2 1 1 . 1 Wheel 2 | . . . . . . . . . . . . . . . . 1 1 . Hover 2 | . . . . . . 1 1 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 95 | . 1 2 1 . 3 9 12 2 18 2 4 6 4 1 12 13 2 3 Device 40 | . . 1 . . 1 3 4 2 5 1 2 1 1 . 8 8 2 1 Storage 5 | . 1 1 1 . . . 2 . . . . . . . . . . . Processor 9 | . . . . . 1 . 3 . . . . 2 . . 1 2 . . Hackware 7 | . . . . . . . . . 5 1 . . . . 1 . . . Protection 34 | . . . . . 1 6 3 . 8 . 2 3 3 1 2 3 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 54 | . . 2 . 1 3 11 7 1 5 2 5 4 . 6 1 4 . 2 Energy Gun 11 | . . 1 . . 1 7 2 . . . . . . . . . . . Energy Cannon 8 | . . . . . . 1 . . 3 . 1 . . 1 . 1 . 1 Ballistic Gun 2 | . . . . . 1 1 . . . . . . . . . . . . Ballistic Cannon 4 | . . . . . . . 3 1 . . . . . . . . . . Launcher 15 | . . 1 . 1 1 2 2 . 2 1 1 1 . 2 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Piercing Weapon 9 | . . . . . . . . . . . . 3 . 3 . 2 . 1 Special Melee Weapon 2 | . . . . . . . . . . . 2 . . . . . . . Unidentified Prototypes 15 | . . 1 . . 1 3 2 . . . . . 4 . 1 2 . 1 Corrupted Parts 6 | . . . . . . 6 . . . . . . . . . . . . System Corruption 36 | . . . . . . 36 . . . . . . . . . . . . Parts Lost 37 | . . . . . . 3 1 . . . 1 2 . 1 2 2 8 17 Power 7 | . . . . . . 1 . . . . . . . . 1 . 1 4 Propulsion 9 | . . . . . . 1 . . . . . . . . . . 4 4 Utility 18 | . . . . . . 1 1 . . . . 2 . 1 1 2 2 8 Weapon 3 | . . . . . . . . . . . 1 . . . . . 1 1 Highest Loss Streak 17 | . . . . . . 3 1 . . . 1 2 . 1 1 2 4 17 Average Slot Usage (%) 92 | . 95 84 85 85 90 96 89 99 85 90 94 99 100 99 95 96 89 52 Engine 4 | . 14 14 14 14 9 9 3 . . . . . . . . . . . Core 2 | . . . . . . . 3 6 6 5 5 5 2 . 3 4 4 3 Reactor 1 | . . . . . . . . . . . . . 2 5 8 5 8 4 Treads 12 | . 28 28 28 28 36 33 9 . . . . . . . . . . . Leg 17 | . . . . . . 1 20 33 33 29 29 29 29 29 26 23 20 8 Device 10 | . . . . . 7 6 13 12 8 13 17 14 11 11 13 20 18 7 Storage 7 | . 23 13 14 14 9 9 7 6 6 5 5 5 5 5 5 4 4 3 Processor 4 | . . . . . 4 . 3 20 . . . 5 11 11 8 11 9 7 Protection 11 | . . . . . 6 17 10 6 13 23 22 18 17 16 9 3 4 4 Energy Gun 4 | . 14 13 14 . 3 11 6 . . . . . . . . . . . Ballistic Gun 3 | . 14 14 14 14 9 5 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 6 13 6 . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . 10 17 16 10 9 9 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 122 | 13 23 19 38 29 33 65 75 62 122 82 89 79 76 77 96 115 114 93 Greatest Support 143 | 40 40 40 40 40 80 80 82 94 100 100 100 100 130 140 140 143 143 16 Greatest Overweight (x) 5 | . . . . . . 1 1 . 1 . 1 . . . . . 4 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 3 Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 9 9 11 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 5 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Average Carried 13 | 3 6 9 11 15 14 14 14 14 11 15 14 14 14 14 14 14 14 12 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 10 10 15 15 15 15 15 15 15 15 14 15 15 15 15 15 14 4 Class Distribution -------------------- 60% | Mutant 18% | Scavenger-Mutant 6% | Generator-Mutant 5% | Skirmisher 4% | Generator-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Generator-Mutant | -4/Factory Scavenger-Mutant | -3/Research Generator-Assassin | -3/Testing Generator-Assassin | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Matter Collected 2697 | 200 52 83 . 27 102 665 406 . 192 29 310 154 80 155 173 33 . 36 Remotely 54 | . . . . . . 54 . . . . . . . . . . . . Salvage Created 6046 | . 134 138 . . 108 1369 855 . 111 29 323 322 416 455 1249 303 . 234 Parts 290 | . 7 7 . . 7 74 46 . 6 . 16 9 1 23 60 20 . 14 Haulers Intercepted 10 | . 1 . . . . 5 3 . . . . . . . 1 . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . . . . . Parts Field Recycled 13 | . . . . . . . 13 . . . . . . . . . . . Retrieved Matter 323 | . . . . . . . 323 . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . . . . 12 5 1 14 . . . . Prevented 8 | . . . . . . . . . . . . 5 . 3 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Combat Hostiles Destroyed 98 | . . 2 . 1 2 15 20 . 8 . 8 6 . 11 16 4 . 5 Melee 31 | . . . . . . . 1 . . . . 2 . 3 16 4 . 5 Guns 16 | . . 2 . . 2 10 2 . . . . . . . . . . . Cannons 7 | . . . . . . . 5 . 1 . 1 . . . . . . . AOE 39 | . . . . 1 . 3 12 . 7 . 6 3 . 7 . . . . Classes Destroyed 15 | . 2 1 . . 3 5 2 . . . 1 1 . . . . . . Worker 7 | . . . . . . 4 1 . . . . . . . 2 . . . Builder 9 | . . . . . 1 3 1 . . . . . . . 4 . . . Hauler 10 | . 1 . . . . 5 3 . . . . . . . 1 . . . Recycler 10 | . 1 1 . . . 4 3 . . . . . . . 1 . . . Operator 3 | . . . . . . 1 . . . . . . . . 1 1 . . Watcher 2 | . . . . . . . 1 . . 1 . . . . . . . . Swarmer 43 | . . 2 . 1 . 3 6 . 7 . 4 3 . 8 5 . . 4 Grunt 30 | . . . . . . 7 12 . . . . 2 . 3 5 . . 1 Duelist 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 11 | . . . . . 1 4 . . 1 . 1 1 . . 2 1 . . Specialist 1 | . . . . . . 1 . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . 2 . . . . . . . Programmer 12 | . . . . . . . 3 . . . 2 . . . 4 3 . . Heavy 1 | . . . . . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 7 | . 1 2 . 1 2 4 7 . 4 1 4 3 . 4 5 2 . 3 Combat Bots Only 5 | . . 2 . 1 1 3 4 . 4 . 4 3 . 4 5 2 . 3 Max Kills in Single Turn 4 | . 1 2 . 1 2 3 3 . 2 1 4 1 . 2 1 1 . 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . . 1 . 3 2 . 2 . 4 1 . 2 . . . . Melee 1 | . . . . . . . 1 . . . . 1 . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Damage Taken 11762 | . . 114 . 6 169 991 1206 32 602 . 308 904 . 940 1019 667 1323 3481 Core 2125 | . . 17 . 2 31 82 90 . 113 . 20 24 . 92 51 . 120 1483 Absorbed by Shields 969 | . . . . . . . . . . . . . . . 747 71 151 . Core Remaining (%) 89 | 100 . . . 92 . 79 87 . 86 . . . . 86 95 . 90 . Volleys Fired 224 | . 6 11 . 2 11 76 61 . 20 . 8 9 . 13 . 5 . 2 Largest 2 | . 2 2 . 1 2 2 2 . 2 . 2 1 . 1 . 1 . 1 Hottest 180 | . 70 70 . 30 70 100 100 . 180 . 180 36 . 90 . 113 . 110 Shots Fired 343 | . 12 20 . 2 20 151 74 . 25 . 10 9 . 13 . 5 . 2 Gun 220 | . 12 18 . . 18 148 24 . . . . . . . . . . . Cannon 62 | . . . . . . . 32 . 19 . 4 . . 1 . 4 . 2 Launcher 61 | . . 2 . 2 2 3 18 . 6 . 6 9 . 12 . 1 . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 101 | . 6 9 . . 9 45 32 . . . . . . . . . . . Thermal 99 | . 6 9 . . 9 45 . . 19 . 4 . . 1 . 4 . 2 Explosive 40 | . . 2 . 2 2 3 18 . 6 . 6 . . . . 1 . . Electromagnetic 103 | . . . . . . 58 24 . . . . 9 . 12 . . . . Robot Hit Streak 14 | . 6 7 . . 10 14 14 . 5 . 7 1 . 4 . . . . Robot Miss Streak 6 | . 1 2 . . 1 4 6 . 2 . 1 1 . 1 . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . Secondary Targets 2 | . . 1 . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . . . . . . . . . . . . Shots Hit Robots 354 | . 8 14 . . 17 107 42 . 9 1 10 17 7 19 83 13 1 6 Core Hits 254 | . 4 7 . 2 6 57 58 . 14 . 8 13 3 18 45 11 1 7 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 21 | . . . . . 1 3 4 . . . . . 1 . 8 2 . 2 Burn 4 | . . . . . 1 3 . . . . . . . . . . . . Blast 4 | . . . . . . . 4 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 . . . Puncture 12 | . . . . . . . . . . . . . 1 . 7 2 . 2 Melee Attacks 226 | . . . . . . . . . . 2 4 17 9 24 122 35 1 12 Impact 7 | . . . . . . . . . . 2 2 3 . . . . . . Slashing 22 | . . . . . . . . . . . . . . . 17 5 . . Piercing 197 | . . . . . . . . . . . 2 14 9 24 105 30 1 12 Sneak Attacks 16 | . . . . . . . . . . . 2 3 . . 11 . . . Combat Hostiles 3 | . . . . . . . . . . . 1 2 . . . . . . Follow-up Attacks 34 | . . . . . . . . . . . . . 2 3 23 6 . . Damage Inflicted 13595 | . 81 187 . 239 256 2245 2667 . 790 29 553 800 733 755 3372 552 63 273 Guns 2581 | . 81 144 . . 169 1924 263 . . . . . . . . . . . Cannons 980 | . . . . . . . 573 . 259 . 148 . . . . . . . Explosions 3944 | . . 43 . 239 87 318 1777 . 531 . 249 221 . 442 . 37 . . Melee 6020 | . . . . . . . . . . 29 156 579 733 313 3372 515 50 273 Ramming 70 | . . . . . . 3 54 . . . . . . . . . 13 . Kinetic 1339 | . 32 55 . . 72 607 573 . . . . . . . . . . . Thermal 1488 | . 49 89 . 93 97 585 64 . 259 . 148 . . 104 . . . . Explosive 3013 | . . 43 . 146 87 207 1713 . 531 . 249 . . . . 37 . . Electromagnetic 1665 | . . . . . . 843 263 . . . . 221 . 338 . . . . Impact 447 | . . . . . . . . . . 29 153 265 . . . . . . Slashing 703 | . . . . . . . . . . . . . . . 618 85 . . Piercing 4870 | . . . . . . . . . . . 3 314 733 313 2754 430 50 273 Highest Corruption 36 | . . . . . . 36 7 1 3 . 2 1 . . 8 5 5 . Average Corruption 7 | . . . . . . 32 6 1 2 . 1 1 . . 5 1 5 . Corruption Purged 8 | . . . . . . . . . . . 2 1 . . 5 . . . Effects 74 | . . . . . . 20 28 1 7 . . . . . 10 4 4 . Message Errors 21 | . . . . . . 8 10 . 2 . . . . . . . 1 . Matter Fused 10 | . . . . . . 4 2 . . . . . . . 2 1 1 . Heat Flow Errors 10 | . . . . . . 1 4 . 2 . . . . . 2 1 . . Energy Discharges 11 | . . . . . . . 6 . . . . . . . 4 1 . . Parts Rejected 2 | . . . . . . . 1 . . . . . . . 1 . . . Data Loss (minor) 15 | . . . . . . 3 4 1 3 . . . . . 1 1 2 . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . . . . . Misfires 3 | . . . . . . 2 1 . . . . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1029 | . . . . 3 . 9 81 . 4 7 108 162 388 . 237 . . 30 Projectiles 21 | . . . . . . . 21 . . . . . . . . . . . Explosions 83 | . . . . 3 . 9 60 . 4 . . 7 . . . . . . Melee 925 | . . . . . . . . . . 7 108 155 388 . 237 . . 30 Knockbacks 4 | . . . . . . . 1 . . 1 1 1 . . . . . . Impact 3 | . . . . . . . . . . 1 1 1 . . . . . . Kinetic 1 | . . . . . . . 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 356 | . . 20 . 7 . 102 82 . 107 . . 22 . 10 . . 6 . Shots 14 | . . 1 . 1 . 3 2 . 4 . . 2 . 1 . . . . Rammed 3 | . . . . . . . 2 . . . . . . . . . 1 . Targets Rammed 11 | . . . . . . 1 9 . . . . . . . . . 1 . Kicked 6 | . . . . . . . 6 . . . . . . . . . . . Crushed 2 | . . . . . . 1 1 . . . . . . . . . . . Highest Temperature 401 | . 70 80 . . 45 401 306 . 263 . 30 32 . 7 217 244 13 21 Average Temperature 85 | . 30 29 . . 20 108 73 . 99 . 13 10 . 7 71 81 13 13 Received Heat Transfer 1715 | . . 45 . . 36 207 225 . 66 . . 108 . 160 133 21 264 450 Effects 3 | . . . . . . 3 . . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 2 . . . . . . . 1 . . . . Combat Hostiles 3 | . . . . . . 2 . . . . . . . 1 . . . . Parts Fried 15 | . . . . . . 8 . . . 2 2 1 . 2 . . . . Impact Corruptions 8 | . . . . . . . . . . 1 4 3 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . . . . Heat Transferred 2847 | . 148 259 . 100 370 1495 50 . 175 . 100 . . 150 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 2 1 . . . . . . 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Peak Influence 1645 | . 42 205 . 93 165 348 434 212 489 322 . . . . 414 174 1645 1100 Initial 1100 | . . 16 . . 35 69 137 171 148 256 . . . . 100 66 . 1100 Average 237 | . 25 80 . 91 101 162 295 177 303 267 . . . . 224 77 1605 1080 Maximum Alert Level 5 | . . 1 . . . 1 2 1 2 1 . . . . 2 . 5 4 Low Security (%) 50 | 100 100 82 . 100 100 66 10 81 13 . . . . . 39 100 . . Level 1 41 | . . 17 . . . 33 75 18 74 100 . . . . 57 . . . Level 2 4 | . . . . . . . 13 . 12 . . . . . 2 . . . Level 3 1 | . . . . . . . . . . . . . . . . . . 57 Level 4 . | . . . . . . . . . . . . . . . . . . 42 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . 99 . Sterilizations 1 | . . . . . . . . . 1 . . . . . . . . . Squads Dispatched 34 | . 1 . . . . 6 7 . 1 3 . . . . 5 4 6 1 Investigation 5 | . 1 . . . . 1 1 . . 1 . . . . 1 . . . Extermination 8 | . . . . . . . 3 . . 1 . . . . 2 2 . . Reinforcement 13 | . . . . . . 4 3 . 1 . . . . . 2 2 . 1 Assault 6 | . . . . . . . . . . . . . . . . . 6 . Garrison 2 | . . . . . . 1 . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Distress Signals 8 | . . . . . 1 4 . . . 1 . . . . 1 . . 1 Communications Jammed 36 | . . . . . . . 1 . . . . . . . 23 12 . . Distress Signals 35 | . . . . . . . 1 . . . . . . . 23 11 . . Times Spotted 203 | . . 6 . 3 5 35 28 . 9 1 9 8 . 11 34 13 28 13 Peak Tracking Total 25 | . . 3 . 3 3 5 4 . 4 1 4 5 . 4 11 4 25 10 Tactical Retreats 11 | . . . . . 1 2 3 . . . . . . . 2 2 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Traps Triggered 10 | . . . . . . 2 5 1 . . . . . . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Machines Disabled 12 | . . . . 1 1 1 6 . 1 . . . . . 1 1 . . Max in Single Turn 2 | . . . . 1 . 1 2 . . . . . . . 1 1 . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Machines Accessed 49 | . 2 2 2 . 4 12 7 2 . 3 1 1 4 1 6 2 . . Terminals 25 | . 1 1 . . 2 9 4 2 . . . . . 1 3 2 . . Fabricators 5 | . . . . . . . 1 . . 2 . . . . 2 . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Units 5 | . 1 . . . . 2 . . . 1 . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 1 . . . . . . . . . . . Total Hacks 100 | . 4 2 2 . 7 27 12 3 . 9 1 1 17 1 11 3 . . Successful 69 | . 3 2 2 . 6 15 2 3 . 8 1 1 17 1 6 2 . . Failed 31 | . 1 . . . 1 12 10 . . 1 . . . . 5 1 . . Catastrophic 8 | . 1 . . . . 3 2 . . . . . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 12 | . 1 2 1 . . 3 1 . . 2 . . . . 2 . . . Terminals 48 | . 2 1 . . 4 20 7 3 . . . . . 1 7 3 . . Fabricators 12 | . . . . . . . 2 . . 7 . . . . 3 . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . . . . . Recycling Units 10 | . 2 . . . . 5 . . . 2 . . . . 1 . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 2 1 . . . . . . . . . . . Terminal Hacks 47 | . 1 2 2 . 3 11 . 3 . . 1 1 17 1 3 2 . . Record 9 | . . . 1 . . . . . . . . . 5 1 . 2 . . Part Schematic 6 | . . . . . . 1 . 1 . . . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . 4 . . . . . Open Door 8 | . . 1 . . . 5 . . . . 1 1 . . . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . 2 . . . . . . . . 2 . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . Zone Layout 4 | . . . . . 2 2 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 1 . . 4 . . . . 1 . . . Network Status 2 | . . . . . . . 1 . . 1 . . . . . . . . Load Schematic 3 | . . . . . . . . . . 2 . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . . . . 3 . . . 2 . . . . 1 . . . Report Inventory 5 | . 1 . . . . 2 . . . 1 . . . . 1 . . . Retrieve Components 2 | . . . . . . 1 . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . . . 1 . . 2 . . . . 1 . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . 1 . . 2 . . . . 1 . . . Prioritize 1 | . . . . . . . . . . 1 . . . . . . . . Haulers 3 | . . . . . . . 1 . . 1 . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 . . . 2 8 6 1 . 2 . . . 1 5 2 . . Full Trace Events 6 | . 1 . . . . 2 1 . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . Time 152 | . . . . . . . . . . 152 . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . 10 . . . . . . . . Part Schematics Acquired 7 | . . . . . 1 1 . 1 . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . 10 . . . 3 . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Total Allies 17 | . . 4 . . . 10 . . . 2 1 . . . . . . . Largest Group 9 | . . 3 2 2 2 9 1 . . 2 1 . . . . . . . Highest-Rated Group 157 | . . 63 32 32 32 157 10 . . 86 43 . . . . . . . Highest-Rated Ally 43 | . . 31 16 16 16 29 10 . . 43 43 . . . . . . . Total Orders 3 | . . . . . . . . . 3 . . . . . . . . . ROAM 1 | . . . . . . . . . 1 . . . . . . . . . RETURN 2 | . . . . . . . . . 2 . . . . . . . . . Ally Attacks 169 | . . 14 . 6 17 88 . . 34 5 5 . . . . . . . Total Damage 2671 | . . 169 . 33 189 1131 . . 803 172 174 . . . . . . . Kills 24 | . . 5 . 2 1 11 . . 4 1 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . 2 1 . 1 . . . . Drone Launches 35 | . . . . . . . . . 35 . . . . . . . . . Drone Recoveries 31 | . . . . . . . . . 31 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Turns Passed 11473 | 4 308 473 772 250 292 1837 1774 329 651 251 727 543 241 764 1123 805 168 161 Spaces Moved 6632 | 1 174 270 481 151 140 830 958 256 320 154 486 343 167 528 613 557 132 71 Core 13 | . . . . . . . . . . . . . . . . . . 13 Treads 2292 | 1 174 270 481 151 140 830 245 . . . . . . . . . . . Legs 4261 | . . . . . . . 713 256 320 154 486 343 167 528 613 557 124 . Wheels 66 | . . . . . . . . . . . . . . . . . 8 58 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 160 160 160 120 122 122 130 130 128 124 120 120 118 117 50 Average Speed 143 | 160 160 160 160 160 160 175 160 122 143 130 132 128 126 122 120 119 120 151 Slowest Speed 246 | 160 160 160 160 160 160 246 246 122 200 130 200 130 128 124 120 120 186 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 40 | 2 28 53 71 56 13 87 29 12 97 6 65 54 60 65 13 25 23 4 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 5 | . 1 . 1 . . . . . . . . . 3 . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 . 1 1 . . 1 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . 1 . . . . . . 3 2 . 4 . . . . Spaces Dug 47 | . . . . . . . . . 9 1 . . . 9 8 14 . 6 Terrain Destroyed 287 | . . 19 . 20 21 19 82 . 36 1 21 . . 20 8 34 . 6 Melee 33 | . . . . . . . . . . 1 . . . 9 8 11 . 4 Projectile 22 | . . . . . . . 5 . 11 . . . . 1 . 3 . 2 AOE 232 | . . 19 . 20 21 19 77 . 25 . 21 . . 10 . 20 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac DSF Fac Upp Upp Zhi Pro Fac Res Tes Res Total 8003 | 6 194 292 484 157 191 1065 1108 275 488 199 553 411 193 610 898 644 138 97 Wait 521 | . . . . 4 20 85 19 5 80 38 43 23 . 37 150 17 . . Move 6614 | . 173 269 480 150 139 829 957 255 319 153 485 342 166 527 612 556 131 71 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 95 | . 11 5 1 . 5 14 6 4 15 1 1 4 4 2 11 10 . 1 Fast Attach 79 | . 1 2 1 . 3 10 19 1 11 1 3 4 4 . 9 7 . 3 Attach 41 | 2 . . . . 4 6 4 1 8 . 2 1 1 1 2 3 1 5 Detach 3 | . . . . . . . 1 . 1 . 1 . . . . . . . Swap 88 | . . 2 . 1 3 16 9 3 9 3 4 6 4 8 6 10 3 1 Drop 147 | 4 3 3 2 . 6 25 19 6 25 1 2 5 9 3 16 15 1 2 Fire 224 | . 6 11 . 2 11 76 61 . 20 . 8 9 . 13 . 5 . 2 Melee 173 | . . . . . . . . . . 2 4 17 5 19 92 21 1 12 Ram 1 | . . . . . . . . . . . . . . . . . 1 . Kick 6 | . . . . . . . 6 . . . . . . . . . . . Crush 4 | . . . . . . 1 3 . . . . . . . . . . . Escape Stasis 6 | . . . . . . 2 4 . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 6 exits: Fac x4 / [*Low] / DSF) -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Entered Mines 334 | -10/Mines | Build established: Mutant 376 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 492 | -10/Mines | Escorted by a lone wolf Derelict 576 | -10/Mines | Discovered new exit (range 11) 669 | -10/Mines | Found the Drone Emporium 678 | -10/Mines | Found Prototype Device 678 | -10/Mines | Identified Decoy Drone Bay 779 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 779 | -10/Mines | Discovered new exit (range 5) 786 | -10/Mines | Entered Exiles 786 | -10/Exiles | Accompanied by 2 allies 825 | -10/Exiles | Met 8R-AWN 852 | -10/Exiles | Met EX-HEX 898 | -10/Exiles | Met EX-BIN 924 | -10/Exiles | Met EX-DEC 932 | -10/Exiles | Learned location of Zion (-7) 980 | -10/Exiles | Aligned with FarCom system 982 | -10/Exiles | Given EX-Vault access code 1020 | -10/Exiles | Opened EX-Vault 1066 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1400 | -10/Exiles | Found Army-in-a-Box 1537 | -10/Exiles | Discovered new exit (range 14) 1558 | -10/Exiles | Left Exiles lab with Army-in-a-Box 1558 | -10/Exiles | Entered Mines 1558 | -9/Mines | Accompanied by 2 allies 1561 | -9/Mines | Met a Derelict bent on vengeance 1794 | -9/Mines | Discovered new exit (range 9) 1808 | -9/Mines | Entered Materials 1808 | -8/Materials | Accompanied by 2 allies 1808 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1982 | -8/Materials | Discovered new exit (range 16) 2068 | -8/Materials | Identified exit to Storage 2100 | -8/Materials | Entered Storage 2595 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3370 | -8/Storage | Garrison activated, responded to threat 3390 | -8/Storage | Discovered new exit (range 9) 3452 | -8/Storage | Lost 3 parts (1p1n1u) 3494 | -8/Storage | System corruption reached 10% 3578 | -8/Storage | System corruption reached 30% 3788 | -8/Storage | Build established: Scavenger-Mutant 3937 | -8/Storage | Entered Factory 3937 | -7/Factory | Accompanied by 1 ally 3937 | -7/Factory | Evolved 2 slots: Utility x2 4646 | -7/Factory | Discovered new exit (range 14) 5337 | -7/Factory | Build established: Mutant 5525 | -7/Factory | Discovered new exit (range 19) 5711 | -7/Factory | Entered another Factory area 5711 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5970 | -6/Factory | Discovered new exit (range 19) 5980 | -6/Factory | Identified exit to Factory 6039 | -6/Factory | Identified exit to DSF 6040 | -6/Factory | Entered DSF 6086 | -6/DSF | Additional patrols routed to DSF 6115 | -6/DSF | Discovered exit to Factory (range 25) 6589 | -6/DSF | Found Imp. Powered Armor 6592 | -6/DSF | Found Imp. Powered Armor 6595 | -6/DSF | Found Imp. Powered Armor 6599 | -6/DSF | Sterilization system engaged 6601 | -6/DSF | Found Imp. Powered Armor 6619 | -6/DSF | Ambient heat levels rising (+10) 6634 | -6/DSF | Ambient heat levels rising (+10) 6649 | -6/DSF | Ambient heat levels rising (+10) 6664 | -6/DSF | Ambient heat levels rising (+10) 6679 | -6/DSF | Ambient heat levels rising (+10) 6691 | -6/DSF | Entered Factory 6691 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6832 | -5/Factory | Discovered new exit (range 16) 6897 | -5/Factory | Fabricated X-67 Chaingunner (x2) 6940 | -5/Factory | Garrison activated, responded to threat 6942 | -5/Factory | Entered Upper Caves 6942 | -5/Upper Caves | Accompanied by 2 allies 6944 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7206 | -5/Upper Caves | Learned 8 Factory zone layouts 7207 | -5/Upper Caves | Learned Factory non-interactive machine intel 7659 | -5/Upper Caves | Discovered new exit (range 8) 7669 | -5/Upper Caves | Entered another Upper Caves area 7686 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8192 | -5/Upper Caves | Discovered new exit (range 12) 8212 | -5/Upper Caves | Entered Zhirov 8212 | -5/Zhirov | Discovered new exit (range 3) 8236 | -5/Zhirov | Met Zhirov 8259 | -5/Zhirov | Learned location of Quarantine (-2) 8259 | -5/Zhirov | Learned location of Testing (-3) 8259 | -5/Zhirov | Learned location of Command (-1) 8271 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8291 | -5/Zhirov | Found Alien Artifact 8291 | -5/Zhirov | Identified Integrated Dissipator 8291 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8405 | -5/Zhirov | Found Alien Artifact 8453 | -5/Zhirov | Entered Proximity Caves 8773 | -4/Proximity Caves | Learned Research machine intel 9209 | -4/Proximity Caves | Discovered new exit (range 8) 9217 | -4/Proximity Caves | Entered Factory 9217 | -4/Factory | Evolved 2 slots: Power x2 9218 | -4/Factory | Identified exit to Upper Caves 9220 | -4/Factory | Loaded intel: 223 non-interactive machine locations 9835 | -4/Factory | Build established: Generator-Mutant 10315 | -4/Factory | Found Antimissile System 10318 | -4/Factory | Found Antimissile System 10331 | -4/Factory | Discovered new exit (range 8) 10340 | -4/Factory | Entered Research 10340 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10341 | -3/Research | Loaded intel: 108 machine locations 10449 | -3/Research | Spotted B-86 Titan 10469 | -3/Research | Found Enh. Force Lance 10528 | -3/Research | Build established: Scavenger-Mutant 10577 | -3/Research | Found Prototype Processor 10577 | -3/Research | Identified Exp. Targeting Computer 10946 | -3/Research | Found Enh. Force Lance 10975 | -3/Research | Found Fusion Bomb Launcher 11050 | -3/Research | Discovered new exit (range 23) 11145 | -3/Research | Entered Testing 11146 | -3/Testing | Maximum security lockdown engaged 11195 | -3/Testing | Build established: Generator-Assassin 11261 | -3/Testing | Lost 4 parts (1n2u1w) 11275 | -3/Testing | Discovered new exit (range 24) 11313 | -3/Testing | Entered Research 11313 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 11341 | -2/Research | Lost 4 parts (1p3n) 11386 | -2/Research | Spotted B-90 Cyclops 11455 | -2/Research | Core integrity fell below 50% 11468 | -2/Research | Identified Transdimensional Reconstructor 11468 | -2/Research | Warped through subspace 11469 | -2/Research | Core integrity fell below 20% 11474 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 11454_ B-90 Cyclops exits siege mode. 11454_ S-43 Plague destroyed. 11454_ R-10 Processor collects Xenon Bombardment Thruster. 11456_ Centrium Leg destroyed. 11456_ Centrium Wheel destroyed. 11458_ Lgt. Quantum Reactor destroyed. 11460_ The unstable cave ceiling collapses. 11460_ G-73 Enforcer suffers critical hit (Puncture). 11460_ G-73 Enforcer destroyed. 11460_ Critical hit (Burn: +37). 11461_ B-90 Cyclops activates siege mode. 11461_ Imp. Weapon Shielding destroyed. 11463_ Enh. Force Lance destroyed. 11463_ Dropped Lrg. Storage Unit. 11464_ The unstable cave ceiling collapses. 11464_ Dropped Hvy. Neutron Cannon. 11467_ Acquired Alien Artifact. 11468_ Identified Transdimensional Reconstructor. 11468_ Warped through subspace. 11468_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????######???? ????????????"?? | | ???????????????????????? ?? ????????????? | | ????????????????????????# ??? ?????????????? | | ????????????????????????# ????????#???" | | ???????????????????????## """ ""????????????"? | | ???????????????????????"" "T" """ ?????????? | | ??????????????????????""" """ ??????### | | ?????????????????????#"F ?????? ? | | ??????????????????????""" k ???????? ? | | ???????????????????????"" #????? ? ? | | ????????????????????????" % #??????? ? | | ????????????????????????# #?????? | | ????????????????????????#@ #????# ? | | ????????????????????????# #####?????????#?? ? | | ???????????????????????## ##?????????????#? ?? | | ???????????????????????# #????##############? | | ???????????????????????# ##### | | ???????????????????????+ H g | | ???????????????????????# % | | ???????????????????????# ##### | | ???????????????????????# #???? ############?# | | ???????????????????????### ###?????#?????????###? | | ?????????????????????????# #?????????????#?####?# | | ?????????????????????????# +?????????????####?#?# | | ?????????????????????????# #?????????????#?#??### | | ?????????????????????????# #?????????????###??### | | ?????????????????????????# #???????????????##?##? | | ?????????????????????????# ??????????????????#### | | ?????????????????????????# ????????????????###### | | ?????????????????????????# ????????????????#?###? | | ?????????????????????????? ????????????????????#?# | | ???????????????????????????????????????????????#?? | | ???????????????????????????????????????????????##? | | ???????????????????????????????????????????????#?# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????#?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 68 Energy Capacity 645 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 3 Power Amplification 30 Armor Coverage 1250 Resistance: KI 25 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 61 Targeting Accuracy 16 Melee Accuracy 12 Target Analysis 8 Recoil Reduction 4 Defensive Hacking 14 Authchip Count 6 Item Schematics ----------------- Plasma Cutter | -8/Materials | Scanalyzed Weapon Cycler | -8/Storage | Hacked Imp. Force Field | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ X-67 Chaingunner | x2 | -5/Factory | Preloaded, Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumTractorMaul Manual? 0 Play Time 01:18:21 Cumulative 458.4 hours Start 2021.11.09 @ 20:58:01 End 2021.11.09 @ 22:17:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 459 Rogue 459 Adventurer 0 Explorer 0 Win Type - Total 9 Types 8/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 93 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb3e80ab-c6c3-463d-8720-4bdf16907bd3