Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 23:01:25 Player: Lunace Result: Destroyed by II-S0Z(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (91) 455 Value Destroyed (3094) 3094 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7629 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 85/300 Energy 69/100 System Corruption 0% Temperature Cool (9) Movement Hovering (66) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Makeshift Hover Unit Makeshift Hover Unit > --- UTILITY (6) ------ Enhanced Optical Array Improved Sensor Array 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] > --- WEAPON (4) ------- Molecular Deconstructor > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Makeshift Hover Unit Makeshift Hover Unit > --- UTILITY ---------- Enhanced Optical Array Improved Sensor Array 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] > --- WEAPON ----------- Storm Laser > --- INVENTORY -------- Heavy Beamcaster Long-range Missile Launcher Molecular Deconstructor Ripper [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Wheel Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Makeshift Hover Unit Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Long-range Missile Launcher Special Weapon Molecular Deconstructor Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 2 2 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 1 1 . . . . . Utility 4 | . . . 1 1 1 1 . . . . Weapon 2 | . . . 1 . . 1 . . . . Parts Attached 160 | 7 4 2 16 10 42 54 7 3 11 4 Power 13 | 1 . 1 3 . 4 4 . . . . Engine 12 | 1 . 1 3 . 4 3 . . . . Core 1 | . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 62 | 2 1 . 4 4 24 21 2 . 4 . Treads 21 | . . . 1 1 10 9 . . . . Leg 2 | . . . . . . . . . 2 . Wheel 36 | 2 1 . 3 3 13 12 2 . . . Hover 2 | . . . . . . . . . 2 . Flight 1 | . . . . . 1 . . . . . Utility 41 | 2 1 . 2 5 10 12 5 . 4 . Device 24 | 1 . . 1 3 6 9 4 . . . Storage 2 | 1 1 . . . . . . . . . Processor 7 | . . . . 1 1 1 . . 4 . Hackware . | . . . . . . . . . . . Protection 8 | . . . 1 1 3 2 1 . . . Artifact . | . . . . . . . . . . . Weapon 44 | 2 2 1 7 1 4 17 . 3 3 4 Energy Gun 14 | . . 1 1 . 2 8 . . 1 1 Energy Cannon 14 | . . . 3 1 2 8 . . . . Ballistic Gun 7 | 2 2 . 3 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 Special Weapon 5 | . . . . . . 1 . 1 1 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . Piercing Weapon 2 | . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 . . 1 1 . Parts Lost 52 | . . . 2 1 16 17 12 . . 4 Power 3 | . . . . . 1 1 1 . . . Propulsion 27 | . . . 2 1 9 8 5 . . 2 Utility 9 | . . . . . 3 . 6 . . . Weapon 13 | . . . . . 3 8 . . . 2 Highest Loss Streak 8 | . . . 2 1 4 8 7 . . 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 100 93 99 99 98 34 22 34 73 Engine 5 | . 14 14 10 9 7 3 . . . . Treads 1 | . . . . . 4 2 3 . . . Leg 1 | . . . . . . . . . 5 12 Wheel 18 | . 26 28 21 26 25 23 1 . . . Device 12 | . 14 14 11 16 13 13 13 8 6 6 Storage 6 | . 14 14 11 9 7 6 2 . . . Processor 10 | . . . . 3 7 17 8 6 12 33 Protection 3 | . . . 4 7 7 1 2 . . . Energy Gun 7 | . . 10 13 9 3 13 . . 4 4 Energy Cannon 9 | . . . 6 17 18 10 . . . . Ballistic Gun 3 | . 28 17 12 . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 125 | 13 88 89 106 113 119 125 98 9 21 21 Greatest Support 90 | 32 32 32 32 36 52 90 20 3 40 24 Greatest Overweight (x) 9 | . 2 2 5 5 7 6 9 2 6 . Average Overweight (x) 1 | . 1 2 3 2 2 2 1 . 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 5 5 Average Capacity 20 | 6 24 25 25 25 25 25 12 5 5 5 Most Carried 25 | 5 12 14 19 17 25 25 16 5 5 5 Average Carried 14 | 2 7 13 14 14 17 23 8 5 4 2 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 5 12 14 16 16 25 17 5 5 3 . Class Distribution -------------------- 37% | Scavenger-Skirmisher 22% | Skirmisher 17% | Mutant 8% | Tank 5% | Derelict-Skirmisher 3% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Skirmisher | -6/Zion Derelict-Skirmisher | -6/Deep Caves Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Matter Collected 2288 | 194 50 114 255 386 385 752 60 14 78 . Remotely . | . . . . . . . . . . . Salvage Created 3964 | 29 50 107 269 703 1298 1456 . 38 . 14 Parts 217 | 3 4 3 23 30 62 84 . 1 . 7 Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed 3 | . . . 1 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 61 | . 3 2 10 10 17 19 . . . . Guns 23 | . 3 2 9 1 2 6 . . . . Cannons 33 | . . . . 6 15 12 . . . . AOE 5 | . . . 1 3 . 1 . . . . Classes Destroyed 18 | 1 1 1 3 3 6 2 . 1 . . Worker 10 | . . . 1 1 5 3 . . . . Builder 1 | . . . . . . 1 . . . . Tunneler 2 | 1 . . . . 1 . . . . . Hauler 1 | . . . . . 1 . . . . . Recycler 4 | . . . . 1 3 . . . . . Mechanic 1 | . . . . . 1 . . . . . Operator 1 | . . . . . 1 . . . . . Watcher 10 | . . . . 4 . 6 . . . . Swarmer 13 | . 3 . 7 . 3 . . . . . Grunt 21 | . . 2 1 6 5 7 . . . . Brawler 2 | . . . . 1 . 1 . . . . Duelist 3 | . . . 1 1 1 . . . . . Sentry 10 | . . . 1 2 4 3 . . . . Specialist 4 | . . . . . . 4 . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 6 | . . . . . 2 4 . . . . Heavy 1 | . . . . . 1 . . . . . Z-Technician 5 | . . . . . . . . . . 5 Samaritan 1 | . . . . . . . . 1 . . Best Kill Streak 7 | 1 3 2 4 7 6 5 . . . 5 Combat Bots Only 6 | . 3 2 3 6 4 5 . . . . Max Kills in Single Turn 3 | 1 1 1 2 3 2 2 . 1 . 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 1 3 . 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Hostile Shots Fired 694 | . 20 14 57 25 182 226 102 11 . 57 Missed 202 | . 3 6 12 7 70 52 25 6 . 21 Damage Taken 8196 | . 130 112 396 374 1857 2573 1515 91 . 1148 Core 1202 | . 24 42 39 96 131 269 336 76 . 189 Absorbed by Shields 103 | . . . . 103 . . . . . . Redirected to Shielding 23 | . . . 1 22 . . . . . . Regen/Repaired (Parts) 203 | . 23 . . 106 . 74 . . . . Core Remaining (%) 85 | 100 . 73 90 82 81 . . . . . Volleys Fired 181 | 1 6 7 23 19 64 50 . 1 1 9 Largest 4 | 2 2 2 3 3 3 4 . 1 1 1 Hottest 289 | 40 40 40 165 165 189 289 . . 250 43 Shots Fired 489 | 2 12 14 69 51 182 147 . 1 2 9 Gun 213 | 2 12 14 63 17 24 79 . . 2 . Cannon 261 | . . . 6 34 158 63 . . . . Launcher 9 | . . . . . . . . . . 9 Special 6 | . . . . . . 5 . 1 . . Kinetic 64 | 2 12 14 36 . . . . . . . Thermal 334 | . . . 26 34 174 98 . . 2 . Explosive 9 | . . . . . . . . . . 9 Electromagnetic 81 | . . . 7 17 8 49 . . . . Robot Hit Streak 24 | 1 2 6 7 21 14 24 . . . 7 Robot Miss Streak 4 | 1 2 2 4 2 2 2 . . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . Shots Hit Robots 315 | 1 5 10 32 35 109 116 . 1 . 6 Core Hits 179 | 2 3 6 17 27 46 67 . 1 . 10 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 3 | . . . 1 . 2 . . . . . Burn 2 | . . . 1 . 1 . . . . . Meltdown 1 | . . . . . 1 . . . . . Melee Attacks 4 | . . . . . . . . 4 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 4 | . . . . . . . . 4 . . Sneak Attacks 1 | . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8529 | 19 38 86 530 1079 2796 2896 15 76 . 994 Guns 2263 | 19 38 86 426 329 297 1068 . . . . Cannons 4187 | . . . . 411 2304 1472 . . . . Explosions 1906 | . . . 104 339 160 309 . . . 994 Melee 76 | . . . . . . . . 76 . . Ramming 97 | . . . . . 35 47 15 . . . Kinetic 335 | 19 38 86 192 . . . . . . . Thermal 6203 | . . . 230 750 2635 2158 . . . 430 Explosive 564 | . . . . . . . . . . 564 Electromagnetic 1254 | . . . 108 329 126 691 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 76 | . . . . . . . . 76 . . Highest Corruption 7 | . . . . . 3 2 7 7 7 . Average Corruption 5 | . . . . . 2 1 5 7 7 . Corruption Purged 2 | . . . . . 1 1 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 30 | . . . . . 5 2 7 4 12 . Message Errors 6 | . . . . . 2 . 1 1 2 . Matter Fused 7 | . . . . . 2 1 3 1 . . Heat Flow Errors 4 | . . . . . . . . 1 3 . Energy Discharges 5 | . . . . . . . 1 . 4 . Parts Rejected 2 | . . . . . . 1 . 1 . . Data Loss (minor) 2 | . . . . . 1 . . . 1 . Data Loss (major) 3 | . . . . . . . 2 . 1 . Misfires 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 329 | . . . . 5 82 109 . . . 133 Projectiles 65 | . . . . 5 50 10 . . . . Explosions 264 | . . . . . 32 99 . . . 133 Melee . | . . . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . . . Impact 1 | . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 518 | . . . 28 212 78 193 7 . . . Shots 7 | . . . 1 3 1 2 . . . . Rammed 9 | . . . . . 1 6 2 . . . Targets Rammed 10 | . . . . . 1 7 2 . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . Highest Temperature 352 | . . 9 193 197 342 352 . 233 242 15 Average Temperature 92 | . . 8 71 84 103 91 . 135 88 6 Received Heat Transfer 1957 | . . 66 . 84 288 567 628 . . 324 Effects 3 | . . . . . . 3 . . . . Energy Bleed 1 | . . . . . . 1 . . . . Interference 2 | . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 9 | . . . 1 2 1 5 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 22 | . . . . 3 5 14 . . . . Heat Transferred 8997 | . . . 594 1016 4146 3241 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . . . 1 3 2 2 . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Peak Influence 413 | 5 148 122 281 413 237 263 . . . . Initial 121 | . 3 57 47 73 121 65 . . . . Average 137 | . 90 115 136 310 139 103 . . . . Maximum Alert Level 2 | . . . 1 2 1 1 . . . . Low Security (%) 77 | 100 100 100 80 9 74 90 . . . . Level 1 20 | . . . 19 62 25 9 . . . . Level 2 2 | . . . . 27 . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . . . . 2 7 9 . 1 . . Investigation 2 | . . . . 1 1 . . . . . Extermination 4 | . . . . . 2 2 . . . . Reinforcement 12 | . . . . 1 4 7 . . . . Assault 1 | . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Distress Signals 6 | . . . 2 2 . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 103 | . 5 2 14 14 21 32 5 7 . 3 Peak Tracking Total 12 | . 3 2 5 4 4 7 3 12 . 3 Tactical Retreats 15 | . 2 . 1 . 4 1 2 5 . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Traps Triggered 6 | . . . 1 1 1 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 4 | . . . . . 2 . . 2 . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Machines Disabled 10 | . . . 1 3 1 2 . 1 . 2 Max in Single Turn 3 | . . . 1 3 1 2 . 1 . 1 Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Machines Accessed 16 | . 2 . 1 2 2 8 . . 1 . Terminals 8 | . 1 . 1 . 1 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . 1 . . 1 1 1 . . . . Recycling Units 1 | . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Total Hacks 35 | . 6 . 3 4 3 16 . . 3 . Successful 14 | . 2 . 1 3 1 4 . . 3 . Failed 21 | . 4 . 2 1 2 12 . . . . Catastrophic 3 | . . . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 18 | . . . 3 . 1 9 . 1 4 . Terminals 16 | . 3 . 3 . 1 9 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 10 | . 3 . . 2 2 3 . . . . Recycling Units 2 | . . . . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . . . 4 . . . . Terminal Hacks 4 | . . . 1 . . . . . 3 . Part Schematic 3 | . . . . . . . . . 3 . Branch Access Points 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 7 | . 2 . . 2 1 2 . . . . Scan Component 4 | . 1 . . 1 1 1 . . . . Repair 3 | . 1 . . 1 . 1 . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . Report Inventory 1 | . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . Seal Access 1 | . . . . . . 1 . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . Terminals 1 | . . . . . . 1 . . . . Assimilate 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 10 | . 1 . 1 . 2 6 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . . 17 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . 1 . . 1 . 1 . . . . Time 108 | . 26 . . 38 . 44 . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . Programmers 3 | . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Total Allies 1 | . . . . . 1 . . . . . Largest Group 1 | . . . . . 1 . . . . . Highest-Rated Group 21 | . . . . . 21 . . . . . Highest-Rated Ally 21 | . . . . . 21 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . . 2 . . . . . Total Damage 60 | . . . . . 60 . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 2 . 3 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Turns Passed 6736 | 59 375 156 557 499 1629 1744 315 211 997 194 Spaces Moved 4123 | 40 216 98 300 281 840 947 350 322 560 169 Core 828 | 4 . . . . . . 297 322 205 . Treads 23 | . . . . . . 23 . . . . Legs 300 | . . . . . . . . . 300 . Wheels 2748 | 36 216 98 300 281 840 924 53 . . . Hover 224 | . . . . . . . . . 55 169 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 130 130 116 115 110 50 50 86 66 Average Speed 118 | 95 127 130 141 121 124 115 72 58 167 85 Slowest Speed 350 | 100 130 130 155 155 205 247 215 150 350 86 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 4 24 25 27 25 17 27 73 60 77 36 Regions Visited 10 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . 1 1 . Scrap Searched 6 | . . 1 . . . . 1 1 3 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 96 | . . . 4 33 15 44 . . . . Melee . | . . . . . . . . . . . Projectile 10 | . . . 2 4 . 4 . . . . AOE 86 | . . . 2 29 15 40 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Zio Dee Total 5570 | 55 305 115 386 399 1272 1474 399 339 617 209 Wait 919 | 3 74 7 21 81 295 345 30 6 33 24 Move 4113 | 39 215 97 299 280 839 946 349 321 559 169 Hop . | . . . . . . . . . . . Pick Up 85 | 5 5 1 12 5 22 25 7 1 2 . Fast Attach 41 | 7 1 1 7 2 5 2 . 3 11 2 Attach 57 | . . . 3 6 20 19 7 . . 2 Detach 9 | . . 1 1 1 1 2 . . 2 1 Swap 62 | . 3 1 6 2 17 33 . . . . Drop 71 | . 1 . 14 3 6 29 4 3 9 2 Fire 181 | 1 6 7 23 19 64 50 . 1 1 9 Melee 4 | . . . . . . . . 4 . . Ram 3 | . . . . . 1 . 2 . . . Kick . | . . . . . . . . . . . Crush 7 | . . . . . . 7 . . . . Escape Stasis 16 | . . . . . . 16 . . . . Rewire 2 | . . . . . 2 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials -7/Factory -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Repaired Com. Wheel 260 | -10/Materials | Discovered new exit (range 11) 300 | -10/Materials | Build established: Mutant 435 | -10/Materials | Entered Mines 452 | -10/Mines | Met a Derelict bent on vengeance 572 | -10/Mines | Discovered new exit (range 11) 591 | -10/Mines | Entered Materials 591 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 890 | -9/Materials | Build established: Skirmisher 955 | -9/Materials | Identified exit to Mines 955 | -9/Materials | Identified exit to Storage 1010 | -9/Materials | Discovered new exit (range 16) 1148 | -9/Materials | Entered another Materials area 1148 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1228 | -8/Materials | Build established: Tank 1618 | -8/Materials | Repaired Ion Cannon 1639 | -8/Materials | Discovered new exit (range 3) 1646 | -8/Materials | Identified exit to Factory 1647 | -8/Materials | Entered Factory 1647 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1952 | -7/Factory | Build established: Scavenger-Skirmisher 2202 | -7/Factory | Lost 4 parts (3n1w) 2567 | -7/Factory | Cargo convoy interrupted 2901 | -7/Factory | Lost 3 parts (1n1u1w) 3117 | -7/Factory | Lost 3 parts (1n1u1w) 3175 | -7/Factory | Discovered new exit (range 15) 3192 | -7/Factory | Lost 3 parts (2n1u) 3205 | -7/Factory | Identified exit to Factory 3276 | -7/Factory | Entered another Factory area 3276 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3591 | -6/Factory | Spotted B-75 Beast 4088 | -6/Factory | Repaired Hvy. Laser 4726 | -6/Factory | Build established: Skirmisher 4726 | -6/Factory | Lost 3 parts (1n2w) 4939 | -6/Factory | Lost 8 parts (1p3n4w) 4987 | -6/Factory | Discovered new exit (range 11) 5007 | -6/Factory | Discovered new exit (range 15) 5017 | -6/Factory | Identified exit to Lower Caves 5020 | -6/Factory | Entered Lower Caves 5115 | -6/Lower Caves | Lost 7 parts (1p4n2w) 5134 | -6/Lower Caves | Core integrity fell below 50% 5174 | -6/Lower Caves | Spotted B-75 Beast 5175 | -6/Lower Caves | Lost 7 parts (2n5u) 5204 | -6/Lower Caves | Encountered a Warlord checkpoint 5296 | -6/Lower Caves | Identified exit to Lower Caves 5335 | -6/Lower Caves | Entered another Lower Caves area 5386 | -6/Lower Caves | Build established: Mutant 5461 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5471 | -6/Lower Caves | Core integrity fell below 20% 5491 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5495 | -6/Lower Caves | Found Prototype Special Weapon 5495 | -6/Lower Caves | Identified Molecular Deconstructor 5510 | -6/Lower Caves | Discovered new exit (range 8) 5520 | -6/Lower Caves | Encountered a Warlord checkpoint 5546 | -6/Lower Caves | Entered Zion 5584 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 5750 | -6/Zion | Found Prototype Energy Gun 5750 | -6/Zion | Identified Storm Laser 5837 | -6/Zion | Discovered new exit (range 9) 5923 | -6/Zion | Build established: Skirmisher 5952 | -6/Zion | System corruption cleaned by Quarantine Array 6102 | -6/Zion | Learned Factory stockpile data 6130 | -6/Zion | Learned Factory terminal intel 6209 | -6/Zion | Learned Factory terminal intel 6523 | -6/Zion | Opened final containment barrier to the Deep Caves 6536 | -6/Zion | Discovered new exit (range 5) 6537 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6543 | -6/Zion | Entered Deep Caves 6611 | -6/Deep Caves | Build established: Derelict-Skirmisher 6679 | -6/Deep Caves | Z-Facility disabled 6699 | -6/Deep Caves | Attacked by Z-Imprinter 6737 | -6/Deep Caves | Destroyed by II-S0Z(z) with Zionite Laser-S Last Messages --------------- [Achievement: Adventurer] LOCATION=UNKNOWN GOAL=ESCAPE 06668_ 3H-0XT(o) is busy at the terminal. 06674_ Dropped Molecular Deconstructor. 06675_ Acquired Molecular Deconstructor. 06679_ 3H-0XT(o) destroyed. 06679_ Z-Facility disabled. 06681_ QN-688(o) destroyed. 06684_ Z-Power explodes. 06689_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 06702_ Destroyed Prototype Protection. 06713_ Lrn. Missile Launcher destroyed. 06719_ Dropped Molecular Deconstructor. 06726_ Flexi-carbon Leg destroyed. 06736_ Storm Laser destroyed. 06737_ Acquired Molecular Deconstructor. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ????????????????????######???????????????????????? | | ??????????????????? #??????????????????????? | | ????????????????? ?????###??????????????? | | ????????????????? ###### ##?????######??? | | ???????????????? ## # #???### ##?? | | ???????????????? ##### #?? | | ????????????????? #?? | | ????????????????? #?? | | ????????????????? #??? | | ????????????????? #??? | | ???????????????? """""" ##?? | | ???????????????""""""" ### | | ????????????""""""""" " | | ??????????"""""""""" | | ???????? """"""""" | | ???????? """""" # | | ?????? ? """" ### | | ??? ? "" ##?? | | ??? "" z #??? | | ?? " I #??? | | ?? z #?? | | ?? #?? | | ? @ #?? | | ? ##?? | | #??? | | #?? | | #?? | | ##?? | | ##??? | | ? #???? | | ? #??? | | ?? #?? | | ?? #?? | | ?? ##?? | | ??? #??? | | ??? #??? | | ???? ??? | | ???? ??? | | ???? ????? | | ????? ??????????? | | ????? ???????????? | | ?????? ????????????? | | ??????? ?????????????? | | ????????? ##### ???????????????? | | ???????????? ####?????????????????????? | | ?????????????? ##????????????????????????? | | ????????????????? ####??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 28 Recoil Reduction 4 Item Schematics ----------------- Beamcaster | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Adv. System Restoration Module | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. Armor Integrity Analyzer | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. Thermal Shield | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed ChainDisruptionTriangulator Manual? 0 Play Time 01:13:42 Cumulative 53.1 hours Start 2024.04.10 @ 18:18:10 End 2024.04.10 @ 23:01:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 52 Adventurer 5 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 28 Gallery% 48 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 322c9883-c233-4dec-8c5d-c80a0d07bd70