Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 16:01:57 Player: Tereza Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (64) 320 Value Destroyed (1928) 1928 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (1022) 1022 TOTAL SCORE: 6170 Bonus ------- High Alert Combat Kills 22 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 90/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (600) Ox11 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Large Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (15) --- Light Nuclear Core Improved Heat Sink Improved Heat Sink Terrain Scanner 0b10 Alert Chip Launcher Guidance Computer Core Shielding Relay Coupler [Swarmer] (40) Field Recycling Unit (0) Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Improved Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Medium Storage Unit Large Storage Unit Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Heavy Laser > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Terrain Scanner 0b10 Alert Chip Launcher Guidance Computer Hardened Light Armor Plating Field Recycling Unit Heavy Laser Heavy Laser Rocket Launcher Rocket Launcher Rocket Launcher Remote Datajack Mining Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . . 1 . Utility 3 | . . 2 . . . 1 . Weapon . | . . . . . . . . Parts Attached 55 | 6 3 15 3 . 8 3 17 Power 7 | 1 . 3 1 . 1 . 1 Engine 6 | 1 . 3 1 . 1 . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 14 | 2 . 4 . . 3 1 4 Treads 9 | 2 . 4 . . 3 . . Leg 5 | . . . . . . 1 4 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 2 4 . . 2 1 4 Device 4 | . 1 . . . . 1 2 Storage 3 | 1 . 2 . . . . . Processor 2 | . . 1 . . 1 . . Hackware . | . . . . . . . . Protection 5 | . 1 1 . . 1 . 2 Artifact . | . . . . . . . . Weapon 20 | 2 1 4 2 . 2 1 8 Energy Gun 7 | . . 2 . . . 1 4 Energy Cannon . | . . . . . . . . Ballistic Gun 7 | 2 1 2 1 . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . . 1 . 1 . 3 Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 29 | . 1 4 1 . 8 . 15 Power 4 | . . 2 . . 1 . 1 Propulsion 11 | . . 2 . . 3 . 6 Utility 3 | . . . . . 1 . 2 Weapon 11 | . 1 . 1 . 3 . 6 Highest Loss Streak 8 | . 1 2 1 . 4 . 8 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 96 | . 98 96 100 100 97 85 91 Engine 10 | . 14 8 11 11 10 9 8 Treads 19 | . 28 21 22 22 21 18 9 Leg 2 | . . . . . . 1 13 Device 7 | . 12 11 11 11 . 8 7 Storage 20 | . 14 21 22 22 22 18 18 Processor 12 | . . 10 11 11 11 18 18 Protection 2 | . . . . . 9 . 1 Energy Gun 3 | . . 4 . . . 3 13 Ballistic Gun 15 | . 27 17 22 22 19 . . Launcher 1 | . . . . . . 9 2 Peak Build Rating 23 | 6 7 16 16 15 16 20 23 Average Rating 15 | 5 6 13 15 15 15 16 20 On Entrance 11 | . 6 7 16 15 15 13 20 Naked Turns . | . . . . . . . . Heaviest Build 53 | 13 14 44 44 42 46 48 53 Greatest Support 46 | 40 40 46 46 46 46 43 43 Greatest Overweight (x) 16 | 3 . 1 . . 1 1 16 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 Average Capacity 14 | 7 8 14 15 15 15 15 15 Most Carried 15 | 6 8 15 15 15 15 15 15 Average Carried 13 | 4 7 14 14 14 13 11 14 Final Capacity 15 | 8 8 15 15 15 15 15 15 Final Carried 15 | 6 8 15 15 15 9 15 11 Class Distribution -------------------- 91% | Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Matter Collected 1272 | 224 69 436 269 . 167 . 107 Remotely . | . . . . . . . . Salvage Created 2143 | . 194 941 339 . 278 58 333 Parts 130 | . 11 70 19 . 16 2 12 Haulers Intercepted 2 | . 1 1 . . . . . Recyclers Shooed 2 | . . 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 53 | . 4 20 8 . 10 1 10 Guns 42 | . 4 19 7 . 8 1 3 Cannons 1 | . . . . . . . 1 AOE 9 | . . 1 1 . 2 . 5 Classes Destroyed 14 | . 4 5 2 . 1 . 2 Worker 2 | . . 1 . . 1 . . Builder 1 | . . 1 . . . . . Tunneler 1 | . . . 1 . . . . Hauler 2 | . 1 1 . . . . . Recycler 2 | . . 1 1 . . . . Operator 1 | . . 1 . . . . . Watcher 2 | . 1 1 . . . . . Swarmer 17 | . 2 6 3 . 6 . . Cutter 2 | . . . . . . . 2 Grunt 23 | . 2 8 4 . 3 1 5 Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . . . . 1 Sentry 7 | . . 6 . . . . 1 Hunter 2 | . . . . . 1 . 1 Best Kill Streak 9 | . 5 9 3 . 5 1 5 Combat Bots Only 8 | . 4 8 2 . 5 1 5 Max Kills in Single Turn 2 | . 1 2 2 . 2 1 2 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . 1 1 . 1 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Hostile Shots Fired 425 | . 44 91 42 . 119 7 122 Missed 97 | . 10 25 13 . 23 1 25 Damage Taken 4814 | . 355 811 421 . 1174 91 1962 Core 1005 | . 51 101 95 . 191 . 567 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 60 | 100 79 . . . 3 . . Volleys Fired 215 | . 27 52 32 . 40 8 56 Largest 2 | . 2 2 2 . 2 1 2 Hottest 138 | . 40 68 46 . 46 56 138 Shots Fired 379 | . 54 103 64 . 63 8 87 Gun 360 | . 54 103 64 . 61 8 70 Cannon . | . . . . . . . . Launcher 17 | . . . . . 2 . 15 Special 2 | . . . . . . . 2 Kinetic 254 | . 54 75 64 . 61 . . Thermal 80 | . . . . . . 8 72 Explosive 17 | . . . . . 2 . 15 Electromagnetic 28 | . . 28 . . . . . Robot Hit Streak 17 | . 7 11 13 . 11 7 17 Robot Miss Streak 6 | . 4 4 3 . 6 1 4 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 240 | . 29 82 45 . 38 7 39 Core Hits 121 | . 13 52 15 . 23 2 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . . . 1 2 Burn 3 | . . . . . . 1 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4157 | . 331 1311 789 . 631 103 992 Guns 3348 | . 324 1239 727 . 394 103 561 Cannons . | . . . . . . . . Explosions 778 | . . 72 62 . 237 . 407 Melee . | . . . . . . . . Ramming 7 | . 7 . . . . . . Kinetic 2348 | . 324 903 727 . 394 . . Thermal 822 | . . 72 62 . . 103 585 Explosive 644 | . . . . . 237 . 407 Electromagnetic 336 | . . 336 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 345 | . . 29 28 . 24 . 264 Shots 11 | . . 1 1 . 1 . 8 Rammed 1 | . 1 . . . . . . Targets Rammed 1 | . 1 . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 351 | . 18 31 6 . 40 147 351 Average Temperature 73 | . 8 11 2 . 18 76 126 Received Heat Transfer 1461 | . 120 252 144 . 360 72 513 Effects 2 | . . . . . . . 2 Shutdowns 1 | . . . . . . . 1 Energy Bleed 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 7 | . . . . . . 1 6 Heat Transferred 1915 | . . 100 100 . . 333 1382 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Peak Influence 494 | . 117 494 339 . 150 39 213 Initial 139 | . . 49 139 . . 39 . Average 92 | . 54 202 182 . 21 16 58 Maximum Alert Level 2 | . . 2 1 . . . 1 Low Security (%) 84 | 100 100 53 63 . 100 100 98 Level 1 12 | . . 33 36 . . . 1 Level 2 2 | . . 13 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 3 . . 1 . . Investigation 2 | . 1 1 . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . 2 . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Distress Signals 5 | . . 4 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 8 36 8 . 12 3 13 Peak Tracking Total 7 | . 6 7 4 . 5 3 4 Tactical Retreats 2 | . . . 1 . 1 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Traps Triggered 5 | . 1 1 . . . . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Machines Disabled 2 | . . . 1 . . . 1 Max in Single Turn 1 | . . . 1 . . . 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Machines Accessed 8 | . 1 3 . 2 . 2 . Terminals 5 | . 1 3 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 25 | . 1 8 . 10 . 6 . Successful 19 | . 1 2 . 10 . 6 . Failed 6 | . . 6 . . . . . Catastrophic 2 | . . 2 . . . . . Database Lockouts . | . . . . . . . . Manual 6 | . 1 3 . 1 . 1 . Terminals 14 | . 1 8 . . . 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 18 | . 1 2 . 10 . 5 . Record 9 | . . . . 9 . . . Prototype ID Bank 1 | . . . . . . 1 . Alert Level 3 | . . 2 . . . 1 . Unreport Threat 1 | . . . . . . 1 . Dispatch Records 1 | . . . . . . 1 . Patrol Status 1 | . 1 . . . . . . Hauler Manifests 1 | . . . . . . 1 . Derelict Proto ID Bank 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 2 . . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Machine Destruction 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Total Allies 1 | . . . 1 . . . . Largest Group 1 | . . . 1 1 . . . Highest-Rated Group 31 | . . . 31 31 . . . Highest-Rated Ally 31 | . . . 31 31 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Turns Passed 5280 | 83 383 858 955 354 1347 432 868 Spaces Moved 2004 | 44 172 303 484 221 376 152 252 Core 7 | 4 . . . . . . 3 Treads 1834 | 40 172 303 484 221 376 152 86 Legs 163 | . . . . . . . 163 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 240 240 Average Speed 186 | 157 160 194 160 160 169 240 269 Slowest Speed 850 | 200 160 240 160 160 240 240 850 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 4 48 32 95 61 54 13 29 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 3 | . . . 2 . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 115 | . . 6 10 . 20 . 79 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 115 | . . 6 10 . 20 . 79 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Total 3184 | 55 231 484 602 222 1029 213 348 Wait 821 | . 24 69 78 . 603 39 8 Move 1998 | 43 172 302 483 220 375 151 252 Hop . | . . . . . . . . Pick Up 55 | 6 3 25 3 1 2 10 5 Fast Attach 22 | 6 2 4 1 . . 1 8 Attach 26 | . 1 6 1 . 8 2 8 Detach 3 | . 1 1 . . . . 1 Swap 7 | . . 5 1 . . . 1 Drop 30 | . 1 20 3 1 1 2 2 Fire 215 | . 27 52 32 . 40 8 56 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 7 | . . . . . . . 7 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 16) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Utility x2 1041 | -9/Materials | Destroyed 8 combat bots 1196 | -9/Materials | Discovered new exit (range 15) 1324 | -9/Materials | Identified exit to Mines 1325 | -9/Materials | Entered Mines 1616 | -9/Mines | Learned 2 Materials zone layouts 1624 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1692 | -9/Mines | Discovered new exit (range 5) 1745 | -9/Mines | Identified exit to Materials 1869 | -9/Mines | Learned Materials emergency access door positions 1901 | -9/Mines | Discovered exit to Materials (range 7) 2237 | -9/Mines | Received a Mining Laser from a helpful Derelict 2268 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2269 | -9/Mines | Discovered new exit (range 5) 2274 | -9/Mines | Identified exit to Exiles 2280 | -9/Mines | Entered Exiles 2280 | -9/Exiles | Accompanied by 1 ally 2320 | -9/Exiles | Met 8R-AWN 2346 | -9/Exiles | Met EX-HEX 2392 | -9/Exiles | Met EX-BIN 2413 | -9/Exiles | Aligned with FarCom system 2415 | -9/Exiles | Given EX-Vault access code 2452 | -9/Exiles | Opened EX-Vault 2462 | -9/Exiles | Found 0b10 Alert Chip 2496 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2544 | -9/Exiles | Met EX-DEC 2620 | -9/Exiles | Discovered new exit (range 10) 2632 | -9/Exiles | Identified exit to Mines 2634 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2634 | -9/Exiles | Entered Mines 3585 | -8/Mines | Core integrity fell below 50% 3835 | -8/Mines | Lost 4 parts (1p2n1w) 3836 | -8/Mines | Core integrity fell below 20% 3904 | -8/Mines | Lost 4 parts (1n1u2w) 3961 | -8/Mines | Discovered exit to Materials (range 8) 3981 | -8/Mines | Entered Materials 3981 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4411 | -8/Materials | Identified exit to Garrison 4413 | -8/Materials | Entered Garrison 4560 | -8/Garrison | Build established: Skirmisher 4621 | -8/Garrison | Triggered checkpoint 4678 | -8/Garrison | Installed Relay Interface Framework 4724 | -8/Garrison | Garrison Relay disabled 5002 | -8/Garrison | Build established: Mutant 5067 | -8/Garrison | Triggered checkpoint 5140 | -8/Garrison | Lost 6 parts (3n1u2w) 5195 | -8/Garrison | Triggered checkpoint 5222 | -8/Garrison | Core integrity fell below 50% 5263 | -8/Garrison | Core integrity fell below 20% 5281 | -8/Garrison | Destroyed self with Rocket Launcher Last Messages --------------- H-55 Commando destroyed. The unstable cave ceiling collapses. Rnf. Ion Engine destroyed. G-47 Trooper destroyed. Rocket Launcher destroyed. Knocked back. The unstable cave ceiling collapses. C-17 Slicer destroyed. The unstable cave ceiling collapses. Mining Laser destroyed. The unstable cave ceiling collapses. Aluminum Leg severed. Acquired Lgt. Nuclear Core. Lgt. Nuclear Core severed. The unstable cave ceiling collapses. Rocket Launcher severed. Acquired Aluminum Leg. Acquired Rocket Launcher. Aluminum Leg destroyed. C-17 Slicer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# #??????????????????????????? | | ?????????????????##?# ??????????????????????????? | | ??????????????#### # ??????????????????????????? | | ??????????????? # #?????????????????????????? | | ???????????????? ?????????????????????????? | | ????????????????? ??????#???#??????????????? | | ?????????????????? ####? ##? #??????????????? | | ??????????????####?# # ## # #??????????????? | | ?????????? ??# # # #??????????????? | | ?????????# # # ?#?Y???????????? | | ?????????# [% # ## ####??????????? | | ????????? % %[ ????????? | | ????????? @ #?????????????? | | ?????????# ## #????????????? | | ?????????# ## ## ### # ##????????????? | | ?????????" ###??#####?????????????? | | ????????g" #??????????????????????? | | ????????g" #??????????????????????? | | ?????????" #??????????????????????? | | ?????????# ## ## "###??????????????????????? | | ?????????# ## ## "%############?????????????? | | ???????? [" % #?????????????? | | ???????? * #?????????????? | | ???????? % #?????????????? | | ?????????######""""############# #?????????????? | | ???????????????gg?g????????????# #?????????????? | | ???????????????????????????????#^ ^#?????????????? | | ???????????????????????????????#^^ #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiomechanicalLobotomyEngine Manual? 0 Play Time 00:29:28 Cumulative 58.0 hours Start 2024.10.06 @ 15:32:55 End 2024.10.06 @ 16:01:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 39 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ed858c76-837c-4fff-9524-ed4edb15beaf