Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.06 @ 16:00:02 // Winter2019/RPGLIKE Player: Jack Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (53) 265 Value Destroyed (1763) 1763 Prototype IDs (215) 4300 Alien Tech Used (0) 0 Bonus (2063) 2063 TOTAL SCORE: 11491 Bonus ------- Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -1237 Cogmind --------- Core Integrity 0/600 Matter 293/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Actuator Array Actuator Array > --- WEAPON (4) ------- Chainsword Chainsword Chainsword Chainsword > --- INVENTORY (4) ---- Micro Nuclear Core Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module Xenon Bombardment Thruster > --- UTILITY ---------- Actuator Array Actuator Array > --- WEAPON ----------- Chainsword Chainsword Chainsword Chainsword > --- INVENTORY -------- Flight Unit [Rating: 32] Favorites ----------- Power Micro Nuclear Core Power Core Micro Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Actuator Array Device Actuator Array Hackware Authchip [Device] Weapon Chainsword Energy Gun Small Laser Impact Weapon Great Maul Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 5 | 2 . 1 2 . . . . . Power . | . . . . . . . . . Propulsion 1 | 1 . . . . . . . . Utility 1 | . . . 1 . . . . . Weapon 3 | 1 . 1 1 . . . . . Parts Attached 20 | 2 2 4 7 4 . 1 . . Power 2 | . . 1 1 . . . . . Engine . | . . . . . . . . . Core 2 | . . 1 1 . . . . . Reactor . | . . . . . . . . . Propulsion 6 | . 2 . 2 1 . 1 . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 6 | . 2 . 2 1 . 1 . . Utility 3 | . . . . 3 . . . . Device 2 | . . . . 2 . . . . Storage . | . . . . . . . . . Processor . | . . . . . . . . . Hackware 1 | . . . . 1 . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 9 | 2 . 3 4 . . . . . Energy Gun 2 | 2 . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . 3 . . . . . . Slashing Weapon 4 | . . . 4 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 3 | . . . . . . . 2 1 Power . | . . . . . . . . . Propulsion 3 | . . . . . . . 2 1 Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak 2 | . . . . . . . 2 1 To Critical Strikes . | . . . . . . . . . Average Backups . | . . . . . . . 1 1 Power . | . . . . . . . . 1 Propulsion . | . . . . . . . 1 . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Unused Backups 1 | . . . 1 . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon 1 | . . . 1 . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 86 | . 49 70 84 89 100 100 93 67 Core 8 | . . . 10 11 11 11 8 . Flight 21 | . 16 28 24 22 22 22 17 1 Device 12 | . . . . 11 22 22 22 22 Energy Gun 2 | . 33 6 . . . . . . Impact Weapon 4 | . . 34 2 . . . . . Slashing Weapon 37 | . . . 46 44 44 44 44 44 Peak Build Rating 32 | 2 4 14 26 31 31 32 32 27 Average Rating 23 | 1 3 9 21 26 31 31 30 22 On Entrance 17 | . 2 4 11 22 31 31 32 22 Naked Turns . | . . . . . . . . . Heaviest Build 28 | 2 2 12 18 28 28 28 28 22 Greatest Support 30 | 3 8 13 18 30 30 30 30 24 Greatest Overweight (x) 1 | . . . 1 1 . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 4 | . . 1 1 1 4 4 4 4 Average Capacity 2 | . . . 1 1 3 4 4 4 Most Carried 2 | . . 1 1 1 2 1 2 2 Average Carried . | . . . . . . . 1 . Final Capacity 4 | . . 1 1 1 4 4 4 4 Final Carried 2 | . . 1 . . . 1 2 1 Class Distribution -------------------- 92% | Hacker-Gladiator 7% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gladiator | -9/Materials Hacker-Gladiator | -8/Materials Hacker-Gladiator | -7/Factory Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Data Miner Hacker-Gladiator | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Matter Collected 477 | 132 16 132 110 47 . 10 . 30 Remotely . | . . . . . . . . . Salvage Created 2355 | 13 16 154 670 672 444 223 . 163 Parts 91 | 2 7 7 26 30 7 6 . 6 Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . 2 5 . 6 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 42 | . 3 8 13 10 2 3 . 3 Melee 35 | . . 4 13 10 2 3 . 3 Guns 3 | . 3 . . . . . . . Classes Destroyed 14 | 1 1 3 2 5 2 . . . Worker 2 | . . . . 2 . . . . Tunneler 1 | 1 . . . . . . . . Hauler 1 | . . . . 1 . . . . Recycler 2 | . . 1 . 1 . . . . Operator 1 | . . . . 1 . . . . Watcher 1 | . . . 1 . . . . . Swarmer 10 | . 3 3 . . 1 3 . . Grunt 24 | . . 3 10 8 . . . 3 Duelist 2 | . . . 1 . 1 . . . Sentry 4 | . . 2 2 . . . . . Hunter 1 | . . . . 1 . . . . Programmer 1 | . . . . 1 . . . . Savage 2 | . . . . . 2 . . . Mutant 1 | . . . . . 1 . . . Best Kill Streak 9 | 1 3 7 9 3 2 3 . 3 Combat Bots Only 6 | . 3 3 6 2 2 3 . 3 Max Kills in Single Turn 2 | 1 2 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . 1 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 177 | . 16 20 29 37 26 10 10 29 Missed 72 | . 10 10 9 15 11 2 4 11 Hits 105 | . 6 10 20 22 15 8 6 18 Melee 3 | . . . 2 . 1 . . . Projectile 102 | . 6 10 18 22 14 8 6 18 Critical Strikes 5 | . . . 1 2 1 . . 1 Damage Taken 1982 | . 61 91 351 347 403 113 276 340 Core 1651 | . 50 74 293 294 339 93 227 281 Absorbed by Shields . | . . . . . . . . . Redirected to Core 1146 | . 32 56 202 172 228 68 182 206 Regen/Repaired (Parts) 5 | . . . . 5 . . . . Core Remaining (%) 94 | 100 95 100 81 . . . . . Volleys Fired 21 | 14 7 . . . . . . . Largest 2 | 2 2 . . . . . . . Hottest 80 | 80 80 . . . . . . . Shots Fired 42 | 28 14 . . . . . . . Gun 42 | 28 14 . . . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 42 | 28 14 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 1 | 1 1 . . . . . . . Robot Miss Streak 4 | 1 4 . . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 138 | 1 4 14 34 33 25 12 2 13 Core Hits 57 | 1 3 4 16 14 8 6 . 5 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed 4 | . . 4 . . . . . . Critical Strikes 23 | . . 5 4 3 6 2 . 3 Smash 5 | . . 5 . . . . . . Sever 18 | . . . 4 3 6 2 . 3 Melee Attacks 223 | . . 22 52 58 45 24 2 20 Impact 22 | . . 22 . . . . . . Slashing 201 | . . . 52 58 45 24 2 20 Piercing . | . . . . . . . . . Sneak Attacks 18 | . . 1 . 6 8 . 2 1 Combat Hostiles 2 | . . . . 1 . . . 1 Follow-up Attacks 58 | . . 5 13 12 11 7 1 9 Damage Inflicted 5737 | 34 54 717 1122 1437 1180 602 67 524 Guns 88 | 34 54 . . . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 5649 | . . 717 1122 1437 1180 602 67 524 Ramming . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 88 | 34 54 . . . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 717 | . . 717 . . . . . . Slashing 4932 | . . . 1122 1437 1180 602 67 524 Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . 2 2 2 2 2 Average Corruption 1 | . . . . 1 2 2 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . . 3 5 1 . 3 Message Errors 3 | . . . . 1 1 . . 1 Matter Fused 2 | . . . . 1 . . . 1 Heat Flow Errors 3 | . . . . 1 1 1 . . Energy Discharges 1 | . . . . . 1 . . . Data Loss (minor) 3 | . . . . . 2 . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 633 | . . 275 11 160 112 75 . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 633 | . . 275 11 160 112 75 . . Knockbacks 1 | . . 1 . . . . . . Impact 1 | . . 1 . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 158 | 37 37 . . 115 158 125 . 21 Average Temperature 35 | 16 14 . . 53 86 69 . 9 Received Heat Transfer 501 | . 24 9 144 180 45 . . 99 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 4 | . . 4 . . . . . . Combat Hostiles 4 | . . 4 . . . . . . Parts Fried 4 | . . 4 . . . . . . Impact Corruptions 13 | . . 13 . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . Heat Transferred 200 | 75 125 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Maximum Alert Level 1 | . . . 1 1 . . . . Low Security (%) 59 | 100 100 100 58 32 . . . . Level 1 40 | . . . 41 67 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 352 | 5 66 158 352 297 . . . . Initial 155 | . 3 23 61 155 . . . . Average 160 | . 27 85 174 219 . . . . Influence Increases 1494 | 5 76 213 441 374 190 80 . 115 Destroy 0b10 Robot/C 840 | . 60 160 260 200 40 60 . 60 Destroy 0b10 Robot/NC 65 | 5 . 5 5 25 15 10 . . Destroy Leader 174 | . 10 40 52 52 . 10 . 10 Successful Hack 13 | . 6 7 . . . . . . Destroy Structure 12 | . . 1 4 7 . . . . Partial Spotted 60 | . . . 30 30 . . . . Lose Combat Pursuer 330 | . . . 90 60 135 . . 45 Influence Decreases 1459 | . 25 123 245 425 289 138 134 80 Entered New Map 588 | . 2 33 85 187 109 38 134 . Time Decay 861 | . 23 90 160 238 180 100 . 70 Lost Part 10 | . . . . . . . . 10 Squads Dispatched 7 | . 1 . 1 5 . . . . Investigation 3 | . . . 1 2 . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 3 | . 1 . . 2 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Distress Signals 5 | . 1 1 2 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 86 | . 9 12 19 21 9 3 4 9 Peak Tracking Total 9 | . 5 4 5 5 9 3 4 4 Tactical Retreats 14 | . . . 4 2 6 . . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 1 | . . . . 1 . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 17 | . 1 1 2 6 1 2 4 . Terminals 6 | . 1 1 1 3 . . . . Fabricators 2 | . . . . 2 . . . . Repair Stations 2 | . . . 1 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 53 | . 2 1 4 14 1 2 29 . Successful 43 | . 1 1 1 8 1 2 29 . Failed 10 | . 1 . 3 6 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 12 | . 2 1 1 8 . . . . Terminals 9 | . 2 1 1 5 . . . . Fabricators 8 | . . . . 8 . . . . Repair Stations 4 | . . . 3 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 37 | . 1 1 1 2 1 2 29 . Record 11 | . . . . . . . 11 . Part Schematic 12 | . . . 1 . . . 11 . Robot Schematic 4 | . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . 3 . Open Door 3 | . . . . . 1 2 . . Level Access Points 1 | . . 1 . . . . . . Branch Access Points 1 | . . . . 1 . . . . Fabricator Index 1 | . . . . 1 . . . . Registered Components 1 | . 1 . . . . . . . Fabricator Hacks 3 | . . . . 3 . . . . Load Schematic 2 | . . . . 2 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 3 | . . . . 3 . . . . Terminals 1 | . . . . 1 . . . . Botnet 1 | . . . . 1 . . . . Fabricators 1 | . . . . 1 . . . . Recompile 1 | . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . Patch 1 | . . . . 1 . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . 1 4 . . . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 12 | . . . 1 . . . 11 . Parts Built 2 | . . . . 2 . . . . Authchips 1 | . . . . 1 . . . . Time 36 | . . . . 36 . . . . Total Part Build Rating 6 | . . . . 6 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Active Infowar (turns) . | . . . . . . . . . Robot Analysis Total 151 | . . . . . . . 151 . Derelict Logs Recovered 3 | . . . . . 2 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Turns Passed 1945 | 64 70 197 326 505 373 207 39 164 Spaces Moved 2680 | 38 107 231 296 717 472 457 101 261 Core 331 | 38 38 . . . . . 6 249 Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 2349 | . 69 231 296 717 472 457 95 12 Fastest Speed 34 | 50 37 37 37 37 37 34 34 40 Average Speed 38 | 50 41 37 37 37 37 35 34 49 Slowest Speed 120 | 50 50 37 120 117 37 37 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . 1 . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . Exploration Rate (%) 39 | 3 26 27 33 24 51 81 78 32 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 29 | . . . . . 1 . 28 . Known Exits Taken 2 | . . 1 . 1 . . . . Unknown Exits Taken 6 | 1 1 . 1 . 1 1 1 . Scrap Searched 5 | . . . . . 2 3 . . Spaces Dug 15 | . . 1 . 6 7 1 . . Terrain Destroyed 15 | . . 1 . 6 7 1 . . Melee 15 | . . 1 . 6 7 1 . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total 3313 | 53 115 309 455 894 627 478 102 280 Wait 361 | . . 49 94 101 106 6 . 5 Move 2670 | 37 104 230 295 716 471 456 100 261 Hop 1 | . 1 . . . . . . . Pick Up 5 | . . 1 1 1 2 . . . Fast Attach 20 | 2 2 4 9 3 . . . . Attach 3 | . . . . . . . . 3 Detach 3 | . . . . . . . 1 2 Swap 4 | . . . 2 1 . 1 . . Drop 17 | . . 3 10 2 2 . . . Fire 21 | 14 7 . . . . . . . Melee 130 | . . 14 33 36 25 12 1 9 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 18 | . . . . 18 . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 60 | . 1 8 11 16 21 3 . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 7 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 7 | -11/Scrapyard | Upgraded with Weapon slot (x1) 65 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 13) 135 | -10/Materials | Entered another Materials area 137 | -9/Materials | Reached level 2 166 | -9/Materials | Upgraded with Weapon slot (x1) 209 | -9/Materials | Discovered new exit (range 13) 313 | -9/Materials | Identified exit to Materials 332 | -9/Materials | Entered another Materials area 334 | -8/Materials | Reached level 3 348 | -8/Materials | Upgraded with Weapon slot (x1) 437 | -8/Materials | Reached level 4 457 | -8/Materials | Build established: Hacker-Gladiator 534 | -8/Materials | Discovered new exit (range 16) 649 | -8/Materials | Upgraded with Utility slot (x1) 658 | -8/Materials | Entered Factory 660 | -7/Factory | Reached level 5 724 | -7/Factory | Reached level 6 885 | -7/Factory | Fabricated Actuator Array? 1065 | -7/Factory | Identified exit to Lower Caves 1163 | -7/Factory | Entered Lower Caves 1165 | -7/Lower Caves | Reached level 7 1199 | -7/Lower Caves | Learned Factory emergency access door positions 1212 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1329 | -7/Lower Caves | Crushed by falling debris 1348 | -7/Lower Caves | Encountered a Warlord checkpoint 1489 | -7/Lower Caves | Murdered 3 allies 1528 | -7/Lower Caves | Discovered new exit (range 5) 1536 | -7/Lower Caves | Entered another Lower Caves area 1541 | -7/Lower Caves | Discovered new exit (range 10) 1686 | -7/Lower Caves | Murdered Warlord Statue 1734 | -7/Lower Caves | Spotted B-75 Beast 1740 | -7/Lower Caves | Discovered new exit (range 7) 1743 | -7/Lower Caves | Entered Data Miner 1743 | -7/Data Miner | Discovered new exit (range 6) 1745 | -7/Data Miner | Reached level 8 1750 | -7/Data Miner | Met Data Miner 1757 | -7/Data Miner | Learned location of Section 7 (-2) 1757 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 1764 | -7/Data Miner | Received God Mode back door access code from Data Miner 1771 | -7/Data Miner | Reached level 9 1771 | -7/Data Miner | Interfaced with the Data Conduit 1780 | -7/Data Miner | Core integrity fell below 50% 1782 | -7/Data Miner | Entered Proximity Caves 1810 | -6/Proximity Caves | Reached level 10 1811 | -6/Proximity Caves | Core integrity fell below 20% 1946 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Chainsword follow-up attack on G-50 Soldier. G-50 Soldier Lgt. Angular Momentum Engine severed. Chainsword follow-up attack on G-50 Soldier. Reached level 10. G-50 Soldier destroyed. Acquired 30 matter. G-50 Soldier Carbon-fiber Leg severed. Chainsword follow-up attack on G-50 Soldier. G-50 Soldier destroyed. Chainsword follow-up attack on G-67 Veteran. Carbon-fiber Leg fries itself beyond repair. Flight Unit destroyed. G-67 Veteran destroyed. Carbon-fiber Leg fries itself beyond repair. Hvy. Laser fries itself beyond repair. Adv. Heat Sink fries itself beyond repair. Flexi-carbon Leg fries itself beyond repair. Field Laser fries itself beyond repair. System corrupted: Matter fused (-7). E=83E9|BCOC,4VXA03NSX&=ERDP7CV7KK4IP Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????####?????????????????????????????????????? | | ???????## ##????????????????????????????????????? | | ???????# ##??????#####????????????????????????? | | ???????# ##????## #????????????????????????? | | # ??????# ##???# #????????????????????????? | | # ??????# #???# #?????????????????????????? | | # ?????# #??## #?????????????????????????? | | #????# ##?## ##?????????????????????????? | | #???# ####?## #??????????????????????????? | | #??# ###### #??????????????????????????? | | ### ## ##??????##??????????????????? | | ## ####???? ##?????????????????? | | ?# #??? ##????????????????? | | ?#### #??# ##???????????????? | | ????## ##### ### ### #???????????????? | | ????## #???## #?# @ #???????????????? | | ????# #????## ###### #???????????????? | | ????# ######## #???? #???????????????? | | ????# #?## #???? #???????????????? | | ???## #??### #???? ss #??????????????? | | ??## ##????# #?????#s #?????????????? | | ?## #????? #??????# #?????????????? | | ## #????#???????s ##?????????????? | | # #???????????? #??????????????? | | ##????????????? ??????????????? | | ## ####??????????????? ##?????????????? | | ### # # ##??????????????????##??????????????? | | #?####!%#####???????????????????????????????????? | | ##### #???????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????????????????????? | | ### ##?????????????????????????????????????? | | ##??? #??????????????????????????????????????? | | #????? ##??????????????????????????????????????? | | #??????###???????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Actuator Array | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Gravmag Array | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free Fabricated ------------ Actuator Array | x2 | -7/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Levels Raised 9 | . . 1 2 2 1 . 2 1 XP Earned 16765 | 3000 380 2535 3050 2750 700 850 2150 1350 XP Spent 12150 | 3000 . 1150 2200 2700 2250 . . 850 Upgrades 19 | 6 . 3 3 2 3 . . 2 Propulsion Slot 1 | 1 . . . . . . . . Utility Slot 1 | . . . 1 . . . . . Weapon Slot 3 | 1 . 1 1 . . . . . Energy Generation 2 | . . . . . . . . 2 Mass Support 4 | . . 1 1 2 . . . . Inventory Capacity 4 | . . 1 . . 3 . . . Hack Attack % 4 | 4 . . . . . . . . Protomatter Created 649 | . 16 143 156 119 136 19 . 60 Integrity Restored 1163 | . 24 120 205 357 400 57 . . Core 1050 | . 24 100 179 357 333 57 . . Parts 113 | . . 20 26 . 67 . . . Protomatter Decayed 101 | . . 101 . . . . . . Game ------ Seed DataReactiveBasin Manual? 0 Play Time 00:26:59 Cumulative 260.2 hours Start 2025.06.06 @ 15:29:24 End 2025.06.06 @ 16:00:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 258 Rogue 69 Adventurer 177 Explorer 12 Win Type - Total 65 Types 19/1/16/2/12/0/4/5/0/6 Lore% 54 Gallery% 53 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 65ed6c8b-36d9-49f3-bdfc-77fa91e7962a