Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.30 @ 17:21:27 Player: Luigi Panache Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (190) 950 Value Destroyed (6635) 6635 Prototype IDs (91) 1820 Alien Tech Used (8) 1600 Bonus (7360) 7360 TOTAL SCORE: 29265 Bonus ------- High Alert Combat Kills 415 Follower Combat Kills 1016 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -71 Cogmind --------- Core Integrity 0/1600 Matter 245/300 Energy 100/100 System Corruption 2% Temperature Cool (1) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Impulse Thruster > --- UTILITY (10) ----- Advanced Signal Interpreter > --- WEAPON (4) ------- Plasma Lance > --- INVENTORY (5) ---- Large Storage Unit Advanced Force Field Long-range Phase Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Advanced Energy Well Advanced Energy Well Gravity Neutralizing Apparatus Experimental Optical Array Spectral Analyzer Advanced Signal Interpreter ECM Suite System Mapper Experimental Field Recycling Unit Core Physics Calibrator Spacefold Activator > --- WEAPON ----------- Quantum Rifle CR-A16's Behemoth Slayer > --- INVENTORY -------- Quantum Reactor Centrium Leg [Rating: 185] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Flight Unit Biomechanical Wings Utility Advanced Energy Well Device Structural Scanner Storage Advanced Energy Well Processor Advanced Terrain Scan Processor Hackware System Mapper Protection Improved Light Armor Plating Artifact Core Physics Calibrator Weapon Improved Assault Rifle Energy Gun EM Shotgun Energy Cannon Nova Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Special Weapon Plasma Flamer Slashing Weapon Scythe Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 . . 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 6 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . 2 Utility 8 | . . . 2 . . . 1 2 . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 . . -3 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Attached 302 | 6 7 10 14 1 14 4 9 13 5 1 4 11 23 . 4 1 4 20 2 5 10 . 17 2 1 8 . 19 9 9 39 30 Power 32 | 1 . 1 . 1 1 1 1 . . . 1 2 1 . 1 . 1 1 . . 1 . 1 . . 2 . 1 3 1 5 5 Engine 10 | 1 . 1 . 1 1 1 1 . . . . 2 1 . 1 . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . . . 1 . . . . . 1 1 . . 1 . 1 . . 1 . 1 . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 1 5 5 Propulsion 87 | 2 . 4 5 . 5 2 5 3 . . 1 4 3 . . . . 5 . 2 1 . 7 1 . . . 8 2 4 9 14 Treads 26 | 2 . 3 5 . 5 . . . . . . 1 . . . . . . . . . . . . . . . . . . 9 1 Leg 7 | . . . . . . 2 1 . . . . . . . . . . 1 . . . . . . . . . . . . . 3 Wheel 10 | . . 1 . . . . 3 3 . . 1 2 . . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . . . . . . 2 . 1 1 . 1 . . . . . . . . 2 Flight 37 | . . . . . . . 1 . . . . 1 3 . . . . 2 . 1 . . 6 1 . . . 8 2 4 . 8 Utility 117 | 1 3 2 2 . 6 . . 10 1 1 1 1 13 . 1 . 1 11 2 3 7 . 8 . 1 6 . 9 4 3 14 6 Device 47 | . 1 . . . 2 . . 1 . . . . 7 . . . 1 4 1 1 5 . 2 . . 1 . 6 3 1 7 4 Storage 15 | 1 2 . . . 3 . . 1 . . . . 1 . . . . 1 . 1 . . . . . 2 . . . . 2 1 Processor 20 | . . . 2 . 1 . . 3 . . . . 1 . . . . 4 1 . 1 . 3 . . . . 1 . 1 1 1 Hackware 9 | . . . . . . . . 3 . . . . 1 . . . . 1 . . 1 . 1 . . 1 . . 1 . . . Protection 23 | . . 2 . . . . . 2 1 1 1 1 3 . 1 . . 1 . 1 . . 2 . 1 2 . 2 . . 2 . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Weapon 66 | 2 4 3 7 . 2 1 3 . 4 . 1 4 6 . 2 1 2 3 . . 1 . 1 1 . . . 1 . 1 11 5 Energy Gun 16 | 2 4 . . . . . . . . . . 3 . . . . . 1 . . 1 . 1 . . . . . . . 4 . Energy Cannon 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 1 Ballistic Gun 24 | . . 2 6 . 2 1 3 . 1 . . 1 4 . . . . . . . . . . . . . . . . . 3 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . 2 . . . 1 . . . . 1 . . . . . 1 . . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . 3 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 51 | . . . 2 . 2 . 1 . . . . . 5 . . . . 5 . 2 7 . 1 . . 4 . 4 3 1 11 3 Corrupted Parts 4 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . System Corruption 6 | . . 2 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . Parts Lost 128 | . 2 3 4 . 9 2 7 1 2 1 . 15 3 1 . . . 10 . . . . 1 3 . . . 6 3 3 22 30 Power 12 | . . . 1 . 2 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . 3 3 Propulsion 45 | . . 2 . . 5 1 4 . . 1 . 4 . . . . . 2 . . . . . 1 . . . 2 . 2 6 15 Utility 49 | . . 1 1 . . . . 1 2 . . 5 2 1 . . . 8 . . . . 1 2 . . . 3 3 1 9 9 Weapon 22 | . 2 . 2 . 2 1 2 . . . . 4 1 . . . . . . . . . . . . . . 1 . . 4 3 Highest Loss Streak 24 | . 1 2 1 . 4 2 6 1 1 1 . 7 2 1 . . . 9 . . . . 1 2 . . . 3 2 3 10 24 Average Slot Usage (%) 82 | . 99 91 87 78 78 92 75 93 90 90 92 60 62 66 60 60 76 44 74 83 90 94 92 96 92 98 100 90 89 76 71 55 Engine 5 | . 14 14 8 1 10 6 3 7 7 7 3 4 6 6 6 6 1 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 3 . . . . . 4 2 . . 1 5 5 5 5 5 5 4 3 . . . Treads 9 | . 28 22 22 22 21 6 . . . . . 1 . . . . . . . . . . . . . . . . . . 8 5 Wheel 3 | . . 5 . . . . 12 17 15 14 15 7 5 . . . . . . . . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . 3 . 13 13 13 13 4 11 15 17 17 17 26 26 26 26 25 26 21 3 1 Device 9 | . 11 4 . . . 11 9 7 15 15 15 2 11 20 13 13 20 9 11 14 16 17 14 15 10 10 10 14 25 20 10 3 Storage 9 | . 16 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 2 . 2 5 5 5 5 5 6 10 9 8 8 12 11 Processor 12 | . . . 18 22 12 22 18 12 15 15 15 8 6 13 13 13 13 10 27 29 29 29 24 21 21 16 10 10 12 9 10 10 Hackware 2 | . . . . . . . . 14 . . . . . 6 6 6 6 3 . . 2 5 9 7 5 7 10 8 4 4 4 3 Protection 4 | . . 1 5 . . . . 8 13 14 15 7 10 . . . . . . 1 . . 1 5 8 13 15 7 . . 1 . Energy Gun 4 | . 27 21 . . . . . . . . . 4 4 . . . . 1 5 5 3 . . 3 . . . . . . 1 . Ballistic Gun 6 | . . . 17 22 22 22 12 15 5 . . 3 4 . . . . . . . . . . . . . . . . . 1 2 Launcher 1 | . . . . . . . . . 4 7 7 2 . . . . . . . . . . . 1 5 5 5 1 . . . . Slashing Weapon 1 | . . . . . . . . . 4 7 7 2 2 . . . 4 . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 4 3 5 5 5 5 5 5 5 5 5 4 4 4 2 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 209 | 14 52 56 54 49 209 50 50 96 100 100 107 108 116 20 19 19 19 19 12 16 16 16 26 26 25 29 29 38 52 52 152 155 Greatest Support 227 | 40 40 40 40 40 40 40 20 38 38 38 44 44 28 20 20 20 20 28 12 16 16 16 29 31 31 31 31 38 52 52 227 215 Greatest Overweight (x) 43 | 1 1 5 1 1 10 2 13 2 2 3 3 27 4 . . . . 1 . . 1 . 5 . . . . 3 1 1 1 43 Average Overweight (x) . | . . 3 1 1 4 1 2 1 2 2 2 2 2 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 20 20 20 20 35 20 20 25 25 25 25 25 25 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 25 25 Average Capacity 19 | 6 18 20 20 20 33 20 20 21 25 25 25 25 24 8 8 8 8 6 5 5 5 5 5 5 5 5 5 5 5 5 21 19 Most Carried 30 | 8 20 20 20 20 30 20 20 25 25 25 25 25 25 8 8 8 8 8 5 5 5 5 5 5 4 5 5 5 5 5 8 16 Average Carried 15 | 3 16 19 19 20 25 18 19 19 24 18 21 19 20 8 7 7 7 6 5 4 4 5 4 4 4 4 5 4 4 4 4 9 Final Capacity 25 | 8 20 20 20 20 20 20 20 25 25 25 25 25 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 25 5 Final Carried 25 | 8 20 20 20 20 18 20 17 24 25 18 25 16 8 8 8 8 8 5 5 5 5 5 5 4 4 5 5 5 5 5 7 4 Class Distribution -------------------- 28% | Mutant 14% | Hauler-Mutant 13% | Hacker-Ninja 10% | Scavenger-Mutant 7% | Scavenger-Assassin 4% | Assassin 4% | Alien-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Assassin | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Lower Caves Scavenger-Sprinter | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Mutant | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Warlord Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Scavenger-Ninja | -4/Upper Caves Scavenger-Ninja | -4/Upper Caves Hacker-Ninja | -4/Zhirov Hacker-Ninja | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Sprinter | -2/Quarantine Alien-Mutant | -2/Section 7 Generator-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Matter Collected 4979 | 260 216 90 290 70 427 191 113 290 241 7 114 170 227 . 70 . 35 227 60 40 95 . 185 4 91 95 40 203 25 85 446 572 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8595 | 117 1163 243 667 131 130 456 281 360 202 79 . 460 294 . 86 . . 462 . . . . 283 51 139 124 46 771 110 158 1079 703 Parts 432 | 6 66 22 54 6 2 14 13 18 8 2 . 23 13 . 8 . . 10 . . . . 26 6 7 1 5 40 9 2 37 34 Haulers Intercepted 7 | . 2 . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recyclers Shooed 8 | 1 . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . . 2 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . . . 6 2 . 20 . 2 8 . 3 . . 13 . . . 5 6 1 3 . . . . . Prevented 14 | . . . . . . . . . . . . 2 . . . . . . . . 6 . . . 6 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Combat Hostiles Destroyed 144 | . 15 9 15 3 2 4 6 5 5 3 . 18 6 . 1 . . 3 . . . . 3 4 5 . 3 8 1 . 15 10 Melee 27 | . . . . . . . . . 1 . . 1 5 . . . . 1 . . . . 2 . . . . 6 . . 1 10 Guns 66 | . 11 9 13 3 2 4 6 5 1 . . 2 1 . . . . . . . . . . . . . . . . . 9 . Cannons 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . AOE 36 | . 2 . . . . . . . 3 3 . 15 . . . . . 2 . . . . . 4 4 . 3 . . . . . Classes Destroyed 16 | 2 5 1 2 . 1 1 . . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . 1 Worker 9 | . . 1 3 . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Builder 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 6 | 1 . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 7 | . 2 . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycler 17 | 1 5 . 1 1 . 2 1 1 . . . . . . . . . 1 . . . . . . . . . 2 . 1 . 1 Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Watcher 6 | . 3 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Swarmer 63 | . 3 7 9 3 . . 3 3 . . . 10 2 . . . . . . . . . . 4 4 . 3 4 . . 4 4 Grunt 48 | . 12 2 5 . . 3 3 . 3 2 . 8 3 . . . . 1 . . . . . . . . . . . . 3 3 Brawler 3 | . . . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . Sentry 5 | . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Hunter 5 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 3 . Programmer 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . 3 2 Behemoth 6 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . 1 1 . 1 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assembled 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 2 5 4 5 6 1 5 5 3 4 3 . 11 3 . 1 . . 4 . . . . 2 4 5 . 3 3 1 1 2 3 Combat Bots Only 11 | . 3 3 3 3 1 3 4 3 4 3 . 11 3 . 1 . . 2 . . . . 2 4 5 . 3 3 1 . 2 3 Max Kills in Single Turn 4 | 1 2 2 2 1 1 1 1 1 2 1 . 4 1 . 1 . . 1 . . . . 1 4 2 . 3 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . . . . . . 2 1 . 4 . . . . . 1 . . . . . 4 2 . 3 . . . . . Melee 1 | . . . . . . . . . 1 . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . 1 1 Uniques/NPCs Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Damage Taken 24585 | . 556 201 808 39 1418 371 868 500 152 287 . 1937 688 86 180 . 28 957 . . 41 41 140 168 183 . 37 779 196 320 8956 4648 Core 4909 | . 62 18 108 10 128 101 262 81 14 43 . 257 119 19 91 . 28 434 . . . . 22 . 43 . 17 163 51 20 1210 1608 Absorbed by Shields 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 . Core Remaining (%) 58 | 100 . 68 . . . 13 52 . . . . 43 . . . . 69 . . . . 56 . . . . 92 87 . . 3 . Volleys Fired 409 | 4 56 14 58 7 54 26 27 30 3 6 . 13 8 . . . . 6 . . . . . 1 5 . 3 5 1 8 74 . Largest 2 | 2 2 2 2 2 2 2 2 2 2 1 . 2 1 . . . . 1 . . . . . 1 1 . 1 1 1 1 2 . Hottest 138 | 80 90 90 120 46 46 46 48 46 46 39 . 100 15 . . . . 43 . . . . . 43 43 . 43 113 113 113 138 . Shots Fired 703 | 8 111 28 100 14 107 52 54 60 4 6 . 17 8 . . . . 6 . . . . . 1 5 . 2 5 1 8 106 . Gun 641 | 8 111 28 93 14 107 52 54 60 2 . . 11 8 . . . . . . . . . . . . . . . . . 93 . Cannon 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 8 13 . Launcher 28 | . . . . . . . . . 2 6 . 6 . . . . . 6 . . . . . 1 5 . 2 . . . . . Special 7 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 447 | . . . 93 14 107 52 54 60 2 . . 3 8 . . . . . . . . . . . . . . . . . 54 . Thermal 75 | . 21 . 7 . . . . . . . . . . . . . . . . . . . . . . . . 5 1 8 33 . Explosive 28 | . . . . . . . . . 2 6 . 6 . . . . . 6 . . . . . 1 5 . 2 . . . . . Electromagnetic 148 | 8 90 28 . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . 14 . Entropic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Robot Hit Streak 53 | 2 8 6 11 7 53 47 23 12 4 5 . 5 3 . . . . 9 . . . . . . 1 . 2 4 . 7 21 . Robot Miss Streak 7 | 1 7 5 4 2 1 1 2 3 . 1 . 2 3 . . . . . . . . . . . 3 . . . . . 7 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . 1 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 632 | 6 81 21 68 9 98 45 40 37 4 3 . 24 21 . 3 . . 12 . . . . 11 . 2 1 1 26 1 3 81 34 Core Hits 334 | 3 43 15 36 5 16 17 14 18 7 6 . 34 7 . 1 . . 16 . . . . 9 6 4 . 7 16 . 1 34 19 Critical Kills 5 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 3 . Critical Parts Destroyed 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . Critical Strikes 22 | . 2 . . . . 2 1 . . . . . 2 . . . . . . . . . 2 . . . . 6 . . 5 2 Destroy 8 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 5 . Corrupt 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Puncture 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 6 . . . 2 Melee Attacks 206 | . . . . . . . . . 2 5 . 20 28 . 3 . . 8 . . . . 26 2 1 1 1 38 3 . 12 56 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 56 | . . . . . . . . . 2 5 . 20 28 . 1 . . . . . . . . . . . . . . . . . Piercing 150 | . . . . . . . . . . . . . . . 2 . . 8 . . . . 26 2 1 1 1 38 3 . 12 56 Sneak Attacks 13 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 6 . . . 4 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Follow-up Attacks 11 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 10 Damage Inflicted 17938 | 78 1209 285 1088 129 1466 600 754 543 348 580 . 2041 825 . 69 . . 1482 . . . . 386 175 392 . 303 1186 . 82 2120 1797 Guns 7388 | 75 1077 276 762 129 1466 600 592 543 18 . . 134 80 . . . . . . . . . . . . . . . . . 1636 . Cannons 440 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 98 . 82 260 . Explosions 4709 | . 120 . 242 . . . 153 . 298 549 . 1444 . . . . . 1033 . . . . . 175 392 . 303 . . . . . Melee 5284 | . . . . . . . . . 32 31 . 463 745 . 69 . . 449 . . . . 386 . . . . 1088 . . 224 1797 Ramming 41 | 3 12 9 8 . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5010 | . . . 762 129 1466 600 592 543 18 . . 31 80 . . . . . . . . . . . . . . . . . 789 . Thermal 1918 | . 260 . 318 . . . 153 . . . . 230 . . . . . . . . . . . . . . . 98 . 82 777 . Explosive 3964 | . . . . . . . . . 298 549 . 1214 . . . . . 1033 . . . . . 175 392 . 303 . . . . . Electromagnetic 1525 | 75 937 276 . . . . . . . . . 103 . . . . . . . . . . . . . . . . . . 134 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1308 | . . . . . . . . . 32 31 . 463 745 . 37 . . . . . . . . . . . . . . . . . Piercing 3976 | . . . . . . . . . . . . . . . 32 . . 449 . . . . 386 . . . . 1088 . . 224 1797 Entropic 196 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 196 . Highest Corruption 22 | . 1 3 . . . . 2 . 4 4 4 . . . . . . . . 2 2 1 2 2 2 2 2 4 . . 22 2 Average Corruption 3 | . 1 1 . . . . 2 . 4 4 4 . . . . . . . . 2 2 1 1 2 2 2 2 3 . . 15 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 86 | . 3 3 . . . . 2 . 11 4 2 . . . . . . . . 1 . . 3 . 2 2 2 8 . . 40 3 Message Errors 15 | . . 1 . . . . 2 . 2 . 1 . . . . . . . . . . . 1 . . . . 2 . . 5 1 Matter Fused 19 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . 4 . . 10 . Heat Flow Errors 13 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 2 . 1 . . 7 . Energy Discharges 12 | . . 1 . . . . . . 2 1 1 . . . . . . . . . . . 1 . 1 . 1 . . . 3 1 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Data Loss (minor) 13 | . 3 1 . . . . . . 1 2 . . . . . . . . . 1 . . 1 . . . . 1 . . 2 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 827 | . 4 . 29 . . . 143 . . . . 81 26 . . . . 40 . . . . 1 . 28 . . 173 . 11 . 291 Projectiles 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Explosions 262 | . 4 . 29 . . . 143 . . . . 18 . . . . . 40 . . . . . . 28 . . . . . . . Melee 554 | . . . . . . . . . . . . 63 26 . . . . . . . . . 1 . . . . 173 . . . 291 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 666 | . 44 . . . . . 167 . 35 80 . 268 . . . . . 72 . . . . . . . . . . . . . . Shots 19 | . 2 . . . . . 2 . 2 3 . 6 . . . . . 4 . . . . . . . . . . . . . . Rammed 7 | 1 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 8 | 1 2 1 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 296 | 31 171 40 296 . . 14 278 2 251 251 . 30 1 . . . . 25 . . . . . . 72 232 . 186 36 . 221 . Average Temperature 60 | 9 68 16 73 . . 6 60 2 106 74 . 11 1 . . . . 10 . . . . . . 45 110 . 56 18 . 74 . Received Heat Transfer 2796 | . 270 75 195 . . 153 288 18 27 144 . 189 237 27 21 . 9 369 . . 9 . . . 18 . 9 . 27 27 576 108 Effects 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 6 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Heat Transferred 2378 | . 375 . 630 . . . 150 . . . . 150 . . . . . . . . . . . . . . . 74 . 74 925 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Peak Influence 696 | 10 273 212 316 198 . 135 241 226 . . . . 262 . . . . 272 . . . . 476 . . . . 616 381 566 696 443 Initial 402 | . 6 17 . 123 . . 52 41 . . . . 221 . . . . 65 . . . . . . . . . 57 342 195 318 402 Average 173 | 8 96 58 112 192 . 99 131 63 . . . . 168 . . . . 141 . . . . 49 . . . . 160 348 339 524 355 Maximum Alert Level 2 | . 1 1 1 . . . 1 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 1 2 2 2 Low Security (%) 65 | 100 89 90 93 100 . 100 63 99 . . . . 40 . . . . 66 . . . . 97 . . . . 80 . . . . Level 1 20 | . 10 9 6 . . . 36 . . . . . 59 . . . . 33 . . . . . . . . . 10 100 65 12 46 Level 2 13 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 9 . 33 87 53 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 4 . 1 . . . 1 1 . . . . 1 . 1 . . 2 . . . . 1 . . . . 8 . 4 4 2 Investigation 5 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Extermination 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 1 Reinforcement 16 | . 1 . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 6 . 2 2 1 Assault 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Garrison 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Distress Signals 19 | . 1 . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . 4 3 . 6 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 376 | . 28 10 23 3 7 5 12 11 5 6 . 29 15 9 17 . 5 12 . . 4 2 9 7 6 . 4 29 6 34 47 31 Peak Tracking Total 14 | . 3 3 4 3 9 3 6 6 4 4 . 14 7 4 12 . 7 6 . . 4 2 4 7 4 . 3 14 6 11 10 13 Tactical Retreats 42 | . 1 1 2 . . . 3 . . . . 6 3 1 4 . 2 3 . . . . 1 3 . . 1 1 1 6 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Traps Triggered 8 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . 1 . . . . . 1 2 . . . 1 . 1 . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Machines Disabled 20 | . 1 . 5 . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 . 4 6 . Max in Single Turn 5 | . 1 . 5 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 1 . Garrison Access 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Machines Accessed 46 | . 8 . 1 . 2 . 3 8 . . . . 1 . . 3 . . 2 . 2 . 3 . 1 4 . 4 2 1 . 1 Terminals 14 | . 6 . 1 . . . 2 4 . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators 6 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 2 . . . Repair Stations 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Garrison Access 6 | . . . . . . . 1 2 . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Total Hacks 130 | . 20 . 3 . 2 . 8 24 . . . . 2 . . 20 . . 7 . 2 . 9 . 1 17 . 8 4 2 . 1 Successful 95 | . 8 . 1 . 2 . 4 15 . . . . 1 . . 20 . . 7 . 2 . 7 . 1 17 . 5 3 2 . . Failed 34 | . 11 . 2 . . . 4 9 . . . . 1 . . . . . . . . . 2 . . . . 3 1 . . 1 Catastrophic 6 | . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 82 | . 6 . . . 1 . 3 7 . . . . 7 . . . . 11 . . 2 . 15 . . . . 12 2 8 5 3 Terminals 39 | . 17 . 3 . . . 6 12 . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators 17 | . . . . . . . . 7 . . . . . . . . . . . . . . 4 . . . . 2 4 . . . Repair Stations 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . 2 . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . Garrison Access 12 | . . . . . . . 2 5 . . . . . . . . . . . . . . 2 . . . . 2 . . . 1 Terminal Hacks 66 | . 6 . 1 . 2 . 4 6 . . . . . . . 20 . . 7 . 2 . . . 1 17 . . . . . . Record 19 | . . . . . 1 . . . . . . . . . . 6 . . 6 . . . . . 1 5 . . . . . . Part Schematic 10 | . 1 . . . . . . 1 . . . . . . . 4 . . . . . . . . . 4 . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . 4 . . . . . . . . . . . . . . 3 . . . . 2 3 . . . Load Schematic 6 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 1 2 . . . Build 6 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . . 1 1 . . . Repair Station Hacks 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 2 . . Scan Component 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 6 | . 2 . . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . . . . Terminals 4 | . 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 7 . 1 . . . 3 7 . . . . 1 . . . . . . . . . 2 . . . . 4 2 . . 1 Full Trace Events 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . 5 . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Matter 252 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 252 . . . Time 44 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44 . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . Part Schematics Acquired 32 | . 1 . . . . . . 1 . . . . . . . 4 . . . . . . 1 . . 4 . 9 . 12 . . Parts Built 6 | . . . . . . . . 3 . . . . . . . . . . . . . . 2 . . . . 1 . . . . Matter 1147 | . . . . . . . . 292 . . . . . . . . . . . . . . 570 . . . . 285 . . . . Time 398 | . . . . . . . . 120 . . . . . . . . . . . . . . 228 . . . . 50 . . . . Total Part Build Rating 26 | . . . . . . . . 11 . . . . . . . . . . . . . . 10 . . . . 5 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Time 80 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Total Allies 49 | . . 2 . . . . . 1 . . 4 . 1 . . . 1 6 . . 4 . . . . . . 3 7 . 8 12 Largest Group 8 | . . 2 . . . . . 1 . . 4 4 1 . . . 1 6 3 3 6 . . . . . . 2 4 3 6 8 Highest-Rated Group 420 | . . 59 . . . . . 10 . . 147 147 28 . . . 95 420 210 210 330 . . . . . . 126 342 342 86 108 Highest-Rated Ally 114 | . . 31 . . . . . 10 . . 37 37 28 . . . 95 88 70 70 70 . . . . . . 95 114 114 15 15 Zionite Dispatches 6 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . 1 1 . . . Light 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . Recon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Defense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 8 | . . . . . . . . . . . . . 2 . . . . . . 2 . . 2 . . . . 2 . . . . STAY 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . DROP 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Ally Attacks 226 | . . 8 . . . . . . . . . 10 . . . . 9 26 10 15 . . . . . . . 14 10 20 28 76 Total Damage 5343 | . . 105 . . . . . . . . . 551 . . . . 222 449 172 284 . . . . . . . 481 74 1217 419 1369 Kills 37 | . . 1 . . . . . . . . . 3 . . . . 2 3 1 5 . . . . . . . 3 . 6 4 9 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 17 | . . 1 . . . . . . 2 . 3 1 . 1 2 . . . 1 1 . 1 . 2 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Zionite Intel Received 9 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 3 . . . . 1 . 2 1 . Main Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Turns Passed 17111 | 108 1727 895 761 223 2770 243 353 654 442 323 1366 634 783 225 95 27 122 254 177 280 269 129 712 116 135 118 287 774 227 347 790 745 Spaces Moved 13003 | 52 654 401 202 78 461 69 198 400 247 245 981 361 462 188 259 78 197 317 358 270 703 257 974 339 346 240 436 1022 307 711 597 593 Core 213 | 8 . . . . . . 1 . . . . 1 . . . . . 98 . . . . 1 . . . . . . . . 104 Treads 2118 | 44 654 197 202 78 461 14 . . . . . . . . . . . . . . . . . . . . . . . . 237 231 Legs 64 | . . . . . . 55 . . . . . . . . . . . 2 . . . . . . . . . . . . . 7 Wheels 3052 | . . 204 . . . . 197 400 247 245 981 360 418 . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . 11 Flight 7523 | . . . . . . . . . . . . . 44 188 259 78 197 216 358 270 700 257 973 339 346 240 436 1022 307 711 342 240 Fastest Speed 22 | 50 160 155 260 260 260 200 110 95 120 120 130 130 32 32 32 32 32 32 37 32 32 32 27 27 28 28 28 23 22 22 25 34 Average Speed 97 | 145 224 206 260 260 560 222 125 103 120 120 130 146 137 32 32 32 32 44 37 32 32 32 30 27 28 28 28 25 22 24 83 91 Slowest Speed 2200 | 160 260 260 260 260 1160 360 700 120 120 145 145 1400 160 32 32 32 32 120 37 37 130 32 300 28 28 28 28 240 92 94 270 2200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 41 | . . . . . . . . . . . . . 2 1 4 . . . . . 2 1 2 . . . . 11 2 13 . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Spacefolds 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Exploration Rate (%) 46 | 5 96 91 24 16 71 16 20 14 49 42 89 51 12 39 53 69 36 9 62 56 86 56 13 60 69 62 80 22 15 87 32 20 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 18 | . 1 . . 1 1 . . . . . 3 1 . . 1 1 . 5 1 . . . . . . 3 . . . . . . Known Exits Taken 20 | . . . 1 . 1 . . 1 . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 . 1 . 1 1 . 1 1 1 . . 1 1 1 . . . . . . . . . . . . . . . . Scrap Searched 16 | . . 1 . . . . . . 2 . 4 . . . 2 . 2 . 1 . . . . . 3 . 1 . . . . . Spaces Dug 47 | . . . . . . . . . 1 . . . 2 . . . . . . . . . 6 1 . . 23 9 2 1 1 1 Terrain Destroyed 413 | . 6 . 10 . . . 43 . 32 68 . 81 2 . . . . 31 . . . . 6 6 67 . 43 9 2 2 4 1 Melee 18 | . . . . . . . . . 1 . . . 2 . . . . . . . . . 6 1 . . . 6 1 . . 1 Projectile 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 2 3 . AOE 385 | . 6 . 10 . . . 43 . 31 68 . 81 . . . . . 31 . . . . . 5 67 . 43 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Qua Sec Acc Total 16394 | 74 805 441 351 85 543 108 245 581 382 257 1071 417 570 351 264 79 256 410 401 461 742 302 1342 357 375 288 595 1458 455 855 747 726 Wait 2216 | 2 62 6 49 . 3 2 6 115 125 1 76 13 11 165 . . 51 45 40 184 . 47 314 14 23 29 156 369 131 134 5 38 Move 12889 | 52 653 400 201 77 460 68 197 399 246 244 980 360 458 185 251 77 196 316 357 269 699 254 969 338 345 239 435 999 302 687 587 589 Hop 33 | . . . . . . . . . . . . . 1 1 3 . . . . . 1 1 2 . . . . 11 2 10 . 1 Pick Up 111 | 9 17 3 10 . 5 5 2 13 1 . 8 . 10 . . . 3 . . . 2 . 2 . . 2 . 2 . . 5 12 Fast Attach 196 | 6 3 5 4 1 3 3 3 5 1 . 1 4 10 . 1 . 2 16 2 4 10 . 11 . 1 9 . 19 8 9 35 20 Attach 79 | . 2 2 3 . 10 1 5 5 . 1 1 7 10 . 2 1 2 3 . 1 . . 2 1 . . . . 1 1 8 10 Detach 29 | . 1 . . . 1 . . . . . . . 5 . 2 1 . 5 1 1 . . 1 . . . . . 1 1 5 4 Swap 36 | . 2 3 7 . 1 . 1 3 4 . 2 . 4 . 1 . . 1 . . . . 4 1 . . . . . . 2 . Drop 170 | 1 7 7 17 . 6 3 2 11 . . 3 . 25 . 2 . 2 10 1 2 12 . 11 . . 8 . 15 6 2 6 11 Fire 409 | 4 56 14 58 7 54 26 27 30 3 6 . 13 8 . . . . 6 . . . . . 1 5 . 3 5 1 8 74 . Melee 190 | . . . . . . . . . 2 5 . 20 28 . 2 . . 8 . . . . 26 2 1 1 1 38 3 . 12 41 Ram 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 8 . Rewire 18 | . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / [*Zio]) -7/Zion (discovered 2 exits: [Dee] / [*Pro]) -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 16) 578 | -10/Materials | Discovered new exit (range 13) 961 | -10/Materials | Discovered new exit (range 16) 1257 | -10/Materials | Central database locked down 1521 | -10/Materials | Discovered new exit (range 9) 1836 | -10/Materials | Entered Mines 2168 | -10/Mines | Discovered new exit (range 6) 2401 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2616 | -10/Mines | Discovered new exit (range 8) 2635 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2731 | -10/Mines | Entered Materials 2731 | -9/Materials | Evolved 2 slots: Utility x2 2732 | -9/Materials | Identified exit to Mines 3294 | -9/Materials | Build established: Scavenger-Mutant 3492 | -9/Materials | Entered Mines 3623 | -9/Mines | Learned location of Storage (-8) 3669 | -9/Mines | Build established: Mutant 3705 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3705 | -9/Mines | Discovered new exit (range 5) 3715 | -9/Mines | Entered Exiles 3716 | -9/Exiles | Identified exit to Mines 3780 | -9/Exiles | Met 8R-AWN 3838 | -9/Exiles | Met EX-HEX 4068 | -9/Exiles | Met EX-DEC 4194 | -9/Exiles | Learned location of Zion (-7) 4242 | -9/Exiles | Build established: Hauler-Mutant 4326 | -9/Exiles | Met EX-BIN 4425 | -9/Exiles | Aligned with FarCom system 4431 | -9/Exiles | Given EX-Vault access code 4583 | -9/Exiles | Opened EX-Vault 4629 | -9/Exiles | Found Army-in-a-Box 4769 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5894 | -9/Exiles | Discovered exit to Mines (range 12) 6122 | -9/Exiles | Attacked by the Exiles 6303 | -9/Exiles | Lost 4 parts (1p2n1w) 6327 | -9/Exiles | Core integrity fell below 50% 6388 | -9/Exiles | Destroyed 8R-AWN 6404 | -9/Exiles | Found Prototype Processor 6404 | -9/Exiles | Identified Exp. Targeting Computer 6485 | -9/Exiles | Left Exiles lab with Army-in-a-Box 6485 | -9/Exiles | Entered Mines 6527 | -8/Mines | Core integrity fell below 20% 6712 | -8/Mines | Discovered new exit (range 8) 6728 | -8/Mines | Entered Materials 6728 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6870 | -8/Materials | Build established: Scavenger-Mutant 6929 | -8/Materials | Lost 6 parts (1p3n2w) 7069 | -8/Materials | Discovered new exit (range 8) 7081 | -8/Materials | Entered Factory 7081 | -7/Factory | Evolved 2 slots: Utility x2 7221 | -7/Factory | Identified exit to Factory 7339 | -7/Factory | Identified exit to Lower Caves 7435 | -7/Factory | Garrison activated, responded to threat 7537 | -7/Factory | Fabricated Huge Storage Unit (x1) 7656 | -7/Factory | Build established: Hacker-Mutant 7703 | -7/Factory | Fabricated Adv. Terrain Scanner (x2) 7735 | -7/Factory | Entered Lower Caves 8010 | -7/Lower Caves | Learned Factory security intel 8114 | -7/Lower Caves | Learned Factory trap positions 8165 | -7/Lower Caves | Discovered new exit (range 11) 8177 | -7/Lower Caves | Entered another Lower Caves area 8177 | -7/Lower Caves | Spotted 63-4JW(f) 8178 | -7/Lower Caves | Encountered a Master Thief 8186 | -7/Lower Caves | Army-in-a-Box stolen by Master Thief 8211 | -7/Lower Caves | Build established: Scavenger-Assassin 8213 | -7/Lower Caves | Discovered exit to Factory (range 16) 8462 | -7/Lower Caves | Discovered new exit (range 19) 8500 | -7/Lower Caves | Entered Zion 8592 | -7/Zion | Discovered new exit (range 14) 8657 | -7/Zion | System corruption cleaned by Quarantine Array 8803 | -7/Zion | Learned location of Warlord (-5) 8836 | -7/Zion | Found Prototype Device 8876 | -7/Zion | Found CR-A16's Pointy Stick 8992 | -7/Zion | Received a hallucinogenic algorithm 9065 | -7/Zion | Given A8's code to call for help 9092 | -7/Zion | Discovered new exit (range 20) 9428 | -7/Zion | Build established: Assassin 9560 | -7/Zion | Imprinted 9562 | -7/Zion | Declared Zion's savior 9866 | -7/Zion | Entered Proximity Caves 9866 | -6/Proximity Caves | Accompanied by 4 allies 9930 | -6/Proximity Caves | Attracted the attention of an 0b10 base 9996 | -6/Proximity Caves | Lost 7 parts (1p2n4u) 10000 | -6/Proximity Caves | Destroyed 11 combat bots 10048 | -6/Proximity Caves | Spotted B-75 Beast 10126 | -6/Proximity Caves | Core integrity fell below 50% 10172 | -6/Proximity Caves | Lost 6 parts (2n1u3w) 10425 | -6/Proximity Caves | Build established: Scavenger-Mutant 10481 | -6/Proximity Caves | Discovered exit to Factory (range 14) 10500 | -6/Proximity Caves | Entered Factory 10500 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10501 | -6/Factory | Identified exit to Lower Caves 10501 | -6/Factory | Identified Phasing AFG 10502 | -6/Factory | Loaded intel: 76 trap records 10799 | -6/Factory | Build established: Mutant 10884 | -6/Factory | Retrieved Zion intel report: Main Access 10884 | -6/Factory | Identified exit to Factory 10885 | -6/Factory | Zion Explosive Resupply teleported in 10890 | -6/Factory | Found Prototype Launcher 10908 | -6/Factory | Identified Scatter Rocket Array 11283 | -6/Factory | Entered Lower Caves 11293 | -6/Lower Caves | Learned Factory terminal intel 11504 | -6/Lower Caves | Discovered new exit (range 14) 11508 | -6/Lower Caves | Entered another Lower Caves area 11516 | -6/Lower Caves | Learned location of 1 exit from Factory 11520 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11523 | -6/Lower Caves | Discovered exit to Factory (range 15) 11535 | -6/Lower Caves | Build established: Scavenger-Sprinter 11546 | -6/Lower Caves | Spotted B-75 Beast 11562 | -6/Lower Caves | Revealed the true nature of CR-A16's Pointy Stick 11565 | -6/Lower Caves | Destroyed B-75 Beast 11600 | -6/Lower Caves | Discovered new exit (range 13) 11603 | -6/Lower Caves | Entered Data Miner 11605 | -6/Data Miner | Discovered new exit (range 7) 11611 | -6/Data Miner | Met Data Miner 11618 | -6/Data Miner | Learned location of Section 7 (-2) 11618 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11622 | -6/Data Miner | Received God Mode back door access code from Data Miner 11630 | -6/Data Miner | Entered Proximity Caves 11683 | -5/Proximity Caves | Escorted by Enhanced Grunt 11697 | -5/Proximity Caves | Discovered exit to Factory (range 11) 11752 | -5/Proximity Caves | Entered Factory 11752 | -5/Factory | Accompanied by 1 ally 11752 | -5/Factory | Evolved 2 slots: Utility x2 11753 | -5/Factory | Identified exit to Factory 11754 | -5/Factory | Loaded intel: 20 terminal locations 11802 | -5/Factory | Found Prototype Device 11802 | -5/Factory | Identified Exp. Thermal Shield 11823 | -5/Factory | Garrison activated, responded to threat 11890 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 11891 | -5/Factory | Zion Light squad teleported in 11901 | -5/Factory | Lost 9 parts (1n8u) 11953 | -5/Factory | Zion Recon squad teleported in 11990 | -5/Factory | Discovered new exit (range 11) 11993 | -5/Factory | Identified exit to Upper Caves 11997 | -5/Factory | Zion Light squad teleported in 12006 | -5/Factory | Entered Upper Caves 12006 | -5/Upper Caves | Accompanied by 3 allies 12022 | -5/Upper Caves | Learned 8 Research zone layouts 12022 | -5/Upper Caves | Learned Extension trap positions 12022 | -5/Upper Caves | Learned Extension stockpile data 12022 | -5/Upper Caves | Learned Research terminal intel 12022 | -5/Upper Caves | Learned Armory terminal intel 12051 | -5/Upper Caves | Learned location of Armory (-4) 12170 | -5/Upper Caves | Discovered new exit (range 18) 12175 | -5/Upper Caves | Identified exit to Upper Caves 12183 | -5/Upper Caves | Entered another Upper Caves area 12183 | -5/Upper Caves | Accompanied by 3 allies 12184 | -5/Upper Caves | Discovered exit to Factory (range 17) 12273 | -5/Upper Caves | Learned Factory stockpile data 12279 | -5/Upper Caves | Found Prototype Protection 12279 | -5/Upper Caves | Identified Zio. Weapon Casing 12455 | -5/Upper Caves | Discovered new exit (range 10) 12458 | -5/Upper Caves | Identified exit to Warlord 12463 | -5/Upper Caves | Entered Warlord 12463 | -5/Warlord | Accompanied by 2 allies 12471 | -5/Warlord | Discovered new exit (range 15) 12485 | -5/Warlord | System corruption cleaned by Quarantine Array 12590 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 12609 | -5/Warlord | Rebuked by Warlord 12612 | -5/Warlord | Opened Warlord's prototype stash 12614 | -5/Warlord | Found Prototype Reactor 12616 | -5/Warlord | Found Prototype Device 12616 | -5/Warlord | Identified Exp. Cloaking Device 12620 | -5/Warlord | Found Prototype Processor 12620 | -5/Warlord | Identified Spectral Analyzer 12622 | -5/Warlord | Found Prototype Hackware 12622 | -5/Warlord | Identified System Mapper 12630 | -5/Warlord | Found Prototype Device 12630 | -5/Warlord | Identified Exp. Focal Shield 12634 | -5/Warlord | Warlord's base attacked by MAIN.C 12672 | -5/Warlord | Found Prototype Energy Gun 12672 | -5/Warlord | Identified Vortex Rifle 12716 | -5/Warlord | Opened side exit 12732 | -5/Warlord | Identified exit to Proximity Caves 12732 | -5/Warlord | Entered Proximity Caves 12744 | -4/Proximity Caves | Learned Research garrison access intel 12860 | -4/Proximity Caves | Discovered exit to Factory (range 6) 12861 | -4/Proximity Caves | Entered Factory 12861 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12867 | -4/Factory | Discovered new exit (range 5) 12869 | -4/Factory | Identified exit to Research 12877 | -4/Factory | Retrieved Zion intel report: Trap Installations 12900 | -4/Factory | Build established: Hacker-Ninja 13020 | -4/Factory | Retrieved Zion intel report: Emergency Access 13100 | -4/Factory | Spotted B-86 Titan 13102 | -4/Factory | Destroyed B-86 Titan 13108 | -4/Factory | Discovered new exit (range 8) 13365 | -4/Factory | Retrieved Zion intel report: Guard Positions 13368 | -4/Factory | Discovered exit to Research (range 14) 13461 | -4/Factory | Fabricated Biomechanical Wings (x1) 13539 | -4/Factory | Fabricated Biomechanical Wings? 13552 | -4/Factory | Local fabrication network quarantined 13570 | -4/Factory | Identified exit to Upper Caves 13573 | -4/Factory | Entered Upper Caves 13665 | -4/Upper Caves | Learned Research emergency access door positions 13667 | -4/Upper Caves | Identified exit to Upper Caves 13689 | -4/Upper Caves | Entered another Upper Caves area 13696 | -4/Upper Caves | Discovered exit to Research (range 7) 13770 | -4/Upper Caves | Spotted B-86 Titan 13779 | -4/Upper Caves | Destroyed B-86 Titan 13803 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13817 | -4/Upper Caves | Identified exit to Zhirov 13824 | -4/Upper Caves | Entered Zhirov 13824 | -4/Zhirov | Discovered new exit (range 4) 13826 | -4/Zhirov | Identified exit to Proximity Caves 13831 | -4/Zhirov | Met Zhirov 13843 | -4/Zhirov | Found Alien Artifact 13843 | -4/Zhirov | Identified Integrated Reactor 13843 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13852 | -4/Zhirov | Learned location of Quarantine (-2) 13852 | -4/Zhirov | Learned location of Testing (-3) 13852 | -4/Zhirov | Learned location of Command (-1) 13853 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13881 | -4/Zhirov | Found Alien Artifact 13942 | -4/Zhirov | Entered Proximity Caves 14226 | -3/Proximity Caves | Discovered exit to Research (range 7) 14229 | -3/Proximity Caves | Entered Research 14229 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14230 | -3/Research | Identified exit to Research 14232 | -3/Research | Loaded intel: 17 terminal locations 14233 | -3/Research | Loaded intel: 4 garrison access locations 14377 | -3/Research | Identified Vortex Chain Reactor 14377 | -3/Research | Identified Transdimensional Reconstructor 14560 | -3/Research | Lost 3 parts (1n1u1w) 14812 | -3/Research | Enhanced Grunt warped into view, answering call for help 14827 | -3/Research | Enhanced Grunt warped into view, answering call for help 14843 | -3/Research | Retrieved Zion intel report: Prototype Schematics 14844 | -3/Research | Zion Defense Resupply teleported in 14849 | -3/Research | Found Prototype Device 14849 | -3/Research | Identified Exp. Thermal Defense Suite 14854 | -3/Research | Spotted B-86 Titan 14871 | -3/Research | Spotted B-86 Titan 14871 | -3/Research | Destroyed B-86 Titan 14931 | -3/Research | Local fabrication network quarantined 14955 | -3/Research | Fabricated Gravity Neutralizing Apparatus (x1) 14979 | -3/Research | First assault squad dispatched 14998 | -3/Research | Discovered exit to Research (range 5) 15003 | -3/Research | Entered another Research area 15003 | -2/Research | Evolved 2 slots: Power x1, Utility x1 15004 | -2/Research | Identified exit to Quarantine 15119 | -2/Research | Spotted B-90 Cyclops 15141 | -2/Research | Discovered new exit (range 14) 15184 | -2/Research | Fabricated S-27 Virus? 15198 | -2/Research | Discovered new exit (range 6) 15199 | -2/Research | Destroyed B-90 Cyclops 15228 | -2/Research | Zion Light squad teleported in 15230 | -2/Research | Entered Quarantine 15230 | -2/Quarantine | Accompanied by 3 allies 15234 | -2/Quarantine | Found Alien Artifact 15234 | -2/Quarantine | Identified Phase Armor 15283 | -2/Quarantine | Incoming investigation squad redirected 15335 | -2/Quarantine | Repaired Biomechanical Wings 15338 | -2/Quarantine | Discovered new exit (range 17) 15353 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 15417 | -2/Quarantine | Scanned by Researcher 15432 | -2/Quarantine | Cryocooling Duct disabled 15438 | -2/Quarantine | Cryocooling Duct disabled 15447 | -2/Quarantine | Ambient heat levels rising (+20) 15447 | -2/Quarantine | Non-combat units ordered to evacuate 15451 | -2/Quarantine | Lost 3 parts (2n1u) 15453 | -2/Quarantine | Ambient heat levels rising (+20) 15453 | -2/Quarantine | Combat units ordered to evacuate 15459 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 15515 | -2/Quarantine | Found Transdimensional Reconstructor 15515 | -2/Quarantine | Warped through subspace 15553 | -2/Quarantine | Quarantine Guard activated 15559 | -2/Quarantine | Spotted Fortress 15576 | -2/Quarantine | Discovered new exit (range 5) 15577 | -2/Quarantine | Identified exit to Section 7 15577 | -2/Quarantine | Entered Section 7 15583 | -2/Section 7 | Found Alien Artifact 15583 | -2/Section 7 | Identified Spacefold Activator 15605 | -2/Section 7 | Spotted S7 Guard 15610 | -2/Section 7 | Found Alien Artifact 15610 | -2/Section 7 | Identified Integrated Heat Negator 15610 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 15618 | -2/Section 7 | Spotted B-90 Cyclops 15623 | -2/Section 7 | Destroyed B-90 Cyclops 15643 | -2/Section 7 | Spotted S7 Guard 15644 | -2/Section 7 | Found Alien Artifact 15644 | -2/Section 7 | Identified Core Physics Calibrator 15654 | -2/Section 7 | Found Alien Artifact 15654 | -2/Section 7 | Identified Core Reset Matrix 15654 | -2/Section 7 | Used Core Reset Matrix 15658 | -2/Section 7 | Sensed 18 artifacts in vicinity 15659 | -2/Section 7 | Retrieved Zion intel report: Unaware Schematics 15679 | -2/Section 7 | Spotted S7 Guard 15722 | -2/Section 7 | System corruption reached 10% 15767 | -2/Section 7 | Core integrity fell below 50% 15797 | -2/Section 7 | Lost 10 parts (1p3n4u2w) 15805 | -2/Section 7 | Warped through subspace 15982 | -2/Section 7 | Build established: Alien-Mutant 16065 | -2/Section 7 | Destroyed S7 Guard 16082 | -2/Section 7 | Emitted hypermatrix ping 16087 | -2/Section 7 | Assembled emerged from beneath the floor 16089 | -2/Section 7 | Found Prototype Protection 16089 | -2/Section 7 | Identified Hvy. Regenerative Plating 16114 | -2/Section 7 | Lost 6 parts (1p3n2u) 16208 | -2/Section 7 | Core integrity fell below 20% 16208 | -2/Section 7 | Found Integrated Singularity Reactor 16208 | -2/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 16277 | -2/Section 7 | Discovered new exit (range 24) 16343 | -2/Section 7 | Found Integrated Reactor 16343 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 16365 | -2/Section 7 | Identified exit to Access 16367 | -2/Section 7 | Entered Access 16367 | -1/Access | Evolved 2 slots (calibrated): Power x1, Propulsion x2, -Utility x3, Weapon x2 16761 | -1/Access | Build established: Generator-Mutant 16956 | -1/Access | Core integrity fell below 50% 16967 | -1/Access | Emitted hypermatrix ping 16972 | -1/Access | Assembled emerged from beneath the floor 16977 | -1/Access | Core integrity fell below 20% 17021 | -1/Access | Lost 24 parts (3p12n7u2w) 17051 | -1/Access | Assembled emerged from beneath the floor 17094 | -1/Access | Found Prototype Device 17094 | -1/Access | Identified Exp. Thermal Shield 17112 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 17080_ K-01 Serf cleans the Terminal. 17081_ Dropped Unknown Energy Gun. 17086_ K-01 Serf cleans the Terminal. 17089_ Acquired Unknown Flight Unit. 17089_ Identified Field Propulsion Array. 17094_ Acquired Prototype Device. 17094_ Identified Exp. Thermal Shield. 17095_ Penetrated by Slug. 17099_ Slug penetrates Scanalyzer. 17100_ Penetrated by Slug. 17100_ Exp. Thermal Shield destroyed. 17104_ Slug penetrates Wall. 17104_ Penetrated by Slug. 17104_ Xenon Bombardment Thruster destroyed. 17104_ Penetrated by Slug. 17104_ Field Propulsion Array destroyed. 17104_ Slug penetrates Wall. 17104_ Dropped Lgt. Antimatter Reactor. 17111_ Connecting with Garrison Access... 17112_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? "????????????????????????? | | ????????????????????? "???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# ???????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????#k #??????????????????????? | | ??????????????????+ #??????#############???? | | ??????????????????# #??????# #???? | | ??????????????????# #??????# #???? | | ??????????????##### ######## #???? | | ?????????? @ k + #???? | | ?????????? h # #???? | | ?????????? # #???? | | ??????????? ""G"" R/ #???? | | ??????????? " " # #???? | | ???????????? " " # #???? | | ???????????? # #???? | | ????????????####### # #???? | | ??????????????????# # #???? | | ??????????????????# # #???? | | ??????????????????# #######/#####???? | | ??????????????????# #?????# #???????? | | ??????????????????# "" #?????# #???????? | | ??????????????????# "" ####### #######?? | | ????????????????????? """""" * #?? | | ???????????????????????????""" #?? | | ???????????????????????????" #?? | | ???????????????????????????" #?? | | ?????????????????????????? #?? | | ??????????????????????????? #?? | | ??????????????????????????? #?? | | ???????????????????????????###################/### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Energy Generation 105 Energy Capacity 1700 Matter Stores 481 Matter Capacity 800 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Cloak Strength 4 Power Amplification 40 Additional Mass Support 12 Armor Coverage 600 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Shielding 100 Point Defense Rating 80 Evasion (%) 79 Targeting Accuracy 24 Melee Accuracy 5 Target Analysis 6 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 50 Offensive Hacking 34 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ H-88 Terminator | -2/Section 7 | Z-intel E-15 Imp | -2/Section 7 | Z-intel K-01 Serf | -2/Section 7 | Z-intel R-10 Processor | -2/Section 7 | Z-intel S-43 Plague | -2/Section 7 | Z-intel Fabricated ------------ Huge Storage Unit | x1 | -7/Factory Adv. Terrain Scanner | x2 | -7/Factory Biomechanical Wings | x1 | -4/Factory Biomechanical Wings | x1 | -4/Factory Gravity Neutralizing Apparatus | x1 | -3/Research S-27 Virus | x4 | -2/Research Alien Tech Used ----------------- Integrated Reactor Phase Armor Transdimensional Reconstructor Spacefold Activator Integrated Heat Negator Core Physics Calibrator Core Reset Matrix Integrated Singularity Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricLegFrame Manual? 0 Play Time 03:23:11 Cumulative 404.0 hours Start 2021.07.24 @ 20:26:20 End 2021.07.30 @ 17:21:27 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 379 Rogue 164 Adventurer 112 Explorer 103 Win Type - Total 29 Types 21/0/5/2/0/0/0/1/0 Lore% 84 Gallery% 90 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eedfc0f4-9ef5-4ad7-a6d5-90e92be335b7