Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 23:47:09 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (102) 510 Value Destroyed (2454) 2454 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (495) 495 TOTAL SCORE: 6539 Bonus ------- High Alert Combat Kills 137 Follower Combat Kills 58 Aligned with FarCom 300 Cogmind --------- Core Integrity 499/550 Matter 271/300 Energy 100/100 System Corruption 0% Temperature Cool (5) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Hacking Suite > --- WEAPON (3) ------- Ion Cannon Minigun Minigun > --- INVENTORY (20) --- Cooled Ion Engine Cooled Ion Engine Light Fission Core Light Fission Core Light Fission Core Light Treads Light Treads Armored Wheel Transmission Jammer Medium Armor Plating Medium Armor Plating Improved Shield Generator Ion Cannon Ion Cannon Ion Cannon Guided Plasma Cannon Rocket Launcher Datajack Plasma Cutter Great Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- Ion Cannon Ion Cannon Minigun > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Light Fission Core Light Fission Core Light Fission Core Light Treads Light Treads Armored Wheel Transmission Jammer Medium Armor Plating Medium Armor Plating Improved Shield Generator Ion Cannon Ion Cannon Ion Cannon Guided Plasma Cannon Rocket Launcher Datajack Plasma Cutter Great Axe [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Minigun Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . . . . . 1 Parts Attached 60 | 6 15 2 27 1 1 1 7 Power 5 | 1 . . 4 . . . . Engine 3 | 1 . . 2 . . . . Core 2 | . . . 2 . . . . Reactor . | . . . . . . . . Propulsion 17 | 2 3 1 9 . . . 2 Treads 16 | 2 3 1 8 . . . 2 Leg . | . . . . . . . . Wheel 1 | . . . 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | 1 4 1 4 . . . 1 Device 4 | . 3 . 1 . . . . Storage 3 | 1 1 . 1 . . . . Processor . | . . . . . . . . Hackware 1 | . . . 1 . . . . Protection 3 | . . 1 1 . . . 1 Artifact . | . . . . . . . . Weapon 27 | 2 8 . 10 1 1 1 4 Energy Gun 5 | 2 2 . 1 . . . . Energy Cannon 14 | . 4 . 8 1 . 1 . Ballistic Gun 4 | . 1 . . . . . 3 Ballistic Cannon . | . . . . . . . . Launcher 3 | . 1 . 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 8 | . 4 1 2 . . . 1 Power 1 | . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . Utility . | . . . . . . . . Weapon 5 | . 4 . 1 . . . . Highest Loss Streak 2 | . 2 1 1 . . . 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 96 99 99 100 100 100 87 Engine 8 | . 14 14 9 . . . . Core 3 | . . . 1 11 11 11 9 Treads 30 | . 28 27 31 33 33 33 27 Device 7 | . 11 . 4 11 11 11 9 Storage 12 | . 14 14 11 11 11 11 9 Hackware 5 | . . . 10 11 11 11 9 Protection 4 | . . 13 6 . . . . Energy Gun 1 | . 6 . . . . . . Energy Cannon 20 | . 18 28 21 22 13 22 11 Ballistic Gun 1 | . 2 . . . . . 12 Peak Build Rating 28 | 6 10 10 23 23 24 25 28 Average Rating 15 | 4 7 9 18 22 23 25 27 On Entrance 14 | . 6 10 10 22 23 23 25 Naked Turns . | . . . . . . . . Heaviest Build 66 | 14 24 26 66 58 58 58 61 Greatest Support 63 | 40 40 40 63 60 60 60 60 Greatest Overweight (x) 6 | . . 1 6 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 Average Capacity 15 | 7 8 10 19 20 20 20 20 Most Carried 20 | 3 10 10 20 20 20 20 20 Average Carried 14 | 1 6 9 18 18 19 20 19 Final Capacity 20 | 8 10 10 20 20 20 20 20 Final Carried 20 | 2 10 10 18 20 20 20 20 Class Distribution -------------------- 69% | Mutant 25% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1096 | 258 215 19 305 . . . 299 Remotely . | . . . . . . . . Salvage Created 3217 | . 1050 86 1517 40 . . 524 Parts 186 | . 62 1 81 7 . . 35 Haulers Intercepted 7 | . 2 . 5 . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 75 | . 21 6 33 3 . . 12 Melee 2 | . . . 2 . . . . Guns 7 | . 2 . . . . . 5 Cannons 46 | . 12 4 25 3 . . 2 AOE 16 | . 6 2 4 . . . 4 Classes Destroyed 12 | . 7 1 2 . . . 2 Worker 1 | . . . . . . . 1 Builder 5 | . 2 . 1 . . . 2 Tunneler 1 | . . . . . . . 1 Hauler 7 | . 2 . 5 . . . . Recycler 2 | . 1 . . . . . 1 Operator 2 | . 2 . . . . . . Watcher 12 | . 3 . 5 . . . 4 Swarmer 28 | . 3 3 12 3 . . 7 Grunt 34 | . 18 . 12 . . . 4 Duelist 1 | . . . 1 . . . . Sentry 9 | . . . 8 . . . 1 Assembled 3 | . . 3 . . . . . Best Kill Streak 9 | . 5 3 6 3 . . 9 Combat Bots Only 5 | . 4 3 5 3 . . 5 Max Kills in Single Turn 4 | . 3 1 2 1 . . 4 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . 2 1 2 . . . 3 Melee 1 | . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 330 | . 110 27 140 18 . . 35 Missed 106 | . 33 8 52 2 . . 11 Damage Taken 2798 | . 961 271 1105 129 . . 332 Core 418 | . 120 52 175 20 . . 51 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 146 | . 29 . 117 . . . . Core Remaining (%) 60 | 100 . 31 . . . 51 . Volleys Fired 230 | . 76 18 102 6 . . 28 Largest 3 | . 2 2 2 2 . . 3 Hottest 120 | . 120 112 120 120 . . 120 Shots Fired 440 | . 138 33 183 12 . . 74 Gun 106 | . 61 . . . . . 45 Cannon 323 | . 75 33 179 12 . . 24 Launcher 11 | . 2 . 4 . . . 5 Special . | . . . . . . . . Kinetic 67 | . 22 . . . . . 45 Thermal 191 | . 73 . 82 12 . . 24 Explosive 11 | . 2 . 4 . . . 5 Electromagnetic 171 | . 41 33 97 . . . . Robot Hit Streak 21 | . 10 6 20 21 . . 9 Robot Miss Streak 5 | . 5 3 4 3 . . 4 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 283 | . 90 17 118 7 14 . 37 Core Hits 126 | . 41 8 45 3 . . 29 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . 2 . . . 1 Meltdown 1 | . . . . . . . 1 Corrupt 2 | . . . 2 . . . . Melee Attacks 14 | . . . . . 14 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 14 | . . . . . 14 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7183 | 8 1975 379 3297 192 . . 1332 Guns 1000 | . 558 . . . . . 442 Cannons 4613 | . 915 317 2858 174 . . 349 Explosions 1435 | . 498 52 362 . . . 523 Melee . | . . . . . . . . Ramming 135 | 8 4 10 77 18 . . 18 Kinetic 624 | . 182 . . . . . 442 Thermal 3252 | . 1250 52 1427 174 . . 349 Explosive 960 | . 140 . 297 . . . 523 Electromagnetic 2212 | . 399 317 1496 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 123 | . 38 2 59 10 . . 14 Projectiles 84 | . 9 2 56 10 . . 7 Explosions 36 | . 29 . . . . . 7 Melee 3 | . . . 3 . . . . Knockbacks 1 | 1 . . . . . . . Impact 1 | 1 . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 106 | . 33 38 13 . . . 22 Shots 4 | . 1 1 1 . . . 1 Rammed 25 | 1 4 2 15 1 . . 2 Targets Rammed 25 | 1 4 2 15 1 . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 409 | . 409 283 219 60 . . 105 Average Temperature 76 | . 105 112 60 27 . . 33 Received Heat Transfer 956 | . 474 80 285 . . . 117 Effects 3 | . 1 2 . . . . . Shutdowns 1 | . 1 . . . . . . Interference 2 | . . 2 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . 1 . 2 . . . . Combat Hostiles 3 | . 1 . 2 . . . . Parts Fried 16 | . 1 . 15 . . . . Impact Corruptions 1 | . . . 1 . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 13 | . 6 . 6 . . . 1 Heat Transferred 5423 | . 2437 50 2122 259 . . 555 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 7 | . 3 2 2 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 754 | . 418 220 754 357 . . 613 Initial 269 | . . 130 . 269 . . . Average 207 | . 243 77 285 298 . . 180 Maximum Alert Level 3 | . 2 1 3 1 . . 2 Low Security (%) 51 | 100 36 66 48 18 . 100 63 Level 1 35 | . 57 33 20 81 . . 15 Level 2 11 | . 5 . 26 . . . 21 Level 3 1 | . . . 4 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 7 . 3 1 . . 3 Investigation 12 | . 7 . 3 1 . . 1 Extermination . | . . . . . . . . Reinforcement 1 | . . . . . . . 1 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 7 | . 1 . 4 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . 32 6 43 4 . . 17 Peak Tracking Total 7 | . 4 3 4 3 . . 7 Tactical Retreats 8 | . 1 . 5 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 6 | . . . 6 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 2 | . . . . 2 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 4 | . 1 . 2 . . . 1 Max in Single Turn 2 | . 1 . 2 . . . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 26 | . 11 . 12 1 2 . . Terminals 17 | . 8 . 9 . . . . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . 1 . . . . Recycling Units 4 | . 2 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 66 | . 31 . 32 1 2 . . Successful 41 | . 16 . 22 1 2 . . Failed 24 | . 15 . 9 . . . . Catastrophic 2 | . 1 . 1 . . . . Database Lockouts 1 | . . . 1 . . . . Manual 48 | . 25 . 21 . 2 . . Terminals 53 | . 26 . 27 . . . . Fabricators . | . . . . . . . . Repair Stations 6 | . 3 . 3 . . . . Recycling Units 4 | . 2 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 22 | . 9 . 10 1 2 . . Record 1 | . . . . . 1 . . Robot Analysis 11 | . 6 . 5 . . . . Prototype ID Bank 4 | . 2 . 2 . . . . Open Door 1 | . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . Disarm Traps 2 | . . . 2 . . . . Zone Layout 1 | . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . Scan Component 2 | . 1 . 1 . . . . Repair 2 | . 1 . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 15 | . 5 . 10 . . . . Terminals 11 | . 3 . 8 . . . . Botnet 4 | . 2 . 2 . . . . Operators 1 | . 1 . . . . . . Skim 6 | . . . 6 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . Tunnel 4 | . 2 . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 8 . 7 . . . . Full Trace Events 8 | . 5 . 3 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . Time 29 | . 13 . 16 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . . . . . 2 . . Non-combat 2 | . . . . . 2 . . Combat . | . . . . . . . . Robot Hacks Applied 14 | . . . . . 14 . . parse_system 14 | . . . . . 14 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 41 | . . . 41 . . . . Total Damage 365 | . . . 365 . . . . Kills 2 | . . . 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 10 | . 6 . 4 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 6451 | 78 1557 1142 2043 489 354 424 364 Spaces Moved 3020 | 44 707 387 973 285 204 263 157 Core 4 | 4 . . . . . . . Treads 2928 | 40 707 387 885 285 204 263 157 Legs . | . . . . . . . . Wheels 88 | . . . 88 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 155 160 160 160 160 Average Speed 160 | 150 160 160 160 160 160 160 160 Slowest Speed 240 | 160 160 240 240 160 160 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 60 | 4 91 78 90 67 59 72 23 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 7 | . 2 1 3 . 1 . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 10 | . . . . . . . 10 Terrain Destroyed 89 | . 26 5 28 3 . . 27 Melee . | . . . . . . . . Projectile 10 | . . . 6 3 . . 1 AOE 79 | . 26 5 22 . . . 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 4199 | 53 995 874 1260 307 226 266 218 Wait 780 | . 173 465 112 7 . 3 20 Move 3013 | 43 706 386 972 284 203 262 157 Hop . | . . . . . . . . Pick Up 46 | 3 14 1 18 5 4 . 1 Fast Attach 14 | 5 3 . 4 . . . 2 Attach 10 | 1 3 1 4 . . . 1 Detach 1 | . . . . . . . 1 Swap 36 | . 9 1 19 1 1 1 4 Drop 30 | . 7 . 14 3 4 . 2 Fire 230 | . 76 18 102 6 . . 28 Melee 14 | . . . . . 14 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 25 | 1 4 2 15 1 . . 2 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: Fac x2 / Sto) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 10) 591 | -10/Materials | Discovered new exit (range 9) 755 | -10/Materials | Discovered new exit (range 6) 1066 | -10/Materials | Discovered new exit (range 15) 1079 | -10/Materials | Derelicts attacked the area 1590 | -10/Materials | Repaired Heat Sink 1617 | -10/Materials | Discovered new exit (range 15) 1636 | -10/Materials | Entered Mines 1638 | -10/Mines | Core integrity fell below 50% 1658 | -10/Mines | Assembled infested the area 2312 | -10/Mines | Discovered new exit (range 10) 2597 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2638 | -10/Mines | Learned location of Storage (-8) 2708 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2764 | -10/Mines | Discovered new exit (range 7) 2778 | -10/Mines | Entered Materials 2778 | -9/Materials | Accompanied by 3 allies 2778 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2779 | -9/Materials | Identified exit to Mines 3368 | -9/Materials | Discovered new exit (range 15) 3886 | -9/Materials | Discovered new exit (range 14) 4141 | -9/Materials | Repaired Med. Armor Plating 4188 | -9/Materials | Central database locked down 4251 | -9/Materials | Identified exit to Materials 4328 | -9/Materials | Loaded intel: 2 recycling unit locations 4334 | -9/Materials | Learned location of 2 exits from Materials 4335 | -9/Materials | Learned location of 1 exit from Storage 4342 | -9/Materials | Learned Storage stockpile data 4806 | -9/Materials | Build established: Scavenger-Mutant 4821 | -9/Materials | Entered Mines 4822 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4826 | -9/Mines | Discovered exit to Materials (range 10) 5066 | -9/Mines | Found a hidden stash of uninstalled traps 5246 | -9/Mines | Met a Derelict shopkeep closing up shop 5304 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5304 | -9/Mines | Discovered new exit (range 5) 5310 | -9/Mines | Entered Exiles 5355 | -9/Exiles | Met 8R-AWN 5382 | -9/Exiles | Met EX-HEX 5427 | -9/Exiles | Met EX-BIN 5462 | -9/Exiles | Aligned with FarCom system 5464 | -9/Exiles | Given EX-Vault access code 5501 | -9/Exiles | Opened EX-Vault 5511 | -9/Exiles | Found Gui. Plasma Cannon 5546 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5567 | -9/Exiles | Exiles lab attacked by MAIN.C 5602 | -9/Exiles | Learned location of Zion (-7) 5651 | -9/Exiles | Discovered new exit (range 10) 5664 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 5664 | -9/Exiles | Entered Mines 6079 | -8/Mines | Discovered exit to Materials (range 7) 6088 | -8/Mines | Entered Materials 6088 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6089 | -8/Materials | Identified exit to Factory 6090 | -8/Materials | Identified exit to Storage 6452 | -8/Materials | Self-destructed Last Messages --------------- 06395_ W-25 Informer destroyed. 06398_ K-01 Serf collects debris. 06400_ Acquired 16 matter. 06405_ K-01 Serf cleans the Atomic Centrifuge. 06412_ Slammed into K-01 Serf. 06413_ K-01 Serf collects debris. 06440_ K-01 Serf cleans the Garrison Access. 06444_ Triggered Alarm Trap. 06444_ An alarm sounds. 06444_ ALERT: Alarm triggered, dispatching investigation squad. 06445_ K-01 Serf cleans the Garrison Access. 06446_ G-47 Trooper destroyed. 06448_ K-01 Serf collects debris. 06449_ ALERT: Garrison Access compromised, dispatching assault squad. 06449_ Garrison Access disabled. 06450_ Lgt. Nuclear Core destroyed. 06451_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????# =% #### *##### | | ??????????????????????????????#####/###### %= | | ??????????????????????????????# %%=| ## == | | ??????????????????????????????# = ##*% = | | ??????????????????????????????# ##%! ##### | | ??????????????????????????????# ##|! #???? | | ??????????????????????????????# ## #???? | | ??????????????????????????????# """ """ ### ##???? | | ??????????????????????????????# """ """ #?# #????? | | ??????????????????????????????# """ """ #?# #????? | | ??????????????????????????????#+#########?# #????? | | ??????????????????????????????# #????????? ????? | | ??????????????????????????????# ######## ?? | | ??????????????????????????????# ?? | | ??????????????????????????????# ######### ###????? | | ??????????????????????????????# #????????+???????? | | ????????????????????????????###+######???????????? | | ???????????????######+####### #???????????? | | ??????????????? # """ #???????????? | | ??????????????? # """ #???????????? | | ????????????????? # """ #???????????? | | ?????????????????""" = " # #???????????? | | ????????????????"""" "G" # """ #???????????? | | ????????????"" """" g" + """ #???????????? | | ?????????? t k %! # """ #???????????? | | ?????????? =@ # #???????????? | | ?????????????# ########+###########???????????? | | ?????????????#??????????? ?????????????????????< | | ?????????????????????????" "?????????????????????? | | ????????????????????????"" ""????????????????????? | | ???????????????????Y????"" ""????????????????????? | | ??????????????????????? ???????????????????? | | ??????????????????????? ???????????????????? | | ???????????????????????? ????????????????????? | | ????????????????????????? =?????????????????????? | | ?????????????????????????###?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GammaCompanionBuckler Manual? 0 Play Time 00:44:23 Cumulative 187.6 hours Start 2024.11.20 @ 23:05:22 End 2024.11.20 @ 23:47:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 84 Adventurer 36 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 56 Gallery% 65 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4f5b2d5-ffb0-46a1-9fd0-1e70cffdd4bc