Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 18:36:56 Player: TheAnonymousOne Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (4) 20 Value Destroyed (107) 107 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1247 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 261/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Ion Engine Flight Unit Targeting Computer Small Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Parts Attached 11 | 7 2 2 . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 1 . Device 2 | . 1 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 3 . 1 . Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 7 | . . 7 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon 3 | . . 3 . Highest Loss Streak 4 | . . 4 . To Critical Strikes . | . . . . Average Backups 2 | 2 2 2 . Power 1 | 1 1 1 . Propulsion . | . . . . Utility . | . . . . Weapon . | 1 1 . . Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 84 | . 79 87 . Engine 8 | . 12 6 . Treads 25 | . 24 26 . Device 9 | . 2 12 . Storage 14 | . 14 14 . Energy Gun 3 | . . 5 . Ballistic Gun 22 | . 24 20 . Peak Build Rating 14 | 6 7 14 . Average Rating 7 | 2 5 9 . On Entrance 5 | . 6 7 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 20 | 13 20 20 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 3 | . 3 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 . Average Capacity 9 | 5 9 10 . Most Carried 7 | 5 7 4 . Average Carried 2 | 3 2 2 . Final Capacity 10 | 8 10 10 10 Final Carried 4 | 2 2 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 319 | 142 13 164 . Remotely . | . . . . Salvage Created 132 | . 13 119 . Parts 6 | . 2 4 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 3 | . . 3 . Guns 3 | . . 3 . Classes Destroyed 3 | . 1 2 . Operator 1 | . 1 . . Swarmer 1 | . . 1 . Grunt 2 | . . 2 . Best Kill Streak 1 | . 1 1 . Combat Bots Only 1 | . . 1 . Max Kills in Single Turn 1 | . 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 83 | . . 83 . Missed 17 | . . 17 . Hits 66 | . . 66 . Projectile 66 | . . 66 . Critical Strikes 1 | . . 1 . Damage Taken 725 | . . 725 . Core 202 | . . 202 . Absorbed by Shields . | . . . . Core Remaining (%) 59 | 100 . 19 . Volleys Fired 24 | . 4 20 . Largest 2 | . 2 2 . Hottest 60 | . 40 60 . Shots Fired 43 | . 8 35 . Gun 43 | . 8 35 . Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 32 | . 8 24 . Thermal 9 | . . 9 . Explosive . | . . . . Electromagnetic 2 | . . 2 . Robot Hit Streak 13 | . 1 13 . Robot Miss Streak 3 | . 3 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 33 | . 3 30 . Core Hits 11 | . 2 9 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 343 | . 25 318 . Guns 329 | . 25 304 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 14 | . . 14 . Kinetic 238 | . 25 213 . Thermal 79 | . . 79 . Explosive . | . . . . Electromagnetic 12 | . . 12 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 1 3 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 7 | . 1 6 . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . . 1 . Energy Discharges 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Alerts 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 11 | . . 11 . Targets Rammed 11 | . . 11 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 118 | . . 118 . Average Temperature 21 | . . 21 . Received Heat Transfer 276 | . . 276 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 175 | . . 175 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 20 | . 5 20 . Initial . | . . . . Average 1 | . . 2 . Influence Increases 75 | . 5 70 . Destroy 0b10 Robot/C 60 | . . 60 . Destroy 0b10 Robot/NC 5 | . 5 . . Destroy Leader 10 | . . 10 . Influence Decreases 75 | . 5 70 . Time Decay 53 | . 5 48 . Lost Part 22 | . . 22 . Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 9 | . 2 7 . Peak Tracking Total 3 | . 1 3 . Tactical Retreats 1 | . . 1 . ECM-based Alert Blocks 2 | . . 2 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 6 . . Successful 1 | . 1 . . Failed 5 | . 5 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . 5 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 3 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 395 | . 36 359 . Sensors 139 | . . 139 . ECM 256 | . 36 220 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 684 | 67 196 421 . Spaces Moved 354 | 38 104 212 . Core 17 | 7 6 4 . Treads 337 | 31 98 208 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 . Average Speed 158 | 139 162 160 . Slowest Speed 200 | 160 200 200 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 21 65 1 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 425 | 51 124 250 . Wait 1 | . . 1 . Move 352 | 37 103 212 . Hop . | . . . . Pick Up 19 | 7 8 4 . Fast Attach 1 | 1 . . . Attach 14 | 5 7 2 . Detach . | . . . . Swap 3 | 1 1 1 . Drop 1 | . 1 . . Fire 24 | . 4 20 . Melee . | . . . . Ram 9 | . . 9 . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 240 | -10/Materials | Discovered new exit (range 7) 264 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 409 | -10/Mines | Learned location of 2 exits from Materials 515 | -10/Mines | Lost 3 parts (1p1u1w) 517 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 521 | -10/Mines | Found Prototype Device 522 | -10/Mines | Identified Exp. Sensor Array 638 | -10/Mines | Discovered new exit (range 10) 675 | -10/Mines | Core integrity fell below 50% 685 | -10/Mines | Core integrity fell below 20% 685 | -10/Mines | Entered Materials 685 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 685 | -9/Materials | Self-destructed Last Messages --------------- Acquired Targeting Computer. EXIT=FOUND System corrupted: Component data lost. S-10 Pest misfires. EM Pulse Gun destroyed. Lgt. Treads destroyed. S-10 Pest destroyed. Lgt. Treads destroyed. Slammed into S-10 Pest. Destabilizing: System interference. Exp. Sensor Array temporarily disabled. Lgt. Assault Rifle temporarily disabled. Slammed into S-10 Pest. Lgt. Assault Rifle destroyed. Slammed into S-10 Pest. Destabilizing: System corrupted (+2). Slammed into S-10 Pest. PARAMETERS=POWER+1,PROPULSION+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????+ +?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????+ #?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????# ?????????????????????? | | ???????????????????????? ?????????????????????? | | ???????????????????????? ""?????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 257 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BladeCatalystCutter Manual? 0 Play Time 00:05:06 Cumulative 7.6 hours Start 2026.01.26 @ 18:31:36 End 2026.01.26 @ 18:36:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 939297eb-f821-4d5e-badc-566a70343458