Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.18 @ 13:44:45 Player: omnipotentsnow Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (98) 98 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 523 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 286/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Large Matter Pod (0) Structural Scanner Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Structural Scanner Targeting Computer > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Light Assault Rifle [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 6 8 3 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | . 1 1 Leg 1 | . . 1 Wheel 3 | 2 1 . Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 1 | . 1 . Storage 1 | . 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 3 1 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 1 7 Power 2 | . . 2 Propulsion 4 | . . 4 Utility . | . . . Weapon 2 | . 1 1 Highest Loss Streak 5 | . 1 5 Average Slot Usage (%) 87 | . 98 61 Engine 11 | . 14 7 Treads 3 | . . 12 Leg 3 | . . 12 Wheel 19 | . 28 . Device 8 | . 11 . Storage 5 | . 1 14 Processor 13 | . 13 14 Energy Gun 9 | . 13 . Ballistic Gun 9 | . 14 1 Naked Turns . | . . . Heaviest Build 14 | 6 14 11 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 4 8 8 Average Capacity 5 | 4 4 8 Most Carried 5 | 4 5 5 Average Carried 3 | 2 4 2 Final Capacity 8 | 4 8 8 Final Carried 5 | 4 5 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 340 | 264 41 35 Remotely . | . . . Salvage Created 117 | 41 41 35 Parts 8 | 2 5 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 5 | 1 3 1 Guns 5 | 1 3 1 Classes Destroyed 2 | 1 1 . Swarmer 3 | . 3 . Grunt 2 | 1 . 1 Best Kill Streak 2 | 1 2 1 Combat Bots Only 2 | 1 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 890 | 56 179 655 Core 259 | 12 62 185 Absorbed by Shields . | . . . Core Remaining (%) 95 | 95 . . Volleys Fired 46 | 4 30 12 Largest 2 | 2 2 1 Hottest 70 | 70 70 20 Shots Fired 80 | 8 60 12 Gun 80 | 8 60 12 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 46 | 4 30 12 Thermal 34 | 4 30 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | 4 4 5 Robot Miss Streak 5 | 2 5 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 38 | 6 22 10 Core Hits 16 | 2 6 8 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 355 | 66 187 102 Guns 344 | 66 187 91 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 11 | . . 11 Kinetic 181 | 29 61 91 Thermal 163 | 37 126 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 2 4 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Effects 4 | . . 4 Message Errors 1 | . . 1 Matter Fused 2 | . . 2 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 3 | . . 3 Shots . | . . . Rammed 11 | . . 11 Targets Rammed 11 | . . 11 Kicked . | . . . Crushed . | . . . Highest Temperature 104 | 104 95 15 Average Temperature 34 | 58 32 8 Received Heat Transfer 417 | 30 63 324 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 481 | 111 370 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 145 | 20 145 20 Average Influence 42 | 3 66 6 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | 1 15 3 Peak Tracking Total 4 | 1 4 2 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 13 | . 13 . Successful 8 | . 8 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 9 | . 9 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Record 1 | . 1 . Robot Analysis 1 | . 1 . Alert Level 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 1 | . 1 . Retrieved Matter 1 | . 1 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 1 | . 1 . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 861 | 83 528 250 Spaces Moved 757 | 80 525 152 Core 23 | 23 . . Treads . | . . . Legs 152 | . . 152 Wheels 582 | 57 525 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 120 Average Speed 90 | 71 80 135 Slowest Speed 150 | 80 80 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 6 60 43 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 856 | 96 579 181 Wait 11 | . 7 4 Move 755 | 79 524 152 Hop . | . . . Pick Up 11 | 7 4 . Fast Attach 5 | 2 3 . Attach 6 | 3 . 3 Detach . | . . . Swap 6 | 1 5 . Drop 6 | . 6 . Fire 46 | 4 30 12 Melee . | . . . Ram 8 | . . 8 Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 84 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 15) 439 | -10/Materials | Discovered new exit (range 16) 560 | -10/Materials | Discovered new exit (range 11) 612 | -10/Materials | Entered Mines 656 | -10/Mines | Core integrity fell below 50% 665 | -10/Mines | Lost 5 parts (1p2n2w) 825 | -10/Mines | Learned location of Mines (-8) 845 | -10/Mines | Excavation squad dispatched 845 | -10/Mines | A large section of the Mines collapsed 846 | -10/Mines | Core integrity fell below 20% 862 | -10/Mines | Core destroyed Last Messages --------------- serious negative consequences. Destabilizing: System corrupted (+2). System corrupted: Matter fused (-5). Acquired derelict log, extracted data. World map updated: -8/Mines. ALERT: Suspicious cave-in, suspected derelict activity in mines. Dispatching escorted excavation squad. Press '.', 'keypad 5' or scroll the mouse wheel to wait a turn. System corrupted: Matter fused (-5). Slammed into as-21511. Aluminum Leg permanently disabled. Destabilizing: Short circuit. Slammed into as-21511. Broken Aluminum Leg destroyed. Slammed into as-21511. Lgt. Treads destroyed. Slammed into as-21511. Destabilizing: Core damaged (-2). Slammed into as-21511. Destabilizing: Core damaged (-12). Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #??????#########????????????????????????????????? | | ######## #????????????????????????????????? | | #????????????????????????????????? | | """ #????????????????????????????????? | | ######### """ #????????????????????????????????? | | ##??????# """ #????????????????????????????????? | | #??????# #????????????????????????????????? | | #??????# #????????????????????????????????? | | ##??????#### ####???????#######??????????????????? | | #??????##### #?????????# #??????????????????? | | ???????# #?????????# #??????????????????? | | ???????# #####?????????# """ #??????????????????? | | ???????# #?????????????# """ #??????????????????? | | ???????# #?????????????# """ #??????????????????? | | ????#### #?????????????# #??????????????????? | | ????# #?????????????# """ #??????????????????? | | ????# ####?????????????# """ #??????????????????? | | ????# #???????????????## #"" #??????????????????? | | ????# #???#######?????# ##a #??????????????????? | | ##### #??## ##????# #@## #??????????????????? | | #?## #????# #######??????????????????? | | ### ##???# #???????????????????????? | | #### ### ##?## #???????????????????????? | | ???# #####?## ### #???????????????????????? | | ???#######??????# ######### #???????????? | | ????????????????# #?????????????? | | ????????????????## ######?????????????????? | | ?????????????????###### ##??????????????????????? | | ??????????????????????####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- One Hack Too Far Challenges ------------ None Game ------ Seed LinkedCannonGun Manual? 0 Play Time 00:20:26 Cumulative 1.2 hours Start 2020.05.18 @ 13:27:01 End 2020.05.18 @ 13:44:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 1 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c4fb24fe-2581-4c45-bf8e-6898d2533875