Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.19 @ 05:10:41 Player: Limbermonkey Result: Core melted Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (36) 180 Value Destroyed (1332) 1332 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4912 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 152/160 System Corruption 1% Temperature Critical (906) Movement Treading (170) Location -7/DSF Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (5) --- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY (5) ------ Heat Sink High-capacity Storage Unit Targeting Computer Heavy Armor Plating > --- WEAPON (2) ------- Magnetic Acceleration Cannon Heavy Missile Launcher > --- INVENTORY (20) --- Armored Treads Gravmag System Large Storage Unit Sensor Array Improved Sensor Array ECM Suite Authchip [R/Combat] Authchip [Propulsion] Authchip [Storage] Authchip [Armor] Field Recycling Unit (0) Beam Rifle Magnetic Acceleration Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack Datajack Remote Datajack Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Heavy Armor Plating Field Recycling Unit > --- WEAPON ----------- Magnetic Acceleration Cannon Heavy Missile Launcher > --- INVENTORY -------- Armored Treads Gravmag System Heat Sink Large Storage Unit Sensor Array Improved Sensor Array ECM Suite Authchip [R/Combat] Authchip [Propulsion] Authchip [Storage] Authchip [Armor] Beam Rifle Magnetic Acceleration Cannon Mini Grenade Launcher Mini Grenade Launcher Datajack Datajack Remote Datajack Mining Claw [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Targeting Computer Device Field Recycling Unit Storage Large Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 3 | . . . . 2 1 . Utility 3 | . . . 2 . 1 . Weapon . | . . . . . . . Parts Attached 55 | 3 5 1 7 20 1 18 Power 5 | . 1 . 1 1 1 1 Engine 3 | . 1 . 1 1 . . Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 23 | 2 . . 1 10 . 10 Treads 12 | . . . 1 5 . 6 Leg 4 | . . . . . . 4 Wheel 2 | 2 . . . . . . Hover 2 | . . . . 2 . . Flight 3 | . . . . 3 . . Utility 15 | 1 2 1 2 4 . 5 Device 5 | . 1 1 1 1 . 1 Storage 3 | 1 . . 1 1 . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 6 | . 1 . . 1 . 4 Artifact . | . . . . . . . Weapon 12 | . 2 . 3 5 . 2 Energy Gun 3 | . . . 2 1 . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | . 2 . . 2 . . Ballistic Cannon 1 | . . . . . . 1 Launcher 3 | . . . . 2 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 14 | . . . 2 7 . 5 Power 3 | . . . 1 2 . . Propulsion 5 | . . . 1 3 . 1 Utility 4 | . . . . 1 . 3 Weapon 2 | . . . . 1 . 1 Highest Loss Streak 2 | . . . 1 2 . 2 To Critical Strikes 1 | . . . . 1 . . Average Backups 13 | 3 6 8 7 13 19 18 Power . | 1 . . . . 1 . Propulsion . | . . . . . 4 1 Utility 7 | . 3 4 3 8 10 9 Weapon 4 | 1 2 4 3 4 4 4 Tool/Special . | . . . . . . . Unused Backups 17 | . 2 . 1 . . 14 Power 1 | . 1 . . . . . Propulsion 3 | . . . . . . 3 Utility 7 | . 1 . . . . 6 Weapon 3 | . . . 1 . . 2 Tool/Special 3 | . . . . . . 3 Average Slot Usage (%) 90 | . 81 100 95 92 81 88 Engine 6 | . 8 14 10 8 . . Core 1 | . . . . . 4 7 Treads 15 | . . . 5 17 30 22 Leg 1 | . . . . . . 7 Wheel 5 | . 28 28 13 . . . Flight 4 | . . . . 10 . . Device 10 | . 7 8 22 12 7 2 Storage 9 | . 14 14 11 9 7 7 Processor 4 | . . . . 5 7 7 Protection 10 | . 2 5 9 8 7 16 Energy Gun 7 | . . . 10 9 7 5 Ballistic Gun 7 | . 19 28 9 6 7 4 Peak Build Rating 41 | 3 8 9 13 19 20 41 Average Rating 17 | 1 6 8 11 14 18 30 On Entrance 9 | . 3 8 9 12 17 20 Avg Prop Armor Cover (%) 6 | . . . 12 5 . 5 Naked Turns . | . . . . . . . Heaviest Build 83 | 5 11 18 41 56 56 83 Greatest Support 100 | 20 20 20 20 80 80 100 Greatest Overweight (x) 7 | . . . 4 7 . 1 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 20 | 8 8 8 15 20 20 20 Average Capacity 15 | 6 8 8 10 15 20 20 Most Carried 20 | 5 8 8 9 20 20 20 Average Carried 13 | 3 6 8 7 14 20 19 Final Capacity 20 | 8 8 8 15 20 20 20 Final Carried 20 | 5 8 8 9 20 20 19 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Matter Collected 897 | 191 . 109 10 304 . 283 Remotely . | . . . . . . . Salvage Created 1177 | . . . 238 587 . 352 Parts 67 | . . . 15 32 . 20 Haulers Intercepted 1 | . . . . . . 1 Recyclers Shooed . | . . . . . . . Parts Field Recycled 34 | . . 11 14 3 . 6 Retrieved Matter 223 | . . 65 95 6 . 57 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Combat Hostiles Destroyed 34 | . . . 7 15 . 12 Melee 1 | . . . . 1 . . Guns 24 | . . . 7 11 . 6 Cannons 1 | . . . . . . 1 AOE 8 | . . . . 3 . 5 Classes Destroyed 10 | . . . 3 2 . 5 Hauler 1 | . . . . . . 1 Watcher 1 | . . . . 1 . . Swarmer 10 | . . . 3 4 . 3 Grunt 10 | . . . 2 4 . 4 Duelist 1 | . . . . . . 1 Sentry 8 | . . . 2 6 . . Specialist 2 | . . . . . . 2 Hunter 1 | . . . . 1 . . Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . . 1 Best Kill Streak 5 | . . . 5 4 . 4 Combat Bots Only 5 | . . . 5 4 . 4 Max Kills in Single Turn 2 | . . . 1 2 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . 1 . 1 Melee 1 | . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Hostile Shots Fired 310 | . 6 . 46 113 . 145 Missed 95 | . 2 . 17 37 . 39 Hits 215 | . 4 . 29 76 . 106 Melee 6 | . . . . . . 6 Projectile 209 | . 4 . 29 76 . 100 Critical Strikes 7 | . . . 1 5 . 1 Actively Blocked 1 | . . . . 1 . . Part Disruptions 1 | . . . . . . 1 Damage Taken 3470 | . 30 1 241 829 . 2369 Core 931 | . 8 . 67 63 . 793 Absorbed by Shields 21 | . . . . . . 21 Redirected to Shielding 50 | . . . 12 38 . . Ignored by Resistances 798 | . 8 . 75 237 . 478 Regen/Repaired (Parts) 14 | . . . . 14 . . Core Remaining (%) 91 | 100 . 96 83 88 . . Volleys Fired 115 | . . . 20 39 . 56 Largest 2 | . . . 2 2 . 2 Hottest 100 | . . . 96 96 . 100 Shots Fired 196 | . . . 40 75 . 81 Gun 156 | . . . 40 69 . 47 Cannon 7 | . . . . . . 7 Launcher 33 | . . . . 6 . 27 Special . | . . . . . . . Kinetic 77 | . . . 28 27 . 22 Thermal 86 | . . . 12 42 . 32 Explosive 33 | . . . . 6 . 27 Electromagnetic . | . . . . . . . Robot Hit Streak 54 | . . . 14 21 . 54 Robot Miss Streak 3 | . . . 2 1 . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 166 | . . . 32 65 . 69 Core Hits 80 | . . . 14 30 . 36 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . 2 . . 1 Burn 2 | . . . 1 . . 1 Destroy 1 | . . . 1 . . . Melee Attacks 12 | . . . 7 5 . . Impact . | . . . . . . . Slashing 12 | . . . 7 5 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3466 | . . 2 295 1089 . 2080 Guns 1536 | . . . 295 632 . 609 Cannons 142 | . . . . . . 142 Explosions 1764 | . . . . 435 . 1329 Melee 22 | . . . . 22 . . Ramming 2 | . . 2 . . . . Kinetic 660 | . . . 169 163 . 328 Thermal 1018 | . . . 126 469 . 423 Explosive 1764 | . . . . 435 . 1329 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 22 | . . . . 22 . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 48 | . . . . . . 48 Projectiles . | . . . . . . . Explosions 48 | . . . . . . 48 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 19 | . . 1 . . . 18 Shots 3 | . . . . . . 3 Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 906 | . . . 108 20 . 906 Average Temperature 234 | . . . 51 3 . 450 Received Heat Transfer 606 | . 36 . 75 315 . 180 Effects 29 | . . . . . . 29 Shutdowns 4 | . . . . . . 4 Energy Bleed 5 | . . . . . . 5 Interference 4 | . . . . . . 4 Matter Decay 1 | . . . . . . 1 Damage (minor) 2 | . . . . . . 2 Damage (major) 6 | . . . . . . 6 Damage (core) 7 | . . . . . . 7 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . 1 . . . Heat Transferred 2600 | . . . 372 1118 . 1110 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 100 87 Level 1 3 | . . . . . . 12 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . . 1 Peak Influence 302 | . 15 . 120 97 22 302 Initial 27 | . . . . 27 22 1 Average 53 | . 2 . 76 29 10 114 Influence Increases 1024 | . 15 . 217 437 4 351 Destroy 0b10 Robot/C 680 | . . . 140 300 . 240 Destroy 0b10 Robot/NC 15 | . . . . 5 . 10 Destroy Leader 162 | . . . 30 92 . 40 Successful Hack 13 | . . . . 9 4 . Disable Machine 9 | . . . . 9 . . Destroy Structure 85 | . . . 2 22 . 61 Lose Combat Pursuer 60 | . 15 . 45 . . . Influence Decreases 722 | . 15 . 140 457 57 53 Entered New Map 88 | . . . . 50 35 3 Time Decay 523 | . 15 . 120 366 22 . Lost Part 111 | . . . 20 41 . 50 Squads Dispatched 4 | . 1 . 1 1 . 1 Investigation 3 | . 1 . 1 1 . . Extermination . | . . . . . . . Reinforcement 1 | . . . . . . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Distress Signals 6 | . 2 . 2 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 44 | . 2 . 13 17 . 12 Peak Tracking Total 7 | . 2 . 7 4 . 4 Tactical Retreats 3 | . 1 . 2 . . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Traps Triggered 5 | . 1 . 1 . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Disabled 2 | . . . . 1 . 1 Max in Single Turn 1 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Machines Accessed 5 | . 1 . . 3 1 . Terminals 4 | . 1 . . 2 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 11 | . 1 . . 9 1 . Successful 7 | . . . . 6 1 . Failed 4 | . 1 . . 3 . . Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 7 | . 1 . . 5 1 . Fabricators . | . . . . . . . Repair Stations 4 | . . . . 4 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . . . . 2 1 . Open DSF 1 | . . . . . 1 . Repair Station Index 1 | . . . . 1 . . Locate Traps 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . 4 . . Scan Component 2 | . . . . 2 . . Repair 2 | . . . . 2 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . 2 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . . . . 2 . . Time 52 | . . . . 52 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac DSF Active Infowar (turns) 68 | . 68 . . . . . Sensors 68 | . 68 . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Turns Passed 1922 | 40 122 37 291 901 68 463 Spaces Moved 941 | 39 132 39 190 365 42 134 Core 14 | 14 . . . . . . Treads 445 | . . . 4 342 42 57 Legs 77 | . . . . . . 77 Wheels 404 | 25 132 39 186 22 . . Hover . | . . . . . . . Flight 1 | . . . . 1 . . Fastest Speed 50 | 50 80 80 80 125 160 120 Average Speed 138 | 69 80 80 104 176 160 170 Slowest Speed 640 | 80 80 80 240 640 160 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 4 | . . . 4 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 23 | 3 28 9 19 27 2 73 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . 1 . . . . Spaces Dug 8 | . . . 6 2 . . Terrain Destroyed 128 | . . . 6 31 . 91 Melee 8 | . . . 6 2 . . Projectile . | . . . . . . . AOE 120 | . . . . 29 . 91 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac DSF Total 1347 | 51 148 44 234 540 42 288 Wait 110 | 2 . 4 1 66 . 37 Move 935 | 38 131 38 189 364 41 134 Hop . | . . . . . . . Pick Up 62 | 8 9 . 6 22 . 17 Fast Attach 8 | . . . 1 3 1 3 Attach 30 | 3 4 . 3 11 . 9 Detach 2 | . . . . 2 . . Swap 36 | . 2 1 4 18 . 11 Drop 30 | . 2 . 3 10 . 15 Fire 115 | . . . 20 39 . 56 Melee 12 | . . . 7 5 . . Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 6 | . . . . . . 6 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 10) 163 | -10/Materials | Entered Mines 170 | -10/Mines | Found DCF Scrap (13 items) 176 | -10/Mines | Discovered new exit (range 6) 200 | -10/Mines | Entered Materials 200 | -9/Materials | Evolved 2 slots: Utility x2 302 | -9/Materials | Build established: Mutant 479 | -9/Materials | Discovered new exit (range 10) 491 | -9/Materials | Entered another Materials area 491 | -8/Materials | Evolved 2 slots: Propulsion x2 858 | -8/Materials | Repaired Flight Unit 884 | -8/Materials | Repaired Flight Unit 934 | -8/Materials | Build established: Scavenger-Mutant 1330 | -8/Materials | Discovered new exit (range 15) 1392 | -8/Materials | Entered Factory 1392 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1460 | -7/Factory | Identified exit to DSF 1460 | -7/Factory | Entered DSF 1499 | -7/DSF | Additional patrols routed to DSF 1831 | -7/DSF | Sterilization system engaged 1851 | -7/DSF | Ambient heat levels rising (+10) 1866 | -7/DSF | Ambient heat levels rising (+10) 1880 | -7/DSF | Discovered new exit (range 15) 1881 | -7/DSF | Ambient heat levels rising (+10) 1896 | -7/DSF | Ambient heat levels rising (+10) 1906 | -7/DSF | Core integrity fell below 50% 1911 | -7/DSF | Ambient heat levels rising (+10) 1912 | -7/DSF | Core integrity fell below 20% 1924 | -7/DSF | Core melted Last Messages --------------- 01911_ Power failure, Lgt. Nuclear Core shutdown. 01911_ Overheating: System interference. 01911_ Heat Sink temporarily disabled. 01911_ ALERT: Ambient heat levels +10. 01912_ Overheating: Core damaged (-91). 01914_ Overheating: Core damaged (-126). 01917_ Overheating: Hcp. Storage Unit damaged (-165). 01917_ Overheating: Arm. Treads damaged (-115). 01917_ Overheating: Hvy. Armor Plating damaged (-30). 01917_ Overheating: Arm. Treads damaged (-124). 01918_ The unstable cave ceiling collapses. 01919_ Power failure, Lgt. Nuclear Core shutdown. 01922_ Overheating: Energy bleed (-17). 01922_ The unstable cave ceiling collapses. 01923_ Overheating: Arm. Treads damaged (-63). 01924_ Overheating: Core damaged (-105). 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