Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.28 @ 16:58:43 Player: Chloroform Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (21) 105 Value Destroyed (662) 662 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1272) 1272 TOTAL SCORE: 5179 Bonus ------- Follower Combat Kills 272 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 136/300 Energy 100/100 System Corruption 12% Temperature Cool (18) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Advanced Weight Redist. System > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- Light Ion Engine Relay Coupler [Grunt] (33) Relay Coupler [Hunter] (17) Flail Power Maul Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Experimental Sensor Array Transmission Jammer > --- WEAPON ----------- Power Maul Power Maul > --- INVENTORY -------- Medium Laser Field Laser Light Assault Rifle Light Assault Rifle Flail Flail Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor 0b10 Alert Chip Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Gar Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . 1 . . . Propulsion 3 | . . . . . 2 1 . . Utility 2 | . . . . . 1 1 . . Weapon . | . . . . . . . . . Parts Attached 49 | . 6 3 2 10 8 2 12 6 Power 8 | . . . 1 2 1 . 4 . Engine 8 | . . . 1 2 1 . 4 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 17 | . . . . 7 3 . 3 4 Treads 1 | . . . . . . . . 1 Leg 10 | . . . . 4 . . 3 3 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 6 | . . . . 3 3 . . . Utility 11 | . 2 2 1 . 1 . 5 . Device 7 | . 1 1 . . 1 . 4 . Storage 1 | . . 1 . . . . . . Processor 2 | . . . 1 . . . 1 . Hackware . | . . . . . . . . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 13 | . 4 1 . 1 3 2 . 2 Energy Gun 3 | . 2 1 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 1 | . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . 2 . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 6 | . . . . . 3 2 . 1 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . 1 . Corrupted Parts 1 | . . . . . . . . 1 System Corruption 11 | . . . . . . . . 11 Parts Lost 15 | . 1 . . . . . 4 10 Power 2 | . . . . . . . . 2 Propulsion 8 | . . . . . . . 2 6 Utility 3 | . . . . . . . 2 1 Weapon 2 | . 1 . . . . . . 1 Highest Loss Streak 6 | . 1 . . . . . 4 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 92 91 100 100 88 84 73 61 Engine 14 | . 14 14 14 14 17 15 15 14 Leg 18 | . 28 28 28 21 . . 7 5 Flight 8 | . . . . 6 35 30 20 9 Device 4 | . 1 6 3 . 5 7 11 7 Storage 11 | . 14 14 14 14 9 7 7 7 Processor 5 | . . . 10 14 9 7 2 . Energy Gun 16 | . 27 27 28 17 . . . . Ballistic Gun 1 | . . . . 10 . . . . Impact Weapon 2 | . . . . . 10 15 6 5 Naked Turns . | . . . . . . . . . Heaviest Build 33 | 14 17 20 20 19 20 22 28 33 Greatest Support 44 | 20 20 20 20 20 25 25 44 20 Greatest Overweight (x) 9 | . . . . 1 1 . 9 8 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 9 10 10 10 10 10 9 Most Carried 10 | 6 8 10 10 10 10 10 10 10 Average Carried 9 | 6 7 9 9 9 9 10 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 5 Final Carried 10 | 6 8 10 10 9 10 10 10 5 Class Distribution -------------------- 67% | Mutant 17% | Scavenger-Mutant 14% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Mutant | -7/DSF Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Gar Matter Collected 726 | 175 85 30 . 125 . 59 141 111 Remotely . | . . . . . . . . . Salvage Created 612 | . 282 . . 151 . 59 9 111 Parts 40 | . 15 . . 18 . 1 2 4 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 7 | . 3 . . 4 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Gar Combat Hostiles Destroyed 18 | . 5 . . 9 . . 2 2 Melee 1 | . . . . . . . 1 . Guns 14 | . 5 . . 9 . . . . Classes Destroyed 7 | . 2 . . 2 . 1 1 1 Worker 1 | . 1 . . . . . . . Tunneler 1 | . . . . 1 . . . . Recycler 1 | . . . . . . 1 . . Swarmer 9 | . . . . 9 . . . . Cutter 2 | . . . . . . . 2 . Grunt 5 | . 5 . . . . . . . Sentry 2 | . . . . . . . . 2 Best Kill Streak 3 | . 2 . . 3 . 1 2 2 Combat Bots Only 3 | . 2 . . 3 . . 2 2 Max Kills in Single Turn 2 | . 1 . . 2 . 1 1 1 Gunslinging 1 | . . . . 1 . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Gar Damage Taken 1798 | . 326 . . 157 13 . 604 698 Core 773 | . 11 . . 57 . . 494 211 Absorbed by Shields 41 | . . . . . . . 41 . Core Remaining (%) 90 | 100 . . . 72 100 . . . Volleys Fired 38 | . 23 . . 15 . . . . Largest 2 | . 2 . . 2 . . . . Hottest 90 | . 80 . . 90 . . . . Shots Fired 76 | . 46 . . 30 . . . . Gun 76 | . 46 . . 30 . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 5 | . . . . 5 . . . . Thermal 15 | . . . . 15 . . . . Explosive . | . . . . . . . . . Electromagnetic 56 | . 46 . . 10 . . . . Robot Hit Streak 11 | . 11 . . 5 . . . . Robot Miss Streak 3 | . 3 . . 2 . . . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . . . 3 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 66 | . 32 . . 18 1 1 7 7 Core Hits 28 | . 15 . . 11 . . 1 1 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . 3 Critical Strikes 4 | . . . . 1 . . . 3 Burn 1 | . . . . 1 . . . . Smash 3 | . . . . . . . . 3 Melee Attacks 32 | . . . . . 13 1 8 10 Impact 30 | . . . . . 13 1 8 8 Slashing 2 | . . . . . . . . 2 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . . 2 . Damage Inflicted 1416 | . 426 14 . 221 47 101 347 260 Guns 626 | . 405 . . 221 . . . . Cannons . | . . . . . . . . . Explosions 21 | . 21 . . . . . . . Melee 755 | . . . . . 47 101 347 260 Ramming 14 | . . 14 . . . . . . Kinetic 26 | . . . . 26 . . . . Thermal 121 | . 21 . . 100 . . . . Explosive . | . . . . . . . . . Electromagnetic 500 | . 405 . . 95 . . . . Impact 755 | . . . . . 47 101 347 260 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 12 | . . . . . . . . 12 Average Corruption 11 | . . . . . . . . 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 6 | . . . . . . . . 6 Message Errors 1 | . . . . . . . . 1 Matter Fused 5 | . . . . . . . . 5 Overload Shots . | . . . . . . . . . Overflow Damage 272 | . . . . . 12 76 70 114 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 272 | . . . . . 12 76 70 114 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 38 | . 38 . . . . . . . Shots 1 | . 1 . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 2 | . . 1 . 1 . . . . Kicked 2 | . . 1 . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 3485 | . 279 . . 132 . . 3485 14 Average Temperature 522 | . 109 . . 45 . . 1143 4 Received Heat Transfer 375 | . 162 . . 9 . . . 204 Effects 54 | . 1 . . . . . 53 . Shutdowns 18 | . . . . . . . 18 . Energy Bleed 7 | . 1 . . . . . 6 . Interference 1 | . . . . . . . 1 . Matter Decay 7 | . . . . . . . 7 . Short Circuit 3 | . . . . . . . 3 . Damage (minor) 5 | . . . . . . . 5 . Damage (major) 8 | . . . . . . . 8 . Damage (core) 5 | . . . . . . . 5 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . Impact Corruptions 12 | . . . . . 1 2 6 3 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 420 | . 50 . . 370 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Gar Peak Influence 276 | . 215 7 . 184 55 34 276 257 Initial 207 | . . 7 . . . 30 23 207 Average 105 | . 100 7 . 107 23 32 134 224 Maximum Alert Level 1 | . 1 . . . . . 1 1 Low Security (%) 78 | 100 97 100 . 100 100 100 63 4 Level 1 21 | . 2 . . . . . 36 95 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . Squads Dispatched 6 | . 2 . . . 2 . 2 . Investigation 2 | . 1 . . . 1 . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . . . 1 . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Gar Distress Signals 1 | . 1 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 48 | . 11 . . 9 7 . 10 11 Peak Tracking Total 11 | . 3 . . 3 4 . 3 11 Tactical Retreats 2 | . . . . . 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Gar Traps Triggered 3 | . . . . . . . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . 6 . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Gar Machines Disabled 3 | . 2 . . . . . . 1 Max in Single Turn 1 | . 1 . . . . . . 1 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Gar Machines Accessed 9 | . 3 . 1 . 3 1 . 1 Terminals 8 | . 3 . . . 3 1 . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 43 | . 9 . 23 . 7 1 . 3 Successful 31 | . 7 . 23 . . 1 . . Failed 12 | . 2 . . . 7 . . 3 Catastrophic 3 | . . . . . 2 . . 1 Database Lockouts . | . . . . . . . . . Manual 2 | . 1 . 1 . . . . . Terminals 20 | . 9 . . . 7 1 . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 30 | . 6 . 23 . . 1 . . Record 23 | . . . 23 . . . . . Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Disarm Traps 1 | . 1 . . . . . . . Security Status 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Botnet 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 3 . . . 3 . . 1 Full Trace Events 3 | . 2 . . . 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 27 | . . . . . . . 27 . Total Damage 1357 | . . . . . . . 1357 . Kills 7 | . . . . . . . 7 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Turrets Deployed 3 | . . . . . . . 3 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Gar Turns Passed 2944 | 6 420 319 644 499 200 48 475 333 Spaces Moved 2234 | 6 240 252 528 334 380 80 305 109 Core 8 | . . . . . . . 5 3 Treads 82 | . . . . . . . . 82 Legs 1344 | 6 240 252 528 234 . . 84 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 800 | . . . . 100 380 80 216 24 Fastest Speed 31 | 120 120 120 120 117 31 31 31 50 Average Speed 102 | 120 120 120 120 119 33 31 73 255 Slowest Speed 680 | 120 120 120 120 120 114 31 500 680 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 10 | . . . . . . . 10 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 2 36 53 89 42 27 3 90 16 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 7 | . . . . . 7 . . . Terrain Destroyed 9 | . 2 . . . 7 . . . Melee 7 | . . . . . 7 . . . Projectile . | . . . . . . . . . AOE 2 | . 2 . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Gar Total 2774 | 5 328 269 541 412 436 101 538 144 Wait 335 | . 45 8 . 22 30 17 200 13 Move 2212 | 5 239 251 527 333 379 79 290 109 Hop 4 | . . . . . . . 4 . Pick Up 35 | . 8 3 4 12 3 . 3 2 Fast Attach 24 | . 2 1 1 3 4 . 9 4 Attach 11 | . . 1 1 2 4 . 1 2 Detach 11 | . . 1 1 . 4 . 5 . Swap 14 | . 4 1 . 5 . 2 2 . Drop 50 | . 7 2 5 19 2 2 10 3 Fire 38 | . 23 . . 15 . . . . Melee 26 | . . . . . 10 1 6 9 Ram . | . . . . . . . . . Kick 2 | . . 1 . 1 . . . . Crush . | . . . . . . . . . Escape Stasis 9 | . . . . . . . 7 2 Rewire 3 | . . . 2 . . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/DSF -7/Garrison History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 2) 7 | -11/Junkyard | Entered Materials 136 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 427 | -10/Materials | Entered Mines 429 | -10/Mines | Met a Derelict bent on vengeance 492 | -10/Mines | Discovered new exit (range 8) 585 | -10/Mines | Learned Materials machine intel 656 | -10/Mines | Discovered new exit (range 8) 728 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 729 | -10/Mines | Discovered new exit (range 5) 746 | -10/Mines | Entered Exiles 766 | -10/Exiles | Discovered new exit (range 15) 779 | -10/Exiles | Met 8R-AWN 802 | -10/Exiles | Met EX-HEX 842 | -10/Exiles | Met EX-BIN 860 | -10/Exiles | Aligned with FarCom system 861 | -10/Exiles | Given EX-Vault access code 897 | -10/Exiles | Opened EX-Vault 911 | -10/Exiles | Found Prototype Processor 913 | -10/Exiles | Identified 0b10 Alert Chip 915 | -10/Exiles | Found Deploy-a-Sentry 918 | -10/Exiles | Found Deploy-a-Sentry 920 | -10/Exiles | Found Deploy-a-Sentry 966 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1008 | -10/Exiles | Met EX-DEC 1051 | -10/Exiles | Discovered new exit (range 14) 1172 | -10/Exiles | Visited The Gauntlet 1344 | -10/Exiles | Learned location of Zion (-6) 1390 | -10/Exiles | Stole two prototypes: 0b10 Alert Chip, Deploy-a-Sentry 1390 | -10/Exiles | Entered Mines 1607 | -9/Mines | Discovered new exit (range 11) 1649 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1759 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1762 | -9/Mines | Found Prototype Device 1889 | -9/Mines | Entered Materials 1889 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1890 | -8/Materials | Loaded intel: 56 machine locations 2086 | -8/Materials | Discovered new exit (range 4) 2089 | -8/Materials | Discovered new exit (range 16) 2089 | -8/Materials | Entered Factory 2089 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2091 | -7/Factory | FarCom data flow suspended 2137 | -7/Factory | Identified exit to DSF 2137 | -7/Factory | Entered DSF 2186 | -7/DSF | Build established: Scavenger-Sprinter 2313 | -7/DSF | Identified Exp. Sensor Array 2332 | -7/DSF | Additional patrols routed to DSF 2354 | -7/DSF | DAS Turret deployed 2356 | -7/DSF | DAS Turret deployed 2358 | -7/DSF | DAS Turret deployed 2378 | -7/DSF | Discovered new exit (range 15) 2384 | -7/DSF | Lost 4 parts (2n2u) 2442 | -7/DSF | Sterilization system engaged 2462 | -7/DSF | Ambient heat levels rising (+10) 2477 | -7/DSF | Ambient heat levels rising (+10) 2492 | -7/DSF | Ambient heat levels rising (+10) 2507 | -7/DSF | Ambient heat levels rising (+10) 2522 | -7/DSF | Ambient heat levels rising (+10) 2537 | -7/DSF | Ambient heat levels rising (+10) 2552 | -7/DSF | Ambient heat levels rising (+10) 2567 | -7/DSF | Ambient heat levels rising (+10) 2572 | -7/DSF | Core integrity fell below 50% 2582 | -7/DSF | Ambient heat levels rising (+10) 2597 | -7/DSF | Ambient heat levels rising (+10) 2609 | -7/DSF | Build established: Scavenger-Mutant 2612 | -7/DSF | Ambient heat levels rising (+10) 2612 | -7/DSF | Entered Garrison 2688 | -7/Garrison | Triggered checkpoint 2735 | -7/Garrison | System corruption reached 10% 2747 | -7/Garrison | Lost 4 parts (4n) 2821 | -7/Garrison | Garrison Relay disabled 2937 | -7/Garrison | Triggered checkpoint 2942 | -7/Garrison | Triggered checkpoint 2942 | -7/Garrison | Core integrity fell below 20% 2945 | -7/Garrison | Triggered checkpoint 2945 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02821_ Relay Coupler [Grunt] tumbles out of relay unit. 02821_ Relay Coupler [Hunter] tumbles out of relay unit. 02826_ Acquired Relay Coupler [Hunter]. 02832_ Acquired Relay Coupler [Grunt]. 02881_ Triggered Stasis Trap. 02881_ A bubble of rippling energy engulfs the area. 02881_ Field strength at 70. 02883_ Field strength at 40. 02884_ Field strength at 10. 02885_ Stasis field depleted. 02907_ System corrupted: Matter fused (-8). 02929_ Flight Unit destroyed. 02935_ Blade Saw destroyed. 02935_ Lgt. Angular Momentum Engine destroyed. 02937_ Beams of light sweep through the air. An alarm sounds. 02938_ Lgt. Angular Momentum Engine destroyed. 02941_ Lgt. Treads destroyed. 02942_ Beams of light sweep through the air. An alarm sounds. 02942_ Med. Storage Unit destroyed. 02945_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????######??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????# #??????????????????????????????????? | | ?????????### #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ???????????# #??????????????????????????????????? | | ?????####### #??????????????????????????????????? | | ?????#[ ^##############?????????????????????? | | ?????# ##### #?????????????????????? | | ?????#*#???# #?????????????????????? | | ?????#[#???########+#####p #?????????????????????? | | ?????# #????????????????# #?????????????????????? | | ???### #????????????????# #?????????????????????? | | ???# #????????????????# #?????????????????????? | | ???# #????????????????# #?????????????????????? | | ???# #????????????????# #??####???????????????? | | ???### #????????????????# #? #???#???????????? | | ????## ###?????????????## ## ## ##??????????? | | ????#T #"#?????????????# gg #??????????? | | ????## "#?????????????# #??????????? | | ?????# ! #?????????????# ! #??????????? | | ?????# "#?????????????#*/*## ## #??????????? | | ?????# #"#???????????### * ## #??? #??????????? | | ?????#####???????????# @ #????????? | | ?????????????????????#Y #????????? | | ?????????????????????#Y #????????? | | ?????????????????????# g?????????? | | ?????????????????????### ## ## ##?????????? | | ???????????????????????#^ #? #?? #??????????? | | ???????????????????????# ? ??????????????? | | ???????????????????????# ?? ?????????????? | | ???????????????????????# ?? ???????????? | | ???????????????????????## ##??""## #???????????? | | ????????????????????????? #???????? ????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 31 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticMomentumNukerbomber Manual? 0 Play Time 00:43:45 Cumulative 7.9 hours Start 2023.05.28 @ 16:14:59 End 2023.05.28 @ 16:58:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 16 Achievement% 22 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e30fbdf-9f49-4eb7-9f3a-1a91d27fb34a