Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.26 @ 22:04:25 Player: JB Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (76) 380 Value Destroyed (1752) 1752 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 3840 Bonus ------- High Alert Combat Kills 108 Cogmind --------- Core Integrity 114/550 Matter 11/450 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Matter Pod > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Nuclear Core Advanced Targeting Computer Medium Armor Plating Improved Light Armor Plating Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Rocket Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Cryofiber Web Large Storage Unit Large Matter Pod Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Shotgun Shotgun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Advanced Targeting Computer Medium Armor Plating Improved Light Armor Plating Authchip [R/Combat] Authchip [R/Combat] Authchip [Propulsion] Shotgun Rocket Launcher Rocket Launcher Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 34 | 6 2 6 20 Power 4 | 1 . . 3 Engine 1 | 1 . . . Core 3 | . . . 3 Reactor . | . . . . Propulsion 10 | 2 . 2 6 Treads 9 | 2 . 2 5 Leg . | . . . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 1 5 Device 2 | . 1 . 1 Storage 3 | 1 1 . 1 Processor . | . . . . Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 11 | 2 . 3 6 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 8 | 2 . 3 3 Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . . 1 15 Power 2 | . . . 2 Propulsion 5 | . . . 5 Utility 3 | . . . 3 Weapon 6 | . . 1 5 Highest Loss Streak 8 | . . 1 8 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 96 98 89 Engine 7 | . 14 11 2 Core 2 | . . . 5 Treads 24 | . 28 22 24 Device 9 | . 11 11 7 Storage 14 | . 14 11 17 Protection 6 | . . 10 7 Ballistic Gun 25 | . 28 31 20 Launcher 1 | . . . 3 Peak Build Rating 25 | 6 9 16 25 Average Rating 14 | 4 8 14 19 On Entrance 7 | . 6 9 16 Naked Turns . | . . . . Heaviest Build 47 | 12 28 39 47 Greatest Support 62 | 40 40 40 62 Greatest Overweight (x) 2 | 1 . . 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 11 15 15 Most Carried 15 | 1 3 15 15 Average Carried 9 | . 1 11 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 1 3 15 13 Class Distribution -------------------- 37% | Mutant 32% | Scavenger-Tank 29% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1651 | 173 343 386 749 Remotely . | . . . . Salvage Created 2140 | . 761 560 819 Parts 149 | . 59 36 54 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 4 | . 3 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 41 | . 7 12 22 Guns 31 | . 7 12 12 AOE 10 | . . . 10 Classes Destroyed 13 | . 8 2 3 Worker 8 | . 1 1 6 Builder 9 | . 5 1 3 Tunneler 1 | . 1 . . Hauler 2 | . . . 2 Recycler 6 | . 5 1 . Operator 3 | . 1 1 1 Watcher 6 | . 2 2 2 Swarmer 11 | . 3 4 4 Grunt 23 | . 4 6 13 Brawler 1 | . . 1 . Duelist 1 | . . . 1 Sentry 4 | . . 1 3 Heavy 1 | . . . 1 Best Kill Streak 11 | . 11 5 10 Combat Bots Only 6 | . 3 4 6 Max Kills in Single Turn 4 | . 2 1 4 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 241 | . 37 48 156 Missed 69 | . 10 7 52 Damage Taken 3016 | . 335 486 2195 Core 592 | . 60 96 436 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 76 76 . Volleys Fired 156 | . 40 36 80 Largest 3 | . 2 3 3 Hottest 89 | . 40 66 89 Shots Fired 374 | . 80 104 190 Gun 345 | . 80 104 161 Cannon . | . . . . Launcher 29 | . . . 29 Special . | . . . . Kinetic 345 | . 80 104 161 Thermal . | . . . . Explosive 29 | . . . 29 Electromagnetic . | . . . . Robot Hit Streak 17 | . 9 15 17 Robot Miss Streak 7 | . 4 5 7 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 242 | . 51 66 125 Core Hits 146 | . 33 29 84 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 2 | . 1 . 1 Destroy 2 | . 1 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5527 | . 698 969 3860 Guns 3619 | . 698 969 1952 Cannons . | . . . . Explosions 1898 | . . . 1898 Melee . | . . . . Ramming 10 | . . . 10 Kinetic 3619 | . 698 969 1952 Thermal 112 | . . . 112 Explosive 1786 | . . . 1786 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 36 | . . . 36 Projectiles . | . . . . Explosions 36 | . . . 36 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 43 | . . . 43 Shots 3 | . . . 3 Rammed 3 | . . . 3 Targets Rammed 3 | . . . 3 Kicked . | . . . . Crushed . | . . . . Highest Temperature 30 | . 2 14 30 Average Temperature 9 | . 2 14 13 Received Heat Transfer 894 | . 162 222 510 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | . . . 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 687 | . 265 316 687 Initial 65 | . . 27 65 Average 230 | . 122 130 381 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 51 | 100 65 81 18 Level 1 20 | . 34 18 14 Level 2 28 | . . . 66 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 2 4 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 6 | . 1 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 1 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 69 | . 12 16 41 Peak Tracking Total 7 | . 4 4 7 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . . 6 Max in Single Turn 3 | . . . 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful . | . . . . Failed 1 | . . 1 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1972 | 70 528 534 840 Spaces Moved 830 | 43 220 222 345 Core 9 | 9 . . . Treads 787 | 34 220 222 311 Legs . | . . . . Wheels 34 | . . . 34 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 110 Average Speed 157 | 141 160 160 155 Slowest Speed 240 | 160 160 160 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 35 20 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 163 | . . . 163 Melee . | . . . . Projectile . | . . . . AOE 163 | . . . 163 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1180 | 49 316 320 495 Wait 127 | . 52 43 32 Move 827 | 42 219 221 345 Hop . | . . . . Pick Up 21 | 1 2 12 6 Fast Attach 12 | 6 1 2 3 Attach 8 | . . 1 7 Detach 1 | . . . 1 Swap 14 | . 1 3 10 Drop 11 | . 1 2 8 Fire 156 | . 40 36 80 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . . . 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 9) 574 | -10/Materials | Discovered new exit (range 15) 599 | -10/Materials | Entered another Materials area 599 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 938 | -9/Materials | Build established: Tank 1092 | -9/Materials | Discovered new exit (range 8) 1133 | -9/Materials | Entered another Materials area 1133 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1675 | -8/Materials | Build established: Scavenger-Tank 1903 | -8/Materials | Lost 8 parts (2p1n2u3w) 1921 | -8/Materials | Core integrity fell below 50% 1973 | -8/Materials | Self-destructed Last Messages --------------- 01908_ U-05 Engineer builds a Wall. 01909_ U-05 Engineer lays Concrete. 01911_ K-01 Serf collects debris. 01911_ U-05 Engineer lays Concrete. 01913_ U-05 Engineer builds a Wall. 01913_ U-05 Engineer lays Concrete. 01914_ K-01 Serf collects debris. 01914_ U-05 Engineer builds a Wall. 01917_ K-01 Serf collects debris. 01918_ U-05 Engineer lays Concrete. 01918_ Adv. Treads destroyed. 01919_ U-05 Engineer lays Concrete. 01920_ K-01 Serf collects debris. 01921_ U-05 Engineer builds a Wall. 01923_ U-05 Engineer lays Concrete. 01925_ U-05 Engineer builds a Wall. 01934_ Acquired Wheel. 01934_ U-05 Engineer lays Concrete. 01972_ Lgt. Treads destroyed. 01972_ Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????#####???????????????????????????????? | | ?????????????# ??????????????????????????????? | | ?????????????# ??????????????????????????????? | | ?????????????# ?????####????????????????????? | | ?????????????# ????? ?????????????????????? | | ?????????????# ????# #?????????????????????? | | ?????????????# ??### ###???????????????????? | | ?????????????+ ! ?#* #???????????????????? | | ?????????????# ## = #???????????????????? | | ?????????????# + [ ! [#???????????????????? | | ??????????????########## = = #???????????????????? | | ???????????????????????#[*= #???????????????????? | | ????????????????######### = ##???????????????????? | | ????????????????#! #= =#???????????????#+#?#? | | ????????????????# "T" + #?????????????? #? | | ????????????????# # #?????###+###?? #? | | ???????????????#######+##@ x####### #?? #? | | ???????????????# ! # x g ### #? | | ???????????????# // + [! T +? | | ???????????????# / #t = = g ### #? | | ???????????????# # ####+####### #?# #? | | ???????????????#! # #??#=! #???### ###?# #? | | ???????????????####### #??# #######/##### ## | | ???????????###########+#### ## # # | | ??????? + # ## ^ # # | | ?????????????# # # ## """"""" # # | | ?????????????# # # ## """"""" + + | | ?????????##### !#= # ## """"""" # # | | ?????????#!! =+ ! ###### """"""" # # | | ?????????#!! !#! ????# " """" # # | | ?????????#!! # ????# ### *### | | ?????????#!! # ! ???###/######### # | | ?????????#!! # % ???## [ ##### ### | | ?????????#!! # % * ?## = ""### ! * | | ?????????##### #" ## # ## == | | ?????????????# # = # # ## | | ?????????????# " # ## | | ?????????????# %" # # | | ?????????????# " ## # " | | ?????????????# " / / | | ?????????????# ""## # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedDeliveryCannon Manual? 0 Play Time 00:17:12 Cumulative 62.8 hours Start 2025.04.26 @ 16:54:52 End 2025.04.26 @ 22:04:25 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 85 Adventurer 48 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e80b5ad3-f3b3-4db6-8902-24fcafa96110