Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.28 @ 13:58:03 Player: Shamgod Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (81) 405 Value Destroyed (1805) 1805 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (208) 208 TOTAL SCORE: 4838 Bonus ------- High Alert Combat Kills 8 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 247/300 Energy 23/100 System Corruption 6% Temperature Cool (0) Movement Treading (220) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (5) ------ Cooling System Large Storage Unit Large Storage Unit High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (24) --- Improved Ion Engine Light Treads Light Treads Compact Wheel Improved Heat Sink Improved Sensor Array Signal Interpreter Terrain Scanner Relay Coupler [Behemoth] (9) Beam Rifle Particle Gun Light Assault Rifle Improved Light Cannon Shock Bomb Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Treads Armored Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Signal Interpreter Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Treads Compact Wheel Improved Heat Sink Cooling System Improved Sensor Array Signal Interpreter Terrain Scanner Beam Rifle Particle Gun Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Improved Light Cannon Shock Bomb Launcher Improved Grenade Launcher Heavy Flail [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 3 | . . 1 . . . 2 . Weapon . | . . . . . . . . Parts Attached 78 | 7 18 16 . 2 4 15 16 Power 11 | 1 4 3 . . 1 1 1 Engine 11 | 1 4 3 . . 1 1 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 16 | 2 6 4 . . . 1 3 Treads 10 | . 3 3 . . . 1 3 Leg 2 | 2 . . . . . . . Wheel 4 | . 3 1 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 2 4 2 . 2 . 5 3 Device 3 | . . 1 . . . 1 1 Storage 11 | 2 4 1 . 2 . 2 . Processor 1 | . . . . . . 1 . Hackware 1 | . . . . . . 1 . Protection 2 | . . . . . . . 2 Artifact . | . . . . . . . . Weapon 33 | 2 4 7 . . 3 8 9 Energy Gun 4 | 1 1 . . . 1 . 1 Energy Cannon 2 | . . . . . . 2 . Ballistic Gun 22 | 1 2 6 . . 1 6 6 Ballistic Cannon . | . . . . . . . . Launcher 4 | . 1 1 . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 21 | . 3 4 . . 1 2 11 Power 3 | . 1 1 . . . . 1 Propulsion 5 | . . . . . . . 5 Utility 1 | . . . . . . . 1 Weapon 12 | . 2 3 . . 1 2 4 Highest Loss Streak 8 | . 2 3 . . 1 1 8 Average Slot Usage (%) 98 | . 97 99 100 100 99 99 95 Engine 11 | . 13 10 11 11 11 9 8 Treads 19 | . 14 21 22 22 22 18 19 Wheel 10 | . 13 11 11 11 11 9 6 Device 1 | . . 4 . . . 7 . Storage 29 | . 28 28 33 33 33 27 27 Processor 1 | . . . . . . 9 9 Energy Gun 3 | . 10 4 . . 1 . . Ballistic Gun 16 | . 11 16 22 22 16 14 16 Launcher 2 | . 3 . . . 4 2 . Naked Turns . | . . . . . . . . Heaviest Build 84 | 14 57 73 73 73 76 79 84 Greatest Support 63 | 20 46 46 46 46 46 46 63 Greatest Overweight (x) 6 | 2 5 6 1 1 6 6 6 Average Overweight (x) 2 | . 3 2 1 1 4 3 2 Largest Inventory Capacity 24 | 8 18 24 24 24 24 24 24 Average Capacity 21 | 6 15 21 24 24 24 24 24 Most Carried 24 | 8 18 24 24 24 24 24 24 Average Carried 20 | 4 14 19 24 24 23 23 20 Final Capacity 24 | 8 18 24 24 24 24 24 24 Final Carried 24 | 8 18 24 24 24 24 24 15 Class Distribution -------------------- 67% | Hauler-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Gar Matter Collected 1790 | 278 285 505 . 40 115 195 372 Remotely . | . . . . . . . . Salvage Created 2368 | 88 510 728 . . 191 430 421 Parts 168 | 3 44 53 . . 17 26 25 Haulers Intercepted 4 | . . 3 . . . 1 . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 62 | . 17 17 . . 8 7 13 Guns 42 | . 5 15 . . 4 7 11 AOE 20 | . 12 2 . . 4 . 2 Classes Destroyed 11 | 2 6 3 . . . . . Worker 2 | . 1 . . . . 1 . Builder 2 | . 1 1 . . . . . Tunneler 1 | 1 . . . . . . . Hauler 4 | . . 3 . . . 1 . Recycler 6 | 1 2 2 . . 1 . . Operator 2 | . 2 . . . . . . Watcher 2 | . 1 1 . . . . . Swarmer 35 | . 9 11 . . 8 . 7 Grunt 21 | . 8 3 . . . 4 6 Brawler 1 | . . 1 . . . . . Sentry 5 | . . 2 . . . 3 . Best Kill Streak 9 | 1 6 9 . . 5 3 4 Combat Bots Only 5 | . 4 5 . . 4 3 4 Max Kills in Single Turn 4 | 1 4 2 . . 4 1 2 Gunslinging . | . . . . . . . . Exploded 4 | . 3 2 . . 4 . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Damage Taken 4373 | 22 414 835 . . 190 621 2291 Core 749 | . 37 145 . . . 89 478 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 85 . . . 63 . . Volleys Fired 183 | 8 40 56 . . 12 29 38 Largest 2 | 2 2 2 . . 2 2 2 Hottest 88 | 60 60 70 . . 76 79 88 Shots Fired 347 | 16 69 109 . . 23 58 72 Gun 322 | 16 56 105 . . 21 53 71 Cannon 5 | . . . . . . 5 . Launcher 20 | . 13 4 . . 2 . 1 Special . | . . . . . . . . Kinetic 273 | 8 36 86 . . 20 53 70 Thermal 1 | . . . . . . . 1 Explosive 17 | . 13 4 . . . . . Electromagnetic 56 | 8 20 19 . . 3 5 1 Robot Hit Streak 48 | 2 9 15 . . 4 48 19 Robot Miss Streak 3 | 2 2 3 . . 3 3 1 Penetration Max . | . . . . . . . . Secondary Targets 7 | . . 3 . . . . 4 Max Gunslinging Chain 1 | . . 1 . . . . 1 Shots Hit Robots 248 | 9 42 74 . . 12 52 59 Core Hits 130 | 4 39 35 . . 10 18 24 Critical Hits 2 | . 1 1 . . . . . Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4466 | 137 1342 1136 . . 216 730 905 Guns 2985 | 103 342 960 . . 139 608 833 Cannons 113 | . . . . . . 113 . Explosions 1359 | 34 1000 176 . . 77 . 72 Melee . | . . . . . . . . Ramming 9 | . . . . . . 9 . Kinetic 2551 | 51 126 809 . . 139 608 818 Thermal 159 | 34 94 . . . 16 . 15 Explosive 1082 | . 906 176 . . . . . Electromagnetic 665 | 52 216 151 . . 61 113 72 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . 6 6 Average Corruption 5 | . . . . . . 4 6 Corruption Purged . | . . . . . . . . Effects 16 | . . . . . . . 16 Message Errors 2 | . . . . . . . 2 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 2 | . . . . . . . 2 Energy Discharges 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Misfires 2 | . . . . . . . 2 Targeting Errors 6 | . . . . . . . 6 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 61 | 4 4 24 . . . 29 . Projectiles 29 | . . . . . . 29 . Explosions 32 | 4 4 24 . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 206 | 22 92 92 . . . . . Shots 8 | 1 3 4 . . . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . 1 . Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 265 | 40 52 7 . . 6 45 265 Average Temperature 43 | 21 19 3 . . 3 16 77 Received Heat Transfer 1467 | . 132 147 . . . 315 873 Effects 3 | . . . . . . . 3 Interference 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 287 | 50 150 . . . 50 . 37 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | 1 2 . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Peak Influence 401 | 10 401 320 124 . 190 202 295 Initial 124 | . 6 62 124 . . . . Average 143 | 3 206 200 124 . 46 75 170 Maximum Alert Level 2 | . 2 1 . . . 1 1 Low Security (%) 63 | 100 39 45 100 . 100 80 43 Level 1 34 | . 54 54 . . . 19 56 Level 2 1 | . 6 . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 6 1 . . . 3 . Investigation 3 | . 2 1 . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 4 . . . . . . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Distress Signals 5 | . 1 3 . . . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 98 | . 30 29 . . 8 8 23 Peak Tracking Total 9 | . 5 9 . . 4 4 8 Tactical Retreats 6 | . . 3 . . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Traps Triggered 4 | . 1 . . . . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Gar Machines Disabled 3 | . 1 . . . 1 . 1 Max in Single Turn 1 | . 1 . . . 1 . 1 Garrison Relay 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Machines Accessed 5 | . 1 1 . 1 . 2 . Terminals 3 | . 1 1 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 36 | . 3 3 . 23 . 7 . Successful 29 | . 1 1 . 23 . 4 . Failed 7 | . 2 2 . . . 3 . Catastrophic 3 | . 1 1 . . . 1 . Database Lockouts . | . . . . . . . . Manual 10 | . 3 1 . . . 6 . Terminals 12 | . 3 3 . . . 6 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 26 | . . 1 . 23 . 2 . Record 23 | . . . . 23 . . . Branch Access Points 2 | . . 1 . . . 1 . Unreport Threat 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 2 | . 1 . . . . 1 . Terminals 2 | . 1 . . . . 1 . Botnet 2 | . 1 . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 1 . . . 1 . Full Trace Events 2 | . 1 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Machine Destruction 3 | . . . . . . . 3 Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Gar Turns Passed 3878 | 107 888 709 227 563 596 428 360 Spaces Moved 1969 | 51 572 270 127 312 349 179 109 Core 7 | 7 . . . . . . . Treads 831 | . 22 116 127 312 82 85 87 Legs 55 | 44 11 . . . . . . Wheels 1076 | . 539 154 . . 267 94 22 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 130 180 180 140 150 150 Average Speed 152 | 115 121 153 180 180 155 165 177 Slowest Speed 200 | 150 200 180 180 180 180 185 185 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 5 63 19 26 67 68 13 31 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . Scrap Searched 1 | . . . . . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 116 | 6 82 28 . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 116 | 6 82 28 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Gar Total 2539 | 82 706 466 126 315 382 256 206 Wait 182 | 8 27 98 . . 8 10 31 Move 1962 | 50 571 269 126 311 348 178 109 Hop . | . . . . . . . . Pick Up 68 | 9 29 15 . . 4 10 1 Fast Attach 17 | 6 4 3 . . 1 1 2 Attach 27 | 1 2 7 . . 1 4 12 Detach 7 | . . 2 . . . . 5 Swap 36 | . 12 6 . 2 2 10 4 Drop 54 | . 21 10 . 2 5 13 3 Fire 183 | 8 40 56 . . 12 29 38 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . . . 1 . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . 1 . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: Fac / *Sto / Gar) -8/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 108 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 16) 637 | -10/Materials | Discovered new exit (range 12) 840 | -10/Materials | Discovered new exit (range 8) 996 | -10/Materials | Entered another Materials area 996 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1334 | -9/Materials | Lost 3 parts (1p2w) 1522 | -9/Materials | Identified exit to Mines 1552 | -9/Materials | Build established: Hauler-Mutant 1705 | -9/Materials | Entered Mines 1765 | -9/Mines | Met a Derelict bent on vengeance 1804 | -9/Mines | Discovered new exit (range 6) 1837 | -9/Mines | Learned location of 1 exit from Materials 1921 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1921 | -9/Mines | Discovered new exit (range 5) 1932 | -9/Mines | Entered Exiles 1956 | -9/Exiles | Discovered new exit (range 15) 1979 | -9/Exiles | Met 8R-AWN 2010 | -9/Exiles | Met EX-HEX 2066 | -9/Exiles | Met EX-BIN 2087 | -9/Exiles | Met EX-DEC 2103 | -9/Exiles | Learned location of Zion (-6) 2176 | -9/Exiles | Visited The Gauntlet 2475 | -9/Exiles | Discovered new exit (range 14) 2495 | -9/Exiles | Entered Mines 3081 | -8/Mines | Discovered new exit (range 7) 3091 | -8/Mines | Entered Materials 3091 | -8/Materials | Evolved 2 slots: Utility x2 3092 | -8/Materials | Identified exit to Factory 3237 | -8/Materials | Garrison activated, responded to threat 3456 | -8/Materials | Identified exit to Storage 3517 | -8/Materials | Identified exit to Garrison 3519 | -8/Materials | Entered Garrison 3667 | -8/Garrison | Garrison Relay disabled 3758 | -8/Garrison | Triggered checkpoint 3771 | -8/Garrison | Triggered checkpoint 3796 | -8/Garrison | Core integrity fell below 50% 3865 | -8/Garrison | Core integrity fell below 20% 3879 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Garrison Door activated. 03839_ Penetrated by Slug. 03842_ Lgt. Angular Momentum Engine destroyed. 03845_ Penetrated by Slug. 03850_ S-10 Pest destroyed. 03851_ Penetrated by Slug. 03854_ Hrd. Light Armor Plating destroyed. 03857_ Slug penetrates Reinforced Barrier. 03859_ System corrupted: Shock Bomb Launcher failed to launch. 03859_ Imp. Treads destroyed. 03860_ Penetrated by Slug. 03860_ Hvy. Assault Rifle destroyed. 03861_ G-47 Trooper destroyed. 03866_ Penetrated by Slug. 03867_ Lgt. Treads destroyed. 03869_ Arm. Treads destroyed. 03872_ Slug penetrates Reinforced Barrier. 03874_ System corrupted: Energy discharge (-5). 03875_ Lgt. Assault Rifle destroyed. 03875_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ??##????? ??????????????????? | | ??????????????????? #? ???? ???????????????????? | | ?????????????????## ## ""## ???????????????????? | | ???????????????### ?? ####?????????????? | | ???????????????? ? ??????????????? | | ????????????????? ?? ???????????????? | | ?????????????????# ## #? #????????????????? | | ???????????????### ## ## #?#??????????????? | | ???????????????# " #??????????????? | | ???????????????# gg " #??????????????? | | ???????????????# #??????????????? | | ???????????????? g???????????????? | | ?????????????????# ## %g#? #????????????????? | | ???????########### ##%== ## #????????????????? | | ???????# %** #????????????????? | | ???????# Y ==h[ #????????????????? | | ???????# ######## = == #????????????????? | | ???????# #??????## ## @ ## ##????????????????? | | ???????# #???????# ## = #?? #?????????????????? | | ???????# #???????# ###+###???#?????????????????? | | ???????# #???????# #?? #???????????????????????? | | ?#####?# #???????# #???#???????????????????????? | | ?# #?# #???????# #???????????????????????????? | | ## ###=[######### #???????????????????????????? | | =* % ^ #???????????????????????????? | | " =*== ^ #???????????????????????????? | | ## ### [############???????????????????????????? | | ?# #?#=%#??????????????????????????????????????? | | #"" ""##[%#??????????????????????????????????????? | | ########[!#??????????????????????????????????????? | | ???????#*!#??????????????????????????????????????? | | ???????#[ #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ???????# #??????????????????????????????????????? | | ######## #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #########??????????????????????????????????????? | | #??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeLinearPurifier Manual? 0 Play Time 00:43:35 Cumulative 33.4 hours Start 2020.10.28 @ 13:15:08 End 2020.10.28 @ 13:58:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Dina Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb192981-8840-444b-a300-36c72f0ad489