Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.19 @ 17:49:56 Player: Adhoah Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (142) 710 Value Destroyed (2769) 2769 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (401) 401 TOTAL SCORE: 6500 Bonus ------- High Alert Combat Kills 201 Entered Garrisons 200 Cogmind --------- Core Integrity 595/700 Matter 295/300 Energy 248/680 System Corruption 1% Temperature Critical (595) Movement Rolling (110) Ox2 Location -7/Garrison Parts ------- > --- POWER (2) -------- Heavy Ion Engine Enhanced Nuclear Core > --- PROPULSION (4) --- Wheel Wheel > --- UTILITY (4) ------ Heat Sink Large Storage Unit Compact Battery Particle Charger > --- WEAPON (3) ------- Heavy Particle Gun Improved EM Pulse Cannon > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Wheel Advanced Weight Redist. System Heavy Armor Plating Heavy Armor Plating Hardlight Generator Hacking Suite Heavy Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Hover Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Large Storage Unit Compact Battery Particle Charger > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon > --- INVENTORY -------- Heavy Ion Engine Light Deuterium Engine Wheel Thermal Generator Heat Sink Advanced Weight Redist. System Heavy Armor Plating Heavy Armor Plating Hardlight Generator Hacking Suite Heavy Particle Gun Heavy Particle Gun Improved EM Pulse Cannon [Rating: 38] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 1 1 . Weapon 1 | . . . . 1 . Parts Attached 102 | 9 5 41 42 4 1 Power 14 | 1 . 5 7 1 . Engine 10 | 1 . 5 4 . . Core 4 | . . . 3 1 . Reactor . | . . . . . . Propulsion 38 | 4 2 15 16 1 . Treads . | . . . . . . Leg 2 | 2 . . . . . Wheel 31 | 2 2 15 11 1 . Hover 5 | . . . 5 . . Flight . | . . . . . . Utility 19 | 2 1 7 8 1 . Device 8 | 1 . 1 5 1 . Storage 8 | 1 1 3 3 . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 31 | 2 2 14 11 1 1 Energy Gun 10 | . . 6 3 . 1 Energy Cannon 14 | . . 5 8 1 . Ballistic Gun 4 | 2 1 1 . . . Ballistic Cannon 2 | . 1 1 . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 2 3 1 . Parts Lost 26 | . . 12 10 . 4 Power 4 | . . 2 2 . . Propulsion 16 | . . 7 7 . 2 Utility 1 | . . 1 . . . Weapon 5 | . . 2 1 . 2 Highest Loss Streak 7 | . . 7 4 . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 95 92 84 100 97 Engine 10 | . 14 10 10 7 7 Core 3 | . . . 7 7 7 Wheel 27 | . 27 38 17 30 28 Hover 2 | . . . 5 . . Device 9 | . 14 3 13 15 15 Storage 13 | . 14 13 13 15 15 Processor 1 | . . 3 . . . Energy Gun 5 | . . 12 . . 1 Energy Cannon 11 | . . 5 17 23 20 Ballistic Gun 2 | . 19 . . . . Ballistic Cannon 1 | . 4 2 . . . Naked Turns . | . . . . . . Heaviest Build 112 | 14 21 96 112 62 62 Greatest Support 52 | 20 20 52 40 40 40 Greatest Overweight (x) 31 | 1 1 31 15 1 1 Average Overweight (x) 2 | . . 2 3 1 1 Largest Inventory Capacity 25 | 8 10 25 25 15 15 Average Capacity 20 | 7 9 24 21 15 15 Most Carried 25 | 6 9 25 24 13 12 Average Carried 14 | 1 7 15 16 11 11 Final Capacity 25 | 8 10 25 15 15 15 Final Carried 19 | 4 9 19 12 12 11 Class Distribution -------------------- 67% | Scavenger-Mutant 24% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Matter Collected 1798 | 342 330 628 438 30 30 Remotely . | . . . . . . Salvage Created 5548 | 171 568 1871 2429 77 432 Parts 300 | 17 30 123 110 5 15 Haulers Intercepted 11 | . 1 6 4 . . Recyclers Shooed 9 | . 3 3 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Combat Hostiles Destroyed 60 | . 3 22 28 . 7 Guns 16 | . 1 15 . . . Cannons 38 | . 2 6 26 . 4 Classes Destroyed 12 | 3 3 6 . . . Worker 22 | 2 1 10 7 2 . Builder 12 | . . 4 8 . . Tunneler 5 | 3 . . 1 1 . Hauler 11 | . 1 6 4 . . Recycler 16 | 1 4 6 5 . . Mechanic 3 | . . 2 1 . . Operator 2 | . . 1 1 . . Watcher 11 | . 2 4 5 . . Swarmer 14 | . . 7 7 . . Grunt 32 | . 3 8 16 . 5 Duelist 2 | . . 1 1 . . Sentry 12 | . . 6 4 . 2 Best Kill Streak 9 | 5 4 8 9 2 4 Combat Bots Only 4 | . 2 4 4 . 4 Max Kills in Single Turn 2 | 1 1 1 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Hostile Shots Fired 454 | . 7 225 166 . 56 Missed 97 | . 1 55 30 . 11 Damage Taken 3216 | . 50 1480 1301 . 385 Core 690 | . 16 357 212 . 105 Absorbed by Shields 152 | . . . 152 . . Ignored by Resistances 1008 | . 16 446 430 . 116 Regen/Repaired (Parts) 526 | . . 434 92 . . Core Remaining (%) 66 | 100 93 10 61 . . Volleys Fired 325 | 13 46 133 115 4 14 Largest 3 | 2 2 2 2 3 3 Hottest 207 | 40 55 130 138 207 207 Shots Fired 623 | 26 69 260 226 12 30 Gun 272 | 26 64 175 . . 7 Cannon 351 | . 5 85 226 12 23 Launcher . | . . . . . . Special . | . . . . . . Kinetic 154 | 26 69 59 . . . Thermal 328 | . . 201 120 . 7 Explosive . | . . . . . . Electromagnetic 141 | . . . 106 12 23 Robot Hit Streak 34 | 6 12 19 34 6 22 Robot Miss Streak 6 | 2 2 6 2 . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 438 | 16 54 180 159 3 26 Core Hits 183 | 9 23 71 68 3 9 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . . 6 4 . 1 Burn 4 | . . 4 . . . Blast 2 | . . 2 . . . Corrupt 5 | . . . 4 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8810 | 174 570 2947 4211 107 801 Guns 2687 | 174 480 1943 . . 90 Cannons 5978 | . 90 960 4110 107 711 Explosions 101 | . . . 101 . . Melee . | . . . . . . Ramming 44 | . . 44 . . . Kinetic 1397 | 174 570 653 . . . Thermal 4074 | . . 2250 1734 . 90 Explosive . | . . . . . . Electromagnetic 3295 | . . . 2477 107 711 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . 4 . 1 1 Average Corruption 3 | . . 3 . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 24 | . . 21 . . 3 Message Errors 2 | . . 2 . . . Matter Fused 5 | . . 3 . . 2 Heat Flow Errors 5 | . . 5 . . . Energy Discharges 2 | . . 2 . . . Data Loss (minor) 4 | . . 4 . . . Data Loss (major) 1 | . . 1 . . . Misfires 1 | . . 1 . . . Alerts 2 | . . 2 . . . Weapon Failures 2 | . . 1 . . 1 Overload Shots . | . . . . . . Overflow Damage 173 | . . 30 143 . . Projectiles 156 | . . 13 143 . . Explosions . | . . . . . . Melee 17 | . . 17 . . . Knockbacks 2 | . . 2 . . . Impact . | . . . . . . Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 22 | . . 22 . . . Shots . | . . . . . . Rammed 1 | . . 1 . . . Targets Rammed 1 | . . 1 . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 586 | . 6 545 561 246 586 Average Temperature 123 | . 4 114 121 97 269 Received Heat Transfer 1578 | . 36 630 690 . 222 Effects 32 | . . 13 11 . 8 Shutdowns 13 | . . 3 6 . 4 Energy Bleed 3 | . . 1 1 . 1 Interference 11 | . . 8 1 . 2 Matter Decay 1 | . . . 1 . . Damage (minor) 3 | . . . 2 . 1 Damage (major) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted 7 | . . . 4 . 3 Combat Hostiles 5 | . . . 2 . 3 Parts Fried 27 | . . 1 21 1 4 Impact Corruptions 1 | . . 1 . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 21 | . . 16 5 . . Heat Transferred 9104 | . . 5624 3332 . 148 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 2 . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Peak Influence 560 | 30 195 531 560 263 321 Initial 218 | . 16 70 124 218 161 Average 324 | 13 88 385 384 230 233 Maximum Alert Level 2 | . . 2 2 1 1 Low Security (%) 22 | 100 100 8 7 . 18 Level 1 37 | . . 34 43 100 81 Level 2 40 | . . 57 48 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 1 4 . . Investigation 4 | . 1 1 2 . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Distress Signals 5 | . 1 1 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 8 41 42 . 8 Peak Tracking Total 8 | . 2 8 4 . 3 Tactical Retreats 6 | . . 3 3 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Traps Triggered 7 | . 1 5 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Machines Disabled 6 | . . 3 1 2 . Max in Single Turn 1 | . . 1 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Machines Accessed 19 | . 2 9 7 1 . Terminals 9 | . 1 4 4 . . Fabricators . | . . . . . . Repair Stations 3 | . . 2 1 . . Recycling Units 4 | . 1 2 1 . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 59 | . 6 22 29 2 . Successful 46 | . 3 21 21 1 . Failed 13 | . 3 1 8 1 . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 28 | . 5 10 13 . . Fabricators . | . . . . . . Repair Stations 16 | . . 7 9 . . Recycling Units 5 | . 1 3 1 . . Scanalyzers 8 | . . 2 6 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 19 | . 2 10 7 . . Record 4 | . . 4 . . . Branch Access Points 1 | . . . 1 . . Locate Traps 3 | . 1 2 . . . Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . . 1 . . . Patrol Status 1 | . . . 1 . . Transport Status 2 | . . . 2 . . Hauler Manifests 2 | . . 2 . . . Registered Components 1 | . . . 1 . . Registered Prototypes 1 | . . 1 . . . Zone Layout 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 15 | . . 7 8 . . Scan Component 8 | . . 4 4 . . Repair 6 | . . 3 3 . . Refit 1 | . . . 1 . . Recycling Unit Hacks 4 | . 1 2 1 . . Retrieve Components 4 | . 1 2 1 . . Scanalyzer 7 | . . 2 5 . . Insert Component 3 | . . 1 2 . . Analyze 4 | . . 1 3 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 1 1 . . Used 1 | . . 1 . . . Hacking Detections 16 | . 2 6 7 1 . Full Trace Events 5 | . 1 2 2 . . Feedback Events 1 | . . 1 . . . Corruption 1 | . . 1 . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 1 2 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . . 3 3 . . Time 168 | . . 78 90 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 29 | . 10 18 1 . . Parts Scanalyzed 3 | . . 1 2 . . Part Schematics Acquired 3 | . . 1 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Turns Passed 3512 | 177 353 1337 1377 139 129 Spaces Moved 1794 | 111 268 631 581 123 80 Core 7 | 5 . 1 1 . . Treads . | . . . . . . Legs 74 | 74 . . . . . Wheels 1612 | 32 268 630 479 123 80 Hover 101 | . . . 101 . . Flight . | . . . . . . Fastest Speed 50 | 50 80 105 95 95 95 Average Speed 115 | 105 86 118 134 95 95 Slowest Speed 1600 | 120 95 1600 800 95 95 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 5 32 59 57 4 28 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . . 9 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 9 | . . . 9 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Total 2634 | 147 330 964 952 136 105 Wait 230 | . . 71 149 . 10 Move 1789 | 110 267 630 580 122 80 Hop . | . . . . . . Pick Up 125 | 13 9 63 36 4 . Fast Attach 6 | . . 1 5 . . Attach 51 | 7 2 22 17 2 1 Detach . | . . . . . . Swap 45 | 2 3 18 20 2 . Drop 62 | 2 3 25 30 2 . Fire 325 | 13 46 133 115 4 14 Melee . | . . . . . . Ram 1 | . . 1 . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 178 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 4) 531 | -10/Materials | Entered another Materials area 531 | -9/Materials | Evolved 2 slots: Propulsion x2 647 | -9/Materials | Build established: Scavenger-Mutant 980 | -9/Materials | Discovered new exit (range 8) 1322 | -9/Materials | Repaired Lgt. Armor Plating 1349 | -9/Materials | Repaired Wheel 1379 | -9/Materials | Core integrity fell below 50% 1414 | -9/Materials | Lost 7 parts (1p3n1u2w) 1455 | -9/Materials | Repaired Huge Storage Unit 1769 | -9/Materials | Discovered new exit (range 15) 1804 | -9/Materials | Core integrity fell below 20% 1868 | -9/Materials | Entered another Materials area 1868 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2177 | -8/Materials | Repaired Lgt. Deuterium Engine 2204 | -8/Materials | Repaired Wheel 2231 | -8/Materials | Repaired Wheel 2415 | -8/Materials | Discovered new exit (range 4) 2635 | -8/Materials | Lost 4 parts (1p2n1w) 2807 | -8/Materials | Discovered new exit (range 13) 3206 | -8/Materials | Discovered new exit (range 12) 3245 | -8/Materials | Entered Factory 3245 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3374 | -7/Factory | Identified exit to Garrison 3384 | -7/Factory | Entered Garrison 3478 | -7/Garrison | Triggered checkpoint 3513 | -7/Garrison | Self-destructed Last Messages --------------- 03493_ System corrupted: Matter fused (-5). 03497_ G-47 Trooper misfires. 03498_ Power failure, Enh. Nuclear Core shutdown. 03498_ Overheating: Wheel damaged (-2). 03498_ System corrupted: Imp. EM Pulse Cannon failed to cycle. 03500_ Power failure, Hvy. Ion Engine shutdown. 03502_ G-47 Trooper system terminally corrupted. 03502_ Lgt. Nuclear Core fried. 03502_ Penetrated by Slug. 03503_ Critical hit (Burn: +37). 03505_ G-47 Trooper destroyed. 03505_ Wheel destroyed. 03505_ Slug penetrates Wall. 03507_ Wheel destroyed. 03508_ Power failure, Hvy. Ion Engine shutdown. 03509_ Overheating: Energy bleed (-67). 03509_ G-47 Trooper IFF system glitched. 03510_ Power failure, Enh. Nuclear Core shutdown. 03511_ Slug penetrates Wall. 03511_ Imp. EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#####?????????????????? | | ??????????????????????????? #?????????????????? | | ?????????????????######??## ######????????????? | | ?????????????????? ? ####?????????? | | ??????????????????? ? ??????????? | | ???????????????????? ? ???????????? | | ?????????????????????# ?# ## #????????????? | | ???????????????????### ## ## ###??????????? | | ???????????????????# #??????????? | | ???????????????????# ???????????? | | ???????????????????# ^ "????????????? | | ???????????????????? 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EM Pulse Cannon | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Storm Trooper Challenges ------------ None Game ------ Seed ActiveSubdwellerNeutralizer Manual? 0 Play Time 01:13:27 Cumulative 8.3 hours Start 2024.05.19 @ 16:33:28 End 2024.05.19 @ 17:49:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa943e71-f13c-4138-8135-2b08641f768c