Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.16 @ 17:20:30 Player: Mr.Manatee Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (176) 176 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1166 Bonus ------- None Cogmind --------- Core Integrity 381/400 Matter 182/300 Energy 35/250 System Corruption 0% Temperature Cool (301) Movement Walking (130) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (2) ------ Small Storage Unit Small Storage Unit > --- WEAPON (2) ------- Shock Rifle > --- INVENTORY (8) ---- Ion Engine Aluminum Leg Aluminum Leg High-capacity Matter Pod (0) Shock Rifle Shock Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg High-capacity Matter Pod Shock Rifle Shock Rifle Medium Laser Light Assault Rifle [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Titanium Leg Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Grenade Launcher Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 15 | 7 2 6 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 4 | . . 4 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 2 | 2 . . Device . | . . . Storage 2 | 2 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 2 2 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 Average Slot Usage (%) 97 | . 100 94 Engine 12 | . 14 11 Leg 15 | . . 33 Wheel 17 | . 28 5 Storage 25 | . 28 22 Energy Gun 6 | . . 13 Ballistic Gun 7 | . 13 . Launcher 11 | . 15 7 Naked Turns . | . . . Heaviest Build 19 | 15 19 19 Greatest Support 68 | 20 20 68 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 6 8 8 Average Carried 6 | 4 7 6 Final Capacity 8 | 8 8 8 Final Carried 8 | 6 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 295 | 278 17 . Remotely . | . . . Salvage Created 219 | 78 61 80 Parts 9 | 3 2 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 5 | . 3 2 Guns 2 | . . 2 AOE 3 | . 3 . Classes Destroyed 4 | 1 1 2 Recycler 1 | 1 . . Swarmer 1 | . . 1 Grunt 3 | . 3 . Sentry 1 | . . 1 Best Kill Streak 3 | 1 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 341 | . 131 210 Core 42 | . 23 19 Absorbed by Shields . | . . . Core Remaining (%) 95 | 100 90 . Volleys Fired 17 | 4 3 10 Largest 2 | 2 2 2 Hottest 100 | 40 60 100 Shots Fired 33 | 8 6 19 Gun 27 | 8 . 19 Cannon . | . . . Launcher 6 | . 6 . Special . | . . . Kinetic 8 | 8 . . Thermal . | . . . Explosive 6 | . 6 . Electromagnetic 19 | . . 19 Robot Hit Streak 5 | 2 3 5 Robot Miss Streak 3 | 2 1 3 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 19 | 4 4 11 Core Hits 11 | 2 6 3 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 470 | 32 255 183 Guns 215 | 32 . 183 Cannons . | . . . Explosions 255 | . 255 . Melee . | . . . Ramming . | . . . Kinetic 32 | 32 . . Thermal . | . . . Explosive 255 | . 255 . Electromagnetic 183 | . . 183 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 9 | . 9 . Projectiles . | . . . Explosions 9 | . 9 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 83 | . 83 . Shots 4 | . 4 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 301 | . 12 301 Average Temperature 141 | . 10 168 Received Heat Transfer 66 | . 30 36 Effects 3 | . . 3 Energy Bleed 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 117 | 5 117 114 Average Influence 48 | 1 65 58 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 14 | . 9 5 Peak Tracking Total 5 | . 5 5 Tactical Retreats 2 | . 2 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 4 1 Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 10 | . 8 2 Successful 1 | . 1 . Failed 9 | . 7 2 Catastrophic 4 | . 4 . Database Lockouts . | . . . Manual 8 | . 6 2 Terminals 10 | . 8 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Prototype ID Bank 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 348 | 81 146 121 Spaces Moved 282 | 67 165 50 Core 2 | 2 . . Treads . | . . . Legs 25 | . . 25 Wheels 255 | 65 165 25 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 80 Average Speed 84 | 79 80 105 Slowest Speed 160 | 80 80 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 5 30 10 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 31 | . 31 . Melee . | . . . Projectile . | . . . AOE 31 | . 31 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 358 | 86 172 100 Wait 24 | . . 24 Move 280 | 66 164 50 Hop . | . . . Pick Up 13 | 9 2 2 Fast Attach 11 | 4 1 6 Attach 3 | 3 . . Detach . | . . . Swap 1 | . 1 . Drop 9 | . 1 8 Fire 17 | 4 3 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Discovered new exit (range 13) 213 | -10/Materials | Discovered new exit (range 16) 228 | -10/Materials | Entered another Materials area 228 | -9/Materials | Evolved 2 slots: Propulsion x2 316 | -9/Materials | Build established: Mutant 349 | -9/Materials | Self-destructed Last Messages --------------- 00267_ Acquired Shock Rifle. 00276_ Dropped Med. Laser. 00276_ Dropped Lgt. Assault Rifle. 00297_ K-01 Serf collects debris. 00299_ K-01 Serf cleans the Electrolysis Chamber. 00308_ K-01 Serf collects debris. 00318_ C-30 ARC bursts open, deploying its payload. 00318_ S-10 Pest unfolds itself. 00331_ Material Compactor disabled. 00332_ Imp. Ion Engine fried. 00332_ Beam Rifle fried. 00332_ Y-45 Defender destroyed. 00332_ Switching to secondary target: S-10 Pest. 00338_ S-10 Pest destroyed. 00340_ Overheating: Energy bleed (-21). 00343_ S-10 Pest IFF system glitched. 00344_ Overheating: Energy bleed (-9). 00345_ Shock Rifle destroyed. 00348_ Overheating: Energy bleed (-7). 00348_ S-10 Pest IFF system glitched. Map ----- +----------------------------------------------------+ | ??????????????????# """ # #???????????? | | ??????????????????# """ # ###?????????? | | ??????????????????? 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