Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 09:32:06 Player: Tereza Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (155) 775 Value Destroyed (4007) 4007 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (723) 723 TOTAL SCORE: 11045 Bonus ------- High Alert Combat Kills 123 Met Data Miner 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 140/300 Energy 95/100 System Corruption 0% Temperature Cool (9) Movement Flying (34) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Cooled VTOL Module > --- UTILITY (8) ------ Advanced Signal Interpreter Improved Melee Analysis Suite Improved Utility Shielding Hacking Suite Advanced Hacking Suite Makeshift System Shield > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (5) ---- Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON ----------- Makeshift Axe Makeshift Axe > --- INVENTORY -------- Improved Utility Shielding Long-range Missile Launcher Long-range Missile Launcher Remote Datajack Plasma Cutter [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun Improved Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Makeshift Sword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . Utility 6 | . . . 1 . 1 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 147 | 6 10 3 28 20 15 36 4 . . 2 10 2 2 4 5 Power 16 | 1 . 1 2 1 1 7 . . . . 2 . . . 1 Engine 11 | 1 . 1 2 1 1 2 . . . . 2 . . . 1 Core 5 | . . . . . . 5 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 43 | 2 3 . 13 7 5 12 . . . . 1 . . . . Treads 32 | 2 3 . 12 7 5 3 . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 11 | . . . 1 . . 9 . . . . 1 . . . . Utility 40 | 1 3 1 9 3 5 9 1 . . . 4 1 . 2 1 Device 7 | . . . . 1 2 2 1 . . . 1 . . . . Storage 3 | 1 1 . . . . 1 . . . . . . . . . Processor 3 | . . . 1 . . . . . . . 2 . . . . Hackware 8 | . . . . . . 4 . . . . 1 1 . 2 . Protection 19 | . 2 1 8 2 3 2 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 48 | 2 4 1 4 9 4 8 3 . . 2 3 1 2 2 3 Energy Gun 1 | . . . . 1 . . . . . . . . . . . Energy Cannon 6 | . 2 . 2 2 . . . . . . . . . . . Ballistic Gun 11 | 2 . 1 2 4 1 1 . . . . . . . . . Ballistic Cannon 5 | . . . . . 3 . . . . . 2 . . . . Launcher 6 | . 2 . . . . . . . . 1 1 . . . 2 Special Weapon 3 | . . . . 2 . . . . . . . . . 1 . Impact Weapon 8 | . . . . . . 7 . . . . . 1 . . . Slashing Weapon 6 | . . . . . . . 2 . . 1 . . 2 . 1 Piercing Weapon 2 | . . . . . . . 1 . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . . . . . . . . . . Parts Lost 28 | . 2 1 5 1 1 4 . . . . 6 . 2 . 6 Power 8 | . . 1 1 1 . 1 . . . . 2 . 1 . 1 Propulsion 5 | . . . 2 . . 1 . . . . 1 . 1 . . Utility 8 | . 1 . 1 . 1 1 . . . . 1 . . . 3 Weapon 7 | . 1 . 1 . . 1 . . . . 2 . . . 2 Highest Loss Streak 4 | . 1 1 2 1 1 3 . . . . 3 . 2 . 4 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 92 | . 98 99 98 99 98 67 81 84 84 84 82 85 85 80 69 Engine 9 | . 14 13 10 10 9 4 . . . . . 6 5 . 1 Treads 23 | . 28 28 32 33 35 5 . . . . . . . . . Flight 4 | . . . . . . 14 23 23 23 23 20 20 17 13 13 Device 3 | . . . . 5 12 3 7 7 7 7 6 6 6 6 3 Storage 10 | . 14 14 11 11 9 10 7 7 7 7 4 . . . . Processor 1 | . . . 1 . . . . . . . 11 13 13 13 13 Hackware 6 | . . . . . . 11 30 30 30 30 26 32 33 33 30 Protection 11 | . 12 14 19 16 13 6 . . . . . . . . . Energy Cannon 6 | . 8 14 10 10 1 . . . . . . . . . . Ballistic Gun 8 | . 19 14 11 10 1 1 . . . . . . . . . Ballistic Cannon 2 | . . . . . 14 . . . . . 1 . . . . Peak Build Rating 50 | 6 9 10 17 25 32 46 42 38 38 38 47 43 50 48 50 Average Rating 21 | 4 8 9 13 19 27 29 36 38 38 38 44 42 44 47 44 On Entrance 28 | . 6 9 10 17 21 32 35 38 38 38 38 38 43 45 48 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 69 | 13 50 54 59 65 69 66 15 14 14 14 16 6 10 7 12 Greatest Support 92 | 40 40 40 60 69 92 91 15 15 15 15 20 15 17 10 12 Greatest Overweight (x) 18 | 3 1 1 1 . . 18 . . . . 2 . . . 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 8 8 8 8 8 5 5 5 5 Average Capacity 16 | 7 19 20 20 20 20 13 8 8 8 8 7 5 5 5 5 Most Carried 20 | 4 20 20 20 20 20 20 8 8 8 8 8 4 5 5 5 Average Carried 16 | 3 17 19 19 19 19 13 7 8 8 8 7 4 4 5 4 Final Capacity 20 | 8 20 20 20 20 20 8 8 8 8 8 5 5 5 5 5 Final Carried 20 | 4 20 20 20 20 20 7 8 8 8 8 4 4 5 5 2 Class Distribution -------------------- 63% | Mutant 15% | Hacker-Sprinter 14% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Gladiator | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 3397 | 225 369 65 582 462 692 456 133 . . 58 113 97 46 99 . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5019 | . 601 341 1527 1183 810 331 . . . 43 176 . . . 7 Parts 336 | . 50 21 105 76 60 6 . . . 6 12 . . . . Haulers Intercepted 16 | . 2 . 4 6 4 . . . . . . . . . . Recyclers Shooed 9 | . 1 1 . 3 1 3 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 1 . . 6 . . . . . Prevented 2 | . . . . . . . . . . 2 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 111 | . 18 11 29 20 20 2 . . . 3 6 . . . 2 Melee 1 | . . . . . . . . . . . 1 . . . . Guns 28 | . 8 2 8 7 2 1 . . . . . . . . . Cannons 70 | . 6 9 21 13 18 . . . . . 3 . . . . AOE 11 | . 4 . . . . . . . . 3 2 . . . 2 Classes Destroyed 12 | . 6 2 . . 3 . . . . . . . . . 1 Worker 5 | . . 1 1 1 1 . . . . . 1 . . . . Builder 1 | . 1 . . . . . . . . . . . . . . Hauler 16 | . 2 . 4 6 4 . . . . . . . . . . Recycler 4 | . . . . . 1 2 . . . . 1 . . . . Mechanic 2 | . . . . . 1 1 . . . . . . . . . Operator 10 | . 3 . 2 1 2 2 . . . . . . . . . Watcher 8 | . 1 . 4 1 2 . . . . . . . . . . Swarmer 36 | . 9 6 6 4 4 . . . . 3 4 . . . . Grunt 41 | . 9 3 13 6 8 . . . . . 2 . . . . Sentry 31 | . . 2 10 10 7 2 . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . 4 Assembled 2 | . . . . . . . . . . . . . . . 2 Best Kill Streak 7 | . 4 4 5 7 5 1 . . . 3 5 . . . 4 Combat Bots Only 4 | . 3 3 3 4 4 1 . . . 3 3 . . . 2 Max Kills in Single Turn 4 | . 3 2 1 1 2 1 . . . 3 1 . . . 4 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . . . . . . 3 1 . . . 2 Melee 1 | . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 817 | . 81 52 138 108 62 241 2 4 . 23 69 1 14 . 22 Missed 302 | . 21 16 46 29 17 117 . 2 . 9 30 . 5 . 10 Damage Taken 6388 | . 573 351 1237 852 471 980 32 34 . 175 633 19 181 . 850 Core 1615 | . 79 64 110 72 36 311 . 15 . 63 264 . 118 . 483 Absorbed by Shields 299 | . . . . 114 185 . . . . . . . . . . Redirected to Shielding 175 | . 65 32 17 4 . 36 . . . . . . . . 21 Regen/Repaired (Parts) 291 | . . . 83 . 208 . . . . . . . . . . Core Remaining (%) 66 | 100 . 42 . 54 93 . . . . 44 . . . . . Volleys Fired 402 | . 86 28 105 68 68 9 . . . 2 27 . . 1 8 Largest 2 | . 2 2 2 2 2 1 . . . 1 1 . . 1 1 Hottest 91 | . 80 83 83 91 91 28 . . . 39 48 . . 20 43 Shots Fired 752 | . 172 56 209 132 136 9 . . . 2 27 . . 1 8 Gun 340 | . 130 28 105 64 4 9 . . . . . . . . . Cannon 392 | . 40 28 104 68 132 . . . . . 20 . . . . Launcher 19 | . 2 . . . . . . . . 2 7 . . . 8 Special 1 | . . . . . . . . . . . . . . 1 . Kinetic 488 | . 130 28 105 64 132 9 . . . . 20 . . . . Thermal 245 | . 40 28 104 68 4 . . . . . . . . 1 . Explosive 19 | . 2 . . . . . . . . 2 7 . . . 8 Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 11 5 18 17 13 10 . . . 1 8 . . . 2 Robot Miss Streak 19 | . 4 6 4 3 19 3 . . . 1 4 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 498 | . 108 24 123 85 107 25 . . . 1 20 . . . 5 Core Hits 323 | . 43 18 55 43 117 17 . . . 2 15 . . . 13 Critical Kills 2 | . . . 1 . . . . . . . 1 . . . . Critical Parts Destroyed 5 | . . . 1 . . 2 . . . . 2 . . . . Critical Strikes 8 | . . . 2 . . 3 . . . . 3 . . . . Destroy 5 | . . . 2 . . . . . . . 3 . . . . Smash 3 | . . . . . . 3 . . . . . . . . . Melee Attacks 68 | . . . . . . 33 6 1 . 6 9 4 3 2 4 Impact 37 | . . . . . . 33 . . . . . 4 . . . Slashing 23 | . . . . . . . . 1 . 6 9 . 3 . 4 Piercing 8 | . . . . . . . 6 . . . . . . 2 . Sneak Attacks 2 | . . . . . . 2 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . 3 . . . . . . . . . Damage Inflicted 11895 | . 1547 403 2105 1657 1731 1010 . . . 184 982 . . . 2276 Guns 2631 | . 801 123 831 646 46 184 . . . . . . . . . Cannons 5029 | . 474 280 1253 1011 1685 . . . . . 326 . . . . Explosions 3233 | . 272 . . . . . . . . 184 543 . . . 2234 Melee 919 | . . . . . . 764 . . . . 113 . . . 42 Ramming 83 | . . . 21 . . 62 . . . . . . . . . Kinetic 4597 | . 801 123 831 646 1686 184 . . . . 326 . . . . Thermal 4773 | . 474 280 1253 1011 45 . . . . . . . . . 1710 Explosive 1523 | . 272 . . . . . . . . 184 543 . . . 524 Electromagnetic . | . . . . . . . . . . . . . . . . Impact 764 | . . . . . . 764 . . . . . . . . . Slashing 155 | . . . . . . . . . . . 113 . . . 42 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . 1 2 . . . 1 1 1 2 2 2 2 . Average Corruption 1 | . . . 1 1 . . . 1 1 1 1 2 2 2 . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 35 | . . . 5 17 . . . . . 2 5 5 . 1 . Message Errors 6 | . . . 1 2 . . . . . 1 1 1 . . . Matter Fused 10 | . . . 1 6 . . . . . . 2 . . 1 . Heat Flow Errors 1 | . . . . 1 . . . . . . . . . . . Energy Discharges 8 | . . . 2 3 . . . . . 1 . 2 . . . Data Loss (minor) 7 | . . . 1 3 . . . . . . 1 2 . . . Data Loss (major) 2 | . . . . 1 . . . . . . 1 . . . . Alerts 1 | . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 939 | . 51 . 8 17 3 227 . . . 33 25 . . . 575 Projectiles 54 | . 26 . 8 17 3 . . . . . . . . . . Explosions 633 | . 25 . . . . . . . . 33 12 . . . 563 Melee 252 | . . . . . . 227 . . . . 13 . . . 12 Knockbacks 29 | . . . . . 22 2 . . . . 5 . . . . Impact 2 | . . . . . . 2 . . . . . . . . . Kinetic 25 | . . . . . 20 . . . . . 5 . . . . Secondary 2 | . . . . . 2 . . . . . . . . . . Self-Inflicted Damage 409 | . . . . . . . . . . . 19 . . . 390 Shots 2 | . . . . . . . . . . . 1 . . . 1 Rammed 17 | . . . 1 . . 16 . . . . . . . . . Targets Rammed 18 | . . . 1 . . 17 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . Highest Temperature 403 | . 200 240 255 266 403 9 . . . . 1 3 . . 3 Average Temperature 72 | . 46 97 61 66 102 4 . . . . 1 3 . . 3 Received Heat Transfer 1898 | . 204 54 510 296 228 300 . . . 12 126 27 33 . 108 Effects 2 | . . . 1 . 1 . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . . . . . . . . Impact Corruptions 8 | . . . . . . 8 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 5 | . . 1 3 1 . . . . . . . . . . . Heat Transferred 6179 | . 999 592 2590 1924 74 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 513 | . 198 184 419 418 511 513 . . . . 357 . . . . Initial 150 | . . 54 . 46 91 150 . . . . 109 . . . . Average 170 | . 76 72 145 274 320 178 . . . . 192 . . . . Maximum Alert Level 2 | . . . 2 2 2 2 . . . . 1 . . . . Low Security (%) 69 | 100 100 100 87 16 23 66 . . . . 60 . . . . Level 1 22 | . . . 9 76 44 21 . . . . 39 . . . . Level 2 8 | . . . 2 7 32 12 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 4 1 3 1 1 7 . . . . 6 . . . . Investigation 11 | . 2 . 1 . . 4 . . . . 4 . . . . Extermination 2 | . . . . . . 1 . . . . 1 . . . . Reinforcement 9 | . 2 . 2 1 1 2 . . . . 1 . . . . Assault 1 | . . 1 . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 7 | . . . 2 1 3 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 217 | . 37 11 40 25 32 30 1 2 . 14 13 2 4 . 6 Peak Tracking Total 9 | . 3 4 8 6 3 9 1 3 . 4 5 4 4 . 3 Tactical Retreats 24 | . . 1 2 1 1 9 1 . . 3 3 1 1 . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 9 | . 2 . 2 1 . 4 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 3 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 11 | . 1 1 . 2 . . . . . . 1 . . 3 3 Max in Single Turn 2 | . 1 1 . 1 . . . . . . 1 . . 1 2 Garrison Access 4 | . . . . . 1 3 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . 2 . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 61 | . 7 1 10 9 8 13 1 1 4 . 6 . 1 . . Terminals 36 | . 5 1 9 8 4 4 . 1 . . 4 . . . . Fabricators 5 | . . . . . . 3 . . . . 2 . . . . Repair Stations 2 | . . . 1 . 1 . . . . . . . . . . Recycling Units 8 | . 2 . . 1 2 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 3 . . . . . . . . . Total Hacks 181 | . 16 2 30 20 32 32 1 1 28 . 18 . 1 . . Successful 116 | . 8 . 17 11 20 19 1 1 28 . 10 . 1 . . Failed 62 | . 7 2 12 8 12 13 . . . . 8 . . . . Catastrophic 5 | . 1 . 1 2 . . . . . . 1 . . . . Database Lockouts 3 | . 1 . 1 1 . . . . . . . . . . . Manual 59 | . 6 2 13 4 17 9 . . . . 8 . . . . Terminals 103 | . 12 2 28 19 20 10 . 1 . . 11 . . . . Fabricators 14 | . . . . . . 7 . . . . 7 . . . . Repair Stations 7 | . . . 2 . 5 . . . . . . . . . . Recycling Units 17 | . 4 . . 1 3 9 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 4 6 . . . . . . . . . Terminal Hacks 76 | . 4 . 13 10 10 3 1 1 28 . 5 . 1 . . Record 15 | . . . . . 2 1 . 1 11 . . . . . . Part Schematic 12 | . . . . . 1 1 . . 9 . 1 . . . . Robot Schematic 6 | . . . . . . . . . 5 . 1 . . . . Robot Analysis 10 | . 3 . 2 1 4 . . . . . . . . . . Prototype ID Bank 11 | . . . 3 3 2 . . . 3 . . . . . . Open Door 5 | . . . . 3 . . 1 . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . Alert Level 4 | . . . 2 1 . . . . . . 1 . . . . Unreport Threat 3 | . . . 2 1 . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Zone Layout 5 | . 1 . 2 1 1 . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 6 . . . . 5 . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . Load Schematic 5 | . . . . . . 3 . . . . 2 . . . . Build 4 | . . . . . . 2 . . . . 2 . . . . Repair Station Hacks 6 | . . . 2 . 4 . . . . . . . . . . Scan Component 3 | . . . 1 . 2 . . . . . . . . . . Repair 3 | . . . 1 . 2 . . . . . . . . . . Recycling Unit Hacks 12 | . 3 . . 1 2 6 . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . Report Inventory 8 | . 2 . . 1 2 3 . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 3 . . . . . . . . . Seal Access 4 | . . . . . 1 3 . . . . . . . . . Unauthorized Hacks 7 | . 1 . 2 . 3 1 . . . . . . . . . Terminals 7 | . 1 . 2 . 3 1 . . . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . Botnet 4 | . 1 . 1 . 1 1 . . . . . . . . . Disrupt 2 | . . . 1 . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . . . 1 1 . . . . . . . . . Used 2 | . . . . . 1 1 . . . . . . . . . Hacking Detections 33 | . 3 1 6 6 3 8 . . . . 6 . . . . Full Trace Events 12 | . . 1 1 2 . 4 . . . . 4 . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 5 . 1 . . 2 . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . 1 1 . . 9 . 1 . . 14 . Parts Built 4 | . . . . . . 2 . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 377 | . . . . . . 170 . . . . 207 . . . . Total Part Build Rating 14 | . . . . . . 7 . . . . 7 . . . . Parts Repaired 3 | . . . 1 . 2 . . . . . . . . . . Time 90 | . . . 26 . 64 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 39 | . . . . . . 39 . . . . . . . . . Retrieved Matter 39 | . . . . . . 39 . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 4 | . . 1 . . . . . . . . . . . 3 . Largest Group 3 | . . 1 . . . . . . . . . . . 3 3 Highest-Rated Group 76 | . . 31 . . . . . . . . . . . 76 76 Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . 31 31 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 24 | . . 2 . . . . . . . . . . . . 22 Total Damage 222 | . . 41 . . . . . . . . . . . . 181 Kills 2 | . . . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 10 | . 3 . 2 1 4 . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . 1 . . 1 . 2 1 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 12296 | 73 2375 1227 2160 1235 1736 1574 165 73 23 163 371 305 137 542 137 Spaces Moved 9466 | 41 878 460 1058 556 856 1742 465 236 77 410 460 788 400 892 147 Core 31 | 9 . . . . . 22 . . . . . . . . . Treads 4071 | 32 878 460 1058 556 856 231 . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 5364 | . . . . . . 1489 465 236 77 410 460 788 400 892 147 Fastest Speed 27 | 50 160 240 160 160 156 27 30 30 30 30 27 30 27 34 30 Average Speed 100 | 148 236 240 160 160 158 62 30 30 30 30 32 30 31 34 38 Slowest Speed 950 | 200 240 240 240 160 160 950 30 30 30 30 165 34 34 34 101 Overloaded Moves 65 | . . . . . . . . . . . . . 4 . 61 Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . 15 1 . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 3 95 92 87 78 57 52 62 45 68 68 9 71 55 84 46 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . 1 . 1 . . . . 2 . Known Exits Taken 5 | . . . 1 . . . . . . . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . . . . . Scrap Searched 14 | . . 1 . . . . 4 . . 2 . 3 1 3 . Spaces Dug 31 | . . . . . . 9 5 1 . 6 4 3 3 . . Terrain Destroyed 196 | . 12 . . . . 9 5 1 . 30 54 3 3 . 79 Melee 31 | . . . . . . 9 5 1 . 6 4 3 3 . . Projectile 4 | . . . . . . . . . . . 4 . . . . AOE 161 | . 12 . . . . . . . . 24 46 . . . 79 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 11362 | 50 1028 534 1331 762 1114 2135 479 236 76 439 640 847 409 1068 214 Wait 991 | . 18 39 86 72 141 239 1 . . 20 129 54 1 142 49 Move 9414 | 40 877 459 1057 555 855 1712 462 235 76 409 453 787 399 891 147 Hop 18 | . . . . . . 14 1 . . . 3 . . . . Pick Up 95 | 4 25 2 19 11 14 13 2 . . . 3 . 2 . . Fast Attach 58 | 6 2 1 7 1 9 18 3 . . . 5 2 2 1 1 Attach 34 | . 2 1 4 2 3 15 . . . . 4 . . . 3 Detach 9 | . 1 . 1 . . 5 . . . . 2 . . . . Swap 55 | . 6 1 17 17 3 3 1 . . 2 1 . . 3 1 Drop 135 | . 11 3 34 24 21 31 3 . . . 4 . 2 1 1 Fire 402 | . 86 28 105 68 68 9 . . . 2 27 . . 1 8 Melee 61 | . . . . . . 26 6 1 . 6 9 4 3 2 4 Ram 1 | . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 17 | . . . 1 . . 16 . . . . . . . . . Escape Stasis 33 | . . . . . . 33 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous 39 | . . . . 12 . . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 697 | -10/Materials | Central database locked down 792 | -10/Materials | Discovered new exit (range 10) 1083 | -10/Materials | Discovered new exit (range 12) 1868 | -10/Materials | Discovered new exit (range 15) 2197 | -10/Materials | Discovered new exit (range 5) 2449 | -10/Materials | Entered Mines 2692 | -10/Mines | Core integrity fell below 50% 2820 | -10/Mines | Discovered new exit (range 10) 2893 | -10/Mines | Met a Derelict testing a Signal Generator 3654 | -10/Mines | Discovered new exit (range 4) 3676 | -10/Mines | Entered Materials 3676 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3677 | -9/Materials | Identified exit to Storage 3865 | -9/Materials | Central database locked down 4033 | -9/Materials | Discovered exit to Storage (range 10) 4177 | -9/Materials | Discovered new exit (range 10) 4520 | -9/Materials | Discovered new exit (range 10) 4581 | -9/Materials | Build established: Scavenger-Mutant 4982 | -9/Materials | Discovered new exit (range 14) 5078 | -9/Materials | Repaired Beam Cannon 5300 | -9/Materials | Discovered new exit (range 13) 5836 | -9/Materials | Entered Storage 6371 | -9/Storage | Build established: Mutant 6405 | -9/Storage | Central database locked down 7041 | -9/Storage | Discovered new exit (range 15) 7071 | -9/Storage | Entered Materials 7071 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7475 | -8/Materials | Discovered new exit (range 15) 8105 | -8/Materials | Discovered new exit (range 4) 8247 | -8/Materials | Repaired Imp. Treads 8280 | -8/Materials | Repaired Imp. Treads 8807 | -8/Materials | Entered Factory 8807 | -7/Factory | Evolved 2 slots: Utility x2 9797 | -7/Factory | Discovered new exit (range 5) 9875 | -7/Factory | Build established: Hacker-Sprinter 9920 | -7/Factory | Fabricated System Shield? 10141 | -7/Factory | Fabricated Cld. VTOL Module? 10297 | -7/Factory | Discovered new exit (range 2) 10303 | -7/Factory | Discovered new exit (range 11) 10381 | -7/Factory | Entered Lower Caves 10404 | -7/Lower Caves | Lost 3 parts (1p1u1w) 10543 | -7/Lower Caves | Discovered new exit (range 11) 10546 | -7/Lower Caves | Entered another Lower Caves area 10546 | -7/Lower Caves | Discovered new exit (range 10) 10566 | -7/Lower Caves | Encountered a Warlord checkpoint 10614 | -7/Lower Caves | Discovered new exit (range 5) 10618 | -7/Lower Caves | Ambushed by research squad 10619 | -7/Lower Caves | Entered Data Miner 10619 | -7/Data Miner | Discovered new exit (range 6) 10625 | -7/Data Miner | Met Data Miner 10631 | -7/Data Miner | Learned location of Section 7 (-2) 10631 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10636 | -7/Data Miner | Received God Mode back door access code from Data Miner 10642 | -7/Data Miner | Entered Proximity Caves 10644 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10653 | -6/Proximity Caves | Core integrity fell below 50% 10692 | -6/Proximity Caves | Learned Factory security intel 10802 | -6/Proximity Caves | Discovered new exit (range 8) 10805 | -6/Proximity Caves | Entered Factory 10805 | -6/Factory | Evolved 2 slots: Utility x2 10900 | -6/Factory | Fabricated System Shield (x1) 10927 | -6/Factory | Discovered new exit (range 11) 10930 | -6/Factory | Identified exit to Lower Caves 11084 | -6/Factory | Fabricated Cld. VTOL Module? 11144 | -6/Factory | Lost 3 parts (2p1u) 11168 | -6/Factory | Identified exit to Factory 11176 | -6/Factory | Entered Lower Caves 11218 | -6/Lower Caves | Learned location of 1 exit from Factory 11219 | -6/Lower Caves | Learned Factory terminal intel 11439 | -6/Lower Caves | Discovered new exit (range 12) 11480 | -6/Lower Caves | Identified exit to Lower Caves 11481 | -6/Lower Caves | Entered another Lower Caves area 11501 | -6/Lower Caves | Learned Factory garrison access intel 11501 | -6/Lower Caves | Discovered exit to Factory (range 4) 11539 | -6/Lower Caves | Spotted B-75 Beast 11610 | -6/Lower Caves | Discovered new exit (range 8) 11618 | -6/Lower Caves | Identified exit to Zion 11618 | -6/Lower Caves | Entered Zion 11629 | -6/Zion | Found CR-A16's Pointy Stick 11634 | -6/Zion | Discovered new exit (range 15) 11644 | -6/Zion | Gained Derelict followers 11644 | -6/Zion | Learned location of Extension (-4) 11661 | -6/Zion | System corruption cleaned by Quarantine Array 11680 | -6/Zion | Learned location of Armory (-3) 11777 | -6/Zion | Given the Hacking Drone Bay 11789 | -6/Zion | Learned 4 Factory zone layouts 11857 | -6/Zion | Build established: Hacker-Gladiator 11867 | -6/Zion | Received a visual enhancement algorithm 11967 | -6/Zion | Discovered new exit (range 5) 11970 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12036 | -6/Zion | Met Imprinter 12160 | -6/Zion | Identified exit to Deep Caves 12160 | -6/Zion | Entered Deep Caves 12160 | -6/Deep Caves | Accompanied by 3 allies 12204 | -6/Deep Caves | Build established: Hacker-Mutant 12233 | -6/Deep Caves | Z-Facility disabled 12234 | -6/Deep Caves | Core integrity fell below 50% 12246 | -6/Deep Caves | Attacked by Z-Imprinter 12252 | -6/Deep Caves | Core integrity fell below 20% 12290 | -6/Deep Caves | Lost 4 parts (2u2w) 12296 | -6/Deep Caves | Lost 3 allies 12297 | -6/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 12233_ XX-BYY(o) destroyed. 12233_ Lrn. Missile Launcher destroyed. 12233_ Destroyed Lrn. Missile Launcher. 12233_ Imp. Sensor Array destroyed. 12233_ Destroyed Imp. Sensor Array. 12238_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 12250_ Destroyed Prototype Protection. 12252_ QZ-CQJ(g) destroyed. 12252_ DM-S6M(g) destroyed. 12258_ The unstable cave ceiling collapses. 12259_ Lrn. Missile Launcher destroyed. 12259_ Mak. Hacking Suite destroyed. 12260_ Acquired Lgt. Angular Momentum Engine. 12265_ IR-79P(s) destroyed. 12290_ Hacking Suite destroyed. 12294_ Lgt. Angular Momentum Engine destroyed. 12295_ Destroyed Prototype Hover Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? #?????? | | ????????????????????????????????????????? #?????? | | ????????????????????????????????????????? #?????? | | ????????????????????????????????????????? #?????? | | ????????????????????????????????????????? #?????? | | ??????????????????????????????######????? #?????? | | ???????????????????????##???### # ????## #?????? | | ??????????????????????? ???# ????## #?????? | | ??????????????????????? ???# ????## #?????? | | ???????????????????????# ????# #??### #??????? | | ?????????????????????### #???# #### #???????? | | ????????????????????## ##### #???????? | | ???????????????????## ##??????? | | ??????????????????## #### #??????? | | ?????????????????## #### ##?????# | | ????????????????## #" ####### | | ????????????????# | | ????????????????###### | | ????????????????????#; #### | | ???????????????????## ##??## ########### | | ??????????????????## I##???##### #?????????# | | ?????????????????## @###?????# #?????????# | | ??????????????# #???? #?????????? | | ??????????????# ## ?????????? | | ??????????????#### ## ?????????? | | ?????????????????#####?# ###?????????? | | ???????????????????????# ##???????????? | | ???????????????????????####### ##????????????? | | ??????????????????????????????######?????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 45 Defensive Hacking 11 Item Schematics ----------------- System Shield | -8/Materials | Hacked Cld. VTOL Module | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Imp. Thermal Generator | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Lrn. Sensor Array | -6/Factory | Hacked Adv. Terrain Scanner | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Adv. Actuator Array | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Point Defense System | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Drone Bay | -6/Zion | Archive Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free A-02 Transporter | -6/Factory | Hacked G-50 Soldier | -6/Zion | Archive X-62 Marksman | -6/Zion | Archive Fabricated ------------ System Shield | x1 | -7/Factory Cld. VTOL Module | x1 | -7/Factory System Shield | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderTiamatChainsaw Manual? 0 Play Time 01:21:59 Cumulative 167.1 hours Start 2025.02.10 @ 08:06:34 End 2025.02.10 @ 09:32:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 206 Rogue 206 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 60 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 762605d5-15c1-421d-993c-35c6497b4cd3