Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.07.01 @ 11:46:13 Player: Malakyel Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (224) 1120 Value Destroyed (9350) 9350 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2313) 2313 TOTAL SCORE: 18683 Bonus ------- High Alert Combat Kills 712 Follower Combat Kills 342 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -141 Cogmind --------- Core Integrity 0/1000 Matter 240/300 Energy 85/100 System Corruption 19% Temperature Cool (12) Movement Treading (170) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Armored Medium Treads > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- Segregator > --- INVENTORY (5) ---- Relay Coupler [Grunt] (52) Improved Remote Datajack Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Energy Well Salvage Targeting Computer Improved Target Analyzer Precision Matter Filter Improved Reaction Control System Remote Force Field Point Defense System > --- WEAPON ----------- Wave Gun Variable Charge Gun Enhanced Force Lance > --- INVENTORY -------- Light Nuclear Core Fission Core Micro Fission Core Armored Medium Treads Improved Sensor Array Relay Coupler [Grunt] Heavy Laser Mass Driver Improved Datajack Improved Remote Datajack [Rating: 101] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device Disposable Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Smartbomb Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Scythe Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Low Low Zio Pro Fac Slots Evolved 11 | . 1 2 2 . . . 4 . . . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . 1 1 . . . . . . . . . . . . . Utility 7 | . 1 1 1 . . . 3 . . . . . . . . 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . Parts Attached 310 | 7 4 28 10 27 5 11 12 40 5 15 33 6 16 13 14 64 Power 23 | 1 . 2 1 1 . . . 1 1 1 2 . 3 1 1 8 Engine 11 | 1 . 2 1 1 . . . . 1 . 1 . 1 1 1 1 Core 8 | . . . . . . . . . . . . . 1 . . 7 Reactor 4 | . . . . . . . . 1 . 1 1 . 1 . . . Propulsion 62 | 2 . 10 3 . 2 4 2 11 . 2 5 . 4 4 1 12 Treads 48 | 2 . 10 2 . 2 4 1 8 . 2 3 . 3 2 1 8 Leg 4 | . . . . . . . . 1 . . 1 . 1 1 . . Wheel 1 | . . . . . . . . . . . 1 . . . . . Hover 4 | . . . . . . . . 1 . . . . . 1 . 2 Flight 5 | . . . 1 . . . 1 1 . . . . . . . 2 Utility 113 | 2 3 7 3 8 . 6 6 11 1 8 16 5 3 2 8 24 Device 56 | 1 . 5 1 5 . . 3 6 . 3 7 2 2 1 5 15 Storage 5 | 1 2 . . . . . . . . . . 1 . . . 1 Processor 10 | . . . 1 . . . 1 . . . 2 1 . . 1 4 Hackware 7 | . . . . . . 5 1 . . 1 . . . . . . Protection 35 | . 1 2 1 3 . 1 1 5 1 4 7 1 1 1 2 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 112 | 2 1 9 3 18 3 1 4 17 3 4 10 1 6 6 4 20 Energy Gun 50 | 2 . 7 2 9 2 1 . 4 . . 7 . 4 2 1 9 Energy Cannon 5 | . . . . . . . . . . . . 1 1 . 1 2 Ballistic Gun 9 | . 1 . . . . . 1 2 2 1 1 . . . 1 . Ballistic Cannon 12 | . . . . . . . 2 6 . . . . . . . 4 Launcher 18 | . . . . 5 1 . . 2 1 1 1 . 1 4 . 2 Special Weapon 3 | . . 1 . . . . . . . 1 . . . . . 1 Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . Slashing Weapon 6 | . . . 1 4 . . . . . . . . . . . 1 Piercing Weapon 7 | . . . . . . . 1 3 . . 1 . . . 1 1 Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . 1 . 2 Corrupted Parts 8 | . . . . . . 5 . . . . . . 3 . . . System Corruption 14 | . . . . . . 8 . . . . . . 6 . . . Parts Lost 45 | . . . . . . . . 1 . 2 5 . 6 3 2 26 Power 5 | . . . . . . . . . . . . . 1 . . 4 Propulsion 5 | . . . . . . . . . . . 2 . . . 1 2 Utility 23 | . . . . . . . . . . 2 2 . 3 2 . 14 Weapon 12 | . . . . . . . . 1 . . 1 . 2 1 1 6 Highest Loss Streak 19 | . . . . . . . . 1 . 1 3 . 4 3 1 19 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 97 97 99 99 100 98 99 92 86 84 83 92 95 94 91 83 Engine 4 | . 12 10 8 8 8 8 6 1 4 5 . . 2 6 6 2 Reactor 1 | . . . . . . . . 4 2 . 5 6 2 . . . Treads 20 | . 25 27 33 33 33 32 25 18 12 12 10 12 17 24 22 13 Wheel 1 | . . . . . . . . . . . . 6 3 . . . Device 20 | . 12 20 16 16 16 16 25 24 18 20 25 24 20 24 17 21 Storage 8 | . 12 10 8 8 8 8 6 6 6 6 6 8 12 12 12 10 Processor 5 | . . . 7 8 8 8 6 6 6 6 5 1 6 6 9 10 Hackware 2 | . . . . . . . 6 6 6 6 6 6 1 . . . Protection 7 | . 11 10 8 7 8 7 6 5 12 10 6 7 7 5 5 3 Energy Gun 13 | . 16 19 15 13 15 15 7 8 12 12 13 13 15 14 8 6 Energy Cannon 1 | . . . . . . . . . . . . 4 2 . 3 . Ballistic Gun 1 | . 6 . . . . . 5 4 5 4 2 . . . 2 1 Naked Turns 21 | . . . . . . . . . . . . . . . . 21 Heaviest Build 71 | 19 22 32 35 35 33 30 51 58 57 60 59 59 55 50 52 71 Greatest Support 140 | 40 40 63 80 80 80 82 82 140 140 140 140 40 88 88 91 140 Greatest Overweight (x) 18 | . . . . . . . . . . . 18 1 2 . . 4 Average Overweight (x) . | . . . . . . . . . . . . 1 . . . . Largest Inventory Capacity 25 | 10 25 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 7 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 Average Carried 9 | 4 7 9 9 9 9 9 8 9 8 9 9 9 9 9 9 9 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 7 10 10 10 10 10 9 10 10 9 8 10 10 10 10 10 2 Class Distribution -------------------- 55% | Hacker-Mutant 16% | Hacker-Tank 9% | Hacker-Gunner 4% | Derelict-Mutant 3% | Derelict-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Garrison Hacker-Mutant | -8/Recycling Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Waste Hacker-Tank | -6/Factory Hacker-Tank | -6/Garrison Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Zion Derelict-Gunner | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Low Low Zio Pro Fac Matter Collected 4943 | 241 120 267 139 561 116 123 306 320 130 355 421 197 292 9 290 1056 Remotely 47 | . . 7 . . . . . . . . . . . . 40 . Salvage Created 8398 | . 180 801 335 423 741 510 383 . . 1186 844 60 863 . 433 1639 Parts 433 | . 17 55 22 30 45 29 13 . . 56 35 2 23 . 17 89 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . 1 . . . 1 2 . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 189 | . 4 19 10 11 23 18 7 . . 23 14 2 13 . 9 36 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 150 | . 4 19 10 9 23 18 5 . . 21 14 1 3 . 4 19 Cannons 11 | . . . . . . . 1 . . . . 1 4 . 2 3 AOE 19 | . . . . 2 . . 1 . . . . . 3 . . 13 Classes Destroyed 16 | . 4 4 1 2 1 1 1 . . 1 . . . . 1 . Worker 4 | . 1 . . . . . . . . . . . . . . 3 Builder 8 | . . . 1 2 . . . . . . 2 . . . . 3 Tunneler 2 | . . 1 . . . . . . . . . . . . . 1 Recycler 8 | . . . . 1 . 6 . . . . . . . . . 1 Operator 3 | . . 1 . 1 . . 1 . . . . . . . . . Drone 18 | . . . . . . 18 . . . . . . . . . . Watcher 10 | . 2 4 2 . . . . . . . 1 . . . . 1 Swarmer 41 | . 2 2 5 2 7 . . . . 5 2 2 . . 3 11 Cutter 3 | . . . . . . . . . . 3 . . . . . . Grunt 67 | . 2 8 2 4 10 . 6 . . 9 5 . 6 . 2 13 Brawler 6 | . . . . . 2 . . . . . 1 . 3 . . . Duelist 8 | . . 2 . . . . . . . 2 1 . 2 . . 1 Sentry 31 | . . 7 3 4 4 . . . . 4 2 . 1 . 1 5 Demolisher 1 | . . . . 1 . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . . . 3 1 Programmer 10 | . . . . . . . 1 . . . 3 . 1 . . 5 Best Kill Streak 8 | . 3 4 3 4 6 5 4 . . 5 6 2 5 . 3 8 Combat Bots Only 6 | . 2 3 3 3 6 5 4 . . 5 5 2 5 . 3 5 Max Kills in Single Turn 6 | . 1 1 2 2 1 2 2 . . 2 2 1 2 . 1 6 Gunslinging 1 | . . . 1 . . . . . . 1 1 . . . . 1 Exploded 3 | . . . . 1 . . 1 . . . . . 1 . . 3 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Low Low Zio Pro Fac Damage Taken 9251 | . 71 414 249 400 541 . 260 21 . 1137 901 31 856 592 269 3509 Core 1441 | . 18 40 . 31 46 . 22 . . 91 158 . 30 . . 1005 Absorbed by Shields 362 | . . . . . . . . . . . . . 80 . 40 242 Redirected to Shielding 58 | . . . . . . . . . . 58 . . . . . . Regen/Repaired (Parts) 104 | . 17 54 . 20 . . 13 . . . . . . . . . Core Remaining (%) 86 | 100 92 90 . . . 86 . . . . . . . . 64 . Volleys Fired 574 | . 23 68 27 57 71 43 15 4 . 56 39 5 29 . 15 122 Largest 3 | . 2 2 2 2 2 2 3 3 . 3 3 3 3 . 3 3 Hottest 363 | . 90 130 128 130 130 128 142 225 . 183 199 195 226 . 235 363 Shots Fired 1131 | . 38 134 54 78 135 72 45 12 . 156 105 20 68 2 44 168 Gun 1004 | . 38 132 54 52 132 72 30 12 . 154 105 14 54 2 29 124 Cannon 62 | . . . . . . . 15 . . . . 6 9 . 15 17 Launcher 63 | . . . . 26 3 . . . . 2 . . 5 . . 27 Special 2 | . . 2 . . . . . . . . . . . . . . Kinetic 126 | . 19 5 . . . . 30 . . 46 13 . . . 5 8 Thermal 864 | . 19 129 54 52 132 72 15 12 . 108 59 7 49 2 39 115 Explosive 56 | . . . . 26 3 . . . . . . . . . . 27 Electromagnetic 85 | . . . . . . . . . . 2 33 13 19 . . 18 Robot Hit Streak 71 | . 7 30 31 36 58 27 31 . . 20 31 35 62 . 16 71 Robot Miss Streak 10 | . 2 3 3 3 5 10 1 . . 2 2 . 1 . 1 3 Penetration Max 1 | . . . . . . . 1 . . 1 . . . . . . Secondary Targets 15 | . 1 . 1 . 2 . . . . 6 2 . 1 . . 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . 1 1 . 1 . . 1 Shots Hit Robots 861 | . 25 98 53 42 97 59 35 . . 117 87 4 60 . 38 146 Core Hits 638 | . 12 83 49 56 113 63 30 . . 51 45 2 27 . 21 86 Critical Kills 10 | . . . . . . . 2 . . 6 . . . . 2 . Critical Parts Destroyed 9 | . . . . . . . 4 . . 5 . . . . . . Critical Strikes 43 | . . 1 1 . 2 1 6 . . 21 2 . 2 . 4 3 Burn 18 | . . 1 . . 2 1 . . . 9 2 . 1 . 2 . Meltdown 2 | . . . . . . . . . . . . . . . 2 . Destroy 18 | . . . . . . . 6 . . 12 . . . . . . Blast 2 | . . . . . . . . . . . . . . . . 2 Corrupt 1 | . . . . . . . . . . . . . 1 . . . Sever 1 | . . . 1 . . . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 32 | . . . 5 13 . . . 1 . . 4 . . . . 9 Thermal 2 | . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . Slashing 18 | . . . 5 13 . . . . . . . . . . . . Piercing 12 | . . . . . . . . 1 . . 4 . . . . 7 Sneak Attacks 2 | . . . 1 . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 19240 | . 345 1317 840 1126 1769 766 796 . . 1901 2176 96 1961 . 816 5331 Guns 13893 | . 345 1302 686 679 1769 760 292 . . 1883 1928 56 1084 . 591 2518 Cannons 1197 | . . . . . . . 306 . . . . 40 309 . 225 317 Explosions 3600 | . . . . 442 . . 193 . . 18 139 . 568 . . 2240 Melee 484 | . . . 154 . . . . . . . 86 . . . . 244 Ramming 66 | . . 15 . 5 . 6 5 . . . 23 . . . . 12 Kinetic 1294 | . 150 13 . . . . 413 . . 211 202 . . . 77 228 Thermal 13020 | . 195 1289 686 679 1769 760 185 . . 1672 1346 40 1356 . 739 2304 Explosive 2839 | . . . . 442 . . 193 . . . . . . . . 2204 Electromagnetic 1537 | . . . . . . . . . . 18 519 56 605 . . 339 Impact . | . . . . . . . . . . . . . . . . . Slashing 154 | . . . 154 . . . . . . . . . . . . . Piercing 330 | . . . . . . . . . . . 86 . . . . 244 Highest Corruption 19 | . . 1 . . . 8 . . . . 7 7 15 15 . 19 Average Corruption 6 | . . 1 . . . 7 . . . . 3 7 11 15 . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 190 | . . 4 . . . 8 . . . . 29 79 49 9 . 12 Message Errors 48 | . . . . . . 2 . . . . 9 17 15 2 . 3 Matter Fused 48 | . . 3 . . . 3 . . . . 7 20 12 2 . 1 Heat Flow Errors 21 | . . 1 . . . 1 . . . . 3 9 3 2 . 2 Energy Discharges 18 | . . . . . . 1 . . . . 3 8 5 1 . . Data Loss (minor) 22 | . . . . . . . . . . . 4 12 4 . . 2 Data Loss (major) 11 | . . . . . . . . . . . 1 7 2 . . 1 Misfires 11 | . . . . . . . . . . . . 5 3 2 . 1 Alerts 3 | . . . . . . 1 . . . . 1 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . . . . 1 . 5 . . 1 Overload Shots 8 | . . . . . . . . . . . . . . . . 8 Overflow Damage 194 | . . . . . . . 78 . . . 48 . 13 . 2 53 Projectiles 9 | . . . . . . . . . . . . . . . 2 7 Explosions 139 | . . . . . . . 78 . . . 2 . 13 . . 46 Melee 46 | . . . . . . . . . . . 46 . . . . . Knockbacks 15 | . . . . . . . 15 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 14 | . . . . . . . 14 . . . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 393 | . . . . 44 . . 71 . . 26 69 . 111 . . 72 Shots 20 | . . . . 2 . . 1 . . 5 2 . 6 . . 4 Rammed 14 | . . 4 . 1 . 1 2 . . . 3 . . . . 3 Targets Rammed 16 | . . 4 . 1 . 3 2 . . . 3 . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 2 . . . . . . . . . . Highest Temperature 663 | . 81 120 2 19 19 140 20 79 . 197 141 174 419 132 523 663 Average Temperature 128 | . 23 39 2 7 3 46 5 40 . 77 35 78 100 49 216 203 Received Heat Transfer 2805 | . 63 174 135 81 396 . 117 . . 528 336 . 244 . 27 704 Effects 61 | . . . . . . . . . . . . . 1 . 8 52 Shutdowns 22 | . . . . . . . . . . . . . . . 4 18 Energy Bleed 3 | . . . . . . . . . . . . . . . . 3 Interference 9 | . . . . . . . . . . . . . . . . 9 Matter Decay 5 | . . . . . . . . . . . . . 1 . . 4 Short Circuit 3 | . . . . . . . . . . . . . . . 1 2 Damage (minor) 7 | . . . . . . . . . . . . . . . 1 6 Damage (major) 9 | . . . . . . . . . . . . . . . 2 7 Damage (core) 3 | . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . 2 . . 3 . 3 . Combat Hostiles 8 | . . . . . . . . . . 2 . . 3 . 3 . Parts Melted 37 | . . 4 2 1 1 1 . . . 9 5 . 6 . 2 6 Heat Transferred 23303 | . 449 2611 1457 1194 2751 1351 407 . . 3412 2326 37 2049 . 1825 3434 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . 2 . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Low Low Zio Pro Fac Peak Influence 1112 | . 132 264 319 201 1032 446 1112 266 . 745 290 . . . . 697 Initial 900 | . . 25 . 20 66 335 900 266 . . 290 . . . . . Average 240 | . 54 89 133 93 574 206 970 134 . 434 82 . . . . 365 Maximum Alert Level 4 | . . 1 1 1 3 2 4 1 . 3 1 . . . . 2 Low Security (%) 59 | 100 100 88 63 99 27 61 . 49 100 15 78 . . . . 28 Level 1 16 | . . 11 36 . 8 18 . 50 . 25 21 . . . . 16 Level 2 16 | . . . . . 19 20 . . . 52 . . . . . 55 Level 3 7 | . . . . . 44 . 95 . . 6 . . . . . . Level 4 . | . . . . . . . 4 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . . 3 1 2 . . 3 . . . 7 . 1 . . 9 Investigation 10 | . . 1 . 1 . . 2 . . . 2 . . . . 4 Extermination 5 | . . . . . . . 1 . . . 2 . . . . 2 Reinforcement 5 | . . 2 1 . . . . . . . . . . . . 2 Assault 2 | . . . . . . . . . . . . . 1 . . 1 Garrison 4 | . . . . 1 . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Low Low Zio Pro Fac Distress Signals 9 | . 1 1 1 4 . . . . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 269 | . 13 26 16 26 23 29 7 1 . 27 19 2 15 6 10 49 Peak Tracking Total 6 | . 3 5 4 3 3 2 4 1 . 6 5 1 6 5 3 6 Tactical Retreats 14 | . . . . . 1 . . . . 3 2 . . 2 1 5 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Low Low Zio Pro Fac Traps Triggered 17 | . 2 2 . 1 2 . 1 . . 2 4 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 5 | . . 5 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . 1 . Triggered 2 | . . . . . . . . . . . . . . . 2 . Most Traps Carried 1 | . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Low Low Zio Pro Fac Machines Disabled 24 | . . . . 5 5 . 1 . . 4 3 . 1 . . 5 Max in Single Turn 2 | . . . . 1 1 . 1 . . 1 2 . 1 . . 1 Garrison Relay 8 | . . . . . 4 . . . . 4 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Low Low Zio Pro Fac Machines Accessed 47 | . 6 10 2 8 . 7 2 . 1 . 5 . . . . 6 Terminals 26 | . 4 5 1 5 . 5 . . . . 2 . . . . 4 Fabricators 2 | . . . . . . . 1 . . . 1 . . . . . Repair Stations 4 | . 1 1 . 1 . . 1 . . . . . . . . . Recycling Units 8 | . 1 2 1 1 . 2 . . . . 1 . . . . . Scanalyzers 5 | . . 2 . . . . . . . . 1 . . . . 2 Garrison Access 2 | . . . . 1 . . . . 1 . . . . . . . Total Hacks 117 | . 11 27 4 16 . 18 6 . 2 . 17 . . . . 16 Successful 93 | . 10 21 2 12 . 14 4 . 2 . 15 . . . . 13 Failed 24 | . 1 6 2 4 . 4 2 . . . 2 . . . . 3 Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 72 | . 8 14 2 11 . 15 . . . . 11 . . . . 11 Fabricators 4 | . . . . . . . 3 . . . 1 . . . . . Repair Stations 12 | . 2 5 . 2 . . 3 . . . . . . . . . Recycling Units 11 | . 1 3 2 1 . 3 . . . . 1 . . . . . Scanalyzers 14 | . . 5 . . . . . . . . 4 . . . . 5 Garrison Access 4 | . . . . 2 . . . . 2 . . . . . . . Terminal Hacks 55 | . 7 11 1 7 . 11 . . . . 9 . . . . 9 Record 5 | . . . . 1 . 1 . . . . 2 . . . . 1 Part Schematic 3 | . . . . 1 . 2 . . . . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . . . . . 1 Robot Analysis 2 | . . 1 . . . . . . . . . . . . . 1 Prototype ID Bank 3 | . . 1 . . . 1 . . . . . . . . . 1 Open DSF 2 | . . . . . . . . . . . 1 . . . . 1 Level Access Points 1 | . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . 1 Machine Index 2 | . 1 . . . . . . . . . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . Recycling Unit Index 2 | . 1 . . . . 1 . . . . . . . . . . Alert Level 5 | . 1 . . . . 1 . . . . 2 . . . . 1 Unreport Threat 2 | . . . . 1 . . . . . . 1 . . . . . Locate Traps 2 | . . 2 . . . . . . . . . . . . . . Disarm Traps 2 | . . 2 . . . . . . . . . . . . . . Dispatch Records 7 | . 1 2 . 1 . 2 . . . . . . . . . 1 Maintenance Status 1 | . . . . 1 . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . 1 . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . Registered Components 2 | . . 1 . . . 1 . . . . . . . . . . Zone Layout 5 | . 1 1 . 1 . 1 . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks 10 | . 2 3 . 2 . . 3 . . . . . . . . . Scan Component 5 | . 1 1 . 1 . . 2 . . . . . . . . . Repair 4 | . 1 1 . 1 . . 1 . . . . . . . . . Refit 1 | . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 9 | . 1 2 1 1 . 3 . . . . 1 . . . . . Report Inventory 5 | . . . 1 1 . 2 . . . . 1 . . . . . Retrieve Components 4 | . 1 2 . . . 1 . . . . . . . . . . Scanalyzer 13 | . . 5 . . . . . . . . 4 . . . . 4 Insert Component 6 | . . 2 . . . . . . . . 2 . . . . 2 Analyze 7 | . . 3 . . . . . . . . 2 . . . . 2 Garrison Access Hacks 4 | . . . . 2 . . . . 2 . . . . . . . Unlock Access 2 | . . . . 1 . . . . 1 . . . . . . . Coupler Status 2 | . . . . 1 . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 2 4 . 5 . 3 2 . . . 5 . . . . 6 Full Trace Events 14 | . 1 2 . 1 . 2 2 . . . 2 . . . . 4 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 Robots Built 1 | . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . 38 . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . 3 . . . . . . . . . Part Schematics Acquired 8 | . . 2 . 1 . 2 . . . . 2 . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 1 . 1 . . 1 . . . . . . . . . Time 115 | . 26 32 . 38 . . 19 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 18 | . 4 13 . . . 1 . . . . . . . . . . Parts Scanalyzed 6 | . . 2 . . . . . . . . 2 . . . . 2 Part Schematics Acquired 5 | . . 2 . . . . . . . . 2 . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Low Low Zio Pro Fac Used RIF Installer 2 | . . . . . 1 . . . . 1 . . . . . . Coupler Efficiency 1 | . . . . . . . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 29 | . . . . . 15 . . . . 14 . . . . . . Machine Destruction 29 | . . . . . 15 . . . . 14 . . . . . . Attached 1 | . . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Low Low Zio Pro Fac Total Allies 11 | . . . . 10 . . 1 . . . . . . . . . Largest Group 10 | . . . . 10 . . 1 . . . . . . . . . Highest-Rated Group 173 | . . . . 173 . . 26 . . . . . . . . . Highest-Rated Ally 29 | . . . . 29 . . 26 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 104 | . . . . 104 . . . . . . . . . . . . Total Damage 1329 | . . . . 1329 . . . . . . . . . . . . Kills 14 | . . . . 14 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Low Low Zio Pro Fac Robot Analysis Total 2 | . . 1 . . . . . . . . . . . . . 1 Derelict Logs Recovered 4 | . . . . . . . . . . . . 1 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Low Low Zio Pro Fac Turns Passed 17828 | 96 617 1747 527 1099 1163 1216 332 792 159 1116 1715 2775 1166 433 1224 1651 Spaces Moved 8489 | 58 298 853 243 493 549 659 120 425 93 567 863 1099 509 245 693 722 Core 56 | 15 . . . . . . . . . . 11 . . . . 30 Treads 8399 | 43 298 853 243 493 549 659 120 425 93 567 818 1099 509 245 693 692 Legs . | . . . . . . . . . . . . . . . . . Wheels 34 | . . . . . . . . . . . 34 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 170 170 170 157 163 160 160 160 155 250 165 163 162 50 Average Speed 177 | 131 160 161 170 170 170 163 163 162 160 160 169 250 197 164 163 161 Slowest Speed 950 | 160 160 170 170 170 170 170 163 167 160 160 950 250 330 166 165 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 42 69 31 72 74 99 3 96 3 84 12 99 66 14 86 20 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . . . . . 1 1 . Known Exits Taken 12 | 1 1 1 1 1 . 1 . . 1 . 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . . . . . 2 3 . 2 . Spaces Dug 23 | . . . 1 12 . . . 6 . . 3 . . . . 1 Terrain Destroyed 480 | . . . 1 177 21 . 19 8 . . 8 4 10 . . 232 Melee 6 | . . . 1 1 . . . . . . 3 . . . . 1 Projectile 16 | . . . . . . . . 8 . . . 4 . . . 4 AOE 458 | . . . . 176 21 . 19 . . . 5 . 10 . . 227 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Mat Mat Sto Gar Rec Fac Was Fac Gar Fac Low Low Zio Pro Fac Total 10183 | 77 400 1094 297 644 643 725 222 518 104 655 1018 1117 615 275 747 1032 Wait 409 | . 68 91 . 38 11 . 60 . . . 47 . 41 . 4 49 Move 8475 | 57 297 852 242 492 548 658 120 424 93 566 862 1098 508 244 692 722 Hop . | . . . . . . . . . . . . . . . . . Pick Up 141 | 13 7 20 5 7 4 1 10 9 3 7 7 1 13 5 10 19 Fast Attach 126 | 1 . 4 2 1 . 8 . 28 . 5 24 6 2 7 7 31 Attach 61 | 6 2 2 1 . . 1 7 2 4 5 4 . 8 2 5 12 Detach 4 | . . . . . . . . . 1 . 2 . 1 . . . Swap 123 | . 2 22 7 26 5 2 5 10 1 5 5 . 6 4 2 21 Drop 220 | . 1 31 8 9 4 9 3 40 2 11 21 7 7 13 11 43 Fire 574 | . 23 68 27 57 71 43 15 4 . 56 39 5 29 . 15 122 Melee 32 | . . . 5 13 . . . 1 . . 4 . . . . 9 Ram 2 | . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush 15 | . . 4 . 1 . 3 2 . . . 3 . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / Upp) History --------- Turn | Location | Event 25 | -11/Scrapyard | Identified exit to Materials 25 | -11/Scrapyard | Discovered exit to Materials (range 16) 97 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Evolved 1 slot: Utility x1 145 | -10/Materials | Identified exit to Mines 145 | -10/Materials | Discovered exit to Mines (range 12) 316 | -10/Materials | Build established: Hacker-Mutant 365 | -10/Materials | Identified exit to Materials 365 | -10/Materials | Discovered exit to Materials (range 15) 564 | -10/Materials | Repaired Med. Laser 714 | -10/Materials | Entered another Materials area 714 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 945 | -9/Materials | Identified exit to Mines 1344 | -9/Materials | Identified exit to Materials 1344 | -9/Materials | Discovered exit to Materials (range 15) 1855 | -9/Materials | Discovered exit to Materials (range 7) 2171 | -9/Materials | Repaired Spread Laser 2461 | -9/Materials | Entered another Materials area 2461 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2501 | -8/Materials | Identified exit to Factory 2897 | -8/Materials | Identified exit to Storage 2897 | -8/Materials | Discovered exit to Storage (range 7) 2988 | -8/Materials | Entered Storage 3115 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3417 | -8/Storage | Build established: Commander-Mutant 3494 | -8/Storage | Discovered exit to Factory (range 6) 3560 | -8/Storage | Identified exit to Garrison 3584 | -8/Storage | Garrison activated, responded to threat 3691 | -8/Storage | Repaired Thermal Generator 3894 | -8/Storage | Build established: Hacker-Mutant 4087 | -8/Storage | Entered Garrison 4122 | -8/Garrison | Triggered checkpoint 4191 | -8/Garrison | Garrison Relay disabled 4314 | -8/Garrison | Triggered checkpoint 4438 | -8/Garrison | Triggered checkpoint 4472 | -8/Garrison | Triggered checkpoint 4506 | -8/Garrison | Triggered checkpoint 4606 | -8/Garrison | Triggered checkpoint 4637 | -8/Garrison | Identified exit to Recycling 4637 | -8/Garrison | Discovered exit to Recycling (range 15) 4728 | -8/Garrison | Garrison Relay disabled 4835 | -8/Garrison | Discovered exit to Recycling (range 13) 4878 | -8/Garrison | Triggered checkpoint 4964 | -8/Garrison | Garrison Relay disabled 5026 | -8/Garrison | Installed Relay Interface Framework 5172 | -8/Garrison | Triggered checkpoint 5193 | -8/Garrison | Garrison Relay disabled 5231 | -8/Garrison | Discovered exit to Recycling (range 12) 5250 | -8/Garrison | Entered Recycling 5299 | -8/Recycling | Spotter reported a threat 5299 | -8/Recycling | Spotter reported a threat 5303 | -8/Recycling | Spotter reported a threat 5330 | -8/Recycling | Spotter reported a threat 5379 | -8/Recycling | Spotter reported a threat 5403 | -8/Recycling | Spotter reported a threat 5453 | -8/Recycling | Identified exit to Factory 5453 | -8/Recycling | Discovered exit to Factory (range 5) 5473 | -8/Recycling | Spotter reported a threat 5474 | -8/Recycling | Spotter reported a threat 5484 | -8/Recycling | Spotter reported a threat 5517 | -8/Recycling | Spotter reported a threat 5537 | -8/Recycling | Spotter reported a threat 5541 | -8/Recycling | Spotter reported a threat 5597 | -8/Recycling | Spotter reported a threat 5640 | -8/Recycling | Spotter reported a threat 5693 | -8/Recycling | Spotter reported a threat 5829 | -8/Recycling | Spotter reported a threat 5834 | -8/Recycling | Spotter reported a threat 6032 | -8/Recycling | Spotter reported a threat 6113 | -8/Recycling | Spotter reported a threat 6139 | -8/Recycling | Spotter reported a threat 6265 | -8/Recycling | Spotter reported a threat 6301 | -8/Recycling | Spotter reported a threat 6337 | -8/Recycling | Spotter reported a threat 6466 | -8/Recycling | Entered Factory 6466 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 6548 | -6/Factory | Fabricated O-24 Administrator (x1) 6721 | -6/Factory | Repaired Imp. Datajack 6736 | -6/Factory | Spotted B-75 Beast 6756 | -6/Factory | Build established: Hacker-Gunner 6798 | -6/Factory | Sucked down chute 6798 | -6/Factory | Entered Waste 6798 | -6/Waste | The area was eerily silent 6859 | -6/Waste | Found Gamma Bomb Array 6927 | -6/Waste | Found Damper Plating 7018 | -6/Waste | Found Enh. Force Lance 7161 | -6/Waste | Identified exit to Factory 7161 | -6/Waste | Discovered exit to Factory (range 16) 7360 | -6/Waste | A Compactor rumbled back to life 7363 | -6/Waste | Spotted C-40 Crusher 7566 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7590 | -6/Waste | Entered Factory 7749 | -6/Factory | Identified exit to Garrison 7749 | -6/Factory | Entered Garrison 7780 | -6/Garrison | Triggered checkpoint 7799 | -6/Garrison | Garrison Relay disabled 7890 | -6/Garrison | Build established: Hacker-Tank 7895 | -6/Garrison | Triggered checkpoint 7895 | -6/Garrison | Triggered checkpoint 7950 | -6/Garrison | Triggered checkpoint 7962 | -6/Garrison | Triggered checkpoint 8026 | -6/Garrison | Identified exit to Factory 8026 | -6/Garrison | Discovered exit to Factory (range 15) 8038 | -6/Garrison | Triggered checkpoint 8126 | -6/Garrison | Garrison Relay disabled 8312 | -6/Garrison | Triggered checkpoint 8385 | -6/Garrison | Garrison Relay disabled 8448 | -6/Garrison | Discovered exit to Factory (range 15) 8746 | -6/Garrison | Triggered checkpoint 8791 | -6/Garrison | Garrison Relay disabled 8804 | -6/Garrison | Build established: Hacker-Mutant 8828 | -6/Garrison | Discovered exit to Factory (range 12) 8856 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 8865 | -6/Garrison | Entered Factory 8921 | -6/Factory | Identified exit to Lower Caves 8921 | -6/Factory | Discovered exit to Lower Caves (range 8) 9433 | -6/Factory | Build established: Hacker-Tank 10099 | -6/Factory | Build established: Hacker-Mutant 10207 | -6/Factory | Garrison activated, responded to threat 10317 | -6/Factory | Lost 3 parts (1n1u1w) 10580 | -6/Factory | Entered Lower Caves 10603 | -6/Lower Caves | Learned location of 1 exit from Factory 11020 | -6/Lower Caves | Identified exit to Lower Caves 11020 | -6/Lower Caves | Discovered exit to Lower Caves (range 15) 11076 | -6/Lower Caves | Build established: Hacker-Tank 12262 | -6/Lower Caves | Encountered a Warlord checkpoint 12496 | -6/Lower Caves | Build established: Hacker-Mutant 13355 | -6/Lower Caves | Entered another Lower Caves area 13356 | -6/Lower Caves | Encountered a Warlord checkpoint 13510 | -6/Lower Caves | Identified exit to Factory 13510 | -6/Lower Caves | Discovered exit to Factory (range 13) 13567 | -6/Lower Caves | Learned Factory stockpile data 13664 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13707 | -6/Lower Caves | Lost 4 parts (1p2u1w) 13978 | -6/Lower Caves | System corruption reached 10% 14148 | -6/Lower Caves | Learned Factory stockpile data 14246 | -6/Lower Caves | Build established: Scavenger-Tank 14501 | -6/Lower Caves | Identified exit to Zion 14501 | -6/Lower Caves | Discovered exit to Zion (range 6) 14521 | -6/Lower Caves | Entered Zion 14591 | -6/Zion | Found Prototype Launcher 14592 | -6/Zion | Identified Rocket Array 14662 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 14691 | -6/Zion | Learned location of Warlord (-5) 14732 | -6/Zion | System corruption cleaned by Quarantine Array 14738 | -6/Zion | RIF detected upon attempting to enter Zion 14738 | -6/Zion | Attacked by Zionites 14738 | -6/Zion | Spotted GS-0HL(B) 14738 | -6/Zion | Spotted AF-DT5(B) 14784 | -6/Zion | Identified exit to Proximity Caves 14784 | -6/Zion | Discovered exit to Proximity Caves (range 16) 14954 | -6/Zion | Entered Proximity Caves 14976 | -5/Proximity Caves | Lost 3 parts (2u1w) 15208 | -5/Proximity Caves | Build established: Derelict-Mutant 15346 | -5/Proximity Caves | Spotted B-75 Beast 15786 | -5/Proximity Caves | Build established: Derelict-Gunner 15881 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16047 | -5/Proximity Caves | Discovered exit to Factory (range 11) 16178 | -5/Proximity Caves | Entered Factory 16178 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16179 | -5/Factory | Identified exit to Upper Caves 16494 | -5/Factory | Build established: Derelict-Mutant 16817 | -5/Factory | Build established: Hacker-Mutant 16956 | -5/Factory | Identified exit to Factory 16956 | -5/Factory | Discovered exit to Factory (range 6) 17244 | -5/Factory | Core integrity fell below 50% 17678 | -5/Factory | First assault squad dispatched 17766 | -5/Factory | System corruption reached 10% 17775 | -5/Factory | Core integrity fell below 20% 17829 | -5/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 17784_ R-10 Processor collects Lgt. Ion Engine. 17788_ R-10 Processor collects Mic. Fission Core. 17792_ R-10 Processor collects Imp. Datajack. 17795_ R-10 Processor collects Lgt. Nuclear Core. 17798_ Slammed into K-01 Serf. 17798_ Triggered Blade Trap. 17798_ Massive razor-sharp blades shoot up from within the floor. 17798_ Tesla Rifle severed. 17798_ R-10 Processor collects Remote Shield. 17801_ Acquired Tesla Rifle. 17802_ R-10 Processor collects Mic. Fission Core. 17804_ Tesla Rifle destroyed. 17807_ K-01 Serf cleans the Construction Platform. 17814_ System corrupted: Heat flow error (+255). 17824_ Fission Core lost to overload. 17824_ B-60 Warrior Imp. Treads blown off. 17824_ B-60 Warrior Imp. Medium Armor Plating blown off. 17824_ B-60 Warrior Imp. Treads blown off. [Achievement: 10k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????????????# # #?????# # # | | ????????????# [/ ] # #???##### ! ## | | ????????????# !/ # #???#!]]# [=#? | | ????????????# !/ # ##### ]!# * #? | | ????????????# + +%" +!] " | #? | | ????????????# """! # ##### ###########? | | ????????????# """/!# #???# !#??????????? | | ??#+######### """=%# #???#! #??????????? | | ? ""%%=# #???# #??????????? | | ? = ##########???###+#??????????? | | ! %####????????????????????????? | | ! ! #????????????????????????? | | ! [ #????????????????????????? | | ??########+############ #????????????????????????? | | ??????????????????????# #??????? ???????????? | | ??????????????????????# ####### #??????????? | | ??????????????????????# ! ??????????? | | ??????????????????????# ??????????? | | ??????????????????????# """"""" ??????????? | | ??????????????????????# """"""" ?????????????? | | ??????????????????????# """"""" ??????????????? | | ??????????????????????# """"""" ??????????? | | ????????????????????### ??????????? | | ????????????????????+ ??????????? | | ????????????????????###+##b### #??????????? | | ?????????????????????# =b@ #??### ???????????? | | ?????????????????????# g #????????????????????? | | ?????????????????????# """ #????????????????????? | | ?????????????????????# """ #????????????????????? | | ?????????????????????# """ #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 50 Energy Generation 31 Energy Capacity 730 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 EM Shielding 2 Corruption Block 8 Armor Coverage 1600 Resistance: KI 35 Resistance: TH 55 Resistance: EX 35 Resistance: EM 100 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Point Defense Rating 80 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 8 Launcher Accuracy 30 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 10 Matter Filtering 50 Energy Filtering 30 Particle Charging 20 Salvage Targeting 2 Offensive Hacking 30 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Spread Laser | -9/Materials | Scanalyzed EM Pulse Cannon | -8/Storage | Hacked Enh. Optical Array | -8/Recycling | Hacked Imp. Utility Shielding | -8/Recycling | Hacked Gamma Bomb Array | -6/Factory | Scanalyzed Imp. Actuator Array | -6/Factory | Scanalyzed Imp. Sensor Array | -5/Factory | Scanalyzed Robot Schematics ------------------ C-35 Carver | -5/Factory | Hacked Fabricated ------------ O-24 Administrator | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Hey, That's Mine! I'm Back, Baby! Just Browsing Knowing Is Half The Battle My Command Is Your Wish Respectable Loadout Superinsulated \\IAMDERELICT Challenges ------------ None Game ------ Seed FortressCompactSplitter Manual? 0 Play Time 03:02:15 Cumulative 27.6 hours Start 2022.06.30 @ 01:56:35 End 2022.07.01 @ 11:46:13 Sessions 2 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 26 Rogue 24 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 31 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: db757de0-bdca-40aa-96e4-2666e1d2d8df