Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 12:09:05 Player: TechnicalFowl Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1673) 1673 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 4246 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 529/700 Matter 16/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (3) --- Compact Wheel Armored Huge Wheel > --- UTILITY (5) ------ Large Storage Unit Structural Scanner Visual Processing Unit Tractor Beam > --- WEAPON (3) ------- Gauss Cannon Mining Claw > --- INVENTORY (15) --- Light Treads Advanced Treads Advanced Treads Compact Wheel Cesium-ion Thruster Heat Sink High-capacity Storage Unit Improved Light Armor Plating Reactive Plating Heavy Ion Cannon Gauss Cannon Gauss Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Structural Scanner Visual Processing Unit Advanced Targeting Computer Reactive Plating > --- WEAPON ----------- Light Assault Rifle Gauss Rifle Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads Advanced Treads Compact Wheel Cesium-ion Thruster Heat Sink High-capacity Storage Unit Improved Light Armor Plating Reactive Plating Tractor Beam Gauss Cannon Gauss Cannon Grenade Launcher Mining Claw [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage Large Storage Unit Processor Visual Processing Unit Protection Reactive Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 3 | . . 1 . 2 Weapon 1 | . . 1 . . Parts Attached 60 | 6 5 12 27 10 Power 6 | 1 1 1 2 1 Engine 3 | 1 1 1 . . Core 3 | . . . 2 1 Reactor . | . . . . . Propulsion 20 | 2 . 3 14 1 Treads 10 | . . 3 7 . Leg 2 | 2 . . . . Wheel 8 | . . . 7 1 Hover . | . . . . . Flight . | . . . . . Utility 11 | 1 3 1 3 3 Device 4 | 1 2 . . 1 Storage 3 | . 1 . 2 . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 23 | 2 1 7 8 5 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 15 | 2 . 5 6 2 Ballistic Cannon 2 | . . . 2 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 6 | . 1 2 . 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . 1 7 6 Power 4 | . . 1 2 1 Propulsion 3 | . . . 2 1 Utility 3 | . . . 1 2 Weapon 4 | . . . 2 2 Highest Loss Streak 3 | . . 1 3 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 96 97 79 78 Engine 6 | . 14 11 1 . Core 3 | . . . 4 6 Treads 6 | . . 18 8 . Leg 7 | . 28 3 . . Wheel 7 | . . . 12 15 Device 11 | . 20 11 9 8 Storage 7 | . 4 11 9 7 Processor 3 | . . . . 13 Protection 6 | . . 10 8 5 Ballistic Gun 20 | . 25 27 22 9 Ballistic Cannon 3 | . . . 4 7 Slashing Weapon 1 | . 2 4 . 1 Peak Build Rating 34 | 6 7 13 23 34 Average Rating 16 | 3 6 11 16 30 On Entrance 9 | . 6 7 12 23 Naked Turns . | . . . . . Heaviest Build 49 | 7 28 38 48 49 Greatest Support 60 | 20 20 40 60 48 Greatest Overweight (x) 14 | . 1 1 14 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 5 15 15 20 15 Average Capacity 13 | 5 8 15 15 15 Most Carried 15 | 5 6 15 15 15 Average Carried 10 | 1 4 10 12 14 Final Capacity 15 | 5 15 15 15 15 Final Carried 15 | . 6 12 15 13 Class Distribution -------------------- 49% | Mutant 29% | Tank 9% | Scavenger-Tank 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1585 | 280 158 188 657 302 Remotely 25 | . . . . 25 Salvage Created 1868 | 35 265 380 823 365 Parts 108 | 4 18 25 39 22 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 46 | 1 7 10 16 12 Guns 30 | 1 7 10 11 1 Cannons 16 | . . . 5 11 Classes Destroyed 11 | 1 3 2 3 2 Worker 1 | . . . . 1 Builder 3 | . . . 1 2 Tunneler 1 | . 1 . . . Hauler 1 | . 1 . . . Recycler 3 | . . . 2 1 Swarmer 12 | . 3 3 . 6 Grunt 23 | 1 4 3 14 1 Brawler 1 | . . 1 . . Sentry 6 | . . 3 1 2 Hunter 1 | . . . 1 . Assembled 3 | . . . . 3 Best Kill Streak 5 | 1 4 4 5 4 Combat Bots Only 4 | 1 3 4 3 4 Max Kills in Single Turn 2 | 1 1 2 1 2 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 317 | 7 32 74 100 104 Missed 88 | 3 9 21 24 31 Damage Taken 2807 | 43 258 446 1210 850 Core 388 | . 47 89 81 171 Absorbed by Shields . | . . . . . Ignored by Resistances 183 | . . 86 15 82 Regen/Repaired (Parts) 96 | . . 96 . . Core Remaining (%) 85 | 100 81 77 85 . Volleys Fired 163 | 5 27 22 54 55 Largest 3 | 2 2 3 3 3 Hottest 96 | 40 40 60 96 96 Shots Fired 368 | 10 54 66 145 93 Gun 294 | 10 54 66 126 38 Cannon 74 | . . . 19 55 Launcher . | . . . . . Special . | . . . . . Kinetic 368 | 10 54 66 145 93 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | 3 7 10 14 6 Robot Miss Streak 5 | 2 3 3 5 3 Penetration Max 1 | . . . . 1 Secondary Targets 6 | . 1 2 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 217 | 6 31 36 98 46 Core Hits 104 | 2 15 18 50 19 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 2 | . 1 1 . . Critical Strikes 12 | . 1 2 4 5 Destroy 4 | . 1 2 . 1 Blast 8 | . . . 4 4 Melee Attacks 12 | . 3 5 . 4 Impact . | . . . . . Slashing 12 | . 3 5 . 4 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3593 | 64 361 365 1658 1145 Guns 2252 | 64 361 365 1233 229 Cannons 1341 | . . . 425 916 Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 3593 | 64 361 365 1658 1145 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 62 | . . . . 62 Projectiles 62 | . . . . 62 Explosions . | . . . . . Melee . | . . . . . Knockbacks 15 | . . . 1 14 Impact . | . . . . . Kinetic 14 | . . . 1 13 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 248 | 12 2 108 225 248 Average Temperature 61 | 7 2 39 73 58 Received Heat Transfer 1142 | 24 129 99 666 224 Effects 3 | . . . 2 1 Interference 3 | . . . 2 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 411 | 20 222 251 327 411 Initial 148 | . 13 10 42 148 Average 172 | 4 93 142 186 269 Maximum Alert Level 2 | . 1 1 1 2 Low Security (%) 49 | 100 78 52 49 18 Level 1 48 | . 21 47 50 76 Level 2 1 | . . . . 4 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 3 2 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 7 | . . 3 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 1 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 77 | 1 13 17 25 21 Peak Tracking Total 7 | 1 3 5 7 4 Tactical Retreats 7 | . 1 1 2 3 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . 2 2 . 1 Terminals 3 | . 2 1 . . Fabricators 1 | . . . . 1 Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 4 6 . 2 Successful 6 | . 2 4 . . Failed 6 | . 2 2 . 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 2 | . . 2 . . Terminals 8 | . 4 4 . . Fabricators 2 | . . . . 2 Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 2 . . Branch Access Points 2 | . 1 1 . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 2 . . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2346 | 76 530 469 646 625 Spaces Moved 1337 | 66 306 205 325 435 Core 43 | 41 . . 2 . Treads 250 | . . 178 72 . Legs 358 | 25 306 27 . . Wheels 686 | . . . 251 435 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 100 100 Average Speed 127 | 76 141 164 130 106 Slowest Speed 750 | 120 190 240 750 115 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 4 60 27 29 19 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 9 | . 3 3 . 3 Terrain Destroyed 29 | . 3 3 8 15 Melee 6 | . 3 3 . . Projectile 23 | . . . 8 15 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1665 | 82 350 284 437 512 Wait 32 | . . 27 4 1 Move 1333 | 65 305 204 324 435 Hop . | . . . . . Pick Up 47 | 6 8 11 18 4 Fast Attach 4 | . . 1 2 1 Attach 27 | 6 1 3 11 6 Detach 1 | . . . . 1 Swap 29 | . 4 8 14 3 Drop 17 | . 2 3 10 2 Fire 163 | 5 27 22 54 55 Melee 12 | . 3 5 . 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: [*Mat] / Min) -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 44 | -11/Scrapyard | Discovered new exit (range 8) 77 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered new exit (range 3) 607 | -10/Materials | Entered another Materials area 607 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 892 | -9/Materials | Identified exit to Mines 998 | -9/Materials | Repaired Assault Rifle 1051 | -9/Materials | Discovered new exit (range 3) 1076 | -9/Materials | Entered another Materials area 1076 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1246 | -8/Materials | Lost 3 parts (1p2n) 1455 | -8/Materials | Build established: Tank 1708 | -8/Materials | Discovered new exit (range 5) 1722 | -8/Materials | Entered Factory 1722 | -7/Factory | Evolved 2 slots: Utility x2 2273 | -7/Factory | Lost 3 parts (2u1w) 2298 | -7/Factory | Build established: Mutant 2347 | -7/Factory | Self-destructed Last Messages --------------- 02233_ Acquired 18 matter. 02234_ Slug penetrates S-27 Virus. 02234_ S-27 Virus knocked back. 02236_ Destroyed VTOL Module. 02238_ S-27 Virus knocked back. 02240_ S-27 Virus suffers critical hit (Blast). 02240_ Destroyed Autogun. 02242_ Lgt. Assault Rifle destroyed. 02242_ S-27 Virus destroyed. 02245_ Acquired 6 matter. 02247_ Acquired 12 matter. 02248_ Slug penetrates S-27 Virus. 02248_ S-27 Virus destroyed. 02253_ Acquired 1 matter. 02292_ Acquired Hvy. Ion Cannon. 02304_ A-02 Transporter calls for reinforcements. 02304_ ALERT: Hostile activity reported, dispatching reinforcements to area. 02318_ Acquired 24 matter. 02318_ Acquired 1 matter. 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R" | | ??????????????????????????????????? + """ | | ??????????????????????????????????? # | | ??????????????????????????????????? # | | ??????????????????????????????????? # """"""""" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermoelectricBarrageBrace Manual? 0 Play Time 00:28:10 Cumulative 8.8 hours Start 2024.08.25 @ 11:39:31 End 2024.08.25 @ 12:09:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9dd10513-efae-4f84-99bd-6b956c2a7d60