Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.29 @ 13:21:39 // Winter2022/Polymind Player: Dendrocnid Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (1188) 1188 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1655) 1655 TOTAL SCORE: 5138 Bonus ------- Polymind Skill 1655 Cogmind --------- Core Integrity 0/700 Matter 113/200 Energy 50/50 System Corruption 6% Temperature Cool (9) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (1) ------ Targeting Computer > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Melee Analysis Suite Microactuators Core Shielding > --- WEAPON ----------- Axe > --- INVENTORY -------- (None) [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Heat Sink Device Heat Sink Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached . | . . . . . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon . | . . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . . 2 6 9 Power 4 | . . 1 1 2 Propulsion 6 | . . 1 3 2 Utility 3 | . . . . 3 Weapon 4 | . . . 2 2 Highest Loss Streak 7 | . . 2 3 7 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 85 | . 100 98 80 80 Engine 9 | . 19 13 7 8 Treads 12 | . . 12 13 12 Leg 9 | . . 13 7 9 Flight 1 | . 21 2 . . Device 13 | . 18 12 13 14 Processor 5 | . . 7 6 4 Protection 8 | . . 13 6 8 Energy Gun 5 | . . 6 6 6 Ballistic Gun 11 | . 10 7 13 11 Slashing Weapon 2 | . . 7 . 2 Naked Turns 121 | . 4 1 22 94 Heaviest Build 18 | 6 6 18 18 18 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 1 | . . 1 1 1 Average Capacity . | . . . . . Most Carried . | . . . . . Average Carried . | . . . . . Final Capacity 1 | . . 1 1 1 Final Carried . | . . . . . Class Distribution -------------------- 48% | Sentry 20% | Hunter 17% | Duelist 6% | Cogmind Dominant Class ---------------- Tunneler | -10/Materials Sentry | -9/Materials Sentry | -8/Materials Sentry | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 243 | . 4 45 104 90 Remotely . | . . . . . Salvage Created 1211 | . 39 199 442 531 Parts 64 | . 4 9 28 23 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 30 | . 1 9 11 9 Melee 11 | . . 6 . 5 Guns 19 | . 1 3 11 4 Classes Destroyed 9 | . 2 4 2 1 Worker 2 | . . 1 1 . Tunneler 1 | . 1 . . . Recycler 2 | . . . 1 1 Swarmer 5 | . 1 1 3 . Grunt 13 | . . 6 2 5 Brawler 1 | . . . . 1 Duelist 1 | . . 1 . . Sentry 7 | . . 1 4 2 Hunter 3 | . . . 2 1 Best Kill Streak 6 | . 2 6 6 5 Combat Bots Only 4 | . 1 3 3 4 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3516 | . 54 657 1166 1639 Core 1140 | . 6 182 238 714 Absorbed by Shields . | . . . . . Redirected to Shielding 69 | . . 20 . 49 Core Remaining (%) 76 | 100 97 54 56 . Volleys Fired 100 | . 9 13 55 23 Largest 2 | . 1 2 2 2 Hottest 79 | . 20 79 79 48 Shots Fired 171 | . 9 26 91 45 Gun 171 | . 9 26 91 45 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 139 | . 9 13 72 45 Thermal 32 | . . 13 19 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 4 11 14 11 Robot Miss Streak 3 | . 2 2 3 2 Penetration Max 1 | . . . 1 1 Secondary Targets 3 | . . . 2 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 162 | . 6 47 61 48 Core Hits 55 | . 2 11 24 18 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 11 | . . 5 5 1 Burn 5 | . . 2 3 . Destroy 2 | . . . 2 . Sever 4 | . . 3 . 1 Melee Attacks 45 | . . 28 . 17 Impact . | . . . . . Slashing 45 | . . 28 . 17 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 3550 | . 53 1167 1149 1181 Guns 2145 | . 53 374 1149 569 Cannons . | . . . . . Explosions . | . . . . . Melee 1365 | . . 793 . 572 Ramming 40 | . . . . 40 Kinetic 1755 | . 53 208 925 569 Thermal 390 | . . 166 224 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1365 | . . 793 . 572 Piercing . | . . . . . Highest Corruption 6 | . . . . 6 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Matter Fused 1 | . . . . 1 Heat Flow Errors 2 | . . . . 2 Data Loss (minor) 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 86 | . . 41 . 45 Projectiles . | . . . . . Explosions . | . . . . . Melee 86 | . . 41 . 45 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 16 | . . . . 16 Shots . | . . . . . Rammed 12 | . . . . 12 Targets Rammed 13 | . . . 1 12 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 384 | . 18 27 154 384 Average Temperature 92 | . 9 15 61 158 Received Heat Transfer 1368 | . . 270 441 657 Effects 3 | . . . . 3 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 1 2 . Heat Transferred 1332 | . . 555 777 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 373 | . 40 206 268 373 Initial 96 | . . 16 21 96 Average 131 | . 11 117 132 167 Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 75 | 100 100 68 86 61 Level 1 24 | . . 31 13 38 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . . 1 2 Investigation . | . . . . . Extermination 1 | . . . . 1 Reinforcement 2 | . . . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 3 13 26 28 Peak Tracking Total 8 | . 2 5 4 8 Tactical Retreats 5 | . . 1 1 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks . | . . . . . Successful . | . . . . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 9 | . 1 2 4 2 Non-combat 1 | . . . 1 . Combat 8 | . 1 2 3 2 Robot Hacks Applied 14 | . 1 2 7 4 find_terminals 1 | . . . 1 . find_shortcuts 8 | . 1 2 3 2 find_garrison 5 | . . . 3 2 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 7 | 1 1 2 2 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 1851 | 50 76 461 662 602 Spaces Moved 1279 | 61 103 267 412 436 Core 247 | 25 8 2 44 168 Treads 474 | . . 113 170 191 Legs 341 | . . 114 150 77 Wheels 84 | 36 48 . . . Hover 48 | . . . 48 . Flight 85 | . 47 38 . . Fastest Speed 37 | 50 37 37 50 50 Average Speed 110 | 67 58 124 121 110 Slowest Speed 160 | 80 80 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 4 27 26 41 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 1 | . . . 1 . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1477 | 69 111 327 482 488 Wait 35 | . . 20 15 . Move 1275 | 60 102 266 411 436 Hop . | . . . . . Pick Up . | . . . . . Fast Attach . | . . . . . Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop . | . . . . . Fire 100 | . 9 13 55 23 Melee 45 | . . 28 . 17 Ram 12 | . . . . 12 Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 9 | 9 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 8) 127 | -10/Materials | Entered another Materials area 531 | -9/Materials | Discovered new exit (range 16) 588 | -9/Materials | Entered another Materials area 809 | -8/Materials | Lost 3 parts (1p1n1w) 1237 | -8/Materials | Discovered new exit (range 5) 1250 | -8/Materials | Entered Factory 1694 | -7/Factory | Lost 7 parts (1p2n3u1w) 1720 | -7/Factory | Core integrity fell below 50% 1752 | -7/Factory | Core integrity fell below 20% 1852 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01806_ Slug penetrates Wall. 01809_ System corrupted: Matter fused (-8). 01810_ H-55 Commando destroyed. 01820_ Slug penetrates B-48 Gladiator. 01829_ G-47 Trooper destroyed. 01830_ System corrupted: Component data lost. 01837_ Acquired 81 matter. 01840_ Acquired 3 matter. 01840_ R-06 Scavenger collects Imp. Heat Sink. 01841_ Acquired 3 matter. 01842_ Acquired 18 Protomatter. 01843_ Acquired 3 matter. 01847_ R-06 Scavenger collects Lgt. Nuclear Core. 01848_ Slug penetrates B-48 Gladiator. 01848_ B-48 Gladiator destroyed. 01848_ R-06 Scavenger destroyed. 01848_ Switching to secondary target: G-47 Trooper. 01848_ Assault Rifle destroyed. 01849_ Acquired 35 Protomatter. 01851_ Slug penetrates G-47 Trooper. 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"??? | | ???????????????????????????????? ?????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 21 Energy Capacity 240 Matter Stores 179 Matter Capacity 200 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 25 Resistance: EX 50 Resistance: I 25 Resistance: S 25 Resistance: P 25 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Polymind | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Hosts 10 | 1 1 2 4 2 Combat Hostiles 8 | . 1 2 3 2 Allies . | . . . . . Unique Host Classes 6 | 1 1 2 2 . Average Host Suspicion 79 | 1 58 97 86 64 Unsuspicious Activity 83 | 47 . . 19 17 Returns to Shadow . | . . . . . Fuzzy Dispatches 1 | . . . . 1 Protomatter Created 259 | . 3 76 105 75 Used 239 | 5 6 52 96 80 Decayed 29 | . . . 29 . Highest Spend 46 | 5 6 29 34 46 Top 5 Hosts by Kills: L-31 Rogue (-9/Materials: 6) L-41 Fighter (-7/Factory: 5) H-55 Commando (-8/Materials: 4) Y-45 Defender (-8/Materials: 4) H-55 Commando (-7/Factory: 4) Game ------ Seed CentriumSegregatorClaws Manual? 0 Play Time 00:21:24 Cumulative 117.6 hours Start 2022.12.29 @ 13:05:04 End 2022.12.29 @ 13:21:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54cbd6fa-41f9-4130-998d-eea6b49a4957