Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.20 @ 14:02:31 // Winter2019/RPGLIKE Player: badjay Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (882) 882 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (61) 61 TOTAL SCORE: 3858 Bonus ------- High Alert Combat Kills 31 Follower Combat Kills 30 Cogmind --------- Core Integrity 0/600 Matter 270/300 Energy 16/100 System Corruption 0% Temperature Cool (61) Movement Flying (29) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY (5) ------ Armored Scrap Engine Structural Scanner Seismic Detector Target Analyzer > --- WEAPON (3) ------- Mini Grenade Launcher Energy Particle Construct/C Ballistic Autogun Construct/C > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Armored Scrap Engine Structural Scanner Seismic Detector Target Analyzer > --- WEAPON ----------- Mini Grenade Launcher Energy Particle Construct/C Ballistic Autogun Construct/C > --- INVENTORY -------- (None) [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Processor Target Analyzer Weapon Mini Grenade Launcher Energy Cannon Constructs Ballistic Gun Assault Rifle Ballistic Cannon Constructs Launcher Mini Grenade Launcher Build | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Slots Evolved 9 | . 3 1 . 2 3 Power . | . . . . . . Propulsion 3 | . 3 . . . . Utility 4 | . . 1 . 2 1 Weapon 2 | . . . . . 2 Parts Attached 20 | 1 9 7 . 2 1 Power 3 | . 1 2 . . . Engine 2 | . 1 1 . . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 8 | . 6 1 . 1 . Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 8 | . 6 1 . 1 . Utility 7 | . 1 4 . 1 1 Device 6 | . 1 4 . 1 . Storage . | . . . . . . Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 2 | 1 1 . . . . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 86 99 100 96 84 Engine 5 | . 11 10 . . . Core 5 | . . 1 12 11 7 Flight 47 | . 48 51 50 46 33 Device 21 | . 10 22 25 26 25 Ballistic Gun 1 | . 4 . . . . Launcher 11 | . 10 12 12 11 8 Peak Build Rating 39 | 1 8 21 11 32 39 Average Rating 12 | . 6 9 11 19 35 On Entrance 10 | . 1 8 11 11 32 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 15 | 2 5 8 8 9 15 Greatest Support 16 | 3 16 16 16 16 16 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity . | . . . . . . Average Capacity . | . . . . . . Most Carried . | . . . . . . Average Carried . | . . . . . . Final Capacity . | . . . . . . Final Carried . | . . . . . . Scrap Engine Consumption 14 | . . . . 5 9 Constructs Created 2 | . . . . . 2 Class Distribution -------------------- 75% | Sprinter 19% | Hacker-Sprinter 4% | Mutant Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Mines Sprinter | -10/Subcaves Hacker-Sprinter | -9/Recycling Hacker-Sprinter | -7/Factory Resources | -11 -10 -10 -10 -9 -7 ----------- Run | Yrd Mat Min Sub Rec Fac Matter Collected 1044 | 210 244 265 86 209 30 Remotely . | . . . . . . Salvage Created 510 | . 293 136 66 . 15 Parts 68 | . 26 26 14 . 2 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . 9 . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Combat Hostiles Destroyed 37 | . 12 17 7 1 . Guns 1 | . 1 . . . . AOE 36 | . 11 17 7 1 . Classes Destroyed 9 | . 6 . 2 1 . Worker 3 | . 2 1 . . . Tunneler 1 | . 1 . . . . Hauler 1 | . 1 . . . . Turret 2 | . . . 2 . . Watcher 3 | . 2 . . . 1 Swarmer 25 | . 6 15 4 . . Grunt 8 | . 6 2 . . . Sentry 1 | . . . . 1 . Subdweller 3 | . . . 3 . . Best Kill Streak 8 | . 6 6 8 1 1 Combat Bots Only 6 | . 6 6 6 1 . Max Kills in Single Turn 5 | . 4 3 5 1 1 Gunslinging . | . . . . . . Exploded 5 | . 4 3 5 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Hostile Shots Fired 112 | . 13 22 41 18 18 Missed 53 | . 5 9 21 10 8 Hits 59 | . 8 13 20 8 10 Projectile 59 | . 8 13 20 8 10 Critical Strikes 2 | . . 1 . 1 . Damage Taken 917 | . 150 259 185 157 166 Core 758 | . 123 215 161 128 131 Absorbed by Shields . | . . . . . . Redirected to Core 534 | . 87 151 75 108 113 Core Remaining (%) 60 | 100 . . . 21 . Volleys Fired 69 | . 23 19 17 8 2 Largest 3 | . 1 1 1 1 3 Hottest 112 | . 30 30 30 30 112 Shots Fired 73 | . 23 19 17 8 6 Gun 8 | . 8 . . . . Cannon 4 | . . . . . 4 Launcher 61 | . 15 19 17 8 2 Special . | . . . . . . Kinetic 10 | . 8 . . . 2 Thermal 2 | . . . . . 2 Explosive 61 | . 15 19 17 8 2 Electromagnetic . | . . . . . . Robot Hit Streak 5 | . 5 1 . . 3 Robot Miss Streak 5 | . 2 5 . . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 16 | . 12 2 . . 2 Core Hits 63 | . 22 20 18 2 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2938 | . 1040 1154 500 125 119 Guns 80 | . 80 . . . . Cannons 26 | . . . . . 26 Explosions 2832 | . 960 1154 500 125 93 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 106 | . 80 . . . 26 Thermal . | . . . . . . Explosive 2832 | . 960 1154 500 125 93 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 163 | . 23 99 28 . 13 Projectiles . | . . . . . . Explosions 163 | . 23 99 28 . 13 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 259 | . 70 151 . . 38 Shots 8 | . 3 4 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 96 | . 11 10 7 75 96 Average Temperature 16 | . 6 5 7 25 10 Received Heat Transfer 259 | . 27 9 102 115 6 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Maximum Alert Level 2 | . 1 2 . . . Low Security (%) 57 | 100 62 8 . 100 100 Level 1 17 | . 37 15 . . . Level 2 24 | . . 76 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 636 | . 364 636 . 98 53 Initial 104 | . . 104 . 68 18 Average 215 | . 130 475 . 70 24 Influence Increases 1519 | . 561 612 165 77 104 Destroy 0b10 Robot/C 720 | . 240 340 120 20 . Destroy 0b10 Robot/NC 40 | . 30 5 . . 5 Destroy Leader 118 | . 56 60 . . 2 Successful Hack 91 | . 38 8 . 24 21 Disable Machine 60 | . 30 30 . . . Destroy Structure 340 | . 122 169 . 33 16 Partial Spotted 30 | . 15 . . . 15 Lose Combat Pursuer 120 | . 30 . 45 . 45 Influence Decreases 1466 | . 292 345 558 175 96 Entered New Map 547 | . . 165 280 75 27 Time Decay 689 | . 142 180 198 100 69 Lost Ally 80 | . . . 80 . . Purge Threat 150 | . 150 . . . . Squads Dispatched 3 | . 3 . . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 22 12 18 5 8 Peak Tracking Total 7 | . 7 3 6 5 7 Tactical Retreats 8 | . 1 . 5 1 1 Traps | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -7 ---------- Run | Yrd Mat Min Sub Rec Fac Machines Disabled 6 | . 2 2 2 . . Max in Single Turn 2 | . 1 2 2 . . Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Machines Accessed 26 | . 9 2 3 9 3 Terminals 16 | . 8 1 . 6 1 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Total Hacks 127 | . 40 3 7 68 9 Successful 91 | . 24 3 7 55 2 Failed 36 | . 16 . . 13 7 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 59 | . 27 2 . 27 3 Terminals 81 | . 39 2 . 37 3 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 5 | . . . . 5 . Scanalyzers . | . . . . . . Garrison Access 6 | . . . . . 6 Terminal Hacks 56 | . 8 3 7 38 . Record 29 | . . . 5 24 . Robot Analysis 2 | . 1 . . 1 . Prototype ID Bank 2 | . 1 . . 1 . Open Door 2 | . . 1 1 . . Level Access Points 2 | . 1 . . 1 . Branch Access Points 2 | . . 1 . 1 . Emergency Access Points 1 | . . . . 1 . Terminal Index 2 | . 1 . . 1 . Alert Level 2 | . 1 . . 1 . Unreport Threat 1 | . 1 . . . . Hauler Manifests 1 | . . . . 1 . Registered Components 1 | . 1 . . . . Registered Prototypes 1 | . . . . 1 . Zone Layout 5 | . 1 1 . 3 . Release Object 3 | . . . 1 2 . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks 1 | . . . . 1 . Report Inventory 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 31 | . 14 . . 16 1 Terminals 28 | . 14 . . 13 1 Track 4 | . 1 . . 3 . Assimilate 1 | . 1 . . . . Botnet 8 | . 4 . . 3 1 Operators 2 | . . . . 2 . Skim 13 | . 8 . . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . 3 . Monitor 1 | . . . . 1 . Reject 1 | . . . . 1 . Mask 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 17 | . 8 1 . 5 3 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -7 ------------ Run | Yrd Mat Min Sub Rec Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -7 -------- Run | Yrd Mat Min Sub Rec Fac Total Allies 4 | . . 4 . . . Largest Group 4 | . . 4 4 . . Highest-Rated Group 71 | . . 71 71 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 21 | . . . 21 . . Total Damage 218 | . . . 218 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -7 ------- Run | Yrd Mat Min Sub Rec Fac Active Infowar (turns) 1430 | . 301 367 403 201 158 Sensors 2 | . . 2 . . . Terrain 347 | . 301 46 . . . Structural 1081 | . . 319 403 201 158 Seismic 1074 | . . 312 403 201 158 Robot Analysis Total 2 | . 1 . . 1 . Derelict Logs Recovered 3 | . . 1 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -7 ------------- Run | Yrd Mat Min Sub Rec Fac Turns Passed 1545 | 20 393 370 403 201 158 Spaces Moved 3820 | 36 913 779 1125 535 432 Core 103 | 36 67 . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 3717 | . 846 779 1125 535 432 Fastest Speed 29 | 50 31 31 31 29 29 Average Speed 31 | 50 32 31 31 29 29 Slowest Speed 50 | 50 50 31 31 31 29 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 37 | . 16 12 . 9 . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 4 95 97 68 99 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . 1 2 . . Spaces Dug 13 | . . 13 . . . Terrain Destroyed 507 | . 134 215 81 59 18 Melee . | . . . . . . Projectile . | . . . . . . AOE 507 | . 134 215 81 59 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Total 4058 | 36 967 874 1161 560 460 Wait 154 | . 30 73 18 24 9 Move 3743 | 35 880 755 1124 517 432 Hop 35 | . 16 11 . 8 . Pick Up . | . . . . . . Fast Attach 13 | 1 6 4 . 1 1 Attach . | . . . . . . Detach . | . . . . . . Swap 10 | . 3 6 . 1 . Drop 9 | . 2 5 . 1 1 Fire 69 | . 23 19 17 8 2 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 15 | . . . . . 15 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 10 | . 7 1 2 . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves -9/Recycling -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 21 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Upgraded with Propulsion slot (x3) 82 | -10/Materials | Discovered new exit (range 16) 122 | -10/Materials | Discovered new exit (range 13) 148 | -10/Materials | Discovered new exit (range 16) 198 | -10/Materials | Discovered new exit (range 13) 231 | -10/Materials | Identified exit to Materials 362 | -10/Materials | Reached level 2 381 | -10/Materials | Build established: Sprinter 414 | -10/Materials | Entered Mines 459 | -10/Mines | Found DCF Scrap (11 items) 466 | -10/Mines | Upgraded with Utility slot (x1) 482 | -10/Mines | Reached level 3 513 | -10/Mines | Discovered new exit (range 12) 571 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 584 | -10/Mines | Learned location of 1 exit from Materials 624 | -10/Mines | Found the Drone Emporium 627 | -10/Mines | Found Prototype Device 627 | -10/Mines | Identified Bomb Drone Bay 673 | -10/Mines | Discovered exit to Materials (range 5) 676 | -10/Mines | Discovered exit to Materials (range 9) 683 | -10/Mines | Received a Mining Laser from a helpful Derelict 697 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 784 | -10/Mines | Entered Subcaves 784 | -10/Subcaves | Accompanied by 4 allies 785 | -10/Subcaves | Approached by a straggling Scientist 786 | -10/Subcaves | Reached level 4 793 | -10/Subcaves | Learned location of Storage (-9) 862 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 939 | -10/Subcaves | Visited Clippyterm 940 | -10/Subcaves | Learned Factory garrison access intel 963 | -10/Subcaves | Released subatomizers from SUBCON Basin 1009 | -10/Subcaves | Learned 4 Materials zone layouts 1038 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1050 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1053 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1084 | -10/Subcaves | Discovered new exit (range 11) 1113 | -10/Subcaves | Core integrity fell below 50% 1121 | -10/Subcaves | Reached level 5 1143 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1187 | -10/Subcaves | Entered Recycling 1188 | -9/Recycling | Met a Zionite searching for Scraptown 1283 | -9/Recycling | Identified exit to Factory 1293 | -9/Recycling | Scanned before Scraplab entrance 1297 | -9/Recycling | Discovered new exit (range 11) 1298 | -9/Recycling | Entered Scraplab 1304 | -9/Recycling | Angered Scraplab inhabitants 1305 | -9/Recycling | Upgraded with Utility slot (x2) 1305 | -9/Recycling | Found Prototype Device 1305 | -9/Recycling | Identified Scrap Engine 1352 | -9/Recycling | Learned Storage garrison access intel 1388 | -9/Recycling | Entered Factory 1389 | -7/Factory | Loaded intel: 4 garrison access locations 1389 | -7/Factory | Core integrity fell below 50% 1390 | -7/Factory | Reached level 6 1429 | -7/Factory | Upgraded with Utility slot (x1) 1434 | -7/Factory | Upgraded with Weapon slot (x2) 1514 | -7/Factory | Discovered new exit (range 5) 1515 | -7/Factory | Core integrity fell below 20% 1546 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01492_ Arm. Scrap Engine consumes Prototype Energy Cannon. 01503_ Arm. Scrap Engine consumes Lgt. Nuclear Core. 01506_ U-05 Engineer works on Subcomponent Replicator. 01514_ EXIT=FOUND 01516_ U-05 Engineer works on Subcomponent Replicator. 01521_ Acquired 30 matter. 01534_ Arm. Scrap Engine constructs Energy Particle Construct/C. 01534_ Dropped Lgt. Nuclear Core. 01535_ Arm. Scrap Engine consumes Lgt. Nuclear Core. 01537_ W-25 Informer sends out distress signal. 01537_ Destroyed Imp. Hover Unit. 01537_ W-25 Informer destroyed. 01537_ W-25 Informer knocked back. 01545_ Upgraded: Energy Generation (+5) Map ----- +----------------------------------------------------+ | ????## ###????????????????????? | | ????## " T##????????????????????? | | ????## ##????????????????????? | | ????## ## ###????????????????????? | | ???########## ###????????????????????? | | ??########### ##?????????????????????? | | ??### ####### ##?????????????????????? | | ??## # ##?????????????????????? | | ???? """ # #######????????????????? | | ??## """ # ########## ##??????????? | | ??## """ # ##### ##??????????? | | ??## + ?????????? | | ??## # % #######???????????? | | ??## # #######???????????? | | ??##!! # ##????????????????? | | ??##!! % # "" ##????????????????? | | ??########### "F"" ##????????????????? | | ??########### """" ##????????????????? | | ??????########+########????????????????? | | ??????## #######????????????????? | | ??????## u ##?????????????????????? | | ??????## ##?????????????????????? | | ??????## u ##?????????????????????? | | ??????## ##?????????????????????? | | ??????## ##?????????????????????? | | ??????## @##?????????????????????? | | ??????##[ ss ##?????????????????????? | | ??????## ts ##?????????????????????? | | ?????### s#####?????????????????????? | | ?????## ?????????????????????? | | ?????## ???????????????????????? | | ?????### ?????????????????????? | | ?????#### ???????????????????? | | ??????## ???????????????? | | ??????? #############???????????????? | | ?????? k = ############???????????????? | | ????? %*##??????????????????????????? | | ?????? ##??????????????????????????? | | ????? # ###??????????????????????????? | | ????? # ??????????????????????????? | | ??????? # ?????????????????????????????? | | ??????? # ?????????????????????????????? | | ????????? ?????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 64 Target Analysis 5 Offensive Hacking 15 Defensive Hacking 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Myspace Not So Scrappy Scrappetite You May Approach The Wall Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -7 --------- Run | Yrd Mat Min Sub Rec Fac Levels Raised 5 | . 1 1 2 . 1 XP Earned 11785 | 3000 1700 2705 1615 1160 1605 XP Spent 10500 | . 2800 500 . 4200 3000 Upgrades 16 | . 5 1 . 6 4 Propulsion Slot 3 | . 3 . . . . Utility Slot 4 | . . 1 . 2 1 Weapon Slot 2 | . . . . . 2 Energy Generation 1 | . . . . . 1 Hack Attack % 3 | . 1 . . 2 . Hack Defense % 3 | . 1 . . 2 . Protomatter Created 104 | . 53 14 37 . . Integrity Restored 160 | . 121 18 21 . . Core 157 | . 118 18 21 . . Parts 3 | . 3 . . . . Protomatter Decayed 317 | . . . 317 . . Game ------ Seed IntegrityIntegratedCoupler Manual? 0 Play Time 00:40:14 Cumulative 191.6 hours Start 2026.02.20 @ 13:24:20 End 2026.02.20 @ 14:02:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 13 Types 11/0/0/1/0/0/1/0/0/0 Lore% 47 Gallery% 56 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13297211-9689-4fd4-98e7-8ba5fe587b40