Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.10 @ 04:57:55 Player: Godsword Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (15) 3000 Robots Destroyed (60) 300 Value Destroyed (1236) 1236 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (317) 317 TOTAL SCORE: 8933 Bonus ------- Pacifist 200 Follower Combat Kills 117 Cogmind --------- Core Integrity 0/1450 Matter 296/300 Energy 85/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Armor Integrity Analyzer Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Advanced Sensor Array Advanced Terrain Scanner Advanced ECM Suite Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor 0b10 Decoder Chip [Looter] Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Experimental System Shield > --- WEAPON ----------- Gravity Flail > --- INVENTORY -------- Light Nuclear Core Advanced Sensor Array Advanced Terrain Scanner Reaction Control System Advanced Reaction Control System [Rating: 86] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion None Utility Hacking Suite Device Advanced Weight Redist. System Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Spear Launcher Mini Grenade Launcher Impact Weapon Power Maul Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Slots Evolved 16 | . . 2 2 2 2 . . 2 . . 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 16 | . . 2 2 2 2 . . 2 . . 2 . . 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 59 | . 2 . 9 19 6 4 . 1 2 1 4 . . 5 6 Power 8 | . . . 1 4 . 2 . 1 . . . . . . . Engine 4 | . . . 1 3 . . . . . . . . . . . Core 4 | . . . . 1 . 2 . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 42 | . 1 . 5 12 5 2 . . 2 1 4 . . 4 6 Device 11 | . . . 2 4 2 1 . . . . . . . 1 1 Storage . | . . . . . . . . . . . . . . . . Processor 21 | . 1 . 2 7 2 . . . 1 1 1 . . 1 5 Hackware 7 | . . . 1 . 1 1 . . . . 2 . . 2 . Protection 3 | . . . . 1 . . . . 1 . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 9 | . 1 . 3 3 1 . . . . . . . . 1 . Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 6 | . 1 . 3 2 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . . . . . 1 . . 1 . Parts Lost 23 | . . . 1 3 3 5 . . . . . . . 1 10 Power 3 | . . . . . 1 2 . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 16 | . . . . 2 1 2 . . . . . . . 1 10 Weapon 4 | . . . 1 1 1 1 . . . . . . . . . Highest Loss Streak 6 | . . . 1 1 3 3 . . . . . . . 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 3 | . 1 2 3 3 3 4 3 3 3 5 4 5 5 4 4 Power 1 | . 1 1 . . . 1 1 1 2 2 1 1 1 1 1 Propulsion . | . . . . . . . . . . . . . . . . Utility 2 | . . 1 2 1 1 1 1 1 1 2 2 3 3 2 3 Weapon . | . . . . 1 1 1 1 . . 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 8 | . . . . 2 . . . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 5 | . . . . 1 . . . . . . 1 . . 1 2 Weapon 2 | . . . . 1 . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 14 22 40 60 79 79 80 72 78 82 79 84 84 84 63 Engine 1 | . . . 5 2 4 . . . . . . . . . . Core 3 | . . . . 2 1 5 6 5 5 5 5 5 5 4 . Device 10 | . . . 6 14 19 12 13 11 11 11 10 10 10 9 . Processor 32 | . 4 11 20 25 38 40 40 35 37 41 37 36 36 33 33 Hackware 11 | . . . 1 2 5 8 13 11 11 11 15 21 21 27 25 Protection 1 | . . . . 1 . . . . 2 5 5 5 5 4 . Launcher 2 | . 10 11 6 5 1 1 . . . . . . . . . Impact Weapon 2 | . . . . 3 6 4 . 1 2 . . . . . 3 Piercing Weapon 2 | . . . . . . 4 6 5 5 5 5 5 5 4 . Peak Build Rating 86 | . 2 2 20 32 41 45 42 49 55 58 69 69 69 84 86 Average Rating 44 | . 1 2 9 21 36 42 42 46 51 55 64 69 69 76 69 On Entrance 37 | . . 2 2 19 27 41 42 42 49 55 58 69 69 69 62 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . Naked Turns 60 | . 12 . . 48 . . . . . . . . . . . Heaviest Build 14 | . 3 3 10 13 12 14 8 11 12 12 12 12 12 12 3 Greatest Support 12 | 3 3 3 12 12 12 12 12 12 12 12 12 12 12 12 3 Greatest Overweight (x) 2 | . . . 2 1 . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 2 2 5 5 5 5 3 3 5 5 5 5 5 5 5 Average Carried 4 | . 1 2 3 3 3 4 3 2 3 5 4 5 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 2 2 5 3 5 3 3 3 5 5 5 5 5 4 4 Class Distribution -------------------- 28% | Hacker-Scout 21% | Mutant 13% | Wizard-Scout 13% | Scout 8% | Scavenger-Scout 7% | Wizard-Mutant 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Scout | -6/Factory Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Wizard-Scout | -3/Research Wizard-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Matter Collected 1197 | 186 . 10 162 269 13 306 . . 116 . . 43 . 27 65 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1168 | . . 41 281 313 93 221 . . 14 . . . . . 205 Parts 90 | . . 8 34 16 16 12 . . . . . . . . 4 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 10 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Combat Hostiles Destroyed 33 | . . 4 7 2 8 7 . . . . . . . . 5 Melee 6 | . . . . . . 5 . . . . . . . . 1 AOE 23 | . . 4 7 2 8 2 . . . . . . . . . Classes Destroyed 10 | . . 2 6 1 1 . . . . . . . . . . Worker 8 | . . . 1 5 1 . . . . . . . . . 1 Builder 10 | . . . 2 4 1 . . . . . . . . . 3 Tunneler 1 | . . . 1 . . . . . . . . . . . . Recycler 3 | . . . 1 2 . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . Watcher 4 | . . 1 3 . . . . . . . . . . . . Swarmer 28 | . . 4 4 . 8 7 . . . . . . . . 5 Grunt 1 | . . . . 1 . . . . . . . . . . . Sentry 3 | . . . 2 1 . . . . . . . . . . . Hunter 1 | . . . 1 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . Packrat 1 | . . . . . . 1 . . . . . . . . . Best Kill Streak 7 | . . 5 6 4 7 4 . . . . . . . . 5 Combat Bots Only 5 | . . 4 4 1 4 4 . . . . . . . . 5 Max Kills in Single Turn 3 | . . 2 2 3 3 1 . . 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . 2 2 1 2 1 . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Hostile Shots Fired 343 | . . 4 30 89 26 26 . . 20 2 11 . 4 16 115 Missed 154 | . . 2 15 49 11 6 . . 9 . 5 . 2 7 48 Hits 189 | . . 2 15 40 15 20 . . 11 2 6 . 2 9 67 Melee 9 | . . . . . . . . . . . . . . . 9 Projectile 180 | . . 2 15 40 15 20 . . 11 2 6 . 2 9 58 Critical Strikes 11 | . . . . 1 . . . . 1 . . . . . 9 Damage Taken 4162 | . . 54 220 426 520 332 . . 226 46 140 . 40 204 1954 Core 2583 | . . 20 110 215 283 104 . . 95 46 67 . 40 135 1468 Absorbed by Shields 25 | . . . . 25 . . . . . . . . . . . Redirected to Shielding 33 | . . . . 33 . . . . . . . . . . . Regen/Repaired (Parts) 26 | . . . . 26 . . . . . . . . . . . Core Remaining (%) 84 | 100 100 95 80 69 . . 54 . . 85 . . 90 89 . Volleys Fired 41 | . . 3 15 13 7 3 . . . . . . . . . Largest 2 | . . 1 1 2 1 1 . . . . . . . . . Hottest 72 | . . 30 39 72 30 36 . . . . . . . . . Shots Fired 42 | . . 3 15 14 7 3 . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 42 | . . 3 15 14 7 3 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 38 | . . 3 11 14 7 3 . . . . . . . . . Electromagnetic 4 | . . . 4 . . . . . . . . . . . . Robot Hit Streak 7 | . . 1 3 6 7 . . . . . . . . . . Robot Miss Streak 2 | . . 2 2 1 . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 53 | . . 1 3 18 1 8 . . 9 . 2 . . 1 10 Core Hits 76 | . . 5 25 16 15 9 . . 1 . 2 . . 1 2 Critical Kills 1 | . . . . . . 1 . . . . . . . . . Critical Parts Destroyed 6 | . . . . 4 . . . . . . . . . . 2 Critical Strikes 9 | . . . . 4 . 2 . . 1 . . . . . 2 Smash 7 | . . . . 4 . 1 . . . . . . . . 2 Impale 2 | . . . . . . 1 . . 1 . . . . . . Melee Attacks 194 | . . . . 17 14 13 5 . 18 1 10 39 . 45 32 Impact 67 | . . . . 17 14 3 . . 1 . . . . . 32 Slashing . | . . . . . . . . . . . . . . . . Piercing 127 | . . . . . . 10 5 . 17 1 10 39 . 45 . Sneak Attacks 14 | . . . . 7 . 2 . . 1 . . . . . 4 Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 5368 | . . 256 911 1367 920 504 . . 353 . 64 . . 36 957 Guns . | . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 2828 | . . 256 911 582 920 159 . . . . . . . . . Melee 2459 | . . . . 723 . 345 . . 353 . 64 . . 36 938 Ramming 81 | . . . . 62 . . . . . . . . . . 19 Kinetic . | . . . . . . . . . . . . . . . . Thermal 327 | . . . 120 94 113 . . . . . . . . . . Explosive 2403 | . . 256 693 488 807 159 . . . . . . . . . Electromagnetic 98 | . . . 98 . . . . . . . . . . . . Impact 1821 | . . . . 723 . 48 . . 112 . . . . . 938 Slashing . | . . . . . . . . . . . . . . . . Piercing 638 | . . . . . . 297 . . 241 . 64 . . 36 . Highest Corruption 2 | . . . . 2 . . . . . . . . . . 2 Average Corruption 1 | . . . . 1 . . . . . . . . . . 1 Corruption Purged 2 | . . . . 2 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 5 | . . . . 5 . . . . . . . . . . . Message Errors 2 | . . . . 2 . . . . . . . . . . . Matter Fused 1 | . . . . 1 . . . . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1495 | . . 4 1 585 138 82 . . 107 . . . . . 578 Projectiles . | . . . . . . . . . . . . . . . . Explosions 150 | . . 4 1 2 138 5 . . . . . . . . . Melee 1345 | . . . . 583 . 77 . . 107 . . . . . 578 Knockbacks 7 | . . . . 3 . . . . . . . . . . 4 Impact 7 | . . . . 3 . . . . . . . . . . 4 Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 517 | . . 39 . 94 333 42 . . . . . . . . 9 Shots 11 | . . 1 . 3 6 1 . . . . . . . . . Rammed 23 | . . . . 19 . . . . . . . . . . 4 Targets Rammed 23 | . . . . 19 . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 7 | . . . 2 7 5 . . . 2 . . . . . . Average Temperature 4 | . . . 2 5 5 . . . 2 . . . . . . Received Heat Transfer 363 | . . . 63 129 15 . . . 63 9 45 . 21 . 18 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . 3 . . . . . . . . . . 5 Combat Hostiles 4 | . . . . . . . . . . . . . . . 4 Parts Fried 15 | . . . 1 5 . . . . . . . . . . 9 Impact Corruptions 31 | . . . . 15 . . . . 1 . . . . . 15 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 250 | . . . 100 100 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Maximum Alert Level 2 | . . . 1 2 2 . . . . . . . . . 1 Low Security (%) 60 | 100 100 100 79 31 4 . . 100 . . 100 . . 100 98 Level 1 30 | . . . 20 63 52 . . . . . . . . . 1 Level 2 9 | . . . . 5 42 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 459 | . . 170 307 410 459 . . 81 . . 23 . . 21 206 Initial 139 | . . . 67 135 139 . . 81 . . . . . . 11 Average 166 | . . 40 145 275 358 . . 81 . . 5 . . 2 53 Influence Increases 2353 | . . 180 350 576 494 175 . . 15 . 54 . . 154 355 Destroy 0b10 Robot/C 780 | . . 80 140 160 160 140 . . . . . . . . 100 Destroy 0b10 Robot/NC 135 | . . 5 40 55 15 . . . . . . . . . 20 Destroy Leader 138 | . . 12 46 30 20 20 . . . . . . . . 10 Allied During Kill 8 | . . . . 8 . . . . . . . . . . . Successful Hack 83 | . . . . 26 29 . . . . . 8 . . 20 . Disable Machine 150 | . . 15 45 45 45 . . . . . . . . . . Destroy Structure 354 | . . 23 64 42 75 . . . . . 16 . . 74 60 Partial Spotted 195 | . . 45 15 30 15 . . . . . 15 . . 45 30 Lose Combat Pursuer 510 | . . . . 180 135 15 . . 15 . 15 . . 15 135 Influence Decreases 2202 | . . 20 213 588 398 382 44 49 96 . 49 5 . 134 224 Entered New Map 669 | . . . 93 162 146 142 34 49 31 . . 3 . . 9 Time Decay 1261 | . . 20 110 356 222 190 10 . 65 . 49 2 . 117 120 Lost Part 220 | . . . 10 30 30 50 . . . . . . . 10 90 Lost Ally 45 | . . . . 40 . . . . . . . . . 5 . Purge Threat 7 | . . . . . . . . . . . . . . 2 5 Squads Dispatched 20 | . . . . 6 6 . . . . . 2 . . 2 4 Investigation 5 | . . . . 1 2 . . . . . 2 . . . . Extermination 3 | . . . . 1 . . . . . . . . . 1 1 Reinforcement 12 | . . . . 4 4 . . . . . . . . 1 3 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 2 . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Distress Signals 6 | . . 1 . 1 1 . . . . . 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 124 | . . 5 11 14 19 6 . . 2 1 10 . 2 17 37 Peak Tracking Total 20 | . . 2 5 10 7 3 . . 1 1 6 . 4 13 20 Tactical Retreats 17 | . . . . 5 4 1 . . 1 . 1 . . 1 4 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Traps Triggered 1 | . . . . 1 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Machines Disabled 10 | . . 1 3 3 3 . . . . . . . . . . Max in Single Turn 3 | . . 1 1 2 3 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Machines Accessed 38 | . 2 . 1 8 11 . . . 1 . 3 . . 7 5 Terminals 19 | . 1 . 1 2 5 . . . . . 1 . . 6 3 Fabricators 5 | . . . . 1 2 . . . . . 2 . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . Recycling Units 5 | . 1 . . 2 2 . . . . . . . . . . Scanalyzers 4 | . . . . 2 . . . . . . . . . 1 1 Garrison Access 3 | . . . . . 2 . . . . . . . . . 1 Total Hacks 82 | . 4 . 2 15 24 . . . 1 . 7 . . 22 7 Successful 44 | . 1 . 1 6 13 . . . 1 . 4 . . 14 4 Failed 36 | . 3 . 1 8 11 . . . . . 3 . . 7 3 Catastrophic 4 | . 1 . 1 . . . . . . . . . . 1 1 Database Lockouts 2 | . . . . 1 . . . . . . . . . 1 . Manual 22 | . 3 . 2 3 1 . . . . . 3 . . 9 1 Terminals 45 | . 2 . 2 4 8 . . . . . 3 . . 21 5 Fabricators 12 | . . . . 2 6 . . . . . 4 . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . . . Recycling Units 10 | . 2 . . 3 5 . . . . . . . . . . Scanalyzers 6 | . . . . 4 . . . . . . . . . 1 1 Garrison Access 6 | . . . . . 5 . . . . . . . . . 1 Terminal Hacks 22 | . . . 1 1 4 . . . 1 . . . . 13 2 Part Schematic 3 | . . . 1 1 . . . . . . . . . 1 . Robot Schematic 1 | . . . . . . . . . . . . . . 1 . Open Door 2 | . . . . . 1 . . . 1 . . . . . . Open DSF 2 | . . . . . 1 . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . 1 . . . . . . . . 1 . Machine Index 1 | . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . 1 1 Dispatch Records 1 | . . . . . . . . . . . . . . 1 . Maintenance Status 1 | . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 8 | . . . . 1 3 . . . . . 4 . . . . Load Schematic 4 | . . . . . 2 . . . . . 2 . . . . Build 4 | . . . . 1 1 . . . . . 2 . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . 3 . . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . . . Scanalyzer 3 | . . . . 2 . . . . . . . . . . 1 Insert Component 1 | . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . 1 Garrison Access Hacks 3 | . . . . . 2 . . . . . . . . . 1 Unlock Access 1 | . . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 Coupler Status 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 . . . . . . . . 1 . Terminals 2 | . . . . . 1 . . . . . . . . 1 . Assimilate 1 | . . . . . . . . . . . . . . 1 . Botnet 1 | . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 . 1 6 8 . . . . . 3 . . 7 2 Full Trace Events 5 | . . . . 1 2 . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . Robots Built 3 | . . . . 3 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 134 | . . . . 134 . . . . . . . . . . . Total Robot Build Rating 12 | . . . . 12 . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 2 . . . . . . . . . 1 . Parts Built 3 | . . . . . 1 . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 145 | . . . . . 73 . . . . . 72 . . . . Total Part Build Rating 9 | . . . . . 3 . . . . . 6 . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . 1 Parts Repaired 1 | . . . . 1 . . . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter 30 | . . . . . 30 . . . . . . . . . . Retrieved Matter 30 | . . . . . 30 . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Total Allies 4 | . . . . 3 . . . . . . . . . 1 . Largest Group 3 | . . . . 3 . . . . . . . . . 1 . Highest-Rated Group 90 | . . . . 90 . . . . . . . . . 10 . Highest-Rated Ally 30 | . . . . 30 . . . . . . . . . 10 . Total Orders 1 | . . . . . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . . . . 1 . Ally Attacks 15 | . . . . 15 . . . . . . . . . . . Total Damage 509 | . . . . 509 . . . . . . . . . . . Kills 6 | . . . . 6 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Active Infowar (turns) 3502 | . . . 193 658 470 382 34 18 343 38 165 347 22 526 306 Optics 3300 | . . . 193 456 470 382 34 18 343 38 165 347 22 526 306 Sensors 151 | . . . . . . . . . . . . . . 150 1 Terrain 2703 | . . . 64 475 470 351 34 18 343 38 165 347 22 376 . Structural 343 | . . . . . 342 1 . . . . . . . . . Decoding 1554 | . . . . . . . . . 164 38 165 347 22 526 292 ECM 402 | . . . . 402 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 . . 2 . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Decoded 0b10 Intel 74 | . . . . . . . . . . . 13 . . 38 23 Items 74 | . . . . . . . . . . . 13 . . 38 23 Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Turns Passed 3852 | 25 58 86 223 809 470 382 34 18 343 38 165 347 22 526 306 Spaces Moved 5075 | 48 107 150 278 931 658 577 43 31 432 67 212 498 43 602 398 Core 5075 | 48 107 150 278 931 658 577 43 31 432 67 212 498 43 602 398 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 51 | 50 50 50 50 57 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 150 | 50 50 50 150 100 50 100 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 40 | . . . . 3 . . . . . . . 32 . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 3 28 17 25 29 22 63 11 2 65 16 8 62 12 26 23 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . . . Known Exits Taken 6 | . 1 1 1 . 1 . . . 1 . . . . 1 . Unknown Exits Taken 9 | 1 . . . 1 . 1 1 1 . 1 1 1 1 . . Scrap Searched 1 | . . . . . . 1 . . . . . . . . . Spaces Dug 167 | . . . 4 9 14 17 5 . 8 1 8 39 . 41 21 Terrain Destroyed 377 | . . 21 62 49 84 38 5 . 8 1 8 39 . 41 21 Melee 148 | . . . . 9 14 2 5 . 8 1 8 39 . 41 21 Projectile . | . . . . . . . . . . . . . . . . AOE 229 | . . 21 62 40 70 36 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Upp Upp Fac Upp Upp Res Res Total 5932 | 48 109 157 343 1148 760 640 47 32 530 69 255 536 42 761 455 Wait 475 | . . 5 32 122 71 37 . . 77 . 23 . . 98 10 Move 5060 | 47 106 149 277 930 657 576 42 30 431 66 211 497 42 601 398 Hop . | . . . . . . . . . . . . . . . . Pick Up 30 | 1 1 . 7 5 4 2 . . 1 . 3 . . 4 2 Fast Attach 37 | . 2 . 5 12 5 1 . . 2 1 3 . . 1 5 Attach 22 | . . . 4 5 2 5 . 1 . . . . . 3 2 Detach 6 | . . . 1 1 . 1 . . 1 . . . . 1 1 Swap 11 | . . . . 5 . 2 . 1 1 . 1 . . 1 . Drop 24 | . . . 2 8 . 1 . . . 1 4 . . 7 1 Fire 41 | . . 3 15 13 7 3 . . . . . . . . . Melee 192 | . . . . 17 14 12 5 . 17 1 10 39 . 45 32 Ram 23 | . . . . 19 . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . 11 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 5 exits: *Low x2 / *Ext x2 / Gar) -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 5 exits: *Res x3 / Tes x2) -2/Research (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 26 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Discovered new exit (range 14) 73 | -10/Materials | Identified exit to Materials 84 | -10/Materials | Entered another Materials area 84 | -9/Materials | Evolved 2 slots: Utility x2 167 | -9/Materials | Discovered new exit (range 5) 170 | -9/Materials | Identified exit to Materials 170 | -9/Materials | Entered another Materials area 170 | -8/Materials | Evolved 2 slots: Utility x2 323 | -8/Materials | Build established: Mutant 361 | -8/Materials | Discovered new exit (range 16) 392 | -8/Materials | Identified exit to Factory 393 | -8/Materials | Entered Factory 393 | -7/Factory | Evolved 2 slots: Utility x2 574 | -7/Factory | Central database locked down 646 | -7/Factory | Released all parts (8) 742 | -7/Factory | Fabricated L-41 Fighter? 1105 | -7/Factory | Repaired Lgt. Deuterium Engine 1171 | -7/Factory | Discovered new exit (range 14) 1173 | -7/Factory | Discovered new exit (range 4) 1202 | -7/Factory | Entered another Factory area 1202 | -6/Factory | Evolved 2 slots: Utility x2 1360 | -6/Factory | Lost 3 parts (1p1u1w) 1370 | -6/Factory | Fabricated Hacking Suite? 1391 | -6/Factory | Identified exit to Lower Caves 1391 | -6/Factory | Identified exit to Extension 1505 | -6/Factory | Identified exit to Garrison 1636 | -6/Factory | Build established: Scavenger-Scout 1672 | -6/Factory | Entered Lower Caves 1707 | -6/Lower Caves | Lost 3 parts (1p2u) 2021 | -6/Lower Caves | Encountered a Warlord checkpoint 2036 | -6/Lower Caves | Discovered new exit (range 20) 2054 | -6/Lower Caves | Entered another Lower Caves area 2076 | -6/Lower Caves | Discovered new exit (range 17) 2088 | -6/Lower Caves | Entered Factory 2088 | -5/Factory | Evolved 2 slots: Utility x2 2096 | -5/Factory | Discovered new exit (range 15) 2106 | -5/Factory | Entered Upper Caves 2215 | -5/Upper Caves | Build established: Hacker-Scout 2242 | -5/Upper Caves | Spotted B-75 Beast 2331 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2407 | -5/Upper Caves | Identified exit to Upper Caves 2449 | -5/Upper Caves | Entered another Upper Caves area 2472 | -5/Upper Caves | Entered a destroyed Warlord outpost 2479 | -5/Upper Caves | Discovered new exit (range 15) 2487 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2487 | -5/Upper Caves | Entered Factory 2487 | -4/Factory | Evolved 2 slots: Utility x2 2533 | -4/Factory | Fabricated Hacking Suite (x1) 2565 | -4/Factory | Discovered new exit (range 20) 2586 | -4/Factory | Found Prototype Hackware 2586 | -4/Factory | Identified Exp. System Shield 2646 | -4/Factory | Fabricated Hacking Suite (x1) 2652 | -4/Factory | Entered Upper Caves 2881 | -4/Upper Caves | Learned location of 1 exit from Research 2883 | -4/Upper Caves | Spotted B-86 Titan 2910 | -4/Upper Caves | Encountered a Warlord checkpoint 2912 | -4/Upper Caves | Learned Research trap positions 2991 | -4/Upper Caves | Discovered new exit (range 16) 2999 | -4/Upper Caves | Entered another Upper Caves area 3008 | -4/Upper Caves | Discovered new exit (range 17) 3021 | -4/Upper Caves | Entered Research 3021 | -3/Research | Evolved 2 slots: Utility x2 3022 | -3/Research | Identified exit to Research 3023 | -3/Research | Loaded intel: 82 trap records 3169 | -3/Research | Spotted B-86 Titan 3270 | -3/Research | Central database locked down 3309 | -3/Research | Build established: Wizard-Scout 3329 | -3/Research | Spotted B-86 Titan 3392 | -3/Research | Identified exit to Testing 3547 | -3/Research | Entered another Research area 3547 | -2/Research | Evolved 2 slots: Utility x2 3565 | -2/Research | Identified exit to DSF 3789 | -2/Research | Lost 3 parts (3u) 3839 | -2/Research | Build established: Wizard-Mutant 3839 | -2/Research | Core integrity fell below 50% 3847 | -2/Research | Core integrity fell below 20% 3851 | -2/Research | Discovered new exit (range 15) 3853 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03838_ H-81 Overseer calls for reinforcements. 03838_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03838_ Knocked back. 03839_ 0b10 Decoder Chip [Looter] severed. 03840_ Knocked back. 03841_ Hacking Suite destroyed. 03842_ Adv. Terrain Scan Processor destroyed. 03842_ Knocked back. 03842_ Slammed into C-57 Dissector. 03843_ Slug penetrates Wall. 03844_ Exp. System Shield destroyed. 03844_ Imp. Hacking Suite destroyed. 03846_ Hacking Suite destroyed. 03848_ S-43 Plague destroyed. 03848_ P-80 Master resets S-43 Plague, system corruption cleaned. 03851_ EXIT=FOUND 03851_ Slammed into C-57 Dissector. 03853_ Adv. Reaction Control System severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ????????????? ! ?????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ???????????? ????????????????????????????????? | | ??????????#?? | ????????????????????????????????? | | ??????????# ????????????##??????????????????? | | ??????????# !??????????? #??????????????????? | | ??????????? """ ?????????? #??????????????????? | | ???????????? """ ?????????? +??????????????????? | | ?????????????""" ????????? #??????????????????? | | ?????????????? ????????? ##?????????????????? | | ??????????????? ???????? !#?????????????????? | | ??????????????###;########c"" #####?????????????? | | ??????????????# ss @cT"k gg g Y< ????????? | | ??????????????# ###### g #####?????????????? | | ??????????????# #????? #?????????????????? | | ??????????????# ############?????????????????? | | ??????????????+ " #???????????????????? | | ??????????????# =%" * * #???????????????????? | | ??????????????# *# #???????????????????? | | ??????????????# # """ #???????????????????? | | ?????????=????# # """" #???????????????????? | | ??????????????# #% """" #???????????????????? | | ??????????????+ +% """ #???????????????????? | | ??????????????# # #???????????????????? | | ??????????????# # ! #???????????????????? | | ?????????????## ######/####??????????????????? | | ??????????# % # #??????????????????? | | ####### H% # [#???????????? T ?? | | # """ #??????????? ? | | !% / """ #??????????? ? | | ?### / # """ #??????????? ? | | ???###+####### ! " """ #???????????# ## | | ?????????????# " """ #???????????# T? | | ?????????????### ### #???????????# ? | | ???????????????# #?# [ #???????????# #? | | ???????????????# #?######/###???????????# #? | | ???????????????# #??????# #?????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 560 ECM Strength 1 Additional Mass Support 9 Armor Coverage 100 Power Shielding 66 Evasion (%) 62 Targeting Accuracy 6 Melee Accuracy 48 Armor Integrity Analysis 30 Offensive Hacking 52 Defensive Hacking 16 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked System Shield | -7/Factory | Hacked Lgt. Deuterium Engine | -7/Factory | Scanalyzed Adv. Hacking Suite | -3/Research | Hacked Robot Schematics ------------------ E-15 Imp | -3/Research | Hacked Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -4/Factory Hacking Suite | x1 | -4/Factory Repaired ---------- Lgt. Deuterium Engine | 48% | -7/Factory Studied --------- Lgt. Nuclear Core | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction Live, Flee, And Rebuild Challenges ------------ None Game ------ Seed InsulationChainInterrupter Manual? 0 Play Time 01:15:38 Cumulative 46.8 hours Start 2026.06.09 @ 16:37:47 End 2026.06.10 @ 04:57:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 79967681-1977-48ae-afdc-868ffb3cf2ef