Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 22:05:10 Player: Visionary Result: Destroyed by exploding Power Conduit Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (108) 540 Value Destroyed (3245) 3245 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1373) 1373 TOTAL SCORE: 10218 Bonus ------- High Alert Combat Kills 8 Follower Combat Kills 699 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -234 Cogmind --------- Core Integrity 0/1000 Matter 9/300 Energy 1/100 System Corruption 6% Temperature Cool (36) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (6) ------ Target Analyzer Improved Thermal Shield Hacking Suite Improved Recalibrator > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor Cold Fusion Reactor Launcher Guidance Computer Faulty Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Enhanced Fission Core > --- PROPULSION ------- Armored Medium Treads Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- High-capacity Storage Unit Target Analyzer Reaction Control System Hacking Suite High-powered Tractor Beam Mini Drone Bay > --- WEAPON ----------- Wave Gun Wave Gun KE Penetrator Bore Cannon > --- INVENTORY -------- Cold Fusion Reactor Cold Fusion Reactor Matter Compressor Enhanced Optical Array 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] Launcher Guidance Computer Armor Integrity Analyzer Improved Kinecellerator Layered Heavy Armor Plating Improved Thermal Shield Improved Recalibrator Phasing AFG [Rating: 93] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Utility High-capacity Storage Unit Device Focal Shield Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Advanced Assault Cannon Energy Gun Shock Rifle Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Molecular Deconstructor Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 . . . 6 . . . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . 2 . . . 1 . . . . . Utility 4 | . . . . . . 2 . . . . 2 Weapon 2 | . . . . . . 2 . . . . . Parts Attached 105 | 6 7 21 . . 5 21 8 7 . 9 21 Power 16 | 1 1 2 . . . 4 2 1 . 2 3 Engine 10 | 1 1 2 . . . 3 2 . . 1 . Core 4 | . . . . . . 1 . 1 . 1 1 Reactor 2 | . . . . . . . . . . . 2 Propulsion 32 | 2 . 12 . . 2 6 3 1 . 1 5 Treads 6 | . . 2 . . . 2 . . . 1 1 Leg 21 | 2 . 9 . . 2 4 3 1 . . . Wheel 1 | . . 1 . . . . . . . . . Hover 4 | . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . Utility 27 | 1 4 1 . . 1 6 2 2 . 1 9 Device 9 | . 2 . . . . 1 1 . . . 5 Storage 7 | 1 1 1 . . . 1 . 1 . 1 1 Processor 4 | . 1 . . . 1 1 . . . . 1 Hackware 2 | . . . . . . 1 . . . . 1 Protection 5 | . . . . . . 2 1 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 30 | 2 2 6 . . 2 5 1 3 . 5 4 Energy Gun 9 | 1 1 3 . . . 1 . . . 1 2 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 11 | 1 1 2 . . . 2 1 1 . 2 1 Ballistic Cannon 5 | . . . . . . 2 . 1 . 2 . Launcher 3 | . . 1 . . . . . 1 . . 1 Special Weapon 2 | . . . . . 2 . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 . . . . 1 Parts Lost 59 | . . 10 . . 2 8 4 2 . 21 12 Power 10 | . . 2 . . . 1 . . . 4 3 Propulsion 20 | . . 7 . . 1 3 1 1 . 6 1 Utility 10 | . . . . . . 1 2 . . 3 4 Weapon 19 | . . 1 . . 1 3 1 1 . 8 4 Highest Loss Streak 12 | . . 4 . . 2 6 4 2 . 12 12 To Critical Strikes 1 | . . . . . . . . . . 1 . Average Backups 12 | 3 6 8 10 10 9 8 16 17 18 14 12 Power . | . . . 1 1 . . 1 . . . . Propulsion . | 1 2 . 1 1 . . . . . . . Utility 8 | . 2 5 6 6 6 4 8 10 11 10 10 Weapon 3 | . 1 2 2 1 1 3 5 6 7 3 . Tool/Special . | . . . . . . . . . . . . Unused Backups 19 | . 4 5 . 1 . . . 1 . . 8 Power 4 | . 1 1 . . . . . . . . 2 Propulsion 2 | . 2 . . . . . . . . . . Utility 9 | . . 2 . 1 . . . . . . 6 Weapon 4 | . 1 2 . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 70 | . 97 85 100 100 99 95 99 96 100 34 39 Engine 6 | . 13 10 11 11 11 10 13 7 6 1 . Treads 1 | . . 3 . . . 5 6 2 6 . 1 Leg 19 | . 28 25 44 44 44 24 26 26 26 . . Device 4 | . 2 . . . . 6 8 12 13 6 6 Storage 9 | . 14 11 11 11 11 5 6 6 6 11 4 Processor 4 | . 9 11 11 11 11 6 3 . . . 1 Protection 1 | . . . . . . 4 6 6 6 . . Energy Gun 4 | . 14 10 11 11 5 3 3 . . . 2 Ballistic Gun 8 | . 14 10 11 11 11 11 8 15 13 5 . Ballistic Cannon 3 | . . . . . . 6 13 10 13 2 9 Special Weapon 1 | . . . . . 2 2 . . . 3 . Peak Build Rating 93 | 6 10 17 17 19 35 55 61 63 59 59 93 Average Rating 32 | 4 8 11 17 18 22 47 56 58 59 33 38 On Entrance 29 | . 6 10 17 17 19 27 52 61 59 59 21 Avg Prop Armor Cover (%) 6 | . . 10 . . . 7 5 4 5 5 8 Naked Turns . | . . . . . . . . . . . . Heaviest Build 93 | 13 21 24 23 23 24 89 88 88 83 83 93 Greatest Support 76 | 20 20 49 49 49 56 73 76 76 65 65 44 Greatest Overweight (x) 27 | 1 1 4 . . . 2 1 1 1 27 19 Average Overweight (x) 2 | . . . . . . . 1 1 1 13 5 Largest Inventory Capacity 20 | 8 10 10 10 10 10 20 20 20 20 20 20 Average Capacity 16 | 7 8 10 10 10 10 18 20 20 20 20 19 Most Carried 20 | 5 9 10 10 10 10 16 20 20 19 19 18 Average Carried 12 | 3 6 8 10 9 9 9 17 18 19 14 12 Final Capacity 20 | 8 10 10 10 10 10 20 20 20 20 20 5 Final Carried 19 | 4 8 10 10 10 10 16 18 19 19 11 4 Class Distribution -------------------- 32% | Scavenger-Mutant 24% | Mutant 18% | Tank 14% | Scavenger-Tank 8% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Data Miner Tank | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Matter Collected 4332 | 205 135 770 24 . 260 540 735 442 . 1027 194 Remotely 6 | . . . . . . . . . . . 6 Salvage Created 3588 | . 298 1462 130 . 116 509 312 51 . 332 378 Parts 197 | . 20 90 19 . 5 24 10 5 . 8 16 Haulers Intercepted 5 | . 2 3 . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . 1 18 . 8 3 . 7 . Prevented 1 | . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 89 | . 6 37 7 . 3 12 6 2 . 7 9 Guns 63 | . 6 36 7 . 1 6 2 1 . 2 2 Cannons 16 | . . . . . 1 6 4 1 . 4 . AOE 9 | . . . . . 1 . . . . 1 7 Classes Destroyed 17 | . 4 3 . . 1 5 . 1 . 2 1 Worker 4 | . . 1 . . . 1 . . . . 2 Builder 1 | . . . . . . 1 . . . . . Hauler 5 | . 2 3 . . . . . . . . . Recycler 2 | . . 1 . . . . . . . . 1 Watcher 7 | . 2 5 . . . . . . . . . Swarmer 35 | . 4 14 7 . 1 3 4 . . . 2 Grunt 34 | . 2 15 . . 1 4 2 . . 5 5 Brawler 1 | . . . . . . . . . . . 1 Duelist 2 | . . . . . . 1 . . . . 1 Sentry 9 | . . 8 . . . 1 . . . . . Demolisher 1 | . . . . . . 1 . . . . . Specialist 1 | . . . . . 1 . . . . . . Hunter 3 | . . . . . . 1 . 1 . 1 . Programmer 1 | . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . 1 . Thief 1 | . . . . . . . . 1 . . . Best Kill Streak 10 | . 4 10 3 . 2 3 4 1 . 3 6 Combat Bots Only 8 | . 3 8 3 . 2 3 4 1 . 3 4 Max Kills in Single Turn 2 | . 2 2 2 . 1 2 2 1 . 1 2 Gunslinging 1 | . 1 1 1 . . . . . . . . Exploded 2 | . . . . . 1 . . . . 1 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Hostile Shots Fired 785 | . 48 154 13 . 51 123 34 18 . 135 209 Missed 188 | . 14 33 5 . 19 30 12 3 . 24 48 Hits 597 | . 34 121 8 . 32 93 22 15 . 111 161 Melee 7 | . . . . . . . 1 4 . . 2 Projectile 590 | . 34 121 8 . 32 93 21 11 . 111 159 AOE 8 | . . . . . . 7 . . . . 1 Critical Strikes 14 | . 1 1 . . . 1 . . . 8 3 Part Disruptions 3 | . . . . . . . . 3 . . . Damage Taken 10222 | . 409 1403 64 . 530 1571 388 226 . 2264 3367 Core 2012 | . 56 257 7 . 44 168 34 13 . 386 1047 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 32 | . . . . . . . . . . 32 . Ignored by Resistances 270 | . . . . . . . 14 21 . 163 72 Regen/Repaired (Parts) 293 | . 40 54 . 199 . . . . . . . Core Remaining (%) 57 | 100 77 . . . 23 . . . . 29 . Volleys Fired 296 | . 29 113 8 . 24 37 12 13 . 44 16 Largest 4 | . 2 2 2 . 2 4 4 4 . 4 4 Hottest 254 | . 88 98 73 . 103 175 160 148 . 164 254 Shots Fired 707 | . 58 218 16 . 41 128 50 52 . 107 37 Gun 525 | . 58 215 16 . 31 83 26 26 . 54 16 Cannon 135 | . . . . . . 35 24 23 . 38 15 Launcher 28 | . . 3 . . 8 . . 3 . 8 6 Special 19 | . . . . . 2 10 . . . 7 . Kinetic 462 | . 29 110 8 . 24 93 43 49 . 86 20 Thermal 149 | . 29 98 . . 2 9 . . . . 11 Explosive 28 | . . 3 . . 8 . . 3 . 8 6 Electromagnetic 60 | . . 7 8 . 7 25 7 . . 6 . Robot Hit Streak 10 | . 8 10 4 . 4 10 10 4 . 9 9 Robot Miss Streak 9 | . 3 5 1 . 4 6 2 4 . 9 4 Penetration Max 1 | . . . . . . . 1 . . . 1 Secondary Targets 4 | . 1 2 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . Shots Hit Robots 403 | . 31 152 10 . 18 66 27 15 . 65 19 Core Hits 214 | . 15 72 7 . 10 32 10 4 . 32 32 Critical Kills 4 | . . 1 . . . . 2 . . 1 . Critical Parts Destroyed 9 | . . . . . 1 . . . . 3 5 Critical Strikes 25 | . 1 8 . . 1 3 3 . . 4 5 Burn 9 | . 1 7 . . . 1 . . . . . Destroy 13 | . . 1 . . 1 . 2 . . 4 5 Blast 3 | . . . . . . 2 1 . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8942 | . 384 2322 154 . 646 1374 690 345 . 1531 1496 Guns 5237 | . 384 2292 154 . 217 811 316 132 . 574 357 Cannons 1904 | . . . . . . 486 374 213 . 618 213 Explosions 1712 | . . 30 . . 417 . . . . 339 926 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 5267 | . 168 1266 76 . 171 1122 646 345 . 1116 357 Thermal 1489 | . 216 971 . . 12 77 . . . . 213 Explosive 1712 | . . 30 . . 417 . . . . 339 926 Electromagnetic 474 | . . 55 78 . 46 175 44 . . 76 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 3 . . . . 4 7 7 7 7 6 Average Corruption 6 | . 2 . . . . 3 5 7 7 7 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 252 | . 1 . . . . 12 21 51 4 163 . Message Errors 54 | . . . . . . 3 1 14 1 35 . Matter Fused 65 | . . . . . . 3 9 10 1 42 . Heat Flow Errors 32 | . . . . . . . . 10 1 21 . Energy Discharges 26 | . . . . . . 1 3 3 1 18 . Parts Fused 7 | . . . . . . 1 1 . . 5 . Data Loss (minor) 32 | . . . . . . . 4 9 . 19 . Data Loss (major) 12 | . 1 . . . . 1 1 2 . 7 . Misfires 15 | . . . . . . 2 2 2 . 9 . Alerts 6 | . . . . . . . . . . 6 . Weapon Failures 3 | . . . . . . 1 . 1 . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 47 | . . . . . 3 13 25 . . 5 1 Projectiles 39 | . . . . . . 13 25 . . . 1 Explosions 8 | . . . . . 3 . . . . 5 . Melee . | . . . . . . . . . . . . Knockbacks 24 | . . . . . . 5 . . . 15 4 Impact . | . . . . . . . . . . . . Kinetic 23 | . . . . . . 4 . . . 15 4 Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 96 | . . 18 . . . . . . . 26 52 Shots 3 | . . 1 . . . . . . . 1 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 856 | . 159 352 18 . 36 451 446 476 193 546 856 Average Temperature 142 | . 71 69 8 . 14 155 157 140 104 145 388 Received Heat Transfer 2373 | . 213 477 . . 102 114 108 . . 915 444 Effects 79 | . . . . . . 12 4 7 . 13 43 Shutdowns 11 | . . . . . . 1 1 1 . 3 5 Energy Bleed 14 | . . . . . . 4 1 3 . 1 5 Interference 21 | . . . . . . 5 . 3 . 5 8 Matter Decay 6 | . . . . . . 1 1 . . . 4 Short Circuit 8 | . . . . . . 1 . . . 1 6 Damage (minor) 4 | . . . . . . . 1 . . 2 1 Damage (major) 14 | . . . . . . . . . . 1 13 Damage (core) 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Melted 5 | . . 4 . . . 1 . . . . . Heat Transferred 4616 | . 560 2923 . . 80 720 . . . . 333 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . 2 . . . . . . . . 1 Low Security (%) 85 | 100 100 62 100 . . 100 . . . . 99 Level 1 13 | . . 35 . . . . . . . . . Level 2 . | . . 2 . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 408 | . 70 408 196 . . 132 . . . . 215 Initial 156 | . . . 156 . . 65 . . . . 59 Average 107 | . 16 196 132 . . 70 . . . . 18 Influence Increases 3284 | . 170 1087 190 . 646 451 135 30 . 230 345 Destroy 0b10 Robot/C 2140 | . 120 740 140 . 340 320 120 20 . 160 180 Destroy 0b10 Robot/NC 115 | . 20 50 . . 10 10 5 . . 5 15 Destroy Leader 424 | . 28 216 20 . 20 60 10 10 . 40 20 Allied During Kill 346 | . . . . . 276 25 . . . 10 35 Successful Hack 9 | . 2 7 . . . . . . . . . Disable Machine 75 | . . 30 . . . 30 . . . . 15 Destroy Structure 115 | . . 29 . . . 6 . . . . 80 Lose Combat Pursuer 60 | . . 15 30 . . . . . . 15 . Influence Decreases 3131 | . 170 684 469 124 542 472 218 30 . 135 287 Entered New Map 477 | . . . 247 124 . 39 31 . . . 36 Time Decay 2134 | . 170 584 222 . 402 343 177 30 . 95 111 Lost Part 340 | . . 100 . . 20 50 10 . . 40 120 Lost Ally 180 | . . . . . 120 40 . . . . 20 Squads Dispatched 15 | . . 7 . . . 5 . . . . 3 Investigation 1 | . . 1 . . . . . . . . . Extermination 3 | . . . . . . 2 . . . . 1 Reinforcement 7 | . . 5 . . . . . . . . 2 Assault 1 | . . 1 . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 2 Construction Impeded 3 | . . 2 . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Distress Signals 8 | . 2 5 . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 143 | . 11 51 8 . 18 20 7 3 . 9 16 Peak Tracking Total 8 | . 3 4 4 . 5 4 4 2 . 3 8 Tactical Retreats 3 | . . 1 1 . . . . . . 1 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Traps Triggered 5 | . 2 . . . . 1 . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Machines Disabled 6 | . . 2 . . 1 2 . . . . 1 Max in Single Turn 1 | . . 1 . . 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Machines Accessed 20 | . 4 8 . . . 2 1 . 4 . 1 Terminals 7 | . 3 4 . . . . . . . . . Fabricators 3 | . . . . . . 2 . . . . 1 Repair Stations 3 | . 1 2 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 91 | . 16 35 . . . 5 1 . 31 . 3 Successful 71 | . 11 25 . . . 2 1 . 31 . 1 Failed 19 | . 5 9 . . . 3 . . . . 2 Catastrophic 4 | . 2 . . . . . . . . . 2 Database Lockouts 1 | . . 1 . . . . . . . . . Manual 11 | . . 1 . 1 1 5 . . . . 3 Terminals 24 | . 13 11 . . . . . . . . . Fabricators 8 | . . . . . . 5 . . . . 3 Repair Stations 9 | . 3 6 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 18 | . . 18 . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 46 | . 8 6 . . . . 1 . 31 . . Record 16 | . 3 2 . . . . . . 11 . . Part Schematic 12 | . . . . . . . . . 12 . . Robot Schematic 5 | . . . . . . . . . 5 . . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 5 | . 1 1 . . . . . . 3 . . Open Door 1 | . . . . . . . 1 . . . . Recycling Unit Index 1 | . . 1 . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . . 1 Load Schematic 2 | . . . . . . 1 . . . . 1 Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 6 | . 3 3 . . . . . . . . . Scan Component 4 | . 2 2 . . . . . . . . . Repair 2 | . 1 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 16 | . . 16 . . . . . . . . . Insert Component 6 | . . 6 . . . . . . . . . Analyze 9 | . . 9 . . . . . . . . . Retrieve Study 1 | . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 4 7 . . . 2 . . . . 1 Full Trace Events 1 | . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . 3 . . . . 5 . . Robots Built 3 | . . . . . . 3 . . . . . Authchips 1 | . . . . . . 1 . . . . . Time 116 | . . . . . . 116 . . . . . Total Robot Build Rating 9 | . . . . . . 9 . . . . . Part Schematics Acquired 32 | . . 5 . 15 . . . . 12 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . . . . . Parts Repaired 2 | . 1 1 . . . . . . . . . Time 58 | . 26 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 6 | . . 6 . . . . . . . . . Part Schematics Acquired 5 | . . 5 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Total Allies 17 | . . . 3 10 . 3 . . . 1 . Largest Group 13 | . . . 3 13 13 5 . . . 1 1 Highest-Rated Group 360 | . . . 40 360 360 130 . . . 96 96 Highest-Rated Ally 96 | . . . 16 40 40 40 . . . 96 96 Total Orders 1 | . . . . . . 1 . . . . . FOLLOW 1 | . . . . . . 1 . . . . . Ally Attacks 156 | . . . . . 107 29 . . . 14 6 Total Damage 2510 | . . . . . 1526 318 . . . 433 233 Kills 22 | . . . . . 17 4 . . . 1 . Allies Corrupted 1 | . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Active Infowar (turns) 3916 | . 86 . . . . 943 779 1718 187 203 . Sensors 3916 | . 86 . . . . 943 779 1718 187 203 . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 8 | . . . 2 2 2 . . 1 . 1 . Drone Launches 3 | . . . . . . . . . . . 3 Drone Recoveries 2 | . . . . . . . . . . . 2 Zionite Intel Received 1 | . . . . . . 1 . . . . . Depthwide Sectors/-1 1 | . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Turns Passed 16436 | 69 595 2008 471 1391 1512 944 779 1718 187 5691 1071 Spaces Moved 6374 | 48 330 954 364 1016 888 403 372 867 99 746 287 Core 642 | 11 . 3 . . . . . . . 557 71 Treads 240 | . . 92 . . . . . . . 138 10 Legs 5195 | 37 330 768 364 1016 888 403 372 867 99 51 . Wheels 91 | . . 91 . . . . . . . . . Hover 206 | . . . . . . . . . . . 206 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 112 116 116 116 120 190 190 190 190 50 Average Speed 223 | 112 134 146 116 116 116 170 190 190 190 742 338 Slowest Speed 1400 | 120 190 250 116 116 120 260 190 190 190 1400 1000 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 58 | 4 58 79 71 88 84 8 62 82 74 82 9 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 7 | . . . . 1 . 5 . . 1 . . Known Exits Taken 8 | . 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 . . . . . . . 1 1 . . Scrap Searched 13 | . . . 1 3 1 . 2 5 . 1 . Spaces Dug 71 | . . . . . 13 . . 49 . . 9 Terrain Destroyed 236 | . . 31 . . 50 5 5 53 . 38 54 Melee . | . . . . . . . . . . . . Projectile 32 | . . . . . . 5 5 10 . 5 7 AOE 204 | . . 31 . . 50 . . 43 . 33 47 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac Total 7958 | 63 425 1360 396 1229 1323 562 417 904 98 818 363 Wait 969 | . 34 229 25 210 380 69 6 2 . 5 9 Move 6363 | 47 329 953 363 1015 887 402 371 866 98 745 287 Hop . | . . . . . . . . . . . . Pick Up 134 | 10 14 27 . 2 10 25 12 8 . 5 21 Fast Attach . | . . . . . . . . . . . . Attach 93 | 6 3 16 . . 6 17 5 5 . 13 22 Detach 11 | . 2 1 . . 3 2 . . . 2 1 Swap 40 | . 6 9 . . 5 7 4 6 . 3 . Drop 51 | . 8 12 . 2 8 3 6 4 . 1 7 Fire 296 | . 29 113 8 . 24 37 12 13 . 44 16 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 12) 239 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 7) 583 | -10/Materials | Repaired Ion Engine 653 | -10/Materials | Identified exit to Materials 665 | -10/Materials | Entered another Materials area 665 | -9/Materials | Evolved 2 slots: Propulsion x2 897 | -9/Materials | Discovered new exit (range 7) 970 | -9/Materials | Build established: Scavenger-Mutant 1069 | -9/Materials | Central database locked down 1167 | -9/Materials | Destroyed 8 combat bots 1173 | -9/Materials | Lost 4 parts (1p2n1w) 1281 | -9/Materials | Discovered new exit (range 4) 1922 | -9/Materials | Core integrity fell below 50% 2025 | -9/Materials | Repaired Imp. Ion Engine 2665 | -9/Materials | First assault squad dispatched 2672 | -9/Materials | Identified exit to Mines 2673 | -9/Materials | Entered Mines 2812 | -9/Mines | Learned location of 1 exit from Materials 2837 | -9/Mines | Identified exit to Materials 3021 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3127 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3135 | -9/Mines | Identified exit to Zion 3144 | -9/Mines | Entered Zion 3144 | -7/Zion | Accompanied by 3 allies 3361 | -7/Zion | Received a visual enhancement algorithm 3363 | -7/Zion | Ran a visual enhancement algorithm 3378 | -7/Zion | Discovered new exit (range 14) 3501 | -7/Zion | Learned location of Data Miner (-6) 3562 | -7/Zion | Gained Derelict followers 3617 | -7/Zion | Learned 4 Factory zone layouts 3760 | -7/Zion | Found Prototype Device 3953 | -7/Zion | Gained Derelict followers 3969 | -7/Zion | Learned location of 1 exit from Lower Caves 4020 | -7/Zion | Met Imprinter 4050 | -7/Zion | Imprinted 4052 | -7/Zion | Declared Zion's savior 4356 | -7/Zion | Visited the Megawrench Repair Shop 4356 | -7/Zion | Megawrench repaired 8 parts 4488 | -7/Zion | Identified exit to Proximity Caves 4535 | -7/Zion | Entered Proximity Caves 4535 | -6/Proximity Caves | Accompanied by 13 allies 5371 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5391 | -6/Proximity Caves | Found Prototype Special Weapon 5513 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 5548 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 5561 | -6/Proximity Caves | Lost 3 allies 5681 | -6/Proximity Caves | Identified Molecular Deconstructor 5756 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5804 | -6/Proximity Caves | Lost 3 allies 6002 | -6/Proximity Caves | Discovered new exit (range 13) 6014 | -6/Proximity Caves | Learned Factory terminal intel 6033 | -6/Proximity Caves | Learned Factory terminal intel 6036 | -6/Proximity Caves | Identified exit to Factory 6047 | -6/Proximity Caves | Entered Factory 6047 | -6/Factory | Accompanied by 5 allies 6047 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 6049 | -6/Factory | Loaded intel: 28 terminal locations 6125 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 6219 | -6/Factory | Identified Phasing AFG 6298 | -6/Factory | Garrison activated, responded to threat 6335 | -6/Factory | Fabricated G-47 Trooper (x3) 6335 | -6/Factory | Lost 4 allies 6338 | -6/Factory | P-60 Hacker assimilated allied Trooper 5a 6345 | -6/Factory | P-60 Hacker assimilated allied Trooper 5c 6355 | -6/Factory | Build established: Scavenger-Skirmisher 6390 | -6/Factory | Lost 6 parts (1p2n1u2w) 6940 | -6/Factory | Discovered new exit (range 6) 6980 | -6/Factory | Identified exit to Lower Caves 6991 | -6/Factory | Entered Lower Caves 6992 | -6/Lower Caves | Identified exit to Lower Caves 7357 | -6/Lower Caves | Entered a destroyed Warlord outpost 7520 | -6/Lower Caves | Lost 4 parts (1n2u1w) 7770 | -6/Lower Caves | Entered another Lower Caves area 7783 | -6/Lower Caves | Build established: Scavenger-Tank 7816 | -6/Lower Caves | Discovered new exit (range 6) 8402 | -6/Lower Caves | Learned Factory garrison access intel 9155 | -6/Lower Caves | Discovered new exit (range 15) 9488 | -6/Lower Caves | Entered Data Miner 9488 | -6/Data Miner | Discovered new exit (range 7) 9536 | -6/Data Miner | Met Data Miner 9593 | -6/Data Miner | Learned location of Section 7 (-2) 9593 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9627 | -6/Data Miner | Received God Mode back door access code from Data Miner 9675 | -6/Data Miner | Entered Proximity Caves 9831 | -5/Proximity Caves | Spotted B-75 Beast 9905 | -5/Proximity Caves | Destroyed B-75 Beast 9906 | -5/Proximity Caves | Core integrity fell below 50% 9922 | -5/Proximity Caves | Lost 12 parts (2p3n2u5w) 10475 | -5/Proximity Caves | Build established: Mutant 10548 | -5/Proximity Caves | Identified exit to Factory 12092 | -5/Proximity Caves | Build established: Tank 14502 | -5/Proximity Caves | Lost 3 parts (1p1u1w) 14776 | -5/Proximity Caves | Build established: Mutant 14995 | -5/Proximity Caves | Escorted by Enhanced Grunt 15030 | -5/Proximity Caves | Lost 4 parts (1p1n2w) 15366 | -5/Proximity Caves | Entered Factory 15366 | -5/Factory | Accompanied by 1 ally 15366 | -5/Factory | Evolved 2 slots: Utility x2 15367 | -5/Factory | Loaded intel: 25 terminal locations 15368 | -5/Factory | Loaded intel: 4 garrison access locations 15667 | -5/Factory | Discovered new exit (range 4) 16107 | -5/Factory | Cargo convoy interrupted 16124 | -5/Factory | Incoming assault squad redirected 16130 | -5/Factory | Incoming assault squad redirected 16409 | -5/Factory | Core integrity fell below 50% 16433 | -5/Factory | Core integrity fell below 20% 16437 | -5/Factory | Destroyed by exploding Power Conduit Last Messages --------------- Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Penetrated by Slug. Lyr. Heavy Armor Plating destroyed. P-70 Sage resets S-27 Virus, system corruption cleaned. Cold Fusion Reactor destroyed. Acquired Prototype Energy Cannon. P-70 Sage resets S-27 Virus, system corruption cleaned. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Power Conduit explodes. P-70 Sage destroyed. Power Conduit explodes. S-27 Virus destroyed. H-66 Slayer destroyed. Map ----- +----------------------------------------------------+ | ?# # #?????????????????????? | | ?# #? #?????????????????????? | | # #######?????????????????????? | | # + """?????????????????? | | ? + ############### ""??????????????????? | | ?? ! # ###?????????? #?????????????????????? | | ??? ?????????"" #?????????????????????? | | ### ?????????Y" #?????????????????????? | | % #???????? " #?????????????????????? | | = #??????? #?????????????????????? | | ! [% ???????"" #?????????????????????? | | ! [ % ????????"" #?????????????????????? | | " [#????????"" ##########????????????? | | " ####????? # ???????????? | | " % #T ####### # ????????????? | | " ! H % [%* ^ ???????????? | | =%! !! %= ????????????? | | !!! ""?????????????? | | =!!! #?????????????????? | | == ##????????????????????? | | ###+#### #########+#######?????????????????? | | ?? ##### ?# h % #?????????????????? | | ! ?????#?# = #?????????????????? | | ??????## #?????????????????? | | """ """???????#; ps #?????????????????? | | """ """""???????#;*%| @ s #?????????????????? | | ?"" """""???????#; [ #?????????????????? | | ? ?????????????#; #?????????????????? | | ????????????????#; #?????????????????? | | ????????????????## #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????###############?????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 33 Energy Capacity 480 Matter Stores 366 Matter Capacity 550 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Rocket Launcher | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Sensor Array | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed System Guard | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Force Booster | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Tesla Bomb Launcher | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Hvy. Phase Cannon | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-48 Gladiator | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free Fabricated ------------ G-47 Trooper | x3 | -6/Factory | Authchip Repaired ---------- Ion Engine | 33% | -10/Materials Imp. Ion Engine | 22% | -9/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Adventurer Deconstruction Fancy Inventory I'm Back, Baby! Look Less Dangerous Next Time Official Business Remodeling The One The Oracle Challenges ------------ None Game ------ Seed AssaultHackingGravjet Manual? 0 Play Time 02:18:52 Cumulative 13.5 hours Start 2025.10.28 @ 15:14:39 End 2025.10.28 @ 22:05:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bad2758c-acd3-46e3-bdea-bf5fdb2f4477