Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.23 @ 21:46:27 Player: stixxx Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (42) 210 Value Destroyed (1766) 1766 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (147) 147 TOTAL SCORE: 6343 Bonus ------- Follower Combat Kills 147 Cogmind --------- Core Integrity 0/1000 Matter 122/300 Energy 32/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Enhanced Armored Leg > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array Improved Sensor Array Reaction Control System Improved Light Armor Plating Improved Focal Shield > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Angular Momentum Engine Heavy Particle Cannon Precision Assault Rifle Mini Grenade Launcher [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Array Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Improved Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Slots Evolved 10 | . . . 2 2 . 2 2 2 Power . | . . . . . . . . . Propulsion 4 | . . . . 1 . 1 1 1 Utility 4 | . . . . 1 . 1 1 1 Weapon 2 | . . . 2 . . . . . Parts Attached 59 | 6 2 1 3 13 5 8 7 14 Power 8 | 1 1 . . 2 . 1 . 3 Engine 5 | 1 . . . 2 . . . 2 Core 3 | . 1 . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 14 | 2 . . 1 4 . 2 1 4 Treads 4 | 2 . . 1 . . . . 1 Leg 9 | . . . . 4 . 2 1 2 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . . . . 1 Utility 13 | 1 1 1 . 2 . 1 2 5 Device 5 | . . . . . . 1 1 3 Storage 1 | 1 . . . . . . . . Processor 2 | . . . . 1 . . . 1 Hackware . | . . . . . . . . . Protection 5 | . 1 1 . 1 . . 1 1 Artifact . | . . . . . . . . . Weapon 24 | 2 . . 2 5 5 4 4 2 Energy Gun 1 | . . . . . . . 1 . Energy Cannon 1 | . . . . 1 . . . . Ballistic Gun 15 | 2 . . 2 2 4 4 1 . Ballistic Cannon 6 | . . . . 1 1 . 2 2 Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 2 1 1 1 Parts Lost 42 | . . 1 1 8 . 4 11 17 Power 7 | . . . . 2 . 1 1 3 Propulsion 12 | . . . 1 2 . 2 3 4 Utility 12 | . . 1 . 1 . 1 3 6 Weapon 11 | . . . . 3 . . 4 4 Highest Loss Streak 11 | . . 1 1 6 . 4 11 7 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 2 6 7 6 7 5 6 6 3 Power . | . 1 1 1 1 1 . . . Propulsion 2 | 1 2 3 4 3 2 1 . . Utility . | . 1 1 1 . 1 . . . Weapon 2 | . 1 2 . . 1 4 5 2 Tool/Special . | . . . . . . . . . Unused Backups 4 | . 2 . . . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . 2 . . . . . . . Utility 1 | . . . . . . . 1 . Weapon 1 | . . . . . . . 1 . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 77 | . 98 99 97 77 95 98 56 41 Engine 4 | . 13 . . 5 9 6 . 1 Core 4 | . . 14 11 1 . . 3 2 Treads 10 | . 28 28 19 10 . . . . Leg 8 | . . . . 4 27 29 12 5 Device 3 | . . . . . . 7 8 7 Storage 7 | . 14 14 11 9 9 7 4 . Processor 4 | . . . . 1 9 7 6 8 Protection 8 | . 12 13 11 14 9 6 3 1 Ballistic Gun 20 | . 28 28 43 24 19 26 10 . Ballistic Cannon 3 | . . . . 3 5 3 5 7 Peak Build Rating 45 | 6 9 9 11 20 27 37 37 45 Average Rating 19 | 5 6 8 10 12 24 33 25 32 On Entrance 12 | . 6 9 9 11 20 27 27 7 Avg Prop Armor Cover (%) 22 | . . . . . . . . 22 Naked Turns . | . . . . . . . . . Heaviest Build 37 | 12 15 15 15 25 28 31 37 30 Greatest Support 45 | 40 40 40 40 40 35 45 30 35 Greatest Overweight (x) 5 | 2 . . . 2 . 1 5 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 8 8 8 7 5 Most Carried 8 | 3 8 8 8 8 8 8 8 5 Average Carried 5 | 2 6 7 6 7 5 6 6 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 Final Carried 8 | 3 8 8 7 4 7 7 5 . Class Distribution -------------------- 47% | Mutant 22% | Tank 14% | Skirmisher 11% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Tank | -8/Storage Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Matter Collected 1463 | 217 107 40 61 246 201 283 5 303 Remotely . | . . . . . . . . . Salvage Created 1679 | . 208 82 196 289 101 365 . 438 Parts 85 | . 17 4 15 17 3 21 . 8 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Combat Hostiles Destroyed 39 | . 5 2 4 12 2 7 . 7 Guns 28 | . 5 2 4 10 1 6 . . Cannons 8 | . . . . 2 1 1 . 4 AOE 3 | . . . . . . . . 3 Classes Destroyed 8 | . 3 . 1 1 . 1 . 2 Worker 1 | . . . . . . 1 . . Recycler 2 | . 1 . . . . . . 1 Swarmer 9 | . 3 . . 6 . . . . Grunt 20 | . 2 2 2 5 1 4 . 4 Brawler 1 | . . . . . . . . 1 Sentry 7 | . . . 2 . 1 3 . 1 Hunter 1 | . . . . 1 . . . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 3 | . 2 1 2 3 1 3 . 2 Combat Bots Only 3 | . 2 1 2 3 1 3 . 2 Max Kills in Single Turn 2 | . 1 1 1 2 1 2 . 2 Gunslinging 1 | . . . . 1 . . . . Exploded 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Hostile Shots Fired 603 | . 30 12 27 119 38 129 46 202 Missed 193 | . 10 4 6 32 14 47 8 72 Hits 410 | . 20 8 21 87 24 82 38 130 Melee 6 | . . . . . . . . 6 Projectile 404 | . 20 8 21 87 24 82 38 124 AOE 2 | . . . . . . . . 2 Critical Strikes 11 | . . . . . . 1 4 6 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 7334 | . 245 116 330 914 360 1010 1447 2912 Core 1902 | . 44 10 17 132 45 66 575 1013 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 51 | . . . 3 29 10 9 . . Core Remaining (%) 77 | 100 . 78 95 . 67 90 32 . Volleys Fired 137 | . 22 10 13 39 5 15 2 31 Largest 4 | . 2 2 4 4 4 4 4 3 Hottest 143 | . 40 40 80 100 108 112 136 143 Shots Fired 370 | . 44 20 52 116 14 60 8 56 Gun 287 | . 44 20 52 99 9 55 4 4 Cannon 80 | . . . . 17 5 5 4 49 Launcher 3 | . . . . . . . . 3 Special . | . . . . . . . . . Kinetic 352 | . 44 20 52 115 11 60 8 42 Thermal 15 | . . . . 1 3 . . 11 Explosive 3 | . . . . . . . . 3 Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | . 10 13 9 15 7 17 4 6 Robot Miss Streak 10 | . 3 1 6 10 2 1 3 6 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . 1 1 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . Shots Hit Robots 241 | . 28 17 34 76 9 42 4 31 Core Hits 117 | 1 13 6 12 45 4 18 . 18 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . . . . Critical Strikes 3 | . . . 1 1 . . . 1 Destroy 2 | . . . 1 1 . . . . Blast 1 | . . . . . . . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3923 | 6 231 141 266 833 178 835 106 1327 Guns 2148 | . 231 141 266 593 103 724 55 35 Cannons 1322 | . . . . 240 75 74 51 882 Explosions 434 | . . . . . . 37 . 397 Melee . | . . . . . . . . . Ramming 19 | 6 . . . . . . . 13 Kinetic 3170 | . 231 141 266 833 103 798 106 692 Thermal 337 | . . . . . 75 37 . 225 Explosive 397 | . . . . . . . . 397 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 17 | . 1 1 . . . . 1 17 Average Corruption 3 | . 1 1 . . . . 1 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 15 | . 2 2 . . . . 1 10 Message Errors 3 | . 1 . . . . . . 2 Matter Fused 3 | . 1 1 . . . . . 1 Heat Flow Errors 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . 1 . . . . . 1 Data Loss (major) 1 | . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 37 | . . . . . . . . 37 Projectiles . | . . . . . . . . . Explosions 37 | . . . . . . . . 37 Melee . | . . . . . . . . . Knockbacks 16 | . . . . 9 . . 1 6 Impact . | . . . . . . . . . Kinetic 15 | . . . . 9 . . 1 5 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 159 | . . . . . . . . 159 Shots 2 | . . . . . . . . 2 Rammed 3 | 2 . . . . . . . 1 Targets Rammed 5 | 2 . . . . . . . 3 Kicked 2 | . . . . . . . . 2 Crushed . | . . . . . . . . . Highest Temperature 195 | . 34 40 157 195 55 116 48 136 Average Temperature 48 | . 11 21 63 73 29 44 23 49 Received Heat Transfer 1221 | . 96 66 99 162 126 249 117 306 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 Heat Transferred 494 | . . . . . 111 50 . 333 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Maximum Alert Level 1 | . . . . . . 1 . . Low Security (%) 97 | 100 100 100 100 100 100 65 100 100 Level 1 2 | . . . . . . 34 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 356 | . 67 35 96 101 51 356 154 160 Initial 154 | . . 14 . 31 5 18 154 . Average 43 | . 18 6 36 46 15 143 64 39 Influence Increases 1921 | . 176 65 249 325 161 486 75 384 Destroy 0b10 Robot/C 880 | . 100 40 160 240 60 140 . 140 Destroy 0b10 Robot/NC 25 | . 5 . 10 . . 5 . 5 Destroy Leader 202 | . 20 10 42 40 20 50 . 20 Allied During Kill 18 | . . . 13 . 5 . . . Successful Hack 45 | . 21 . 8 . . 16 . . Disable Machine 315 | . . . 15 . . 210 . 90 Destroy Structure 151 | . . . 1 . 1 35 . 114 Partial Spotted 30 | . . . . . . 15 . 15 Lose Combat Pursuer 255 | . 30 15 . 45 75 15 75 . Influence Decreases 1863 | . 138 103 174 385 135 211 389 328 Entered New Map 265 | . . 24 . 44 10 23 162 2 Time Decay 1165 | . 138 69 104 261 85 148 188 172 Lost Part 333 | . . 10 10 80 . 40 39 154 Lost Ally 100 | . . . 60 . 40 . . . Squads Dispatched 19 | . 1 . 1 . 4 6 3 4 Investigation 2 | . . . . . . 1 . 1 Extermination 2 | . . . . . . . 1 1 Reinforcement 9 | . 1 . 1 . 2 2 2 1 Assault 2 | . . . . . 2 . . . Garrison 4 | . . . . . . 3 . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Distress Signals 8 | . 1 . 1 2 3 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 95 | . 9 3 9 18 15 14 8 19 Peak Tracking Total 7 | . 3 2 3 5 7 6 5 5 Tactical Retreats 13 | . 2 1 . 3 3 1 3 . Traps | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Traps Triggered 4 | . 1 . . . . . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 2 | . . . 2 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Machines Disabled 21 | . . . 1 . . 14 . 6 Max in Single Turn 14 | . . . . . . 14 . 2 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Machines Accessed 12 | . 4 1 3 1 1 1 1 . Terminals 10 | . 3 1 3 1 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 22 | . 7 1 7 1 1 3 2 . Successful 11 | . 5 . 3 1 . 1 1 . Failed 11 | . 2 1 4 . 1 2 1 . Catastrophic 3 | . . . 2 . . 1 . . Database Lockouts . | . . . . . . . . . Manual 12 | . 5 1 5 1 . . . . Terminals 18 | . 6 1 7 1 1 . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . Terminal Hacks 6 | . 1 . 3 1 . . 1 . Branch Access Points 2 | . 1 . 1 . . . . . Alert Level 3 | . . . 1 1 . . 1 . Disarm Traps 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Coupler Status 1 | . . . . . . 1 . . Unauthorized Hacks 3 | . 3 . . . . . . . Terminals 3 | . 3 . . . . . . . Botnet 3 | . 3 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . 2 . 3 . . 1 1 . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Total Allies 5 | . . 3 . . 2 . . . Largest Group 3 | . . 3 3 . 2 . . . Highest-Rated Group 62 | . . 40 40 . 62 . . . Highest-Rated Ally 31 | . . 16 16 . 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 57 | . . . 39 . 18 . . . Total Damage 657 | . . . 363 . 294 . . . Kills 7 | . . . 6 . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Active Infowar (turns) 1875 | . . . . 84 275 319 414 783 Optics 1875 | . . . . 84 275 319 414 783 Sensors 792 | . . . . . . . 273 519 Structural 590 | . . . . . . 319 271 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Turns Passed 3702 | 102 482 375 373 579 275 319 414 783 Spaces Moved 2105 | 57 217 196 187 223 177 129 414 505 Core 505 | 6 . . . 3 . . 271 225 Treads 810 | 51 217 196 187 156 . . . 3 Legs 767 | . . . . 64 177 129 143 254 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 23 | . . . . . . . . 23 Fastest Speed 40 | 50 160 160 160 120 120 120 50 40 Average Speed 131 | 153 160 160 160 172 120 121 94 112 Slowest Speed 300 | 160 160 160 160 240 120 190 300 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 4 46 36 25 30 41 6 15 19 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 110 | . . . . . 1 44 . 65 Melee . | . . . . . . . . . Projectile 8 | . . . . . 1 1 . 6 AOE 102 | . . . . . . 43 . 59 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac Fac Fac Total 2797 | 67 317 242 239 351 229 260 431 661 Wait 437 | . 67 35 35 69 37 95 . 99 Move 2098 | 57 216 195 186 222 176 128 413 505 Hop . | . . . . . . . . . Pick Up 27 | 3 7 1 2 4 . 4 4 2 Fast Attach 34 | 6 2 . . 4 5 3 3 11 Attach 29 | . . 1 3 8 1 4 4 8 Detach 11 | . . . . 1 4 3 2 1 Swap 3 | . . . . 1 . 2 . . Drop 17 | . 3 . . 3 1 6 3 1 Fire 137 | . 22 10 13 39 5 15 2 31 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . . . . . . . . 2 Crush 2 | 1 . . . . . . . 1 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 322 | -10/Materials | Identified exit to Mines 585 | -10/Materials | Entered Mines 601 | -10/Mines | Discovered new exit (range 10) 603 | -10/Mines | Met a Derelict bent on vengeance 605 | -10/Mines | Learned 2 Materials zone layouts 748 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 960 | -10/Mines | Entered Materials 960 | -9/Materials | Accompanied by 3 allies 960 | -9/Materials | Evolved 2 slots: Weapon x2 1172 | -9/Materials | Identified exit to Mines 1302 | -9/Materials | Discovered new exit (range 4) 1333 | -9/Materials | Entered another Materials area 1333 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1504 | -8/Materials | Build established: Scavenger-Tank 1832 | -8/Materials | Lost 6 parts (1p1n1u3w) 1907 | -8/Materials | Discovered new exit (range 4) 1912 | -8/Materials | Entered Storage 2005 | -8/Storage | Met a pair of Derelict thieves 2124 | -8/Storage | Build established: Tank 2166 | -8/Storage | Discovered new exit (range 18) 2187 | -8/Storage | Entered Factory 2187 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2252 | -7/Factory | Garrison activated, responded to threat 2448 | -7/Factory | Discovered new exit (range 20) 2489 | -7/Factory | Build established: Skirmisher 2506 | -7/Factory | Entered another Factory area 2506 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2534 | -6/Factory | Lost 4 parts (1p2n1u) 2789 | -6/Factory | Core integrity fell below 50% 2817 | -6/Factory | Lost 11 parts (1p3n3u4w) 2888 | -6/Factory | Discovered new exit (range 20) 2920 | -6/Factory | Entered another Factory area 2920 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3351 | -5/Factory | Build established: Mutant 3496 | -5/Factory | Lost 6 parts (1p4u1w) 3621 | -5/Factory | System corruption reached 10% 3656 | -5/Factory | Core integrity fell below 50% 3678 | -5/Factory | Lost 7 parts (2p3n2w) 3688 | -5/Factory | Garrison activated, responded to threat 3696 | -5/Factory | Core integrity fell below 20% 3703 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- System corrupted: FCS attempts to trigger Mni. Grenade Launcher. System corrupted: Mni. Grenade Launcher misfires. [Achievement: Maybe Next Time I'll Detach My Launcher] P-70 Sage destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Mni. Grenade Launcher destroyed. Penetrated by Slug. Nuclear Pulse Array destroyed. Slug penetrates Wall. P-70 Sage resets Y-64 Sentinel, system corruption cleaned. Shock Absorption System destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????###############???????????????? | | ??????# # #???????????????? | | ??????# # """ #???????????????? | | ??????# "Y" ######??????????? | | ??????# # #??????????? | | ??????# [ ! ]# #??????????? | | ??????# % # #??????????? | | ?????### p ###+## #??????????? | | ?????# + #??????????? | | ###### ## #????????#?? | | # !# """ ## #?????? #?? | | # " # h""" ## #???? #?? | | # "" # h """ ## #?? #?? | | # G # Y #####+# #?? | | # "" + | + #?? | | # " #### # #?? | | # #??# " "" ###+####### | | # #??# "R"" | | # #??# @"""" Y | | ######??# """"""""" | | ????????# | | ????????###o########### """"""""" | | ?????????? ???# | | ?????????? ???# """"""""" | | ?????????] ! "??# | | ????????? "??# """"""""" | | ????????""" T"?# | | ????????""" ""?# """"""""" | | ??????? """ ""?# | | ??????? ??# """"""""" | | ?????############ | | ?????# """"""""" | | ?????# | | ?????# """"""""" | | ?????# | | ?????# | | ?????# #######+##### | | ????# ?????????????# | | ????# ###??????????????# ############ | | ???????????????????????# #??????????? | | ?????????????????????### ###????????? | | ?????????????????????# #??####### | | ?????????????????????# #??#/ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 25 Resistance: EX 25 Core Shielding 20 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed GyrokineticCommDeconstructor Manual? 0 Play Time 00:50:57 Cumulative 18.7 hours Start 2026.09.23 @ 20:56:03 End 2026.09.23 @ 21:46:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c8a36240-7cc3-46fe-b04d-c4b1271ab6b8