Cogmind - Beta 11 X3 @@@ ROGUE MODE // 2021.03.16 @ 02:25:51 Player: Savior Drone Bay Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (224) 1120 Value Destroyed (11142) 11142 Prototype IDs (104) 2080 Alien Tech Used (14) 2800 Bonus (31051) 31051 TOTAL SCORE: 59693 Bonus ------- High Alert Combat Kills 2578 Follower Combat Kills 4019 Network Hubs Disabled 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Friendly Fire -4446 Cogmind --------- Core Integrity 3/1850 Matter 295/300 Energy 350/350 System Corruption 35% Temperature Cool (0) Movement Walking (120) Location -1/Access_0 Parts ------- > --- POWER (2) -------- Improved Quantum Reactor > --- PROPULSION (6) --- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Combat Antigrav System > --- UTILITY (13) ----- Experimental Core Analyzer Femtoactuators Experimental Actuator Array Layered Medium Armor Plating Stealth Drone Bay (0/2) > --- WEAPON (4) ------- Longsword +1 Nanosword Nanosword Nanosword > --- INVENTORY (5) ---- Antimatter Reactor Modified Quantum Sheargun Hypervelocity Multirail Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Zionite Biocell Array Machine Analyzer Experimental Optical Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Armor Integrity Analyzer Femtoactuators Advanced Phase Shifter Zionite Shade Carapace Matter Drive > --- WEAPON ----------- Longsword +1 Nanosword Sigix Broadsword > --- INVENTORY -------- Transdimensional Reconstructor Potential Cannon Hypervelocity Multirail Plasma Lance [Rating: 225] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Improved Gyrokinetic Inverter Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Cesium-ion Thruster Utility Advanced Melee Analysis Suite Device Microactuators Storage Zionite Biocell Processor Advanced Melee Analysis Suite Hackware Deep Network Scanner Protection Zionite Shade Armor Artifact Matter Drive Weapon Longsword +1 Energy Gun Gamma Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Longsword +1 Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Utility 11 | . . . 1 . . . 1 2 . . . . . . . . . . . 1 . . . . 2 . . 2 . . . . 2 . . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 446 | 10 33 3 4 5 4 1 35 11 3 4 2 7 . . 16 1 3 4 21 5 3 15 2 . 20 22 4 14 7 7 10 6 2 83 79 Power 35 | 1 4 . 1 . . . 3 1 . . . . . . 1 . 1 . 3 1 1 3 . . 1 1 . 2 1 . 1 . . 4 5 Engine 11 | 1 3 . 1 . . . 3 . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . Core 8 | . 1 . . . . . . 1 . . . . . . 1 . 1 . 1 1 . . . . 1 1 . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . 1 1 . 1 . . 4 5 Propulsion 89 | 4 4 . . . 1 . 3 3 . . . 3 . . 5 . . . 6 2 . 3 1 . 2 9 1 1 2 . 3 . . 18 18 Treads 18 | 2 2 . . . 1 . 1 . . . . . . . . . . . 5 2 . 3 1 . 1 . . . . . . . . . . Leg 11 | 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Wheel 5 | . . . . . . . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Hover 46 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 9 1 1 2 . 3 . . 18 11 Flight 9 | . . . . . . . . 3 . . . 3 . . 1 . . . 1 . . . . . 1 . . . . . . . . . . Utility 186 | 2 5 1 1 . 2 1 6 5 . 1 1 1 . . 7 . . 3 5 2 2 5 . . 9 6 3 9 3 7 5 4 2 48 40 Device 90 | 1 3 1 1 . . 1 1 1 . 1 1 . . . 5 . . 2 3 2 . 1 . . 3 2 . 4 2 3 . 1 . 29 22 Storage 10 | . 1 . . . 2 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 2 1 Processor 33 | 1 . . . . . . . 4 . . . 1 . . 1 . . 1 2 . . . . . 4 1 . 5 . . 2 1 . 9 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Protection 46 | . 1 . . . . . 4 . . . . . . . 1 . . . . . 1 4 . . 2 3 2 . . . 3 2 . 7 16 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . 1 . Weapon 136 | 3 20 2 2 5 1 . 23 2 3 3 1 3 . . 3 1 2 1 7 . . 4 1 . 8 6 . 2 1 . 1 2 . 13 16 Energy Gun 14 | 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 Energy Cannon 19 | . 8 1 2 1 . . 4 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 43 | 1 6 . . 3 1 . 10 . 1 . . 2 . . . . . . 3 . . 3 1 . 6 1 . . . . . 1 . 3 1 Ballistic Cannon 7 | . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . 4 Launcher 4 | . . . . . . . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 5 | . 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 33 | . . . . . . . 3 1 . 1 . . . . 3 1 1 . 3 . . . . . 2 3 . 2 1 . 1 1 . 5 5 Piercing Weapon 7 | . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . 2 . . . . . . . . 2 Special Melee Weapon 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 59 | . . . . . . . 3 . . . . . . . . . . 1 . . 3 4 . . 1 3 3 1 . . 2 2 2 18 16 Corrupted Parts 14 | . . . . . . . . . . . . . . . . . . . 2 . . 6 . . 1 . . . . . . . . 3 2 System Corruption 62 | . . . . . . . . . . . . . . . . . . . 11 . . 22 . . 7 . . . . . . . . 15 7 Parts Lost 77 | . 2 . . 3 . . . . . . 2 7 . 4 . 1 . . 1 . . . . . 8 3 . 2 1 . . . . 3 40 Power 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 4 Propulsion 18 | . . . . . . . . . . . . 3 . 2 . . . . 1 . . . . . 1 . . 1 . . . . . 1 9 Utility 40 | . 2 . . 1 . . . . . . 1 3 . 1 . 1 . . . . . . . . 4 2 . . 1 . . . . 1 23 Weapon 12 | . . . . 2 . . . . . . 1 1 . 1 . . . . . . . . . . 2 1 . . . . . . . . 4 Highest Loss Streak 7 | . 1 . . 3 . . . . . . 2 5 . 2 . 1 . . 1 . . . . . 4 2 . 1 1 . . . . 1 7 Average Slot Usage (%) 81 | . 98 100 99 87 61 66 75 87 85 98 99 71 46 26 35 44 27 34 72 99 99 84 88 88 85 81 92 93 85 82 83 90 87 88 77 Engine 1 | . 9 . 5 9 . . 5 2 . . . . . . . . . . 3 5 5 1 . . . . . . . . . . . . . Core 2 | . 4 14 5 . . . . 4 7 7 7 5 . . 1 . . . . 5 3 . . . . 8 10 6 4 4 4 4 4 2 . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . 1 8 11 11 9 . . 2 4 4 3 3 . 5 4 Treads 7 | . . 28 22 22 22 22 15 . . . . . . . . . . . 14 29 29 18 17 17 14 2 . . . . . . . . . Leg 1 | . 27 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hover 8 | . . . . . . . . . . . . . . . 1 6 . . . . . . . . . 14 21 18 19 19 21 26 24 21 17 Flight 2 | . . . . . . . . 23 23 23 23 19 15 6 . 6 6 6 5 . . . . . . . . . . . . . . . . Device 13 | . 11 14 21 16 4 11 8 14 15 15 21 12 7 7 8 17 6 10 16 28 29 21 17 17 21 14 15 17 18 16 15 14 12 10 12 Storage 5 | . 11 14 11 9 14 11 9 7 7 7 7 5 . . . . . . . . 1 5 5 5 . . . . . . . . 7 6 . Processor 11 | . 2 . . . . . . 16 23 23 16 13 7 4 5 6 6 9 15 11 7 . . . 7 15 11 18 19 15 13 14 16 21 15 Protection 5 | . 1 . . . . . 6 . . . . . . . 5 6 6 6 3 . . 7 17 17 14 9 13 14 5 . 2 5 8 6 9 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 12 8 7 4 2 . Energy Cannon 1 | . 9 8 32 19 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 6 | . 11 14 . 9 19 22 12 . 6 7 7 4 7 2 . . . . 7 11 11 14 17 17 14 1 . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 5 . 6 7 5 . . 1 . . . . . . . . . . 3 5 8 9 9 11 12 12 9 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 234 | 10 19 15 23 23 216 212 234 24 38 24 24 23 9 9 20 6 7 5 33 41 46 81 85 85 87 35 42 55 55 55 68 76 67 84 97 Greatest Support 188 | 40 40 40 40 40 40 40 60 24 24 24 24 25 10 10 36 6 6 6 124 131 123 187 188 188 188 160 59 55 55 55 70 70 70 99 120 Greatest Overweight (x) 8 | . 3 . . . 5 5 8 . 1 . . . . . 1 . 1 1 1 . . . . . . . . . . . . 1 . 1 1 Average Overweight (x) . | . . . . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 35 | 5 8 8 8 8 35 35 35 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 5 7 8 8 7 22 35 26 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 25 | 5 8 7 8 8 11 13 25 8 8 8 7 7 5 5 5 4 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | . 7 6 6 6 8 11 15 7 7 7 6 5 5 5 4 2 2 4 4 4 4 4 5 5 4 3 2 4 4 4 4 4 4 4 3 Final Capacity 35 | 5 8 8 8 5 35 35 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 13 | 5 6 7 8 5 11 13 8 8 8 7 7 5 5 5 5 3 3 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 Class Distribution -------------------- 22% | Alien-Gladiator 17% | Mutant 10% | Scavenger-Mutant 10% | Hauler-Mutant 7% | Alien-Scout 6% | Sprinter 5% | Scavenger-Gunner 5% | Scavenger-Tank 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Skirmisher | -8/Materials Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Tank | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Armory Scavenger-Mutant | -4/Lab Scavenger-Scout | -3/Research Scavenger-Scout | -3/Quarantine Alien-Scout | -3/Section 7 Alien-Scout | -2/Research Alien-Scout | -2/Testing Alien-Scout | -1/Access Alien-Gladiator | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 6382 | 333 303 19 133 16 80 31 498 209 98 15 42 73 . 30 70 . 25 54 386 165 190 187 42 69 977 379 . 253 30 127 70 . . 1060 418 Remotely 15 | . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12191 | 281 291 19 297 137 . . 932 75 . . 24 29 . . 149 . 25 . 196 248 174 89 . 194 2006 292 . 1246 151 168 94 34 24 3196 1820 Parts 591 | 18 26 2 14 13 . . 57 3 . . 5 3 . . 16 . . . 4 6 4 4 . 13 127 21 . 38 4 8 2 1 . 101 101 Haulers Intercepted 8 | . 1 . . . . . 2 1 . . . . . . . . . . . . 1 . . . . . . 2 1 . . . . . . Recyclers Shooed 6 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . 2 . . . . . . . 4 . . . . . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 154 | . 10 . 2 5 . . 17 . . . 4 2 . . . . 1 . 3 5 2 . . . 34 7 . 7 . 2 1 1 . 32 19 Melee 57 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 . 7 . 2 1 1 . 24 16 Guns 72 | . 7 . . 1 . . 11 . . . . 1 . . . . . . 2 4 2 . . . 34 2 . . . . . . . 6 2 Cannons 13 | . 3 . 2 4 . . 2 . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . AOE 8 | . . . . . . . 3 . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 22 | 3 3 . 2 . . . 2 . . . . 1 . . . . . . 2 . 1 . . 1 3 1 . . 1 1 . . . 1 . Worker 18 | 2 . . . . . . 2 . . . . . . . . . . . . . . . . 5 7 . . 1 . . . . 1 . . Builder 8 | . . . . . . . 3 1 . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . Tunneler 11 | 6 . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 8 | . 1 . . . . . 2 1 . . . . . . . . . . . . 1 . . . . . . 2 1 . . . . . . Recycler 12 | 1 . . 2 . . . 3 . . . . . . . 1 . . . . . . . . . 1 . . 3 . . . . . 1 . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Watcher 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 . . . . . . . Swarmer 43 | . 6 . . 3 . . 7 . . . 4 1 . . . . 1 . . . . . . . 15 5 . . . . . 1 . . . Grunt 45 | . 4 . . 2 . . 7 . . . . . . . . . . . 1 5 1 . . . 7 . . 1 . . . . . 17 . Brawler 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 16 | . . . 2 . . . 3 . . . . . . . . . . . . . . . . . 3 . . 4 . . 1 . . 3 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 2 . Programmer 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 2 . 2 . . . 5 . Behemoth 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Z-EX 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Master Thief 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Best Kill Streak 9 | 6 3 1 3 3 . . 6 1 . . 4 1 . . 1 . 1 . 2 3 1 . . 6 9 5 . 5 1 2 1 1 1 5 4 Combat Bots Only 9 | . 3 . 1 3 . . 4 . . . 4 1 . . . . 1 . 2 3 1 . . . 9 5 . 1 . 2 1 1 . 5 4 Max Kills in Single Turn 4 | 1 1 1 1 1 . . 2 1 . . 3 1 . . 1 . 1 . 1 1 1 1 . 4 3 1 . 1 1 1 1 1 1 1 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploded 3 | . . . . . . . 1 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . 1 1 1 . 1 1 Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 2 A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 24442 | . 490 52 118 315 . . 537 16 . 115 214 358 . 242 78 37 30 . 218 182 144 64 . 116 3981 748 . 991 296 1369 59 71 23 2478 11100 Core 3325 | . 76 . . 71 . . 15 . . 12 22 114 . 137 62 19 13 . 11 . . 19 . . 142 33 . 162 . 745 . 6 . 272 1394 Absorbed by Shields 719 | . . . . . . . . . . . . . . . . . . . . 67 54 22 . . . . . . . . . 48 24 504 . Reduced by Siege Mode 162 | . . . . . . . . . . . . . . . . . . . . . . . . . 154 8 . . . . . . . . . Core Remaining (%) 82 | 100 . 69 . . . 82 97 . . . . . . 59 . . . . 87 . . . . 98 . . 100 . . 31 . 99 . . . Volleys Fired 348 | 33 39 20 9 8 . . 45 . 3 1 3 2 . . . . 1 . 5 9 11 2 . 6 79 5 . . . . . . . 56 11 Largest 3 | 2 2 1 3 3 . . 3 . 2 2 1 1 . . . . 1 . 3 3 3 1 . 2 3 1 . . . . . . . 1 1 Hottest 278 | 70 120 100 180 180 . . 250 . 278 278 39 39 . . . . 44 . 105 105 105 33 . 70 105 35 . . . . . . . 75 75 Shots Fired 682 | 52 68 20 27 20 . . 102 . 4 2 3 2 . . . . 1 . 13 27 33 2 . 12 221 5 . . . . . . . 57 11 Gun 550 | 52 49 . . 5 . . 82 . 3 1 . 1 . . . . . . 9 18 22 2 . 12 221 5 . . . . . . . 57 11 Cannon 100 | . 11 8 27 13 . . 14 . 1 1 . . . . . . 1 . 4 9 11 . . . . . . . . . . . . . . Launcher 10 | . . . . . . . 6 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Special 22 | . 8 12 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 532 | 33 39 . . 5 . . 93 . 3 1 . 1 . . . . 1 . 13 27 33 2 . 12 221 5 . . . . . . . 40 3 Thermal 115 | 19 29 20 27 15 . . 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 10 | . . . . . . . 6 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 8 Robot Hit Streak 33 | 9 10 . 5 8 . . 8 . 4 3 2 1 . . . . 2 . 4 9 10 2 . 6 33 7 . . . . . . . 20 14 Robot Miss Streak 4 | 2 3 . 2 3 . . 4 . 4 2 . 3 . . . . 2 . 4 2 3 . . . 2 1 . . . . . . . 2 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . . . . . . . . 1 . Secondary Targets 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . Max Gunslinging Chain 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Autonomous 12 | . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 941 | 42 35 . 16 7 . . 60 3 4 2 3 1 . . 3 . 3 . 12 20 24 9 . 4 163 27 . 65 3 11 8 2 1 171 242 Core Hits 484 | 15 16 1 7 6 . . 49 2 1 6 7 3 . . 3 . 1 . 11 21 15 7 . 9 73 10 . 27 2 3 2 1 . 75 111 Critical Hits 149 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . 1 36 3 . 2 1 2 2 . . 83 16 Critical Kills 32 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 13 1 . . . 2 . . . 10 4 Critical Parts Destroyed 65 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 22 2 . . 1 . 2 . . 33 4 Melee Attacks 707 | . . . . . . . 11 9 . . 2 1 . . 4 . 2 . 3 . . 7 . . 2 32 49 101 11 34 13 10 1 162 253 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 660 | . . . . . . . 11 7 . . 2 1 . . 4 . 2 . 3 . . . . . 2 26 39 89 10 34 13 10 1 162 244 Piercing 47 | . . . . . . . . 2 . . . . . . . . . . . . . 7 . . . 6 10 12 1 . . . . . 9 Sneak Attacks 42 | . . . . . . . . 3 . . . . . . 3 . . . . . . 7 . . . . . 10 3 6 2 . 1 6 1 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 Follow-up Attacks 132 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 10 . . 4 . . 42 71 Damage Inflicted 46662 | 401 418 17 346 131 . 17 1813 403 105 144 424 200 . . 379 . 109 . 314 628 753 500 . 708 4787 1137 . 4368 802 2302 817 185 294 12809 11351 Guns 8341 | 401 240 . . 14 . . 825 . 70 24 . 30 . . . . . . 139 398 464 50 . 174 4726 107 . . . . . . . 511 168 Cannons 1545 | . 143 17 346 110 . . 272 . 19 18 . . . . . . 23 . 89 230 278 . . . . . . . . . . . . . . Explosions 1921 | . . . . . . . 706 . 16 102 393 170 . . . . . . . . . . . 534 . . . . . . . . . . . Melee 34714 | . . . . . . . . 403 . . 31 . . . 379 . 86 . 86 . . 450 . . . 1030 . 4368 802 2302 817 185 294 12298 11183 Ramming 141 | . 35 . . 7 . 17 10 . . . . . . . . . . . . . 11 . . . 61 . . . . . . . . . . Kinetic 8692 | 230 179 . . 14 . . 1061 . 70 24 . 30 . . . . 23 . 228 628 742 50 . 174 4726 107 . . . . . . . 381 25 Thermal 1267 | 171 204 17 346 110 . . 264 . 35 120 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1041 | . . . . . . . 478 . . . 393 170 . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 807 | . . . . . . . . . . . . . . . . . . . . . . . . 534 . . . . . . . . . 130 143 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 33596 | . . . . . . . . 403 . . 31 . . . 379 . 86 . 86 . . . . . . 874 . 4190 802 2302 817 185 294 12298 10849 Piercing 1118 | . . . . . . . . . . . . . . . . . . . . . . 450 . . . 156 . 178 . . . . . . 334 Highest Corruption 35 | . 3 3 . . . . 5 . . 1 1 1 1 1 . . . . 11 . . 22 22 23 26 26 26 3 3 3 2 2 . 18 35 Average Corruption 9 | . 2 3 . . . . 5 . . 1 1 1 1 1 . . . . 10 . . 19 22 22 11 26 26 2 3 3 2 2 . 7 28 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 437 | . 17 5 . . . . 5 . . . 3 . . . . . . . 25 . . 10 13 16 40 32 23 2 5 6 3 . . 167 65 Message Errors 82 | . 2 1 . . . . . . . . . . . . . . . . 7 . . 3 1 4 7 1 . 1 2 3 2 . . 36 12 Matter Fused 93 | . 4 3 . . . . 2 . . . . . . . . . . . 5 . . 4 2 3 11 4 4 . 2 . . . . 37 12 Heat Flow Errors 42 | . 2 . . . . . . . . . . . . . . . . . 1 . . 1 1 5 3 1 4 1 1 2 1 . . 15 4 Energy Discharges 33 | . 4 . . . . . . . . . 2 . . . . . . . 1 . . . 1 . 2 5 3 . . . . . . 11 4 Parts Rejected 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 3 Data Loss (minor) 43 | . 5 1 . . . . 2 . . . 1 . . . . . . . 6 . . . 2 . 4 2 1 . . 1 . . . 13 5 Data Loss (major) 8 | . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 2 . . . . . . . 2 . Misfires 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . 2 . Alerts 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 . . . . . . . 3 Misdirections 112 | . . . . . . . . . . . . . . . . . . . 5 . . 1 3 3 1 17 10 . . . . . . 50 22 Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3632 | . . . 9 . . . 1 107 . . 30 16 . . . . . . . . . . . 48 . 39 . 644 . 1099 186 60 254 974 165 Projectiles 10 | . . . 9 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 94 | . . . . . . . . . . . 30 16 . . . . . . . . . . . 48 . . . . . . . . . . . Melee 3528 | . . . . . . . . 107 . . . . . . . . . . . . . . . . . 39 . 644 . 1099 186 60 254 974 165 Knockbacks 14 | . 1 . . . . . . . . . . . . . . . . . . 12 . . . . 1 . . . . . . . . . . Impact 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Self-Inflicted Damage 153 | . . . . . . . 32 . . . 25 . . . . . . . . . . . . 96 . . . . . . . . . . . Shots 4 | . . . . . . . 1 . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . Rammed 13 | . . . 1 1 . 3 2 . . . . . . . . . . . . . 1 . . . 5 . . . . . . . . . . Targets Rammed 25 | . 9 . 1 2 . 3 3 . . . . . . . . . . . . . 2 . . . 5 . . . . . . . . . . Kicked 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Highest Temperature 413 | 40 282 222 283 144 . . 223 . 204 204 . . . . . . . . 99 . . 198 131 227 261 270 413 233 112 236 226 . . 212 147 Average Temperature 78 | 20 81 99 97 57 . . 48 . 109 109 . . . . . . . . 25 . . 107 69 95 78 25 111 42 62 101 128 . . 81 69 Received Heat Transfer 2020 | . 174 . 27 9 . . 108 . . 30 27 45 . 12 12 18 . . 33 48 9 . . 9 384 21 . 147 18 54 18 . . 337 480 Effects 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . . Energy Bleed 4 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 2 . . . . . . . . . Total Turns 199 | . . . . . . . . . . . . . . . . . . . . . . . . . 184 15 . . . . . . . . . Longest Duration 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 27 11 . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fried 19 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 7 7 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | 3 1 . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4798 | 518 481 37 740 222 . . 1760 . 160 880 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Parts Stolen 11 | . . . . . . . . . . . 2 6 . . . 1 2 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1568 | 45 277 74 148 167 . . 221 259 136 680 . . . . 265 . . . . 110 381 553 338 1151 1303 1086 . 563 418 928 873 785 525 1568 . Initial 623 | . 29 69 28 57 . . . 85 90 95 . . . . 97 . . . . . 53 212 221 118 563 623 . . 271 229 432 490 470 345 . Average 364 | 30 128 72 87 140 . . 86 153 127 546 . . . . 170 . . . . 50 164 464 311 369 939 854 . 316 376 588 558 679 507 962 . Maximum Alert Level 5 | . 1 . . . . . 1 1 . 2 . . . . 1 . . . . . 1 2 1 4 4 3 . 2 2 3 3 3 2 5 . Low Security (%) 37 | 100 81 100 100 100 . 100 94 69 100 9 . . . . 68 . . . . 100 70 . . 31 . . . 30 . . . . . . . Level 1 10 | . 18 . . . . . 6 30 . . . . . . 31 . . . . . 29 26 100 30 . . . 27 65 40 . . . . . Level 2 12 | . . . . . . . . . . 90 . . . . . . . . . . . 74 . 33 8 10 . 41 34 16 89 26 100 4 . Level 3 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 69 89 . . . 43 10 73 . 8 . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 22 . . . . . . . . 9 . Level 5 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 3 . 1 . . . 6 1 . 3 . . . . 1 . . . . . 3 . . 2 12 3 . 7 . 3 2 2 1 5 . Investigation 14 | . 2 . 1 . . . 1 1 . 1 . . . . 1 . . . . . . . . . . 1 . 1 . 2 1 2 . . . Extermination 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . 1 2 . Reinforcement 18 | . 1 . . . . . 4 . . 1 . . . . . . . . . . 3 . . 1 3 2 . 1 . 1 . . . 1 . Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 . Garrison 12 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 6 . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . 2 . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 47 | . 2 . 1 . . . 5 . . 4 . . . . 1 . . . . . 1 1 . 3 2 2 . 2 . . 2 . . 21 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 489 | . 25 3 4 9 . . 25 5 6 17 13 23 . 13 6 6 7 . 10 5 18 6 1 16 50 41 . 29 3 27 8 6 4 60 43 Peak Tracking Total 19 | . 5 3 2 4 . . 4 4 2 7 7 14 . 7 3 4 3 . 3 3 4 5 1 5 7 19 . 11 3 16 2 6 3 6 6 Tactical Retreats 60 | . 4 . . . . . . 1 . . 3 4 . 4 3 . 1 . 2 . . . . 2 1 4 . 7 1 5 . . 1 17 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 20 | . 6 . . . . . 1 1 . . . . . . . . . . . . . . . . 1 2 . 1 . . . 1 1 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 68 | . . . . 1 . . 3 1 . 2 . . . . . . . . . . 3 . 3 17 5 2 8 . 4 11 . 4 . 3 1 Max in Single Turn 13 | . . . . 1 . . 1 1 . 1 . . . . . . . . . . . . . 13 1 . 1 . 1 1 . 1 . 1 1 Garrison Access 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 33 | . 10 . 3 . 2 . 2 4 . 2 . 1 3 . 2 1 . . . . . . . . . . . . . 1 1 1 . . . Terminals 17 | . 8 . 2 . . . 2 2 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Total Hacks 74 | . 29 . 4 . 2 . 3 7 . 2 . 1 15 . 7 1 . . . . . . . . . . . . . 1 1 1 . . . Successful 48 | . 13 . 4 . 2 . 2 1 . 2 . 1 15 . 4 1 . . . . . . . . . . . . . 1 1 1 . . . Failed 26 | . 16 . . . . . 1 6 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Catastrophic 5 | . 1 . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 177 | . 17 . 2 . 1 . . 5 . 1 . . . . 6 . . . . 6 5 2 . 11 12 12 . 23 9 15 9 4 19 18 . Terminals 40 | . 23 . 3 . . . 3 3 . 1 . . . . 7 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 6 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Terminal Hacks 36 | . 8 . 3 . 2 . 2 1 . 1 . 1 15 . 2 1 . . . . . . . . . . . . . . . . . . . Record 4 | . . . . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Part Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 3 . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 1 1 . . . Terminals 3 | . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Jam 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 7 . 1 . . . 2 4 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Full Trace Events 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 3 . . . . 3 5 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 54 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . 14 . 9 . . . 26 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . . . . . . Allies Hacked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total Allies 116 | . . . . . . . . . 18 . . . . 1 . . . 4 . 5 12 2 . 5 3 18 . 7 . 6 2 . 1 26 6 Largest Group 18 | . . . . . . . . . 18 12 . . . 1 . . . 4 4 5 11 6 5 5 3 10 . 3 . 5 3 . 1 17 6 Highest-Rated Group 1542 | . . . . . . . . . 446 362 . . . 95 . . . 154 154 139 474 533 377 311 225 481 . 288 . 70 552 . 31 1542 86 Highest-Rated Ally 269 | . . . . . . . . . 35 35 . . . 95 . . . 40 40 28 156 156 85 85 85 96 . 103 . 15 269 . 31 269 15 Zionite Dispatches 20 | . . . . . . . . . . . . . . . . . . . . 2 2 1 . 2 3 3 . 4 . . 2 . 1 . . Heavy 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . 1 . . . . . . . Light 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . Recon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Experimental 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Melee Resupply 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 29 | . . . . . . . . . . . . . . . 2 . . . . 1 1 . . . 2 2 . 2 . . . . 1 6 12 STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . ROAM 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 DROP 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 2 . . . . 1 . . EXPLORE 12 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . 2 7 RETURN 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 3 Ally Attacks 862 | . . . . . . . . . 114 50 . . . 6 . . . . 20 . 177 33 13 53 15 71 . 19 . 11 20 . . 228 32 Total Damage 32458 | . . . . . . . . . 4015 1134 . . . 228 . . . . 879 . 3495 1682 981 2250 439 2455 . 932 . 237 1489 . . 11449 793 Kills 139 | . . . . . . . . . 11 10 . . . . . . . . 4 . 22 11 4 18 4 10 . 4 . 1 5 . . 34 1 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 4 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . 1 . 1 . . 1 . 2 . . . . . . . . . . . . . . . . Drone Launches 37 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . 2 32 Drone Recoveries 29 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 2 25 Zionite Intel Received 23 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . 4 2 4 . . 4 6 . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Unaware Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 20321 | 292 1013 263 207 221 823 1291 1050 171 301 154 500 188 24 161 332 91 193 539 917 282 693 250 232 304 1157 342 351 735 361 442 387 152 270 4747 885 Spaces Moved 17328 | 85 657 81 88 132 510 193 337 453 157 409 519 404 76 419 529 209 436 778 390 143 337 121 81 170 496 410 400 942 465 624 582 256 367 4319 753 Core 993 | 11 4 . . 58 321 . . . . . . . . 124 433 . . 37 5 . . . . . . . . . . . . . . . . Treads 2451 | 48 1 81 88 74 189 193 93 . . . . . . . . . . . 298 143 337 121 81 170 496 38 . . . . . . . . . Legs 774 | 26 652 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 96 Wheels 322 | . . . . . . . 244 . . . . . . . 78 . . . . . . . . . . . . . . . . . . . . Hover 8931 | . . . . . . . . . . . . . . . . . . . . . . . . . . 372 400 942 465 571 582 256 367 4319 657 Flight 3804 | . . . . . . . . 453 157 409 519 404 76 295 18 209 436 741 87 . . . . . . . . . . . . . . . . Fastest Speed 29 | 50 100 160 160 50 50 660 90 29 29 29 29 29 32 32 40 40 40 40 35 164 166 163 160 160 160 42 42 53 53 53 43 43 43 43 36 Average Speed 76 | 133 120 160 160 111 160 660 236 29 29 29 29 29 32 38 55 40 40 42 138 164 166 163 161 160 160 56 45 53 53 53 46 43 43 52 58 Slowest Speed 660 | 160 200 160 160 160 660 660 660 29 109 29 29 32 32 50 100 40 120 100 270 166 166 170 163 160 160 160 53 58 53 53 53 96 43 124 120 Overloaded Moves 588 | . . . . . . . . . . . . . . . . . . . . . . . . . . 190 177 . . . . . . . 221 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . 4 . 10 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Spacefolds 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . Exploration Rate (%) 46 | 4 92 13 9 28 69 56 29 16 89 15 59 79 71 62 15 40 67 85 60 5 50 49 75 37 22 41 86 42 58 57 18 41 15 84 36 Regions Visited 35 Branch Regions 23 Pre-discovered Areas 6 | . 2 . 1 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 15 | . 1 1 1 . . . . . . 1 . . . . 1 . . . . 1 . . . 1 1 . 1 1 1 1 1 1 1 . . Unknown Exits Taken 18 | 1 . . . 1 1 1 1 . . . 1 1 1 1 . 1 1 1 1 . 1 1 1 . . 1 . . . . . . . 1 . Scrap Searched 20 | . . . . . . 2 . . . . 9 3 . . . . 1 2 3 . . . . . . . . . . . . . . . . Spaces Dug 100 | . 4 2 . 2 . . 17 3 . . 4 15 . . 1 . . . 1 . . . . 2 7 8 . 23 . 3 . . . 1 7 Terrain Destroyed 378 | . 7 4 . 2 . . 82 3 . . 23 15 . . 1 . . . 1 . 1 . . 160 37 8 . 23 . 3 . . . 1 7 Melee 60 | . . . . . . . 10 3 . . . 1 . . 1 . . . 1 . . . . . 2 8 . 23 . 3 . . . 1 7 Projectile 67 | . 7 4 . 2 . . 9 . . . . . . . . . . . . . 1 . . 9 35 . . . . . . . . . . AOE 251 | . . . . . . . 63 . . . 23 14 . . . . . . . . . . . 151 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Qua Sec Res Tes Acc Com Ac0 Total 23268 | 214 795 170 134 186 520 198 514 476 409 432 862 464 75 418 561 216 452 981 751 171 446 166 182 190 686 495 549 1121 571 664 680 288 476 6609 1146 Wait 4186 | 82 40 66 26 33 . . 30 . 239 26 329 48 . . 2 4 6 198 319 11 51 7 99 15 72 11 76 74 81 18 73 12 92 1958 88 Move 17227 | 84 656 80 87 131 509 192 336 445 156 388 518 397 75 416 528 208 435 777 389 142 336 120 80 169 495 409 399 941 464 592 581 255 366 4318 753 Hop 18 | . . . . . . . . 4 . 10 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Pick Up 99 | 3 6 . 4 . 5 2 15 3 2 1 5 4 . . . 1 1 . 4 1 1 1 . . 4 4 13 1 1 4 1 1 1 6 4 Fast Attach 300 | 9 14 1 1 1 2 . 10 7 . 1 1 . . . 13 . . 4 13 3 3 14 1 . 12 13 3 12 4 12 8 4 2 66 66 Attach 92 | . 4 . 2 2 2 . 19 3 2 3 1 7 . . 3 1 3 . 3 1 . . . . 4 6 3 2 1 3 1 1 . 3 12 Detach 78 | 2 1 1 1 2 1 . 13 1 2 1 2 1 . . 4 1 3 2 4 . 1 1 . . 2 2 2 6 . 1 3 . . 10 8 Swap 68 | 1 15 2 1 2 . 1 6 1 1 . . . . . . . . . 5 1 . 1 1 . 4 3 . . 3 1 1 1 . 16 1 Drop 231 | . 11 . 2 5 1 . 26 5 4 1 1 1 . 1 7 1 1 . 6 3 3 13 1 . 7 6 14 5 9 4 3 7 1 60 22 Fire 348 | 33 39 20 9 8 . . 45 . 3 1 3 2 . . . . 1 . 5 9 11 2 . 6 79 5 . . . . . . . 56 11 Melee 526 | . . . . . . . 11 7 . . 2 1 . . 4 . 2 . 3 . . 7 . . 2 26 39 80 8 29 9 7 1 109 179 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . . . 1 2 . 3 3 . . . . . . . . . . . . . 2 . . . 5 . . . . . . . . . . Escape Stasis 23 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . 13 6 . Rewire 45 | . . . . . . . . . . . . . . . . . . . . . 37 . . . . 7 . . . . . . . 1 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -2/Testing -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 293 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 322 | -10/Materials | Identified exit to Mines 556 | -10/Materials | Identified exit to Materials 1306 | -10/Materials | Entered Mines 1547 | -10/Mines | Discovered exit to Materials (range 15) 1569 | -10/Mines | Entered Materials 1569 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1594 | -9/Materials | Identified exit to Mines 1594 | -9/Materials | Identified exit to Storage 1776 | -9/Materials | Entered Mines 1857 | -9/Mines | Build established: Skirmisher 1879 | -9/Mines | Assembled infested the area 1916 | -9/Mines | Lost 3 parts (1u2w) 1983 | -9/Mines | Learned location of Storage (-9) 1995 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1995 | -9/Mines | Discovered new exit (range 5) 1997 | -9/Mines | Entered Exiles 2011 | -9/Exiles | Met 8R-AWN 2018 | -9/Exiles | Met EX-HEX 2037 | -9/Exiles | Met EX-DEC 2046 | -9/Exiles | Learned location of Zion (-6) 2140 | -9/Exiles | Met EX-BIN 2146 | -9/Exiles | Aligned with FarCom system 2146 | -9/Exiles | Given EX-Vault access code 2158 | -9/Exiles | Opened EX-Vault 2161 | -9/Exiles | Found AWS/Gauss 2166 | -9/Exiles | Found Firepult 2170 | -9/Exiles | Found Longsword +1 2202 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2240 | -9/Exiles | Build established: Mutant 2641 | -9/Exiles | Build established: Hauler-Mutant 2747 | -9/Exiles | Discovered new exit (range 14) 2820 | -9/Exiles | Stole three prototypes: AWS/Gauss, Firepult, Longsword +1 2820 | -9/Exiles | Entered Mines 4032 | -8/Mines | Discovered new exit (range 12) 4111 | -8/Mines | Entered Materials 4111 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4693 | -8/Materials | Build established: Hauler-Skirmisher 5090 | -8/Materials | Build established: Mutant 5130 | -8/Materials | Garrison activated, responded to threat 5145 | -8/Materials | Discovered new exit (range 16) 5161 | -8/Materials | Entered Factory 5161 | -7/Factory | Evolved 2 slots: Utility x2 5163 | -7/Factory | FarCom data flow suspended 5332 | -7/Factory | Sucked down chute 5332 | -7/Factory | Entered Waste 5337 | -7/Waste | Spotted C-40 Crusher 5344 | -7/Waste | Warlord forces began an assault 5351 | -7/Waste | Spotted C-40 Crusher 5357 | -7/Waste | Spotted C-40 Crusher 5359 | -7/Waste | Allies destroyed C-40 Crusher 5367 | -7/Waste | Allies destroyed C-40 Crusher 5372 | -7/Waste | Spotted C-40 Crusher 5385 | -7/Waste | Allies destroyed C-40 Crusher 5394 | -7/Waste | Allies destroyed C-40 Crusher 5399 | -7/Waste | Spotted C-40 Crusher 5406 | -7/Waste | Allies destroyed C-40 Crusher 5438 | -7/Waste | Spotted C-40 Crusher 5448 | -7/Waste | Allies destroyed C-40 Crusher 5455 | -7/Waste | Build established: Sprinter 5458 | -7/Waste | Discovered new exit (range 11) 5605 | -7/Waste | Identified exit to Factory 5633 | -7/Waste | Entered Factory 5633 | -7/Factory | Accompanied by 12 allies 5634 | -7/Factory | Identified exit to Lower Caves 5641 | -7/Factory | Garrison activated, responded to threat 5787 | -7/Factory | Entered Lower Caves 5787 | -7/Lower Caves | Spotted V4-PF7(f) 5787 | -7/Lower Caves | Spotted M4-HDH(f) 5788 | -7/Lower Caves | Encountered a Master Thief 5788 | -7/Lower Caves | Encountered a Master Thief 5788 | -7/Lower Caves | AWS/Gauss stolen by Master Thief 5800 | -7/Lower Caves | Firepult stolen by Master Thief 5811 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6274 | -7/Lower Caves | Discovered new exit (range 9) 6287 | -7/Lower Caves | Entered another Lower Caves area 6310 | -7/Lower Caves | Encountered a Warlord checkpoint 6324 | -7/Lower Caves | Learned Factory emergency access door positions 6353 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6413 | -7/Lower Caves | Discovered new exit (range 12) 6413 | -7/Lower Caves | Spotted VM-W1B(f) 6413 | -7/Lower Caves | Spotted CH-LB9(f) 6413 | -7/Lower Caves | Spotted WU-5YG(f) 6415 | -7/Lower Caves | Encountered a Master Thief 6415 | -7/Lower Caves | Encountered a Master Thief 6415 | -7/Lower Caves | Encountered a Master Thief 6415 | -7/Lower Caves | Spotted IV-MG8(f) 6416 | -7/Lower Caves | Encountered a Master Thief 6416 | -7/Lower Caves | Spotted WC-OUB(f) 6417 | -7/Lower Caves | Encountered a Master Thief 6418 | -7/Lower Caves | Xenon Bombardment Thruster stolen by Master Thief 6421 | -7/Lower Caves | Mic. Nuclear Core stolen by Master Thief 6434 | -7/Lower Caves | Chainsword stolen by Master Thief 6458 | -7/Lower Caves | Lost 5 parts (2n3u) 6460 | -7/Lower Caves | Flak Gun stolen by Master Thief 6460 | -7/Lower Caves | Destroyed CH-LB9(f) 6475 | -7/Lower Caves | Entered Data Miner 6475 | -7/Data Miner | Discovered new exit (range 6) 6481 | -7/Data Miner | Met Data Miner 6488 | -7/Data Miner | Learned location of Section 7 (-3) 6488 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6492 | -7/Data Miner | Received God Mode back door access code from Data Miner 6499 | -7/Data Miner | Entered Proximity Caves 6506 | -6/Proximity Caves | Escorted by Enhanced Grunt 6533 | -6/Proximity Caves | Learned 4 Factory zone layouts 6561 | -6/Proximity Caves | Spotted B-75 Beast 6654 | -6/Proximity Caves | Discovered new exit (range 7) 6660 | -6/Proximity Caves | Entered Factory 6660 | -6/Factory | Evolved 2 slots: Propulsion x2 6821 | -6/Factory | Identified exit to Lower Caves 6852 | -6/Factory | Build established: Mutant 6992 | -6/Factory | Entered Lower Caves 6992 | -6/Lower Caves | Spotted HB-BFS(f) 6993 | -6/Lower Caves | Encountered a Master Thief 6993 | -6/Lower Caves | Master Tearclaws stolen by Master Thief 7076 | -6/Lower Caves | Discovered new exit (range 11) 7082 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7083 | -6/Lower Caves | Entered another Lower Caves area 7083 | -6/Lower Caves | Spotted WJ-5HA(f) 7083 | -6/Lower Caves | Spotted AO-NP1(f) 7084 | -6/Lower Caves | Encountered a Master Thief 7084 | -6/Lower Caves | Encountered a Master Thief 7088 | -6/Lower Caves | Focal Shield stolen by Master Thief 7088 | -6/Lower Caves | Airjet stolen by Master Thief 7191 | -6/Lower Caves | Learned Factory stockpile data 7274 | -6/Lower Caves | Discovered new exit (range 7) 7276 | -6/Lower Caves | Entered Zion 7310 | -6/Zion | Discovered new exit (range 13) 7407 | -6/Zion | Given the Hacking Drone Bay 7407 | -6/Zion | Found Prototype Device 7407 | -6/Zion | Identified Hacking Drone Bay 7429 | -6/Zion | Found CR-A16's Pointy Stick 7452 | -6/Zion | Imprinted 7454 | -6/Zion | Declared Zion's savior 7815 | -6/Zion | Entered Proximity Caves 7815 | -5/Proximity Caves | Accompanied by 4 allies 7953 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8072 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8142 | -5/Proximity Caves | System corruption reached 10% 8271 | -5/Proximity Caves | Spotted B-75 Beast 8279 | -5/Proximity Caves | Destroyed B-75 Beast 8586 | -5/Proximity Caves | Learned location of 2 exits from Factory 8604 | -5/Proximity Caves | Build established: Scavenger-Gunner 8700 | -5/Proximity Caves | Learned Factory trap positions 8701 | -5/Proximity Caves | Discovered new exit (range 14) 8732 | -5/Proximity Caves | Entered Factory 8732 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8733 | -5/Factory | Identified exit to Extension 8733 | -5/Factory | Identified exit to Factory 8734 | -5/Factory | Loaded intel: 72 trap records 8766 | -5/Factory | Zion Melee Resupply teleported in 9010 | -5/Factory | Zion Fire squad teleported in 9014 | -5/Factory | Entered Extension 9014 | -5/Extension | Accompanied by 4 allies 9183 | -5/Extension | Rescued a captive Derelict 9184 | -5/Extension | Zion Light squad teleported in 9188 | -5/Extension | Rescued a captive Derelict 9383 | -5/Extension | Spotted B-75 Beast 9393 | -5/Extension | Allies destroyed B-75 Beast 9403 | -5/Extension | Spotted B-75 Beast 9419 | -5/Extension | Destroyed B-75 Beast 9442 | -5/Extension | Found Prototype Protection 9442 | -5/Extension | Identified Zio. Weapon Casing 9511 | -5/Extension | Rescued A7 9512 | -5/Extension | Zion Heavy squad teleported in 9679 | -5/Extension | Discovered new exit (range 16) 9680 | -5/Extension | Discovered exit to Factory (range 15) 9707 | -5/Extension | Entered Cetus 9707 | -5/Cetus | Accompanied by 4 allies (A7) 9712 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 9729 | -5/Cetus | Spotted Cetus Guard 9729 | -5/Cetus | Spotted Cetus Guard 9732 | -5/Cetus | Spotted Cetus Guard 9733 | -5/Cetus | Allies destroyed Cetus Guard 9735 | -5/Cetus | Spotted Cetus Guard 9738 | -5/Cetus | Allies destroyed Cetus Guard 9742 | -5/Cetus | Allies destroyed Cetus Guard 9753 | -5/Cetus | Allies destroyed Cetus Guard 9776 | -5/Cetus | System corruption reached 10% 9884 | -5/Cetus | Zion Heavy squad teleported in 9903 | -5/Cetus | Discovered new exit (range 15) 9945 | -5/Cetus | Destroyed A7 9950 | -5/Cetus | Found Prototype Protection 9950 | -5/Cetus | Identified Med. Regenerative Plating 9952 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 9957 | -5/Cetus | Entered Archives 9957 | -5/Archives | Accompanied by 5 allies 10106 | -5/Archives | Discovered new exit (range 15) 10123 | -5/Archives | Discovered new exit (range 16) 10189 | -5/Archives | Entered Hub_04(d) 10189 | -5/Hub_04(d) | Accompanied by 2 allies 10257 | -5/Hub_04(d) | Build established: Scavenger-Tank 10333 | -5/Hub_04(d) | Zion Hacker squad teleported in 10351 | -5/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 10352 | -5/Hub_04(d) | Zion Heavy squad teleported in 10359 | -5/Hub_04(d) | Discovered exit to Factory (range 16) 10463 | -5/Hub_04(d) | Discovered exit to Factory (range 12) 10479 | -5/Hub_04(d) | Network Hub disabled 10479 | -5/Hub_04(d) | Garrison activated, responded to threat 10493 | -5/Hub_04(d) | Entered Factory 10493 | -4/Factory | Accompanied by 1 ally 10493 | -4/Factory | Evolved 2 slots: Utility x2 10577 | -4/Factory | Discovered new exit (range 19) 10621 | -4/Factory | Destroyed 9 combat bots 10882 | -4/Factory | Identified exit to Research 11116 | -4/Factory | Garrison activated, responded to threat 11179 | -4/Factory | Retrieved Zion intel report: Branch Access 11179 | -4/Factory | Identified exit to Upper Caves 11179 | -4/Factory | Identified exit to Armory 11180 | -4/Factory | Zion Recon squad teleported in 11251 | -4/Factory | System corruption reached 10% 11290 | -4/Factory | Zion Recon squad teleported in 11362 | -4/Factory | Garrison activated, responded to threat 11483 | -4/Factory | Zion Hacker squad teleported in 11493 | -4/Factory | First assault squad dispatched 11523 | -4/Factory | Incoming assault squad redirected 11570 | -4/Factory | Build established: Scavenger-Skirmisher 11650 | -4/Factory | Entered Armory 11670 | -4/Armory | Lost 4 parts (1p1u2w) 11732 | -4/Armory | Zion Light squad teleported in 11745 | -4/Armory | Zion Hover Resupply teleported in 11781 | -4/Armory | Found Zio. Weapon Casing 11786 | -4/Armory | Found Zio. Weapon Casing 11867 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 11870 | -4/Armory | Retrieved Zion intel report: Unaware Analyses 11904 | -4/Armory | Zion Demo squad teleported in 11939 | -4/Armory | Build established: Scavenger-Mutant 11965 | -4/Armory | Incoming investigation squad redirected 11992 | -4/Armory | Discovered new exit (range 3) 11992 | -4/Armory | Entered Lab 11993 | -4/Lab | Discovered exit to Research (range 9) 11998 | -4/Lab | Hidden lab's door opened automatically 11998 | -4/Lab | Sensor layout match revealed 11999 | -4/Lab | Gained access to the hidden lab's interior 12038 | -4/Lab | Found Alien Artifact 12046 | -4/Lab | Found Alien Artifact 12052 | -4/Lab | Found Alien Artifact 12057 | -4/Lab | Found Alien Artifact 12087 | -4/Lab | Found Prototype Hackware 12087 | -4/Lab | Identified Deep Network Scanner 12090 | -4/Lab | Found Med. Regenerative Plating 12257 | -4/Lab | Found Prototype Energy Cannon 12259 | -4/Lab | Found Prototype Energy Gun 12328 | -4/Lab | Identified Core Regenerator 12328 | -4/Lab | Used Core Regenerator, restored core integrity (+175) 12330 | -4/Lab | Identified Core Reset Matrix 12330 | -4/Lab | Used Core Reset Matrix 12334 | -4/Lab | Sensed 1 artifact in vicinity 12343 | -4/Lab | Entered Research 12343 | -3/Research | Evolved 2 slots: Utility x2 12362 | -3/Research | Zion Light squad teleported in 12415 | -3/Research | Spotted B-86 Titan 12415 | -3/Research | Retrieved Zion intel report: Active Terminals 12420 | -3/Research | Found Prototype Slashing Weapon 12420 | -3/Research | Identified Nanosword 12457 | -3/Research | Discovered new exit (range 13) 12459 | -3/Research | Retrieved Zion intel report: Component Schematics 12492 | -3/Research | Garrison activated, responded to threat 12658 | -3/Research | Retrieved Zion intel report: Unaware Schematics 12659 | -3/Research | Zion Heavy squad teleported in 12704 | -3/Research | Identified exit to Research 12774 | -3/Research | Discovered exit to Research (range 10) 12922 | -3/Research | Build established: Scavenger-Scout 13041 | -3/Research | Spotted B-86 Titan 13054 | -3/Research | Spotted B-86 Titan 13055 | -3/Research | Retrieved Zion intel report: Unaware Analyses 13056 | -3/Research | Zion Melee Resupply teleported in 13068 | -3/Research | Discovered new exit (range 12) 13071 | -3/Research | Zion Melee Resupply teleported in 13077 | -3/Research | Identified exit to Quarantine 13078 | -3/Research | Entered Quarantine 13079 | -3/Quarantine | Detected hypermatrix surge 13079 | -3/Quarantine | Sensed 5 artifacts in vicinity 13116 | -3/Quarantine | Found Sigix Broadsword 13137 | -3/Quarantine | Found Matter Drive 13215 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 13230 | -3/Quarantine | Discovered exit to Research (range 8) 13250 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 13395 | -3/Quarantine | Installed Integrated Reactor, increased core energy generation (+10) 13400 | -3/Quarantine | Spotted Fortress 13436 | -3/Quarantine | Discovered new exit (range 6) 13438 | -3/Quarantine | Identified exit to Section 7 13439 | -3/Quarantine | Entered Section 7 13440 | -3/Section 7 | Sensed 22 artifacts in vicinity 13449 | -3/Section 7 | Found Integrated Mediator 13449 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 13463 | -3/Section 7 | Spotted S7 Guard 13468 | -3/Section 7 | Found Core Physics Calibrator 13504 | -3/Section 7 | Found Integrated Mediator 13504 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 13515 | -3/Section 7 | Found Spacefold Activator 13539 | -3/Section 7 | Spotted S7 Guard 13564 | -3/Section 7 | Found Integrated Singularity Reactor 13564 | -3/Section 7 | Installed Integrated Singularity Reactor, increased core energy generation (+20) 13565 | -3/Section 7 | Warped through subspace 13570 | -3/Section 7 | Retrieved Zion intel report: Prototype Schematics 13628 | -3/Section 7 | Found Integrity Redistributor 13629 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-60) 13642 | -3/Section 7 | Found Integrity Redistributor 13644 | -3/Section 7 | Incoming investigation squad redirected 13653 | -3/Section 7 | Core integrity fell below 50% 13690 | -3/Section 7 | Retrieved Zion intel report: Active Garrisons 13691 | -3/Section 7 | Found Transdimensional Reconstructor 13702 | -3/Section 7 | Found Matter Drive 13726 | -3/Section 7 | Build established: Alien-Scout 13753 | -3/Section 7 | Spotted B-99 Colossus 13772 | -3/Section 7 | Found Integrated Dissipator 13772 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13774 | -3/Section 7 | Found Integrated Dissipator 13774 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13776 | -3/Section 7 | Found Integrated Dissipator 13776 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 13799 | -3/Section 7 | Found LRC Armor 13799 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 13842 | -3/Section 7 | Retrieved Zion intel report: Prototype Stockpiles 13844 | -3/Section 7 | Emitted hypermatrix ping 13844 | -3/Section 7 | Retrieved Zion intel report: Emergency Access 13849 | -3/Section 7 | Assembled emerged from beneath the floor 13879 | -3/Section 7 | Discovered exit to Research (range 4) 13881 | -3/Section 7 | Entered Research 13881 | -2/Research | Accompanied by 1 ally 13881 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 13886 | -2/Research | Zion Experimental squad teleported in 13907 | -2/Research | Zion Experimental squad teleported in 13915 | -2/Research | Found Prototype Processor 13915 | -2/Research | Identified Exp. Core Analyzer 14128 | -2/Research | Found Prototype Protection 14128 | -2/Research | Identified Zio. Shade Armor 14131 | -2/Research | First assault squad dispatched 14131 | -2/Research | Found Zio. Shade Armor 14133 | -2/Research | Found Zio. Shade Armor 14160 | -2/Research | Incoming assault squad redirected 14244 | -2/Research | Incoming investigation squad redirected 14263 | -2/Research | Discovered new exit (range 9) 14265 | -2/Research | Identified exit to Testing 14268 | -2/Research | Entered Testing 14273 | -2/Testing | Spotted PX-WTBSQ1GWJ6 14297 | -2/Testing | Found Prototype Device 14297 | -2/Testing | Identified Exp. Hardlight Generator 14332 | -2/Testing | Incoming investigation squad redirected 14398 | -2/Testing | Incoming investigation squad redirected 14399 | -2/Testing | Found Prototype Ballistic Gun 14399 | -2/Testing | Identified Hyp. Multirail 14418 | -2/Testing | Discovered new exit (range 7) 14420 | -2/Testing | Identified exit to Access 14420 | -2/Testing | Entered Access 14420 | -1/Access | Evolved 2 slots: Utility x2 14430 | -1/Access | Zion Zionite Resupply teleported in 14522 | -1/Access | Retrieved Zion intel report: Main Access 14522 | -1/Access | Identified exit to Surface 14542 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 14588 | -1/Access | Retrieved Zion intel report: Unaware Schematics 14597 | -1/Access | Retrieved Zion intel report: Trap Installations 14606 | -1/Access | Discovered new exit (range 8) 14689 | -1/Access | Identified exit to Command 14690 | -1/Access | Entered Command 14848 | -1/Command | Retrieved Zion intel report: Active Terminals 14880 | -1/Command | Retrieved Zion intel report: Emergency Access 14893 | -1/Command | Retrieved Zion intel report: Prototype Schematics 14988 | -1/Command | First assault squad dispatched 15012 | -1/Command | Incoming assault squad redirected 15032 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-79) 15085 | -1/Command | Retrieved Zion intel report: Unaware Schematics 15166 | -1/Command | Retrieved Zion intel report: Unaware Analyses 15186 | -1/Command | Spotted M Guard 15187 | -1/Command | Spotted M Guard 15187 | -1/Command | Spotted Combat Programmer 15215 | -1/Command | Destroyed Combat Programmer 15216 | -1/Command | Spotted Combat Programmer 15223 | -1/Command | Build established: Alien-Gladiator 15258 | -1/Command | Destroyed Combat Programmer 15384 | -1/Command | Destroyed M Guard 15433 | -1/Command | Disengaged cave seal 15512 | -1/Command | Retrieved Zion intel report: Component Schematics 15635 | -1/Command | Met MAIN.C 15645 | -1/Command | 0b10 Conduit disabled 15654 | -1/Command | Allies destroyed MAIN.C Shell 15655 | -1/Command | MAIN.C activated Command garrisons 15676 | -1/Command | Allies destroyed MAIN.C 15680 | -1/Command | Found Zio. Weapon Casing 15796 | -1/Command | Found Prototype Device 15796 | -1/Command | Identified Adv. Particle Accelerator 15798 | -1/Command | Found Prototype Device 15798 | -1/Command | Identified Femtoactuators 15933 | -1/Command | All MAIN.C guards destroyed 17617 | -1/Command | System corruption reached 10% 17834 | -1/Command | Found Prototype Reactor 17834 | -1/Command | Identified Zero-point Reactor 17879 | -1/Command | Found Zero-point Reactor 18073 | -1/Command | Spotted B-99 Colossus 18114 | -1/Command | Destroyed B-99 Colossus 18122 | -1/Command | Found Corrupted Prototype Processor 18122 | -1/Command | Identified Exp. Targeting Computer 18228 | -1/Command | Found Prototype Protection 18228 | -1/Command | Identified Zio. Shade Carapace 18314 | -1/Command | Found Exp. Core Analyzer 18540 | -1/Command | Found Prototype Device 18540 | -1/Command | Identified Exp. ECM Suite 18683 | -1/Command | Found Prototype Protection 18683 | -1/Command | Identified Hvy. Regenerative Plating 18710 | -1/Command | Discovered exit to Surface (range 15) 18733 | -1/Command | Found Femtoactuators 19431 | -1/Command | Warped through subspace to slip node 19431 | -1/Command | Discovered new exit (range 4) 19437 | -1/Command | Entered Access_0 19438 | -1/Access_0 | Sensed 3 artifacts in vicinity 19438 | -1/Access_0 | Met Architect 19445 | -1/Access_0 | Architect warped through subspace 19480 | -1/Access_0 | Destroyed A8 19495 | -1/Access_0 | Architect warped through subspace 19503 | -1/Access_0 | Found Prototype Device 19503 | -1/Access_0 | Identified Desublimator 19508 | -1/Access_0 | Found Prototype Device 19508 | -1/Access_0 | Identified Exp. Phase Shifter 19510 | -1/Access_0 | Found Prototype Device 19510 | -1/Access_0 | Identified Exp. Weapon Cycler 19539 | -1/Access_0 | Architect warped through subspace 19600 | -1/Access_0 | Architect warped through subspace 19615 | -1/Access_0 | Found Prototype Protection 19615 | -1/Access_0 | Identified Exp. Powered Armor 19617 | -1/Access_0 | Found Exp. Powered Armor 19631 | -1/Access_0 | Found Unknown Device 19631 | -1/Access_0 | Identified Antimissile System 19638 | -1/Access_0 | Lost 6 parts (1n5u) 19648 | -1/Access_0 | Architect warped through subspace 19694 | -1/Access_0 | Architect warped through subspace 19728 | -1/Access_0 | Subspace Access Node disabled 19740 | -1/Access_0 | Core integrity fell below 50% 19742 | -1/Access_0 | Architect warped through subspace 19745 | -1/Access_0 | Found Prototype Protection 19745 | -1/Access_0 | Identified Centrium Linked Plating 19781 | -1/Access_0 | Architect warped through subspace 19781 | -1/Access_0 | Found Exp. Phase Shifter 19791 | -1/Access_0 | Found Exp. Weapon Cycler 19816 | -1/Access_0 | Architect warped through subspace 19820 | -1/Access_0 | Found Prototype Processor 19820 | -1/Access_0 | Identified Exp. Targeting Computer 19842 | -1/Access_0 | Architect warped through subspace 19853 | -1/Access_0 | A6 warped into view 19859 | -1/Access_0 | Emitted hypermatrix ping 19864 | -1/Access_0 | Assembled emerged from beneath the floor 19865 | -1/Access_0 | Destroyed A6 19874 | -1/Access_0 | Architect warped through subspace 19876 | -1/Access_0 | Found Centrium Linked Plating 19881 | -1/Access_0 | Found Exp. Phase Shifter 19892 | -1/Access_0 | Core integrity fell below 20% 19903 | -1/Access_0 | Lost 7 parts (1p1n2u3w) 19907 | -1/Access_0 | Architect warped through subspace 19915 | -1/Access_0 | Found Centrium Linked Plating 19918 | -1/Access_0 | Found Corrupted Unknown Piercing Weapon 19918 | -1/Access_0 | Identified Enh. Force Lance 19921 | -1/Access_0 | Found Corrupted Prototype Device 19921 | -1/Access_0 | Identified Exp. Actuator Array 19922 | -1/Access_0 | System corruption reached 30% 19936 | -1/Access_0 | Architect warped through subspace 19987 | -1/Access_0 | Architect warped through subspace 19987 | -1/Access_0 | Found Modified Quantum Sheargun 19988 | -1/Access_0 | Lost 5 parts (1p2n2u) 20000 | -1/Access_0 | Crushed by falling debris 20003 | -1/Access_0 | Found Exp. Phase Shifter 20027 | -1/Access_0 | Architect warped through subspace 20031 | -1/Access_0 | Lost 4 parts (2n2u) 20083 | -1/Access_0 | Architect warped through subspace 20087 | -1/Access_0 | Found Exp. Phase Shifter 20111 | -1/Access_0 | Lost 4 parts (1p1n2u) 20120 | -1/Access_0 | Found Nanosword 20123 | -1/Access_0 | Found Nanosword 20136 | -1/Access_0 | Architect warped through subspace 20208 | -1/Access_0 | Architect warped through subspace 20250 | -1/Access_0 | Lost 4 parts (4u) 20276 | -1/Access_0 | Architect warped through subspace 20322 | -1/Access_0 | Self-destructed Last Messages --------------- 20286_ Exp. Core Shielding destroyed. 20286_ Knocked back. 20287_ Acquired 16 matter. 20300_ System corrupted: Longsword +1 rejected. 20304_ Enhanced Sentry destroyed. 20307_ Acquired Prototype Reactor. 20307_ Identified Imp. Quantum Reactor. 20308_ Acquired 5 matter. 20312_ Acquired Adv. Myomer Leg. 20314_ Stealth Drone released from Stealth Drone Bay. 20314_ Acquired Longsword +1. 20315_ Stealth Drone released from Stealth Drone Bay. 20316_ Quantum Shear penetrates Wall. 20318_ Penetrated by Quantum Shear. 20318_ Quantum Shear penetrates Wall. 20319_ System corrupted: IFF burst signal emitted. 20321_ Penetrated by Quantum Shear. 20321_ Critical hit. 20321_ Adv. Myomer Leg destroyed. 20321_ Penetrated by Quantum Shear. 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Focal Shield | -3/Research | Z-intel Adv. Medium Treads | -3/Research | Z-intel System Restoration Module | -3/Research | Z-intel Adv. Terrain Scanner | -3/Research | Z-intel KE Penetrator | -3/Research | Z-intel Lgt. Antimatter Reactor | -3/Research | Z-intel Imp. Power Shielding | -3/Research | Z-intel Rnf. Fission Core | -3/Research | Z-intel Linear Gravjet | -3/Research | Z-intel Adv. Reclamation Unit | -3/Research | Z-intel Adv. Thermal Generator | -3/Research | Z-intel Hvy. Insulated Plating | -3/Research | Z-intel Field Propulsion Drive | -3/Research | Z-intel Imp. Component Analysis Suite | -3/Research | Z-intel Adv. Power Amplifier | -3/Section 7 | Z-intel Adv. Plasma Rifle | -3/Section 7 | Z-intel Cld. Antigrav System | -3/Section 7 | Z-intel Enh. Coil Gun | -3/Section 7 | Z-intel Enh. Flexi-carbon Leg | -3/Section 7 | Z-intel Imp. Energy Well | -3/Section 7 | Z-intel Cld. Gravmag System | -3/Section 7 | Z-intel Imp. KE Penetrator | -3/Section 7 | Z-intel Imp. Matter Compressor | -3/Section 7 | Z-intel Adv. Thermal Defense Suite | -1/Command | Z-intel Adv. Kinecellerator | -1/Command | Z-intel Cld. Phase Cannon | -1/Command | Z-intel Exp. Utility Shielding | -1/Command | Z-intel Stealth Drone Bay | -1/Command | Z-intel Electron Diverter | -1/Command | Z-intel Cld. Antimatter Reactor | -1/Command | Z-intel Spectral Analyzer | -1/Command | Z-intel Mni. Smartbomb Launcher | -1/Command | Z-intel Exp. Shield Generator | -1/Command | Z-intel Adv. Myomer Leg | -1/Command | Z-intel Exp. Shock Absorption System | -1/Command | Z-intel Adv. Salvage Targeting Computer | -1/Command | Z-intel Quantum Capacitor | -1/Command | Z-intel Q-thruster | -1/Command | Z-intel Adv. Target Analyzer | -1/Command | Z-intel Linear Accelerator | -1/Command | Z-intel Imp. Arc Projector | -1/Command | Z-intel Reaction Control System | -1/Command | Z-intel Phase Shifter | -1/Command | Z-intel Adv. Heavy Siege Treads | -1/Command | Z-intel Lyr. Heavy Armor Plating | -1/Command | Z-intel Adv. Sensor Array | -1/Command | Z-intel Hvy. Shock Bomb Launcher | -1/Command | Z-intel Lgt. Particle Reactor | -1/Command | Z-intel Hvy. Disruptor Cannon | -1/Command | Z-intel Robot Schematics ------------------ E-15 Imp | -3/Research | Z-intel S-43 Plague | -3/Research | Z-intel R-10 Processor | -3/Research | Z-intel B-74 Champion | -1/Access | Z-intel T-07 Excavator | -1/Access | Z-intel A-15 Conveyor | -1/Access | Z-intel Y-72 Warden | -1/Command | Z-intel R-06 Scavenger | -1/Command | Z-intel A-02 Transporter | -1/Command | Z-intel G-73 Enforcer | -1/Command | Z-intel C-65 Expert | -1/Command | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- Core Regenerator Core Reset Matrix Sigix Broadsword Matter Drive Integrated Reactor Integrated Mediator Core Physics Calibrator Spacefold Activator Integrated Singularity Reactor Transdimensional Reconstructor Integrity Redistributor Integrated Dissipator LRC Armor Modified Quantum Sheargun Achievements -------------- None Challenges ------------ None Game ------ Seed DefenseHoverFrame Manual? 0 Play Time 03:01:19 Cumulative 1945.0 hours Start 2021.03.15 @ 18:52:25 End 2021.03.16 @ 02:25:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2569 Rogue 2561 Adventurer 0 Explorer 8 Win Type - Total 213 Types 44/27/83/3/3/5/45/2/1 Lore% 100 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecf2c4ed-f070-4005-825b-99188ad195cb