Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.28 @ 17:00:21 // Winter2022/Polymind Player: Compilatron Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (593) 593 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2527) 2527 TOTAL SCORE: 5410 Bonus ------- Polymind Skill 2327 Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 0/0 Energy 39/100 System Corruption 9% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (0) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Flak Gun > --- INVENTORY -------- (None) [Rating: 23] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Matter Pod Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Flak Gun Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached . | . . . . . Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion . | . . . . . Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility . | . . . . . Device . | . . . . . Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon . | . . . . . Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . 3 4 4 Power 2 | . . . 1 1 Propulsion 5 | . . 1 2 2 Utility 3 | . . 2 . 1 Weapon 1 | . . . 1 . Highest Loss Streak 4 | . . 3 4 4 To Critical Strikes . | . . . . . Average Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 18 | . . . 6 12 Power 4 | . . . 2 2 Propulsion 5 | . . . 1 4 Utility 5 | . . . 3 2 Weapon 4 | . . . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 62 90 83 93 Engine 11 | . 14 13 9 11 Treads 19 | . . 18 19 22 Wheel 2 | . 23 . . 1 Hover 1 | . 6 6 . . Device 20 | . . 16 20 23 Protection 9 | . . 7 9 10 Energy Gun 9 | . . 10 10 10 Ballistic Gun 9 | . . 10 9 10 Peak Build Rating 23 | . 7 11 11 23 Average Rating 15 | . 3 9 9 21 On Entrance 3 | . . 7 11 . Avg Prop Armor Cover (%) . | . . . . . Naked Turns 252 | . 40 2 136 74 Heaviest Build 23 | . 4 18 18 23 Greatest Support 40 | 3 20 40 40 40 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | . 1 1 1 12 Average Capacity 1 | . . . . 1 Most Carried 12 | . . . . 12 Average Carried . | . . . . . Final Capacity 1 | . 1 1 . . Final Carried . | . . . . . Class Distribution -------------------- 81% | Sentry 8% | Cogmind 4% | Worker Dominant Class ---------------- Worker | -10/Materials Sentry | -9/Materials Sentry | -8/Materials Sentry | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 223 | . . 74 9 140 Remotely . | . . . . . Salvage Created 617 | . . 221 184 212 Parts 31 | . . 11 7 13 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 14 | . . 7 2 5 Guns 14 | . . 7 2 5 Classes Destroyed 6 | . . 4 . 2 Worker 1 | . . . . 1 Watcher 3 | . . 1 1 1 Swarmer 4 | . . 4 . . Grunt 5 | . . 2 1 2 Sentry 3 | . . 1 1 1 Programmer 2 | . . . . 2 Best Kill Streak 4 | . . 4 1 2 Combat Bots Only 4 | . . 4 1 2 Max Kills in Single Turn 1 | . . 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 300 | . . 88 73 139 Missed 73 | . . 9 18 46 Hits 227 | . . 79 55 93 Projectile 227 | . . 79 55 93 Critical Strikes 4 | . . 1 2 1 Damage Taken 2758 | . . 760 860 1138 Core 1317 | . . 127 488 702 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 100 68 11 . Volleys Fired 58 | . . 21 21 16 Largest 2 | . . 2 2 2 Hottest 108 | . . 79 79 108 Shots Fired 104 | . . 42 26 36 Gun 104 | . . 42 26 36 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 44 | . . 21 5 18 Thermal 60 | . . 21 21 18 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 5 | . . 3 5 5 Robot Miss Streak 8 | . . 4 3 8 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 70 | . 2 21 16 31 Core Hits 52 | . . 11 7 34 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Burn 1 | . . 1 . . Melee Attacks 3 | . 2 1 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . 1 1 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1318 | . . 345 321 652 Guns 1177 | . . 345 263 569 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 141 | . . . 58 83 Kinetic 465 | . . 157 44 264 Thermal 712 | . . 188 219 305 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . . 2 9 Average Corruption 5 | . . . 2 5 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 34 | . . . . 34 Message Errors 7 | . . . . 7 Matter Fused 13 | . . . . 13 Heat Flow Errors 3 | . . . . 3 Energy Discharges 3 | . . . . 3 Parts Fused 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 2 | . . . . 2 Misfires 4 | . . . . 4 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 47 | . . . 16 31 Shots . | . . . . . Rammed 37 | . . . 12 25 Targets Rammed 55 | . . . 30 25 Kicked 18 | . . . 18 . Crushed . | . . . . . Highest Temperature 223 | . . 195 98 223 Average Temperature 61 | . . 82 53 46 Received Heat Transfer 522 | . . 150 216 156 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . 3 1 . Heat Transferred 1698 | . . 555 518 625 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 92 | . 11 88 92 73 Initial 22 | . . . 22 18 Average 11 | . . 42 11 7 Influence Increases 597 | . 16 198 184 199 Destroy 0b10 Robot/C 280 | . . 140 40 100 Destroy 0b10 Robot/NC 20 | . . 5 5 10 Destroy Leader 66 | . . 22 12 32 Successful Hack 50 | . 16 . 22 12 Destroy Structure 1 | . . 1 . . Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 165 | . . 30 105 30 Influence Decreases 570 | . 16 145 194 215 Entered New Map 56 | . . . 31 25 Time Decay 386 | . 16 110 123 137 Lost Part 110 | . . 30 40 40 Miscellaneous 18 | . . 5 . 13 Squads Dispatched 4 | . 1 . . 3 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . . 5 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 2 17 20 16 Peak Tracking Total 8 | . 1 6 8 4 Tactical Retreats 8 | . . 1 5 2 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . 3 2 5 2 Terminals 8 | . 3 1 4 . Fabricators . | . . . . . Repair Stations 3 | . . . 1 2 Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 35 | . 10 5 17 3 Successful 17 | . 5 2 9 1 Failed 17 | . 5 2 8 2 Catastrophic . | . . . . . Database Lockouts 1 | . . 1 . . Manual 27 | . 10 2 13 2 Terminals 28 | . 10 2 16 . Fabricators . | . . . . . Repair Stations 4 | . . . 1 3 Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . 4 . Robot Analysis 1 | . . . 1 . Level Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 12 | . 5 1 5 1 Terminals 10 | . 5 1 4 . Assimilate 1 | . . 1 . . Botnet 7 | . 3 . 4 . Operators 2 | . 2 . . . Fabricators . | . . . . . Repair Stations 2 | . . . 1 1 Mechanics 2 | . . . 1 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 3 1 4 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 8 | . 2 2 2 2 Non-combat 4 | . 2 . 1 1 Combat 4 | . . 2 1 1 Robot Hacks Applied 10 | . 2 2 3 3 locate_stockpiles 1 | . . . 1 . find_station 1 | . . . . 1 check_alert 1 | . 1 . . . find_terminals 1 | . 1 . . . find_shortcuts 4 | . . 2 1 1 find_garrison 2 | . . . 1 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 1 . Highest-Rated Group 10 | . . 10 10 . Highest-Rated Ally 10 | . . 10 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 48 | . . . . 48 Machine Analysis 48 | . . . . 48 Robot Analysis Total 8 | . 2 1 3 2 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2913 | . 185 284 905 1539 Spaces Moved 1261 | 1 271 180 379 430 Core 440 | 1 80 4 223 132 Treads 522 | . . 113 150 259 Legs 6 | . . . 6 . Wheels 185 | . 146 . . 39 Hover 108 | . 45 63 . . Flight . | . . . . . Fastest Speed 50 | 50 50 50 50 50 Average Speed 100 | 50 67 121 94 118 Slowest Speed 160 | 50 80 160 160 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 2 40 19 42 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2793 | . 272 204 895 1422 Wait 1416 | . . 3 464 949 Move 1257 | . 270 179 378 430 Hop . | . . . . . Pick Up . | . . . . . Fast Attach . | . . . . . Attach . | . . . . . Detach . | . . . . . Swap . | . . . . . Drop . | . . . . . Fire 58 | . . 21 21 16 Melee 3 | . 2 1 . . Ram 36 | . . . 12 24 Kick 18 | . . . 18 . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire 4 | . . . 2 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 13) 186 | -10/Materials | Entered another Materials area 391 | -9/Materials | Lost 3 parts (1n2u) 408 | -9/Materials | Central database locked down 459 | -9/Materials | Discovered new exit (range 8) 470 | -9/Materials | Entered another Materials area 470 | -8/Materials | Accompanied by 1 ally 1244 | -8/Materials | Identified exit to Factory 1280 | -8/Materials | Core integrity fell below 50% 1346 | -8/Materials | Core integrity fell below 20% 1373 | -8/Materials | Lost 4 parts (1p2n1w) 1375 | -8/Materials | Entered Factory 2900 | -7/Factory | Core integrity fell below 50% 2909 | -7/Factory | Core integrity fell below 20% 2914 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 02895_ Lgt. Deuterium Engine destroyed. 02895_ Slammed into S-27 Virus. 02896_ Imp. Recalibrator broken. 02896_ Destabilizing: Short circuit. 02897_ Slammed into S-27 Virus. 02897_ Destabilizing: Core damaged (-35). 02897_ S-27 Virus suffers critical hit (Destroy). 02898_ Slammed into S-27 Virus. 02901_ Slammed into Y-54 Guardian. 02903_ Broken Imp. Recalibrator destroyed. 02903_ Slammed into Y-54 Guardian. 02905_ Destabilizing: System corrupted (+1). 02906_ Slammed into Y-54 Guardian. 02907_ Destabilizing: System interference. 02907_ Machine Analyzer temporarily disabled. 02908_ Released control of M-28 Smith. 02908_ Slammed into Y-54 Guardian. 02910_ M-28 Smith reactivates. 02911_ Slammed into Y-54 Guardian. 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""" # | | ??????????????????? """???+ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 21 Energy Capacity 240 Matter Stores 100 Matter Capacity 100 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 50 Resistance: I 25 Evasion (%) 53 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Hosts 8 | . 2 2 2 2 Combat Hostiles 4 | . . 2 1 1 Allies . | . . . . . Unique Host Classes 6 | . 2 1 2 1 Average Host Suspicion 66 | . 33 94 58 67 Unsuspicious Activity 1514 | . 96 27 414 977 Returns to Shadow 2 | . . . 1 1 Fuzzy Dispatches 2 | . . . . 2 Protomatter Created 74 | . . 32 . 42 Used 149 | . 10 46 35 58 Decayed 22 | . . . . 22 Highest Spend 51 | . 5 23 30 51 Top 5 Hosts by Kills: Y-45 Defender (-9/Materials: 6) Y-54 Guardian (-7/Factory: 5) Y-45 Defender (-9/Materials: 2) G-47 Trooper (-8/Materials: 1) Game ------ Seed PropulsionCorruptionAirjet Manual? 0 Play Time 00:20:11 Cumulative 79.0 hours Start 2025.12.28 @ 16:42:33 End 2025.12.28 @ 17:00:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 121 Rogue 97 Adventurer 20 Explorer 4 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 45 Gallery% 42 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b541fee-d18c-4584-a2cc-5cf453f86547