Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.29 @ 01:01:26 Player: H3-RMN Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (95) 475 Value Destroyed (3836) 3836 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (900) 900 TOTAL SCORE: 9371 Bonus ------- Entered Garrisons 400 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 151/300 Energy 85/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Active Sensor Suite Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cold Fusion Reactor > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Weapon Cycler Improved Weapon Shielding Improved Light Armor Plating Graphene Brace > --- WEAPON ----------- Long-range Proton Cannon Long-range Proton Cannon > --- INVENTORY -------- Light Angular Momentum Engine Improved Cooling System Coolant Injector Huge Storage Unit Active Sensor Suite Weapon Cycler Transmission Jammer Improved Weapon Shielding Long-range Proton Cannon Long-range Proton Cannon Heavy Particle Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Shock Bomb Launcher Plasma Cutter Katana [Rating: 70] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Utility Disposable Heat Sink Device Disposable Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Slots Evolved 8 | . . . 2 2 . . 2 . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . 1 1 . . 1 . . . Utility 4 | . . . 1 1 . . 1 . 1 . Weapon . | . . . . . . . . . . . Parts Attached 73 | 7 . . 14 5 9 11 2 10 7 8 Power 8 | 1 . . 2 1 . . . 1 2 1 Engine 7 | 1 . . 2 1 . . . 1 1 1 Core . | . . . . . . . . . . . Reactor 1 | . . . . . . . . . 1 . Propulsion 21 | 2 . . 6 1 4 2 1 4 1 . Treads . | . . . . . . . . . . . Leg 21 | 2 . . 6 1 4 2 1 4 1 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 21 | 2 . . 1 2 3 4 1 4 3 1 Device 11 | 1 . . 1 2 1 1 1 2 1 1 Storage 2 | 1 . . . . . 1 . . . . Processor 3 | . . . . . . 1 . 1 1 . Hackware 1 | . . . . . 1 . . . . . Protection 4 | . . . . . 1 1 . 1 1 . Artifact . | . . . . . . . . . . . Weapon 23 | 2 . . 5 1 2 5 . 1 1 6 Energy Gun 4 | 2 . . 1 . . 1 . . . . Energy Cannon 6 | . . . 2 . 1 . . 1 1 1 Ballistic Gun 6 | . . . 2 1 1 1 . . . 1 Ballistic Cannon 4 | . . . . . . 1 . . . 3 Launcher 2 | . . . . . . 1 . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 4 . . . . . 1 . Parts Lost 35 | . . . . 2 7 3 . 6 1 16 Power 5 | . . . . 1 . . . 1 . 3 Propulsion 13 | . . . . . 4 1 . 2 1 5 Utility 8 | . . . . . 3 . . 2 . 3 Weapon 9 | . . . . 1 . 2 . 1 . 5 Highest Loss Streak 9 | . . . . 2 6 2 . 4 1 9 To Critical Strikes . | . . . . . . . . . . . Average Backups 11 | 1 3 4 7 7 7 10 18 18 17 16 Power . | . 1 1 1 1 1 1 1 . . . Propulsion 1 | . . . . . 1 2 3 2 . . Utility 2 | . . 1 1 1 . 1 5 7 6 6 Weapon 5 | . 2 2 3 3 3 3 8 7 9 8 Tool/Special . | . . . . . . . . . . . Unused Backups 24 | . . . 4 . 2 4 . 5 . 9 Power 1 | . . . 1 . . . . . . . Propulsion 2 | . . . . . . 2 . . . . Utility 7 | . . . 1 . . . . 2 . 4 Weapon 12 | . . . 2 . 2 1 . 3 . 4 Tool/Special 2 | . . . . . . 1 . . . 1 Average Slot Usage (%) 94 | . 100 100 98 83 90 98 96 96 98 78 Engine 8 | . 14 14 11 6 9 9 7 6 11 4 Leg 31 | . 28 28 33 29 30 35 38 35 32 18 Device 14 | . 14 14 21 21 14 9 11 12 13 17 Storage 8 | . 14 14 11 9 9 9 7 7 6 5 Processor 5 | . . . . . . 8 7 8 11 5 Protection 5 | . . . . . 5 9 7 7 7 6 Energy Gun 3 | . 28 28 6 . . . 7 6 . . Energy Cannon 6 | . . . 8 9 9 3 . 1 12 6 Ballistic Gun 6 | . . . 7 9 9 8 7 5 . . Ballistic Cannon 1 | . . . . . . 1 . . . 4 Peak Build Rating 70 | 9 9 9 20 23 36 44 52 60 70 70 Average Rating 36 | 5 9 9 17 19 29 38 51 52 66 53 On Entrance 30 | . 9 9 9 20 23 35 44 52 60 70 Naked Turns 21 | . . . . . . . . . . 21 Heaviest Build 85 | 11 11 11 22 27 27 66 65 65 85 85 Greatest Support 100 | 20 20 20 30 40 70 80 100 100 94 91 Greatest Overweight (x) 6 | . . . . . 6 . . 1 . 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 20 20 20 20 20 Average Capacity 13 | 7 8 8 8 8 8 14 20 20 20 19 Most Carried 20 | 3 4 6 8 8 8 20 19 20 20 20 Average Carried 11 | . 3 4 7 7 7 10 18 19 19 18 Final Capacity 20 | 8 8 8 8 8 8 20 20 20 20 5 Final Carried 20 | 3 4 6 8 7 8 20 18 20 20 5 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Matter Collected 1864 | 270 . . 271 90 200 451 . 314 95 173 Remotely 90 | . . . . 90 . . . . . . Salvage Created 4246 | 110 14 106 849 291 699 1157 . 305 468 247 Parts 227 | 7 2 2 49 9 36 67 . 25 15 15 Haulers Intercepted 5 | . . . 3 . . 2 . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Combat Hostiles Destroyed 77 | . . 2 13 4 10 23 . 8 7 10 Melee 5 | . . . . . . 5 . . . . Guns 26 | . . 2 6 2 3 9 . 4 . . Cannons 30 | . . . 7 2 7 4 . 1 4 5 AOE 12 | . . . . . . 4 . 3 . 5 Classes Destroyed 18 | 2 1 1 3 1 2 4 . 3 . 1 Worker 1 | . . . . . . 1 . . . . Builder 1 | . . . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 5 | . . . 3 . . 2 . . . . Recycler 3 | 1 . . 1 1 . . . . . . Mechanic 2 | . . . . . 2 . . . . . Operator 4 | . 1 . 1 . . 2 . . . . Watcher 1 | . . . . . . 1 . . . . Swarmer 13 | . . . 3 . . 2 . . . 8 Cutter 3 | . . . . . . . . 3 . . Grunt 40 | . . 2 9 3 3 16 . 2 5 . Duelist 1 | . . . . . . 1 . . . . Sentry 11 | . . . 1 . 4 4 . . 2 . Demolisher 1 | . . . . . 1 . . . . . Hunter 4 | . . . . 1 2 . . 1 . . Programmer 2 | . . . . . . . . 1 . 1 Heavy 1 | . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . 1 Best Kill Streak 7 | 1 1 2 3 3 6 7 . 3 3 7 Combat Bots Only 7 | . . 1 3 2 6 5 . 3 3 7 Max Kills in Single Turn 2 | 1 1 1 1 1 1 2 . 2 1 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 2 . 2 . 2 Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Hostile Shots Fired 507 | . . 15 46 38 76 84 . 51 34 163 Missed 149 | . . 4 9 7 22 28 . 19 16 44 Damage Taken 6560 | . . 161 442 423 924 851 . 915 257 2587 Core 1361 | . . 57 63 . 79 113 . 199 41 809 Absorbed by Shields 56 | . . . . . 56 . . . . . Redirected to Shielding 49 | . . . . . . . . . 31 18 Regen/Repaired (Parts) 93 | . . . . . . 93 . . . . Core Remaining (%) 79 | 100 . 77 84 . . 65 . 71 . . Volleys Fired 315 | 3 4 12 46 20 45 74 . 33 14 64 Largest 2 | 2 2 2 2 2 2 2 . 2 2 2 Hottest 162 | 80 80 80 91 91 91 91 . 144 162 162 Shots Fired 553 | 6 8 23 92 40 90 117 . 56 27 94 Gun 277 | 6 8 23 55 20 45 71 . 49 . . Cannon 259 | . . . 37 20 45 41 . 1 27 88 Launcher 17 | . . . . . . 5 . 6 . 6 Special . | . . . . . . . . . . . Kinetic 249 | . . . 37 20 45 80 . 26 . 41 Thermal 251 | 6 8 23 55 20 45 32 . 23 . 39 Explosive 11 | . . . . . . 5 . 6 . . Electromagnetic 42 | . . . . . . . . 1 27 14 Robot Hit Streak 21 | 2 2 7 6 11 9 12 . 13 15 21 Robot Miss Streak 6 | 1 6 2 3 2 2 5 . 4 3 3 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 2 | . . . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . Shots Hit Robots 372 | 3 2 19 50 30 57 85 . 41 22 63 Core Hits 172 | 3 2 5 27 9 27 48 . 21 11 19 Critical Kills 2 | . . . . 1 . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 5 | . . . . 1 . 1 . 1 . 2 Meltdown 1 | . . . . . . 1 . . . . Destroy 2 | . . . . 1 . . . 1 . . Blast 2 | . . . . . . . . . . 2 Melee Attacks 13 | . . . . . . 13 . . . . Impact . | . . . . . . . . . . . Slashing 13 | . . . . . . 13 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9161 | 44 22 211 911 500 1022 2343 . 1157 806 2145 Guns 3118 | 44 22 211 545 198 448 921 . 729 . . Cannons 4473 | . . . 366 302 574 635 . 35 742 1819 Explosions 1193 | . . . . . . 411 . 393 64 325 Melee 376 | . . . . . . 376 . . . . Ramming 1 | . . . . . . . . . . 1 Kinetic 3510 | . . . 398 198 448 1114 . 400 . 952 Thermal 3377 | 44 22 211 513 302 574 442 . 329 64 876 Explosive 804 | . . . . . . 411 . 393 . . Electromagnetic 1093 | . . . . . . . . 35 742 316 Impact . | . . . . . . . . . . . Slashing 376 | . . . . . . 376 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 . . Average Corruption 1 | . . . . . . . . 1 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . . . . 1 . . Matter Fused 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 76 | . . . . . . 3 . 17 . 56 Projectiles 44 | . . . . . . . . . . 44 Explosions 31 | . . . . . . 2 . 17 . 12 Melee 1 | . . . . . . 1 . . . . Knockbacks 1 | . . . . . . 1 . . . . Impact . | . . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 207 | . . . . . . . . 98 59 50 Shots 7 | . . . . . . . . 3 1 3 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 314 | 36 36 291 172 71 197 199 . 42 314 306 Average Temperature 66 | 18 16 160 53 37 48 51 . 17 135 67 Received Heat Transfer 1512 | . . 93 210 63 198 441 . 36 81 390 Effects 3 | . . 2 . . . . . . 1 . Interference 3 | . . 2 . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . . . 3 . Parts Fried 4 | . . . . . . . . . 3 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 7 | . . 2 1 1 . 2 . . . 1 Heat Transferred 5897 | 100 50 475 991 555 1036 814 . 703 50 1123 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . 1 2 Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Maximum Alert Level 1 | . . . 1 . 1 1 . 1 1 1 Low Security (%) 70 | 100 100 100 78 100 76 75 100 46 88 11 Level 1 29 | . . . 21 . 23 24 . 53 11 88 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 364 | 5 10 40 232 136 293 355 155 312 214 364 Initial 163 | . 3 . . 91 68 142 155 112 163 152 Average 145 | 1 4 18 97 104 167 121 155 215 155 278 Influence Increases 2356 | 10 12 50 381 115 295 711 5 260 205 312 Destroy 0b10 Robot/C 1540 | . . 40 260 80 200 460 . 160 140 200 Destroy 0b10 Robot/NC 120 | 10 5 . 35 5 20 35 . 10 . . Destroy Leader 322 | . . 10 56 30 10 116 . 40 30 30 Successful Hack 37 | . 7 . . . . 11 5 . 14 . Disable Machine 90 | . . . . . . 60 . 15 15 . Anti-Garrison Action 100 | . . . . . 50 . . . . 50 Destroy Structure 72 | . . . . . . 29 . 20 6 17 Lose Combat Pursuer 75 | . . . 30 . 15 . . 15 . 15 Influence Decreases 1283 | 5 15 50 163 100 70 510 . 60 150 160 Time Decay 806 | 5 15 50 163 80 . 353 . . 140 . Lost Part 335 | . . . . 20 70 15 . 60 10 160 Purge Threat 142 | . . . . . . 142 . . . . Squads Dispatched 14 | . 1 . 2 2 . 4 . 2 3 . Investigation 5 | . 1 . 1 . . 2 . . 1 . Extermination . | . . . . . . . . . . . Reinforcement 6 | . . . 1 1 . 2 . 2 . . Assault . | . . . . . . . . . . . Garrison 3 | . . . . 1 . . . . 2 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Distress Signals 4 | . . . . 1 . 3 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 100 | . 1 2 17 5 14 29 . 9 6 17 Peak Tracking Total 8 | . . 1 5 3 6 4 . 3 2 8 Tactical Retreats 4 | . . . 1 . 1 . . 1 . 1 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Traps Triggered 5 | . . . . . 1 1 . 1 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Machines Disabled 8 | . . . . . 1 4 . 1 1 1 Max in Single Turn 1 | . . . . . 1 1 . 1 1 1 Garrison Relay 2 | . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Machines Accessed 13 | . 1 . 1 1 . 6 1 . 3 . Terminals 9 | . 1 . 1 . . 5 1 . 1 . Fabricators 1 | . . . . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . Total Hacks 30 | . 2 . 2 1 . 14 2 . 9 . Successful 14 | . 1 . . 1 . 7 1 . 4 . Failed 16 | . 1 . 2 . . 7 1 . 5 . Catastrophic 2 | . 1 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . 2 . . . . 5 . . 2 . Terminals 23 | . 2 . 2 . . 13 2 . 4 . Fabricators 3 | . . . . . . . . . 3 . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . . . 2 . Terminal Hacks 7 | . 1 . . . . 5 1 . . . Part Schematic 1 | . 1 . . . . . . . . . Prototype ID Bank 2 | . . . . . . 2 . . . . Open DSF 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . Network Status 1 | . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . 1 . Build 1 | . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . 1 . Unlock Access 2 | . . . . 1 . . . . 1 . Unauthorized Hacks 2 | . . . . . . 2 . . . . Terminals 1 | . . . . . . 1 . . . . Track 1 | . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . Patch 1 | . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 . 1 1 . 5 1 . 2 . Full Trace Events 3 | . 1 . 1 . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . Time 51 | . . . . . . . . . 51 . Total Part Build Rating 1 | . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 7 | . . . . . 3 . . . . 4 Machine Destruction 7 | . . . . . 3 . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Active Infowar (turns) 754 | 9 46 73 433 160 10 . 17 6 . . Terrain 731 | 9 46 73 433 160 10 . . . . . Jamming 23 | . . . . . . . 17 6 . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Turns Passed 3067 | 76 46 103 433 165 437 890 18 251 287 361 Spaces Moved 1546 | 44 28 56 216 68 211 496 14 106 171 136 Core 47 | 4 . . . . 2 . . . . 41 Treads . | . . . . . . . . . . . Legs 1499 | 40 28 56 216 68 209 496 14 106 171 95 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 122 50 Average Speed 122 | 113 120 120 120 120 124 120 120 127 124 136 Slowest Speed 410 | 120 120 120 120 120 350 120 120 190 126 410 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 4 10 22 24 11 42 45 1 82 4 27 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . 1 . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 31 | . . . . . . 11 . 6 . 14 Terrain Destroyed 72 | . . . . . . 29 . 20 8 15 Melee . | . . . . . . . . . . . Projectile 3 | . . . . . . 2 . . . 1 AOE 69 | . . . . . . 27 . 20 8 14 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Fac Gar Total 2194 | 60 32 69 303 110 294 658 15 186 220 247 Wait 131 | 4 . . 1 15 18 36 . 12 18 27 Move 1538 | 43 27 55 215 68 210 495 13 105 171 136 Hop . | . . . . . . . . . . . Pick Up 54 | 3 1 2 7 1 6 17 . 12 3 2 Fast Attach 41 | 7 . . 9 3 7 4 . 5 6 . Attach 21 | . . . 1 2 1 3 2 4 2 6 Detach 3 | . . . . . . 2 . 1 . . Swap 25 | . . . 6 . 1 5 . 4 3 6 Drop 46 | . . . 18 1 5 9 . 10 3 . Fire 315 | 3 4 12 46 20 45 74 . 33 14 64 Melee 13 | . . . . . . 13 . . . . Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 6 | . . . . . 1 . . . . 5 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Garrison -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 15) 123 | -10/Materials | Entered Mines 213 | -10/Mines | Discovered new exit (range 9) 218 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 226 | -10/Mines | Entered Materials 226 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 305 | -9/Materials | Build established: Mutant 608 | -9/Materials | Discovered new exit (range 15) 659 | -9/Materials | Entered another Materials area 659 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 732 | -8/Materials | Build established: Scavenger-Mutant 739 | -8/Materials | Garrison activated, responded to threat 824 | -8/Materials | Identified exit to Garrison 824 | -8/Materials | Entered Garrison 947 | -8/Garrison | Lost 6 parts (4n2u) 1096 | -8/Garrison | Garrison Relay disabled 1194 | -8/Garrison | Triggered checkpoint 1246 | -8/Garrison | Discovered new exit (range 14) 1261 | -8/Garrison | Entered Materials 1579 | -8/Materials | Build established: Mutant 2096 | -8/Materials | Discovered new exit (range 16) 2151 | -8/Materials | Entered Factory 2151 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2169 | -7/Factory | Identified exit to DSF 2169 | -7/Factory | Entered DSF 2210 | -7/DSF | Additional patrols routed to DSF 2270 | -7/DSF | Found Prototype Device 2273 | -7/DSF | Lost 4 parts (1p2n1u) 2364 | -7/DSF | Discovered new exit (range 15) 2420 | -7/DSF | Entered Factory 2420 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2563 | -6/Factory | Garrison activated, responded to threat 2569 | -6/Factory | Fabricated Huge Storage Unit? 2707 | -6/Factory | Identified exit to Garrison 2707 | -6/Factory | Entered Garrison 2729 | -6/Garrison | Triggered checkpoint 2762 | -6/Garrison | Garrison Relay disabled 2844 | -6/Garrison | Spotted B-75 Beast 2916 | -6/Garrison | Destroyed B-75 Beast 2944 | -6/Garrison | Destroyed 7 combat bots 2949 | -6/Garrison | Lost 7 parts (1p4n1u1w) 3006 | -6/Garrison | Spotted B-75 Beast 3010 | -6/Garrison | Core integrity fell below 50% 3010 | -6/Garrison | Spotted B-75 Beast 3042 | -6/Garrison | Core integrity fell below 20% 3047 | -6/Garrison | Released all parts (5) 3066 | -6/Garrison | Lost 9 parts (2p1n2u4w) 3068 | -6/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02992_ Lgt. Angular Momentum Engine destroyed. 02997_ Destroyed Shock Rifle. 03003_ Adv. Assault Cannon destroyed. 03007_ Cold Fusion Reactor destroyed. 03009_ Destroyed Imp. Heat Sink. 03013_ Hvy. Particle Cannon destroyed. 03016_ Hvy. Machine Gun destroyed. 03024_ P-60 Hacker heat short circuits Target Analyzer. 03024_ Imp. Heat Sink melted. 03024_ P-60 Hacker destroyed. 03027_ Imp. Cooling System destroyed. 03032_ Knocked back. 03035_ Weapon Cycler destroyed. 03035_ Magnetic Acceleration Cannon destroyed. 03047_ Released Weapon Cycler. 03047_ Released Hcp. Storage Unit. 03047_ Released Adv. Targeting Computer. 03047_ Released Graphene Brace. 03047_ Released Adv. Assault Cannon. 03067_ Slammed into Y-54 Guardian. 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