Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.03 @ 14:49:44 Player: UberDoot Result: Destroyed by XM-AF5(p) with EM Pulse Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (87) 435 Value Destroyed (2106) 2106 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (92) 92 TOTAL SCORE: 4513 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 362 Friendly Fire -364 Cogmind --------- Core Integrity 0/400 Matter 149/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Rolling (195) Ox7 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Improved Treads Armored Wheel > --- UTILITY (2) ------ Huge Storage Unit Makeshift Weapon Shielding > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Heavy Ion Engine Light Treads Wheel Heat Sink Huge Storage Unit High-capacity Matter Pod (191) Salvage Targeting Computer Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Drone Bay (2/2) Spread Laser Spread Laser Heavy Plasma Cannon Siege Cannon Rocket Launcher Mining Laser CPS Tube (1) Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Tri-treads > --- UTILITY ---------- Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Siege Cannon > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Light Treads Light Treads Improved Treads Wheel Armored Wheel Heat Sink Huge Storage Unit Medium Matter Pod Salvage Targeting Computer Targeting Computer Light Armor Plating Light Armor Plating Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Drone Bay Drone Bay Spread Laser Spread Laser Heavy Plasma Cannon Rocket Launcher Mining Laser CPS Tube [Rating: 48] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Siege Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 1 | . . . 1 . . . Parts Attached 95 | 7 16 7 9 33 . 23 Power 5 | 1 1 . 1 1 . 1 Engine 5 | 1 1 . 1 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 24 | 2 2 . 4 10 . 6 Treads 21 | 2 2 . 3 10 . 4 Leg . | . . . . . . . Wheel 3 | . . . 1 . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 16 | 2 4 1 1 6 . 2 Device 6 | 1 2 1 . 2 . . Storage 4 | 1 2 . . 1 . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 6 | . . . 1 3 . 2 Artifact . | . . . . . . . Weapon 50 | 2 9 6 3 16 . 14 Energy Gun 17 | . 2 2 . 6 . 7 Energy Cannon 5 | . . . 1 4 . . Ballistic Gun 19 | 2 4 2 2 4 . 5 Ballistic Cannon 1 | . . . . . . 1 Launcher 4 | . . 2 . 2 . . Special Weapon 4 | . 3 . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . . . 1 3 . 1 Parts Lost 6 | . . 2 1 1 . 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 1 | . . . 1 . . . Weapon 3 | . . 2 . 1 . . Highest Loss Streak 2 | . . 1 1 1 . 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 97 100 92 99 100 97 Engine 11 | . 13 14 11 11 11 11 Treads 31 | . 27 28 21 33 33 32 Device 2 | . 13 14 2 . . . Storage 11 | . 14 14 11 11 11 11 Protection 8 | . . . 7 10 11 11 Energy Gun 21 | . 4 9 . 16 33 30 Energy Cannon 1 | . . . 8 5 . . Ballistic Gun 7 | . 21 17 21 10 . . Peak Build Rating 48 | 7 8 8 18 23 23 48 Average Rating 19 | 6 7 7 15 21 23 23 On Entrance 12 | . 7 8 8 17 23 23 Naked Turns . | . . . . . . . Heaviest Build 118 | 14 30 30 41 103 102 118 Greatest Support 63 | 40 40 40 60 60 60 63 Greatest Overweight (x) 7 | 3 . . 4 1 1 7 Average Overweight (x) . | . . . 2 . 1 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 Average Capacity 21 | 7 10 15 15 23 25 25 Most Carried 25 | 8 11 15 15 25 25 25 Average Carried 20 | 5 9 12 14 23 25 24 Final Capacity 25 | 8 15 15 15 25 25 25 Final Carried 25 | 7 11 15 15 25 25 24 Class Distribution -------------------- 51% | Commander-Tank 22% | Mutant 12% | Scavenger-Tank 12% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Storage Commander-Tank | -9/Recycling Commander-Tank | -9/Scraptown Resources | -11 -10 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Matter Collected 2124 | 302 290 111 263 678 . 480 Remotely . | . . . . . . . Salvage Created 2751 | 138 400 123 251 1304 . 535 Parts 197 | 10 36 10 12 101 . 28 Haulers Intercepted 6 | . 1 . . 5 . . Recyclers Shooed 1 | 1 . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Combat Hostiles Destroyed 60 | . 13 8 3 27 . 9 Guns 30 | . 12 1 2 11 . 4 Cannons 11 | . . . 1 5 . 5 AOE 19 | . 1 7 . 11 . . Classes Destroyed 17 | 2 5 . 3 4 . 3 Worker 4 | . 3 . . 1 . . Builder 1 | . . . . 1 . . Tunneler 4 | 4 . . . . . . Hauler 6 | . 1 . . 5 . . Recycler 1 | 1 . . . . . . Mechanic 2 | . . . 1 1 . . Operator 3 | . 1 . . 2 . . Watcher 4 | . . . 2 2 . . Swarmer 21 | . 9 6 . 6 . . Grunt 18 | . 4 2 1 11 . . Brawler 1 | . . . . 1 . . Duelist 3 | . . . . 3 . . Protector 1 | . . . . 1 . . Sentry 9 | . . . 3 6 . . Scientist 1 | . . . . . . 1 Scrapper 6 | . . . . . . 6 Elite 2 | . . . . . . 2 Thug 1 | . . . . . . 1 Best Kill Streak 10 | 2 4 5 2 10 . 3 Combat Bots Only 8 | . 3 5 2 8 . 3 Max Kills in Single Turn 3 | 1 2 3 1 3 . 2 Gunslinging 1 | . 1 . . . . . Exploded 3 | . 1 3 . 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Triborg (-9/Scraptown) Combat | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Hostile Shots Fired 318 | . 81 27 16 89 . 105 Missed 77 | . 19 5 3 19 . 31 Damage Taken 3757 | . 631 215 255 1087 . 1569 Core 533 | . 90 35 22 84 . 302 Absorbed by Shields . | . . . . . . . Reduced by Siege Mode 143 | . . . . . . 143 Redirected to Shielding 29 | . . . . . . 29 Regen/Repaired (Parts) 420 | . 293 . 117 10 . . Core Remaining (%) 75 | 100 . 50 . . . . Volleys Fired 183 | 8 56 14 11 72 . 22 Largest 3 | 2 2 2 3 3 . 3 Hottest 195 | 40 100 80 114 147 . 195 Shots Fired 399 | 16 100 24 29 194 . 36 Gun 316 | 16 89 20 22 146 . 23 Cannon 60 | . . . 7 41 . 12 Launcher 11 | . . 4 . 7 . . Special 12 | . 11 . . . . 1 Kinetic 240 | 16 78 7 22 91 . 26 Thermal 81 | . 11 . 7 60 . 3 Explosive 11 | . . 4 . 7 . . Electromagnetic 66 | . 11 13 . 36 . 6 Robot Hit Streak 28 | 3 12 4 5 12 . 28 Robot Miss Streak 5 | 2 5 2 2 4 . 1 Penetration Max 1 | . . . . . . 1 Secondary Targets 7 | . 2 . 1 3 . 1 Max Gunslinging Chain 1 | . 1 . 1 1 . 1 Shots Hit Robots 243 | 8 56 14 15 122 . 28 Core Hits 147 | 6 24 10 10 71 . 26 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . 1 2 . 2 Burn 1 | . . . . 1 . . Meltdown 1 | . . . 1 . . . Destroy 1 | . . . . 1 . . Blast 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6162 | 84 757 516 316 3230 . 1259 Guns 2720 | 84 637 132 101 1496 . 270 Cannons 1666 | . . . 122 555 . 989 Explosions 1776 | . 120 384 93 1179 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2709 | 84 561 50 101 777 . 1136 Thermal 1245 | . 120 . 122 934 . 69 Explosive 1465 | . . 384 93 988 . . Electromagnetic 743 | . 76 82 . 531 . 54 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . . 1 Average Corruption 1 | . . . . . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 94 | . . 2 . 44 . 48 Projectiles 48 | . . . . . . 48 Explosions 46 | . . 2 . 44 . . Melee . | . . . . . . . Knockbacks 3 | . . . . . . 3 Impact . | . . . . . . . Kinetic 3 | . . . . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 277 | . 35 . 66 176 . . Shots 10 | . 1 . 1 8 . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 394 | . 54 36 126 384 . 394 Average Temperature 89 | . 16 15 43 116 . 107 Received Heat Transfer 1134 | . 204 51 81 255 . 543 Effects 3 | . . . . . . 3 Shutdowns 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations 2 | . . . . . . 2 Total Turns 20 | . . . . . . 20 Longest Duration 17 | . . . . . . 17 Robots Corrupted 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . 3 . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Melted 4 | . . . 2 . . 2 Heat Transferred 2142 | . 100 . 222 1730 . 90 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 2 . . 2 . . Alert | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Peak Influence 610 | 25 183 237 506 610 69 . Initial 213 | . 16 46 92 213 64 . Average 226 | 7 77 194 285 356 67 . Maximum Alert Level 2 | . . 1 2 2 . . Low Security (%) 46 | 100 100 32 28 6 100 . Level 1 37 | . . 67 61 61 . . Level 2 15 | . . . 9 31 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 3 . 2 4 . . Investigation 3 | . 2 . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 1 1 . . Assault 2 | . . . . 2 . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Distress Signals 6 | . 1 . 3 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 89 | . 20 8 10 36 . 15 Peak Tracking Total 8 | . 4 5 4 8 . 6 Tactical Retreats 1 | . . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Most Traps Carried 4 | . . 4 4 . . . Machines | -11 -10 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Disabled 8 | . 1 . 3 3 . 1 Max in Single Turn 3 | . 1 . 3 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Machines Accessed 22 | . 6 . 4 11 1 . Terminals 18 | . 5 . 3 9 1 . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 1 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 74 | . 26 . 14 30 4 . Successful 40 | . 16 . 6 16 2 . Failed 33 | . 9 . 8 14 2 . Catastrophic 4 | . 1 . 1 2 . . Database Lockouts 1 | . 1 . . . . . Manual 34 | . 9 . 10 14 1 . Terminals 56 | . 17 . 12 23 4 . Fabricators . | . . . . . . . Repair Stations 13 | . 9 . 2 2 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 5 | . . . . 5 . . Terminal Hacks 15 | . 5 . 2 6 2 . Part Schematic 1 | . 1 . . . . . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 3 | . 2 . . . 1 . Open Door 2 | . . . . 2 . . Branch Access Points 1 | . . . 1 . . . Unreport Threat 2 | . . . . 2 . . Locate Traps 1 | . 1 . . . . . Hauler Manifests 3 | . 1 . . 2 . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 12 | . 8 . 2 2 . . Scan Component 6 | . 4 . 1 1 . . Repair 6 | . 4 . 1 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 12 | . 3 . 2 7 . . Terminals 12 | . 3 . 2 7 . . Botnet 6 | . 2 . 2 2 . . Operators 1 | . 1 . . . . . Skim 5 | . . . . 5 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 3 | . 1 . . 2 . . Used 1 | . 1 . . . . . Hacking Detections 19 | . 4 . 4 10 1 . Full Trace Events 2 | . 1 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . 4 . 1 1 . . Time 162 | . 104 . 26 32 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Scr Total Allies 15 | . . 3 . 12 . . Largest Group 10 | . . 3 3 10 9 9 Highest-Rated Group 88 | . . 40 40 88 80 80 Highest-Rated Ally 31 | . . 16 16 31 16 16 Total Orders 12 | . . . . . . 12 STAY 9 | . . . . . . 9 FOLLOW 3 | . . . . . . 3 Ally Attacks 167 | . . . 61 17 . 89 Total Damage 1478 | . . . 576 150 . 752 Kills 17 | . . . 8 2 . 7 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Scr Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Turns Passed 8431 | 205 1243 295 307 2142 366 3873 Spaces Moved 3235 | 102 384 145 142 761 153 1548 Core 7 | 7 . . . . . . Treads 3111 | 95 384 145 32 761 153 1541 Legs . | . . . . . . . Wheels 117 | . . . 110 . . 7 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 125 160 240 195 Average Speed 217 | 155 160 160 143 230 240 240 Slowest Speed 340 | 200 160 160 240 240 240 340 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 8 53 38 19 83 27 57 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . Scrap Searched 7 | . . 1 . . . 6 Spaces Dug 21 | . 9 8 . 4 . . Terrain Destroyed 109 | . 14 22 26 34 . 13 Melee . | . . . . . . . Projectile 22 | . 9 . . . . 13 AOE 87 | . 5 22 26 34 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Scr Total 4283 | 132 895 184 229 1014 153 1676 Wait 613 | 5 430 11 33 90 1 43 Move 3229 | 101 383 144 141 760 152 1548 Hop . | . . . . . . . Pick Up 67 | 9 4 6 15 22 . 11 Fast Attach 38 | 7 6 . 7 7 . 11 Attach 11 | . 1 3 1 1 . 5 Detach 15 | . 2 1 1 6 . 5 Swap 46 | . 9 4 1 25 . 7 Drop 81 | 2 4 1 19 31 . 24 Fire 183 | 8 56 14 11 72 . 22 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 3 exits: Min / *Sto x2) -9/Storage -9/Recycling -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 206 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 825 | -10/Materials | Central database locked down 833 | -10/Materials | Discovered new exit (range 9) 987 | -10/Materials | Repaired Lgt. Treads 1015 | -10/Materials | Repaired Assault Rifle 1042 | -10/Materials | Repaired Ion Engine 1070 | -10/Materials | Repaired Lgt. Treads 1299 | -10/Materials | Discovered new exit (range 16) 1449 | -10/Materials | Entered Mines 1583 | -10/Mines | Found a hidden stash of uninstalled traps 1670 | -10/Mines | Learned Materials stockpile data 1711 | -10/Mines | Discovered new exit (range 10) 1736 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1744 | -10/Mines | Entered Materials 1744 | -9/Materials | Accompanied by 3 allies 1744 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1904 | -9/Materials | Identified exit to Mines 1904 | -9/Materials | Identified exit to Storage 1974 | -9/Materials | Repaired Lgt. Treads 2051 | -9/Materials | Entered Storage 2051 | -9/Storage | Accompanied by 1 ally 2225 | -9/Storage | Build established: Scavenger-Tank 2257 | -9/Storage | Garrison activated, responded to threat 2377 | -9/Storage | Destroyed 7 combat bots 2738 | -9/Storage | Build established: Tank 2990 | -9/Storage | Repaired Salvage Targeting Computer 3586 | -9/Storage | Met a pair of Derelict thieves 3698 | -9/Storage | Destroyed 8 combat bots 3817 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3866 | -9/Storage | Learned location of 2 exits from Materials 3919 | -9/Storage | Learned Materials stockpile data 3960 | -9/Storage | Learned Materials stockpile data 3986 | -9/Storage | Used back door to open Recycling access 3986 | -9/Storage | Discovered new exit (range 5) 4012 | -9/Storage | Learned Materials emergency access door positions 4025 | -9/Storage | Learned Materials security intel 4026 | -9/Storage | Learned 2 Storage zone layouts 4035 | -9/Storage | Learned Materials trap positions 4056 | -9/Storage | Learned location of 1 exit from Recycling 4088 | -9/Storage | Learned location of 2 exits from Materials 4123 | -9/Storage | Build established: Commander-Tank 4193 | -9/Storage | Entered Recycling 4193 | -9/Recycling | Accompanied by 9 allies 4194 | -9/Recycling | Identified exit to Scraptown 4493 | -9/Recycling | Scanned before Scraplab entrance 4527 | -9/Recycling | Entered Scraplab 4559 | -9/Recycling | Entered Scraptown 4559 | -9/Scraptown | Accompanied by 9 allies 4919 | -9/Scraptown | Discovered new exit (range 13) 5035 | -9/Scraptown | Visited TADAMA 5097 | -9/Scraptown | Visited Bundlers 5209 | -9/Scraptown | Visited Cyclists 6237 | -9/Scraptown | Visited Cave Peace 6326 | -9/Scraptown | Visited The Evicted 6374 | -9/Scraptown | Visited IN-MT5's Study 6990 | -9/Scraptown | Visited Fellowship of the Rings 8234 | -9/Scraptown | Attacked by Scraptown defenders 8236 | -9/Scraptown | Allies destroyed Triborg 8279 | -9/Scraptown | Lost 4 allies 8325 | -9/Scraptown | Found Tri-treads 8329 | -9/Scraptown | Found Prototype Ballistic Cannon 8329 | -9/Scraptown | Identified Siege Cannon 8338 | -9/Scraptown | Core integrity fell below 50% 8343 | -9/Scraptown | Lost 5 allies 8414 | -9/Scraptown | Core integrity fell below 20% 8432 | -9/Scraptown | Destroyed by XM-AF5(p) with EM Pulse Gun Last Messages --------------- 08385_ T7-JT1(j) destroyed. 08386_ Critical hit (Burn: +50). 08387_ Overheating: Siege Cannon damaged (-299). 08387_ Siege Slug penetrates I6-OXA(j). 08387_ I6-OXA(j) suffers critical hit (Blast). 08387_ Destroyed Ovr. Pulse Rifle. 08387_ I6-OXA(j) knocked back. 08389_ Siege Slug penetrates H8-YZD(j). 08391_ H8-YZD(j) destroyed. 08394_ Power failure, Cld. Ion Engine shutdown. 08395_ Siege Cannon broken. 08395_ Overheating: Short circuit. 08398_ Ended siege mode. 08400_ Dropped Tri-treads. 08405_ I6-OXA(j) secures Mak. Spear. 08410_ Acquired Imp. Assault Rifle. 08420_ Critical hit (Impale). 08426_ I6-OXA(j) destroyed. 08426_ Switching to secondary target: 2D-M9V(p). 08427_ Acquired 55 matter. 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X #??????????####### #?????????????????????? | | ?""#""#????????????????# #?????????????????????? | | ###?###????????????????# #?????????????????????? | | ????????????############ #?????????????????????? | | ????????????#""""""""""" #?????????????????????? | | ????????????#""""" """"" #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 15 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SystemPropulsionWell Manual? 0 Play Time 00:49:07 Cumulative 131.4 hours Start 2025.03.03 @ 13:59:15 End 2025.03.03 @ 14:49:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 66 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/Terminus Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce03cd40-7eeb-46dc-bfdd-9e60763a9f1d