Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.12 @ 20:03:50 Player: CrossedViper Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (666) 3330 Value Destroyed (33530) 33530 Prototype IDs (103) 2060 Alien Tech Used (19) 3800 Bonus (16844) 16844 TOTAL SCORE: 70264 Bonus ------- High Alert Combat Kills 5232 Follower Combat Kills 786 Network Hubs Disabled 200 Aligned with FarCom 300 Met Zhirov 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Met Architect 300 Destroyed A8 300 Win 3000 Friendly Fire -2074 Cogmind --------- Core Integrity 57/1600 Matter 197/300 Energy 591/605 System Corruption 0% Temperature Cool (-189) Movement Treading (152) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (12) ----- Advanced Cryofiber Web Experimental Heat Sink Huge Storage Unit Improved Targeting Computer Core Analyzer Expert System (Programmer) Advanced Weapon Cycler Advanced Transmission Jammer Centrium Heavy Armor Plating Light Regenerative Plating > --- WEAPON (4) ------- Neutron Cannon > --- INVENTORY (25) --- Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink Advanced Energy Well (500) Advanced Matter Compressor (400) Advanced Terrain Scanner Advanced Cloaking Device Advanced Component Analysis Suite Integrity Redistributor Integrity Redistributor Microwarp Drive HERF Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads High-density Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Experimental Core Analyzer Expert System Phase Armor Deep Network Scanner > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Graviton Cannon Core Stripper > --- INVENTORY -------- Armored Heavy Treads Advanced Power Amplifier Experimental Thermal Generator Advanced Coolant Injector Advanced Energy Well Advanced Matter Compressor Advanced Weapon Cycler Advanced Transmission Jammer Advanced Cloaking Device Centrium Heavy Armor Plating Thermal Barrier Experimental EM Disruption Field Advanced Component Analysis Suite Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Advanced Variable Charge Gun Compact HERF Cannon Sigix Terminator [Rating: 244] Favorites ----------- Power Quantum Reactor Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Flexi-carbon Leg Utility Huge Storage Unit Device Advanced Weapon Cycler Storage Huge Storage Unit Processor Expert System Hackware Deep Network Scanner Protection Medium Regenerative Plating Artifact Phase Armor Weapon Advanced KE Penetrator Energy Gun Advanced Variable Charge Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Siege Cannon Launcher Sigix Terminator Special Weapon CPS Tube Impact Weapon Flail Slashing Weapon Vibroblade Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 . . . 2 . . . 4 . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Propulsion 4 | . . 1 . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . . 2 . . . 2 . . . . . . . . . . . . 2 . . 2 . . 2 . . Weapon 2 | . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . -1 . . Parts Attached 637 | 6 10 8 . 24 . 22 20 . 59 34 7 . 12 45 17 5 23 9 1 12 10 1 22 60 11 16 55 72 48 12 16 Power 45 | 1 . 1 . 2 . . 1 . 1 1 1 . 1 5 1 . 1 1 1 . 1 . 3 4 2 1 5 4 4 2 1 Engine 5 | 1 . 1 . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . . . . . 1 . 1 . 1 3 . . . . . . 1 . . . . . . . . . . Reactor 33 | . . . . 1 . . . . . . . . . 2 1 . 1 1 1 . . . 3 4 2 1 5 4 4 2 1 Propulsion 115 | 2 2 4 . 5 . 6 4 . 3 7 . . 3 8 3 . 4 2 . 6 . . 7 19 . 3 12 5 8 . 2 Treads 67 | 2 2 4 . 5 . 3 4 . 2 . . . . . 3 . 1 1 . 1 . . . 16 . 3 5 5 8 . 2 Leg 48 | . . . . . . 3 . . 1 7 . . 3 8 . . 3 1 . 5 . . 7 3 . . 7 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 290 | 1 3 1 . 9 . 9 7 . 45 20 1 . 2 16 3 5 10 3 . 4 4 . 8 18 5 8 25 42 28 5 8 Device 186 | . 2 . . 5 . 2 2 . 39 14 . . 2 8 . 4 6 1 . 2 . . 4 8 1 7 18 30 24 4 3 Storage 13 | 1 1 . . 2 . 1 1 . 1 . . . . 1 . . 1 . . 1 1 . . . 1 . . 1 . . . Processor 17 | . . . . 2 . 1 . . 2 2 . . . . 1 . . 1 . . . . 1 1 . . 2 1 1 . 2 Hackware 7 | . . . . . . . . . . 2 . . . 2 . . . . . . . . 1 1 1 . . . . . . Protection 62 | . . 1 . . . 5 4 . 3 2 1 . . 5 2 1 3 1 . 1 3 . 2 8 2 1 3 8 2 1 3 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . . Weapon 187 | 2 5 2 . 8 . 7 8 . 10 6 5 . 6 16 10 . 8 3 . 2 5 1 4 19 4 4 13 21 8 5 5 Energy Gun 52 | 1 2 . . 1 . 1 3 . 2 2 1 . 4 2 1 . . 1 . 2 2 . 1 8 4 1 1 9 2 . 1 Energy Cannon 45 | . . . . . . . 2 . 3 1 2 . . 3 . . . . . . . . . 4 . 2 7 9 4 4 4 Ballistic Gun 57 | 1 1 2 . 6 . 3 3 . 3 3 1 . . 6 6 . 8 2 . . 3 . 2 4 . 1 . . 2 . . Ballistic Cannon 6 | . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 1 1 . 1 . Launcher 11 | . . . . . . . . . . . 1 . 2 4 . . . . . . . . . 3 . . . 1 . . . Special Weapon 6 | . . . . . . . . . 1 . . . . 1 2 . . . . . . . 1 . . . 1 . . . . Impact Weapon 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 7 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . 3 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 54 | . . . . 7 . . 6 . 1 . . . . 3 4 . 3 . . 1 3 . 3 1 4 . 7 7 . . 4 Corrupted Parts 8 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . 4 1 . . . System Corruption 29 | . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . 19 3 . . . Parts Lost 145 | . 3 2 . 9 . 1 3 . . 8 3 . 3 22 8 . 8 2 . 2 . 1 3 25 . 8 . 7 11 2 14 Power 17 | . . 1 . 1 . . . . . 1 1 . . 2 1 . . . . . . . . 3 . . . 1 4 1 1 Propulsion 36 | . . 1 . 3 . . . . . . . . 1 9 4 . 1 1 . 2 . . . 7 . 3 . . 1 . 3 Utility 30 | . 1 . . 1 . . 1 . . 2 1 . 1 3 . . 2 . . . . . 1 6 . 2 . 2 3 . 4 Weapon 62 | . 2 . . 4 . 1 2 . . 5 1 . 1 8 3 . 5 1 . . . 1 2 9 . 3 . 4 3 1 6 Highest Loss Streak 19 | . 1 2 . 7 . 1 3 . . 4 1 . 3 19 4 . 4 1 . 2 . 1 1 7 . 5 . 3 9 2 16 To Critical Strikes 13 | . . . . 5 . . . . . . . . . . 4 . . . . 2 . . 1 1 . . . . . . . Average Slot Usage (%) 80 | . 93 90 100 88 88 86 89 90 65 88 86 86 80 86 81 82 81 83 89 91 74 99 96 84 53 75 72 73 80 82 64 Engine 2 | . 14 10 11 4 . . 8 9 1 2 1 . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 6 2 . 6 5 2 . . . . . . 1 5 3 . . . . . . . . Reactor 3 | . . . . 3 11 9 . . . . . . . 1 4 5 5 10 10 10 8 5 3 8 1 4 5 5 11 11 6 Treads 15 | . 28 27 33 32 33 18 27 27 11 . . . . . 8 17 16 11 10 8 . . . 13 19 16 5 12 11 12 10 Leg 5 | . . . . . . 8 . . . 23 33 33 32 27 9 . . 8 10 13 31 31 28 6 4 2 10 . . . . Device 8 | . 7 10 . 1 . . . . 10 6 6 6 7 8 11 11 10 10 10 10 10 10 10 9 4 12 12 9 20 24 18 Storage 5 | . 14 11 11 5 11 9 8 9 5 5 6 6 5 5 5 5 5 5 5 5 5 5 4 4 1 4 4 4 4 4 4 Processor 10 | . . . . 9 11 9 9 9 10 16 11 6 5 5 10 11 10 9 10 10 10 10 14 13 14 13 13 15 10 8 13 Protection 4 | . . . 11 3 . 8 8 9 4 . 4 6 5 5 5 4 5 4 5 4 5 5 3 4 . 4 2 3 3 3 5 Energy Gun 3 | . 16 10 . 3 11 7 . . 1 4 6 6 14 10 . . . 5 5 8 . 10 7 9 2 9 1 3 5 4 2 Energy Cannon 4 | . . . . . . . 15 18 3 5 4 . . . . . . . . . . . . 3 . 1 7 8 7 11 5 Ballistic Gun 10 | . 8 19 33 24 . 13 9 9 1 10 7 13 . 8 18 23 22 16 21 16 . 12 8 6 . 2 . . . . . Ballistic Cannon 1 | . . . . . . . . . 6 . . . . . 1 . . . . . . 2 2 . . . . 3 . . . Peak Build Rating 244 | 6 10 16 17 52 52 85 85 72 87 118 102 101 111 114 156 156 154 153 147 156 142 142 170 183 147 182 237 244 239 229 208 Average Rating 113 | 4 7 12 16 27 52 72 71 72 73 104 96 100 97 102 127 151 150 148 146 148 109 140 144 166 97 165 176 211 221 224 165 On Entrance 111 | . 6 10 16 17 52 52 75 72 72 82 102 100 101 111 92 156 152 131 147 147 143 142 140 164 133 147 140 237 219 229 194 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 209 | 14 30 39 39 65 65 125 129 129 146 128 128 126 131 132 133 135 135 146 146 147 151 154 155 199 144 159 209 209 205 204 170 Greatest Support 275 | 40 40 63 63 69 66 77 62 62 90 150 107 107 123 113 240 240 240 190 110 140 130 130 150 220 165 177 270 270 275 275 260 Greatest Overweight (x) 44 | . . . . . . 2 2 2 2 1 1 1 1 3 3 44 . 4 1 2 1 1 1 2 2 1 2 1 1 . 1 Average Overweight (x) 1 | . . . . . . 1 1 2 . . . 1 . 1 . 35 . . 1 1 . 1 . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 14 15 15 12 20 23 24 25 16 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 11 25 25 24 25 25 25 Most Carried 25 | 2 14 15 15 20 20 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 22 Average Carried 20 | 1 6 13 14 8 20 22 24 25 15 22 23 23 23 23 23 24 24 22 24 24 24 24 23 23 6 22 24 23 24 24 17 Final Capacity 25 | 8 15 15 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 12 14 15 20 20 23 25 25 25 24 23 24 25 25 25 24 25 25 25 25 25 24 25 20 25 21 25 24 25 23 14 Class Distribution -------------------- 55% | Scavenger-Gunner 11% | Gunner 10% | Scavenger-Tank 6% | Scavenger-Mutant 4% | Commander-Gunner 3% | Mutant 3% | Alien-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Mines Gunner | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Scavenger-Gunner | -8/Scraptown Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Armory Hacker-Mutant | -3/Lab Hacker-Skirmisher | -2/Research Scavenger-Tank | -2/Quarantine Scavenger-Gunner | -2/Section 7 Alien-Gunner | -1/Access Alien-Gunner | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 21493 | 155 352 190 96 858 8 588 829 65 5981 1468 277 5 210 1267 440 567 898 290 344 562 . 244 696 1521 267 241 857 1533 459 225 . Remotely 3641 | . . . . . . . . . 3641 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 38433 | . 824 568 135 476 231 1626 2602 322 4808 3704 201 . 671 2471 589 600 1611 380 409 514 . 58 1140 4226 . 559 1874 4110 2643 815 266 Parts 1787 | . 40 29 5 80 8 89 121 20 226 143 11 . 22 83 33 35 87 20 22 16 . 2 28 153 . 31 117 170 132 47 17 Haulers Intercepted 26 | . 2 2 . . . 3 4 . . 5 . . . . . . 1 1 . . . . 4 . . . . 1 3 . . Recyclers Shooed 15 | . 2 1 . . . . 5 . . 2 . . 1 4 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . . 1 . 15 . . . . . . . 30 . . 2 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 563 | . 17 8 3 3 3 20 35 6 112 47 7 . 15 35 8 4 21 7 9 1 . 1 9 64 . 9 22 59 25 10 3 Melee 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Guns 252 | . 14 8 3 3 2 17 21 1 . 28 3 . 6 22 5 4 21 7 9 1 . 1 7 46 . 3 6 3 10 . 1 Cannons 245 | . . . . . . . 12 5 112 16 1 . . . 3 . . . . . . . 1 8 . 2 11 48 14 10 2 AOE 35 | . . . . . . . . . . 2 3 . 7 11 . . . . . . . . . 9 . 3 . . . . . Classes Destroyed 37 | . 8 2 . 3 1 . 3 1 9 1 . . . 2 . . 1 . . 1 . . . 1 . . 2 2 . . . Worker 19 | . 1 1 . . . 4 3 . 3 3 . . . . . . 1 . . . . . 1 . . . 1 1 . . . Builder 13 | . 1 1 . . . 1 . 1 . 1 . . 1 3 . . 1 . . . . . . . . . 1 1 1 . . Tunneler 7 | . 1 . . . . . . . 3 1 . . 1 . . . 1 . . . . . . . . . . . . . . Hauler 26 | . 2 2 . . . 3 4 . . 5 . . . . . . 1 1 . . . . 4 . . . . 1 3 . . Recycler 21 | . . 2 . . 1 3 6 . 1 1 . . . 6 . . . . . . . . . . . . . . 1 . . Mechanic 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 12 | . . . . . . . 1 . . 1 . . . . . 7 . . . . . . . 2 . . . 1 . . . Turret 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Watcher 19 | . 1 2 . . . . 2 . . 3 . . 1 1 2 . . . . . . . . 2 . . . 1 3 1 . Swarmer 65 | . 3 3 . . . 3 3 . . 3 5 . 5 11 . . . 4 5 . . . . 5 . 4 . 9 2 . . Saboteur 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Grunt 156 | . 14 4 3 . 2 11 17 . . 29 . . 7 13 . . 4 . 3 . . . 7 27 . . . 7 3 5 . Brawler 6 | . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . 3 . . . Duelist 14 | . . . . . 1 . 2 . . . 1 . . . . . . . . . . . . 7 . . . 2 1 . . Protector 5 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . 2 . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 54 | . . 1 . . . 5 9 5 . 6 1 . 2 5 . 4 3 1 . . . . 1 5 . . . 4 2 . . Specialist 5 | . . . . . . . . . . . . . . . . . 4 . . . . . . 1 . . . . . . . Hunter 31 | . . . . . . . . 1 1 3 . . . 2 . . 1 . . . . . 1 10 . 2 4 2 4 . . Programmer 79 | . . . . . . . . . . 6 . . . 1 . . 5 2 1 . . 1 . 6 . 2 16 22 12 5 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Behemoth 6 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . 2 1 . . Cetus Guard 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . S7 Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Lightning 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Bolteater 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . Federalist 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Explorer 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Ranger 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . Guru 13 | . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . Scientist 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Scrapper 42 | . . . . . . . . . 42 . . . . . . . . . . . . . . . . . . . . . . Elite 24 | . . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . . Zionite 11 | . . . . 7 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Best Kill Streak 22 | . 3 8 3 4 2 5 10 2 22 9 4 . 5 12 4 5 8 4 5 1 . 1 7 16 . 4 3 7 6 7 2 Combat Bots Only 21 | . 3 4 3 2 2 5 10 2 21 6 4 . 5 9 4 4 5 4 5 1 . 1 7 14 . 4 3 6 6 7 2 Max Kills in Single Turn 5 | . 1 2 1 1 1 2 3 1 4 2 2 . 5 4 1 1 2 2 3 1 . 1 2 3 . 3 1 2 2 1 1 Gunslinging 2 | . . 1 . . . 1 1 . . 1 . . . 1 . . 1 1 2 . . . . 1 . . . . . . . Exploded 5 | . . . . . . . . . . 1 2 . 5 3 . . . . . . . . . 3 . 3 . . . . . Melee 1 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . 4 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 8R-AWN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) 7R-MNS (-8/Materials) Triborg (-8/Scraptown) A8 (-1/Access_0) Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Hostile Shots Fired 4175 | . 102 40 9 112 2 64 167 6 329 248 62 . 81 349 77 21 117 52 32 60 . 5 86 593 . 217 160 423 424 71 266 Missed 1011 | . 23 12 1 20 1 18 47 5 55 99 20 . 22 98 16 5 18 16 6 6 . 1 25 120 . 65 45 93 77 21 76 Damage Taken 61664 | . 835 292 115 1488 13 1119 1882 15 3365 2520 677 . 1178 4922 1631 421 2714 641 412 425 . 98 1395 10374 . 3410 1366 6288 6953 1098 6017 Core 4452 | . 150 56 18 177 . 15 136 . 115 434 20 . 70 532 105 . 79 23 34 31 . . 43 449 . 136 188 404 291 85 861 Absorbed by Shields 707 | . . . . . . . . . . . . . . 417 . . . . . . . . . 290 . . . . . . . Reduced by Siege Mode 2363 | . . . . . . . . . 587 . . . . . 74 . 137 4 9 . . . . 344 . 14 33 271 668 . 222 Redirected to Core 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 . . . . Ignored by Resistances 4551 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . 446 1319 1799 393 160 422 Regen/Repaired (Parts) 13718 | . . . . . . 584 1044 . . . . . . 301 149 180 118 85 69 28 15 24 . 32 . 3087 833 4578 972 1550 69 Core Remaining (%) 50 | 100 40 . . . 37 . . . 51 . . 46 . . . . 21 . . . . 92 . . 81 . . 33 . . 3 Volleys Fired 1869 | . 83 31 5 78 . 37 125 7 280 144 27 . 48 114 27 26 56 12 7 34 . 2 31 142 69 53 77 162 130 19 43 Largest 5 | . 2 3 3 3 . 3 3 3 3 5 3 . 4 4 4 4 4 5 5 5 . 5 5 5 1 3 3 5 4 4 4 Hottest 540 | . 90 86 69 76 . 148 161 95 210 233 138 . 288 294 240 140 140 211 211 263 . 286 286 408 65 225 310 540 440 421 421 Shots Fired 4325 | . 162 91 15 199 12 107 285 21 282 470 42 . 105 253 78 99 213 42 35 61 . 11 111 482 67 78 99 414 331 64 96 Gun 2909 | . 162 91 15 199 12 107 155 7 . 372 35 . 101 227 67 99 213 42 35 61 . 9 103 417 67 71 16 66 119 10 31 Cannon 1376 | . . . . . . . 130 14 281 98 5 . . 4 10 . . . . . . 2 7 57 . 7 82 348 212 54 65 Launcher 35 | . . . . . . . . . . . 2 . 4 21 . . . . . . . . . 8 . . . . . . . Special 5 | . . . . . . . . . 1 . . . . 1 1 . . . . . . . 1 . . . 1 . . . . Kinetic 2129 | . 63 61 15 199 . 63 143 7 274 287 33 . 19 124 76 99 213 31 28 53 . 6 66 176 . 7 3 83 . . . Thermal 1826 | . 99 30 . . . 10 142 14 7 183 9 . 86 123 1 . . 11 7 8 . 5 44 293 67 22 77 283 208 38 59 Explosive 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . Electromagnetic 192 | . . . . . 12 34 . . . . . . . 5 . . . . . . . . . 5 . 49 18 42 4 16 7 Slashing 165 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 119 10 30 Robot Hit Streak 71 | . 27 28 11 12 15 10 21 9 17 18 14 . 19 25 12 18 34 15 12 46 . 47 17 71 . 15 11 39 32 15 23 Robot Miss Streak 6 | . 6 4 1 3 5 5 3 2 2 4 3 . 4 5 4 6 5 1 1 1 . 1 5 3 . 2 6 3 3 2 3 Penetration Max 3 | . . . . . . 2 2 . 3 1 . . . 1 1 1 1 1 . 1 . . 1 1 . . . . 1 . . Secondary Targets 55 | . . 1 2 1 . 2 5 . . 7 . . 1 8 3 . 4 3 3 . . . . 15 . . . . . . . Max Gunslinging Chain 2 | . . 1 1 1 . 1 1 . . 2 . . 1 1 1 . 1 2 2 . . . . 1 . . . . . . . Autonomous 46 | . . . . . 12 34 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2861 | . 112 56 12 120 11 99 155 11 202 312 26 . 65 156 49 58 130 32 25 51 . 6 76 358 . 56 56 272 235 43 77 Core Hits 1243 | . 36 23 5 36 6 48 67 8 94 131 16 . 34 91 27 27 69 12 14 19 . 2 30 180 . 26 24 105 69 19 25 Critical Kills 55 | . 1 . . 2 . 7 8 . 1 4 . . . 3 5 3 6 1 . 2 . . 2 2 . . 2 6 . . . Critical Parts Destroyed 72 | . 3 . . 2 . 8 11 . . 5 5 . . 2 4 3 13 3 1 4 . 1 4 3 . . . . . . . Critical Strikes 216 | . 7 . . 4 1 19 21 . 34 11 5 . 3 12 11 12 19 5 1 6 . 1 7 13 . . 7 11 4 1 1 Burn 24 | . 3 . . . . . 2 . . 2 . . 3 7 . . . . . . . . 1 6 . . . . . . . Meltdown 12 | . . . . . . . 1 . 1 1 . . . . . . . . . . . . . 1 . . 2 6 . . . Destroy 126 | . 1 . . 4 . 18 18 . . 8 5 . . 5 11 12 19 5 1 6 . 1 6 6 . . . . . . . Blast 38 | . . . . . . . . . 33 . . . . . . . . . . . . . . . . . 1 4 . . . Corrupt 6 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 3 1 . . . Smash 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 1 1 Melee Attacks 67 | . 15 . . . 1 33 . . . . . . . . . . . . . . . . . . . . 12 6 . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Impact 15 | . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 46 | . . . . . 1 33 . . . . . . . . . . . . . . . . . . . . 12 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . 1 . . . 1 6 . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 112130 | . 1784 794 191 1812 327 2749 4293 409 23477 8154 805 . 2772 6063 1209 1673 4003 985 729 1669 . 198 2581 13382 . 1612 3188 12262 10287 1912 2810 Guns 48899 | . 1364 758 191 1812 267 1522 1898 34 . 5371 482 . 1640 3636 1112 1672 3791 985 729 1669 . 158 2468 9868 . 966 560 1324 3486 350 786 Cannons 53900 | . . . . . . . 2351 340 23477 2564 34 . . 135 97 . . . . . . 40 104 1461 . 165 2315 10764 6782 1554 1717 Explosions 6802 | . . . . . . 169 . . . 107 289 . 1132 2247 . . 62 . . . . . . 2035 . 454 . . . . 307 Melee 1988 | . 390 . . . 60 1051 . . . . . . . . . . . . . . . . . . . . 313 174 . . . Ramming 541 | . 30 36 . . . 7 44 35 . 112 . . . 45 . 1 150 . . . . . 9 18 . 27 . . 19 8 . Kinetic 56425 | . 592 577 191 1812 . 657 1750 34 23349 3574 750 . 894 3755 1209 1672 3791 683 599 1532 . 96 1533 3730 . . 112 3533 . . . Thermal 42401 | . 772 181 . . . 307 2499 340 128 4361 55 . 1878 2159 . . . 302 130 137 . 102 1039 7500 . 677 2320 7703 6682 1137 1992 Explosive 2489 | . . . . . . . . . . . . . . . . . . . . . . . . 2035 . 454 . . . . . Electromagnetic 3749 | . . . . . 267 727 . . . 107 . . . 104 . . 62 . . . . . . 99 . 454 443 937 100 417 32 Impact 390 | . 390 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 6135 | . . . . . 60 1051 . . . . . . . . . . . . . . . . . . . . 313 89 3486 350 786 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . . . . 2 . . . 1 2 3 3 3 . 16 16 16 25 2 4 6 6 7 . 15 15 5 22 7 . . . Average Corruption 6 | . . . . 1 . . . 1 1 2 3 3 . 10 16 10 7 1 3 4 6 6 . 11 15 3 12 5 . . . Corruption Purged 23 | . . . . 2 . . . . . 1 . . . . . 16 . . . . . . . . . . . 4 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 510 | . . . . 6 . . . 17 19 25 14 4 . 57 17 29 30 3 23 20 7 11 . 60 34 1 61 72 . . . Message Errors 112 | . . . . . . . . 7 5 8 4 1 . 11 6 5 4 . 5 4 2 4 . 12 5 1 12 16 . . . Matter Fused 122 | . . . . 1 . . . 5 5 6 3 2 . 8 4 7 6 2 11 7 . 3 . 10 13 . 12 17 . . . Heat Flow Errors 60 | . . . . 3 . . . 1 . 5 1 1 . 8 2 2 5 . 3 2 2 1 . 4 3 . 10 7 . . . Energy Discharges 61 | . . . . . . . . . 4 2 2 . . 13 1 3 2 1 2 2 2 2 . 8 5 . 4 8 . . . Parts Rejected 7 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . 2 2 . . . Parts Fused 9 | . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . 1 2 . 1 2 . . . Data Loss (minor) 48 | . . . . . . . . 3 1 1 4 . . 7 1 1 2 . . 3 1 . . 6 2 . 7 9 . . . Data Loss (major) 19 | . . . . 1 . . . . 3 . . . . 1 . 1 1 . 1 1 . . . 4 1 . 2 3 . . . Misfires 24 | . . . . . . . . . . 1 . . . 4 1 2 1 . 1 . . 1 . 4 . . 6 3 . . . Alerts 8 | . . . . . . . . 1 . 1 . . . 2 . . 1 . . . . . . . 1 . 1 1 . . . Misdirections 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . Weapon Failures 37 | . . . . . . . . . . 1 . . . 2 2 7 5 . . 1 . . . 10 2 . 3 4 . . . Overload Shots 8 | . . . . . . . . . 2 1 . . . 1 1 . . . . . . . . 3 . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Overflow Damage 6282 | . 118 . . . . 102 85 18 3967 133 5 . 91 173 . . 17 . . . . . . 156 . 8 198 729 311 113 58 Projectiles 5624 | . . . . . . . 85 18 3967 99 . . . 1 . . . . . . . . . 61 . . 182 729 311 113 58 Explosions 370 | . . . . . . 7 . . . . 5 . 91 164 . . . . . . . . . 95 . 8 . . . . . Melee 288 | . 118 . . . . 95 . . . 34 . . . 8 . . 17 . . . . . . . . . 16 . . . . Knockbacks 77 | . 5 . . . . . 1 . 46 3 . . . 1 . . 2 . . . . 1 . . . . . 18 . . . Impact 10 | . 4 . . . . . 1 . . 2 . . . 1 . . 2 . . . . . . . . . . . . . . Kinetic 65 | . . . . . . . . . 46 . . . . . . . . . . . . 1 . . . . . 18 . . . Secondary 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 668 | . . . . . . 84 . . . . 61 . . 82 . . 97 . . . . . . 250 . . . . . . 94 Shots 12 | . . . . . . 1 . . . . 2 . . 2 . . 1 . . . . . . 5 . . . . . . 1 Rammed 45 | . 9 4 . . . 1 4 5 . . . . . . . 1 12 . . . . . . 2 . 4 . . 1 2 . Targets Rammed 54 | . 9 5 . . . 2 4 6 . 3 . . . 2 . 1 12 . . . . . 1 2 . 4 . . 1 2 . Kicked 7 | . . . . . . 1 . . . 3 . . . 2 . . . . . . . . 1 . . . . . . . . Crushed 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 711 | . 246 1 126 271 . 290 349 98 367 307 230 221 292 711 195 203 392 522 308 586 . 72 336 509 264 424 198 445 436 56 . Average Temperature 109 | . 62 1 65 102 . 88 94 41 100 93 73 131 121 119 84 97 104 175 112 185 . 34 131 157 75 108 57 124 128 29 . Received Heat Transfer 9797 | . 414 69 69 . 9 387 945 . 1017 555 12 . 492 1494 189 45 174 9 . . . . 198 1729 . 488 . 1232 81 189 . Effects 42 | . . . . . . 2 3 . 1 . . . . 6 . . 4 3 . 4 . . 1 7 . . . 6 5 . . Shutdowns 5 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . 1 1 . . Energy Bleed 10 | . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . 4 . . . 3 . . . Interference 19 | . . . . . . 2 1 . . . . . . 4 . . 4 . . 2 . . 1 2 . . . . 3 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Short Circuit 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 5 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . 2 . . . Siege Activations 71 | . . . . . . . . . 18 . . . . . 1 1 9 3 4 . . . . 10 . 3 4 9 7 . 2 Total Turns 5998 | . . . . . . . . . 5056 . . . . . 18 35 119 40 57 . . . . 171 . 20 42 197 197 . 46 Longest Duration 1617 | . . . . . . . . . 1617 . . . . . 18 35 45 17 32 . . . . 55 . 11 18 37 85 . 41 Robots Corrupted 15 | . 3 . . . 1 1 . . . 3 . . . 1 . . 1 . . . . . . . . 1 3 . 1 . . Combat Hostiles 9 | . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 3 . 1 . . Parts Fried 46 | . 7 . . . 2 3 . . . 7 . . . 8 . . 1 . . . . . . . . 4 4 9 1 . . Impact Corruptions 12 | . 6 . . . . . . . . 4 . . . 1 . . 1 . . . . . . . . . . . . . . Robots Melted 21 | . . . . . . . 2 . 1 3 . . 2 2 . . . . . . . . 1 1 . . 2 7 . . . Combat Hostiles 18 | . . . . . . . 2 . . 1 . . 2 2 . . . . . . . . 1 1 . . 2 7 . . . Parts Melted 127 | . 2 . . . . . 13 1 4 22 . . 13 11 . . . . . . . . 6 13 . 3 4 26 6 3 . Heat Transferred 46302 | . 2206 400 . . . 247 4002 500 120 6568 100 . 3008 4046 . . . 333 148 148 . 111 1295 7449 . 703 1515 6600 4611 888 1304 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . Power Chain Reactions 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 1394 | . 230 321 154 . 111 189 412 138 . 855 . . 650 1394 884 613 821 502 . . . . 199 1340 . 270 238 872 1010 775 . Initial 770 | . . 86 84 . . . 68 129 . . . . 249 257 770 353 . 366 . . . . 20 24 . . 123 117 504 426 . Average 246 | . 88 200 151 . 50 67 260 51 . 492 . . 451 931 828 47 294 426 . . . . 60 697 . 55 116 350 726 602 . Maximum Alert Level 4 | . 1 1 . . . . 2 . . 3 . . 2 4 3 2 3 2 . . . . . 4 . 1 1 3 3 3 . Low Security (%) 62 | 100 89 43 100 . 100 100 28 100 . 18 . . . . . 90 48 . . . . . 100 18 . 86 93 36 . . . Level 1 16 | . 10 56 . . . . 69 . . 28 . . 42 18 . 3 27 29 . . . . . 15 . 13 6 28 . . . Level 2 10 | . . . . . . . 1 . . 9 . . 57 19 . 6 7 70 . . . . . 24 . . . 15 53 83 . Level 3 7 | . . . . . . . . . . 42 . . . 12 100 . 15 . . . . . . 7 . . . 19 46 16 . Level 4 3 | . . . . . . . . . . . . . . 49 . . . . . . . . . 33 . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 102 | . 6 5 1 . . 5 2 . . 20 . . 2 8 . . 5 2 . . . . 3 13 . 1 6 13 6 4 . Investigation 23 | . 5 3 1 . . 3 . . . 6 . . . 1 . . . . . . . . 2 2 . . . . . . . Extermination 30 | . . . . . . . . . . 6 . . . . . . 2 1 . . . . . 3 . 1 5 7 3 2 . Reinforcement 22 | . 1 2 . . . 2 . . . 3 . . 1 2 . . 2 1 . . . . 1 4 . . 1 1 1 . . Assault 20 | . . . . . . . 2 . . 2 . . . 5 . . 1 . . . . . . 4 . . . 2 2 2 . Garrison 7 | . . . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . . . . . 1 2 . . . 1 . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 32 | . 3 2 . . . 2 2 . 1 2 . . . . 2 . 2 2 . . . . 2 8 . . . 3 1 . . Communications Jammed 84 | . . . . . . . . . . . . . 1 . . . 25 . . . . . . . . 1 26 5 15 11 . Distress Signals 82 | . . . . . . . . . . . . . . . . . 25 . . . . . . . . . 26 5 15 11 . Times Spotted 855 | . 30 14 2 18 4 22 56 3 94 63 14 . 17 88 10 17 37 10 9 1 . 1 35 100 . 28 29 74 41 33 5 Peak Tracking Total 13 | . 4 5 2 9 3 4 11 1 7 6 4 . 6 11 5 1 5 4 5 1 . 1 10 11 . 13 3 7 7 11 4 Tactical Retreats 58 | . 3 1 . 5 1 1 3 . 22 3 6 . 1 4 . . 1 . . . . . . 2 . . 1 1 3 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 23 | . 2 . . . . 2 2 . . 2 . . . 6 . . 2 . . . . . . 1 . . 1 2 1 2 . Indirectly 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 117 | . . . . 8 1 5 7 . 15 9 . . 3 8 . 5 18 1 . 1 . . 1 10 1 2 8 12 1 1 . Max in Single Turn 12 | . . . . 2 1 1 1 . 1 2 . . 2 2 . 2 12 1 . 1 . . 1 1 1 1 1 1 1 1 . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 111 | . 4 4 1 2 1 6 12 12 2 13 . . . 9 . . 3 1 . . 4 . 2 4 . 3 8 7 6 7 . Terminals 68 | . 2 2 . . 1 4 9 6 . 7 . . . 8 . . 3 . . . . . 1 2 . 1 7 5 5 5 . Fabricators 8 | . . . . . . . . . . 4 . . . . . . . 1 . . . . 1 2 . . . . . . . Repair Stations 8 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . 1 1 1 . 2 . Recycling Units 10 | . 2 1 . . . . . 6 . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . 1 1 . . Total Hacks 305 | . 9 14 1 2 2 16 31 17 5 35 . . . 19 . . 5 5 . . 17 . 6 12 . 14 35 23 18 19 . Successful 169 | . 5 9 1 2 1 6 20 15 5 15 . . . 7 . . 2 1 . . 17 . 2 5 . 7 22 12 7 8 . Failed 135 | . 4 5 . . . 10 11 2 . 20 . . . 12 . . 3 4 . . . . 4 7 . 7 13 11 11 11 . Catastrophic 23 | . . 2 . . . 3 . . . 5 . . . 3 . . . 1 . . . . . 1 . 2 1 . 1 4 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 117 | . 9 6 . 1 2 7 9 18 . 12 . . . 8 . . . 2 . . . . . 7 . 6 16 11 . 3 . Terminals 185 | . 6 5 . . 2 10 21 11 . 17 . . . 17 . . 5 . . . . . 3 7 . 6 31 16 16 12 . Fabricators 27 | . . . . . . . . . . 14 . . . . . . . 5 . . . . 3 5 . . . . . . . Repair Stations 35 | . . . . . . 4 9 . . . . . . . . . . . . . . . . . . 7 4 4 . 7 . Recycling Units 12 | . 3 1 . . . . . 6 . . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . 8 . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . 1 . 3 2 . . Terminal Hacks 87 | . 2 1 1 2 1 1 11 5 5 5 . . . 3 . . 2 . . . 17 . 1 1 . 2 11 8 6 2 . Record 11 | . . . . 1 . . . . 5 . . . . . . . . . . . 5 . . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 11 | . 2 . . . 1 . . 4 . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 14 | . . . 1 . . . 4 . . . . . . 2 . . . . . . . . . . . . 1 3 3 . . Branch Access Points 5 | . . 1 . . . 1 . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Terminal Index 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Scanalyzer Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 5 | . . . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . 1 . . 1 . Unreport Threat 11 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . 2 4 2 . . Locate Traps 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 4 | . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 6 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 1 . . 3 . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . . . . . 6 . . . . . . . 1 . . . . 1 3 . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Load Schematic 8 | . . . . . . . . . . 4 . . . . . . . 1 . . . . 1 2 . . . . . . . Build 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 23 | . . . . . . 3 6 . . . . . . . . . . . . . . . . . . 4 4 2 . 4 . Scan Component 13 | . . . . . . 2 4 . . . . . . . . . . . . . . . . . . 2 2 1 . 2 . Repair 10 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . 2 2 1 . 2 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . 7 . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . Insert Component 6 | . . 4 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Analyze 5 | . . 3 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 34 | . 3 1 . . . . 2 10 . 2 . . . 3 . . . . . . . . . 1 . 1 7 2 . 2 . Terminals 22 | . 1 . . . . . 2 4 . . . . . 3 . . . . . . . . . . . 1 7 2 . 2 . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 15 | . 1 . . . . . 2 4 . . . . . 3 . . . . . . . . . . . 1 2 1 . 1 . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Skim 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . Fabricators 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 1 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 9 | . 2 1 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 77 | . 2 3 . . 1 6 9 4 . 12 . . . 8 . . 3 1 . . . . 2 1 . 3 5 5 5 7 . Full Trace Events 15 | . 1 2 . . . 2 1 1 . 6 . . . 1 . . . . . . . . 1 . . . . . . . . Feedback Events 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . 3 . . . 1 . . . 1 . . . . . . . . . . 4 . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Authchips 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Time 170 | . . . . . . . . . . 102 . . . . . . . . . . . . . 68 . . . . . . . Total Part Build Rating 16 | . . . . . . . . . . 8 . . . . . . . . . . . . . 8 . . . . . . . Parts Repaired 9 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . 2 1 1 . 2 . Time 554 | . . . . . . 108 134 . . . . . . . . . . . . . . . . . . 108 136 8 . 60 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . 4 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 3 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 3 . . . Programmers 7 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . 8 . . . . . 6 . . . . . . . . . 2 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 21 | . . . . . . . 2 8 . . . . . 8 . . . . . . . . . 2 . . . 1 . . . Largest Group 8 | . . . . . . . 2 8 8 . . . . 6 . . . . . . . . . 2 . . . 1 . . . Highest-Rated Group 216 | . . . . . . . 62 130 130 . . . . 216 . . . . . . . . . 130 . . . 10 . . . Highest-Rated Ally 159 | . . . . . . . 31 27 27 . . . . 159 . . . . . . . . . 65 . . . 10 . . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 108 | . . . . . . . 28 . 11 . . . . 69 . . . . . . . . . . . . . . . . . Total Damage 3036 | . . . . . . . 405 . 171 . . . . 2460 . . . . . . . . . . . . . . . . . Kills 30 | . . . . . . . 3 . 2 . . . . 25 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 11 | . 2 . . . 1 . . 4 . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 4 | . . . 1 . . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 60285 | 72 1512 521 227 2399 438 3222 4212 2796 10918 2540 762 182 531 1995 397 12190 1287 485 1174 912 255 396 860 1554 777 609 2137 2630 1580 570 145 Spaces Moved 19139 | 39 679 242 131 1246 250 1033 1152 842 2889 1458 344 96 202 809 150 627 589 247 469 368 195 207 436 596 538 236 903 1145 707 297 17 Core 983 | 1 . . . . . . . . . . . . . . . 508 . . . . . . . . 474 . . . . . . Treads 12534 | 38 679 242 131 1246 250 572 1152 842 2252 . . . . . 118 119 589 246 469 290 . . . 411 64 236 452 1145 677 297 17 Legs 5592 | . . . . . . 461 . . 637 1458 344 96 202 809 32 . . 1 . 78 195 207 436 185 . . 451 . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 241 321 90 105 120 190 120 120 160 160 160 155 232 176 116 186 110 110 50 158 160 155 151 151 146 Average Speed 244 | 157 160 160 160 160 160 264 315 321 192 129 185 190 175 188 185 1853 160 164 232 222 118 186 164 148 73 161 192 162 156 151 156 Slowest Speed 2250 | 160 160 160 160 160 160 330 330 321 340 190 190 190 190 240 330 2250 160 380 232 240 186 186 186 305 158 250 330 245 227 151 237 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 7 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 1 1 1 Microwarps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Exploration Rate (%) 50 | 4 96 28 24 83 64 79 95 99 93 31 59 14 8 85 64 79 51 9 67 50 60 36 20 49 95 10 76 66 19 14 2 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 15 | . 2 1 1 1 . . . 6 . . . . . . . . . . . 1 3 . . . . . . . . . . Known Exits Taken 5 | . . 1 . . . 1 . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . Unknown Exits Taken 26 | 1 1 . 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . 1 1 1 1 . Scrap Searched 17 | . . . . . . . . . 8 . 1 1 . . . . . . 3 1 . 3 . . . . . . . . . Spaces Dug 185 | . . . . . . 2 5 . 2 4 36 . 37 26 1 . 9 1 . . . . . 12 17 6 8 10 9 . . Terrain Destroyed 1193 | . . . . 6 . 38 44 3 116 20 41 . 49 169 15 24 263 5 8 18 . 4 1 152 19 10 20 64 62 7 35 Melee 8 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 6 . . . . Projectile 649 | . . . . 5 . 23 42 3 116 20 6 . 1 12 15 24 82 5 8 18 . 4 1 61 19 6 14 64 62 7 31 AOE 530 | . . . . . . 12 . . . . 35 . 48 156 . . 181 . . . . . . 91 . 3 . . . . 4 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 29964 | 47 913 304 138 1509 287 1438 1527 911 8075 1880 427 96 286 1099 231 1133 832 309 543 434 220 215 522 970 864 408 1199 1631 1043 388 85 Wait 7225 | . 97 9 . 97 37 232 158 6 4742 200 48 . 14 53 19 468 141 37 65 9 . 6 7 113 178 87 82 152 123 41 4 Move 19081 | 38 678 241 130 1245 249 1032 1151 841 2888 1457 343 95 201 808 149 626 588 246 468 367 194 206 435 595 537 236 902 1144 679 296 16 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 418 | 3 16 7 2 31 . 41 28 . 47 25 . 1 5 14 10 3 6 5 1 4 3 . 9 13 35 6 22 43 28 8 2 Fast Attach 252 | 5 3 2 . 11 . 3 14 . 8 4 1 . 5 15 8 3 11 1 . 8 10 . 6 32 2 4 25 40 17 7 7 Attach 231 | 1 2 5 . 9 . 11 3 . 17 18 3 . 5 16 5 2 6 5 . 2 1 1 8 20 10 8 23 23 17 2 8 Detach 62 | . . . . 1 . 2 4 . 4 1 2 . 3 4 1 . 2 . . . . . 3 10 2 2 13 6 1 . 1 Swap 175 | . 5 1 . 4 . 8 3 . 34 12 3 . 2 14 4 . 6 3 1 2 . . 8 9 1 5 9 19 15 5 2 Drop 418 | . 5 3 1 33 . 37 36 . 55 16 . . 3 9 8 4 4 . 1 8 12 . 14 23 30 4 34 36 32 8 2 Fire 1869 | . 83 31 5 78 . 37 125 7 280 144 27 . 48 114 27 26 56 12 7 34 . 2 31 142 69 53 77 162 130 19 43 Melee 67 | . 15 . . . 1 33 . . . . . . . . . . . . . . . . . . . . 12 6 . . . Ram 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kick 7 | . . . . . . 1 . . . 3 . . . 2 . . . . . . . . 1 . . . . . . . . Crush 45 | . 9 5 . . . 1 4 6 . . . . . . . . 12 . . . . . . 2 . 3 . . 1 2 . Escape Stasis 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . Rewire 103 | . . . . . . . 1 51 . . . . . 40 . . . . . . . . . 11 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Arm / *Tes x2) -3/Armory -3/Lab -2/Research (discovered 3 exits: Acc / *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 14) 515 | -10/Materials | Discovered new exit (range 11) 991 | -10/Materials | Discovered new exit (range 12) 1352 | -10/Materials | Core integrity fell below 50% 1448 | -10/Materials | Discovered new exit (range 5) 1585 | -10/Materials | Entered another Materials area 1585 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1661 | -9/Materials | Identified exit to Mines 2106 | -9/Materials | Entered Mines 2139 | -9/Mines | Learned location of Storage (-8) 2192 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2192 | -9/Mines | Discovered new exit (range 5) 2257 | -9/Mines | Met a Derelict shopkeep closing up shop 2333 | -9/Mines | Entered Exiles 2363 | -9/Exiles | Build established: Scavenger-Tank 2372 | -9/Exiles | Met 8R-AWN 2439 | -9/Exiles | Met EX-HEX 2525 | -9/Exiles | Met EX-DEC 2552 | -9/Exiles | Learned location of Zion (-7) 2635 | -9/Exiles | Discovered new exit (range 11) 2875 | -9/Exiles | Met EX-BIN 2897 | -9/Exiles | Aligned with FarCom system 2899 | -9/Exiles | Given EX-Vault access code 2936 | -9/Exiles | Opened EX-Vault 2974 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3076 | -9/Exiles | Attacked by the Exiles 3245 | -9/Exiles | Lost 7 parts (1p2n1u3w) 3260 | -9/Exiles | Destroyed 8R-AWN 3279 | -9/Exiles | Found Prototype Ballistic Gun 3279 | -9/Exiles | Identified 8R-AWN's Boregun 3471 | -9/Exiles | Build established: Gunner 3497 | -9/Exiles | Found Prototype Protection 3604 | -9/Exiles | Destroyed EX-HEX 3669 | -9/Exiles | Core integrity fell below 50% 3680 | -9/Exiles | Destroyed EX-DEC 3696 | -9/Exiles | Destroyed EX-BIN 3844 | -9/Exiles | Found Prototype Processor 3848 | -9/Exiles | Found Prototype Device 3848 | -9/Exiles | Identified AS-neutralizer No. 17b 3956 | -9/Exiles | Found Prototype Energy Gun 3956 | -9/Exiles | Identified AWS/EX-DEC 3970 | -9/Exiles | Found Prototype Device 3970 | -9/Exiles | Identified System Purifier 4033 | -9/Exiles | Found Prototype Processor 4058 | -9/Exiles | Identified 8R-AWN's Armor/EX 4060 | -9/Exiles | Identified Exp. Targeting Computer 4067 | -9/Exiles | Identified Exp. Core Analyzer 4250 | -9/Exiles | Build established: Scavenger-Gunner 4379 | -9/Exiles | Found 8R-AWN's Boregun 4732 | -9/Exiles | Entered Mines 4753 | -8/Mines | Central database locked down 4905 | -8/Mines | Build established: Scavenger-Mutant 4987 | -8/Mines | Discovered new exit (range 10) 5170 | -8/Mines | Entered Materials 5170 | -8/Materials | Evolved 2 slots: Utility x2 5517 | -8/Materials | Discovered new exit (range 8) 5799 | -8/Materials | Discovered new exit (range 4) 6036 | -8/Materials | Met 7R-MNS 6040 | -8/Materials | Discovered new exit (range 8) 6054 | -8/Materials | Attacked by 7R-MNS 6217 | -8/Materials | 7R-MNS lamented failing the tripod run 6217 | -8/Materials | Destroyed 7R-MNS 6235 | -8/Materials | Found Prototype Device 6238 | -8/Materials | Identified Exp. Focal Shield 6248 | -8/Materials | Found Prototype Device 6284 | -8/Materials | Identified Multitargeting Array 6378 | -8/Materials | Found Prototype Protection 6381 | -8/Materials | Identified Centrium Heavy Armor Plating 6394 | -8/Materials | Found Corrupted Prototype Leg 6396 | -8/Materials | Identified Tripod Weapons Platform 6766 | -8/Materials | Build established: Scavenger-Gunner 6835 | -8/Materials | Discovered new exit (range 3) 7045 | -8/Materials | Repaired Centrium Heavy Armor Plating? 7953 | -8/Materials | Identified exit to Storage 8392 | -8/Materials | Entered Storage 8414 | -8/Storage | Met a pair of Derelict thieves 8552 | -8/Storage | Destroyed 10 combat bots 8560 | -8/Storage | Lost 3 parts (1u2w) 8961 | -8/Storage | Build established: Gunner 9177 | -8/Storage | Discovered new exit (range 16) 9846 | -8/Storage | Repaired Huge Storage Unit 10253 | -8/Storage | Repaired Centrium Heavy Armor Plating 12591 | -8/Storage | Used back door to open Recycling access 12591 | -8/Storage | Discovered new exit (range 5) 12604 | -8/Storage | Entered Recycling 13634 | -8/Recycling | Discovered new exit (range 16) 15137 | -8/Recycling | Build established: Commander-Gunner 15318 | -8/Recycling | Scanned before Scraplab entrance 15363 | -8/Recycling | Entered Scraplab 15389 | -8/Recycling | Discovered new exit (range 2) 15400 | -8/Recycling | Entered Scraptown 15400 | -8/Scraptown | Accompanied by 8 allies 15400 | -8/Scraptown | System corruption cleaned by C-Scrubber 15416 | -8/Scraptown | System corruption cleaned by C-Scrubber 15841 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 16015 | -8/Scraptown | Discovered new exit (range 5) 16246 | -8/Scraptown | Visited Assassins FH 16313 | -8/Scraptown | Visited Bundlers 16568 | -8/Scraptown | Visited Cyclists 17102 | -8/Scraptown | Visited Symbiants 17127 | -8/Scraptown | Visited Awakened 17278 | -8/Scraptown | Visited SPCMW 17381 | -8/Scraptown | Visited TADAMA 17529 | -8/Scraptown | Murdered Triborg 17530 | -8/Scraptown | Attacked by Scraptown defenders 17537 | -8/Scraptown | Found Prototype Ballistic Cannon 17545 | -8/Scraptown | Found Tri-treads 17546 | -8/Scraptown | Identified Siege Cannon 17578 | -8/Scraptown | Lost 8 allies 17657 | -8/Scraptown | Found Tri-treads 17663 | -8/Scraptown | Destroyed 16 combat bots 18024 | -8/Scraptown | Build established: Scavenger-Tank 18034 | -8/Scraptown | Destroyed 10 combat bots 18235 | -8/Scraptown | Destroyed 7 combat bots 20501 | -8/Scraptown | System corruption cleaned by C-Scrubber 20632 | -8/Scraptown | Build established: Scavenger-Skirmisher 21191 | -8/Scraptown | Build established: Scavenger-Gunner 22028 | -8/Scraptown | Destroyed 21 combat bots 23758 | -8/Scraptown | Visited Curators Association 24167 | -8/Scraptown | Visited Scrapoid Research Area 24214 | -8/Scraptown | Visited Scrap Suit Storage 24236 | -8/Scraptown | Visited A0-MCA Data Center 24258 | -8/Scraptown | Visited Junk Repository 24294 | -8/Scraptown | Visited Modified Component R&D 24383 | -8/Scraptown | Visited Supply Room 24815 | -8/Scraptown | Entered Cyclist Reading Room 25027 | -8/Scraptown | Found Prototype Processor 25044 | -8/Scraptown | Identified Expert System 25356 | -8/Scraptown | Attached Tripod Weapons Platform, gained temporary slots: Weapon x2 25356 | -8/Scraptown | System corruption cleaned by C-Scrubber 25966 | -8/Scraptown | Discovered new exit (range 3) 26122 | -8/Scraptown | Found Siege Articulator 26318 | -8/Scraptown | Entered Factory 26318 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 26480 | -6/Factory | Discovered new exit (range 11) 26825 | -6/Factory | Garrison activated, responded to threat 26925 | -6/Factory | Identified exit to Lower Caves 26963 | -6/Factory | Expert System configures itself against Grunt targets 27429 | -6/Factory | Lost 4 parts (4w) 27511 | -6/Factory | Found Exp. Targeting Computer 27718 | -6/Factory | First assault squad dispatched 27852 | -6/Factory | Core integrity fell below 50% 28434 | -6/Factory | Fabricated Centrium Heavy Armor Plating? 28858 | -6/Factory | Entered Lower Caves 28890 | -6/Lower Caves | Encountered a Warlord checkpoint 29058 | -6/Lower Caves | Spotted B-75 Beast 29068 | -6/Lower Caves | Learned Factory emergency access door positions 29463 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 29607 | -6/Lower Caves | Discovered new exit (range 3) 29620 | -6/Lower Caves | Entered another Lower Caves area 29630 | -6/Lower Caves | Learned Factory stockpile data 29683 | -6/Lower Caves | Discovered new exit (range 9) 29757 | -6/Lower Caves | Build established: Scavenger-Tank 29802 | -6/Lower Caves | Entered Factory 29802 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 29939 | -5/Factory | Lost 3 parts (1n1u1w) 30132 | -5/Factory | Discovered new exit (range 5) 30276 | -5/Factory | Garrison activated, responded to threat 30333 | -5/Factory | Entered Extension 30669 | -5/Extension | Lost 4 allies 30810 | -5/Extension | Rescued A7 30887 | -5/Extension | Rescued a captive Derelict 30933 | -5/Extension | First assault squad dispatched 30970 | -5/Extension | Energy Cycler disabled 30970 | -5/Extension | Rescued a captive Derelict 30983 | -5/Extension | Rescued a captive Derelict 30987 | -5/Extension | Rescued a captive Derelict 31170 | -5/Extension | Disrupted transfer network 31369 | -5/Extension | Spotted B-75 Beast 31378 | -5/Extension | Destroyed B-75 Beast 31393 | -5/Extension | Spotted B-75 Beast 31398 | -5/Extension | Discovered new exit (range 12) 31399 | -5/Extension | Destroyed 9 combat bots 31445 | -5/Extension | Destroyed B-75 Beast 31469 | -5/Extension | System corruption reached 10% 31471 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 31513 | -5/Extension | Core integrity fell below 50% 31543 | -5/Extension | Lost 19 parts (2p8n3u6w) 31547 | -5/Extension | Found Prototype Protection 31547 | -5/Extension | Identified Med. Regenerative Plating 32065 | -5/Extension | Build established: Scavenger-Gunner 32296 | -5/Extension | Discovered new exit (range 10) 32298 | -5/Extension | Discovered new exit (range 6) 32328 | -5/Extension | Entered Cetus 32364 | -5/Cetus | Spotted Cetus Guard 32364 | -5/Cetus | Spotted Cetus Guard 32367 | -5/Cetus | Spotted Cetus Guard 32375 | -5/Cetus | Destroyed Cetus Guard 32378 | -5/Cetus | Destroyed Cetus Guard 32383 | -5/Cetus | Destroyed Cetus Guard 32383 | -5/Cetus | Spotted Cetus Guard 32387 | -5/Cetus | Destroyed Cetus Guard 32411 | -5/Cetus | Lost 4 parts (2n2w) 32555 | -5/Cetus | Discovered new exit (range 16) 32585 | -5/Cetus | Spotted Cetus Guard 32585 | -5/Cetus | Spotted Cetus Guard 32601 | -5/Cetus | Spotted Cetus Guard 32601 | -5/Cetus | Spotted Cetus Guard 32611 | -5/Cetus | Destroyed Cetus Guard 32616 | -5/Cetus | Destroyed Cetus Guard 32622 | -5/Cetus | Destroyed Cetus Guard 32636 | -5/Cetus | Destroyed Cetus Guard 32641 | -5/Cetus | Discovered new exit (range 15) 32667 | -5/Cetus | Lost 4 parts (1p2n1w) 32676 | -5/Cetus | Met Revision 17 32725 | -5/Cetus | Entered Archives 32818 | -5/Archives | Discovered new exit (range 16) 32847 | -5/Archives | Discovered new exit (range 16) 33416 | -5/Archives | Discovered new exit (range 16) 44915 | -5/Archives | Entered Hub_04(d) 45446 | -5/Hub_04(d) | Discovered new exit (range 8) 45652 | -5/Hub_04(d) | Discovered new exit (range 16) 45903 | -5/Hub_04(d) | Network Hub disabled 45970 | -5/Hub_04(d) | Spotted Lightning 45981 | -5/Hub_04(d) | Spotted Lightning 45993 | -5/Hub_04(d) | Spotted Lightning 45997 | -5/Hub_04(d) | Destroyed Lightning 46015 | -5/Hub_04(d) | Destroyed Lightning 46040 | -5/Hub_04(d) | Destroyed Lightning 46077 | -5/Hub_04(d) | Found Prototype Device 46077 | -5/Hub_04(d) | Identified Exp. Phase Shifter 46081 | -5/Hub_04(d) | Found Prototype Device 46081 | -5/Hub_04(d) | Identified Exp. EM Disruption Field 46086 | -5/Hub_04(d) | Found Exp. Targeting Computer 46096 | -5/Hub_04(d) | Found Exp. Phase Shifter 46101 | -5/Hub_04(d) | Lost 4 parts (1n1u2w) 46115 | -5/Hub_04(d) | First assault squad dispatched 46202 | -5/Hub_04(d) | Entered Factory 46202 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 46618 | -4/Factory | Discovered new exit (range 14) 46687 | -4/Factory | Entered Upper Caves 46688 | -4/Upper Caves | Encountered a Warlord checkpoint 47814 | -4/Upper Caves | Discovered new exit (range 6) 47861 | -4/Upper Caves | Entered another Upper Caves area 48398 | -4/Upper Caves | Discovered new exit (range 10) 48406 | -4/Upper Caves | Encountered a Warlord checkpoint 48552 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 48773 | -4/Upper Caves | Entered Zhirov 48776 | -4/Zhirov | Discovered new exit (range 3) 48797 | -4/Zhirov | Met Zhirov 48823 | -4/Zhirov | Found Alien Artifact 48823 | -4/Zhirov | Identified Integrated Reactor 48823 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 48866 | -4/Zhirov | Found Alien Artifact 48901 | -4/Zhirov | Learned location of Quarantine (-2) 48907 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 49028 | -4/Zhirov | Entered Proximity Caves 49409 | -3/Proximity Caves | Discovered new exit (range 5) 49424 | -3/Proximity Caves | Entered Research 49424 | -3/Research | Evolved 2 slots: Utility x2 49467 | -3/Research | Identified exit to Armory 49467 | -3/Research | Identified exit to Testing 49624 | -3/Research | Revision forces began assault on 0b10 49706 | -3/Research | Met up with Revision 17++ 49736 | -3/Research | Destroyed 7 combat bots 50100 | -3/Research | Spotted B-86 Titan 50124 | -3/Research | Research terminal network offline 50180 | -3/Research | Spotted Striker 50182 | -3/Research | Spotted Executioner 50202 | -3/Research | Found Exp. Core Analyzer 50217 | -3/Research | Lost 3 allies 50221 | -3/Research | Found Prototype Device 50225 | -3/Research | Identified Adv. Kinecellerator 50240 | -3/Research | Found Exp. Core Analyzer 50284 | -3/Research | Entered Armory 50582 | -3/Armory | P-80 Master assimilated allied Archangel 8a 50631 | -3/Armory | System corruption reached 10% 50671 | -3/Armory | Destroyed 14 combat bots 51166 | -3/Armory | Fabricated Centrium Heavy Armor Plating? 51272 | -3/Armory | Destroyed 14 combat bots 51278 | -3/Armory | Lost 4 parts (1n1u2w) 51284 | -3/Armory | First assault squad dispatched 51588 | -3/Armory | Identified Transdimensional Reconstructor 51588 | -3/Armory | Warped through subspace to slip node 51588 | -3/Armory | Discovered new exit (range 1) 51738 | -3/Armory | Spotted Armor Guard 51738 | -3/Armory | Spotted Armor Guard 51784 | -3/Armory | Spotted B-86 Titan 51838 | -3/Armory | Entered Lab 51866 | -3/Lab | Lost 7 parts (1p2n2u2w) 51979 | -3/Lab | Discovered new exit (range 9) 52004 | -3/Lab | Hidden lab's door opened automatically 52004 | -3/Lab | Sensor layout match revealed 52005 | -3/Lab | Gained access to the hidden lab's interior 52012 | -3/Lab | Found Alien Artifact 52039 | -3/Lab | Found Prototype Energy Gun 52041 | -3/Lab | Found Prototype Energy Gun 52043 | -3/Lab | Found Prototype Protection 52045 | -3/Lab | Identified Tachyon Dispersion Ray (x2) 52046 | -3/Lab | Found Prototype Hackware 52047 | -3/Lab | Identified Hvy. Regenerative Plating 52050 | -3/Lab | Identified Deep Network Scanner 52185 | -3/Lab | Found Transdimensional Reconstructor 52347 | -3/Lab | Build established: Hacker-Mutant 52360 | -3/Lab | Found Alien Artifact 52363 | -3/Lab | Found Integrated Reactor 52495 | -3/Lab | Identified Core Regenerator 52495 | -3/Lab | Used Core Regenerator, restored core integrity (+325) 52560 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 52615 | -3/Lab | Entered Research 52615 | -2/Research | Evolved 2 slots: Utility x2 52661 | -2/Research | Identified exit to Quarantine 52679 | -2/Research | Spotted B-90 Cyclops 52746 | -2/Research | Discovered new exit (range 18) 52798 | -2/Research | Repaired Centrium Heavy Armor Plating 52853 | -2/Research | Repaired Centrium Heavy Armor Plating 52930 | -2/Research | Warped through subspace 53002 | -2/Research | Destroyed B-90 Cyclops 53224 | -2/Research | Entered Quarantine 53224 | -2/Quarantine | Identified Core Reset Matrix 53224 | -2/Quarantine | Used Core Reset Matrix 53228 | -2/Quarantine | Detected hypermatrix surge 53228 | -2/Quarantine | Sensed 13 artifacts in vicinity 53247 | -2/Quarantine | Lost 5 parts (2n2u1w) 53500 | -2/Quarantine | Expert System configures itself against Programmer targets 53837 | -2/Quarantine | Found Dimensional Node Initializer 53847 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 53853 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 53856 | -2/Quarantine | Found Transdimensional Reconstructor 53860 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 54065 | -2/Quarantine | Repaired Arm. Heavy Treads 54179 | -2/Quarantine | System corruption reached 10% 54219 | -2/Quarantine | Found Core Reset Matrix 54416 | -2/Quarantine | Found Core Stripper 54510 | -2/Quarantine | Discovered new exit (range 13) 54531 | -2/Quarantine | Found Subatomic Replicator 54580 | -2/Quarantine | Spotted Alpha 7 54592 | -2/Quarantine | Destroyed Alpha 7 54604 | -2/Quarantine | Found Prototype Device 54604 | -2/Quarantine | Identified Exp. ECM Suite 54635 | -2/Quarantine | Found Sigix Terminator 54754 | -2/Quarantine | Build established: Scavenger-Tank 54883 | -2/Quarantine | Found Phase Armor 55131 | -2/Quarantine | Spotted Fortress 55137 | -2/Quarantine | Destroyed Fortress 55183 | -2/Quarantine | Found Prototype Reactor 55183 | -2/Quarantine | Identified Vortex Chain Reactor 55188 | -2/Quarantine | Found Exp. EM Disruption Field 55191 | -2/Quarantine | Found Prototype Device 55191 | -2/Quarantine | Identified Thermal Barrier 55222 | -2/Quarantine | Sensed 3 artifacts in vicinity 55242 | -2/Quarantine | Build established: Scavenger-Gunner 55351 | -2/Quarantine | Discovered new exit (range 6) 55361 | -2/Quarantine | Entered Section 7 55362 | -2/Section 7 | Sensed 24 artifacts in vicinity 55532 | -2/Section 7 | Found Integrated Dissipator 55532 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 55564 | -2/Section 7 | Spotted S7 Guard 55586 | -2/Section 7 | Garrison activated, responded to threat 55593 | -2/Section 7 | Destroyed S7 Guard 55611 | -2/Section 7 | Spotted S7 Guard 55616 | -2/Section 7 | Found Prototype Protection 55674 | -2/Section 7 | Destroyed S7 Guard 55704 | -2/Section 7 | Identified Hvy. Regenerative Plating 55768 | -2/Section 7 | Found Core Physics Calibrator 55863 | -2/Section 7 | Spotted S7 Guard 55863 | -2/Section 7 | Spotted B-90 Cyclops 55870 | -2/Section 7 | Destroyed S7 Guard 55877 | -2/Section 7 | Destroyed B-90 Cyclops 55922 | -2/Section 7 | Found Prototype Processor 55931 | -2/Section 7 | Identified Spectral Analyzer 56001 | -2/Section 7 | Found Microwarp Drive 56048 | -2/Section 7 | Discovered new exit (range 16) 56056 | -2/Section 7 | Spotted S7 Guard 56084 | -2/Section 7 | Found Core Membrane 56084 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 56239 | -2/Section 7 | Destroyed S7 Guard 56263 | -2/Section 7 | Initialized slip node 56349 | -2/Section 7 | Repaired Huge Storage Unit 56567 | -2/Section 7 | Spotted Executioner 56567 | -2/Section 7 | Spotted Executioner 56583 | -2/Section 7 | Core integrity fell below 50% 56586 | -2/Section 7 | Destroyed Executioner 56589 | -2/Section 7 | Destroyed Executioner 56621 | -2/Section 7 | Found Prototype Processor 56621 | -2/Section 7 | Identified Exp. Targeting Computer 56792 | -2/Section 7 | Spotted B-99 Colossus 56823 | -2/Section 7 | Destroyed B-99 Colossus 56941 | -2/Section 7 | Found LRC Insulator 56941 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 56965 | -2/Section 7 | Found LRC Inertial Stabilizer 56965 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 57024 | -2/Section 7 | Found Integrity Redistributor 57028 | -2/Section 7 | Found Integrity Redistributor 57034 | -2/Section 7 | Found Integrity Redistributor 57047 | -2/Section 7 | Warped through subspace to slip node 57198 | -2/Section 7 | Found Core Regenerator 57198 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 57321 | -2/Section 7 | Lost 3 parts (1p2w) 57324 | -2/Section 7 | Build established: Alien-Gunner 57331 | -2/Section 7 | Found Integrated Dissipator 57331 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 57419 | -2/Section 7 | Spotted Alpha 7 57438 | -2/Section 7 | Destroyed Alpha 7 57444 | -2/Section 7 | Found Prototype Device 57445 | -2/Section 7 | Identified Exp. ECM Suite 57611 | -2/Section 7 | First assault squad dispatched 57803 | -2/Section 7 | Found Transdimensional Reconstructor 57806 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 57810 | -2/Section 7 | Found Transdimensional Reconstructor 57878 | -2/Section 7 | Spotted Striker 57878 | -2/Section 7 | Spotted Striker 57919 | -2/Section 7 | Found Sigix Sheargun 57924 | -2/Section 7 | Found Sigix Sheargun 57927 | -2/Section 7 | Found Sigix Sheargun 57931 | -2/Section 7 | Warped through subspace to slip node 57937 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-366) 57991 | -2/Section 7 | Entered Access 57991 | -1/Access | Evolved 2 slots (calibrated): Power x1, Utility x2, -Weapon x1 58091 | -1/Access | Found Prototype Processor 58116 | -1/Access | Identified Exp. Terrain Scan Processor 58357 | -1/Access | Spotted B-99 Colossus 58746 | -1/Access | Spotted B-99 Colossus 58780 | -1/Access | First assault squad dispatched 58783 | -1/Access | Destroyed B-99 Colossus 58795 | -1/Access | Spotted B-99 Colossus 58885 | -1/Access | Warped through subspace 58905 | -1/Access | Lost 9 parts (3p1n2u3w) 59199 | -1/Access | Build established: Alien-Mutant 59562 | -1/Access | Discovered new exit (range 7) 59567 | -1/Access | Build established: Alien-Gunner 59571 | -1/Access | Entered Command 59695 | -1/Command | Repaired Centrium Heavy Armor Plating 59739 | -1/Command | Repaired Enh. Nova Cannon 59917 | -1/Command | Destroyed 7 combat bots 60098 | -1/Command | First assault squad dispatched 60132 | -1/Command | Used Subatomic Replicator to create Supercharged TR 60135 | -1/Command | Warped through subspace to slip node 60135 | -1/Command | Discovered new exit (range 5) 60141 | -1/Command | Entered Access_0 60142 | -1/Access_0 | Sensed 4 artifacts in vicinity 60142 | -1/Access_0 | Met Architect 60166 | -1/Access_0 | Core integrity fell below 50% 60183 | -1/Access_0 | Destroyed A8 60211 | -1/Access_0 | Core integrity fell below 20% 60254 | -1/Access_0 | Found Prototype Protection 60254 | -1/Access_0 | Identified Lgt. Regenerative Plating 60276 | -1/Access_0 | Warped through subspace to slip node 60276 | -1/Access_0 | Discovered new exit (range 8) 60286 | *** | Heading to fleet! Last Messages --------------- 60254_ Identified Lgt. Regenerative Plating. 60255_ Quantum Shear penetrates Wall. 60255_ Quantum Shear penetrates Earth. 60257_ Acquired Unknown Energy Gun. 60257_ Identified Arc Projector. 60257_ Penetrated by Quantum Shear. 60260_ Acquired Neutron Cannon. 60260_ Penetrated by Quantum Shear. 60262_ Arc Projector destroyed. 60262_ Penetrated by Quantum Shear. 60266_ Chain reaction triggered in Prototype Reactor. 60267_ Neutron Cannon destroyed. 60267_ Penetrated by Quantum Shear. 60276_ Warped through subspace, drawn to slip node. 60276_ EXIT=FOUND 60276_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 168 Coolant Potential 200 Energy Generation 97 Energy Capacity 940 Matter Stores 300 Matter Capacity 700 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 12 Base Temperature (-) 400 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 50 Resistance: EM 100 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 32 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Salvage Targeting 2 Offensive Hacking 25 Defensive Hacking 14 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Centrium Heavy Armor Plating | x1 | -6/Factory | Authchip Centrium Heavy Armor Plating | x1 | -3/Armory | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Regenerator Core Reset Matrix Phase Armor Integrated Dissipator Core Stripper Core Membrane Dimensional Node Initializer LRC Insulator LRC Inertial Stabilizer Sigix Terminator Sigix Sheargun Integrity Redistributor Core Physics Calibrator High-powered Transdimensional Reconstructor Microwarp Drive Subatomic Replicator Supercharged TR Achievements -------------- None Challenges ------------ None Game ------ Seed TimingSkeletonMediator Manual? 0 Play Time 05:31:52 Cumulative 892.4 hours Start 2024.08.20 @ 16:09:53 End 2024.09.12 @ 20:03:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 555 Rogue 548 Adventurer 0 Explorer 7 Win Type 2 Total 61 Types 22/6/21/2/0/1/6/1/2 Lore% 81 Gallery% 94 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4c9f8616-e0e2-426c-b577-6c0079317dc0