Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.26 @ 14:52:48 Player: Kinga Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (73) 365 Value Destroyed (3933) 3933 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2615) 2615 TOTAL SCORE: 11013 Bonus ------- High Alert Combat Kills 300 Follower Combat Kills 715 Entered Garrisons 600 Used RIF Installer 1000 Cogmind --------- Core Integrity 647/850 Matter 299/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (10) ----- Improved Cooling System Large Storage Unit Transport Network Coupler Improved Utility Shielding Relay Coupler [NC] (25) Relay Coupler [Grunt] (12) Relay Coupler [Sentry] (21) Relay Coupler [Demolisher] (6) Relay Coupler [Hunter] (13) > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Angular Momentum Engine Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] (34) Relay Coupler [Swarmer] (41) Relay Coupler [Brawler] (27) Relay Coupler [Demolisher] (17) Relay Coupler [Hunter] (17) Thermic Laser High-powered Shotgun Mini Assault Cannon Improved Datajack Improved Datajack Scythe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Transport Network Coupler Improved Utility Shielding Improved Light Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Hunter] > --- WEAPON ----------- Gatling Laser Mini Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Brawler] Relay Coupler [Demolisher] Relay Coupler [Hunter] Thermic Laser Thermic Laser High-powered Shotgun Grenade Launcher Improved Datajack Improved Datajack Scythe [Rating: 53] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Relay Coupler [Demolisher] Protection Core Shielding Weapon Improved Datajack Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Slots Evolved 8 | . . 2 2 . . 2 2 . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 8 | . . 2 2 . . 2 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 111 | 6 3 20 3 37 9 9 1 15 . 8 Power 11 | 1 1 2 . 2 3 . . 1 . 1 Engine 6 | 1 1 1 . 1 . . . 1 . 1 Core 5 | . . 1 . 1 3 . . . . . Reactor . | . . . . . . . . . . . Propulsion 23 | 2 1 4 . 8 3 . . 4 . 1 Treads 16 | 2 1 4 . 4 2 . . 2 . 1 Leg 6 | . . . . 3 1 . . 2 . . Wheel 1 | . . . . 1 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 38 | 1 1 8 . 13 1 4 1 8 . 1 Device 13 | . 1 5 . 6 . 1 . . . . Storage 2 | 1 . 1 . . . . . . . . Processor 2 | . . . . 1 . 1 . . . . Hackware 11 | . . . . 3 . 2 . 6 . . Protection 10 | . . 2 . 3 1 . 1 2 . 1 Artifact . | . . . . . . . . . . . Weapon 39 | 2 . 6 3 14 2 5 . 2 . 5 Energy Gun 16 | . . 6 1 3 1 1 . 1 . 3 Energy Cannon 1 | . . . . . . 1 . . . . Ballistic Gun 7 | 2 . . 1 3 1 . . . . . Ballistic Cannon 5 | . . . . 3 . 1 . 1 . . Launcher 5 | . . . 1 3 . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 5 | . . . . 2 . 2 . . . 1 Unidentified Prototypes 3 | . . . . . 1 2 . . . . Parts Lost 47 | . 1 9 4 17 5 1 . 3 . 7 Power 10 | . 1 2 . 2 3 . . 1 . 1 Propulsion 14 | . . 2 . 7 1 . . 2 . 2 Utility 13 | . . 3 2 7 . . . . . 1 Weapon 10 | . . 2 2 1 1 1 . . . 3 Highest Loss Streak 7 | . 1 4 2 4 2 1 . 3 . 7 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 95 94 74 91 95 99 92 99 100 98 Engine 5 | . 14 7 9 6 . . . 4 6 5 Core 2 | . . 3 . 1 5 7 6 1 . . Treads 12 | . 28 21 18 6 14 15 13 7 6 5 Leg 3 | . . . . 8 3 . . 4 6 5 Device 16 | . 9 23 21 27 10 8 13 7 6 6 Storage 8 | . 14 11 9 9 9 7 6 6 6 6 Processor 3 | . . . . 1 9 7 6 6 6 6 Hackware 15 | . . . . 6 18 27 20 32 33 33 Protection 6 | . . 5 . 3 8 7 12 11 13 12 Energy Gun 6 | . . 17 16 7 9 3 . 1 . 5 Energy Cannon 1 | . . . . . . 3 6 1 . . Ballistic Gun 3 | . 28 4 . 3 2 . . . . . Ballistic Cannon 2 | . . . . 5 6 . . 2 6 2 Special Melee Weapon 2 | . . . . 1 . 6 6 6 6 3 Peak Build Rating 53 | 6 10 19 16 32 33 40 41 52 52 53 Average Rating 31 | 4 8 14 14 27 30 38 40 50 52 51 On Entrance 26 | . 6 10 15 16 32 33 38 41 52 52 Naked Turns . | . . . . . . . . . . . Heaviest Build 44 | 13 14 32 32 44 35 34 36 41 41 44 Greatest Support 44 | 40 40 44 44 44 40 40 40 40 15 20 Greatest Overweight (x) 12 | . . . . 12 1 . . 2 2 2 Average Overweight (x) . | . . . . 1 . . . 1 2 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 13 15 15 15 15 15 15 15 15 Most Carried 15 | 4 8 15 14 15 15 15 15 15 15 15 Average Carried 13 | 2 6 11 13 14 14 13 14 14 15 14 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 8 12 14 15 14 14 15 15 15 14 Class Distribution -------------------- 47% | Bothacker-Mutant 43% | Scavenger-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Matter Collected 2016 | 213 159 263 25 745 217 119 . 197 . 78 Remotely . | . . . . . . . . . . . Salvage Created 2585 | . 260 745 132 757 382 121 . 140 . 48 Parts 148 | . 20 36 12 48 20 5 . 3 . 4 Haulers Intercepted 2 | . 1 . . . . 1 . . . . Recyclers Shooed 2 | . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Combat Hostiles Destroyed 68 | . 9 15 6 23 7 2 . 3 . 3 Guns 45 | . 9 14 4 12 5 . . 1 . . Cannons 17 | . . . . 8 2 2 . 2 . 3 AOE 5 | . . . 2 3 . . . . . . Classes Destroyed 9 | . 3 3 1 2 . . . . . . Hauler 2 | . 1 . . . . 1 . . . . Recycler 2 | . . 1 . . 1 . . . . . Operator 1 | . . . 1 . . . . . . . Swarmer 19 | . 6 . 4 5 . . . 1 . 3 Grunt 33 | . 3 9 2 11 5 1 . 2 . . Brawler 1 | . . . . 1 . . . . . . Duelist 2 | . . 1 . . 1 . . . . . Sentry 11 | . . 5 . 5 1 . . . . . Programmer 2 | . . . . 1 . 1 . . . . Best Kill Streak 5 | . 3 5 3 3 3 1 . 1 . 3 Combat Bots Only 5 | . 3 5 3 3 2 1 . 1 . 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . 1 1 . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Hostile Shots Fired 528 | . 41 135 39 135 44 27 . 53 . 54 Missed 172 | . 17 45 16 38 11 12 . 21 . 12 Damage Taken 5814 | . 291 1314 289 1880 549 212 . 602 . 677 Core 992 | . 31 176 79 385 66 52 . 65 . 138 Absorbed by Shields 9 | . . . . 9 . . . . . . Redirected to Shielding 117 | . . . . . 11 11 . 42 . 53 Core Remaining (%) 67 | 100 87 56 . . 3 92 . . . . Volleys Fired 279 | . 30 78 24 83 23 15 . 19 . 7 Largest 2 | . 2 2 2 2 2 2 . 1 . 2 Hottest 165 | . 40 96 96 109 121 116 . 80 . 165 Shots Fired 508 | . 60 155 43 157 41 20 . 19 . 13 Gun 386 | . 60 155 41 96 22 . . 4 . 8 Cannon 111 | . . . . 53 19 20 . 15 . 4 Launcher 11 | . . . 2 8 . . . . . 1 Special . | . . . . . . . . . . . Kinetic 209 | . 60 26 . 90 21 5 . 3 . 4 Thermal 288 | . . 129 41 59 20 15 . 16 . 8 Explosive 11 | . . . 2 8 . . . . . 1 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 15 | . 4 15 4 15 9 6 . 8 . 10 Robot Miss Streak 6 | . 6 3 3 3 3 2 . 1 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 7 | . . 4 1 1 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . . . . . Shots Hit Robots 315 | . 25 106 22 94 25 19 . 18 . 6 Core Hits 155 | . 16 33 13 60 14 5 . 6 . 8 Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 16 | . . . 3 7 5 . . 1 . . Burn 11 | . . . 3 3 5 . . . . . Destroy 1 | . . . . 1 . . . . . . Blast 4 | . . . . 3 . . . 1 . . Melee Attacks 25 | . . . . 8 . 7 . 10 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 7 | . . . . 4 . 3 . . . . Combat Hostiles 4 | . . . . 4 . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5621 | . 310 1230 432 2224 531 350 . 317 . 227 Guns 3086 | . 310 1213 298 821 304 . . 91 . 49 Cannons 1554 | . . . . 682 216 350 . 226 . 80 Explosions 953 | . . . 134 721 . . . . . 98 Melee . | . . . . . . . . . . . Ramming 28 | . . 17 . . 11 . . . . . Kinetic 2126 | . 310 191 . 1113 275 108 . 49 . 80 Thermal 2514 | . . 1022 298 390 245 242 . 268 . 49 Explosive 953 | . . . 134 721 . . . . . 98 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . 1 . 1 1 . . . . 1 Average Corruption 1 | . . 1 . 1 1 . . . . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 8 | . . . . 3 5 . . . . . Message Errors 2 | . . . . 1 1 . . . . . Matter Fused 2 | . . . . 1 1 . . . . . Energy Discharges 1 | . . . . 1 . . . . . . Data Loss (minor) 2 | . . . . . 2 . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 45 | . . 2 . 16 . 15 . 12 . . Projectiles 27 | . . . . . . 15 . 12 . . Explosions 16 | . . . . 16 . . . . . . Melee 2 | . . 2 . . . . . . . . Knockbacks 8 | . . . . 4 2 1 . 1 . . Impact . | . . . . . . . . . . . Kinetic 7 | . . . . 4 1 1 . 1 . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 130 | . . . . 130 . . . . . . Shots 4 | . . . . 4 . . . . . . Rammed 2 | . . 1 . . 1 . . . . . Targets Rammed 3 | . . 1 . . 2 . . . . . Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . Highest Temperature 44 | . 15 15 13 . 44 2 . . . 1 Average Temperature 15 | . 11 8 5 . 26 2 . . . 1 Received Heat Transfer 1803 | . 75 483 144 615 261 39 . 87 . 99 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . 1 . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . Parts Melted 14 | . . 9 1 1 . 1 . 2 . . Heat Transferred 6346 | . . 2323 953 1117 925 407 . 496 . 125 Parts Sabotaged 4 | . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Peak Influence 1166 | . 248 294 311 1166 714 240 74 370 193 321 Initial 568 | . . 104 124 202 568 240 58 47 193 135 Average 383 | . 118 198 248 719 634 168 65 303 193 248 Maximum Alert Level 4 | . 1 1 1 4 3 1 . 1 . 1 Low Security (%) 28 | 100 69 62 14 . . 48 100 7 100 17 Level 1 38 | . 30 37 85 10 . 51 . 92 . 82 Level 2 19 | . . . . 43 89 . . . . . Level 3 10 | . . . . 35 10 . . . . . Level 4 3 | . . . . 11 . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 11 | . 2 2 1 . . 3 3 . . . Investigation . | . . . . . . . . . . . Extermination 3 | . . . . . . 2 1 . . . Reinforcement 8 | . 2 2 1 . . 1 2 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Distress Signals 5 | . . 3 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 131 | . 13 20 12 34 10 6 . 19 . 17 Peak Tracking Total 11 | . 5 5 5 4 3 4 1 4 . 11 Tactical Retreats 5 | . 1 . 1 3 . . . . . . Traps | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Traps Triggered 14 | . 1 1 . 8 . . . 1 . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 2 | . . . . 2 . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Machines Disabled 14 | . . . . 10 1 . . 2 . 1 Max in Single Turn 1 | . . . . 1 1 . . 1 . 1 Garrison Relay 7 | . . . . 4 . . . 2 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Machines Accessed 13 | . 1 2 1 1 . 2 2 2 1 1 Terminals 8 | . 1 2 . 1 . 1 . 2 . 1 Fabricators 2 | . . . . . . 1 1 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . 1 . . . 1 . 1 . Total Hacks 22 | . 1 4 3 1 . 5 3 2 1 2 Successful 10 | . . 1 1 1 . 2 2 1 1 1 Failed 12 | . 1 3 2 . . 3 1 1 . 1 Catastrophic 4 | . 1 2 . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . 1 2 . . . . . . . . Terminals 13 | . 1 4 . 1 . 3 . 2 . 2 Fabricators 4 | . . . . . . 2 2 . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . 3 . . . 1 . 1 . Terminal Hacks 4 | . . 1 . 1 . . . 1 . 1 Prototype ID Bank 1 | . . 1 . . . . . . . . Emergency Access Points 2 | . . . . 1 . . . . . 1 Garrison Registry 1 | . . . . . . . . 1 . . Fabricator Hacks 3 | . . . . . . 2 1 . . . Network Status 1 | . . . . . . 1 . . . . Build 2 | . . . . . . 1 1 . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . 1 . 1 . Unlock Access 3 | . . . 1 . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 1 2 . . . 2 . 1 1 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 7 | . . . . . . 3 4 . . . Authchips . | . . . . . . . . . . . Time 183 | . . . . . . 116 67 . . . Total Robot Build Rating 25 | . . . . . . 9 16 . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Used RIF Installer 2 | . . . . 1 . . . 1 . . Signal Jammer 1 | . . . . . . . . 1 . . Robots Hacked 12 | . . . . 2 . 5 . 5 . . Non-combat 3 | . . . . . . 3 . . . . Combat 9 | . . . . 2 . 2 . 5 . . Robot Hacks Applied 13 | . . . . 3 . 5 . 5 . . no_distress 2 | . . . . . . 2 . . . . reboot_system 1 | . . . . 1 . . . . . . overwrite_iff 2 | . . . . . . 1 . 1 . . formatsys_low 1 | . . . . . . 1 . . . . formatsys_high 7 | . . . . 2 . 1 . 4 . . Relay Couplers Released 27 | . . . . 17 . . . 7 . 3 Machine Destruction 27 | . . . . 17 . . . 7 . 3 Attached 11 | . . . . 3 . 2 . 6 . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Total Allies 19 | . . . . 2 . 6 4 5 . 2 Largest Group 5 | . . . . 1 . 4 5 4 1 2 Highest-Rated Group 142 | . . . . 34 . 58 80 107 29 142 Highest-Rated Ally 80 | . . . . 34 . 32 32 36 29 80 Total Orders . | . . . . . . . . . . . Ally Attacks 157 | . . . . 20 . 30 19 75 . 13 Total Damage 2854 | . . . . 625 . 329 241 1498 . 161 Kills 24 | . . . . 5 . 4 1 11 . 3 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Turns Passed 5489 | 86 305 654 177 1540 451 776 266 895 47 292 Spaces Moved 2320 | 47 133 252 72 569 193 429 160 352 19 94 Core 3 | 1 . . . 2 . . . . . . Treads 1707 | 46 133 252 72 303 193 429 160 116 . 3 Legs 543 | . . . . 197 . . . 236 19 91 Wheels 67 | . . . . 67 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 145 145 115 165 165 165 165 260 190 Average Speed 188 | 157 160 150 145 203 191 165 165 229 260 258 Slowest Speed 650 | 160 160 160 145 650 240 165 165 260 260 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 25 | 5 41 33 9 86 24 12 7 47 1 19 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 50 | . . . 10 32 6 . . . . 2 Melee . | . . . . . . . . . . . Projectile 6 | . . . . . 6 . . . . . AOE 44 | . . . 10 32 . . . . . 2 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Gar Total 2919 | 56 171 369 101 789 230 475 163 421 18 126 Wait 57 | . . 10 . 33 1 6 . 7 . . Move 2308 | 46 132 251 71 567 192 428 159 350 18 94 Hop . | . . . . . . . . . . . Pick Up 49 | 4 5 7 3 15 2 4 2 6 . 1 Fast Attach 44 | 6 1 6 1 18 2 2 1 3 . 4 Attach 20 | . 1 5 1 5 3 3 . 1 . 1 Detach . | . . . . . . . . . . . Swap 49 | . 1 9 1 15 4 5 . 11 . 3 Drop 26 | . 1 2 . 12 1 3 1 5 . 1 Fire 279 | . 30 78 24 83 23 15 . 19 . 7 Melee 25 | . . . . 8 . 7 . 10 . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 3 | . . 1 . . 2 . . . . . Escape Stasis 49 | . . . . 29 . . . 5 . 15 Rewire 8 | . . . . 2 . 2 . 4 . . Trap 2 | . . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 14) 392 | -10/Materials | Entered another Materials area 392 | -9/Materials | Evolved 2 slots: Utility x2 774 | -9/Materials | Build established: Scavenger-Mutant 961 | -9/Materials | Lost 4 parts (1p2n1u) 1030 | -9/Materials | Discovered new exit (range 12) 1046 | -9/Materials | Entered another Materials area 1046 | -8/Materials | Evolved 2 slots: Utility x2 1222 | -8/Materials | Identified exit to Garrison 1223 | -8/Materials | Entered Garrison 1315 | -8/Garrison | Triggered checkpoint 1375 | -8/Garrison | Garrison Relay disabled 1437 | -8/Garrison | Triggered checkpoint 1480 | -8/Garrison | Lost 4 parts (1p2n1u) 1517 | -8/Garrison | Triggered checkpoint 1707 | -8/Garrison | Garrison Relay disabled 1788 | -8/Garrison | Discovered new exit (range 8) 1869 | -8/Garrison | Triggered checkpoint 1978 | -8/Garrison | Core integrity fell below 50% 2017 | -8/Garrison | Lost 3 parts (1n2u) 2066 | -8/Garrison | Discovered new exit (range 11) 2133 | -8/Garrison | Triggered checkpoint 2183 | -8/Garrison | Installed Relay Interface Framework 2224 | -8/Garrison | Garrison Relay disabled 2427 | -8/Garrison | Triggered checkpoint 2453 | -8/Garrison | Triggered checkpoint 2489 | -8/Garrison | Build established: Bothacker-Mutant 2495 | -8/Garrison | Lost 4 parts (2n2u) 2507 | -8/Garrison | Triggered checkpoint 2518 | -8/Garrison | Core integrity fell below 20% 2562 | -8/Garrison | Garrison Relay disabled 2700 | -8/Garrison | Discovered new exit (range 14) 2763 | -8/Garrison | Entered Materials 2836 | -8/Materials | Build established: Scavenger-Mutant 3160 | -8/Materials | Discovered new exit (range 10) 3160 | -8/Materials | Discovered new exit (range 7) 3214 | -8/Materials | Entered Factory 3214 | -7/Factory | Evolved 2 slots: Utility x2 3375 | -7/Factory | Fabricated G-47 Trooper (x3) 3484 | -7/Factory | Build established: Bothacker-Mutant 3772 | -7/Factory | Lost 4 allies 3939 | -7/Factory | Discovered new exit (range 15) 3990 | -7/Factory | Entered another Factory area 3990 | -6/Factory | Accompanied by 1 ally 3990 | -6/Factory | Evolved 2 slots: Utility x2 4157 | -6/Factory | Fabricated S-27 Virus? 4254 | -6/Factory | Identified exit to Garrison 4256 | -6/Factory | Entered Garrison 4256 | -6/Garrison | Accompanied by 3 allies 4272 | -6/Garrison | Triggered checkpoint 4325 | -6/Garrison | Garrison Relay disabled 4466 | -6/Garrison | Triggered checkpoint 4486 | -6/Garrison | Triggered checkpoint 4523 | -6/Garrison | Lost 3 allies 4530 | -6/Garrison | Lost 3 parts (1p2n) 4625 | -6/Garrison | Discovered new exit (range 10) 4684 | -6/Garrison | Discovered new exit (range 14) 4684 | -6/Garrison | Discovered new exit (range 68) 4684 | -6/Garrison | Discovered new exit (range 55) 4696 | -6/Garrison | Triggered checkpoint 4742 | -6/Garrison | Garrison Relay disabled 4998 | -6/Garrison | Triggered checkpoint 5102 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 5151 | -6/Garrison | Entered Factory 5151 | -6/Factory | Accompanied by 1 ally 5196 | -6/Factory | Identified exit to Garrison 5198 | -6/Factory | Entered Garrison 5198 | -6/Garrison | Accompanied by 1 ally 5232 | -6/Garrison | Triggered checkpoint 5275 | -6/Garrison | Garrison Relay disabled 5320 | -6/Garrison | Found embedded Infiltrators 5454 | -6/Garrison | Triggered checkpoint 5477 | -6/Garrison | Triggered checkpoint 5477 | -6/Garrison | P-60 Hacker assimilated allied IE-05Z(x) 5490 | -6/Garrison | Self-destructed Last Messages --------------- 05477_ Slug penetrates Reinforced Barrier. 05479_ Slug penetrates Wall. 05480_ Gatling Laser destroyed. Garrison Door activated. 05482_ Slug penetrates Wall. 05483_ IE-05Z(x) reactivates. 05483_ Lgt. Angular Momentum Engine destroyed. 05483_ Knocked back. 05484_ Acquired 22 matter. 05484_ Imp. Light Armor Plating destroyed. 05484_ Slug penetrates Wall. 05484_ Penetrated by Slug. 05485_ IE-05Z(x) destroyed. 05485_ Acquired 12 matter. 05486_ Grenade Launcher destroyed. 05487_ Slug penetrates Wall. 05487_ Penetrated by Slug. 05487_ Lgt. Treads destroyed. 05487_ Thermic Laser destroyed. 05489_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????++???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????+???+???????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????/?????????????????? | | ??????????????????????????????? ?????????????????? | | ??????????????????????######?? ##???????????????? | | ?????????????????????## ? ? ????????????? | | ????????????+????????? ?? / ??????????? | | ????????????+????????? ? ? ???????????? | | ??????????????????????# #? # #???????????? | | ????????????????????### ## # ##??????????? | | ????????????????????#g ] ??????????? | | ????????????????????# =!* g g ???????????? | | ????????????????????# !=%= p ????????????? | | ????????????????????? %!= ??????????????? | | ??????????????????????#g #?*] #??? #???????????? | | ????????????########### [## ## #???????????? | | ????????????# ^ [%/ g #???????????? | | ????????????# @== +???????????? | | ????????????# ######## = #???????????? | | ????????????#[[#??????##+### ## ##???????????? | | ????????????#!%#???????????? #????????????????? | | ????????????# !#????????????###+#????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# +?????????????????+??+????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????+???????? | | ????????????# #?????????????????????????????????? | | ???########## #?????????????????????????????????? | | ???# #???????????????????+?????????????? | | ???# +?????????????????????????????????+ | | ???# ##### ###?????????????????????????????????? | | ???# #???#!#???????????????????????????????????? | | ???#####???#%#????????#######????????????????????? | | ???????????# #????????#""!""#????????????????????? | | ???????????#*####+######! !##????????????????????? | | ???????????+%%=[*% #??????+?????????????? | | ???????????#+##### ###T####????????????????????? | | ???????????# #???# #?###???????????????????????? | | ???????????# #???#####???????????????????????????? | | ???????????# #???????????????????????????????????? | | ??????????## #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Utility Shielding 66 Evasion (%) 40 Target Analysis 5 Recoil Reduction 2 Relay Coupler Types 5 Relay Coupler Value 90 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded S-27 Virus | x4 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredTerrainClaymores Manual? 0 Play Time 00:38:52 Cumulative 97.0 hours Start 2024.09.26 @ 14:16:34 End 2024.09.26 @ 14:52:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 108 Adventurer 0 Explorer 4 Win Type - Total 6 Types 4/0/0/2/0/0/0/0/0 Lore% 43 Gallery% 63 Achievement% 56 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e71d051d-e9c1-4634-8193-6e10167cf42d