Cogmind - Beta 16 @@@ ROGUE MODE // 2026.05.25 @ 21:42:41 Player: Asbjorn2 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (60) 300 Value Destroyed (1598) 1598 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6038 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 217/300 Energy 57/100 System Corruption 4% Temperature Cool (0) Movement Flying (32) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module VTOL Module > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Faulty Cold Fusion Reactor Improved Reaction Control System Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Improved Reaction Control System Improved Reaction Control System > --- WEAPON ----------- Beam Rifle Pulse Rifle > --- INVENTORY -------- Cold Fusion Reactor Aluminum Leg Aluminum Leg Flight Unit Surge Thruster Surge Thruster Surge Thruster Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Reaction Control System Improved Reaction Control System Improved Reaction Control System Datajack [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Flight Unit Surge Thruster Utility Improved Signal Interpreter Device Improved Reaction Control System Storage Large Storage Unit Processor Improved Signal Interpreter Weapon Small Laser Energy Gun Small Laser Energy Cannon Long-range Proton Cannon Ballistic Gun Minigun Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Slots Evolved 10 | . . 2 2 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 8 | . . 1 2 1 2 . . 2 Weapon . | . . . . . . . . . Parts Attached 79 | 6 8 11 21 4 10 4 1 14 Power 13 | 1 2 2 3 1 . . 1 3 Engine 7 | 1 2 2 . 1 . . . 1 Core 5 | . . . 3 . . . 1 1 Reactor 1 | . . . . . . . . 1 Propulsion 28 | 2 2 3 10 1 5 . . 5 Treads . | . . . . . . . . . Leg 7 | . . . 5 1 1 . . . Wheel 12 | 2 2 3 5 . . . . . Hover . | . . . . . . . . . Flight 9 | . . . . . 4 . . 5 Utility 19 | 1 2 2 3 1 5 3 . 2 Device 9 | . 1 1 1 . 3 1 . 2 Storage 2 | 1 1 . . . . . . . Processor 8 | . . 1 2 1 2 2 . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 19 | 2 2 4 5 1 . 1 . 4 Energy Gun 6 | 2 1 . 2 1 . . . . Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 4 | . 1 1 2 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 7 | . . 3 1 . . 1 . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 Unidentified Prototypes 2 | . . . . . . . . 2 Parts Lost 45 | . . 11 9 2 . 2 4 17 Power 5 | . . 1 2 . . . . 2 Propulsion 15 | . . 4 4 . . 1 1 5 Utility 11 | . . 2 . 1 . 1 1 6 Weapon 14 | . . 4 3 1 . . 2 4 Highest Loss Streak 9 | . . 9 5 2 . 2 4 8 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 9 | 2 6 12 12 13 12 4 4 3 Power 1 | . 1 1 1 . . 1 2 1 Propulsion 2 | 1 2 1 4 6 4 . . . Utility 2 | . . 4 3 3 4 1 . 1 Weapon 1 | . 2 3 1 1 1 . . . Tool/Special . | . . . . . . . . . Unused Backups 15 | . 2 4 1 . 7 . . 1 Power 3 | . 2 1 . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 5 | . . . 1 . 4 . . . Weapon 5 | . . 2 . . 3 . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 77 | . 96 77 74 88 91 82 76 36 Engine 4 | . 14 8 . 1 6 6 4 . Core 2 | . . . 6 5 . . 1 2 Leg 6 | . . . 7 24 21 . . . Wheel 10 | . 28 22 13 . . . . . Flight 4 | . . . . . 3 20 18 6 Device 8 | . 10 14 2 3 10 17 16 3 Storage 6 | . 14 11 9 7 5 . . . Processor 18 | . . 2 18 28 29 28 33 22 Energy Gun 9 | . 26 8 6 10 13 8 1 . Ballistic Gun 4 | . 1 8 6 3 . . . . Launcher 1 | . . 2 3 . . . . . Peak Build Rating 54 | 6 7 13 32 36 54 48 46 40 Average Rating 25 | 4 6 10 21 34 45 42 40 23 On Entrance 23 | . 6 7 8 32 35 48 45 33 Avg Prop Armor Cover (%) 3 | . . . 3 . . . . . Naked Turns 2 | . . . . . . . . 2 Heaviest Build 36 | 12 29 29 32 31 36 16 13 22 Greatest Support 63 | 20 20 36 51 55 63 17 13 10 Greatest Overweight (x) 9 | . 1 8 9 . . 1 . 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 Average Capacity 11 | 6 8 15 15 15 13 5 5 5 Most Carried 15 | 4 9 15 15 15 15 5 5 5 Average Carried 9 | 2 7 12 12 13 12 4 4 3 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 Final Carried 13 | 4 7 9 13 13 5 4 5 2 Class Distribution -------------------- 72% | Mutant 12% | Scout 11% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Matter Collected 1189 | 228 82 159 477 49 . 194 . . Remotely . | . . . . . . . . . Salvage Created 1617 | . 257 390 769 49 . 53 28 71 Parts 115 | . 21 36 36 1 . 6 3 12 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 6 2 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Combat Hostiles Destroyed 42 | . 7 9 16 1 . 3 1 5 Guns 25 | . 7 3 10 1 . 3 1 . AOE 17 | . . 6 6 . . . . 5 Classes Destroyed 12 | . 5 5 2 . . . . . Worker 3 | . 1 1 1 . . . . . Builder 5 | . 1 3 . . . . . 1 Tunneler 1 | . . . 1 . . . . . Recycler 3 | . . 1 2 . . . . . Mechanic 1 | . . 1 . . . . . . Operator 1 | . 1 . . . . . . . Watcher 4 | . . 1 3 . . . . . Swarmer 19 | . 3 3 4 . . 3 1 5 Grunt 14 | . 4 2 8 . . . . . Duelist 1 | . . 1 . . . . . . Sentry 7 | . . 3 3 1 . . . . Hunter 1 | . . . 1 . . . . . Best Kill Streak 6 | . 4 6 4 1 . 3 1 6 Combat Bots Only 5 | . 3 4 4 1 . 3 1 5 Max Kills in Single Turn 6 | . 1 4 3 1 . 1 1 6 Gunslinging . | . . . . . . . . . Exploded 5 | . . 3 3 . . . . 5 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Hostile Shots Fired 574 | . 48 82 108 54 . 44 54 184 Missed 211 | . 13 20 32 20 . 16 33 77 Hits 363 | . 35 62 76 34 . 28 21 107 Melee 7 | . . 7 . . . . . . Projectile 356 | . 35 55 76 34 . 28 21 107 Critical Strikes 4 | . . 1 2 . . . . 1 Damage Taken 5326 | . 361 1092 1184 264 . 411 288 1726 Core 2013 | . 132 305 332 43 . 93 94 1014 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 63 | 100 47 23 39 93 . . 78 . Volleys Fired 146 | . 28 35 61 7 . 11 2 2 Largest 2 | . 2 2 2 2 . 2 1 2 Hottest 119 | . 80 60 105 119 . 119 63 81 Shots Fired 257 | . 56 65 98 12 . 22 2 2 Gun 242 | . 56 61 90 12 . 21 2 . Cannon 1 | . . . . . . . . 1 Launcher 14 | . . 4 8 . . 1 . 1 Special . | . . . . . . . . . Kinetic 83 | . . 32 48 3 . . . . Thermal 159 | . 56 29 42 9 . 21 2 . Explosive 14 | . . 4 8 . . 1 . 1 Electromagnetic 1 | . . . . . . . . 1 Robot Hit Streak 27 | . 8 9 22 27 . 1 2 . Robot Miss Streak 7 | . 7 3 4 2 . 4 1 3 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 2 . 3 . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . Shots Hit Robots 158 | . 30 36 73 10 . 6 1 2 Core Hits 110 | . 17 26 50 3 . 4 1 9 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4049 | . 343 912 1974 163 . 134 18 505 Guns 2366 | . 343 385 1323 163 . 134 18 . Cannons . | . . . . . . . . . Explosions 1663 | . . 527 651 . . . . 485 Melee . | . . . . . . . . . Ramming 20 | . . . . . . . . 20 Kinetic 785 | . . 204 551 30 . . . . Thermal 1704 | . 343 181 895 133 . 134 18 . Explosive 1540 | . . 527 528 . . . . 485 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 95 | . . 39 47 . . . . 9 Projectiles . | . . . . . . . . . Explosions 95 | . . 39 47 . . . . 9 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 352 | . . 237 45 . . . . 70 Shots 9 | . . 6 2 . . . . 1 Rammed 3 | . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . 3 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 330 | . 224 8 286 193 . 330 18 . Average Temperature 82 | . 85 4 68 97 . 162 13 . Received Heat Transfer 885 | . 132 177 441 84 . 9 42 . Effects 2 | . . . 1 . . 1 . . Energy Bleed 1 | . . . 1 . . . . . Interference 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 2 . 2 1 . . . . Heat Transferred 3662 | . 775 425 1833 296 . 296 37 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Maximum Alert Level 1 | . . . 1 . . . . 1 Low Security (%) 95 | 100 100 100 88 100 100 . . 99 Level 1 4 | . . . 11 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 261 | . 120 162 261 109 . . . 204 Initial 109 | . . 37 51 109 . . . 12 Average 42 | . 55 48 53 45 . . . 26 Influence Increases 1764 | . 185 363 632 30 . 145 60 349 Destroy 0b10 Robot/C 840 | . 140 180 320 20 . 60 20 100 Destroy 0b10 Robot/NC 90 | . 15 35 35 . . . . 5 Destroy Leader 198 | . 30 52 76 10 . 10 10 10 Successful Hack 24 | . . . . . . . . 24 Disable Machine 90 | . . 30 60 . . . . . Destroy Structure 177 | . . 51 96 . . . . 30 Partial Spotted 30 | . . 15 . . . . . 15 Lose Combat Pursuer 315 | . . . 45 . . 75 30 165 Influence Decreases 1570 | . 95 331 511 273 . 143 42 175 Entered New Map 268 | . . 53 71 134 . . 2 8 Time Decay 981 | . 95 178 369 119 . 133 10 77 Lost Part 321 | . . 100 71 20 . 10 30 90 Squads Dispatched 7 | . 2 . 2 1 . . . 2 Investigation 2 | . . . 1 . . . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement 4 | . 2 . 1 1 . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Distress Signals 2 | . . . 1 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 99 | . 10 12 27 2 . 8 11 29 Peak Tracking Total 15 | . 4 8 6 1 . 3 8 15 Tactical Retreats 10 | . . . 3 . . 3 1 3 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Traps Triggered 2 | . . . 1 . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Disabled 6 | . . 2 4 . . . . . Max in Single Turn 3 | . . 1 3 . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Machines Accessed 4 | . . . 2 . . 1 . 1 Terminals 1 | . . . 1 . . . . . Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 11 | . . . 7 . . 1 . 3 Successful 9 | . . . 6 . . 1 . 2 Failed 2 | . . . 1 . . . . 1 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals 1 | . . . 1 . . . . . Fabricators 3 | . . . . . . . . 3 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . . 6 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . . . . 1 . . Open Door 1 | . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . . 2 Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . 6 . . . . . Insert Component 2 | . . . 2 . . . . . Analyze 2 | . . . 2 . . . . . Retrieve Study 2 | . . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 2 | . . . 1 . . . . 1 Full Trace Events 1 | . . . . . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Built 2 | . . . . . . . . 2 Authchips . | . . . . . . . . . Time 17 | . . . . . . . . 17 Total Part Build Rating 2 | . . . . . . . . 2 Part Studies Acquired 2 | . . . 2 . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Active Infowar (turns) 2631 | . 200 307 778 294 280 517 34 221 Optics 2124 | . . . 778 294 280 517 34 221 Sensors 788 | . . . . . 247 517 24 . Seismic 507 | . 200 307 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Turns Passed 3311 | 51 263 539 1086 294 280 517 34 247 Spaces Moved 3286 | 49 181 357 557 222 307 1040 85 488 Core 215 | 5 . 30 36 . . . . 144 Treads . | . . . . . . . . . Legs 597 | . . . 202 222 173 . . . Wheels 871 | 44 181 327 319 . . . . . Hover . | . . . . . . . . . Flight 1603 | . . . . . 134 1040 85 344 Fastest Speed 27 | 50 80 80 90 120 27 27 30 34 Average Speed 78 | 76 82 110 149 120 79 41 31 41 Slowest Speed 500 | 80 95 450 500 120 120 83 34 435 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . . . . . . . 6 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 3 47 25 46 9 6 76 20 14 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 3 | . . . . . . 3 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 199 | . . 56 120 . . 9 . 14 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 199 | . . 56 120 . . 9 . 14 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Total 3763 | 59 243 442 715 238 350 1109 89 518 Wait 138 | 1 10 15 53 . 8 48 . 3 Move 3267 | 48 180 356 556 221 306 1039 84 477 Hop 5 | . . . . . . . . 5 Pick Up 55 | 4 7 13 16 4 6 1 . 4 Fast Attach 34 | 6 1 2 11 1 3 1 . 9 Attach 39 | . 2 7 10 2 6 5 1 6 Detach 17 | . 2 1 2 . 6 4 1 1 Swap 13 | . 5 4 . 1 1 . 1 1 Drop 44 | . 8 9 6 2 14 . . 5 Fire 146 | . 28 35 61 7 . 11 2 2 Melee 2 | . . . . . . . . 2 Ram 3 | . . . . . . . . 3 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 10) 266 | -10/Materials | Core integrity fell below 50% 301 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered another Materials area 315 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 735 | -9/Materials | Core integrity fell below 50% 776 | -9/Materials | Lost 9 parts (1p3n1u4w) 806 | -9/Materials | Discovered new exit (range 9) 850 | -9/Materials | Identified exit to Materials 854 | -9/Materials | Entered another Materials area 854 | -8/Materials | Evolved 2 slots: Utility x2 1843 | -8/Materials | Core integrity fell below 50% 1877 | -8/Materials | Discovered new exit (range 20) 1901 | -8/Materials | Lost 5 parts (1p2n2w) 1939 | -8/Materials | Identified exit to Factory 1940 | -8/Materials | Entered Factory 1940 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1954 | -7/Factory | Discovered new exit (range 5) 1958 | -7/Factory | Identified exit to Factory 2085 | -7/Factory | Discovered new exit (range 6) 2110 | -7/Factory | Identified exit to Lower Caves 2126 | -7/Factory | Discovered exit to Factory (range 18) 2234 | -7/Factory | Entered another Factory area 2234 | -6/Factory | Evolved 2 slots: Utility x2 2429 | -6/Factory | Discovered new exit (range 4) 2436 | -6/Factory | Identified exit to Lower Caves 2514 | -6/Factory | Entered Lower Caves 2766 | -6/Lower Caves | Spotted B-75 Beast 2928 | -6/Lower Caves | Learned 4 Factory zone layouts 3022 | -6/Lower Caves | Discovered new exit (range 11) 3025 | -6/Lower Caves | Identified exit to Lower Caves 3031 | -6/Lower Caves | Entered another Lower Caves area 3033 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3043 | -6/Lower Caves | Build established: Scout 3061 | -6/Lower Caves | Discovered new exit (range 11) 3064 | -6/Lower Caves | Identified exit to Factory 3065 | -6/Lower Caves | Entered Factory 3065 | -5/Factory | Evolved 2 slots: Utility x2 3086 | -5/Factory | Lost 4 parts (1n1u2w) 3223 | -5/Factory | Fabricated Flight Unit (x2) 3228 | -5/Factory | Lost 8 parts (2p3n1u2w) 3263 | -5/Factory | Core integrity fell below 50% 3298 | -5/Factory | Core integrity fell below 20% 3312 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 03303_ Imp. Signal Interpreter destroyed. 03303_ Acquired Hvy. Missile Launcher. 03305_ Hvy. Missile Launcher destroyed. 03305_ Destroyed Hvy. Missile Launcher. 03305_ S-27 Virus destroyed. 03305_ Destroyed VTOL Module. 03305_ S-27 Virus destroyed. 03305_ U-05 Engineer destroyed. 03305_ S-27 Virus destroyed. [Achievement: Quick And Dirty] 03307_ Hvy. Missile Launcher destroyed. 03308_ U-05 Engineer lays Concrete. 03309_ Acquired VTOL Module. 03309_ U-05 Engineer lays Concrete. 03311_ K-01 Serf collects debris. 03311_ R-10 Processor collects Lgt. Nuclear Core. 03311_ Acquired VTOL Module. 03311_ K-01 Serf destroyed. 03311_ U-05 Engineer lays Concrete. 03312_ System corrupted: Energy discharge (-16). Map ----- +----------------------------------------------------+ | ???# #???????????????+ #??????????????? | | #### #???????????????# #??????????????? | | #???????????????# #??????????????? | | #### #???????????????+ #??????????????? | | ####/####????????????###+#### #??????????????? | | #???????????????????# #??????????????? | | #???????????????????# #??????????????? | | #???????????????????+ +??????????????? | | " " #???????????????????# # ?????????????? | | "Y" #???????????????????# #??????????????? | | """ #???????????????????# ???????????????? | | #????????????#???????? ???????????????? | | ##########???????????# ?????????????????????????? | | ???? ] #???????????? "???#????????????????????? | | ??? #???????????? """ #????????????????????? | | ?? #????????????? S" #????????????????????? | | ? #???????????#? """ #????????????????????? | | #???????????# ?""" #????????????????????? | | #???????????# ###??????????????????? | | #????????????#+# # #??????????????????? | | #????????????# #??????????????????? | | #?########????????????# #??????????????????? | | #?????????????????????# [!! #??????????????????? | | #????????????????????##=R %s #??????????????????? | | +????????????????????# % %!! #??????????????????? | | #????????????????????# @%* #??????????????????? | | #????????????????????# %=ss%[ #??????????????????? | | #???????????#####????# p# su #??????????????????? | | ?#########?? ????##p# #??????????????????? | | ! #?? ??????# ##+##### ""?????????? | | #?? ???????# / ???????? | | ! #?? ????????# ######+#??????????????? | | ###+###??????# #?????????????????????? | | ########## #??????# #?????????????????????? | | #??????# #?????????????????????? | | #??????# #?????????????????????? | | #??????# #?????????????????????? | | #??????# #?????????????????????? | | ######## #?????????????????????? | | ##### +?????????????????????? | | ????# ######################?????????????????????? | | ????# #??????????????????????????????????????????? | | ????# #??????????????????????????????????????????? | | ????#+#??????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ???? ??????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ?? ????????????????????????????????????????? | | ?? ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 335 Additional Mass Support 6 Base Temperature (-) 150 Evasion (%) 74 Item Schematics ----------------- Flight Unit | -8/Materials | Scanalyzed Surge Thruster | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Flight Unit | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked Surge Thruster | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Serviceable Loadout Challenges ------------ None Game ------ Seed VortexSmartbombExoskeleton Manual? 0 Play Time 00:55:57 Cumulative 12.7 hours Start 2026.05.25 @ 20:46:14 End 2026.05.25 @ 21:42:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 15 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 32/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c95d398e-5f49-41ed-bca5-0634f742a280