Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.19 @ 16:50:50 Player: Arc Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (1946) 1946 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (220) 220 TOTAL SCORE: 4126 Bonus ------- High Alert Combat Kills 187 Follower Combat Kills 33 Cogmind --------- Core Integrity 0/400 Matter 213/300 Energy 100/100 System Corruption 0% Temperature Warm (190) Movement Core (250) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (3) ------- Minigun > --- INVENTORY (10) --- Improved Ion Engine Aluminum Leg Armor Integrity Analyzer Authchip [R/Combat] Phasing AFG Minigun Light Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Light Armor Plating > --- WEAPON ----------- Minigun Minigun Slug Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Armor Integrity Analyzer Authchip [R/Combat] Phasing AFG Minigun Light Cannon [Rating: 20] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Shield Generator Storage Medium Storage Unit Protection Light Armor Plating Weapon Minigun Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon 1 | . . 1 . . . Parts Attached 38 | 7 4 24 2 1 . Power 3 | 1 . 2 . . . Engine 3 | 1 . 2 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 . 13 1 . . Treads . | . . . . . . Leg 16 | 2 . 13 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 1 3 . . . Device 2 | 1 1 . . . . Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 13 | 2 3 6 1 1 . Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 2 2 3 . . . Ballistic Cannon 5 | . 1 2 1 1 . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . 1 1 . 7 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 3 | . . 1 1 . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 7 | . . 1 1 . 7 To Critical Strikes . | . . . . . . Average Backups 7 | . 5 8 3 5 7 Power . | . . 1 1 1 1 Propulsion 1 | . 1 2 1 1 1 Utility 1 | . 1 1 . 2 3 Weapon 2 | . 2 3 1 1 2 Tool/Special . | . . . . . . Unused Backups 6 | . . 1 . . 5 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 4 | . . 1 . . 3 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 99 | . 100 99 100 100 90 Engine 11 | . 14 11 11 11 9 Leg 32 | . 28 32 33 33 28 Device 3 | . 14 4 . . . Storage 11 | . 14 11 11 11 11 Protection 7 | . . 6 11 11 9 Ballistic Gun 22 | . 23 22 22 22 20 Ballistic Cannon 9 | . 4 9 11 11 9 Launcher 1 | . . 1 . . . Peak Build Rating 20 | 9 10 17 17 20 20 Average Rating 15 | 4 9 15 15 18 17 On Entrance 11 | . 9 10 17 15 20 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 34 | 14 18 32 30 34 34 Greatest Support 30 | 20 20 30 30 30 30 Greatest Overweight (x) 1 | . . 1 . 1 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 8 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 Most Carried 10 | 2 8 10 7 7 7 Average Carried 7 | . 5 8 3 6 7 Final Capacity 10 | 8 8 10 10 10 10 Final Carried 8 | . 8 7 3 7 7 Class Distribution -------------------- 51% | Scavenger-Tank 38% | Tank 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 2155 | 266 165 1491 223 10 . Remotely . | . . . . . . Salvage Created 2242 | 30 71 1887 131 . 123 Parts 158 | 4 10 130 9 . 5 Haulers Intercepted 3 | . . 3 . . . Recyclers Shooed 3 | . 1 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . 1 4 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 50 | . 3 40 3 . 4 Guns 39 | . 2 32 2 . 3 Cannons 10 | . 1 7 1 . 1 AOE 1 | . . 1 . . . Classes Destroyed 12 | 1 3 8 . . . Worker 5 | . . 5 . . . Builder 1 | . . 1 . . . Tunneler 1 | 1 . . . . . Hauler 3 | . . 3 . . . Recycler 2 | . . 2 . . . Operator 2 | . 1 1 . . . Watcher 4 | . 1 3 . . . Swarmer 10 | . 3 4 . . 3 Grunt 27 | . . 24 2 . 1 Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 11 | . . 10 1 . . Best Kill Streak 5 | 1 5 5 2 . 4 Combat Bots Only 5 | . 3 5 2 . 4 Max Kills in Single Turn 3 | 1 1 3 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 303 | . 21 164 41 . 77 Missed 84 | . 6 50 7 . 21 Hits 219 | . 15 114 34 . 56 Melee 1 | . . 1 . . . Projectile 218 | . 15 113 34 . 56 Critical Strikes 9 | . . 8 . . 1 Damage Taken 2736 | . 85 1317 456 . 878 Core 412 | . 5 201 49 . 157 Absorbed by Shields 195 | . 34 161 . . . Regen/Repaired (Parts) 84 | . . 84 . . . Core Remaining (%) 99 | 100 98 . . . . Volleys Fired 165 | 5 22 111 15 . 12 Largest 3 | 2 2 3 3 . 3 Hottest 90 | 40 53 80 80 . 90 Shots Fired 441 | 10 44 323 37 . 27 Gun 312 | 10 35 222 25 . 20 Cannon 120 | . 9 92 12 . 7 Launcher 9 | . . 9 . . . Special . | . . . . . . Kinetic 432 | 10 44 314 37 . 27 Thermal . | . . . . . . Explosive 9 | . . 9 . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 3 4 13 4 . 3 Robot Miss Streak 6 | 2 6 6 6 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 219 | 5 20 167 15 . 12 Core Hits 100 | 2 6 81 4 . 7 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 3 | . . 2 . . 1 Destroy 2 | . . 1 . . 1 Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4498 | 70 335 3456 273 . 364 Guns 2978 | 70 296 2130 223 . 259 Cannons 934 | . 35 744 50 . 105 Explosions 525 | . . 525 . . . Melee . | . . . . . . Ramming 61 | . 4 57 . . . Kinetic 3912 | 70 331 2874 273 . 364 Thermal 212 | . . 212 . . . Explosive 313 | . . 313 . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 57 | . . 57 . . . Projectiles 10 | . . 10 . . . Explosions 47 | . . 47 . . . Melee . | . . . . . . Knockbacks 9 | . . 8 . . 1 Impact . | . . . . . . Kinetic 8 | . . 7 . . 1 Secondary 1 | . . 1 . . . Self-Inflicted Damage 42 | . . 42 . . . Shots 2 | . . 2 . . . Rammed . | . . . . . . Targets Rammed 14 | . 1 13 . . . Kicked 14 | . 1 13 . . . Crushed . | . . . . . . Highest Temperature 400 | . . 284 400 . 268 Average Temperature 90 | . . 58 207 . 153 Received Heat Transfer 957 | . . 609 249 . 99 Effects 4 | . . . 3 . 1 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . 2 . . Matter Decay 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 150 | . . 150 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 3 | . . 3 1 . . Low Security (%) 35 | 100 100 28 . . . Level 1 22 | . . 19 100 . . Level 2 32 | . . 40 . . . Level 3 9 | . . 11 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 780 | 5 95 780 324 . . Initial 294 | . . 26 294 . . Average 350 | . 19 408 290 . . Influence Increases 1745 | 5 139 1424 96 . 81 Destroy 0b10 Robot/C 1020 | . 60 800 80 . 80 Destroy 0b10 Robot/NC 90 | 5 10 75 . . . Destroy Leader 254 | . 12 232 10 . . Allied During Kill 7 | . . . 6 . 1 Successful Hack 67 | . 26 41 . . . Disable Machine 150 | . 30 120 . . . Destroy Structure 82 | . 1 81 . . . Partial Spotted 15 | . . 15 . . . Lose Combat Pursuer 60 | . . 60 . . . Influence Decreases 1745 | 5 77 732 580 270 81 Entered New Map 766 | . . 36 460 270 . Time Decay 888 | 5 77 686 110 . 10 Lost Part 71 | . . 10 10 . 51 Lost Ally 20 | . . . . . 20 Squads Dispatched 9 | . 2 7 . . . Investigation 4 | . 1 3 . . . Extermination . | . . . . . . Reinforcement 5 | . 1 4 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 5 | . 1 4 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 81 | . 7 60 4 . 10 Peak Tracking Total 10 | . 3 6 2 . 10 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . . 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 10 | . 2 8 . . . Max in Single Turn 4 | . 1 4 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 15 | . 4 11 . . . Terminals 12 | . 4 8 . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 49 | . 14 35 . . . Successful 31 | . 7 24 . . . Failed 17 | . 7 10 . . . Catastrophic . | . . . . . . Database Lockouts 1 | . . 1 . . . Manual . | . . . . . . Terminals 36 | . 14 22 . . . Fabricators . | . . . . . . Repair Stations 2 | . . 2 . . . Recycling Units . | . . . . . . Scanalyzers 11 | . . 11 . . . Garrison Access . | . . . . . . Terminal Hacks 20 | . 7 13 . . . Record 2 | . 1 1 . . . Robot Analysis 2 | . 1 1 . . . Prototype ID Bank 3 | . 1 2 . . . Alert Level 2 | . 1 1 . . . Locate Traps 2 | . . 2 . . . Dispatch Records 3 | . 1 2 . . . Reinforcement Status 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Registered Components 1 | . 1 . . . . Zone Layout 3 | . 1 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . 2 . . . Scan Component 1 | . . 1 . . . Repair 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 9 | . . 9 . . . Insert Component 3 | . . 3 . . . Analyze 3 | . . 3 . . . Retrieve Study 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 3 7 . . . Full Trace Events 2 | . . 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 17 | . . 3 . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired 1 | . . 1 . . . Time 38 | . . 38 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 1 1 Highest-Rated Group 40 | . . . 40 16 16 Highest-Rated Ally 16 | . . . 16 16 16 Total Orders 6 | . . . 6 . . STAY 1 | . . . 1 . . FOLLOW 1 | . . . 1 . . GUARD 3 | . . . 3 . . AID 1 | . . . 1 . . Ally Attacks 12 | . . . 11 . 1 Total Damage 125 | . . . 110 . 15 Kills 1 | . . . 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 16 | 7 9 . . . . Terrain 16 | 7 9 . . . . Robot Analysis Total 2 | . 1 1 . . . Derelict Logs Recovered 4 | . . . 1 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4636 | 83 348 2754 235 1145 71 Spaces Moved 2768 | 47 223 1551 167 756 24 Core 4 | 4 . . . . . Treads . | . . . . . . Legs 2764 | 43 223 1551 167 756 24 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 105 105 175 Average Speed 144 | 114 120 149 105 150 175 Slowest Speed 190 | 120 120 190 105 175 175 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 50 98 33 75 6 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . 1 2 . Spaces Dug . | . . . . . . Terrain Destroyed 89 | . . 88 . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 88 | . . 88 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 3087 | 67 257 1768 199 760 36 Wait 27 | 2 . 18 7 . . Move 2763 | 46 222 1550 166 755 24 Hop . | . . . . . . Pick Up 47 | 7 8 27 1 4 . Fast Attach . | . . . . . . Attach 11 | 7 . 3 1 . . Detach . | . . . . . . Swap 32 | . 4 22 5 1 . Drop 28 | . . 24 4 . . Fire 165 | 5 22 111 15 . 12 Melee . | . . . . . . Ram . | . . . . . . Kick 14 | . 1 13 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: [*Mat x3] / [*Min] / [*Sto x2]) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 85 | -10/Materials | Met a group of wandering Federalists 161 | -10/Materials | Discovered new exit (range 13) 168 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 408 | -10/Materials | Discovered new exit (range 16) 432 | -10/Materials | Entered another Materials area 432 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 728 | -9/Materials | Build established: Tank 785 | -9/Materials | Discovered new exit (range 4) 815 | -9/Materials | Discovered new exit (range 13) 1747 | -9/Materials | Discovered new exit (range 14) 1806 | -9/Materials | Discovered new exit (range 8) 1845 | -9/Materials | Build established: Scavenger-Tank 2194 | -9/Materials | Discovered new exit (range 15) 2292 | -9/Materials | Repaired Minigun 2531 | -9/Materials | Build established: Tank 2644 | -9/Materials | Discovered new exit (range 16) 2855 | -9/Materials | Core integrity fell below 50% 2882 | -9/Materials | Central database locked down 3186 | -9/Materials | Entered Mines 3224 | -9/Mines | Build established: Scavenger-Tank 3275 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3314 | -9/Mines | Discovered new exit (range 5) 3384 | -9/Mines | Discovered new exit (range 8) 3414 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3421 | -9/Mines | Entered Zion 3421 | -7/Zion | Accompanied by 1 ally 3680 | -7/Zion | Learned 8 Factory zone layouts 3691 | -7/Zion | Learned Factory garrison access intel 3736 | -7/Zion | Learned Factory emergency access door positions 4072 | -7/Zion | Found Prototype Device 4542 | -7/Zion | Discovered new exit (range 13) 4566 | -7/Zion | Entered Proximity Caves 4566 | -6/Proximity Caves | Accompanied by 1 ally 4609 | -6/Proximity Caves | Attracted the attention of an 0b10 base 4629 | -6/Proximity Caves | Core integrity fell below 20% 4637 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Trooper 2b destroyed. S-27 Virus destroyed. Aluminum Leg+ destroyed. G-50 Soldier destroyed. Autogun fries itself beyond repair. Destroyed VTOL Module. S-27 Virus knocked back. Aluminum Leg+ destroyed. G-50 Soldier suffers critical hit (Destroy). Destroyed Hvy. Laser. Hvy. Ion Engine destroyed. VTOL Module fries itself beyond repair. Slug Cannon destroyed. Overheating: Energy bleed (-19). Adv. Heat Sink fries itself beyond repair. Lgt. Armor Plating destroyed. S-27 Virus destroyed. Minigun destroyed. Aluminum Leg+ destroyed. VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ??????????????????????## ###???????????????????? | | ??????????????????????# ########????????????? | | ??????????????????????## ## #???????????? | | ????????????????????????# ######## #???????????? | | ????????????????????????### #???????????????????? | | ??????????????????????????# ###?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# # #?????????????????? | | ??????????????????????????## ##?????????????????? | | ??????????????????????##### ##????????????????? | | ??????????????????????? ## #????????????????? | | ???????????????????????# ## # #???????????? | | ???????????????????????# ## #???????????????? | | ???????????????????????# ## # ##???????????????? | | ???????????????######### ##????????????????? | | ???????????????# % ## #?????????????????? | | ???????????? =%## #####?????????????????? | | ??????????????????# @ #????????????????????? | | ??????????????????### ## ######## ??????? | | ????????????????????# ss[ #????????????? | | ????????????????????# =gg%= $ #????????????? | | ????????????????????# ##s#;+##+## #????????????? | | ???????????????????# ?"% ???????????????????? | | ??????????????????# ??"% % % ??????????????????? | | ?????????????????# ??#"% ? ?????????????????? | | ?????????????????# ???#" ? "????????????????? | | ?????????????????##????# ? "#???????????????? | | ???????????????????????#"""?? "#???????????????? | | ????????????????????????"""?? T"#???????????????? | | ????????????????????????"""??? "#???????????????? | | ??????????????????????????????"""????????????????? | | ??????????????????????????????###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Authchip Count 1 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Minigun | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Proton Cannon | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Coil Gun | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Minigun | 32% | -9/Materials Studied --------- Imp. Ion Engine | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots I Have A Map? Robot Respite Challenges ------------ None Game ------ Seed GodPhysicsExoskeleton Manual? 0 Play Time 01:05:32 Cumulative 18.3 hours Start 2026.10.19 @ 15:43:45 End 2026.10.19 @ 16:50:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7e1e697e-d897-40d6-8a41-3f378a1aabc6