Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.06 @ 20:40:37 Player: Skysub Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (770) 770 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (-83) -83 TOTAL SCORE: 1677 Bonus ------- Follower Combat Kills 35 Friendly Fire -118 Cogmind --------- Core Integrity 0/250 Matter 218/300 Energy 113/125 System Corruption 3% Temperature Cool (36) Movement Rolling (130) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Core Shielding > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (20) --- Subdweller Power Source Light Treads Heat Sink Improved Heat Sink Large Matter Pod (150) Structural Scanner Targeting Computer Light Armor Plating Makeshift Light Armor Plating Rainbow Chip Small Laser Small Laser Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Small Laser Particle Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Subdweller Power Source Light Treads Heat Sink Improved Heat Sink Large Matter Pod Structural Scanner Targeting Computer Core Shielding Light Armor Plating Rainbow Chip Small Laser Particle Gun Grenade Launcher Grenade Launcher Hammer [Rating: 16] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 25 | 8 5 4 8 Power 4 | 2 1 . 1 Engine 3 | 2 . . 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 6 | 2 1 . 3 Treads 4 | 2 . . 2 Leg . | . . . . Wheel 2 | . 1 . 1 Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 1 2 Device 2 | 1 . . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 8 | 2 1 3 2 Energy Gun 5 | 2 . 2 1 Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 10 | . . 2 8 Power 2 | . . . 2 Propulsion 3 | . . . 3 Utility . | . . . . Weapon 5 | . . 2 3 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Backups 13 | 2 9 15 17 Power 2 | . 1 2 2 Propulsion 2 | 1 2 3 2 Utility 4 | . 2 5 7 Weapon 4 | . 3 5 5 Tool/Special . | . . . . Unused Backups 9 | . 1 . 8 Power 1 | . . . 1 Propulsion 1 | . 1 . . Utility 5 | . . . 5 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 99 100 99 Engine 4 | . 8 . 1 Core 9 | . 5 14 12 Treads 18 | . 21 14 17 Wheel 9 | . 6 14 10 Device 7 | . 4 . 12 Storage 14 | . 14 14 14 Protection 6 | . 9 14 1 Energy Gun 21 | . 27 23 15 Launcher 1 | . . 1 2 Impact Weapon 4 | . . 3 9 Peak Build Rating 16 | 7 10 12 16 Average Rating 10 | 5 8 10 11 On Entrance 7 | . 7 10 11 Avg Prop Armor Cover (%) 8 | . 4 12 11 Naked Turns . | . . . . Heaviest Build 53 | 14 49 52 53 Greatest Support 40 | 40 40 16 40 Greatest Overweight (x) 3 | 1 3 3 3 Average Overweight (x) 2 | . 1 3 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 13 20 20 Most Carried 20 | 5 13 17 20 Average Carried 13 | 2 9 15 17 Final Capacity 20 | 8 20 20 20 Final Carried 17 | 4 13 17 13 Class Distribution -------------------- 79% | Mutant 20% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 951 | 259 218 135 339 Remotely . | . . . . Salvage Created 964 | 34 611 220 99 Parts 58 | 8 35 10 5 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 14 | . . . 14 Prevented 3 | . . . 3 Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 21 | . 10 6 5 Melee 1 | . . . 1 Guns 11 | . 6 4 1 AOE 6 | . 4 1 1 Classes Destroyed 10 | 1 6 1 2 Worker 1 | . 1 . . Builder 5 | . 4 1 . Tunneler 2 | 2 . . . Hauler 2 | . 2 . . Recycler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 4 | . . . 4 Grunt 15 | . 10 5 . Subdweller 1 | . . . 1 Assembled 1 | . . 1 . Thug 1 | . . . 1 Best Kill Streak 7 | 1 7 2 4 Combat Bots Only 4 | . 4 2 4 Max Kills in Single Turn 3 | 1 3 1 1 Gunslinging . | . . . . Exploded 2 | . 2 1 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 214 | . 37 30 147 Missed 75 | . 8 10 57 Hits 139 | . 29 20 90 Projectile 139 | . 29 20 90 Critical Strikes 1 | . 1 . . Damage Taken 1521 | . 389 287 845 Core 253 | . 80 36 137 Absorbed by Shields . | . . . . Redirected to Shielding 29 | . 18 5 6 Core Remaining (%) 100 | 100 . . . Volleys Fired 80 | 3 36 19 22 Largest 2 | 2 2 2 2 Hottest 115 | 90 90 115 105 Shots Fired 141 | 6 69 38 28 Gun 130 | 6 65 36 23 Cannon . | . . . . Launcher 11 | . 4 2 5 Special . | . . . . Kinetic . | . . . . Thermal 130 | 6 65 36 23 Explosive 11 | . 4 2 5 Electromagnetic . | . . . . Robot Hit Streak 17 | 1 11 6 17 Robot Miss Streak 4 | 2 4 4 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 105 | 2 49 25 29 Core Hits 59 | 2 34 10 13 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . . 1 2 Burn 1 | . . 1 . Smash 2 | . . . 2 Melee Attacks 69 | . . 3 66 Impact 69 | . . 3 66 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2058 | 22 1032 409 595 Guns 1024 | 22 515 290 197 Cannons . | . . . . Explosions 803 | . 517 119 167 Melee 231 | . . . 231 Ramming . | . . . . Kinetic . | . . . . Thermal 1024 | 22 515 290 197 Explosive 803 | . 517 119 167 Electromagnetic . | . . . . Impact 231 | . . . 231 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 3 Average Corruption 2 | . 2 3 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 50 | . 17 7 26 Message Errors 15 | . 5 1 9 Matter Fused 12 | . 5 2 5 Heat Flow Errors 5 | . 1 1 3 Energy Discharges 6 | . 1 . 5 Parts Rejected 1 | . 1 . . Parts Fused 1 | . 1 . . Data Loss (minor) 4 | . 1 2 1 Data Loss (major) 1 | . . 1 . Misfires 5 | . 2 . 3 Overload Shots . | . . . . Overflow Damage 83 | . . 12 71 Projectiles . | . . . . Explosions 13 | . . 12 1 Melee 70 | . . . 70 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 81 | . . 12 69 Shots 4 | . . 1 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 396 | 60 198 396 236 Average Temperature 90 | 26 61 138 84 Received Heat Transfer 801 | . 240 147 414 Effects 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Fried 1 | . . . 1 Impact Corruptions 6 | . . . 6 Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 7 | . 1 6 . Heat Transferred 2778 | 62 1400 854 462 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 135 | 5 135 76 . Initial 14 | . . 14 . Average 42 | 1 54 21 . Influence Increases 978 | 10 440 208 320 Destroy 0b10 Robot/C 400 | . 200 120 80 Destroy 0b10 Robot/NC 65 | 10 50 5 . Destroy Leader 88 | . 58 30 . Allied During Kill 12 | . . 12 . Successful Hack 14 | . 14 . . Select Force Hacks 60 | . 60 . . Disable Machine 30 | . . 30 . Destroy Structure 24 | . 13 11 . Lose Combat Pursuer 285 | . 45 . 240 Influence Decreases 766 | 10 403 245 108 Entered New Map 23 | . . 23 . Time Decay 663 | 10 403 202 48 Lost Part 60 | . . . 60 Lost Ally 20 | . . 20 . Squads Dispatched 2 | . 2 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 19 8 21 Peak Tracking Total 6 | . 5 2 6 Tactical Retreats 9 | . 3 . 6 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 2 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 5 | . . 2 3 Max in Single Turn 2 | . . . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 8 | . 7 . 1 Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 25 | . 24 . 1 Successful 16 | . 15 . 1 Failed 9 | . 9 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 20 | . 20 . . Terminals 19 | . 19 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 5 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Zone Layout 1 | . 1 . . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . 3 . . Report Inventory 2 | . 2 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 11 . . Terminals 9 | . 9 . . Assimilate 2 | . 2 . . Botnet 2 | . 2 . . Skim 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 9 | . 9 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 3 | . 1 2 . Largest Group 3 | . 1 3 2 Highest-Rated Group 52 | . 10 52 41 Highest-Rated Ally 31 | . 10 31 31 Total Orders 1 | . . 1 . STAY 1 | . . 1 . Ally Attacks 12 | . . 11 1 Total Damage 190 | . . 170 20 Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1718 | 8 389 . 1321 Structural 1321 | . . . 1321 Seismic 397 | 8 389 . . Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 3413 | 121 1288 506 1498 Spaces Moved 1570 | 64 533 244 729 Core 7 | 7 . . . Treads 525 | 57 353 . 115 Legs . | . . . . Wheels 1038 | . 180 244 614 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 145 145 130 Average Speed 155 | 151 154 145 159 Slowest Speed 240 | 160 160 145 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins 7 | . . . 7 Cave-ins Triggered . | . . . . Exploration Rate (%) 42 | 3 84 46 38 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 3 | . 3 . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 36 | . . 2 34 Terrain Destroyed 105 | . 18 12 75 Melee 36 | . . 2 34 Projectile . | . . . . AOE 69 | . 18 10 41 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2268 | 79 927 351 911 Wait 467 | . 337 74 56 Move 1567 | 63 532 243 729 Hop . | . . . . Pick Up 26 | 5 11 6 4 Fast Attach 6 | 5 1 . . Attach 12 | 2 . 2 8 Detach 1 | . . . 1 Swap 34 | 1 6 4 23 Drop 5 | . 4 . 1 Fire 80 | 3 36 19 22 Melee 69 | . . 3 66 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 1 | . . . 1 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 2 exits: Mat / *Sub) -10/Subcaves (discovered 1 exit: *Rec) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 6) 465 | -10/Materials | Discovered new exit (range 12) 598 | -10/Materials | Discovered new exit (range 14) 673 | -10/Materials | Discovered new exit (range 6) 908 | -10/Materials | Discovered new exit (range 7) 1058 | -10/Materials | Learned location of Subcaves (-10) 1122 | -10/Materials | Derelicts attacked the area 1173 | -10/Materials | Identified exit to Materials 1268 | -10/Materials | Loaded intel: 41 machine locations 1300 | -10/Materials | Learned 2 Storage zone layouts 1340 | -10/Materials | Loaded intel: 2 recycling unit locations 1390 | -10/Materials | Learned location of 1 exit from Recycling 1410 | -10/Materials | Entered Mines 1410 | -10/Mines | Accompanied by 1 ally 1548 | -10/Mines | Learned Materials interactive machine intel 1702 | -10/Mines | Assembled infested the area 1707 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1761 | -10/Mines | Discovered new exit (range 8) 1916 | -10/Mines | Entered Subcaves 1916 | -10/Subcaves | Accompanied by 2 allies 1917 | -10/Subcaves | Approached by a straggling Scientist 1917 | -10/Subcaves | Identified exit to Recycling 1921 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2129 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2140 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2374 | -10/Subcaves | Visited 4L-MR0's lab 2387 | -10/Subcaves | Found Rainbow Chip 2931 | -10/Subcaves | Learned Materials emergency access door positions 2933 | -10/Subcaves | Core integrity fell below 50% 3057 | -10/Subcaves | Build established: Scavenger-Mutant 3364 | -10/Subcaves | Ambushed by Subdweller buried in earth 3370 | -10/Subcaves | Core integrity fell below 20% 3414 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- Assault Rifle. 03374_ Acquired 18 matter. 03375_ EY-NLH(R) destroyed. 03382_ Subatomizers dissect the Corrupted Lgt. Assault Rifle. 03391_ Acquired 40 matter. 03395_ Lgt. Ion Engine destroyed. 03396_ Acquired Sub. Monowheel. 03398_ The unstable cave ceiling collapses. 03404_ Subatomizers dissect the Corrupted Lgt. Assault Rifle. 03410_ System corrupted: FCS attempts to trigger Grenade Launcher. 03410_ System corrupted: Grenade Launcher misfires. 03410_ Machine disabled. 03410_ Grenade Launcher destroyed. 03410_ Destroyed Grenade Launcher. 03410_ Lgt. Treads destroyed. 03414_ Particle Gun destroyed. Map ----- +----------------------------------------------------+ | ??????????### #"" ##?????????????????????????????? | | ??????????### ######?????????????????????????????? | | ???????????## #########??????????????????????????? | | ???????????### ########??????????????????????????? | | ???????????#### #### ##??????????????????????????? | | ????????????## # # ###??????????????????????????? | | ????????????##### ##"##??????????????????????????? | | ????????????#### "#####??????????????????????????? | | ??????????????#########??????????????????????????? | | ??????????????######?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#####??????????????????????????????? | | ?????????????### #??????????????????????????????? | | ????????????### #??????????????????????????????? | | ?????????##### #??########????????????????????? | | ???? ###?# ## #??#" """##???????????????????? | | ?? #####?# ##### "##???????????????????? | | ?#### ##?## # ##### ##???????????????????? | | #### ##??# = t ###??????????????????? | | ### ###??# # #![ @ >##??????????????????? | | ##" ####?# ### |% t ###??????????????????? | | ## ########[####### ##???????????????????? | | ## ###### ######## ##???????????????????? | | ## # ####????#" " #????????????????????? | | # ####?????########????????????????????? | | #### ### ##?????????????????????????????????? | | ##### ##### ###?????????????????????????????????? | | #####% ###### #?????????????????????????????????? | | ####" ### #?????????????????????????????????? | | #"#""" #####?????????????????????????????????? | | """ % ######?????????????????????????????????? | | """ ######?????????????????????????????????? | | ### "" ##?????????????????????????????????? | | ##" "" % ##?????????????????????????????????? | | ?###""#" "##?????????????????????????????????? | | ?## ""##" "##?????????????????????????????????? | | ?###""##" "####????????????????????????????????? | | ?###""##" ###????????????????????????????????? | | ??## " ^ % ##????????????????????????????????? | | ??### " ^ ^##????????????????????????????????? | | ??###" ##????????????????????????????????? | | ?#### ##????????????????????????????????? | | ?###" "" % ##????????????????????????????????? | | ### ## ###????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Challenges ------------ None Game ------ Seed BraceBehemothChargecaster Manual? 0 Play Time 00:23:55 Cumulative 256.7 hours Start 2025.09.06 @ 18:09:20 End 2025.09.06 @ 20:40:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 276 Adventurer 0 Explorer 0 Win Type - Total 11 Types 5/0/3/1/0/0/0/1/0/1 Lore% 76 Gallery% 74 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 28/SmallcapsGlow Map View 52x41 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8a53d69-3b24-4faf-9bf9-a3d9c6f8bc08