Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.25 @ 12:30:55 Player: Themeralderp Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (133) 665 Value Destroyed (4693) 4693 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (1631) 1631 TOTAL SCORE: 12989 Bonus ------- High Alert Combat Kills 539 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -208 Cogmind --------- Core Integrity 0/1150 Matter 241/300 Energy 65/100 System Corruption 42% Temperature Cool (37) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- Advanced Heat Sink Terrain Scan Processor Improved Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Tesla Rifle Heavy Shock Bomb Launcher Advanced Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Medium Storage Unit Improved Signal Interpreter Terrain Scan Processor Makeshift Terrain Scan Processor Armor Integrity Analyzer Improved Armor Integrity Analyzer Makeshift Armor Plating Improved Focal Shield System Mapper > --- WEAPON ----------- Improved Plasma Cutter Power Maul > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Advanced Heat Sink Vortex Rail Heavy Phase Cannon Bore Cannon Proton Missile Launcher Advanced Datajack [Rating: 111] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Huge Wheel Leg Enhanced Biometal Leg Wheel Armored Huge Wheel Hover Unit Linear Gravjet Flight Unit Cooled Impulse Thruster Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Mapper Protection Hardened Heavy Armor Plating Weapon Heavy Assault Cannon Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . 2 2 2 . . . 4 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . . 2 . . . . . Utility 8 | . . 2 1 2 . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 216 | 7 16 13 5 56 . 19 1 45 7 3 11 6 27 Power 23 | 1 1 2 2 4 . 1 1 2 . . 1 2 6 Engine 8 | 1 1 1 2 3 . . . . . . . . . Core 9 | . . 1 . 1 . 1 . 2 . . 1 1 2 Reactor 6 | . . . . . . . 1 . . . . 1 4 Propulsion 41 | 2 2 1 1 9 . 2 . 10 3 . 5 . 6 Treads . | . . . . . . . . . . . . . . Leg 6 | . . . . . . . . . . . 3 . 3 Wheel 22 | 2 2 1 1 9 . 2 . 5 . . . . . Hover 11 | . . . . . . . . 5 3 . . . 3 Flight 2 | . . . . . . . . . . . 2 . . Utility 93 | 2 7 8 2 24 . 10 . 22 3 1 5 2 7 Device 44 | 1 2 3 . 9 . 7 . 12 2 . 3 . 5 Storage 6 | 1 2 . 1 . . 1 . . . . . . 1 Processor 13 | . . 3 . 2 . . . 3 1 1 1 1 1 Hackware 1 | . . . . . . . . . . . 1 . . Protection 29 | . 3 2 1 13 . 2 . 7 . . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 59 | 2 6 2 . 19 . 6 . 11 1 2 . 2 8 Energy Gun 10 | 2 . 1 . 2 . 2 . . . . . 1 2 Energy Cannon 12 | . 3 . . 1 . 2 . 5 . . . . 1 Ballistic Gun 4 | . 2 . . 2 . . . . . . . . . Ballistic Cannon 13 | . . 1 . 7 . . . 4 . . . . 1 Launcher 7 | . . . . 4 . . . . . 1 . . 2 Special Weapon 1 | . . . . . . . . . . . . . 1 Impact Weapon 7 | . . . . 1 . 1 . 2 . 1 . 1 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . Special Melee Weapon 4 | . 1 . . 2 . . . . 1 . . . . Unidentified Prototypes 11 | . . . . . . 3 . . . . 6 1 1 Corrupted Parts 4 | . . . . . . . . . . . . . 4 System Corruption 27 | . . . . . . . . . . . . . 27 Parts Lost 73 | . 2 3 . 5 . . . 17 14 1 . 3 28 Power 11 | . 1 1 . . . . . 1 1 . . 2 5 Propulsion 25 | . 1 1 . 3 . . . 5 8 . . . 7 Utility 27 | . . 1 . 2 . . . 8 5 . . 1 10 Weapon 10 | . . . . . . . . 3 . 1 . . 6 Highest Loss Streak 15 | . 1 1 . 2 . . . 9 14 15 . 2 14 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 99 94 85 76 84 76 84 80 72 29 55 74 71 Engine 3 | . 14 4 9 6 . . . . . . . . . Core 2 | . . 5 . . 7 6 4 4 4 . 2 4 . Leg 1 | . . . . . . . . . . . 4 11 11 Wheel 12 | . 27 22 18 14 15 13 15 10 . . . . . Hover 1 | . . . . . . . . 8 18 . . . . Device 12 | . 5 10 9 14 15 14 15 15 9 . 2 5 9 Storage 6 | . 14 11 9 7 7 6 7 5 4 . . . 1 Processor 16 | . . 8 9 13 15 15 15 16 29 29 36 39 24 Protection 7 | . 8 9 13 9 7 6 7 7 . . . . 4 Energy Gun 2 | . 6 . 9 . 7 5 7 . . . . . 1 Energy Cannon 2 | . 9 10 . . 7 5 7 1 2 . . . 1 Ballistic Cannon 3 | . . 7 9 6 . . . 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 80 | 13 34 40 52 76 58 67 65 80 41 3 11 24 45 Greatest Support 125 | 26 26 20 38 44 38 38 38 66 45 3 60 60 125 Greatest Overweight (x) 12 | . 1 1 2 5 1 1 1 4 12 . . . . Average Overweight (x) . | . . 1 1 1 1 . 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 10 Average Capacity 12 | 7 9 15 15 15 15 13 15 15 13 5 5 5 7 Most Carried 15 | 5 13 15 15 15 14 15 15 15 14 5 5 5 8 Average Carried 12 | 2 9 13 14 14 14 13 14 13 11 4 4 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 4 12 13 15 14 14 15 15 14 5 5 5 5 3 Class Distribution -------------------- 33% | Scavenger-Skirmisher 21% | Mutant 20% | Skirmisher 10% | Hacker-Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 4086 | 270 215 161 70 1516 . 291 116 948 23 . . 266 210 Remotely 664 | . . . . 256 . . . 408 . . . . . Salvage Created 4558 | 89 421 349 110 1855 . 61 204 743 . 30 . 139 557 Parts 226 | 9 24 27 2 112 . 1 5 32 . 1 . . 13 Haulers Intercepted 6 | . 1 . 1 2 . . . 1 . . . . 1 Recyclers Shooed 5 | . 1 . . 3 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 4 . . 1 . 8 . Prevented 2 | . . . . . . . . . . . . 2 . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 91 | . 6 9 3 43 . . 3 16 . 1 . 1 9 Melee 2 | . . . . . . . . . . . . . 2 Guns 12 | . 2 2 1 5 . . . . . . . 1 1 Cannons 55 | . 4 7 2 24 . . 2 15 . . . . 1 AOE 15 | . . . . 14 . . . . . 1 . . . Classes Destroyed 16 | 2 5 3 3 3 . . . . . . . . . Worker 7 | . . 2 . 4 . . . . . . . . 1 Builder 4 | . 1 . . . . . . 3 . . . . . Tunneler 4 | 2 . . . 2 . . . . . . . . . Hauler 6 | . 1 . 1 2 . . . 1 . . . . 1 Recycler 10 | 1 1 . . 6 . . . 1 . . . . 1 Mechanic 1 | . . . . 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . Watcher 8 | . 1 2 . 4 . . . 1 . . . . . Swarmer 27 | . . 4 . 14 . . . 4 . 1 . . 4 Grunt 30 | . 6 3 . 11 . . 3 4 . . . . 3 Brawler 1 | . . . 1 . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . Protector 1 | . . . . 1 . . . . . . . . . Sentry 10 | . . 2 . 7 . . . 1 . . . . . Hunter 11 | . . . 1 5 . . . 5 . . . . . Programmer 9 | . . . . 4 . . . 2 . . . 1 2 Butcher 1 | . . . . . . 1 . . . . . . . Best Kill Streak 12 | 2 4 4 2 12 . . 2 7 . 1 . 1 6 Combat Bots Only 8 | . 2 4 2 8 . . 2 5 . 1 . 1 4 Max Kills in Single Turn 4 | 1 2 2 1 4 . 1 1 2 . 1 . 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . . . . . 1 . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Damage Taken 13835 | . 336 545 206 3368 . . 251 3720 941 101 . 771 3596 Core 2431 | . 40 111 57 283 . . . 204 345 77 . 162 1152 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 727 | . . . . 727 . . . . . . . . . Core Remaining (%) 70 | 100 84 72 89 . . . 59 . . . . 21 . Volleys Fired 361 | 10 34 41 14 147 . . 10 69 . 1 . 3 32 Largest 2 | 2 2 2 2 2 . . 2 2 . 1 . 1 2 Hottest 149 | 100 100 112 109 149 . . 149 149 . 39 . 45 135 Shots Fired 494 | 20 58 71 28 153 . . 20 100 . 1 . 3 40 Gun 144 | 20 42 17 14 23 . . 10 3 . . . 3 12 Cannon 330 | . 16 54 14 120 . . 10 97 . . . . 19 Launcher 11 | . . . . 10 . . . . . 1 . . . Special 9 | . . . . . . . . . . . . . 9 Kinetic 299 | . 29 36 14 125 . . . 86 . . . . 9 Thermal 169 | 20 29 35 14 18 . . 20 14 . . . . 19 Explosive 10 | . . . . 10 . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . 1 . . . Entropic 15 | . . . . . . . . . . . . 3 12 Robot Hit Streak 10 | 7 9 7 5 7 . . 8 10 . . . 4 7 Robot Miss Streak 6 | 1 2 3 4 6 . . 2 4 . . . . 3 Penetration Max 1 | . . . . 1 . . . 1 . . . . 1 Secondary Targets 1 | . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . Shots Hit Robots 329 | 15 35 40 23 94 . 1 14 60 . . . 11 36 Core Hits 187 | 4 16 17 14 88 . . 6 29 . 1 . 1 11 Critical Kills 3 | . . . . . . . . 2 . . . . 1 Critical Parts Destroyed 10 | . . . . 1 . 1 . 1 . . . . 7 Critical Strikes 34 | 2 2 1 1 11 . 1 1 7 . . . . 8 Burn 5 | 2 2 . . . . . 1 . . . . . . Meltdown 2 | . . . . . . . . 1 . . . . 1 Destroy 5 | . . . . 1 . . . 2 . . . . 2 Blast 16 | . . 1 1 10 . . . 4 . . . . . Smash 5 | . . . . . . 1 . . . . . . 4 Detonate 1 | . . . . . . . . . . . . . 1 Melee Attacks 34 | . . . . 4 . 1 . 6 . . 3 9 11 Impact 34 | . . . . 4 . 1 . 6 . . 3 9 11 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 1 . 1 . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13375 | 200 510 869 390 6097 . 108 311 2618 . 16 . 642 1614 Guns 1752 | 200 293 152 145 290 . . 132 20 . . . 120 400 Cannons 7890 | . 217 717 245 3497 . . 179 2482 . . . . 553 Explosions 2447 | . . . . 2310 . . . . . 16 . . 121 Melee 1177 | . . . . . . 108 . 116 . . . 522 431 Ramming 21 | . . . . . . . . . . . . . 21 Kinetic 6949 | . 193 451 245 3630 . . . 2251 . . . . 179 Thermal 2331 | 200 317 418 145 157 . . 311 251 . . . . 532 Explosive 2361 | . . . . 2310 . . . . . . . . 51 Electromagnetic 16 | . . . . . . . . . . 16 . . . Impact 1177 | . . . . . . 108 . 116 . . . 522 431 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Entropic 520 | . . . . . . . . . . . . 120 400 Highest Corruption 42 | . . . . 1 1 1 . 2 2 2 2 8 42 Average Corruption 5 | . . . . 1 1 1 . 1 2 2 2 5 32 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 49 | . . . . 6 . . . 7 2 4 . 5 25 Message Errors 7 | . . . . 3 . . . . . . . 1 3 Matter Fused 9 | . . . . 1 . . . 1 . 3 . . 4 Heat Flow Errors 5 | . . . . 1 . . . 1 . 1 . . 2 Energy Discharges 5 | . . . . 1 . . . . 1 . . 1 2 Parts Rejected 3 | . . . . . . . . 2 . . . 1 . Data Loss (minor) 8 | . . . . . . . . 2 1 . . 2 3 Data Loss (major) 3 | . . . . . . . . 1 . . . . 2 Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . 3 Weapon Failures 5 | . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1020 | . . 6 . 285 . 108 . 107 . . . 226 288 Projectiles 220 | . . 6 . 134 . . . 70 . . . . 10 Explosions 166 | . . . . 151 . . . . . . . . 15 Melee 634 | . . . . . . 108 . 37 . . . 226 263 Knockbacks 47 | . . 4 4 15 . . . 18 . . . 1 5 Impact 3 | . . . . . . . . . . . . 1 2 Kinetic 43 | . . 4 4 14 . . . 18 . . . . 3 Secondary 1 | . . . . 1 . . . . . . . . . Self-Inflicted Damage 343 | . . . . 334 . . . . . . . . 9 Shots 6 | . . . . 6 . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 442 | 234 360 442 270 375 . . 309 368 136 97 . . 282 Average Temperature 118 | 90 135 162 95 102 . . 154 128 52 57 . . 155 Received Heat Transfer 2413 | . 198 213 . 678 . . 102 630 225 9 . . 358 Effects 22 | . 4 5 . 5 . . . 7 . . . . 1 Shutdowns 3 | . 1 1 . 1 . . . . . . . . . Energy Bleed 8 | . 3 2 . 1 . . . 1 . . . . 1 Interference 11 | . . 2 . 3 . . . 6 . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . . . . . . . 9 Impact Corruptions 20 | . . . . . . 1 . 1 . . . 9 9 Robots Melted 4 | . . . . . . . 1 1 . . . . 2 Combat Hostiles 4 | . . . . . . . 1 1 . . . . 2 Parts Melted 12 | 1 1 1 . 1 . . 3 2 . . . . 3 Heat Transferred 4475 | 740 888 740 185 275 . . 683 309 . . . . 655 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Peak Influence 1392 | 15 248 301 359 1392 . . . 192 . . . . 208 Initial 26 | . 9 24 1 26 . . . . . . . . 9 Average 267 | 5 104 140 185 446 . . . 71 . . . . 31 Maximum Alert Level 4 | . 1 1 1 4 . . . . . . . . 1 Low Security (%) 62 | 100 96 89 54 30 . . . 100 . . . . 96 Level 1 23 | . 3 10 45 40 . . . . . . . . 3 Level 2 3 | . . . . 7 . . . . . . . . . Level 3 5 | . . . . 10 . . . . . . . . . Level 4 5 | . . . . 11 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 28 | . 2 1 3 14 . . . 3 . . . . 5 Investigation 9 | . . . 1 5 . . . 1 . . . . 2 Extermination 5 | . . . . 3 . . . 1 . . . . 1 Reinforcement 10 | . 2 1 1 3 . . . 1 . . . . 2 Assault 2 | . . . . 2 . . . . . . . . . Garrison 2 | . . . 1 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 . . . . . Haulers Reinforced 2 | . . . . 1 . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 8 | . . 4 . 2 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 166 | . 11 19 5 55 . . 3 22 20 3 . 4 24 Peak Tracking Total 19 | . 2 5 3 8 . . 3 4 19 3 . 3 9 Tactical Retreats 11 | . . 1 1 3 . . . . 3 2 . . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 7 | . 1 1 . 2 . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 28 | . 5 . . 23 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 3 | . 1 . . 2 . . . . . . . . . Reused 1 | . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 17 | . . . . 2 . . . . 1 . 14 . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 19 | . 1 1 . 9 . . . 3 . . 1 . 4 Max in Single Turn 2 | . 1 1 . 2 . . . 1 . . 1 . 2 Garrison Access 3 | . . . 1 2 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 53 | . 4 1 5 23 . 1 . 9 . 1 6 . 3 Terminals 28 | . 4 1 3 13 . . . 5 . . . . 2 Fabricators 4 | . . . . . . . . 3 . . . . 1 Repair Stations 5 | . . . . 5 . . . . . . . . . Recycling Units 3 | . . . 1 2 . . . . . . . . . Scanalyzers 3 | . . . . 2 . . . 1 . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . Total Hacks 128 | . 12 7 14 50 . 2 . 18 . 1 16 . 8 Successful 74 | . 6 3 7 26 . 2 . 10 . 1 16 . 3 Failed 54 | . 6 4 7 24 . . . 8 . . . . 5 Catastrophic 12 | . . 1 2 6 . . . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 46 | . 10 3 6 16 . 2 . 6 . . 1 . 2 Terminals 64 | . 12 7 8 23 . . . 9 . . . . 5 Fabricators 10 | . . . . . . . . 7 . . . . 3 Repair Stations 19 | . . . . 19 . . . . . . . . . Recycling Units 7 | . . . 4 3 . . . . . . . . . Scanalyzers 5 | . . . . 3 . . . 2 . . . . . Garrison Access 4 | . . . 2 2 . . . . . . . . . Terminal Hacks 45 | . 6 3 3 8 . 2 . 4 . 1 16 . 2 Record 17 | . . . . . . . . 1 . . 14 . 2 Part Schematic 2 | . . . . . . 2 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . Prototype ID Bank 5 | . 4 . . 1 . . . . . . . . . Open Door 3 | . . . . . . . . . . 1 2 . . Open DSF 1 | . . . . 1 . . . . . . . . . Branch Access Points 3 | . 1 . . 1 . . . 1 . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . Alert Level 4 | . . 1 . 2 . . . 1 . . . . . Unreport Threat 3 | . . 1 2 . . . . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . Zone Layout 2 | . . 1 . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 3 . . . . 1 Network Status 2 | . . . . . . . . 1 . . . . 1 Load Schematic 1 | . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . 1 . . . . . Repair Station Hacks 13 | . . . . 13 . . . . . . . . . Scan Component 7 | . . . . 7 . . . . . . . . . Repair 6 | . . . . 6 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . . 2 . . . 1 . . . . . Insert Component 2 | . . . . 1 . . . 1 . . . . . Analyze 1 | . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . 4 3 . . . 2 . . . . . Terminals 1 | . . . . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . Report 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . 3 2 . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . . Reject 2 | . . . 1 1 . . . . . . . . . Mask 2 | . . . 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . 1 1 . . . . . . . . . Jam 2 | . . . 1 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 41 | . 4 1 4 20 . . . 9 . . . . 3 Full Trace Events 7 | . . . . 4 . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 1 . 2 . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . . Total Part Build Rating 8 | . . . . . . . . 8 . . . . . Parts Repaired 6 | . . . . 6 . . . . . . . . . Time 212 | . . . . 212 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . . 1 . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 1 | . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . 1 . . . . . Highest-Rated Group 10 | . . . . . . . . 10 . . . . . Highest-Rated Ally 10 | . . . . . . . . 10 . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . 1 1 1 . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 10414 | 118 537 405 269 3442 15 1637 608 1468 87 138 710 395 585 Spaces Moved 8173 | 60 369 239 181 2150 15 1650 529 862 167 257 987 325 382 Core 1385 | 3 . . . . . 363 . . 23 257 691 . 48 Treads . | . . . . . . . . . . . . . . Legs 915 | . . . . . . . . . . . 294 325 296 Wheels 5497 | 57 369 239 181 2150 15 1287 529 670 . . . . . Hover 374 | . . . . . . . . 192 144 . . . 38 Flight 2 | . . . . . . . . . . . 2 . . Fastest Speed 24 | 50 80 95 95 105 105 50 105 24 24 50 32 100 36 Average Speed 92 | 88 91 95 104 108 105 92 105 95 39 50 64 100 91 Slowest Speed 650 | 90 115 95 110 165 105 105 105 196 650 50 100 100 112 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 61 31 19 52 2 86 54 19 37 52 94 45 10 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . Known Exits Taken 11 | . . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . Scrap Searched 9 | . . . . . . 4 1 . 2 . . 2 . Spaces Dug 13 | . . . 1 8 . . . 4 . . . . . Terrain Destroyed 244 | . . 4 2 154 . . . 25 . . . 4 55 Melee 8 | . . . . 4 . . . 4 . . . . . Projectile 87 | . . 4 2 41 . . . 21 . . . 4 15 AOE 149 | . . . . 109 . . . . . . . . 40 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Zio Pro Fac Upp Upp War Pro Fac Total 10441 | 105 512 349 236 3079 14 1768 562 1386 192 265 1055 374 544 Wait 1182 | 16 57 27 11 565 . 34 19 339 10 . 32 23 49 Move 8160 | 59 368 238 180 2149 14 1649 528 861 166 256 986 324 382 Hop . | . . . . . . . . . . . . . . Pick Up 265 | 12 21 18 14 68 . 33 2 44 1 3 14 7 28 Fast Attach . | . . . . . . . . . . . . . . Attach 156 | 7 3 8 2 34 . 15 . 37 7 3 11 5 24 Detach 9 | . . . . 2 . . . 4 2 1 . . . Swap 60 | . 13 5 3 22 . 4 1 8 . . . 1 3 Drop 172 | 1 11 12 12 57 . 32 2 18 6 1 9 2 9 Fire 361 | 10 34 41 14 147 . . 10 69 . 1 . 3 32 Melee 34 | . . . . 4 . 1 . 6 . . 3 9 11 Ram 6 | . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 28 | . 5 . . 23 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves (discovered 2 exits: Low / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 626 | -10/Materials | Discovered new exit (range 4) 656 | -10/Materials | Entered another Materials area 656 | -9/Materials | Evolved 2 slots: Utility x2 860 | -9/Materials | Discovered new exit (range 8) 958 | -9/Materials | Identified exit to Mines 1054 | -9/Materials | Discovered new exit (range 5) 1055 | -9/Materials | Build established: Scavenger-Mutant 1059 | -9/Materials | Identified exit to Materials 1061 | -9/Materials | Entered another Materials area 1061 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1119 | -8/Materials | Garrison activated, responded to threat 1291 | -8/Materials | Discovered new exit (range 3) 1292 | -8/Materials | Identified exit to Factory 1330 | -8/Materials | Entered Factory 1330 | -7/Factory | Evolved 2 slots: Utility x2 1376 | -7/Factory | Build established: Mutant 1413 | -7/Factory | Garrison activated, responded to threat 1803 | -7/Factory | Repaired Sensor Array 2237 | -7/Factory | Build established: Skirmisher 3157 | -7/Factory | Repaired Hrd. Heavy Armor Plating 4223 | -7/Factory | Discovered new exit (range 6) 4228 | -7/Factory | Identified exit to Factory 4313 | -7/Factory | Repaired Arm. Huge Wheel 4352 | -7/Factory | Repaired Reactive Plating 4392 | -7/Factory | Repaired Hvy. Assault Cannon 4438 | -7/Factory | Repaired Lyr. Light Armor Plating 4546 | -7/Factory | Identified exit to Lower Caves 4557 | -7/Factory | First assault squad dispatched 4646 | -7/Factory | Destroyed 8 combat bots 4772 | -7/Factory | Entered Lower Caves 4773 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4780 | -7/Lower Caves | Identified exit to Lower Caves 4786 | -7/Lower Caves | Identified exit to Zion 4787 | -7/Lower Caves | Entered Zion 4848 | -6/Zion | System corruption cleaned by Quarantine Array 4864 | -6/Zion | Learned location of Warlord (-5) 5055 | -6/Zion | Build established: Scavenger-Skirmisher 5106 | -6/Zion | Given the Hacking Drone Bay 5107 | -6/Zion | Found Prototype Device 5120 | -6/Zion | Identified Hacking Drone Bay 5325 | -6/Zion | Found Prototype Device 5327 | -6/Zion | Identified Bomb Factory No. 2 5480 | -6/Zion | Learned 4 Factory zone layouts 5542 | -6/Zion | Found Prototype Device 5543 | -6/Zion | Identified Phasing AFG 5579 | -6/Zion | Received a visual enhancement algorithm 6100 | -6/Zion | Discovered new exit (range 11) 6109 | -6/Zion | Identified exit to Proximity Caves 6390 | -6/Zion | Found CR-A16's Pointy Stick 6398 | -6/Zion | Attacked by Zionites 6424 | -6/Zion | Entered Proximity Caves 6453 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 6653 | -5/Proximity Caves | Spotted B-75 Beast 6881 | -5/Proximity Caves | Discovered new exit (range 10) 6889 | -5/Proximity Caves | Identified exit to Factory 7032 | -5/Proximity Caves | Entered Factory 7032 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 7033 | -5/Factory | Identified exit to Factory 7050 | -5/Factory | Identified exit to Upper Caves 7132 | -5/Factory | Spotted B-75 Beast 7959 | -5/Factory | Fabricated Slug Cannon (x2) 8057 | -5/Factory | Lost 9 parts (1p2n4u2w) 8206 | -5/Factory | Lost 3 parts (2u1w) 8500 | -5/Factory | Entered Upper Caves 8501 | -5/Upper Caves | Identified exit to Upper Caves 8536 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8550 | -5/Upper Caves | Learned Factory emergency access door positions 8553 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8576 | -5/Upper Caves | Core integrity fell below 50% 8587 | -5/Upper Caves | Entered another Upper Caves area 8590 | -5/Upper Caves | Discovered exit to Factory (range 10) 8619 | -5/Upper Caves | Lost 15 parts (1p8n5u1w) 8620 | -5/Upper Caves | Learned location of 1 exit from Factory 8663 | -5/Upper Caves | Encountered a Warlord checkpoint 8721 | -5/Upper Caves | Discovered new exit (range 8) 8724 | -5/Upper Caves | Identified exit to Warlord 8725 | -5/Upper Caves | Entered Warlord 8743 | -5/Warlord | System corruption cleaned by Quarantine Array 8783 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 8870 | -5/Warlord | Build established: Mutant 8987 | -5/Warlord | Warlord's base attacked by MAIN.C 9016 | -5/Warlord | Found Prototype Device 9017 | -5/Warlord | Identified Minesniffer Drone Bay 9075 | -5/Warlord | Met Warlord 9108 | -5/Warlord | Found Prototype Hackware 9109 | -5/Warlord | Identified System Mapper 9111 | -5/Warlord | Found Prototype Processor 9112 | -5/Warlord | Identified Exp. Core Analyzer 9262 | -5/Warlord | Found Prototype Energy Gun 9337 | -5/Warlord | Warlord forces counterattacked 9407 | -5/Warlord | Build established: Hacker-Mutant 9408 | -5/Warlord | Opened side exit 9428 | -5/Warlord | Discovered new exit (range 9) 9434 | -5/Warlord | Identified exit to Proximity Caves 9435 | -5/Warlord | Entered Proximity Caves 9618 | -4/Proximity Caves | Identified Vortex Rail 9816 | -4/Proximity Caves | Discovered exit to Factory (range 7) 9830 | -4/Proximity Caves | Entered Factory 9830 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9831 | -4/Factory | Identified exit to Extension 10111 | -4/Factory | System corruption reached 10% 10166 | -4/Factory | System corruption reached 30% 10231 | -4/Factory | Lost 10 parts (4p3n1u2w) 10253 | -4/Factory | Found Prototype Processor 10337 | -4/Factory | Core integrity fell below 50% 10360 | -4/Factory | Core integrity fell below 20% 10383 | -4/Factory | Lost 14 parts (2n8u4w) 10393 | -4/Factory | Identified Exp. Melee Analysis Suite 10415 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10397_ System corrupted: Heat flow error (+146). 10404_ Integrated Corrupted Adv. Heat Sink (+6). 10404_ Complication: Lgt. Nuclear Core rejected. 10404_ Complication: Linear Gravjet rejected. 10404_ Complication: Point Defense System rejected. 10405_ Acquired Linear Gravjet. 10408_ Acquired Lgt. Nuclear Core. 10411_ Slammed into G-67 Veteran. 10411_ Penetrated by Slug. 10411_ Slug penetrates G-67 Veteran. 10411_ Linear Gravjet destroyed. 10412_ Slammed into Y-64 Sentinel. 10414_ Penetrated by Slug. 10414_ Linear Gravjet destroyed. 10414_ Critical hit (Burn: +37). 10414_ Penetrated by Slug. 10414_ Slammed into Y-64 Sentinel. 10414_ Penetrated by Slug. 10414_ Lgt. Nuclear Core destroyed. 10415_ Critical hit (Burn: +50). 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Medium Armor Plating | -7/Factory | Scanalyzed Slug Cannon | -6/Zion | Free Riot Gun | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Slug Cannon | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle Use The Force Challenges ------------ None Game ------ Seed SkeletonLatentCycler Manual? 0 Play Time 02:19:58 Cumulative 49.8 hours Start 2022.11.24 @ 11:45:24 End 2022.11.25 @ 12:30:55 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 20 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 44 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4a1b92c-e178-4cd8-808c-acb911e5f756