Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 22:57:11 Player: Walta Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (525) 525 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (117) 117 TOTAL SCORE: 2627 Bonus ------- Follower Combat Kills 117 Cogmind --------- Core Integrity 0/550 Matter 15/300 Energy 93/100 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Katana Katana > --- INVENTORY (10) --- Improved Hover Unit Improved Hover Unit Heat Sink Hacking Suite Assault Cannon Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Experimental Sensor Array Signal Interpreter Hacking Suite > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Light Ion Engine Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Heat Sink Hacking Suite Heavy EM Pulse Gun Great Maul [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Small Storage Unit Device Experimental Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 44 | 8 1 7 14 14 Power 5 | 1 . 2 1 1 Engine 3 | 1 . 2 . . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 13 | 2 . 1 2 8 Treads 3 | 2 . 1 . . Leg 5 | . . . 2 3 Wheel . | . . . . . Hover 5 | . . . . 5 Flight . | . . . . . Utility 11 | 3 . 2 5 1 Device 6 | 2 . 1 3 . Storage 3 | 1 . 1 1 . Processor 1 | . . . 1 . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 1 2 6 4 Energy Gun 3 | . . . 3 . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . 2 . 1 Ballistic Cannon 2 | . . . 2 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 2 | . 1 . . 1 Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 1 1 Parts Lost 10 | . . . . 10 Power 2 | . . . . 2 Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 6 | . . . . 6 To Critical Strikes . | . . . . . Average Backups 5 | 1 5 7 6 9 Power . | . 1 . . . Propulsion 2 | . . 2 3 4 Utility 1 | . 1 3 1 1 Weapon 1 | . 1 1 1 2 Tool/Special . | . . . . . Unused Backups 7 | 1 1 . 4 1 Power 1 | . 1 . . . Propulsion 3 | . . . 3 . Utility 2 | . . . 1 1 Weapon 1 | 1 . . . . Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 100 100 92 92 Engine 10 | . 14 14 6 . Core 2 | . . . 4 7 Treads 19 | . 28 28 9 . Leg 5 | . . . 9 20 Device 16 | . 14 14 21 17 Storage 12 | . 14 14 11 9 Processor 3 | . . . 11 9 Hackware 1 | . . . . 9 Ballistic Gun 18 | . 25 28 8 . Ballistic Cannon 2 | . . . 3 13 Peak Build Rating 33 | 9 10 18 27 33 Average Rating 15 | 5 9 15 22 29 On Entrance 12 | . 9 10 18 27 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 27 | 12 12 12 27 27 Greatest Support 40 | 40 40 40 40 37 Greatest Overweight (x) 4 | . . . 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 8 25 10 10 Average Capacity 8 | 7 8 8 9 10 Most Carried 10 | 4 8 8 10 10 Average Carried 5 | 1 5 7 7 9 Final Capacity 10 | 8 8 8 10 10 Final Carried 10 | 1 8 8 10 6 Class Distribution -------------------- 77% | Mutant 10% | Scavenger-Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 794 | 294 82 116 162 140 Remotely . | . . . . . Salvage Created 712 | 157 157 166 91 141 Parts 51 | 9 13 10 10 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 17 | . 5 6 1 5 Melee 1 | . . . . 1 Guns 12 | . 5 6 1 . Cannons 4 | . . . . 4 Classes Destroyed 8 | 2 3 . 2 1 Worker 1 | . 1 . . . Tunneler 4 | 3 . . 1 . Recycler 1 | 1 . . . . Operator 1 | . . . . 1 Watcher 1 | . . . 1 . Swarmer 9 | . 3 4 . 2 Grunt 7 | . 2 2 . 3 Sentry 1 | . . . 1 . Best Kill Streak 3 | 3 3 3 1 2 Combat Bots Only 3 | . 3 3 1 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 257 | . 29 22 15 191 Missed 72 | . 10 5 3 54 Hits 185 | . 19 17 12 137 Projectile 185 | . 19 17 12 137 Critical Strikes 2 | . . 1 . 1 Damage Taken 2182 | . 201 192 227 1562 Core 675 | . 23 19 64 569 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 . 83 84 . Volleys Fired 78 | 6 15 12 17 28 Largest 2 | 2 2 2 2 2 Hottest 90 | 40 40 40 90 82 Shots Fired 139 | 12 30 24 22 51 Gun 92 | 12 30 24 20 6 Cannon 45 | . . . . 45 Launcher 2 | . . . 2 . Special . | . . . . . Kinetic 125 | 12 30 24 14 45 Thermal . | . . . . . Explosive 2 | . . . 2 . Electromagnetic 12 | . . . 6 6 Robot Hit Streak 8 | 4 8 7 7 8 Robot Miss Streak 5 | 1 2 3 1 5 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 80 | 7 19 16 14 24 Core Hits 44 | 6 12 9 8 9 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 . 2 Destroy 1 | . . 1 . . Blast 2 | . . . . 2 Melee Attacks 12 | . 11 . . 1 Impact 11 | . 11 . . . Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1181 | 77 192 180 179 553 Guns 562 | 77 192 155 138 . Cannons 526 | . . . . 526 Explosions 41 | . . . 41 . Melee 27 | . . . . 27 Ramming 25 | . . 25 . . Kinetic 1049 | 77 192 155 99 526 Thermal . | . . . . . Explosive 41 | . . . 41 . Electromagnetic 39 | . . . 39 . Impact . | . . . . . Slashing 27 | . . . . 27 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 19 | . . . . 19 Projectiles 19 | . . . . 19 Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . . . 3 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary . | . . . . . Self-Inflicted Damage 55 | . . . 55 . Shots 2 | . . . 2 . Rammed 10 | . . 10 . . Targets Rammed 11 | . . 10 . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 237 | . 18 36 . 237 Average Temperature 54 | . 11 18 . 65 Received Heat Transfer 537 | . 78 78 39 342 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 125 | 10 80 97 97 125 Initial 3 | . . 3 . . Average 17 | . 27 24 17 24 Influence Increases 995 | 20 130 285 260 300 Destroy 0b10 Robot/C 520 | . 100 200 120 100 Destroy 0b10 Robot/NC 50 | 20 5 . 20 5 Destroy Leader 104 | . 20 40 34 10 Allied During Kill 56 | . . 30 26 . Successful Hack 18 | . . . 18 . Disable Machine 30 | . . . 15 15 Destroy Structure 22 | . 5 . 12 5 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 180 | . . 15 15 150 Influence Decreases 898 | 20 120 295 260 203 Entered New Map 7 | . . 7 . . Time Decay 711 | 20 120 288 180 103 Lost Part 100 | . . . . 100 Lost Ally 80 | . . . 80 . Squads Dispatched 8 | . 2 . 1 5 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 5 | . 1 . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 10 10 18 28 Peak Tracking Total 13 | . 7 3 7 13 Tactical Retreats 5 | . . 1 1 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . . . 2 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 2 1 3 2 Terminals 7 | . 2 . 3 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 6 1 7 8 Successful 10 | . 2 1 5 2 Failed 12 | . 4 . 2 6 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 7 | . . . . 7 Terminals 21 | . 6 . 7 8 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 2 1 5 2 Open Door 1 | . . 1 . . Alert Level 1 | . . . 1 . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . . 1 . Maintenance Status 1 | . . . . 1 Hauler Manifests 1 | . . . 1 . Zone Layout 4 | . 1 . 2 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 6 | . 1 . 3 2 Full Trace Events 3 | . 1 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 4 | . . 4 . . Largest Group 4 | . . 4 4 . Highest-Rated Group 70 | . . 70 70 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 52 | . . 19 33 . Total Damage 581 | . . 158 423 . Kills 11 | . . 4 7 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 2575 | 29 354 1270 550 372 Sensors 1961 | . . 1039 550 372 Terrain 614 | 29 354 231 . . Structural 459 | . . . 87 372 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3518 | 910 354 1271 550 433 Spaces Moved 1668 | 224 166 735 304 239 Core 13 | 11 . . . 2 Treads 1272 | 213 166 735 158 . Legs 325 | . . . 146 179 Wheels . | . . . . . Hover 58 | . . . . 58 Flight . | . . . . . Fastest Speed 50 | 50 160 160 120 52 Average Speed 152 | 154 160 162 153 113 Slowest Speed 250 | 160 160 165 190 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 12 33 98 46 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug 5 | . 5 . . . Terrain Destroyed 25 | . 5 . 15 5 Melee 5 | . 5 . . . Projectile 5 | . . . . 5 AOE 15 | . . . 15 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2496 | 779 208 791 368 350 Wait 595 | 529 6 11 2 47 Move 1664 | 223 165 734 303 239 Hop . | . . . . . Pick Up 45 | 10 8 5 17 5 Fast Attach 4 | . . 1 2 1 Attach 26 | 8 . 1 6 11 Detach 3 | 1 . . . 2 Swap 27 | . 2 7 9 9 Drop 31 | 2 1 10 12 6 Fire 78 | 6 15 12 17 28 Melee 12 | . 11 . . 1 Ram . | . . . . . Kick 1 | . . . . 1 Crush 10 | . . 10 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 911 | -11/Scrapyard | Entered Materials 912 | -10/Materials | Build established: Mutant 943 | -10/Materials | Discovered new exit (range 20) 1265 | -10/Materials | Entered Mines 1492 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1495 | -10/Mines | Found Prototype Device 1497 | -10/Mines | Identified Exp. Sensor Array 1571 | -10/Mines | Found a hidden stash of uninstalled traps 1640 | -10/Mines | Discovered new exit (range 6) 1729 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1889 | -10/Mines | Learned location of Storage (-7) 2026 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2260 | -10/Mines | Escorted by a lone wolf Derelict 2483 | -10/Mines | Discovered new exit (range 14) 2536 | -10/Mines | Entered Materials 2536 | -9/Materials | Accompanied by 4 allies 2536 | -9/Materials | Evolved 2 slots: Utility x2 2812 | -9/Materials | Lost 3 allies 3052 | -9/Materials | Discovered new exit (range 14) 3080 | -9/Materials | Identified exit to Materials 3086 | -9/Materials | Entered another Materials area 3086 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3477 | -8/Materials | Core integrity fell below 50% 3485 | -8/Materials | Lost 4 parts (1p1n2w) 3514 | -8/Materials | Core integrity fell below 20% 3519 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Imp. Hover Unit destroyed. Knocked back. Connecting with Terminal... Imp. Hover Unit destroyed. Acquired Prototype Ballistic Gun. Exp. Sensor Array destroyed. Identified Enh. Autogun. Faulty integration triggers heat surge (+262). Dropped Faulty Enh. Autogun. Acquired Katana. Lgt. Ion Engine destroyed. Structural Scanner destroyed. Imp. Hover Unit destroyed. Acquired Katana. Slug penetrates Wall. Penetrated by Slug. S-10 Pest destroyed. Slug penetrates Wall. 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