Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.12.16 @ 19:39:06 Player: Luigi Panache Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (76) 380 Value Destroyed (2064) 2064 Prototype IDs (13) 260 Alien Tech Used (3) 600 Bonus (4161) 4161 TOTAL SCORE: 15965 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 1091 Win 3000 Cogmind --------- Core Integrity 1295/1600 Matter 164/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Medium Storage Unit Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer System Shield > --- WEAPON (2) ------- Enhanced Quantum Rifle > --- INVENTORY (12) --- Light Particle Reactor Cesium-ion Thruster Nuclear Pulse Thruster Advanced Matter Compressor (175) Improved Maneuvering Thrusters Advanced Beam Cannon Improved Heavy Machine Gun Hypervelocity Railgun Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Cooled Nuclear Pulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit High-capacity Battery Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Improved Maneuvering Thrusters Hardened Medium Armor Plating Improved Medium Armor Plating System Shield > --- WEAPON ----------- Ionic Axe > --- INVENTORY -------- Light Particle Reactor Improved Quantum Reactor Cesium-ion Thruster Nuclear Pulse Thruster Field Propulsion Drive Advanced Matter Compressor Improved Maneuvering Thrusters Advanced Beam Cannon Improved Heavy Machine Gun Hypervelocity Railgun Rocket Launcher [Rating: 116] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Improved Quantum Reactor Propulsion Cesium-ion Thruster Treads Light Treads Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Long-range Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Slots Evolved 18 | . . . 2 . 2 2 2 2 . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | . . . . . . 2 1 1 . . . . . . . 1 . . . . Utility 12 | . . . 2 . 2 . 1 . . . 2 . . . . 1 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 144 | 6 9 2 2 22 4 11 11 7 . 14 2 5 1 6 1 10 5 15 6 5 Power 28 | 1 1 . . 3 . 1 2 2 . 1 . 3 1 3 . . . 7 2 1 Engine 13 | 1 1 . . 3 . . 1 1 . 1 . 1 1 1 . . . 2 . . Core 9 | . . . . . . 1 1 1 . . . 2 . 1 . . . 3 . . Reactor 6 | . . . . . . . . . . . . . . 1 . . . 2 2 1 Propulsion 52 | 2 3 2 . 10 2 5 3 2 . 8 . . . . 1 4 5 4 . 1 Treads 15 | 2 . 2 . 9 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover 3 | . 3 . . . . . . . . . . . . . . . . . . . Flight 34 | . . . . 1 . 5 3 2 . 8 . . . . 1 4 5 4 . 1 Utility 37 | 1 5 . . 3 1 4 4 2 . 1 2 1 . 3 . 3 . 4 3 . Device 9 | . . . . . 1 1 3 1 . . . . . 2 . . . 1 . . Storage 9 | 1 4 . . . . 2 . . . . 2 . . . . . . . . . Processor 9 | . 1 . . . . 1 1 1 . . . . . . . 3 . 2 . . Hackware 5 | . . . . 1 . . . . . 1 . 1 . 1 . . . 1 . . Protection 5 | . . . . 2 . . . . . . . . . . . . . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 . . 2 6 1 1 2 1 . 4 . 1 . . . 3 . . 1 3 Energy Gun 7 | . . . . 3 1 1 . 1 . . . . . . . . . . . 1 Energy Cannon 5 | . . . 2 2 . . 1 . . . . . . . . . . . . . Ballistic Gun 5 | 2 . . . 1 . . 1 . . . . . . . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . . . 4 . 1 . . . 2 . . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 5 . . . 1 . 2 1 . . 3 . . 1 1 1 . Parts Lost 27 | . . . . 4 . . . . . . . . . . 3 1 . 2 3 14 Power 5 | . . . . 1 . . . . . . . . . . . . . 1 1 2 Propulsion 9 | . . . . . . . . . . . . . . . 1 . . . 1 7 Utility 10 | . . . . 2 . . . . . . . . . . 2 1 . 1 1 3 Weapon 3 | . . . . 1 . . . . . . . . . . . . . . . 2 Highest Loss Streak 14 | . . . . 2 . . . . . . . . . . 3 1 . 2 3 14 Average Slot Usage (%) 86 | . 91 100 76 86 79 76 81 86 88 93 89 91 94 93 84 88 85 80 90 61 Engine 6 | . 14 14 11 11 9 . 1 2 . 2 5 3 5 5 5 4 4 1 . . Core 2 | . . . . . . 6 4 3 5 5 5 6 5 5 5 4 4 1 . . Treads 9 | . 14 28 22 22 18 . . . . . . . . . . . . . . . Hover 1 | . 13 . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . 29 33 34 35 35 31 31 31 31 31 33 33 30 30 16 Device 3 | . . . . . 7 3 12 10 11 5 5 5 5 4 5 4 4 2 4 2 Storage 16 | . 14 28 22 22 18 15 13 11 11 11 15 15 15 15 15 14 14 13 13 8 Processor 7 | . 5 . . . . 6 7 11 11 11 10 10 10 10 10 19 23 21 24 20 Hackware 4 | . . . . 1 9 7 6 5 5 10 10 11 15 15 5 3 . 2 4 4 Protection 2 | . . . . 10 . . . . . . . . . . . . . . 4 4 Energy Gun 5 | . . . . 16 17 4 . 4 5 4 . . . . . . . . . . Ballistic Gun 4 | . 28 28 14 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 2 5 5 5 5 5 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 70 | 11 43 43 47 52 48 24 29 33 33 42 45 45 45 47 45 52 41 53 70 65 Greatest Support 66 | 40 40 40 40 40 40 24 29 35 35 46 46 46 46 46 46 52 45 60 66 65 Greatest Overweight (x) 7 | . 4 1 1 1 1 . . . . 1 . 1 . 1 . . 1 . 1 7 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 16 | 6 16 16 16 16 16 16 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 12 | 5 7 16 16 16 16 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Most Carried 16 | 4 11 10 11 16 16 15 12 12 11 12 12 12 12 12 12 12 12 12 12 11 Average Carried 11 | 2 5 7 8 15 15 12 11 11 11 11 11 12 12 12 11 11 11 11 11 10 Final Capacity 16 | 6 16 16 16 16 16 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Final Carried 16 | 4 10 8 11 16 16 12 12 11 11 12 12 12 12 12 11 12 12 10 12 8 Class Distribution -------------------- 45% | Hacker-Sprinter 27% | Mutant 8% | Hacker-Mutant 8% | Scavenger-Mutant 6% | Commander-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Sprinter | -3/Testing Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Quarantine Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Matter Collected 1865 | 206 269 39 124 200 40 . . . 300 110 . 238 47 . 64 89 . . 139 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2883 | . 375 39 267 1704 194 . 115 . . . . 100 . . . 89 . . . . Parts 191 | . 35 3 13 115 11 . 1 . . . . 7 . . . 6 . . . . Haulers Intercepted 4 | . . . 1 2 1 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . 16 . . . . . . . . Prevented 2 | . . . . . . . . . . . . 1 . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Combat Hostiles Destroyed 59 | . 9 3 7 34 2 . . . . . . 4 . . . . . . . . Melee 5 | . . . 1 . . . . . . . . 4 . . . . . . . . Guns 39 | . 9 3 3 22 2 . . . . . . . . . . . . . . . Cannons 10 | . . . 3 7 . . . . . . . . . . . . . . . . AOE 5 | . . . . 5 . . . . . . . . . . . . . . . . Classes Destroyed 11 | . 4 . 1 5 1 . . . . . . . . . . . . . . . Worker 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . Builder 1 | . . . . 1 . . . . . . . . . . . . . . . . Hauler 4 | . . . 1 2 1 . . . . . . . . . . . . . . . Recycler 2 | . . . . 1 . . 1 . . . . . . . . . . . . . Operator 2 | . . . . 1 1 . . . . . . . . . . . . . . . Watcher 4 | . 1 . . 1 . . . . . . . . . . . 2 . . . . Swarmer 22 | . 3 3 4 8 . . . . . . . 4 . . . . . . . . Grunt 25 | . 6 . 3 15 1 . . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . . . . Sentry 10 | . . . . 10 . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 6 | . 5 3 5 6 1 . 2 . . . . 4 . . . 2 . . . . Combat Bots Only 5 | . 4 3 3 5 1 . . . . . . 4 . . . . . . . . Max Kills in Single Turn 2 | . 1 2 1 2 1 . 2 . . . . 1 . . . 1 . . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . . . . . . . Melee 1 | . . . 1 . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Damage Taken 4096 | . 225 92 375 786 14 43 56 . . 126 . 214 . . 195 64 . 142 580 1184 Core 707 | . 60 11 57 59 14 . 56 . . 14 . 50 . . 48 16 . 17 . 305 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 . 71 . 71 97 100 93 . . 98 . . . . 86 . 98 . 98 80 Volleys Fired 151 | . 28 5 20 78 13 . 3 . . . . . . . . . . . . 4 Largest 2 | . 2 2 2 2 2 . 2 . . . . . . . . . . . . 1 Hottest 136 | . 40 40 136 136 95 . 83 . . . . . . . . . . . . 94 Shots Fired 257 | . 55 10 38 122 22 . 6 . . . . . . . . . . . . 4 Gun 212 | . 55 10 24 97 22 . 3 . . . . . . . . . . . . 1 Cannon 42 | . . . 14 25 . . 3 . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . . . . . . . . 3 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 92 | . 55 10 24 . . . 3 . . . . . . . . . . . . . Thermal 43 | . . . 14 25 . . 3 . . . . . . . . . . . . 1 Explosive 3 | . . . . . . . . . . . . . . . . . . . . 3 Electromagnetic 119 | . . . . 97 22 . . . . . . . . . . . . . . . Robot Hit Streak 35 | . 24 3 16 35 12 . 18 . . . . . . . . . . . . 20 Robot Miss Streak 5 | . 1 2 3 5 1 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 218 | . 43 6 30 100 20 . 6 . . 3 . 6 . . . 2 . . . 2 Core Hits 124 | . 17 3 13 71 10 1 3 . . . . 4 . . . 2 . . . . Critical Hits 2 | . . . 2 . . . . . . . . . . . . . . . . . Critical Kills 2 | . . . 2 . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Melee Attacks 23 | . . . . . . . . . . 5 . 8 1 . . 2 . . 1 6 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 23 | . . . . . . . . . . 5 . 8 1 . . 2 . . 1 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4660 | . 539 73 455 2179 449 2 289 . . 176 . 298 . . . 113 . . . 87 Guns 2822 | . 539 73 299 1481 407 . 23 . . . . . . . . . . . . . Cannons 346 | . . . 123 203 . . 20 . . . . . . . . . . . . . Explosions 842 | . . . . 473 36 . 246 . . . . . . . . . . . . 87 Melee 587 | . . . . . . . . . . 176 . 298 . . . 113 . . . . Ramming 63 | . . . 33 22 6 2 . . . . . . . . . . . . . . Kinetic 934 | . 539 73 299 . . . 23 . . . . . . . . . . . . . Thermal 797 | . . . 123 372 36 . 266 . . . . . . . . . . . . . Explosive 391 | . . . . 304 . . . . . . . . . . . . . . . 87 Electromagnetic 1888 | . . . . 1481 407 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 587 | . . . . . . . . . . 176 . 298 . . . 113 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . 1 1 . . . . . . . . . . . . . . . 1 1 . Average Corruption 1 | . 1 1 . . . . . . . . . . . . . . . 1 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Effects 3 | . 3 . . . . . . . . . . . . . . . . . . . Message Errors 2 | . 2 . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 197 | . . . . 63 . . 53 . . 32 . 41 . . . . . . . 8 Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions 124 | . . . . 63 . . 53 . . . . . . . . . . . . 8 Melee 73 | . . . . . . . . . . 32 . 41 . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 250 | . . . . 125 . 1 56 . . . . . . . . . . . . 68 Shots 7 | . . . . 3 . . 1 . . . . . . . . . . . . 3 Rammed 12 | . . . 8 2 1 1 . . . . . . . . . . . . . . Targets Rammed 13 | . . . 9 2 1 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . Highest Temperature 363 | . 3 . 357 363 27 . 54 4 4 186 34 44 166 98 . . . . . 10 Average Temperature 66 | . 2 . 174 71 11 . 25 3 3 66 16 16 65 49 . . . . . 10 Received Heat Transfer 621 | . 126 . 120 276 9 12 . . . . . . . . 69 9 . . . . Effects 1 | . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . . . . 10 2 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . . . . . . . . . . Heat Transferred 1079 | . . . 222 620 50 . 187 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . 5 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Peak Influence 1109 | . 151 93 324 510 46 80 123 81 23 1109 468 . . . . 130 63 120 127 142 Initial 468 | . . 23 30 116 15 11 33 51 23 13 468 . . . . . 63 16 58 58 Average 173 | . 34 76 119 275 26 47 77 54 23 584 468 . . . . 64 26 52 82 45 Maximum Alert Level 4 | . . . 1 2 . . . . . 4 2 . . . . . . . . . Low Security (%) 72 | 100 100 100 77 31 100 100 100 100 100 20 . . . . . 100 100 100 100 100 Level 1 13 | . . . 22 49 . . . . . 5 . . . . . . . . . . Level 2 8 | . . . . 19 . . . . . 30 100 . . . . . . . . . Level 3 5 | . . . . . . . . . . 43 . . . . . . . . . . Level 4 . | . . . . . . . . . . 1 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 19 | . . . 1 6 2 1 . . . 4 . . . . . . . 1 3 1 Investigation 10 | . . . . 3 1 1 . . . 2 . . . . . . . 1 1 1 Extermination . | . . . . . . . . . . . . . . . . . . . . . Reinforcement 9 | . . . 1 3 1 . . . . 2 . . . . . . . . 2 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Distress Signals 8 | . 1 . . 3 . . . . . 4 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 161 | . 14 3 18 45 6 1 1 . . 26 . 4 1 . 7 5 1 6 14 9 Peak Tracking Total 13 | . 3 3 9 5 2 2 1 . . 7 . 4 1 . 7 3 1 5 13 5 Tactical Retreats 17 | . . . 3 3 . . . . . 3 . . . . 2 . . 1 . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Traps Triggered 13 | . 3 . . 3 . 1 . 1 . 1 . . . . . . . 2 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Disabled 15 | . . . . 3 . . 4 . . 5 . . . . . . . . 1 2 Max in Single Turn 4 | . . . . 1 . . 4 . . . . . . . . . . . 1 1 Garrison Access 4 | . . . . 1 . 2 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Machines Accessed 53 | . 8 . 1 8 4 4 2 . . 6 . 1 . 1 . 6 5 1 2 4 Terminals 36 | . 8 . 1 6 2 1 1 . . 4 . . . . . 4 3 . 2 4 Fabricators 5 | . . . . . . 1 . . . 1 . . . . . 2 1 . . . Repair Stations 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 . 2 1 . . . . . . . . . 1 1 . . Total Hacks 131 | . 23 . 2 15 10 10 3 . . 18 . 1 . 1 . 18 13 2 7 8 Successful 66 | . 14 . 2 10 7 6 1 . . 7 . 1 . 1 . 6 9 . . 2 Failed 65 | . 9 . . 5 3 4 2 . . 11 . . . . . 12 4 2 7 6 Catastrophic 10 | . 2 . . . . 1 . . . 2 . . . . . 1 1 . 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 53 | . 14 . 2 7 4 3 1 . . 8 . . . . . 4 4 . 2 4 Terminals 91 | . 23 . 2 13 4 1 1 . . 13 . . . . . 13 6 . 7 8 Fabricators 18 | . . . . . . 5 . . . 3 . . . . . 5 5 . . . Repair Stations 5 | . . . . . 3 . . . . 2 . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . . . . . . . . . Garrison Access 11 | . . . . 1 . 4 2 . . . . . . . . . 2 2 . . Terminal Hacks 37 | . 10 . 1 8 2 1 . . . 3 . 1 . 1 . 4 5 . . 1 Record 2 | . . . . . . . . . . . . . . 1 . 1 . . . . Part Schematic 3 | . . . . 1 1 . . . . 1 . . . . . . . . . . Open Door 3 | . . . . 2 . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . 1 1 . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 3 | . 1 . . . . . . . . . . . . . . 1 1 . . . Alert Level 4 | . . . . . . 1 . . . 2 . . . . . . 1 . . . Unreport Threat 8 | . 1 . . 4 1 . . . . . . . . . . . 1 . . 1 Hauler Manifests 2 | . 2 . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 4 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 2 . . . 2 . . . . . 1 2 . . . Load Schematic 3 | . . . . . . 1 . . . 1 . . . . . . 1 . . . Build 4 | . . . . . . 1 . . . 1 . . . . . 1 1 . . . Repair Station Hacks 4 | . . . . . 2 . . . . 2 . . . . . . . . . . Scan Component 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Repair 2 | . . . . . 1 . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 2 1 . . . . . . . . . . . . . Seal Access 4 | . . . . 1 . 2 1 . . . . . . . . . . . . . Unauthorized Hacks 11 | . 4 . 1 1 . 1 . . . . . . . . . 1 2 . . 1 Terminals 7 | . 4 . 1 . . . . . . . . . . . . 1 . . . 1 Assimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 Botnet 6 | . 4 . 1 . . . . . . . . . . . . 1 . . . . Fabricators 3 | . . . . . . 1 . . . . . . . . . . 2 . . . Prioritize 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Siphon 1 | . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 8 . . 6 4 2 1 . . 5 . . . . . 5 4 1 2 4 Full Trace Events 4 | . . . . . . . . . . 2 . . . . . . . . 1 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 1 2 . . . . 1 . . . . . . . . . . Parts Built 7 | . . . . . . 1 . . . 2 . . . . . 2 2 . . . Matter 844 | . . . . . . 186 . . . 190 . . . . . 278 190 . . . Time 269 | . . . . . . 33 . . . 95 . . . . . 46 95 . . . Total Part Build Rating 40 | . . . . . . 2 . . . 10 . . . . . 18 10 . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . Time 89 | . . . . . 51 . . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . 2 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total Allies 30 | . . . . 10 . . . . 20 . . . . . . . . . . . Largest Group 20 | . . . . 10 10 1 . . 20 20 . . . . . . . . . . Highest-Rated Group 750 | . . . . 88 88 8 . . 750 750 . . . . . . . . . . Highest-Rated Ally 50 | . . . . 16 16 8 . . 50 50 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 223 | . . . . . 34 . . . . 189 . . . . . . . . . . Total Damage 6716 | . . . . . 289 . . . . 6427 . . . . . . . . . . Kills 44 | . . . . . 3 . . . . 41 . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Turns Passed 6878 | 77 773 204 183 1359 619 217 366 144 96 737 15 344 157 81 598 303 179 155 89 182 Spaces Moved 6637 | 43 381 102 58 568 257 338 446 98 83 967 48 493 466 223 396 454 190 528 255 243 Core 23 | 3 1 . . . . . . . . . . . . . . . . . . 19 Treads 1229 | 40 204 102 58 568 257 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 176 | . 176 . . . . . . . . . . . . . . . . . . . Flight 5209 | . . . . . . 338 446 98 83 967 48 493 466 223 396 454 190 528 255 224 Fastest Speed 20 | 50 116 180 180 180 180 29 27 24 24 24 24 24 24 24 24 21 27 20 20 20 Average Speed 58 | 152 162 180 180 180 184 29 27 24 24 24 24 32 24 24 24 25 27 24 22 43 Slowest Speed 400 | 160 250 180 180 180 185 29 29 28 24 105 24 105 24 102 24 27 106 27 97 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 50 | . . . . . . 2 . 3 1 19 . . . . . 11 1 5 4 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 34 | 4 82 34 7 63 33 8 16 4 76 25 1 72 76 62 64 14 25 19 36 10 Regions Visited 20 Branch Regions 8 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 15 | . 1 1 1 . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . . . 1 1 . 1 . . . . . Spaces Dug 1 | . . . . . . . . . . . . . 1 . . . . . . . Terrain Destroyed 84 | . . . . 54 2 . 27 . . . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 83 | . . . . 54 2 . 27 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Was Fac Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Total 9302 | 52 482 114 92 782 384 455 682 215 157 1446 50 661 508 247 898 625 316 551 279 306 Wait 2237 | . 53 2 . 85 95 97 213 109 76 463 . 154 41 12 502 166 117 2 16 34 Move 6524 | 42 380 101 57 567 256 334 445 92 80 931 47 492 465 222 395 432 187 517 247 235 Hop 44 | . . . . . . 2 . 3 1 16 . . . . . 10 1 5 3 3 Pick Up 37 | 4 4 1 2 5 7 3 2 . . 4 . . . . . . 1 2 1 1 Fast Attach 67 | 6 4 . 2 9 2 2 4 3 . 8 1 3 . 7 . 4 2 6 4 . Attach 29 | . . 2 . 1 . 2 3 3 . 3 1 . . . 1 3 1 3 1 5 Detach 19 | . 2 . 1 2 . 2 2 2 . 1 1 . . . . 4 . 1 1 . Swap 51 | . 5 . . 12 2 7 4 1 . 3 . 2 1 1 . 3 2 6 2 . Drop 83 | . 6 3 1 14 8 6 6 2 . 12 . 2 . 5 . 1 5 9 3 . Fire 151 | . 28 5 20 78 13 . 3 . . . . . . . . . . . . 4 Melee 23 | . . . . . . . . . . 5 . 8 1 . . 2 . . 1 6 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 12 | . . . 9 2 1 . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . 18 Rewire 7 | . . . . 7 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -2/Quarantine -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 11) 578 | -10/Materials | Discovered new exit (range 12) 590 | -10/Materials | Discovered new exit (range 18) 851 | -10/Materials | Entered Mines 889 | -10/Mines | Identified exit to Materials 1050 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1055 | -10/Mines | Entered Materials 1055 | -9/Materials | Evolved 2 slots: Utility x2 1068 | -9/Materials | Discovered new exit (range 4) 1090 | -9/Materials | Identified exit to Mines 1090 | -9/Materials | Identified exit to Storage 1238 | -9/Materials | Entered Storage 1773 | -9/Storage | Identified exit to Recycling 2017 | -9/Storage | Build established: Scavenger-Mutant 2185 | -9/Storage | Discovered new exit (range 16) 2493 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2597 | -9/Storage | Entered Materials 2597 | -8/Materials | Accompanied by 10 allies 2597 | -8/Materials | Evolved 2 slots: Utility x2 2791 | -8/Materials | Build established: Commander-Mutant 3131 | -8/Materials | Repaired Imp. Flight Unit 3189 | -8/Materials | Discovered new exit (range 15) 3216 | -8/Materials | Entered Factory 3216 | -7/Factory | Accompanied by 1 ally 3216 | -7/Factory | Evolved 2 slots: Propulsion x2 3264 | -7/Factory | Discovered new exit (range 14) 3311 | -7/Factory | Fabricated Imp. Flight Unit (x1) 3432 | -7/Factory | Identified exit to Factory 3433 | -7/Factory | Entered another Factory area 3433 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3719 | -6/Factory | Discovered new exit (range 16) 3781 | -6/Factory | Build established: Hacker-Sprinter 3799 | -6/Factory | Identified exit to Factory 3799 | -6/Factory | Entered another Factory area 3799 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3808 | -5/Factory | Found Prototype Processor 3808 | -5/Factory | Identified Exp. Terrain Scan Processor 3943 | -5/Factory | Manually triggered Chute Trap 3943 | -5/Factory | Sucked down chute 3943 | -5/Factory | Entered Waste 3944 | -5/Waste | Joined by Warlord forces that had cleared the area 4003 | -5/Waste | Discovered new exit (range 16) 4006 | -5/Waste | Identified exit to Factory 4039 | -5/Waste | Entered Factory 4039 | -5/Factory | Accompanied by 20 allies 4391 | -5/Factory | Fabricated Nuclear Pulse Thruster (x2) 4744 | -5/Factory | Discovered new exit (range 15) 4772 | -5/Factory | Discovered new exit (range 16) 4775 | -5/Factory | Identified exit to Factory 4776 | -5/Factory | Entered another Factory area 4776 | -4/Factory | Evolved 2 slots: Utility x2 4787 | -4/Factory | Discovered new exit (range 15) 4791 | -4/Factory | Identified exit to Upper Caves 4791 | -4/Factory | Entered Upper Caves 4956 | -4/Upper Caves | Encountered a Warlord checkpoint 4972 | -4/Upper Caves | Learned Research trap positions 5131 | -4/Upper Caves | Discovered new exit (range 3) 5132 | -4/Upper Caves | Identified exit to Upper Caves 5135 | -4/Upper Caves | Entered another Upper Caves area 5157 | -4/Upper Caves | Spotted B-86 Titan 5190 | -4/Upper Caves | Discovered new exit (range 9) 5192 | -4/Upper Caves | Identified exit to Research 5289 | -4/Upper Caves | Discovered new exit (range 12) 5292 | -4/Upper Caves | Identified exit to Zhirov 5292 | -4/Upper Caves | Entered Zhirov 5292 | -4/Zhirov | Discovered new exit (range 3) 5313 | -4/Zhirov | Found Alien Artifact 5313 | -4/Zhirov | Identified Integrated Dissipator 5313 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5341 | -4/Zhirov | Found Alien Artifact 5341 | -4/Zhirov | Identified Transdimensional Reconstructor 5341 | -4/Zhirov | Warped through subspace 5373 | -4/Zhirov | Identified exit to Proximity Caves 5373 | -4/Zhirov | Entered Proximity Caves 5419 | -3/Proximity Caves | Lost 3 parts (1n2u) 5700 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5969 | -3/Proximity Caves | Discovered exit to Research (range 9) 5971 | -3/Proximity Caves | Entered Research 5971 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5972 | -3/Research | Loaded intel: 85 trap records 6028 | -3/Research | Fabricated Quantum Reactor? 6271 | -3/Research | Discovered new exit (range 13) 6274 | -3/Research | Identified exit to Testing 6274 | -3/Research | Entered Testing 6343 | -3/Testing | Fabricated Nuclear Pulse Thruster (x2) 6356 | -3/Testing | Identified exit to Research 6453 | -3/Testing | Entered Research 6453 | -2/Research | Evolved 2 slots: Utility x2 6545 | -2/Research | Spotted B-90 Cyclops 6583 | -2/Research | Spotted B-90 Cyclops 6604 | -2/Research | Discovered new exit (range 17) 6608 | -2/Research | Identified exit to Quarantine 6608 | -2/Research | Entered Quarantine 6673 | -2/Quarantine | Found Alien Artifact 6673 | -2/Quarantine | Identified Terrabomb 6673 | -2/Quarantine | Used Terrabomb 6694 | -2/Quarantine | Discovered new exit (range 12) 6697 | -2/Quarantine | Identified exit to Access 6697 | -2/Quarantine | Entered Access 6697 | -1/Access | Evolved 2 slots: Utility x2 6722 | -1/Access | Lost 3 parts (1p1n1u) 6782 | -1/Access | Spotted B-99 Colossus 6791 | -1/Access | Spotted B-99 Colossus 6845 | -1/Access | Lost 14 parts (2p7n3u2w) 6869 | -1/Access | Discovered new exit (range 3) 6875 | -1/Access | Identified exit to Surface 6879 | *** | Escaped! Last Messages --------------- 06806_ Penetrated by Slug. 06806_ Lgt. Quantum Reactor destroyed. 06809_ Impulse Thruster destroyed. 06809_ Ionic Axe destroyed. 06809_ Impulse Thruster destroyed. 06809_ Cld. Nuclear Pulse Thruster destroyed. 06809_ Impulse Thruster destroyed. 06810_ U-05 Engineer builds a Wall. 06813_ Imp. Quantum Reactor destroyed. 06813_ Penetrated by Slug. 06813_ Slug penetrates Sealed Heavy Doors. 06813_ Penetrated by Slug. 06813_ Slug penetrates Sealed Heavy Doors. 06814_ Rocket Launcher destroyed. 06814_ Destroyed Rocket Launcher. 06816_ U-05 Engineer lays Concrete. 06816_ Penetrated by Slug. 06869_ Main Access Shell breached. 06869_ EXIT=FOUND 06875_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????? ?? | | ???????????????????????????????????????????? #? | | ???????????????????????????????????????????? #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# +? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ???????????????????????????????????????????# #? | | ????????????????????"##########??#########?# ## | | ????????????????????" "??" #?# ## | | ????????????????????" "??" #?# #? | | ????????????????????" """""" "??" ### #? | | ????????????????????" " " "??" #? | | ????????????????????" " "" " "??" #? | | ????????????????????" @" " "??" #? | | ????????????????????" " " "??" #? | | ????????????????????" """""" """" ### #? | | ????????????????????" ### # | | ????????????????????" """" #?# # | | ????????????????????"##########??#########?# + | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ?????????????????????????########??????????# #? | | ?????????????????????????? = ?????????# #? | | ???????????????????????????? ?????????# #? | | ????????????????????????????? ] ????????# #? | | ?????????????????????????????? ????????# #? | | ???????????????????????????????? ???????# #? | | ????????????????????????????????? ???????# #? | | ?????????????????????????????????? ??????# #? | | ?????????????????????????????#+##+##/####### #? | | ?????????????????????????????# #? | | ?????????????????????????????# #? | | ?????????????????????????????# #? | | ?????????????????????????????# #? | | ?????????????????????????????# +? | | ?????????????????????????????# """""" #? | | ?????????????????????????????# """""" #? | | ?????????????????????????????#+## """""" #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 49 Energy Capacity 960 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 76 Melee Accuracy 32 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 14 Item Schematics ----------------- VTOL Module | -9/Storage | Hacked Imp. Flight Unit | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Hacked Nuclear Pulse Thruster | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -7/Factory Nuclear Pulse Thruster | x2 | -5/Factory Quantum Reactor | x2 | -3/Research | Preloaded Nuclear Pulse Thruster | x2 | -3/Testing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed ChainDirtyElectrolaser Manual? 0 Play Time 01:43:47 Cumulative 147.8 hours Start 2020.12.16 @ 15:36:25 End 2020.12.16 @ 19:39:06 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 121 Rogue 32 Adventurer 51 Explorer 38 Win Type 0 Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bba4204-bdac-42b3-9234-4a6326ae5ec9