Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.20 @ 12:00:32 Player: Back to the Scrapyard Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (21) 105 Value Destroyed (795) 795 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (4884) 4884 TOTAL SCORE: 10084 Bonus ------- High Alert Combat Kills 96 Follower Combat Kills 4316 Met Imprinter 300 Was Imprinted 300 Friendly Fire -128 Cogmind --------- Core Integrity 0/850 Matter 148/300 Energy 68/100 System Corruption 1% Temperature Cool (9) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Machine Analyzer Improved Sensor Array Hacking Suite Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (20) --- Advanced Heat Sink Medium Matter Pod (100) High-capacity Matter Pod (200) High-capacity Matter Pod (0) High-capacity Matter Pod (0) High-capacity Matter Pod (0) Improved Signal Interpreter Hardened Medium Armor Plating EM Disruption Field Shield Generator Hacking Suite Hacking Suite Improved Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Light Armor Plating Light Armor Plating Tower Shield > --- WEAPON ----------- Improved Light Cannon 1B-0RG's Assimilator > --- INVENTORY -------- Improved Heat Sink High-capacity Matter Pod Machine Analyzer Improved Sensor Array Improved Signal Interpreter System Shield Subdweller Machine Gun Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Datajack Heavy Flail [Rating: 105] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Transmission Jammer Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon 1B-0RG's Assimilator Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 4 | . . . . 1 1 . . . . 2 Weapon 4 | . . . . 3 1 . . . . . Parts Attached 51 | 8 . 1 5 19 4 2 . 1 6 5 Power 7 | 1 . . 1 3 . . . . 1 1 Engine 5 | 1 . . . 3 . . . . . 1 Core 2 | . . . 1 . . . . . 1 . Reactor . | . . . . . . . . . . . Propulsion 17 | 3 . 1 1 7 1 1 . . 2 1 Treads 12 | 1 . 1 . 7 . 1 . . 1 1 Leg 2 | 2 . . . . . . . . . . Wheel 3 | . . . 1 . 1 . . . 1 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 15 | 2 . . . 7 2 1 . . . 3 Device 3 | 1 . . . 1 . . . . . 1 Storage 3 | 1 . . . 1 . 1 . . . . Processor 1 | . . . . . 1 . . . . . Hackware 2 | . . . . . 1 . . . . 1 Protection 6 | . . . . 5 . . . . . 1 Artifact . | . . . . . . . . . . . Weapon 12 | 2 . . 3 2 1 . . 1 3 . Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 1 . . 2 . . . . . . . Ballistic Cannon 5 | . . . 1 1 1 . . 1 1 . Launcher 1 | . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . Parts Lost 25 | . . . 3 4 . 1 1 . 3 13 Power 4 | . . . 1 1 . . . . . 2 Propulsion 9 | . . . 1 1 . 1 . . 2 4 Utility 5 | . . . 1 1 . . . . 1 2 Weapon 7 | . . . . 1 . . 1 . . 5 Highest Loss Streak 8 | . . . 2 2 . 1 1 . 1 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 17 | 4 7 7 5 16 19 19 19 19 19 16 Power 1 | 1 1 2 . . 1 1 1 2 1 . Propulsion 1 | 2 3 . . 1 2 1 1 1 1 1 Utility 11 | . 1 3 3 9 11 12 12 12 12 11 Weapon 3 | . 1 1 1 4 4 4 4 3 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 31 | . 2 3 4 7 1 . . 1 1 12 Power 3 | . . 1 1 . . . . . 1 . Propulsion 2 | . 2 . . . . . . . . . Utility 24 | . . 1 3 7 1 . . 1 . 11 Weapon 1 | . . 1 . . . . . . . . Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 66 | . 100 100 91 59 68 67 65 68 61 61 Engine 4 | . 14 14 1 5 7 7 7 7 1 2 Core 3 | . . . 12 2 . . . . 5 2 Treads 11 | . . 26 20 16 7 7 15 15 6 9 Wheel 3 | . . . 7 . 7 5 . . 6 . Device 2 | . 14 14 6 6 2 . . . . 7 Storage 8 | . 14 14 14 8 7 8 12 7 7 6 Processor 5 | . . . . . 6 7 7 7 7 6 Hackware 5 | . . . . . 4 7 7 7 7 6 Protection 4 | . . . . 9 7 5 2 7 1 4 Ballistic Gun 1 | . 14 14 13 . . . . . . . Ballistic Cannon 4 | . . . 10 . 6 7 4 6 4 . Impact Weapon 1 | . . . . . . . . . 2 5 Special Melee Weapon 6 | . . . . 8 7 7 7 7 7 5 Peak Build Rating 105 | 7 8 8 19 105 90 89 87 89 92 100 Average Rating 82 | 4 7 8 13 86 89 88 86 88 90 93 On Entrance 51 | . 7 8 8 19 85 89 87 87 89 90 Avg Prop Armor Cover (%) 6 | . . . 11 3 8 8 . . 4 . Naked Turns . | . . . . . . . . . . . Heaviest Build 158 | 13 13 13 19 158 116 115 111 115 115 122 Greatest Support 83 | 20 20 40 40 83 10 40 40 40 40 48 Greatest Overweight (x) 40 | . . . . 7 11 36 2 2 9 40 Average Overweight (x) 3 | . . . . 2 11 10 2 2 5 2 Largest Inventory Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 8 8 18 20 20 20 20 20 20 Most Carried 20 | 7 8 8 8 20 20 20 20 20 20 19 Average Carried 17 | 5 7 7 7 16 19 19 19 19 19 16 Final Capacity 20 | 8 8 8 8 20 20 20 20 20 20 20 Final Carried 20 | 6 8 7 8 20 20 19 20 19 20 13 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Matter Collected 5275 | 232 286 43 93 2354 420 207 531 10 298 801 Remotely . | . . . . . . . . . . . Salvage Created 483 | 23 90 . 96 33 25 . . . 113 103 Parts 28 | 2 3 . 3 5 2 . . . 5 8 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . 15 3 . 30 . Prevented 8 | . . . . . . 5 . . 3 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 17 | . 2 . 3 4 . . . . 6 2 Guns 3 | . 2 . 1 . . . . . . . Cannons 7 | . . . 2 4 . . . . . 1 AOE 7 | . . . . . . . . . 6 1 Classes Destroyed 8 | 1 1 . 1 2 1 . . . . 2 Worker 1 | . . . . . 1 . . . . . Builder 1 | . . . . . . . . . . 1 Tunneler 1 | 1 . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . Swarmer 8 | . . . . 4 . . . . 4 . Grunt 4 | . 2 . . . . . . . 2 . Specialist 2 | . . . . . . . . . . 2 Subdweller 3 | . . . 3 . . . . . . . Best Kill Streak 6 | 1 1 . 2 4 1 . . . 6 2 Combat Bots Only 6 | . 1 . 2 4 . . . . 6 2 Max Kills in Single Turn 4 | 1 1 . 1 1 1 . . . 4 1 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . . . . 4 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 583 | . 15 . 15 143 18 60 6 . 41 285 Missed 197 | . 4 . 1 51 8 28 . . 13 92 Hits 386 | . 11 . 14 92 10 32 6 . 28 193 Melee 3 | . . . . 1 . 1 . . . 1 Projectile 383 | . 11 . 14 91 10 31 6 . 28 192 AOE 14 | . . . . 14 . . . . . . Critical Strikes 13 | . . . . 5 . 1 1 . 1 5 Damage Taken 6840 | . 134 13 521 1813 173 445 170 . 606 2965 Core 1418 | . 35 . 71 240 35 29 35 . 113 860 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 1328 | . . . . 574 6 171 49 . 43 485 Core Remaining (%) 70 | 100 . . 57 56 . . . . 69 . Volleys Fired 80 | 1 16 . 28 20 1 . . . 10 4 Largest 2 | 2 2 . 2 1 1 . . . 1 2 Hottest 70 | 70 70 . 63 33 33 . . . 33 66 Shots Fired 110 | 2 32 . 39 20 1 . . . 10 6 Gun 45 | 2 32 . 11 . . . . . . . Cannon 58 | . . . 28 20 1 . . . 5 4 Launcher 7 | . . . . . . . . . 5 2 Special . | . . . . . . . . . . . Kinetic 86 | 1 16 . 39 20 1 . . . 5 4 Thermal 17 | 1 16 . . . . . . . . . Explosive 7 | . . . . . . . . . 5 2 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 25 | 1 6 . 25 5 3 . . . 5 10 Robot Miss Streak 3 | . 3 . 1 2 . . . . 1 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 67 | 1 19 . 20 13 1 . . . 7 6 Core Hits 63 | 1 7 . 6 7 3 . . . 23 16 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 7 | . 3 . 3 . 1 . . . . . Burn 2 | . 2 . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . Blast 4 | . . . 3 . 1 . . . . . Melee Attacks 14 | . . . . . . . . . 8 6 Impact 14 | . . . . . . . . . 8 6 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3137 | 24 233 . 354 299 85 . . . 1173 969 Guns 436 | 24 233 . 179 . . . . . . . Cannons 603 | . . . 175 295 22 . . . 40 71 Explosions 1876 | . . . . . . . . . 1133 743 Melee 144 | . . . . . . . . . . 144 Ramming 78 | . . . . 4 63 . . . . 11 Kinetic 901 | 12 107 . 354 295 22 . . . 40 71 Thermal 138 | 12 126 . . . . . . . . . Explosive 1876 | . . . . . . . . . 1133 743 Electromagnetic . | . . . . . . . . . . . Impact 144 | . . . . . . . . . . 144 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 . 1 Average Corruption 1 | . . . . . 1 1 1 1 . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 27 | . . . . . 4 11 12 . . . Message Errors 10 | . . . . . 1 4 5 . . . Matter Fused 3 | . . . . . 1 . 2 . . . Heat Flow Errors 5 | . . . . . 1 3 1 . . . Energy Discharges 5 | . . . . . 1 2 2 . . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . 2 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 123 | . . . . 1 . . . . 16 106 Projectiles 3 | . . . . 1 . . . . . 2 Explosions 16 | . . . . . . . . . 16 . Melee 104 | . . . . . . . . . . 104 Knockbacks 9 | . . . 3 4 . . . . . 2 Impact . | . . . . . . . . . . . Kinetic 9 | . . . 3 4 . . . . . 2 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 109 | . . . . . 31 . . . 24 54 Shots 3 | . . . . . . . . . 1 2 Rammed 8 | . . . . 2 4 . . . . 2 Targets Rammed 8 | . . . . 2 4 . . . . 2 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 273 | 9 75 . . 17 101 172 273 . 15 21 Average Temperature 44 | 6 31 . . 6 46 76 136 . 7 14 Received Heat Transfer 1590 | . 75 . 48 504 24 150 48 . 111 630 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 Impact Corruptions 1 | . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . . Heat Transferred 555 | 37 518 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Maximum Alert Level 4 | . . . . 3 2 . . . . 4 Low Security (%) 38 | 100 100 100 . 27 . . . . . 44 Level 1 10 | . . . . 17 8 . . . . 1 Level 2 23 | . . . . 20 91 . . . . 6 Level 3 22 | . . . . 34 . . . . . 24 Level 4 4 | . . . . . . . . . . 23 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1416 | 5 51 16 . 907 698 . . . . 1416 Initial 402 | . . 16 . . 402 . . . . 136 Average 443 | . 15 2 . 488 572 . . . . 573 Influence Increases 5784 | 5 82 45 . 1667 657 382 52 . 782 2112 Destroy 0b10 Robot/C 2860 | . 40 . . 880 260 260 40 . 460 920 Destroy 0b10 Robot/NC 160 | 5 . . . 65 10 . . . . 80 Destroy Leader 504 | . 10 . . 180 72 30 . . 30 182 Allied During Kill 988 | . . . . 176 79 92 12 . 292 337 Successful Hack 62 | . . . . 31 17 . . . . 14 Disable Machine 270 | . . . . 75 15 . . . . 180 Destroy Structure 75 | . 2 . . 30 4 . . . . 39 Lose Combat Pursuer 165 | . 30 45 . 30 . . . . . 60 Active Sensor Use 700 | . . . . 200 200 . . . . 300 Influence Decreases 4405 | 5 40 87 . 781 866 816 295 . 565 950 Entered New Map 890 | . . 26 . . 484 252 47 . . 81 Time Decay 2875 | 5 40 61 . 681 362 534 248 . 485 459 Lost Part 200 | . . . . 40 . 10 . . 20 130 Lost Ally 440 | . . . . 60 20 20 . . 60 280 Squads Dispatched 33 | . 1 1 . 13 6 . . . . 12 Investigation 14 | . . 1 . 5 4 . . . . 4 Extermination 4 | . . . . . 1 . . . . 3 Reinforcement 8 | . 1 . . 3 1 . . . . 3 Assault 4 | . . . . 2 . . . . . 2 Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses 7 | . . . . 2 2 . . . . 3 Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Distress Signals 4 | . . . . 1 1 . . . . 2 Communications Jammed 115 | . . . . 1 . . . . . 114 Distress Signals 115 | . . . . 1 . . . . . 114 Times Spotted 194 | . 6 3 3 72 19 13 4 . 23 51 Peak Tracking Total 12 | . 2 1 2 6 3 4 2 . 12 12 Tactical Retreats 10 | . 2 3 . 2 . . . . . 3 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Traps Triggered 6 | . . . 5 . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Machines Disabled 22 | . . . 1 5 1 . . . 3 12 Max in Single Turn 1 | . . . 1 1 . . . . 1 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Machines Accessed 20 | . 1 2 1 9 5 . . . 1 1 Terminals 12 | . 1 . . 7 3 . . . 1 . Fabricators 3 | . . . . . 2 . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 55 | . 2 2 1 27 13 . . . 7 3 Successful 29 | . . 2 1 12 5 . . . 7 2 Failed 25 | . 2 . . 14 8 . . . . 1 Catastrophic 4 | . . . . . 3 . . . . 1 Database Lockouts 1 | . . . . 1 . . . . . . Manual 32 | . 2 . . 20 8 . . . . 2 Terminals 36 | . 2 . . 19 8 . . . 7 . Fabricators 8 | . . . . . 5 . . . . 3 Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 5 | . . . . 5 . . . . . . Garrison Access 3 | . . . . 3 . . . . . . Terminal Hacks 14 | . . 2 1 3 1 . . . 7 . Record 7 | . . . . . . . . . 7 . Robot Analysis 2 | . . . . 2 . . . . . . Open Door 2 | . . 2 . . . . . . . . Branch Access Points 2 | . . . . 1 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . 4 . . . . 2 Load Schematic 3 | . . . . . 2 . . . . 1 Build 3 | . . . . . 2 . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 6 | . . . . 6 . . . . . . Terminals 6 | . . . . 6 . . . . . . Operators 1 | . . . . 1 . . . . . . Skim 5 | . . . . 5 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 1 . . 6 5 . . . 1 1 Full Trace Events 4 | . . . . 1 2 . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . Robots Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 58 | . . . . . . . . . . 58 Total Robot Build Rating 3 | . . . . . . . . . . 3 Part Schematics Acquired 14 | . . . . 1 . . . 13 . . Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 109 | . . . . . 109 . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 Allies Hacked 7 | . . . . . 3 1 . . . 3 Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Total Allies 12 | . . 1 . . . . . 4 . 7 Largest Group 4 | . . 1 1 . . . . 4 4 4 Highest-Rated Group 164 | . . 31 31 . . . . 164 164 112 Highest-Rated Ally 58 | . . 31 31 . . . . 42 42 58 Zionite Dispatches 1 | . . . . . . . . . . 1 Fire 1 | . . . . . . . . . . 1 Total Orders 2 | . . . . . . . . 2 . . STAY 1 | . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . 1 . . Ally Attacks 773 | . . . . 188 102 63 34 . 93 293 Total Damage 19901 | . . . . 5626 1514 1648 662 . 1800 8651 Kills 167 | . . . . 57 14 13 3 . 17 63 Allies Corrupted . | . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 2 Borg Created 25 | . . . . 12 2 . 2 . 1 8 Largest Collective 5 | . . . . 4 5 . 5 . 4 4 Intel | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Active Infowar (turns) 18137 | 8 219 678 343 2257 801 1507 1343 2727 6884 1370 Sensors 807 | . . . . . . . . . . 807 Seismic 1248 | 8 219 678 343 . . . . . . . Machine Analysis 14630 | . . . . . 799 1507 1343 2727 6884 1370 Jamming 3162 | . . . . 2257 253 . . . . 652 Robot Analysis Total 2 | . . . . 2 . . . . . . Derelict Logs Recovered 12 | . . 1 2 . . 2 2 2 3 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Turns Passed 19583 | 88 219 678 734 3202 831 1507 1343 2727 6884 1370 Spaces Moved 6487 | 60 136 398 486 1004 308 535 453 952 1812 343 Core 32 | 16 . . . . . 11 . . . 5 Treads 4395 | . . 392 200 731 . 41 453 952 1288 338 Legs 186 | 44 136 6 . . . . . . . . Wheels 1874 | . . . 286 273 308 483 . . 524 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 110 160 245 245 285 285 210 285 Average Speed 283 | 101 120 159 130 260 245 281 285 285 373 370 Slowest Speed 2050 | 120 120 160 160 560 245 1850 285 285 480 2050 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 4 24 84 50 85 13 82 67 87 90 16 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . 1 . 1 1 . Known Exits Taken 5 | . . 1 . 1 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 . 1 . . 1 . 1 . . Scrap Searched 13 | . . 1 . . . 3 3 2 4 . Spaces Dug 10 | . . . . . . . . . 6 4 Terrain Destroyed 25 | . . . . 1 . . . . 18 6 Melee 10 | . . . . . . . . . 6 4 Projectile 1 | . . . . 1 . . . . . . AOE 14 | . . . . . . . . . 12 2 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Zio Pro Fac Total 7467 | 82 161 443 538 1551 374 539 502 968 1898 411 Wait 684 | 4 4 35 9 431 52 1 46 14 57 31 Move 6477 | 59 135 397 485 1003 307 534 452 951 1811 343 Hop . | . . . . . . . . . . . Pick Up 75 | 9 4 4 4 42 3 . 1 1 3 4 Fast Attach 8 | 4 . . 1 1 . 1 . . 1 . Attach 33 | 3 . . 2 13 2 1 . 1 . 11 Detach . | . . . . . . . . . . . Swap 21 | 2 . 2 2 6 2 1 1 . 5 . Drop 39 | . 2 5 7 20 1 1 . 1 2 . Fire 80 | 1 16 . 28 20 1 . . . 10 4 Melee 14 | . . . . . . . . . 8 6 Ram 4 | . . . . . 4 . . . . . Kick . | . . . . . . . . . . . Crush 4 | . . . . 2 . . . . . 2 Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . . 1 . . . . . 2 Trap . | . . . . . . . . . . . Miscellaneous 25 | . . . . 12 2 . 2 . 1 8 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 13) 251 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 308 | -10/Materials | Entered Mines 311 | -10/Mines | Met a Derelict shopkeep closing up shop 441 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 545 | -10/Mines | Discovered new exit (range 9) 697 | -10/Mines | Identified exit to Subcaves 731 | -10/Mines | Discovered new exit (range 8) 824 | -10/Mines | Received a Mining Laser from a helpful Derelict 986 | -10/Mines | Entered Subcaves 986 | -10/Subcaves | Accompanied by 1 ally 1200 | -10/Subcaves | Learned Materials trap positions 1431 | -10/Subcaves | Visited 4L-MR0's lab 1454 | -10/Subcaves | Found Prototype Special Melee Weapon 1457 | -10/Subcaves | Found Tower Shield 1609 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1617 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 1686 | -10/Subcaves | Discovered new exit (range 9) 1720 | -10/Subcaves | Entered Materials 1720 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 1721 | -8/Materials | Loaded intel: 24 trap records 1722 | -8/Materials | Identified 1B-0RG's Assimilator 1724 | -8/Materials | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 1828 | -8/Materials | Assimilating Trooper 3a into Collective. 1833 | -8/Materials | Assimilating Trooper 3b into Collective. 1923 | -8/Materials | Assimilating Defender 3a into Collective. 2097 | -8/Materials | Assimilating Pest 3a into Collective. 2306 | -8/Materials | Assimilating Defender 3b into Collective. 2437 | -8/Materials | Assimilating Soldier 3a into Collective. 2472 | -8/Materials | Garrison activated, responded to threat 2478 | -8/Materials | Assimilating Shepherd 3a into Collective. 2481 | -8/Materials | Discovered new exit (range 5) 2510 | -8/Materials | Lost 3 allies 2713 | -8/Materials | Identified exit to Factory 3029 | -8/Materials | Assimilating Trooper 3c into Collective. 3219 | -8/Materials | Assimilating Trooper 3d into Collective. 3369 | -8/Materials | Central database locked down 3475 | -8/Materials | Discovered exit to Factory (range 17) 3720 | -8/Materials | First assault squad dispatched 3828 | -8/Materials | Assimilating Grenadier 3a into Collective. 4026 | -8/Materials | Assimilating Trooper 3e into Collective. 4035 | -8/Materials | Assimilating Commando 3a into Collective. 4359 | -8/Materials | Discovered exit to Factory (range 16) 4469 | -8/Materials | Learned Storage stockpile data 4607 | -8/Materials | Learned 4 Recycling zone layouts 4660 | -8/Materials | Learned 2 Storage zone layouts 4705 | -8/Materials | Learned 2 Lower Caves zone layouts 4742 | -8/Materials | Learned Storage terminal intel 4767 | -8/Materials | Learned 4 Recycling zone layouts 4849 | -8/Materials | Learned location of 1 exit from Recycling 4907 | -8/Materials | Learned 2 Lower Caves zone layouts 4922 | -8/Materials | Entered Factory 4922 | -7/Factory | Accompanied by 4 allies 4922 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5036 | -7/Factory | Fabricated Hacking Suite (x1) 5041 | -7/Factory | Fabricated Hacking Suite (x1) 5277 | -7/Factory | Assimilating Trooper 4a into Collective. 5333 | -7/Factory | Assimilating Hacker 4a into Collective. 5516 | -7/Factory | Identified exit to Lower Caves 5753 | -7/Factory | Entered Lower Caves 5753 | -7/Lower Caves | Accompanied by 5 allies 5977 | -7/Lower Caves | Learned Factory stockpile data 6931 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7220 | -7/Lower Caves | Discovered new exit (range 12) 7260 | -7/Lower Caves | Entered another Lower Caves area 7260 | -7/Lower Caves | Accompanied by 4 allies 7300 | -7/Lower Caves | Assimilating Trooper 4b into Collective. 7436 | -7/Lower Caves | Learned 4 Factory zone layouts 7966 | -7/Lower Caves | Learned Factory emergency access door positions 7987 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8086 | -7/Lower Caves | Spotted B-75 Beast 8108 | -7/Lower Caves | Assimilating Beast 4a into Collective. 8249 | -7/Lower Caves | Discovered new exit (range 11) 8286 | -7/Lower Caves | Identified exit to Zion 8603 | -7/Lower Caves | Entered Zion 8603 | -7/Zion | Accompanied by 5 allies 8751 | -7/Zion | System corruption cleaned by Quarantine Array 9378 | -7/Zion | Learned location of Extension (-5) 9749 | -7/Zion | Learned Factory terminal intel 10128 | -7/Zion | Received a hallucinogenic algorithm 10553 | -7/Zion | Met Imprinter 10610 | -7/Zion | Imprinted 10612 | -7/Zion | Declared Zion's savior 11265 | -7/Zion | Discovered new exit (range 15) 11330 | -7/Zion | Entered Proximity Caves 11330 | -6/Proximity Caves | Accompanied by 9 allies 11490 | -6/Proximity Caves | Learned Factory terminal intel 11774 | -6/Proximity Caves | Spotted B-75 Beast 11783 | -6/Proximity Caves | Assimilating Beast 5a into Collective. 12549 | -6/Proximity Caves | Attracted the attention of an 0b10 base 12622 | -6/Proximity Caves | Learned Extension terminal intel 12622 | -6/Proximity Caves | Learned Factory garrison access intel 15614 | -6/Proximity Caves | Learned 8 Factory zone layouts 18005 | -6/Proximity Caves | Learned Factory security intel 18174 | -6/Proximity Caves | Discovered new exit (range 7) 18201 | -6/Proximity Caves | Identified exit to Factory 18214 | -6/Proximity Caves | Entered Factory 18214 | -6/Factory | Accompanied by 6 allies 18214 | -6/Factory | Evolved 2 slots: Utility x2 18215 | -6/Factory | Identified exit to Factory 18219 | -6/Factory | Loaded intel: 26 terminal locations 18220 | -6/Factory | Loaded intel: 3 garrison access locations 18640 | -6/Factory | Assimilating Veteran 5a into Collective. 18820 | -6/Factory | Allies destroyed Borg Beast 5a 18846 | -6/Factory | Assimilating Soldier 5a into Collective. 18851 | -6/Factory | Lost 3 allies 18914 | -6/Factory | First assault squad dispatched 19056 | -6/Factory | Assimilating Fighter 5a into Collective. 19121 | -6/Factory | Assimilating Slayer 5a into Collective. 19158 | -6/Factory | Lost 3 parts (2n1u) 19208 | -6/Factory | Zion Fire squad teleported in 19230 | -6/Factory | Assimilating Engineer 5a into Collective. 19323 | -6/Factory | Fabricated D-53 Grenadier (x1) 19333 | -6/Factory | Assimilating Fighter 5b into Collective. 19339 | -6/Factory | Assimilating Gladiator 5a into Collective. 19357 | -6/Factory | Assimilating Veteran 5b into Collective. 19369 | -6/Factory | Lost 6 allies 19372 | -6/Factory | P-60 Hacker assimilated allied UR-M06(i) 19561 | -6/Factory | Cargo convoy interrupted 19567 | -6/Factory | Core integrity fell below 50% 19579 | -6/Factory | Core integrity fell below 20% 19584 | -6/Factory | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 19578_ U-05 Engineer lays Concrete. 19578_ Penetrated by Slug. 19578_ Pressure Siphon disabled. 19579_ K-01 Serf cleans the Fabricator. 19580_ U-05 Engineer lays Concrete. 19580_ Transmission Jammer destroyed. 19581_ U-05 Engineer lays Concrete. 19581_ Penetrated by Slug. 19582_ Pressure Siphon disabled. 19582_ Imp. Light Cannon destroyed. 19582_ R-10 Processor collects Angular Momentum Engine. 19582_ R-10 Processor collects Hvy. Machine Gun. 19583_ Borg Veteran 5b heat damages Lgt. Antimatter Reactor. 19583_ K-01 Serf collects debris. 19583_ U-05 Engineer lays Concrete. 19584_ M-28 Smith repairs X-72 Disruptor. 19584_ U-05 Engineer lays Concrete. 19584_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????# #???????????????????????????????????? | | ?????# #???????????????????????????????????? | | ?????# #???????????????????????????????????? | | ?????# ^^ #???????????????????????????????????? | | ?????# ^#???????????????????????????????????? | | ?????# ^ #???????????????????????????????????? | | ?????# ^ #???????????????????????????????????? | | ###+## #???????????????????????????????????? | | #########+#?+????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ???????????????????????????? | | %###??????????????????????????????????? | | ####### #???##???????????!???????????????????? | | #?????# ##### ##?????##??????????????????????? | | #?????# # ####;##?????????????????????? | | #?????# # ? ######## | | #?????# # #??????# | | #?????# """ # #??????# | | #?????# ! "Y" + #??????# | | #?????# " " ###########??##### | | #????# ##########???# | | #????# """T"""##### | | #????# % | | #????# RR Rmx% | | #????# @x[""" """""" | | #????# ![%%""" ] """""" | | ?????###### """% "%g%%=""" """""" | | ????????#### """" %"uxxx F" """""" | | ???????? """"A" % Ri""" | | ??????? ^ "" | | ?????? """" ""%" k ####### ## | | ????? """" """" #?????# #? | | ????? """"i"""" #?????# #? | | ????? #?????# #? | | ????? """" """" """" ############+#? | | ?????? """" """" """" # #? | | ???????##### """" """" """" # #? | | ???????????# # ## | | ????????#### """" """" # + | | ???????? """" """" # # | | ???????? """" """" #######+###### | | ???????? | | ???????? | | ???????? ##### | | ???????? #??####+################# | | ???????? #??# #?????????## | | ???????? ### #####+#### ########### | | ???????? #?# # # # # | | ???????? #?# # # # """ + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 420 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 2300 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Adv. ECM Suite | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Flak Gun | -7/Zion | Archive Antigrav System | -7/Zion | Archive Point Defense System | -7/Zion | Archive Force Booster | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive D-53 Grenadier | -7/Zion | Archive Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory D-53 Grenadier | x1 | -6/Factory Repaired ---------- Nothing Studied --------- Arm. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Be The Sidekick Turtlemind Challenges ------------ None Game ------ Seed GodShiftBlaster Manual? 0 Play Time 01:25:31 Cumulative 329.5 hours Start 2026.05.20 @ 09:39:42 End 2026.05.20 @ 12:00:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 447 Rogue 429 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2be0d7c-b4c6-4ebf-b7b3-7bb31042ab15