Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.20 @ 20:24:59 // AFD2020/Player2 Player: FeralKatt Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (57) 285 Value Destroyed (2366) 2366 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (4678) 4678 TOTAL SCORE: 13009 Bonus ------- High Alert Combat Kills 168 Follower Combat Kills 3043 Entered DSFs 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 600 Friendly Fire -933 Cogmind --------- Core Integrity 0/1150 Matter 213/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Light Armor Plating Improved Hardlight Generator Flak Gun Remote Datajack Peak State ------------ > --- POWER ------------ Reinforced Fission Core Reinforced Fission Core > --- PROPULSION ------- Improved Titanium Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Large Storage Unit Improved Trap Scanner 0b10 Decoder Chip [Generic] Hardened Medium Armor Plating Improved Thermal Shield Advanced Hardlight Generator > --- WEAPON ----------- High-powered Shock Rifle Dispersion Rifle Mass Driver > --- INVENTORY -------- Light Angular Momentum Engine Advanced Heat Sink Compact Battery 0b10 Decoder Chip [Generic] Improved Light Armor Plating Makeshift Kinetic Plating Improved Hardlight Generator Improved Shield Generator Makeshift Hacking Suite Improved Field Recycling Unit Tesla Rifle Gauss Rifle Flak Gun Remote Datajack Mining Claw [Rating: 111] Favorites ----------- Power Reinforced Fission Core Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Dispersion Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Mass Driver Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp War Slots Evolved 12 | . . 2 . 2 . 2 . 2 2 2 . . . Power 1 | . . . . . . . . 1 . . . . . Propulsion 4 | . . . . 1 . 1 . 1 1 . . . . Utility 6 | . . 2 . . . 1 . . 1 2 . . . Weapon 1 | . . . . 1 . . . . . . . . . Parts Attached 149 | 4 5 21 2 8 15 1 7 45 11 3 9 4 14 Power 23 | 1 1 2 . 2 2 . 2 8 4 . 1 . . Engine 16 | 1 1 2 . 2 2 . 2 4 2 . . . . Core 7 | . . . . . . . . 4 2 . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 40 | 2 . 4 1 1 3 . 3 16 1 . 1 1 7 Treads 22 | 2 . 4 1 1 3 . 2 9 . . . . . Leg 18 | . . . . . . . 1 7 1 . 1 1 7 Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 45 | 1 2 11 . 2 5 1 . 6 4 3 6 3 1 Device 24 | . 1 7 . . 1 1 . 3 3 1 4 3 . Storage 6 | 1 1 2 . 1 . . . 1 . . . . . Processor 3 | . . 2 . . . . . . . . 1 . . Hackware 2 | . . . . . . . . 1 . 1 . . . Protection 10 | . . . . 1 4 . . 1 1 1 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 41 | . 2 4 1 3 5 . 2 15 2 . 1 . 6 Energy Gun 16 | . 2 3 . 2 2 . . 4 . . 1 . 2 Energy Cannon 4 | . . . . . . . 1 3 . . . . . Ballistic Gun 9 | . . . . 1 . . 1 3 1 . . . 3 Ballistic Cannon 4 | . . 1 . . 2 . . . 1 . . . . Launcher 6 | . . . 1 . . . . 5 . . . . . Special Weapon 2 | . . . . . 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . Parts Lost 17 | . . . 1 . . . . 4 . . . 1 11 Power 1 | . . . . . . . . 1 . . . . . Propulsion 7 | . . . 1 . . . . 1 . . . 1 4 Utility 4 | . . . . . . . . 1 . . . . 3 Weapon 5 | . . . . . . . . 1 . . . . 4 Highest Loss Streak 11 | . . . 1 . . . . 2 . . . 1 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 90 98 95 99 90 92 96 95 99 100 99 99 99 Engine 4 | . 14 10 11 9 9 7 7 5 5 5 1 . . Core 5 | . . . . . . . . 4 5 5 8 10 9 Treads 11 | . 28 21 17 27 27 23 24 24 . . . . . Leg 17 | . . . . . . . 2 7 35 31 31 30 30 Device 15 | . 4 10 11 . . 7 7 9 20 21 23 26 25 Storage 11 | . 14 22 22 18 18 15 15 15 9 5 5 5 4 Processor 4 | . . 11 11 9 9 7 7 1 . . . 5 4 Protection 4 | . . . . 8 8 7 7 3 3 10 7 5 4 Energy Gun 8 | . 28 16 14 12 9 15 12 5 4 . 1 5 6 Ballistic Gun 4 | . . . . 5 . . 1 5 9 10 8 5 2 Ballistic Cannon 3 | . . 4 . . 7 7 4 . . 5 5 5 4 Launcher 1 | . . . 7 9 . . . 4 . . . . . Peak Build Rating 111 | 4 8 14 14 19 25 27 37 61 77 85 98 99 111 Average Rating 61 | 3 6 13 13 17 19 27 31 49 72 83 91 98 101 On Entrance 40 | . 4 8 14 14 19 25 27 34 61 77 85 98 99 Naked Turns 6 | . . . . . . . . . . . . . 6 Heaviest Build 109 | 8 19 45 38 61 65 69 74 90 95 91 106 109 108 Greatest Support 138 | 40 40 40 40 60 69 69 89 116 120 120 125 125 138 Greatest Overweight (x) 3 | . . 1 1 1 1 . . 3 . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 12 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 8 8 15 13 14 15 13 15 15 15 14 15 15 15 Average Carried 13 | 5 5 10 12 11 14 13 14 14 14 13 13 14 14 Final Capacity 15 | 8 10 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 8 8 13 12 14 14 13 15 15 15 14 15 14 5 Class Distribution -------------------- 46% | Scavenger-Tank 24% | Mutant 13% | Tank 8% | Gunner 5% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Mutant | -8/Storage Tank | -7/Factory Tank | -7/DSF Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Resources | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp War Matter Collected 2749 | 157 37 6 183 69 294 . 116 859 221 . 297 288 222 Remotely . | . . . . . . . . . . . . . . Salvage Created 2196 | . 117 12 54 215 111 . 160 747 257 . 178 152 193 Parts 110 | . 8 1 . 9 5 . 4 46 13 . 9 7 8 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 4 | . 1 . . . . . . 3 . . . . . Parts Field Recycled 17 | . . 5 . . 6 . . . . . 3 3 . Retrieved Matter 120 | . . 57 . . 34 . . . . . 19 10 . Parts Self-Destructed 31 | . . . . . . . . . . . 18 13 . Prevented 4 | . . . . . . . . . . . 4 . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 60 | . 2 1 12 5 2 . 3 12 5 . 6 8 4 Guns 27 | . 2 . . 4 1 . 1 7 3 . 3 4 2 Cannons 16 | . . 1 . . 1 . 2 1 2 . 3 4 2 AOE 17 | . . . 12 1 . . . 4 . . . . . Classes Destroyed 13 | . 2 1 2 2 1 . 2 2 . . . . 1 Worker 5 | . . . 1 . . . . 4 . . . . . Builder 3 | . 1 . . . . . . 2 . . . . . Operator 1 | . . . . . 1 . . . . . . . . Swarmer 14 | . . 1 . . . . . . 1 . 5 7 . Grunt 19 | . 2 . . 2 2 . . 8 4 . . . 1 Brawler 1 | . . . . 1 . . . . . . . . . Protector 2 | . . . . . . . . 1 . . . . 1 Sentry 4 | . . . . 2 . . . 2 . . . . . Specialist 2 | . . . . . . . 2 . . . . . . Hunter 2 | . . . . . . . 1 . . . 1 . . Programmer 3 | . . . . . . . . 1 . . . 1 1 Striker 1 | . . . . . . . . . . . . . 1 Assembled 12 | . . . 12 . . . . . . . . . . Best Kill Streak 13 | . 2 1 13 3 2 . 1 7 2 . 3 4 3 Combat Bots Only 12 | . 1 1 12 3 1 . 1 3 2 . 3 4 3 Max Kills in Single Turn 9 | . 1 1 9 1 1 . 1 4 1 . 1 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 8 | . . . 8 1 . . . 2 . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp War Hostile Shots Fired 496 | . 16 16 21 13 3 . 30 129 50 . 44 56 118 Missed 158 | . 3 7 4 3 1 . 10 41 19 . 10 21 39 Damage Taken 6154 | . 142 92 358 153 70 . 534 1250 553 . 461 559 1982 Core 1027 | . 33 . 22 12 . . 119 90 57 . 19 39 636 Absorbed by Shields 819 | . . . . . . . 76 186 108 . 80 56 313 Ignored by Resistances 58 | . . . . . . . . . . . . . 58 Regen/Repaired (Parts) 557 | . . . . . 49 . . 232 . . . . 276 Core Remaining (%) 78 | 100 86 . 90 . 94 . 54 49 78 . . . . Volleys Fired 220 | . 9 5 9 9 13 . 14 60 35 . 13 26 27 Largest 3 | . 2 2 2 3 2 . 3 3 3 . 3 3 3 Hottest 205 | . 90 95 86 136 109 . 172 178 178 . 113 173 205 Shots Fired 446 | . 18 7 12 23 20 . 30 101 67 . 33 60 75 Gun 312 | . 18 2 9 18 11 . 16 88 48 . 20 34 48 Cannon 113 | . . 5 . . 7 . 14 3 19 . 13 26 26 Launcher 18 | . . . 3 5 . . . 10 . . . . . Special 3 | . . . . . 2 . . . . . . . 1 Kinetic 216 | . . 5 . 5 7 . 14 54 25 . 33 39 34 Thermal 182 | . 18 2 9 13 13 . 16 37 42 . . 21 11 Explosive 8 | . . . 3 5 . . . . . . . . . Electromagnetic 39 | . . . . . . . . 10 . . . . 29 Robot Hit Streak 10 | . 4 2 5 5 4 . 10 10 4 . 5 5 4 Robot Miss Streak 9 | . 3 4 2 2 2 . 2 6 8 . 8 9 3 Penetration Max 1 | . . . . . . . . 1 1 . 1 . . Secondary Targets 1 | . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . Shots Hit Robots 259 | . 9 4 7 13 8 . 20 69 34 . 20 34 41 Core Hits 175 | . 6 1 20 12 5 . 7 62 19 . 11 15 17 Critical Kills 2 | . . . . . . . . 1 1 . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . 1 . 2 Critical Strikes 15 | . 2 . . 2 . . . 3 2 . 2 1 3 Burn 7 | . 2 . . 2 . . . 2 1 . . . . Destroy 5 | . . . . . . . . 1 1 . 1 . 2 Blast 3 | . . . . . . . . . . . 1 1 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8212 | . 143 80 804 312 163 . 397 2797 863 . 455 955 1243 Guns 3652 | . 143 14 131 159 44 . 146 1255 564 . 268 412 516 Cannons 2212 | . . 66 . . 119 . 251 79 299 . 187 543 668 Explosions 2332 | . . . 673 153 . . . 1447 . . . . 59 Melee . | . . . . . . . . . . . . . . Ramming 16 | . . . . . . . . 16 . . . . . Kinetic 3518 | . . 66 . 30 119 . 223 919 289 . 455 670 747 Thermal 2817 | . 143 14 131 129 44 . 174 1075 574 . . 285 248 Explosive 826 | . . . 673 153 . . . . . . . . . Electromagnetic 1035 | . . . . . . . . 787 . . . . 248 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 1 4 . . . 2 Average Corruption 2 | . . . . . . . . 1 3 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 20 | . . . . . . . . 6 14 . . . . Message Errors 7 | . . . . . . . . 2 5 . . . . Matter Fused 1 | . . . . . . . . . 1 . . . . Energy Discharges 5 | . . . . . . . . 1 4 . . . . Data Loss (minor) 5 | . . . . . . . . 3 2 . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . Misfires 1 | . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 259 | . . 4 14 . . . 1 181 . . 4 37 18 Projectiles 46 | . . 4 . . . . 1 . . . 4 37 . Explosions 213 | . . . 14 . . . . 181 . . . . 18 Melee . | . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . . . . 6 4 Impact . | . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . 5 4 Secondary 1 | . . . . . . . . . . . . 1 . Self-Inflicted Damage 167 | . . . . . . . . 141 . . . . 26 Shots 5 | . . . . . . . . 4 . . . . 1 Rammed 1 | . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 866 | . 180 . . 200 106 . 866 192 193 . 24 197 52 Average Temperature 91 | . 73 . . 74 37 . 213 90 87 . 12 97 19 Received Heat Transfer 939 | . 78 9 20 72 45 . . 447 160 . . . 108 Effects 8 | . . . . . . . 8 . . . . . . Shutdowns 2 | . . . . . . . 2 . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . Damage (major) 1 | . . . . . . . 1 . . . . . . Damage (core) 1 | . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 8 | . . . 1 1 . . 3 1 1 . . 1 . Heat Transferred 5073 | . 532 37 277 481 111 . 370 1415 1282 . . 333 235 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . . 1 Alert | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp War Peak Influence 837 | . 238 336 103 303 82 . 249 837 730 316 . . . Initial 409 | . . 100 52 39 42 . 3 130 409 316 . . . Average 257 | . 112 231 84 173 27 . 144 283 607 316 . . . Maximum Alert Level 3 | . 1 1 . 1 . . 1 3 3 1 . . . Low Security (%) 55 | 100 72 45 100 56 100 100 59 61 . . . . . Level 1 19 | . 27 54 . 43 . . 40 12 . 100 . . . Level 2 17 | . . . . . . . . 15 72 . . . . Level 3 7 | . . . . . . . . 10 27 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . Squads Dispatched 16 | . 1 . . . . . 2 9 3 1 . . . Investigation 2 | . . . . . . . . 1 . 1 . . . Extermination 2 | . . . . . . . . 2 . . . . . Reinforcement 5 | . 1 . . . . . 2 1 1 . . . . Assault 3 | . . . . . . . . 1 2 . . . . Garrison 4 | . . . . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp War Distress Signals 4 | . 1 . . 1 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 188 | . 6 5 18 6 11 . 6 37 22 . 12 13 52 Peak Tracking Total 32 | . 3 4 15 4 2 . 3 5 5 . 5 5 32 Tactical Retreats 5 | . . 1 . . . . . 1 . . 1 . 2 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp War Traps Triggered 10 | . . 2 . . 1 . . 4 3 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 26 | . . . . . . . . . . . . . 26 Machines | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp War Machines Disabled 14 | . 2 . . . . . 1 10 1 . . . . Max in Single Turn 9 | . . . . . . . 1 9 1 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp War Machines Accessed 26 | . 2 3 . 1 3 1 . 4 3 1 1 2 5 Terminals 10 | . 2 2 . 1 2 1 . 1 1 . . . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . 1 . . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . 1 . . . . Garrison Access 3 | . . . . . . . . 1 1 1 . . . Total Hacks 57 | . 3 5 . 1 5 5 . 13 8 2 1 7 7 Successful 37 | . 3 5 . 1 3 1 . 6 3 . 1 7 7 Failed 20 | . . . . . 2 4 . 7 5 2 . . . Catastrophic 2 | . . . . . . . . 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 19 | . 3 3 . 1 3 5 . 3 1 . . . . Fabricators 3 | . . . . . . . . 3 . . . . . Repair Stations 7 | . . . . . 2 . . 5 . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 6 | . . 2 . . . . . . 4 . . . . Garrison Access 7 | . . . . . . . . 2 3 2 . . . Terminal Hacks 27 | . 3 3 . 1 1 1 . 2 1 . 1 7 7 Record 12 | . . . . . . . . . . . . 6 6 Prototype ID Bank 1 | . . 1 . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . 1 1 1 Open DSF 1 | . . . . . . 1 . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . Locate Traps 2 | . . 1 . 1 . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . 1 . . . . Recall Investigation 2 | . . . . . . . . 2 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . 2 . . 4 . . . . . Scan Component 3 | . . . . . 1 . . 2 . . . . . Repair 3 | . . . . . 1 . . 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . 2 . . . . . . 1 . . . . Insert Component 2 | . . 1 . . . . . . 1 . . . . Analyze 1 | . . 1 . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . Hacking Detections 10 | . . 1 . . 2 1 . 2 3 1 . . . Full Trace Events 2 | . . . . . . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 . . 2 . . . . . Time 102 | . . . . . 38 . . 64 . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . 5 Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp War Total Allies 9 | . 1 . . . . . . . 3 . . . 5 Largest Group 6 | . 1 1 1 1 1 1 1 1 4 4 4 1 6 Highest-Rated Group 430 | . 61 68 69 75 80 80 94 113 225 230 230 146 430 Highest-Rated Ally 176 | . 61 68 69 75 80 80 94 113 132 137 146 146 176 Total Orders 4 | . . . . . . . . . . . . . 4 GUARD 4 | . . . . . . . . . . . . . 4 Ally Attacks 347 | . 5 3 10 9 4 . 26 85 54 . 23 17 111 Total Damage 12160 | . 373 413 167 148 96 . 665 2836 1417 . 461 349 5235 Kills 98 | . 3 8 3 2 . . 7 24 17 . 6 5 23 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp War Turns Passed 8584 | 76 383 680 181 417 703 48 266 1374 921 79 574 1529 1353 Spaces Moved 4762 | 45 156 351 81 210 358 30 129 658 559 49 351 932 853 Core 24 | 10 . . . . . . . . . . . . 14 Treads 1837 | 35 156 351 81 210 358 30 129 487 . . . . . Legs 2901 | . . . . . . . . 171 559 49 351 932 839 Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 127 126 126 126 125 50 Average Speed 139 | 135 160 161 175 165 160 160 160 156 126 126 126 125 122 Slowest Speed 340 | 160 160 240 240 240 240 160 162 340 126 126 126 196 125 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 34 | 4 19 23 20 19 52 1 88 18 17 1 59 88 71 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . . . . 1 . 1 Known Exits Taken 1 | . . . . . . 1 . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . . . 2 2 . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 110 | . . 1 15 30 1 . . 27 5 . 9 14 8 Melee . | . . . . . . . . . . . . . . Projectile 38 | . . 1 . . 1 . . . 5 . 9 14 8 AOE 72 | . . . 15 30 . . . 27 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp War Total 6308 | 60 274 458 107 260 462 30 167 909 714 66 453 1240 1108 Wait 936 | . 90 45 16 20 61 . . 79 84 14 69 277 181 Move 4748 | 44 155 350 80 209 357 29 128 657 558 48 350 931 852 Hop . | . . . . . . . . . . . . . . Pick Up 137 | 12 9 25 . 9 5 . 9 38 13 1 7 1 8 Fast Attach 23 | . . 1 . . 6 . 2 8 2 . . . 4 Attach 56 | 4 3 8 1 2 1 1 2 20 4 2 1 1 6 Detach 3 | . . . . . 1 . . 2 . . . . . Swap 70 | . 2 12 1 6 8 . 3 17 5 1 8 3 4 Drop 98 | . 6 12 . 5 10 . 9 27 13 . 5 1 10 Fire 220 | . 9 5 9 9 13 . 14 60 35 . 13 26 27 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . . . . . . 1 . . . . . Escape Stasis 1 | . . . . . . . . . . . . . 1 Rewire 15 | . . . . . . . . . . . . . 15 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Identified exit to Mines 304 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 7) 460 | -10/Materials | Entered another Materials area 460 | -9/Materials | Evolved 2 slots: Utility x2 947 | -9/Materials | Discovered new exit (range 8) 1140 | -9/Materials | Entered Mines 1180 | -9/Mines | Assembled infested the area 1229 | -9/Mines | Destroyed 12 combat bots 1289 | -9/Mines | Discovered new exit (range 7) 1321 | -9/Mines | Entered Materials 1321 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1437 | -8/Materials | Discovered new exit (range 14) 1630 | -8/Materials | Build established: Gunner 1738 | -8/Materials | Entered Storage 1755 | -8/Storage | Met 01-MTF 2031 | -8/Storage | Build established: Mutant 2105 | -8/Storage | Discovered new exit (range 16) 2387 | -8/Storage | Repaired Assault Cannon 2441 | -8/Storage | Entered Factory 2441 | -7/Factory | Accompanied by 1 ally (01-MTF) 2441 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2444 | -7/Factory | 01-MTF left 2489 | -7/Factory | Identified exit to DSF 2489 | -7/Factory | Entered DSF 2528 | -7/DSF | Additional patrols routed to DSF 2658 | -7/DSF | Sterilization system engaged 2678 | -7/DSF | Ambient heat levels rising (+10) 2693 | -7/DSF | Ambient heat levels rising (+10) 2708 | -7/DSF | Ambient heat levels rising (+10) 2723 | -7/DSF | Ambient heat levels rising (+10) 2723 | -7/DSF | Discovered new exit (range 15) 2736 | -7/DSF | Build established: Tank 2738 | -7/DSF | Ambient heat levels rising (+10) 2753 | -7/DSF | Ambient heat levels rising (+10) 2755 | -7/DSF | Entered Factory 2755 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3650 | -6/Factory | Garrison activated, responded to threat 3721 | -6/Factory | Repaired Imp. Treads 3756 | -6/Factory | Repaired Imp. Treads 3805 | -6/Factory | First assault squad dispatched 4049 | -6/Factory | Core integrity fell below 50% 4062 | -6/Factory | Discovered new exit (range 11) 4129 | -6/Factory | Entered another Factory area 4129 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4354 | -5/Factory | Build established: Scavenger-Tank 4729 | -5/Factory | First assault squad dispatched 4967 | -5/Factory | Discovered new exit (range 15) 5050 | -5/Factory | Entered another Factory area 5050 | -4/Factory | Accompanied by 3 allies 5050 | -4/Factory | Evolved 2 slots: Utility x2 5109 | -4/Factory | Discovered new exit (range 5) 5129 | -4/Factory | Entered Upper Caves 5129 | -4/Upper Caves | Accompanied by 3 allies 5150 | -4/Upper Caves | Met a Warlord Commander 5151 | -4/Upper Caves | Learned location of Warlord (-4) 5152 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 5428 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5622 | -4/Upper Caves | Discovered new exit (range 5) 5703 | -4/Upper Caves | Entered another Upper Caves area 6467 | -4/Upper Caves | Learned Factory trap positions 6467 | -4/Upper Caves | Learned Research terminal intel 6467 | -4/Upper Caves | Learned Armory emergency access door positions 6467 | -4/Upper Caves | Learned Armory terminal intel 7182 | -4/Upper Caves | Discovered new exit (range 8) 7194 | -4/Upper Caves | Learned Research non-interactive machine intel 7232 | -4/Upper Caves | Entered Warlord 7536 | -4/Warlord | Met Warlord 7561 | -4/Warlord | Warlord's base attacked by MAIN.C 7646 | -4/Warlord | Learned location of Armory (-3) 7647 | -4/Warlord | Learned Factory fabricator intel 7647 | -4/Warlord | Learned Research repair station intel 7911 | -4/Warlord | Warlord forces counterattacked 7924 | -4/Warlord | Met EX-DEC 8132 | -4/Warlord | Build established: Commander-Tank 8222 | -4/Warlord | Spotted Striker 8230 | -4/Warlord | Allies destroyed Striker 8236 | -4/Warlord | Warlord base infiltrated, sounded retreat 8511 | -4/Warlord | Spotted Striker 8535 | -4/Warlord | Destroyed Striker 8537 | -4/Warlord | Spotted Striker 8553 | -4/Warlord | Spotted Striker 8562 | -4/Warlord | P-70 Sage assimilated allied Assassin 7a 8569 | -4/Warlord | Lost 4 allies 8575 | -4/Warlord | Core integrity fell below 50% 8576 | -4/Warlord | Spotted Striker 8579 | -4/Warlord | Released all parts (13) 8581 | -4/Warlord | Crushed by falling debris 8584 | -4/Warlord | Core integrity fell below 20% 8584 | -4/Warlord | Spotted Striker 8585 | -4/Warlord | Core destroyed Last Messages --------------- 08579_ Released 0b10 Decoder Chip [Generic]. 08579_ Extracted 2 energy. 08580_ Slug penetrates Player 2. 08580_ Slug penetrates Earth. 08580_ Slug penetrates Player 2. 08580_ P-70 Sage resets P-80 Master, system corruption cleaned. 08581_ The unstable cave ceiling collapses. 08581_ Crushed by falling debris. 08581_ Slug penetrates D-63 Destroyer. 08582_ Slug penetrates S-27 Virus. 08583_ Player 2 attaches Flexi-carbon Leg. 08583_ Slug penetrates Earth. 08583_ Slug penetrates Wall. 08583_ Penetrated by Slug. 08583_ Player 2 suffers critical hit (Impale). 08583_ Slug penetrates Player 2. 08584_ Penetrated by Slug. 08585_ Player 2 suffers critical hit (Burn). 08585_ G-67 Veteran knocked back. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????????????#?????????????? | | ????????????????? % %??? ????? | | ????????????????? ??? ??? | | ?????????????? % #?? #? | | ?????????????? # ?# ?? | | ?????????????? s##; ;?? | | ??????????????? # #= ##? | | ????#####??????? ![ ;#? | | ##### ###??#### =*=%%;;# #? | | [[=#=#"#"" ### # =/%h[!; #?? | | %%==[[!= * * [!==!*[=! ##?? | | %*[[!!=| =% % %%==%*!;#?? | | =*=%!% !% %%ip=[#[ %*==%= ###? | | %%![=!%%=[!*! gg=s%=s=[![!= #? | | [*%[%[[!% %==*sKK%g*s=%##!* #? | | !!*% =*% ==!=p !%%@]%/=!![= # | | !==/%%[ =*!=h = [!/=== @ #?? | | [!==]=[! =/!! !![=%*; ;; #? | | ]["*[""# ! #|!=%*;#; #? | | ###" #### # ##;*[% # #? | | ??####?# # ####; !"## ;#? | | ???????# ####??#; %%" ##? | | ???????#???????## "# # ; #? | | ???????????????# # ##; ;;##? | | ???????????????# ##?#;# ###?? | | ???????????????# ##??##? #???? | | ???????????????# #??????; ;"??? | | ??????????????## ##????#; "??? | | ?????????????## ##??## [ "??? | | ?????????????# ##?# % "??? | | ?????????##### ## ### = ;??? | | ????????## # #### ## #??? | | ????????# #?## ## #??? | | ????????# ##?# ## ##??? | | ????????# ## #?## #???? | | ????????###### #??### ##???? | | ????????????# ##????######????? | | ????????????#####???????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Coolant Potential 65 Energy Generation 33 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 Armor Coverage 375 Resistance: TH 25 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 5 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend A Powerful Ally? Dynamic Key Generalissimo Hunted Challenges ------------ None Player 2 | -11 -10 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Sto Fac DSF Fac Fac Fac Upp Upp War Slots Evolved 12 | . 2 . 2 . 2 . 2 2 2 . . . . Power 2 | . 1 . . . 1 . . . . . . . . Propulsion 3 | . 1 . 1 . 1 . . . . . . . . Utility 6 | . . . 1 . . . 2 2 1 . . . . Weapon 1 | . . . . . . . . . 1 . . . . Parts Attached 150 | . 9 11 1 5 11 . 18 28 24 1 6 . 36 Parts Lost 41 | . . . 2 . . . 4 11 4 . . . 20 Damage Taken 7776 | . . 64 370 62 68 . 868 1329 850 . 205 184 3776 Core 1203 | . . . 17 . 19 . 198 337 161 . 32 17 422 Player 2/Cogmind (%) 53 | . . . 43 . 100 . 62 78 73 . 62 30 39 Absorbed by Shields 82 | . . . . . . . . . . . . . 82 Damage Inflicted 9962 | . 373 413 167 148 96 . 665 2836 1120 . 356 349 3439 Player 2/Cogmind (%) 54 | . 72 83 17 32 37 . 62 50 56 . 43 26 73 Combat Hostiles Destroyed 69 | . 1 4 3 1 . . 7 20 12 . 6 5 10 Player 2/Cogmind (%) 53 | . 33 80 20 16 . . 70 62 70 . 50 38 71 Game ------ Seed SuperchargedEnergyProtection Manual? 0 Play Time 02:44:33 Cumulative 13.8 hours Start 2024.08.20 @ 17:04:03 End 2024.08.20 @ 20:24:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 18 Rogue 4 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 22 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ab2bbb1-5c1f-4caf-805b-0027b0800656