Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.21 @ 17:27:30 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (92) 460 Value Destroyed (3458) 3458 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1289) 1289 TOTAL SCORE: 10527 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 162 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 693/1000 Matter 401/550 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (800) Ox15 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Armored Medium Treads > --- UTILITY (8) ------ Large Storage Unit Matter Compressor Salvage Targeting Computer Melee Analysis Suite Improved Core Shielding Improved Light Armor Plating Improved Hacking Suite > --- WEAPON (2) ------- Magnetic Acceleration Cannon Enhanced Gauss Cannon > --- INVENTORY (15) --- Medium Matter Pod (100) ECM Suite Reflective Plating Drone Bay (2/2) Mass Driver Companion Sword Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Improved Medium Treads Armored Medium Treads Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Matter Compressor Improved Sensor Array Improved Signal Interpreter Salvage Targeting Computer Melee Analysis Suite Layered Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- Enhanced Gauss Cannon Companion Sword > --- INVENTORY -------- Improved Treads Medium Matter Pod ECM Suite Improved Core Shielding Magnetic Acceleration Cannon Mass Driver [Rating: 72] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Aluminum Leg Treads Medium Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Companion Sword Energy Gun Heavy Laser Energy Cannon Compact Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Companion Sword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 Power 1 | . . . . . . . 1 . . . . . Propulsion 3 | . . . 2 . . . 1 . . . . . Utility 6 | . . . . . . . 4 . . . . 2 Weapon . | . . . . . . . . . . . . . Parts Attached 91 | 7 5 . 4 11 1 4 14 2 15 . 8 20 Power 15 | 1 1 . . 2 . . 4 . 4 . 1 2 Engine 10 | 1 1 . . 2 . . 3 . 2 . . 1 Core 4 | . . . . . . . 1 . 2 . 1 . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 32 | 2 2 . 3 6 . 1 4 1 6 . . 7 Treads 6 | . . . . . . . . . 2 . . 4 Leg 24 | 2 2 . 3 6 . 1 4 1 2 . . 3 Wheel 1 | . . . . . . . . . 1 . . . Hover 1 | . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . Utility 29 | 2 1 . 1 1 . 1 3 1 4 . 6 9 Device 11 | 1 . . 1 . . . 2 . 3 . 2 2 Storage 4 | 1 1 . . . . . . . . . . 2 Processor 3 | . . . . . . . . . . . 2 1 Hackware 1 | . . . . . . . . . 1 . . . Protection 10 | . . . . 1 . 1 1 1 . . 2 4 Artifact . | . . . . . . . . . . . . . Weapon 15 | 2 1 . . 2 1 2 3 . 1 . 1 2 Energy Gun 1 | . . . . . . . 1 . . . . . Energy Cannon 1 | . . . . . . . 1 . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . Ballistic Cannon 5 | . . . . . . . 1 . 1 . 1 2 Launcher 3 | . . . . 1 1 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . Slashing Weapon 2 | . 1 . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . 1 1 . . . . . Corrupted Parts 1 | . . . . . . . . . 1 . . . System Corruption 2 | . . . . . . . . . 2 . . . Parts Lost 45 | . . . 1 4 1 . 7 1 15 . 3 13 Power 9 | . . . . . . . 1 . 4 . 1 3 Propulsion 20 | . . . . 3 . . 4 1 5 . 1 6 Utility 13 | . . . 1 . . . 2 . 5 . 1 4 Weapon 3 | . . . . 1 1 . . . 1 . . . Highest Loss Streak 14 | . . . 1 2 1 . 6 1 14 . 3 6 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 8 | . 7 12 11 11 10 11 8 11 6 5 5 6 Power 1 | . 2 3 3 3 3 3 1 2 . . . . Propulsion . | . 2 4 3 3 . . . . . . . . Utility 3 | . 1 4 3 4 6 6 2 5 3 3 2 3 Weapon 1 | . . 1 1 1 1 1 3 4 2 2 1 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 14 | . 2 . . 2 . . 6 . . . 1 3 Power 3 | . 1 . . 2 . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . Utility 7 | . . . . . . . 3 . . . 1 3 Weapon 3 | . . . . . . . 3 . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 100 100 99 98 96 100 77 72 53 60 73 82 Engine 7 | . 14 14 11 11 11 11 10 6 1 . . . Core 3 | . . . . . . . 2 6 7 13 10 4 Treads 2 | . . . . . . . . . 3 13 10 10 Leg 26 | . 28 28 43 42 44 44 28 25 9 6 6 9 Device 8 | . 14 14 10 5 . . 11 13 10 13 20 5 Storage 7 | . 14 14 11 11 11 11 6 6 1 . . 7 Processor 2 | . . . . . . . . . . . 6 12 Hackware 1 | . . . . . . . . . 4 6 6 5 Protection 5 | . . . . 5 11 11 6 6 1 . 3 9 Ballistic Gun 2 | . 25 14 11 . . . . . . . . . Launcher 2 | . . . . 10 7 5 . . . . . . Impact Weapon 2 | . . . . . 11 11 2 . . . . . Slashing Weapon 5 | . 2 14 11 10 . 5 6 6 5 6 6 4 Peak Build Rating 72 | 7 12 12 16 23 23 34 66 66 65 39 53 72 Average Rating 39 | 4 9 12 15 17 22 30 63 64 39 39 48 60 On Entrance 29 | . 7 12 12 16 23 23 32 66 64 39 39 46 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 65 | 14 32 32 32 37 40 43 55 51 61 19 36 65 Greatest Support 103 | 20 26 26 46 52 52 59 79 65 65 20 56 103 Greatest Overweight (x) 19 | . 1 1 . 1 . . 1 . 7 . 1 19 Average Overweight (x) . | . . 1 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 15 Average Capacity 12 | 7 14 15 15 15 15 15 15 15 7 5 5 12 Most Carried 15 | 1 12 12 13 14 10 15 11 11 12 5 5 9 Average Carried 8 | . 7 12 11 11 10 13 8 11 6 5 4 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 15 Final Carried 14 | 1 12 12 13 10 10 14 11 11 5 5 5 6 Class Distribution -------------------- 45% | Mutant 28% | Scavenger-Mutant 15% | Scavenger-Assassin 8% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Assassin | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Matter Collected 2062 | 282 134 9 50 426 44 50 305 30 265 . 98 369 Remotely 173 | 10 134 9 20 . . . . . . . . . Salvage Created 3727 | 107 234 82 298 706 273 . 597 393 492 . 134 411 Parts 195 | 6 19 5 21 46 9 . 30 14 22 . 5 18 Haulers Intercepted 1 | . . . . 1 . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . . . 15 14 . 7 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 74 | . 7 2 7 19 3 . 10 6 11 . 2 7 Melee 44 | . . 2 7 3 1 . 10 6 6 . 2 7 Guns 7 | . 7 . . . . . . . . . . . Cannons 1 | . . . . . . . . . 1 . . . AOE 19 | . . . . 15 . . . . 4 . . . Classes Destroyed 16 | 2 4 . 1 3 . . 2 2 . . 1 1 Worker 6 | . 2 . . 2 . . 2 . . . . . Builder 3 | . . . . 1 2 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 1 | . . . . 1 . . . . . . . . Recycler 3 | 1 . . . 2 . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . Watcher 2 | . 1 . . 1 . . . . . . . . Swarmer 7 | . 5 . . . . . . . 2 . . . Saboteur 1 | . . . . . . . . . . . . 1 Grunt 38 | . 2 2 6 10 . . 5 4 5 . 1 3 Brawler 2 | . . . . . . . . 1 1 . . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 17 | . . . 1 8 3 . 2 . 2 . . 1 Hunter 1 | . . . . . . . 1 . . . . . Programmer 6 | . . . . . . . 2 1 1 . . 2 Behemoth 1 | . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . 1 . . . Best Kill Streak 11 | 3 3 1 2 11 1 . 5 3 5 . 1 2 Combat Bots Only 7 | . 3 1 2 7 1 . 5 3 5 . 1 2 Max Kills in Single Turn 3 | 1 1 1 1 2 1 . 1 1 3 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . . . 2 . . . . 3 . . . Melee 1 | . . 1 1 1 1 . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 871 | . 19 7 43 137 24 . 150 39 190 . 32 230 Missed 276 | . 4 3 15 59 9 . 46 8 57 . 9 66 Hits 595 | . 15 4 28 78 15 . 104 31 133 . 23 164 Melee 8 | . . . . . . . . 2 5 . . 1 Projectile 587 | . 15 4 28 78 15 . 104 29 128 . 23 163 AOE 1 | . . . . . . . . . . . . 1 Critical Strikes 30 | . . . . 6 1 . 2 2 5 . 1 13 Part Disruptions 4 | . . . . . . . . . . . . 4 Damage Taken 7909 | . 115 50 284 1007 173 . 1124 468 1768 . 439 2481 Core 1384 | . 8 24 14 226 35 . 106 111 470 . 83 307 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 49 | . . . . . . . . . . . . 49 Ignored by Resistances 2360 | . 37 14 85 293 46 . 319 123 501 . 121 821 Regen/Repaired (Parts) 144 | . . . . . . . 100 . . . . 44 Core Remaining (%) 56 | 100 . 87 . . . 31 . . . . 9 . Volleys Fired 77 | 3 21 3 . 37 . . . . 12 . . 1 Largest 2 | 2 2 1 . 1 . . . . 2 . . 2 Hottest 91 | 40 40 20 . 30 . . . . 80 . . 91 Shots Fired 103 | 6 42 3 . 37 . . . . 13 . . 2 Gun 51 | 6 42 3 . . . . . . . . . . Cannon 11 | . . . . . . . . . 9 . . 2 Launcher 41 | . . . . 37 . . . . 4 . . . Special . | . . . . . . . . . . . . . Kinetic 62 | 6 42 3 . . . . . . 9 . . 2 Thermal . | . . . . . . . . . . . . . Explosive 41 | . . . . 37 . . . . 4 . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 19 | 5 19 2 . 15 . . . . 16 . . 7 Robot Miss Streak 4 | . 4 1 . 1 . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 258 | 5 28 7 19 37 8 1 40 25 41 . 9 38 Core Hits 138 | 5 15 3 8 42 1 . 17 11 21 . 4 11 Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed 5 | . . . . 1 4 . . . . . . . Critical Strikes 14 | . . . . 1 5 . 2 4 . . . 2 Smash 6 | . . . . 1 5 . . . . . . . Melee Attacks 216 | . 3 5 25 10 8 1 44 27 32 . 15 46 Impact 10 | . . . . 2 8 . . . . . . . Slashing 206 | . 3 5 25 8 . 1 44 27 32 . 15 46 Piercing . | . . . . . . . . . . . . . Sneak Attacks 10 | . 2 . . . 2 . 2 1 2 . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10198 | 59 387 142 428 1985 628 51 1669 1011 1923 . 377 1538 Guns 378 | 59 295 24 . . . . . . . . . . Cannons 291 | . . . . . . . . . 218 . . 73 Explosions 2274 | . . . . 1723 . . . . 551 . . . Melee 7252 | . 92 118 428 259 628 51 1669 1011 1154 . 377 1465 Ramming 3 | . . . . 3 . . . . . . . . Kinetic 669 | 59 295 24 . . . . . . 218 . . 73 Thermal . | . . . . . . . . . . . . . Explosive 2274 | . . . . 1723 . . . . 551 . . . Electromagnetic . | . . . . . . . . . . . . . Impact 765 | . . . . 137 628 . . . . . . . Slashing 6487 | . 92 118 428 122 . 51 1669 1011 1154 . 377 1465 Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . 6 6 6 9 Average Corruption 4 | . . . . . . . . . 4 6 6 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 49 | . . . . . . . . . 14 3 19 13 Message Errors 12 | . . . . . . . . . 3 1 3 5 Matter Fused 6 | . . . . . . . . . 3 . 1 2 Heat Flow Errors 5 | . . . . . . . . . 3 . 1 1 Energy Discharges 8 | . . . . . . . . . 1 . 5 2 Parts Rejected 2 | . . . . . . . . . . . 1 1 Data Loss (minor) 13 | . . . . . . . . . 3 2 7 1 Data Loss (major) 3 | . . . . . . . . . 1 . 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 914 | . 17 7 . 82 421 . 112 133 86 . . 56 Projectiles . | . . . . . . . . . . . . . Explosions 20 | . . . . 14 . . . . 6 . . . Melee 894 | . 17 7 . 68 421 . 112 133 80 . . 56 Knockbacks 7 | . . . . 1 2 . . . 2 . . 2 Impact 3 | . . . . 1 2 . . . . . . . Kinetic 4 | . . . . . . . . . 2 . . 2 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 176 | . . . . 176 . . . . . . . . Shots 7 | . . . . 7 . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 239 | . 9 . . 34 11 . 20 . 239 . 186 237 Average Temperature 36 | . 3 . . 12 11 . 5 . 65 . 97 95 Received Heat Transfer 2851 | . 45 36 171 498 108 . 561 243 744 . 81 364 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 1 4 . . . . . . . Combat Hostiles 3 | . . . . 1 2 . . . . . . . Parts Fried 12 | . . . . 2 10 . . . . . . . Impact Corruptions 13 | . . . . 2 11 . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged 7 | . . . . . . . . . 3 . . 4 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . . . 2 . . . . . . . . Low Security (%) 94 | 100 100 100 100 57 100 . 100 . . . . 100 Level 1 4 | . . . . 34 . . . . . . . . Level 2 1 | . . . . 7 . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 447 | 5 99 55 80 447 144 . 175 . . . . 40 Initial 144 | . 2 . 11 18 144 . . . . . . . Average 46 | . 29 23 22 185 25 . 45 . . . . 5 Influence Increases 2647 | 15 273 65 187 807 98 . 398 160 245 . 164 235 Destroy 0b10 Robot/C 1580 | . 140 40 140 380 60 . 200 120 220 . 140 140 Destroy 0b10 Robot/NC 100 | 15 15 . . 35 15 . 10 5 5 . . . Destroy Leader 366 | . 32 10 40 134 . . 70 20 20 . 10 30 Allied During Kill 14 | . . . . . . . . . . . 14 . Successful Hack 94 | . 31 . 7 . 23 . . . . . . 33 Disable Machine 63 | . 9 . . 45 . . . . . . . 9 Destroy Structure 210 | . 1 . . 198 . . 3 . . . . 8 Lose Combat Pursuer 120 | . 45 15 . 15 . . 15 15 . . . 15 Active Sensor Use 100 | . . . . . . . 100 . . . . . Influence Decreases 2647 | 10 278 30 172 420 535 . 397 161 245 . 164 235 Entered New Map 353 | . 3 . 24 32 293 . . 1 . . . . Time Decay 1968 | 10 275 30 78 350 232 . 337 160 165 . 128 203 Lost Part 220 | . . . . 38 10 . 60 . 80 . . 32 Lost Ally 36 | . . . . . . . . . . . 36 . Purge Threat 70 | . . . 70 . . . . . . . . . Squads Dispatched 16 | . . . 2 3 . . 6 . 1 . . 4 Investigation 3 | . . . . . . . 2 . . . . 1 Extermination 4 | . . . . . . . 2 . . . . 2 Reinforcement 8 | . . . 2 3 . . 2 . . . . 1 Assault 1 | . . . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses 1 | . . . . . . . 1 . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Distress Signals 3 | . . . 1 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 116 | . 16 2 10 28 3 2 14 6 12 . 6 17 Peak Tracking Total 7 | . 3 2 3 5 2 2 7 4 5 . 2 7 Tactical Retreats 10 | . 3 1 . 1 . . 1 1 . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 2 | . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 7 | . 1 . . 5 . . . . . . . 1 Max in Single Turn 1 | . 1 . . 1 . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 33 | . 2 . 3 3 7 5 6 . . 4 . 3 Terminals 17 | . 2 . 3 2 5 . 4 . . . . 1 Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . 1 . . . . 1 Recycling Units 3 | . . . . . 2 . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Total Hacks 93 | . 3 . 6 3 14 16 12 . . 30 . 9 Successful 74 | . 3 . 3 2 12 16 4 . . 30 . 4 Failed 19 | . . . 3 1 2 . 8 . . . . 5 Catastrophic 5 | . . . 2 1 . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 31 | . 1 . 4 2 10 . 8 . . . . 6 Terminals 33 | . 3 . 6 2 11 . 8 . . . . 3 Fabricators 2 | . . . . . . . 2 . . . . . Repair Stations 5 | . . . . . . . 2 . . . . 3 Recycling Units 6 | . . . . . 3 . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . . Terminal Hacks 59 | . 3 . 3 1 5 16 . . . 30 . 1 Record 26 | . . . . . . 15 . . . 11 . . Part Schematic 9 | . . . . . . . . . . 9 . . Robot Schematic 7 | . . . . . . . . . . 7 . . Robot Analysis 1 | . . . . . 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . Open Door 2 | . . . . 1 . 1 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . 1 Unreport Threat 1 | . . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . Zone Layout 3 | . 1 . . . 2 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 . . . . 2 Scan Component 2 | . . . . . . . 1 . . . . 1 Repair 2 | . . . . . . . 1 . . . . 1 Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 9 | . . . . . 6 . 2 . . . . 1 Terminals 6 | . . . . . 4 . 2 . . . . . Botnet 6 | . . . . . 4 . 2 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 . . . . . . 1 Reject 1 | . . . . . 1 . . . . . . . Recyclers 1 | . . . . . 1 . . . . . . . Fedlink 1 | . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 18 | . 1 . 2 1 5 . 6 . . . . 3 Full Trace Events 2 | . . . 1 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . 1 Time 64 | . . . . . . . 50 . . . . 14 Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total Allies 2 | . . . . . . . . . 1 . 1 . Largest Group 2 | . . . . . . . . . 1 1 2 . Highest-Rated Group 125 | . . . . . . . . . 29 29 125 . Highest-Rated Ally 96 | . . . . . . . . . 29 29 96 . Total Orders 3 | . . . . . . . . . 2 . 1 . EXPLORE 2 | . . . . . . . . . 1 . 1 . RETURN 1 | . . . . . . . . . 1 . . . Ally Attacks 32 | . . . . . . . . . . . 32 . Total Damage 981 | . . . . . . . . . . . 981 . Kills 5 | . . . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Active Infowar (turns) 2696 | . . . . . . . 1168 786 285 . 197 260 Sensors 260 | . . . . . . . . . . . . 260 A.S.S. 2239 | . . . . . . . 1168 786 285 . . . ECM 197 | . . . . . . . . . . . 197 . Robot Analysis Total 1 | . . . . . 1 . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 2 1 . 1 . Drone Launches 2 | . . . . . . . . . 1 . 1 . Drone Recoveries 1 | . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Turns Passed 9326 | 96 839 109 292 709 1024 1077 1168 786 1200 118 716 1192 Spaces Moved 5678 | 69 410 42 173 413 799 833 723 587 557 99 389 584 Core 13 | 9 . . . . . . . . 3 . . 1 Treads 761 | . . . . . . . . . . . 352 409 Legs 4904 | 60 410 42 173 413 799 833 723 587 554 99 37 174 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 120 120 120 120 120 100 120 120 120 Average Speed 135 | 110 180 190 120 121 120 120 122 120 137 120 167 171 Slowest Speed 1000 | 120 190 190 120 190 120 120 190 120 400 120 240 1000 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 70 13 15 67 89 44 20 66 98 70 53 17 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . 1 . . . 1 . . Known Exits Taken 5 | . 1 . 1 . . . 1 1 . . 1 . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 . . 1 1 . . Scrap Searched 8 | . . . . . . . . 1 4 . 3 . Spaces Dug 37 | . . . . 24 . . 3 1 2 . 3 4 Terrain Destroyed 302 | . . . . 260 . . 3 1 31 . 3 4 Melee 14 | . . . . 1 . . 3 1 2 . 3 4 Projectile . | . . . . . . . . . . . . . AOE 288 | . . . . 259 . . . . 29 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total 6855 | 79 465 59 206 566 847 909 938 628 928 98 436 696 Wait 682 | . 12 10 3 79 40 66 131 12 289 . 18 22 Move 5666 | 68 409 41 172 412 798 832 722 586 556 98 388 584 Hop . | . . . . . . . . . . . . . Pick Up 40 | 1 11 . 1 6 . 1 9 . 2 . 2 7 Fast Attach 59 | 7 . . . 2 1 2 9 1 13 . 8 16 Attach 29 | . . . 3 4 . 1 5 . 8 . . 8 Detach 8 | . . . . . . 1 2 . 3 . 1 1 Swap 26 | . 5 . 2 5 . 2 4 1 . . 2 5 Drop 42 | . 4 . . 10 . 3 12 . 2 . 5 6 Fire 77 | 3 21 3 . 37 . . . . 12 . . 1 Melee 213 | . 3 5 25 10 8 1 44 27 32 . 12 46 Ram . | . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . 11 . . . Trap 1 | . . . . . . . . 1 . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 6) 463 | -10/Materials | Identified exit to Mines 624 | -10/Materials | Discovered new exit (range 5) 936 | -10/Materials | Entered Mines 945 | -10/Mines | Met a Derelict bent on vengeance 954 | -10/Mines | Discovered new exit (range 12) 1045 | -10/Mines | Entered Materials 1045 | -9/Materials | Evolved 2 slots: Propulsion x2 1253 | -9/Materials | Identified exit to Mines 1253 | -9/Materials | Identified exit to Storage 1337 | -9/Materials | Entered Storage 1780 | -9/Storage | Destroyed 7 combat bots 1894 | -9/Storage | Core integrity fell below 50% 2043 | -9/Storage | Used back door to open Recycling access 2043 | -9/Storage | Discovered new exit (range 4) 2046 | -9/Storage | Entered Recycling 2047 | -9/Recycling | Joined Warlord attack on 0b10 via Recycling 2194 | -9/Recycling | Discovered new exit (range 15) 3037 | -9/Recycling | Scanned before Scraplab entrance 3055 | -9/Recycling | Entered Scraplab 3065 | -9/Recycling | Discovered new exit (range 4) 3070 | -9/Recycling | Entered Scraptown 3241 | -9/Scraptown | Visited UFD Registry 3241 | -9/Scraptown | Registered with UFD as "Gunbrain" 3283 | -9/Scraptown | Visited Scrap Suit Storage 3348 | -9/Scraptown | Visited Curators Association 3370 | -9/Scraptown | Visited LU-1G1's Boring Crew 3394 | -9/Scraptown | Visited Science Guys 3417 | -9/Scraptown | Visited Infowarlord's Domain 3425 | -9/Scraptown | Found Active Sensor Suite 3452 | -9/Scraptown | Visited Abandonware Association 3467 | -9/Scraptown | Visited Cartography Club 3520 | -9/Scraptown | Visited Scrapoid Pod Storage 3551 | -9/Scraptown | Visited Sword Containment 3601 | -9/Scraptown | Visited Supply Room 3790 | -9/Scraptown | Discovered new exit (range 3) 3878 | -9/Scraptown | Met Optimus 3878 | -9/Scraptown | Accepted into 0bPrime 4109 | -9/Scraptown | Civil war broke out across Scraptown 4147 | -9/Scraptown | Entered Factory 4147 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 4175 | -6/Factory | Lost 3 allies 4477 | -6/Factory | Build established: Assassin 4676 | -6/Factory | Discovered new exit (range 11) 4697 | -6/Factory | Identified exit to Factory 4882 | -6/Factory | Lost 6 parts (1p4n1u) 5156 | -6/Factory | Discovered new exit (range 7) 5188 | -6/Factory | Identified exit to Lower Caves 5234 | -6/Factory | Build established: Scavenger-Assassin 5281 | -6/Factory | Repaired Flexi-carbon Leg 5315 | -6/Factory | Entered Lower Caves 5343 | -6/Lower Caves | Learned 4 Factory zone layouts 6032 | -6/Lower Caves | Learned Factory emergency access door positions 6091 | -6/Lower Caves | Discovered new exit (range 8) 6100 | -6/Lower Caves | Identified exit to Lower Caves 6101 | -6/Lower Caves | Entered another Lower Caves area 6103 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6337 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6404 | -6/Lower Caves | Core integrity fell below 50% 6479 | -6/Lower Caves | Lost 14 parts (4p4n5u1w) 6484 | -6/Lower Caves | Core integrity fell below 20% 6821 | -6/Lower Caves | Discovered exit to Factory (range 15) 6874 | -6/Lower Caves | Build established: Scavenger-Mutant 6993 | -6/Lower Caves | Discovered new exit (range 87) 7301 | -6/Lower Caves | Entered Data Miner 7301 | -6/Data Miner | Accompanied by 1 ally 7301 | -6/Data Miner | Discovered new exit (range 6) 7324 | -6/Data Miner | Met Data Miner 7357 | -6/Data Miner | Learned location of Section 7 (-3) 7357 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7382 | -6/Data Miner | Received God Mode back door access code from Data Miner 7419 | -6/Data Miner | Entered Proximity Caves 7419 | -5/Proximity Caves | Accompanied by 1 ally 7468 | -5/Proximity Caves | Escorted by Enhanced Grunt 7854 | -5/Proximity Caves | Spotted B-75 Beast 7899 | -5/Proximity Caves | Destroyed B-75 Beast 7928 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 7945 | -5/Proximity Caves | Learned Factory terminal intel 8117 | -5/Proximity Caves | Discovered exit to Factory (range 7) 8135 | -5/Proximity Caves | Entered Factory 8135 | -5/Factory | Evolved 2 slots: Utility x2 8138 | -5/Factory | Loaded intel: 26 terminal locations 8413 | -5/Factory | Discovered new exit (range 15) 8599 | -5/Factory | Loaded intel: 8 recycling unit locations 8765 | -5/Factory | Repaired Mic. Nuclear Core 9290 | -5/Factory | Cargo convoy interrupted 9327 | -5/Factory | Self-destructed Last Messages --------------- Penetrated by Slug. Companion Sword: "Fine, just brush me aside like I'm nothing, see where that gets you." P-70 Sage knocked back. Slug penetrates P-70 Sage. P-70 Sage knocked back. K-01 Serf collects debris. Imp. Treads destroyed. Penetrated by Slug. Slug penetrates DSF Access. Slug penetrates Wall. Mic. Nuclear Core destroyed. Slug penetrates Wall. K-01 Serf collects debris. Lgt. Antimatter Reactor destroyed. Slug penetrates Wall. Imp. Sensor Array destroyed. K-01 Serf collects debris. System corrupted: Matter fused (-10). Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | ! #??????????????????????????????????????? | | !! #??????????????????????????????????????? | | !! #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ! #??????????????????????????????????????? | | ! #??????????????????????????????????????? | | #??????????????????????????????????????? | | =#??????????????????????????????????????? | | == #??????????????????????????????????????? | | #???????????####???????????????????????? | | ####+##################T #####%#+##??????????????? | | !@= %p #????????????? | | /% ???????? | | p k % ???????? | | =%= ????????? | | x!h ????????? | | ?????????? | | h ### ?????????? | | ########### #############+#####????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ??????????# ??????????????????????????????? | | ??????????# ??????????????????????????????? | | ??????????# """" ???????????????????????""T""??? | | ??????????? ???? ???????????????????????"""""??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 35 Energy Capacity 455 Matter Stores 474 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Resistance: KI 20 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Evasion (%) 55 Melee Accuracy 5 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 22 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Flexi-carbon Leg | 25% | -6/Factory Mic. Nuclear Core | 12% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PartitionScanTerrabomb Manual? 0 Play Time 01:01:32 Cumulative 144.4 hours Start 2025.08.21 @ 13:43:28 End 2025.08.21 @ 17:27:30 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 115 Rogue 0 Adventurer 115 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 62 Gallery% 60 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0ae327b7-bb9e-4547-80c4-d047c19c88bf