Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.14 @ 06:51:24 Player: Back to the Scrapyard Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (93) 465 Value Destroyed (3146) 3146 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1693) 1693 TOTAL SCORE: 9624 Bonus ------- High Alert Combat Kills 173 Follower Combat Kills 1468 Met Imprinter 300 Was Imprinted 300 Friendly Fire -548 Cogmind --------- Core Integrity 342/850 Matter 16/300 Energy 28/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Cooling System Improved Cooling System High-capacity Matter Pod (200) Advanced Targeting Computer Launcher Loader Zionite Weapon Casing Graphene Brace Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Active Sensor Suite Weapon Cycler Layered Light Armor Plating > --- WEAPON ----------- Gauss Rifle Heavy Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Armored Treads Improved Cooling System Improved Cooling System High-capacity Matter Pod Focal Shield Makeshift System Shield Gauss Rifle Gauss Rifle Precision Assault Rifle Mini Grenade Launcher Mini Smartbomb Launcher Thermoblaster Thermoblaster [Rating: 87] Favorites ----------- Power Antimatter Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Protection Reflective Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 4 2 . . . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 Utility 5 | . . . 2 2 . . . . . . 1 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 72 | 7 8 5 27 10 3 . . 3 1 . 8 Power 11 | 1 1 1 4 . 1 . . 1 . . 2 Engine 6 | 1 1 1 2 . . . . . . . 1 Core 3 | . . . 2 . . . . . . . 1 Reactor 2 | . . . . . 1 . . 1 . . . Propulsion 20 | 2 2 . 10 3 1 . . . . . 2 Treads 17 | . 2 . 9 3 1 . . . . . 2 Leg 2 | 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . Utility 16 | 2 2 2 3 5 . . . 1 . . 1 Device 10 | 1 1 2 2 3 . . . 1 . . . Storage 2 | 1 1 . . . . . . . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 4 | . . . 1 2 . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 25 | 2 3 2 10 2 1 . . 1 1 . 3 Energy Gun 2 | . 1 . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 14 | 2 2 1 8 . . . . . 1 . . Ballistic Cannon 4 | . . 1 1 1 . . . . . . 1 Launcher 5 | . . . . 1 1 . . 1 . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 1 1 . . . 1 . . Parts Lost 28 | . 3 4 3 . . . . 1 . . 17 Power 7 | . 1 1 1 . . . . 1 . . 3 Propulsion 3 | . . . . . . . . . . . 3 Utility 7 | . 1 1 1 . . . . . . . 4 Weapon 11 | . 1 2 1 . . . . . . . 7 Highest Loss Streak 15 | . 1 3 3 . . . . 1 . . 15 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 13 | 3 8 11 13 14 14 14 14 13 13 13 13 Power 1 | . . . . 1 1 1 1 . 1 1 . Propulsion 2 | 1 2 4 4 3 2 1 1 1 1 1 . Utility 4 | . 2 3 3 3 3 4 4 5 5 5 5 Weapon 5 | 1 1 2 5 6 7 7 7 6 6 6 6 Tool/Special . | . . . . . . . . . . . . Unused Backups 23 | . . . 7 2 4 . 1 . . . 9 Power 2 | . . . . . 2 . . . . . . Propulsion 2 | . . . . 1 1 . . . . . . Utility 11 | . . . 1 . 1 . . . . . 9 Weapon 8 | . . . 6 1 . . 1 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 78 | . 95 89 97 82 71 69 69 68 69 69 63 Engine 2 | . 11 6 3 7 2 . . . . . . Reactor 3 | . . . . . 5 7 7 6 7 7 5 Treads 17 | . 6 28 26 23 17 15 15 15 15 15 12 Leg 2 | . 21 . . . . . . . . . . Device 20 | . 12 12 21 23 23 23 23 23 23 23 19 Storage 8 | . 14 14 9 7 7 7 7 7 7 7 6 Protection 1 | . . . 4 3 . . . . . . 4 Ballistic Gun 12 | . 27 24 20 11 7 7 7 6 7 7 7 Ballistic Cannon 5 | . . 1 3 4 7 7 7 7 7 7 5 Peak Build Rating 87 | 7 8 12 34 62 76 74 74 74 75 74 87 Average Rating 54 | 4 7 7 25 56 69 73 73 73 73 73 82 On Entrance 47 | . 7 8 10 34 62 74 74 74 74 74 74 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 63 | 13 28 33 47 51 59 59 59 61 59 59 63 Greatest Support 140 | 20 40 40 66 66 90 90 90 90 90 90 140 Greatest Overweight (x) 6 | . 1 . . . . . . . . . 6 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 7 11 12 15 15 15 15 15 15 15 15 15 Average Carried 13 | 3 8 11 13 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 11 9 15 15 15 15 15 15 15 15 9 Class Distribution -------------------- 59% | Scavenger-Skirmisher 16% | Mutant 10% | Scavenger-Tank 7% | Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Zion Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Matter Collected 2798 | 284 313 165 901 552 20 53 171 160 67 48 64 Remotely . | . . . . . . . . . . . . Salvage Created 3298 | 35 312 165 1096 470 . 136 168 346 . 109 461 Parts 154 | 5 14 10 49 28 . 6 4 16 . 10 12 Haulers Intercepted 4 | . 1 . 3 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 41 | . . 2 . . . . 9 19 . 11 . Prevented 7 | . . . . . . . 2 . . 5 . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 74 | . 6 4 25 8 . 2 4 12 . 3 10 Guns 39 | . 6 4 18 3 . 1 2 2 . 2 1 Cannons 21 | . . . 7 5 . 1 2 4 . 1 1 AOE 14 | . . . . . . . . 6 . . 8 Classes Destroyed 14 | 1 2 1 5 2 . . . 2 . . 1 Worker 2 | . . . 1 1 . . . . . . . Builder 2 | . . . . 1 . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . Hauler 4 | . 1 . 3 . . . . . . . . Recycler 3 | . . . 2 1 . . . . . . . Watcher 2 | . . . 1 1 . . . . . . . Swarmer 20 | . . . 8 3 . . . 6 . 2 1 Grunt 38 | . 6 . 13 2 . . 3 5 . 1 8 Brawler 1 | . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . 1 . . . Sentry 9 | . . . 4 2 . 2 1 . . . . Heavy 1 | . . . . 1 . . . . . . . Subdweller 4 | . . 4 . . . . . . . . . Surgeon 3 | . . . . . . . . 3 . . . Thug 1 | . . . . . . . . 1 . . . Best Kill Streak 8 | 1 2 2 6 3 . 2 3 7 . 2 8 Combat Bots Only 8 | . 2 2 5 2 . 2 3 7 . 2 8 Max Kills in Single Turn 3 | 1 1 1 2 1 . 1 1 3 . 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Hostile Shots Fired 516 | . 38 31 131 46 . 6 49 24 . 10 181 Missed 155 | . 8 11 40 12 . 3 15 7 . 2 57 Hits 361 | . 30 20 91 34 . 3 34 17 . 8 124 Melee 1 | . . . . . . . . 1 . . . Projectile 360 | . 30 20 91 34 . 3 34 16 . 8 124 AOE 3 | . . 3 . . . . . . . . . Critical Strikes 11 | . 1 1 2 . . . . . . . 7 Damage Taken 6359 | . 387 593 1068 629 . 116 322 433 . 174 2637 Core 993 | . 101 140 113 46 . . 42 43 . . 508 Absorbed by Shields . | . . . . . . . . . . . . Reduced by Siege Mode 35 | . . . . . . . . . . 5 30 Ignored by Resistances 29 | . . . 22 7 . . . . . . . Regen/Repaired (Parts) 644 | . . . 105 110 51 75 116 104 83 . . Core Remaining (%) 65 | 100 . 3 79 . . . . . . 81 . Volleys Fired 206 | 5 36 16 66 22 . 5 12 13 1 4 26 Largest 3 | 2 2 2 3 3 . 2 2 2 2 2 3 Hottest 260 | 40 40 70 121 84 . 78 78 78 78 78 260 Shots Fired 482 | 10 71 33 193 52 . 10 24 22 2 8 57 Gun 375 | 10 71 33 149 39 . 5 12 9 1 4 42 Cannon 97 | . . . 44 12 . 5 12 9 1 4 10 Launcher 10 | . . . . 1 . . . 4 . . 5 Special . | . . . . . . . . . . . . Kinetic 451 | 10 71 28 177 51 . 10 24 18 2 8 52 Thermal 4 | . . . 3 . . . . . . . 1 Explosive 9 | . . . . 1 . . . 4 . . 4 Electromagnetic 18 | . . 5 13 . . . . . . . . Robot Hit Streak 20 | 5 11 20 13 6 . 5 7 6 . 3 12 Robot Miss Streak 4 | 2 3 1 4 4 . 1 3 2 . 2 3 Penetration Max 1 | . . . . 1 . . 1 . . . 1 Secondary Targets 5 | . 1 1 2 . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . 1 Shots Hit Robots 310 | 6 48 26 121 29 . 6 16 13 . 4 41 Core Hits 172 | 2 18 9 55 14 . 3 6 29 . 4 32 Critical Kills 2 | 1 1 . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 10 | 1 1 . 4 1 . . 2 . . . 1 Destroy 3 | 1 1 . 1 . . . . . . . . Blast 7 | . . . 3 1 . . 2 . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8620 | 71 592 364 2410 974 . 175 532 1459 . 161 1882 Guns 4310 | 71 578 364 1789 515 . 81 202 100 . 56 554 Cannons 2317 | . . . 617 442 . 94 330 314 . 105 415 Explosions 1925 | . . . . . . . . 1045 . . 880 Melee . | . . . . . . . . . . . . Ramming 68 | . 14 . 4 17 . . . . . . 33 Kinetic 6443 | 71 578 352 2234 957 . 175 532 414 . 161 969 Thermal 129 | . . . 56 . . . . . . . 73 Explosive 1852 | . . . . . . . . 1045 . . 807 Electromagnetic 128 | . . 12 116 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . 4 4 . . . . . . . . . Average Corruption 3 | . 3 4 . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 22 | . 10 12 . . . . . . . . . Matter Fused 8 | . 5 3 . . . . . . . . . Heat Flow Errors 1 | . . 1 . . . . . . . . . Energy Discharges 6 | . 3 3 . . . . . . . . . Parts Fused 1 | . . 1 . . . . . . . . . Data Loss (minor) 3 | . 1 2 . . . . . . . . . Data Loss (major) 1 | . . 1 . . . . . . . . . Misfires 1 | . . 1 . . . . . . . . . Alerts 1 | . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 175 | . . . 16 34 . . 32 61 . . 32 Projectiles 97 | . . . 16 34 . . 32 15 . . . Explosions 73 | . . . . . . . . 46 . . 27 Melee 5 | . . . . . . . . . . . 5 Knockbacks 11 | . . . 6 2 . . . 1 . . 2 Impact 2 | . . . . 1 . . . . . . 1 Kinetic 7 | . . . 4 1 . . . 1 . . 1 Secondary 2 | . . . 2 . . . . . . . . Self-Inflicted Damage 122 | . . . . . . . . 122 . . . Shots 4 | . . . . . . . . 4 . . . Rammed 10 | . 3 . 3 2 . . . . . . 2 Targets Rammed 14 | . 7 . 3 2 . . . . . . 2 Kicked 4 | . 4 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 335 | . 20 216 33 36 . . 335 2 . 8 195 Average Temperature 40 | . 6 116 7 19 . . 186 2 . 8 65 Received Heat Transfer 1308 | . 243 18 432 39 . . 120 84 . 42 330 Siege Activations 3 | . . . . . . . . . . 1 2 Total Turns 17 | . . . . . . . . . . 3 14 Longest Duration 9 | . . . . . . . . . . 3 9 Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 230 | . . . 70 . . . . . . . 160 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Maximum Alert Level 3 | . . . 1 . . 3 . . . . 3 Low Security (%) 69 | 100 100 . 26 100 100 61 . . . . 38 Level 1 23 | . . . 73 . . 1 . . . . 35 Level 2 1 | . . . . . . 12 . . . . 5 Level 3 4 | . . . . . . 24 . . . . 20 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 889 | 5 86 . 333 137 21 886 . . . . 889 Initial 100 | . . . . 100 21 . . . . . . Average 135 | . 16 . 219 67 1 272 . . . . 309 Influence Increases 4604 | 10 203 . 678 358 . 1226 336 377 . 196 1220 Destroy 0b10 Robot/C 2300 | . 120 . 500 160 . 420 180 300 . 120 500 Destroy 0b10 Robot/NC 110 | 10 5 . 35 20 . 15 . . . . 25 Destroy Leader 480 | . 32 . 118 52 . 104 20 20 . 20 114 Allied During Kill 932 | . . . . . . 495 91 57 . 56 233 Successful Hack 56 | . 16 . 11 3 . 26 . . . . . Disable Machine 135 | . . . . 15 . . . . . . 120 Destroy Structure 101 | . . . 14 8 . 66 . . . . 13 Lose Combat Pursuer 90 | . 30 . . . . . 45 . . . 15 Active Sensor Use 400 | . . . . 100 . 100 . . . . 200 Influence Decreases 3884 | 10 203 . 458 518 60 340 570 421 608 196 500 Entered New Map 1220 | . . . . 120 39 . 328 125 608 . . Time Decay 2034 | 10 193 . 428 398 21 120 222 246 . 196 200 Lost Part 220 | . 10 . 30 . . . . 10 . . 170 Lost Ally 410 | . . . . . . 220 20 40 . . 130 Squads Dispatched 27 | . 2 . 4 4 . 6 . 1 . . 10 Investigation 12 | . 1 . 3 2 . 1 . 1 . . 4 Extermination 2 | . . . . 1 . . . . . . 1 Reinforcement 8 | . 1 . . 1 . 4 . . . . 2 Assault . | . . . . . . . . . . . . Garrison 5 | . . . 1 . . 1 . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses 4 | . . . . 1 . 1 . . . . 2 Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Distress Signals 9 | . . . 3 2 . 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 141 | . 15 4 39 22 . 5 8 14 . 6 28 Peak Tracking Total 9 | . 5 2 8 6 . 3 4 7 . 3 9 Tactical Retreats 5 | . 2 . . . . . 2 . . . 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Traps Triggered 6 | . 2 . . 2 . . . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Machines Disabled 11 | . . . . 1 . . . 2 . . 8 Max in Single Turn 2 | . . . . 1 . . . 2 . . 1 Garrison Access 1 | . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Machines Accessed 21 | . 6 . 8 3 . 1 . 1 . . 2 Terminals 14 | . 6 . 4 2 . 1 . 1 . . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 2 | . . . 1 1 . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . Garrison Access 2 | . . . 1 . . . . . . . 1 Total Hacks 53 | . 15 . 19 6 . 4 . 3 . . 6 Successful 27 | . 8 . 11 2 . 2 . 3 . . 1 Failed 26 | . 7 . 8 4 . 2 . . . . 5 Catastrophic 7 | . 1 . 2 2 . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 43 | . 15 . 9 3 . 3 . . . . 13 Terminals 34 | . 15 . 9 3 . 4 . 3 . . . Fabricators 3 | . . . . . . . . . . . 3 Repair Stations 6 | . . . 3 3 . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . Garrison Access 6 | . . . 3 . . . . . . . 3 Terminal Hacks 8 | . 2 . 1 . . 2 . 3 . . . Record 4 | . . . . . . 1 . 3 . . . Robot Analysis 2 | . 2 . . . . . . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 Repair Station Hacks 5 | . . . 3 2 . . . . . . . Scan Component 3 | . . . 2 1 . . . . . . . Repair 2 | . . . 1 1 . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . Unauthorized Hacks 8 | . 6 . 2 . . . . . . . . Terminals 8 | . 6 . 2 . . . . . . . . Operators 1 | . 1 . . . . . . . . . . Skim 7 | . 5 . 2 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 5 . 5 3 . 1 . 1 . . 2 Full Trace Events 10 | . 2 . 4 1 . . . 1 . . 2 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . . . 15 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . . . Time 64 | . . . 26 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Total Allies 27 | . . . . . 20 . . . 4 . 3 Largest Group 20 | . . . . . 20 20 8 6 4 4 6 Highest-Rated Group 541 | . . . . . 541 541 235 175 163 163 333 Highest-Rated Ally 85 | . . . . . 35 35 31 31 42 42 85 Zionite Dispatches 2 | . . . . . . . . . . . 2 Heavy 1 | . . . . . . . . . . . 1 Offense Resupply 1 | . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . Ally Attacks 260 | . . . . . . 155 20 16 . 8 61 Total Damage 7646 | . . . . . . 3557 304 291 . 468 3026 Kills 53 | . . . . . . 23 5 3 . 3 19 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Active Infowar (turns) 8168 | 18 792 270 1232 1037 482 338 470 520 1722 718 569 Sensors 476 | . . . 476 . . . . . . . . A.S.S. 5588 | . . . . 769 482 338 470 520 1722 718 569 Seismic 2580 | 18 792 270 1232 268 . . . . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Turns Passed 8473 | 136 873 310 1232 1042 482 338 470 539 1722 718 611 Spaces Moved 4421 | 93 421 144 531 544 256 165 243 289 1030 405 300 Core 13 | 11 . . . . . . . . . . 2 Treads 3991 | . 86 144 531 544 256 165 243 289 1030 405 298 Legs 417 | 82 335 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 160 160 163 165 165 165 165 165 165 160 Average Speed 162 | 111 154 160 162 168 166 165 165 165 165 165 162 Slowest Speed 350 | 120 190 160 163 170 170 165 165 165 165 165 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 6 70 14 45 20 86 8 39 44 90 64 10 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 6 | . . . . . . . . . . . 6 Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 15 | . . . . . . . 4 2 5 4 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 77 | . . . 12 8 . 4 8 35 . 4 6 Melee . | . . . . . . . . . . . . Projectile 36 | . . . 12 1 . 4 8 7 . 4 . AOE 40 | . . . . 6 . . . 28 . . 6 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Low Low Zio Pro Fac Total 5303 | 114 567 191 757 637 316 222 289 331 1052 448 379 Wait 418 | . 78 24 64 38 36 51 33 22 14 36 22 Move 4411 | 92 420 143 530 544 255 164 242 288 1029 404 300 Hop . | . . . . . . . . . . . . Pick Up 84 | 10 13 2 31 4 7 1 1 2 3 2 8 Fast Attach 14 | 1 . . 7 3 . . . . . . 3 Attach 35 | 6 3 4 7 2 1 . . 2 . . 10 Detach 3 | . . . . 3 . . . . . . . Swap 46 | . 7 2 20 8 3 . . 2 2 . 2 Drop 67 | . 3 . 29 11 9 1 1 2 3 2 6 Fire 206 | 5 36 16 66 22 . 5 12 13 1 4 26 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 4 | . 4 . . . . . . . . . . Crush 10 | . 3 . 3 2 . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . Rewire 5 | . . . . . 5 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 16) 765 | -10/Materials | Discovered new exit (range 5) 839 | -10/Materials | Discovered new exit (range 12) 999 | -10/Materials | Discovered new exit (range 7) 1010 | -10/Materials | Entered Subcaves 1133 | -10/Subcaves | Core integrity fell below 50% 1270 | -10/Subcaves | Core integrity fell below 20% 1298 | -10/Subcaves | Lost 3 parts (1u2w) 1304 | -10/Subcaves | Discovered new exit (range 13) 1320 | -10/Subcaves | Entered Materials 1320 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1636 | -8/Materials | Build established: Skirmisher 1638 | -8/Materials | Garrison activated, responded to threat 1855 | -8/Materials | Lost 3 parts (1p1u1w) 1967 | -8/Materials | Repaired Lgt. Treads+ 2266 | -8/Materials | Discovered new exit (range 16) 2528 | -8/Materials | Build established: Tank 2552 | -8/Materials | Entered Factory 2552 | -7/Factory | Evolved 2 slots: Utility x2 2825 | -7/Factory | Found Prototype Device 2825 | -7/Factory | Identified Active Sensor Suite 2902 | -7/Factory | Allied Derelicts emerged from ambush trap array 3110 | -7/Factory | Build established: Scavenger-Skirmisher 3497 | -7/Factory | Repaired Hvy. Assault Cannon 3594 | -7/Factory | Sucked down chute 3594 | -7/Factory | Entered Waste 3595 | -7/Waste | Joined by Warlord forces that had cleared the area 3670 | -7/Waste | Discovered new exit (range 16) 3895 | -7/Waste | Found Prototype Launcher 3896 | -7/Waste | Identified Mni. Smartbomb Launcher 4045 | -7/Waste | Identified exit to Factory 4076 | -7/Waste | Entered Factory 4076 | -7/Factory | Accompanied by 20 allies 4172 | -7/Factory | Identified exit to Lower Caves 4345 | -7/Factory | Garrison activated, responded to threat 4414 | -7/Factory | Entered Lower Caves 4414 | -7/Lower Caves | Accompanied by 8 allies 4425 | -7/Lower Caves | Lost 10 allies 4592 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4825 | -7/Lower Caves | Discovered new exit (range 8) 4855 | -7/Lower Caves | Identified exit to Lower Caves 4884 | -7/Lower Caves | Entered another Lower Caves area 4884 | -7/Lower Caves | Accompanied by 6 allies 4962 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5081 | -7/Lower Caves | Learned Factory terminal intel 5238 | -7/Lower Caves | Destroyed 7 combat bots 5242 | -7/Lower Caves | Lost 5 allies 5258 | -7/Lower Caves | Identified exit to Factory 5258 | -7/Lower Caves | Identified exit to Zion 5423 | -7/Lower Caves | Entered Zion 5456 | -7/Zion | Learned location of 2 exits from Factory 5919 | -7/Zion | Met Imprinter 6153 | -7/Zion | Given A8's code to call for help 6305 | -7/Zion | Found GAL Module 6586 | -7/Zion | Imprinted 6588 | -7/Zion | Declared Zion's savior 7017 | -7/Zion | Discovered new exit (range 13) 7128 | -7/Zion | Identified exit to Proximity Caves 7145 | -7/Zion | Entered Proximity Caves 7145 | -6/Proximity Caves | Accompanied by 4 allies 7649 | -6/Proximity Caves | Encountered a Derelict sapper outpost 7823 | -6/Proximity Caves | Discovered exit to Factory (range 15) 7863 | -6/Proximity Caves | Entered Factory 7863 | -6/Factory | Accompanied by 4 allies 7863 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7864 | -6/Factory | Identified exit to Lower Caves 7865 | -6/Factory | Loaded intel: 26 terminal locations 7880 | -6/Factory | Zion Heavy squad teleported in 8056 | -6/Factory | Garrison activated, responded to threat 8188 | -6/Factory | Build established: Scavenger-Tank 8318 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 8319 | -6/Factory | Zion Offense Resupply teleported in 8358 | -6/Factory | Found Launcher Loader 8359 | -6/Factory | Spotted B-75 Beast 8367 | -6/Factory | Destroyed 8 combat bots 8389 | -6/Factory | Allies destroyed B-75 Beast 8399 | -6/Factory | Lost 6 allies 8400 | -6/Factory | Found Prototype Protection 8474 | -6/Factory | Core integrity fell below 50% 8474 | -6/Factory | Self-destructed Last Messages --------------- 08465_ Thermoblaster destroyed. 08465_ K-01 Serf collects debris. 08467_ Penetrated by Slug. 08469_ K-01 Serf collects debris. 08469_ U-05 Engineer builds a Wall. 08469_ R-10 Processor collects Lgt. Ion Engine. 08470_ K-01 Serf collects debris. 08470_ Acquired 7 matter. 08470_ K-01 Serf collects debris. 08470_ Slug penetrates R-10 Processor. 08470_ K-01 Serf collects debris. 08471_ M-13 Machinist repairs R-10 Processor. 08472_ K-01 Serf collects debris. 08472_ M-13 Machinist destroyed. 08472_ R-10 Processor collects Hvy. Assault Cannon. 08473_ Penetrated by Slug. 08473_ Mni. Smartbomb Launcher destroyed. 08473_ K-01 Serf collects debris. 08474_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | "T"??????????????????????????????????????????????? | | """??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????#// """????????????????????? | | ?????????????????????#/! 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""" ????? #???????????? | | ??????????????????????? ??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Imp. VTOL Module | -8/Materials | Scanalyzed Hvy. Laser | -7/Zion | Archive System Guard | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Energy Filter | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Point Defense System | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Armor Integrity Analyzer | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Focal Shield | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Lance | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 25% | -8/Materials Hvy. Assault Cannon | 56% | -7/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulsarPotentialCharge Manual? 0 Play Time 01:10:30 Cumulative 271.5 hours Start 2026.05.14 @ 04:50:01 End 2026.05.14 @ 06:51:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 389 Rogue 371 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 50 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ba4a200-d614-4b0f-a146-88d0b57e3739