Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.09 @ 12:46:49 Player: heavymetalmidis Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (33) 165 Value Destroyed (941) 941 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2166 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 293/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Cooling System Cooling System Cooling System Small Matter Pod (50) Terrain Scanner Improved Targeting Computer Improved Targeting Computer Authchip [Weapon] Particle Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Ion Engine Cooling System Cooling System Terrain Scanner Authchip [Weapon] Particle Cannon Particle Cannon Improved Light Cannon [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 46 | 8 17 21 Power 4 | 1 1 2 Engine 3 | 1 . 2 Core 1 | . 1 . Reactor . | . . . Propulsion 13 | 4 2 7 Treads . | . . . Leg 10 | 1 2 7 Wheel 3 | 3 . . Hover . | . . . Flight . | . . . Utility 8 | 1 3 4 Device 4 | . . 4 Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 21 | 2 11 8 Energy Gun 9 | . 6 3 Energy Cannon 3 | . . 3 Ballistic Gun 3 | 2 . 1 Ballistic Cannon 6 | . 5 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . 1 1 Parts Lost 11 | . 1 10 Power 2 | . . 2 Propulsion 4 | . 1 3 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 95 95 Engine 3 | . . 7 Core 8 | . 13 3 Leg 28 | . 26 30 Wheel 1 | . 1 . Device 4 | . . 10 Storage 12 | . 14 11 Processor 12 | . 13 11 Energy Gun 13 | . 19 5 Energy Cannon 3 | . . 9 Ballistic Gun 2 | . 2 1 Ballistic Cannon 3 | . 2 4 Naked Turns . | . . . Heaviest Build 38 | 11 31 38 Greatest Support 30 | 26 26 30 Greatest Overweight (x) 1 | 1 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 6 9 15 Most Carried 15 | 6 10 15 Average Carried 10 | 3 9 11 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 10 15 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 916 | 216 420 280 Remotely . | . . . Salvage Created 1274 | . 579 695 Parts 84 | . 35 49 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . . 2 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 27 | . 8 19 Guns 13 | . 6 7 Cannons 14 | . 2 12 Classes Destroyed 8 | . 5 3 Builder 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 5 | . . 5 Grunt 19 | . 8 11 Brawler 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 5 | . 4 5 Combat Bots Only 5 | . 4 5 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1870 | . 367 1503 Core 515 | . 110 405 Absorbed by Shields . | . . . Regen/Repaired (Parts) 25 | . 25 . Core Remaining (%) 78 | 100 56 . Volleys Fired 122 | . 53 69 Largest 2 | . 2 2 Hottest 113 | . 90 113 Shots Fired 144 | . 70 74 Gun 74 | . 47 27 Cannon 70 | . 23 47 Launcher . | . . . Special . | . . . Kinetic 62 | . 43 19 Thermal 55 | . 11 44 Explosive . | . . . Electromagnetic 27 | . 16 11 Robot Hit Streak 10 | . 9 10 Robot Miss Streak 8 | . 8 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 97 | . 46 51 Core Hits 52 | . 27 25 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Blast 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1792 | . 783 1009 Guns 736 | . 465 271 Cannons 932 | . 256 676 Explosions 94 | . 43 51 Melee . | . . . Ramming 30 | . 19 11 Kinetic 702 | . 463 239 Thermal 747 | . 107 640 Explosive . | . . . Electromagnetic 313 | . 194 119 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 6 | . 6 1 Average Corruption 3 | . 5 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 26 | . 23 3 Message Errors 4 | . 3 1 Matter Fused 8 | . 7 1 Heat Flow Errors 2 | . 2 . Energy Discharges 6 | . 5 1 Data Loss (minor) 2 | . 2 . Data Loss (major) 1 | . 1 . Misfires 3 | . 3 . Overload Shots . | . . . Overflow Damage 6 | . 6 . Projectiles 6 | . 6 . Explosions . | . . . Melee . | . . . Knockbacks 4 | . 4 . Impact . | . . . Kinetic 4 | . 4 . Secondary . | . . . Self-Inflicted Damage 75 | . 34 41 Shots 2 | . 1 1 Rammed . | . . . Targets Rammed 9 | . 5 4 Kicked 9 | . 5 4 Crushed . | . . . Highest Temperature 151 | . 151 30 Average Temperature 27 | . 35 9 Received Heat Transfer 543 | . 225 318 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . . 4 Heat Transferred 1273 | . 150 1123 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 1 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 412 | . 412 375 Initial 138 | . . 138 Average 161 | . 152 182 Maximum Alert Level 2 | . 2 1 Low Security (%) 68 | 100 66 68 Level 1 31 | . 32 31 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 6 | . 4 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 26 26 Peak Tracking Total 6 | . 6 5 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 8 | . 3 5 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 9 | . 8 1 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 14 2 Successful 9 | . 8 1 Failed 7 | . 6 1 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual . | . . . Terminals 10 | . 8 2 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 5 1 Prototype ID Bank 5 | . 4 1 Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 51 | . 51 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 3188 | 62 1846 1280 Spaces Moved 1640 | 49 1145 446 Core 3 | 3 . . Treads . | . . . Legs 1517 | 5 1066 446 Wheels 120 | 41 79 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 120 Average Speed 151 | 89 139 189 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 41 | 4 99 20 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 9 | . 6 3 Melee . | . . . Projectile 1 | . 1 . AOE 8 | . 5 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 2199 | 63 1331 805 Wait 322 | . 73 249 Move 1638 | 48 1144 446 Hop . | . . . Pick Up 32 | 7 18 7 Fast Attach 10 | 4 3 3 Attach 12 | 2 5 5 Detach 6 | . 4 2 Swap 24 | 2 9 13 Drop 24 | . 17 7 Fire 122 | . 53 69 Melee . | . . . Ram . | . . . Kick 9 | . 5 4 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 18) 360 | -10/Materials | Discovered new exit (range 8) 429 | -10/Materials | Discovered new exit (range 15) 817 | -10/Materials | Discovered new exit (range 18) 895 | -10/Materials | Repaired Faulty Imp. EM Shotgun 1078 | -10/Materials | Discovered new exit (range 13) 1909 | -10/Materials | Entered another Materials area 1909 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3140 | -9/Materials | Core integrity fell below 50% 3167 | -9/Materials | Lost 6 parts (3n1u2w) 3170 | -9/Materials | Core integrity fell below 20% 3189 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03064_ R-06 Scavenger collects Wheel. 03068_ S-10 Pest destroyed. 03068_ K-01 Serf collects debris. 03070_ R-06 Scavenger collects Structural Scanner. 03070_ S-10 Pest destroyed. 03072_ K-01 Serf collects debris. 03079_ Aluminum Leg destroyed. 03085_ System corrupted: Energy discharge (-58). 03085_ K-01 Serf collects debris. 03085_ R-06 Scavenger collects Lgt. Assault Rifle. 03088_ R-06 Scavenger collects Aluminum Leg. 03089_ K-01 Serf collects debris. 03091_ R-06 Scavenger collects Sml. Laser. 03093_ K-01 Serf collects debris. 03095_ R-06 Scavenger collects Corrupted Heat Sink. 03107_ Imp. Heat Sink destroyed. 03108_ Aluminum Leg destroyed. 03132_ Hvy. Assault Rifle destroyed. 03136_ Beam Rifle destroyed. 03178_ Hvy. Ion Engine destroyed. 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