Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.20 @ 00:03:40 Player: Mathewnd Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (335) 1675 Value Destroyed (15125) 15125 Prototype IDs (41) 820 Alien Tech Used (2) 400 Bonus (7987) 7987 TOTAL SCORE: 35707 Bonus ------- High Alert Combat Kills 883 Follower Combat Kills 2142 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Met R17 at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -1938 Cogmind --------- Core Integrity 276/1600 Matter 133/300 Energy 99/100 System Corruption 3% Temperature Cool (33) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Machine Analyzer Advanced Signal Interpreter Improved Targeting Computer Advanced Target Analyzer Experimental Target Analyzer > --- WEAPON (5) ------- Power Maul > --- INVENTORY (5) ---- Dimensional Node Initializer Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Machine Analyzer Improved Targeting Computer Advanced Target Analyzer Core Analyzer Weapon Cycler Centrium Medium Armor Plating Experimental Thermal Shield Advanced Shield Generator > --- WEAPON ----------- Railgun Railgun Hypervelocity Railgun Helical Railgun > --- INVENTORY -------- Medium Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Treads Improved Heavy Siege Treads High-capacity Matter Pod Improved Sensor Array Advanced Sensor Array Point Defense Array Dimensional Node Initializer Transdimensional Reconstructor Terrabomb Heavy Battle Rifle Coil Gun Railgun Rocket Array Fusion Bomb Launcher Hellfire Missile Launcher Power Maul [Rating: 175] Favorites ----------- Power Quantum Reactor Engine Cooled Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Flight Unit Field Propulsion Drive Utility Machine Analyzer Device Improved Sensor Array Storage Huge Storage Unit Processor Machine Analyzer Hackware System Shield Protection Centrium Medium Armor Plating Weapon KE Penetrator Energy Gun EM Pulse Gun Energy Cannon Null Cannon Ballistic Gun KE Penetrator Ballistic Cannon Enhanced Gauss Cannon Launcher Rocket Array Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . 2 . . . . . . 2 . 2 . 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . Utility 9 | . . . . . 1 1 1 . . . . 1 . . 1 . . . . . . 1 . 2 . 1 Weapon 3 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 Parts Attached 358 | 5 9 2 1 2 21 23 3 7 12 . 12 19 34 13 3 24 5 2 8 7 . 9 15 36 46 40 Power 43 | 1 3 . . . 2 1 1 1 1 . . 1 2 1 . 7 . . . 1 . 1 2 9 4 5 Engine 10 | 1 3 . . . 2 1 1 1 . . . 1 . . . . . . . . . . . . . . Core 4 | . . . . . . . . . 1 . . . 2 . . 1 . . . . . . . . . . Reactor 29 | . . . . . . . . . . . . . . 1 . 6 . . . 1 . 1 2 9 4 5 Propulsion 76 | 2 2 . . 1 7 9 1 1 2 . . 7 15 7 . 3 . . . . . 1 . 5 5 8 Treads 56 | 2 2 . . 1 5 5 1 . 2 . . 4 11 7 . 3 . . . . . 1 . 5 5 2 Leg 4 | . . . . . . . . . . . . 1 3 . . . . . . . . . . . . . Wheel 15 | . . . . . 2 4 . 1 . . . 2 1 . . . . . . . . . . . . 5 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 73 | 1 2 1 1 . 3 2 1 1 . . . 1 . . 2 4 3 . 3 1 . 4 4 11 19 9 Device 49 | . . . . . . 1 1 1 . . . . . . . 2 2 . 3 1 . 3 3 7 18 7 Storage 8 | 1 1 1 1 . 1 . . . . . . . . . . 2 1 . . . . . . . . . Processor 12 | . 1 . . . 2 1 . . . . . 1 . . 1 . . . . . . . . 4 1 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Protection 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 166 | 1 2 1 . 1 9 11 . 4 9 . 12 10 17 5 1 10 2 2 5 5 . 3 9 11 18 18 Energy Gun 5 | . 2 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 115 | 1 . . . 1 7 7 . 3 6 . 6 8 10 5 1 7 2 1 4 5 . 2 5 10 13 11 Ballistic Cannon 4 | . . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . Launcher 26 | . . . . . 1 2 . 1 3 . 6 . 3 . . 2 . 1 1 . . . 2 . . 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . . . . . . . . . . . . . . . . . . . . 1 2 1 4 3 Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . 2 1 . . . . . . . 2 1 2 . . . 2 . 1 3 2 2 2 Corrupted Parts 8 | . . . . . . . . . . . . . 1 6 . . . . . . . . . . 1 . System Corruption 39 | . . . . . . . . . . . . . 7 31 . . . . . . . . . . 1 . Parts Lost 131 | . 1 1 . 1 7 3 . 7 3 . 7 6 8 1 . . 1 . 5 . . 1 1 23 18 37 Power 21 | . 1 . . . 1 . . 1 . . 1 1 1 . . . . . . . . . 1 4 2 8 Propulsion 41 | . . . . 1 4 3 . 4 1 . 3 2 5 . . . . . . . . . . 5 5 8 Utility 24 | . . . . . . . . 1 . . . . . . . . 1 . 2 . . . . 5 6 9 Weapon 45 | . . 1 . . 2 . . 1 2 . 3 3 2 1 . . . . 3 . . 1 . 9 5 12 Highest Loss Streak 14 | . 1 1 . 1 3 1 . 7 1 . 3 2 6 1 . . 1 . 5 . . 1 1 7 8 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 87 100 100 98 95 98 100 81 86 86 73 72 92 89 84 66 83 84 83 65 84 83 83 81 86 74 Engine 3 | . 13 14 14 14 8 7 13 13 10 6 5 1 . . . . . . . . . . . . . . Core 1 | . . . . . . . . . 2 6 6 5 5 5 5 1 . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 4 5 5 10 10 10 10 10 14 12 11 11 9 Treads 16 | . 27 28 28 27 28 30 31 7 13 13 6 10 23 24 15 10 15 15 15 15 15 13 14 12 15 8 Wheel 2 | . . . . . 5 5 1 5 6 6 2 3 . . . . . . . . . . . . . 3 Device 8 | . . . . . . 6 6 5 6 6 6 5 5 5 5 5 8 10 15 20 21 19 18 16 12 12 Storage 5 | . 14 14 14 14 9 7 6 6 6 6 6 5 5 5 5 3 5 5 5 5 5 4 4 4 4 3 Processor 18 | . 5 14 14 14 15 15 20 20 20 20 20 18 23 23 26 26 22 21 14 10 10 9 9 16 26 22 Ballistic Gun 17 | . 14 14 14 20 26 22 20 19 19 20 15 12 15 17 21 13 21 21 20 2 21 18 18 16 15 15 Peak Build Rating 175 | 5 8 8 8 8 28 37 46 46 55 51 51 61 70 113 128 128 129 130 132 135 135 156 160 175 157 161 Average Rating 79 | 3 6 7 8 7 20 34 45 38 48 51 44 47 60 92 123 89 127 129 130 115 135 148 153 153 146 128 On Entrance 75 | . 5 8 8 8 7 27 37 46 38 51 51 30 54 64 113 123 124 129 130 132 135 135 151 150 150 143 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 177 | 11 18 28 48 48 97 100 108 108 118 117 120 117 118 130 136 136 141 140 145 147 147 171 171 177 164 175 Greatest Support 240 | 40 40 40 40 40 80 100 116 116 16 16 28 79 149 240 240 240 240 240 240 240 240 240 230 230 225 151 Greatest Overweight (x) 39 | . . . 1 1 6 6 6 6 7 7 39 11 4 . . . . . . . . 1 . 1 1 7 Average Overweight (x) 1 | . . . . 1 3 4 . 5 6 7 8 2 . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 9 10 16 20 23 25 25 25 25 25 25 25 25 25 25 17 25 25 25 25 25 25 25 25 25 21 Most Carried 25 | 7 10 10 11 9 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 22 25 25 25 25 25 Average Carried 21 | 3 8 9 9 8 19 24 24 20 23 25 24 23 24 24 23 15 24 24 22 24 22 23 24 23 22 17 Final Capacity 25 | 8 10 15 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 10 10 9 8 25 25 25 20 25 25 24 24 25 25 23 25 25 25 20 22 22 25 25 25 21 21 Class Distribution -------------------- 29% | Scavenger-Gunner 20% | Skirmisher 20% | Scavenger-Skirmisher 14% | Scavenger-Tank 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Extension Commander-Skirmisher | -5/Cetus Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 14376 | 250 208 16 . 33 1072 582 18 511 896 . 362 891 1184 256 . 470 347 187 460 99 53 340 847 2281 1639 1374 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16276 | . 292 91 . 77 1792 624 18 195 986 . 737 790 868 62 . . 530 248 251 414 85 215 1387 2750 2058 1806 Parts 848 | . 13 9 . 1 104 42 7 5 37 . 43 37 45 2 . . 31 17 15 3 6 5 67 162 88 109 Haulers Intercepted 10 | . 1 . . . 5 . . . . . . 3 . . . . . . . . . . . . . 1 Recyclers Shooed 7 | . . . . . 1 1 . . . . . . . . . . 2 . . . . . . 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . . . . . . . 4 23 . 38 . . . . . . 16 11 2 6 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 247 | . 4 4 . 2 27 14 . 6 13 . 28 8 16 1 . . 7 3 8 . 4 2 20 30 23 27 Guns 177 | . 4 2 . 2 22 11 . . 6 . 5 8 11 1 . . 7 3 4 . 4 2 19 30 23 13 AOE 69 | . . 2 . . 5 3 . 6 7 . 22 . 5 . . . . . 4 . . . 1 . . 14 Classes Destroyed 20 | . 4 1 . . 5 2 . 2 2 . 1 . 1 . . . . . . . . . . . 2 . Worker 26 | . . . . . 7 2 2 . . . . 1 . . . . 2 . . . . . 2 5 . 5 Builder 15 | . . . . . . 2 . . . . . 2 1 . . . 1 . . . . . 3 2 1 3 Tunneler 5 | . 1 . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . Hauler 10 | . 1 . . . 5 . . . . . . 3 . . . . . . . . . . . . . 1 Recycler 9 | . . . . . 4 . . . . . . . . . . . . . . . . . . 1 1 3 Minesweeper 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . Operator 4 | . . . . . 3 . . . . . . . . . . . . . . . . 1 . . . . Drone 4 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . Watcher 14 | . 1 . . . 4 1 . . . . . 1 2 . . . 1 . . . . . 1 3 . . Swarmer 64 | . . 3 . . 9 4 . . 1 . 18 . 6 . . . . . 4 . 2 . . 3 . 14 Grunt 71 | . 4 1 . 2 9 5 . 3 10 . 3 4 2 . . . 1 . . . . . 14 . 9 4 Brawler 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 25 | . . . . . 7 . . . 1 . 1 . 7 . . . 1 . . . . 2 . 5 . 1 Hunter 31 | . . . . . 2 . . 2 . . 4 . . . . . 1 2 . . . . 2 12 5 1 Programmer 41 | . . . . . . 5 . . . . . 4 . . . . 3 1 3 . . . 4 10 7 4 Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Behemoth 3 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 Cetus Guard 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Samaritan 8 | . . . . . . . . . 7 . . . . . . . . 1 . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 13 | . 2 3 . 2 9 3 1 6 7 . 5 4 5 1 . . 3 2 4 . 3 1 10 5 5 13 Combat Bots Only 10 | . 2 3 . 2 5 3 . 6 7 . 5 2 4 1 . . 2 2 4 . 3 1 8 3 4 10 Max Kills in Single Turn 8 | . 1 2 . 1 5 2 1 3 5 . 5 2 3 1 . . 3 2 2 . 1 1 2 2 2 8 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 1 1 . Exploded 5 | . . 2 . . 4 2 . 3 5 . 5 . 2 . . . . . 2 . . . 1 . . 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . A7 (-5/Cetus) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Hostile Shots Fired 1760 | . 30 13 . 9 123 73 . 41 37 . 77 52 84 7 . . 17 20 57 . 9 21 90 337 255 408 Missed 429 | . 6 6 . 3 36 24 . 9 16 . 16 11 23 1 . . 5 7 2 . 2 3 15 79 46 119 Damage Taken 26324 | . 362 63 . 76 1272 883 . 751 430 . 1050 825 1300 231 . . 886 237 1510 . 117 290 885 5299 4346 5511 Core 3021 | . 68 . . 11 108 89 . 87 23 . 285 80 87 45 . . 70 . 152 . . . 33 342 217 1324 Absorbed by Shields 1848 | . . . . . . . . . . . . . 98 31 . . . . 43 . 43 104 324 553 . 652 Reduced by Siege Mode 1139 | . . . . . . . . . . . . . . 7 . . 31 6 194 . . 21 112 443 278 47 Redirected to Shielding 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . 83 Ignored by Resistances 604 | . . . . . . . . . . . . . . . . . . . . . . 54 317 72 29 132 Regen/Repaired (Parts) 191 | . . . . . . . . . . . . . . . . 67 124 . . . . . . . . . Core Remaining (%) 72 | 100 . . . 68 80 87 . . . . 53 . . 78 . . . . . . 80 . 97 . 61 17 Volleys Fired 745 | . 26 6 . 8 108 51 5 9 52 . 23 38 51 12 . . 22 8 25 17 6 12 43 87 74 62 Largest 5 | . 2 2 . 2 3 3 3 3 3 . 3 3 3 3 . . 4 4 4 1 4 4 4 4 4 5 Hottest 164 | . 60 60 . 60 105 75 73 93 88 . 90 91 90 90 . . 130 130 133 33 129 131 136 148 132 164 Shots Fired 2336 | . 48 12 . 16 313 134 9 26 148 . 48 100 140 32 . . 88 29 85 17 25 48 157 330 274 257 Gun 2291 | . 48 12 . 16 311 128 9 24 145 . 36 96 136 32 . . 88 28 83 17 25 48 155 330 274 250 Cannon 6 | . . . . . . 2 . . . . . 4 . . . . . . . . . . . . . . Launcher 39 | . . . . . 2 4 . 2 3 . 12 . 4 . . . . 1 2 . . . 2 . . 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2253 | . 26 6 . 8 303 130 9 24 145 . 36 100 136 32 . . 88 28 83 17 25 48 155 330 274 250 Thermal 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Explosive 39 | . . . . . 2 4 . 2 3 . 12 . 4 . . . . 1 2 . . . 2 . . 7 Electromagnetic 36 | . 22 6 . 8 . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 39 | . 9 4 . 5 20 14 2 15 26 . 10 18 34 8 . . 15 7 15 23 6 36 39 23 19 37 Robot Miss Streak 12 | . 3 4 . 2 6 5 2 2 4 . 3 7 2 3 . . 4 1 3 . 4 2 6 5 2 12 Penetration Max 3 | . . . . . . . . . 1 . 1 . . . . . 1 . 1 . . 1 2 3 1 1 Secondary Targets 31 | . 1 . . . 2 1 . . . . . . 3 . . . . 1 . . 1 . 8 7 7 . Max Gunslinging Chain 2 | . 1 . . . 1 1 . . . . . . 1 . . . . 1 . . 1 . 1 1 2 . Shots Hit Robots 1639 | . 34 7 . 10 205 76 4 20 108 . 32 66 137 23 . . 60 13 56 17 11 39 111 223 201 186 Core Hits 836 | . 13 6 . 5 96 36 3 27 74 . 53 66 56 10 . . 18 10 17 8 6 13 60 104 74 81 Critical Kills 52 | . . . . . 1 . . . 1 . 3 3 1 . . . 4 1 . . . 1 4 18 8 7 Critical Parts Destroyed 78 | . . . . . . . . . 4 . . 4 2 1 . . 8 . 2 . 1 1 5 19 22 9 Critical Strikes 148 | . . . . 1 1 . . . 5 . 3 7 8 1 . . 14 1 5 . 1 3 9 37 30 22 Destroy 147 | . . . . . 1 . . . 5 . 3 7 8 1 . . 14 1 5 . 1 3 9 37 30 22 Corrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 46 | . . . . . . . . . . . . . 31 . . . . . . . . 1 4 1 6 3 Impact 15 | . . . . . . . . . . . . . . . . . . . . . . 1 4 1 6 3 Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 31 | . . . . . . . . . . . . . 31 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43646 | . 435 189 . 176 3677 1602 177 1066 2420 . 1824 1187 3075 456 . . 1322 337 1838 376 232 1069 4344 5221 5456 7167 Guns 34493 | . 402 77 . 78 2896 1348 73 299 1684 . 396 1187 2209 456 . . 1279 322 1348 376 232 1006 3401 5175 5453 4796 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 8852 | . 28 112 . 98 744 254 . 767 736 . 1428 . 866 . . . . 15 490 . . . 943 . . 2371 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 301 | . 5 . . . 37 . 104 . . . . . . . . . 43 . . . . 63 . 46 3 . Kinetic 34033 | . 165 29 . 9 2790 1348 73 299 1684 . 396 1187 2209 456 . . 1279 322 1348 376 232 1006 3401 5175 5453 4796 Thermal 344 | . 28 112 . 98 106 . . . . . . . . . . . . . . . . . . . . . Explosive 8614 | . . . . . 744 254 . 767 736 . 1428 . 866 . . . . 15 490 . . . 943 . . 2371 Electromagnetic 354 | . 237 48 . 69 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 48 | . . . . . 1 6 . . . . . 10 17 48 . . 5 . 2 2 2 . 3 10 22 3 Average Corruption 7 | . . . . . 1 5 . . . . . 4 12 20 . . 2 . 1 2 2 . 2 6 15 1 Corruption Purged 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 262 | . . . . . 5 25 . . . . . 8 72 22 . . 1 . 3 5 5 . 11 36 61 8 Message Errors 68 | . . . . . 3 7 . . . . . 1 18 7 . . . . 1 . 1 . 4 9 15 2 Matter Fused 56 | . . . . . 2 8 . . . . . 2 14 3 . . . . 1 1 1 . 2 9 12 1 Heat Flow Errors 28 | . . . . . . 4 . . . . . 1 6 3 . . . . . . . . 1 3 8 2 Energy Discharges 31 | . . . . . . . . . . . . . 7 5 . . . . 1 1 1 . 1 6 6 3 Parts Rejected 5 | . . . . . . 2 . . . . . 1 1 . . . . . . . . . . . 1 . Parts Fused 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Data Loss (minor) 33 | . . . . . . 1 . . . . . 1 15 2 . . 1 . . 3 1 . 2 4 3 . Data Loss (major) 7 | . . . . . . . . . . . . 1 3 . . . . . . . . . . . 3 . Misfires 8 | . . . . . . . . . . . . 1 2 . . . . . . . 1 . . 2 2 . Alerts 7 | . . . . . . 2 . . . . . . 3 . . . . . . . . . 1 . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 16 | . . . . . . 1 . . . . . . 2 2 . . . . . . . . . 3 8 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 488 | . . . . . 28 12 . 31 1 . 3 . 17 . . . . . . . . 53 99 6 . 238 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 420 | . . . . . 19 12 . 31 1 . 3 . 17 . . . . . . . . . 99 . . 238 Melee 68 | . . . . . 9 . . . . . . . . . . . . . . . . 53 . 6 . . Knockbacks 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Impact 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 737 | . 33 . . . 96 86 . 200 19 . 169 . . . . . . . . . . . . . . 134 Shots 21 | . 1 . . . 1 2 . 7 1 . 7 . . . . . . . . . . . . . . 2 Rammed 15 | . 1 . . . 1 . 7 . . . . . . . . . 3 . . . . 1 . 1 1 . Targets Rammed 19 | . 1 . . . 1 . 10 . . . . . . . . . 4 . . . . 1 . 1 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . Highest Temperature 837 | . 103 29 . 73 253 241 18 36 39 . 45 217 254 219 . . 314 198 837 . . 42 113 386 380 235 Average Temperature 74 | . 34 16 . 40 42 38 13 16 15 . 17 29 45 65 . . 105 72 195 . . 29 72 116 101 33 Received Heat Transfer 3403 | . 174 15 . 39 450 162 . 90 171 . 54 117 269 16 . . 18 . 789 . . 36 220 60 423 300 Effects 18 | . . . . . . . . . . . . . . . . . . . 13 . . . . 3 1 1 Shutdowns 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 2 1 . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 Interference 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Siege Activations 38 | . . . . . . . . . . . . . . 2 . . 3 2 4 . . 2 5 8 10 2 Total Turns 501 | . . . . . . . . . . . . . . 28 . . 31 9 48 . . 17 84 124 139 21 Longest Duration 38 | . . . . . . . . . . . . . . 15 . . 19 5 21 . . 16 29 38 30 20 Robots Corrupted 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . 3 . . . 2 . . . . . . . . 1 . . . . . . . 1 . 1 . . Impact Corruptions 4 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 559 | . 50 100 . 150 259 . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 1028 | . 181 98 . 58 429 214 120 . . . . 182 660 831 352 149 1028 . . . . 152 433 664 489 1010 Initial 358 | . . 5 . . 22 173 100 . . . . 167 . 358 352 123 . . . . . 150 42 207 358 225 Average 226 | . 64 59 . 43 200 124 72 . . . . 62 137 593 352 72 799 . . . . 97 222 398 381 212 Maximum Alert Level 3 | . . . . . 2 1 . . . . . . 2 3 1 . 3 . . . . . 2 2 2 3 Low Security (%) 59 | 100 100 100 . 100 55 80 100 . . . . 100 78 . . 100 7 . . . . 100 48 9 . 50 Level 1 23 | . . . . . 38 19 . . . . . . 9 8 100 . 2 . . . . . 40 51 60 35 Level 2 12 | . . . . . 5 . . . . . . . 12 75 . . 14 . . . . . 10 39 39 11 Level 3 4 | . . . . . . . . . . . . . . 16 . . 75 . . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 1 . . . 2 4 . . 1 . . 4 2 1 . . 7 . . . . 5 5 5 7 7 Investigation 11 | . . . . . . 1 . . . . . . . 1 . . 4 . . . . 3 2 . . . Extermination 20 | . . . . . . 3 . . . . . 2 . . . . 2 . . . . . 2 3 4 4 Reinforcement 14 | . 1 . . . 2 . . . . . . 1 2 . . . . . . . . 2 1 . 2 3 Assault 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 . Garrison 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . Construction Impeded 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 26 | . 1 . . . 2 1 . . . . 1 . 3 2 . . . . . . 1 3 1 4 1 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 392 | . 10 5 . 2 41 19 2 6 17 . 22 11 30 13 . 5 29 2 6 . 4 10 30 35 27 66 Peak Tracking Total 13 | . 3 3 . 2 4 4 1 6 7 . 5 2 8 5 . 2 6 2 2 . 3 4 6 6 4 13 Tactical Retreats 22 | . 1 . . . 1 . . . 4 . 1 . 1 . . . . . . . . . 1 1 . 12 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 10 | . 4 . . . 1 3 . . . . . . . . 1 . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 25 | . . . . . 2 2 . . . . . . . . . . 10 1 . . . . 4 1 3 2 Max in Single Turn 1 | . . . . . 1 1 . . . . . . . . . . 1 1 . . . . 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 62 | . 3 . 1 . 4 6 2 . . 4 . 3 2 1 2 . 5 2 1 4 . 2 5 4 5 6 Terminals 40 | . 3 . . . 3 5 1 . . . . 2 2 1 1 . 3 . . . . 1 5 4 4 5 Fabricators 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 Total Hacks 154 | . 6 . 1 . 13 11 4 . . 28 . 5 5 2 3 . 15 2 1 17 . 3 11 9 9 9 Successful 86 | . 2 . 1 . 6 2 1 . . 28 . 2 3 . 1 . 9 2 1 17 . 2 1 3 4 1 Failed 68 | . 4 . . . 7 9 3 . . . . 3 2 2 2 . 6 . . . . 1 10 6 5 8 Catastrophic 22 | . 2 . . . 2 3 . . . . . . . 1 . . 1 . . . . 1 5 2 1 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 5 . . . 5 6 2 . . . . 4 4 1 2 . 8 . . . . 1 11 3 4 3 Terminals 89 | . 6 . . . 12 10 2 . . . . 4 5 2 2 . 10 . . . . 1 11 9 8 7 Fabricators 4 | . . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access 7 | . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . 2 Terminal Hacks 65 | . 1 . 1 . 3 1 . . . 28 . . 1 . . . 4 2 1 17 . . . 2 3 1 Record 18 | . . . 1 . . . . . . 11 . . . . . . . 1 . 5 . . . . . . Part Schematic 12 | . . . . . . . . . . 8 . . . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . . . . . 1 . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . 1 Unreport Threat 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unauthorized Hacks 14 | . 1 . . . 2 1 1 . . . . 1 2 . . . 3 . . . . . 1 1 1 . Terminals 13 | . 1 . . . 2 1 1 . . . . 1 2 . . . 2 . . . . . 1 1 1 . Botnet 13 | . 1 . . . 2 1 1 . . . . 1 2 . . . 2 . . . . . 1 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 3 . . . 3 6 2 . . . . 2 2 1 1 . 5 . . . . 1 5 4 5 6 Full Trace Events 6 | . . . . . . 1 . . . . . . . 1 . . 2 . . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . 8 . . . . . . . . . 4 . 1 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . 4 . . . . . . . . . . 4 . . . . . . . . 4 Programmers 12 | . . . . . . 4 . . . . . . . . . . 4 . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . . . . 2 . . . 19 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 46 | . . . . . . . . . 2 . . . 21 5 . 18 . . . . . . . . . . Largest Group 24 | . . . . . . . . . 2 . . . 11 11 10 24 21 1 1 . . . . . . . Highest-Rated Group 967 | . . . . . . . . . 59 . . . 458 624 620 967 897 89 89 . . . . . . . Highest-Rated Ally 159 | . . . . . . . . . 30 . . . 159 152 96 96 96 89 89 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 480 | . . . . . . . . . 17 . . . 121 95 . 95 130 2 20 . . . . . . . Total Damage 14743 | . . . . . . . . . 313 . . . 2477 2760 . 3517 5207 . 469 . . . . . . . Kills 70 | . . . . . . . . . . . . . 20 16 . 10 24 . . . . . . . . . Allies Corrupted 7 | . . . . . . . . . 2 . . . . . . . 4 . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 25734 | 87 467 244 499 139 1974 1577 608 580 1610 158 3056 1766 1957 404 126 702 978 514 893 339 413 772 1376 1478 1244 1773 Spaces Moved 11851 | 48 231 140 279 48 901 753 349 288 667 78 732 577 780 160 77 567 532 295 484 181 238 425 703 657 518 1143 Core 691 | 3 . . . . . . . . . . 49 . . . . 337 . . . . . . . . . 302 Treads 7814 | 45 231 140 279 48 344 181 291 19 . . 161 394 780 160 77 230 532 295 484 181 238 425 703 657 518 401 Legs 35 | . . . . . . . . . . . . 35 . . . . . . . . . . . . . . Wheels 3181 | . . . . . 557 572 58 269 667 78 522 148 . . . . . . . . . . . . . 310 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 130 | . . . . . . . . . . . . . . . . . . . . . . . . . . 130 Fastest Speed 45 | 50 160 160 160 240 160 135 160 160 190 205 205 155 160 160 160 50 160 160 160 160 160 160 166 160 159 45 Average Speed 183 | 153 160 160 178 240 173 180 164 188 198 205 396 266 200 161 160 94 160 160 160 160 160 161 166 165 162 132 Slowest Speed 2000 | 160 160 160 240 240 240 240 190 240 205 205 2000 480 480 162 160 160 160 160 160 160 160 240 166 240 238 238 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 43 | 5 49 35 59 17 50 25 7 39 78 69 80 12 86 56 3 90 21 49 67 60 41 10 70 21 45 37 Regions Visited 26 Branch Regions 15 Pre-discovered Areas 5 | . . . 1 . . . . . . 1 . . . . . . . . . 3 . . . . . . Known Exits Taken 15 | . 1 . . . . 1 1 1 1 1 1 1 1 1 . . 1 1 . . . 1 . 1 1 . Unknown Exits Taken 9 | 1 . 1 1 1 1 . . . . . . . . . . . . . 1 1 1 . 1 . . . Scrap Searched 17 | . . 1 . . . . . . 6 . 4 . . . . . . 2 3 . 1 . . . . . Spaces Dug 20 | . . . . . . . . . . . . 4 . . . . . 2 1 . . 1 4 1 5 2 Terrain Destroyed 892 | . 4 3 . 9 37 14 . 36 62 . 247 4 29 2 . . 18 24 59 . 3 6 114 61 12 148 Melee 13 | . . . . . . . . . . . . . . . . . . . . . . 1 4 1 5 2 Projectile 103 | . . . . . . . . . 7 . 2 4 . 2 . . 17 6 11 . 3 5 10 13 5 18 AOE 766 | . 4 3 . 9 37 14 . 36 54 . 245 . 29 . . . . 17 48 . . . 99 44 . 127 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Ext Cet Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 14434 | 59 283 153 281 58 1141 903 372 308 851 77 853 723 1079 286 80 738 616 322 550 214 255 485 827 872 758 1290 Wait 978 | . 8 . . 1 61 60 2 2 93 . 76 81 75 83 . 94 40 16 34 . 12 26 37 58 101 18 Move 11826 | 47 230 139 278 47 900 752 348 287 666 77 731 576 779 159 77 566 532 294 483 180 237 424 702 656 517 1142 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 199 | 7 6 3 . . 35 9 3 1 7 . 1 6 17 2 . 29 6 1 . 3 . 7 11 23 11 11 Fast Attach 87 | 5 7 . . . 4 3 . 1 2 . . 8 12 5 . 7 1 . . 2 . 1 1 12 3 13 Attach 112 | . 2 1 . 1 7 5 2 4 2 . 1 7 4 4 2 5 . . 5 4 . 3 . 15 16 22 Detach 27 | . 1 . . . . . . . . . . 2 1 8 . 3 . . . 4 . 1 . 1 . 6 Swap 162 | . . 1 1 1 10 15 1 2 8 . 11 4 18 4 1 12 4 2 3 2 . 5 14 10 27 6 Drop 131 | . 2 3 2 . 15 8 1 2 1 . 1 1 18 9 . 22 8 1 . 2 . 4 15 8 1 7 Fire 745 | . 26 6 . 8 108 51 5 9 52 . 23 38 51 12 . . 22 8 25 17 6 12 43 87 74 62 Melee 46 | . . . . . . . . . . . . . 31 . . . . . . . . 1 4 1 6 3 Ram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 17 | . 1 . . . . . 10 . . . . . . . . . 3 . . . . 1 . 1 1 . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Rewire 93 | . . . . . . . . . 20 . . . 73 . . . . . . . . . . . . . Trap 9 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access To Epsilon Eridani History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 108 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 501 | -10/Materials | Discovered new exit (range 7) 555 | -10/Materials | Entered Mines 718 | -10/Mines | Discovered new exit (range 14) 791 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 793 | -10/Mines | Discovered new exit (range 5) 799 | -10/Mines | Entered Exiles 820 | -10/Exiles | Discovered new exit (range 15) 843 | -10/Exiles | Met 8R-AWN 867 | -10/Exiles | Met EX-HEX 927 | -10/Exiles | Met EX-DEC 937 | -10/Exiles | Learned location of Zion (-7) 985 | -10/Exiles | Discovered new exit (range 11) 1298 | -10/Exiles | Entered Mines 1428 | -9/Mines | Discovered new exit (range 5) 1437 | -9/Mines | Entered Materials 1437 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1741 | -8/Materials | Build established: Scavenger-Gunner 2086 | -8/Materials | Lost 3 parts (1p1n1w) 3173 | -8/Materials | Discovered new exit (range 8) 3411 | -8/Materials | Entered Factory 3411 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3724 | -7/Factory | Build established: Scavenger-Skirmisher 3965 | -7/Factory | Found Prototype Launcher 3965 | -7/Factory | Identified Rocket Array 3971 | -7/Factory | Found Rocket Array 3975 | -7/Factory | Found Rocket Array 4902 | -7/Factory | Discovered new exit (range 15) 4943 | -7/Factory | Identified exit to Factory 4988 | -7/Factory | Entered another Factory area 4988 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5528 | -6/Factory | Discovered new exit (range 5) 5531 | -6/Factory | Identified exit to Lower Caves 5596 | -6/Factory | Entered Lower Caves 5671 | -6/Lower Caves | Lost 7 parts (1p4n1u1w) 5918 | -6/Lower Caves | Build established: Skirmisher 6142 | -6/Lower Caves | Discovered new exit (range 15) 6170 | -6/Lower Caves | Identified exit to Lower Caves 6176 | -6/Lower Caves | Entered another Lower Caves area 6195 | -6/Lower Caves | Discovered new exit (range 13) 6224 | -6/Lower Caves | Encountered a Warlord checkpoint 6384 | -6/Lower Caves | Learned Factory emergency access door positions 6519 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6565 | -6/Lower Caves | Destroyed 7 combat bots 7042 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 7769 | -6/Lower Caves | Discovered new exit (range 8) 7784 | -6/Lower Caves | Identified exit to Data Miner 7786 | -6/Lower Caves | Entered Data Miner 7786 | -6/Data Miner | Discovered new exit (range 8) 7827 | -6/Data Miner | Met Data Miner 7881 | -6/Data Miner | Learned location of Section 7 (-3) 7881 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7901 | -6/Data Miner | Received God Mode back door access code from Data Miner 7942 | -6/Data Miner | Identified exit to Proximity Caves 7944 | -6/Data Miner | Entered Proximity Caves 7945 | -5/Proximity Caves | Identified exit to Factory 8544 | -5/Proximity Caves | Spotter reported a threat 8617 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10750 | -5/Proximity Caves | Lost 3 parts (1p2w) 11000 | -5/Proximity Caves | Entered Factory 11000 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11022 | -5/Factory | Build established: Mutant 11690 | -5/Factory | Build established: Scavenger-Skirmisher 11747 | -5/Factory | Garrison activated, responded to threat 12744 | -5/Factory | Discovered new exit (range 10) 12763 | -5/Factory | System corruption reached 10% 12763 | -5/Factory | Identified exit to Extension 12766 | -5/Factory | Entered Extension 13193 | -5/Extension | Lost 6 parts (1p4n1w) 13505 | -5/Extension | Rescued A7 13840 | -5/Extension | Rescued a captive Derelict 14091 | -5/Extension | Spotted B-75 Beast 14105 | -5/Extension | Spotted B-75 Beast 14120 | -5/Extension | Allies destroyed B-75 Beast 14128 | -5/Extension | Destroyed B-75 Beast 14141 | -5/Extension | Disrupted transfer network 14156 | -5/Extension | Lost 7 allies 14229 | -5/Extension | Energy Cycler disabled 14674 | -5/Extension | Discovered new exit (range 10) 14679 | -5/Extension | Discovered new exit (range 6) 14690 | -5/Extension | Identified exit to Factory 14721 | -5/Extension | Identified exit to Cetus 14723 | -5/Extension | Entered Cetus 14723 | -5/Cetus | Accompanied by 11 allies (A7) 14728 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14745 | -5/Cetus | Spotted Cetus Guard 14745 | -5/Cetus | Spotted Cetus Guard 14748 | -5/Cetus | Spotted Cetus Guard 14748 | -5/Cetus | Spotted Cetus Guard 14750 | -5/Cetus | Allies destroyed Cetus Guard 14756 | -5/Cetus | Destroyed Cetus Guard 14763 | -5/Cetus | Allies destroyed Cetus Guard 14767 | -5/Cetus | Allies destroyed Cetus Guard 14803 | -5/Cetus | Lost 3 allies 14861 | -5/Cetus | Started Cetus Manufacturing Module 14886 | -5/Cetus | Manufactured an Enhanced Grunt 14911 | -5/Cetus | Manufactured an Enhanced Grunt 14936 | -5/Cetus | Manufactured an Enhanced Grunt 14961 | -5/Cetus | Manufactured an Enhanced Grunt 14962 | -5/Cetus | Murdered A7 14965 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 14986 | -5/Cetus | Manufactured an Enhanced Grunt 15012 | -5/Cetus | Discovered new exit (range 15) 15040 | -5/Cetus | Spotted Cetus Guard 15040 | -5/Cetus | Spotted Cetus Guard 15047 | -5/Cetus | Spotted Cetus Guard 15048 | -5/Cetus | Spotted Cetus Guard 15049 | -5/Cetus | Allies destroyed Cetus Guard 15055 | -5/Cetus | Allies destroyed Cetus Guard 15057 | -5/Cetus | Allies destroyed Cetus Guard 15070 | -5/Cetus | Allies destroyed Cetus Guard 15082 | -5/Cetus | Discovered exit to Factory (range 15) 15090 | -5/Cetus | Met Revision 17 15122 | -5/Cetus | System corruption reached 30% 15127 | -5/Cetus | Entered Factory 15127 | -4/Factory | Accompanied by 10 allies 15127 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15253 | -4/Factory | Sucked down chute 15253 | -4/Factory | Entered Waste 15306 | -4/Waste | Spotted C-40 Crusher 15323 | -4/Waste | Allies destroyed C-40 Crusher 15327 | -4/Waste | Spotted C-40 Crusher 15358 | -4/Waste | 10 allies followed down the chute 15360 | -4/Waste | Allies destroyed C-40 Crusher 15367 | -4/Waste | Spotted C-40 Crusher 15371 | -4/Waste | Allies destroyed C-40 Crusher 15387 | -4/Waste | Lost 4 allies 15388 | -4/Waste | Warlord forces began an assault 15405 | -4/Waste | Spotted C-40 Crusher 15412 | -4/Waste | Allies destroyed C-40 Crusher 15414 | -4/Waste | Spotted C-40 Crusher 15423 | -4/Waste | Spotted C-40 Crusher 15425 | -4/Waste | Allies destroyed C-40 Crusher 15426 | -4/Waste | Allies destroyed C-40 Crusher 15437 | -4/Waste | Discovered new exit (range 12) 15456 | -4/Waste | Lost 3 allies 15677 | -4/Waste | Found Fusion Bomb Launcher 15703 | -4/Waste | Found Prototype Device 15703 | -4/Waste | Identified Exp. Thermal Shield 15817 | -4/Waste | Build established: Scavenger-Gunner 15942 | -4/Waste | Identified exit to Factory 15955 | -4/Waste | Entered Factory 15955 | -4/Factory | Accompanied by 21 allies 16018 | -4/Factory | Garrison activated, responded to threat 16060 | -4/Factory | Lost 3 allies 16258 | -4/Factory | Crushed by falling debris 16267 | -4/Factory | Lost 3 allies 16456 | -4/Factory | Spotted B-86 Titan 16472 | -4/Factory | Allies destroyed B-86 Titan 16513 | -4/Factory | Lost 6 allies 16583 | -4/Factory | Identified exit to Upper Caves 16594 | -4/Factory | Lost 5 allies 16933 | -4/Factory | Entered Upper Caves 16933 | -4/Upper Caves | Accompanied by 1 ally 17021 | -4/Upper Caves | Learned location of 1 exit from Research 17315 | -4/Upper Caves | Found Alien Artifact 17399 | -4/Upper Caves | Discovered new exit (range 16) 17444 | -4/Upper Caves | Identified exit to Upper Caves 17447 | -4/Upper Caves | Entered another Upper Caves area 17447 | -4/Upper Caves | Accompanied by 1 ally 17813 | -4/Upper Caves | Spotted B-86 Titan 17862 | -4/Upper Caves | Destroyed B-86 Titan 17890 | -4/Upper Caves | Lost 5 parts (2u3w) 18160 | -4/Upper Caves | Build established: Scavenger-Tank 18316 | -4/Upper Caves | Discovered new exit (range 15) 18340 | -4/Upper Caves | Entered Zhirov 18342 | -4/Zhirov | Discovered new exit (range 3) 18371 | -4/Zhirov | Met Zhirov 18402 | -4/Zhirov | Learned location of Quarantine (-3) 18402 | -4/Zhirov | Learned location of Testing (-2) 18402 | -4/Zhirov | Learned location of Command (-1) 18416 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18448 | -4/Zhirov | Found Alien Artifact 18448 | -4/Zhirov | Identified Integrated Reactor 18448 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18469 | -4/Zhirov | Found Alien Artifact 18635 | -4/Zhirov | Build established: Scavenger-Mutant 18679 | -4/Zhirov | Entered Proximity Caves 18900 | -3/Proximity Caves | Spotter reported a threat 18984 | -3/Proximity Caves | Build established: Scavenger-Tank 19077 | -3/Proximity Caves | Discovered new exit (range 9) 19092 | -3/Proximity Caves | Entered Research 19092 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19093 | -3/Research | Identified exit to Quarantine 19292 | -3/Research | Revision forces began assault on 0b10 19298 | -3/Research | Met up with Revision 17++ 19416 | -3/Research | Discovered new exit (range 16) 19463 | -3/Research | Found Quantum Capacitor 19527 | -3/Research | Discovered new exit (range 8) 19792 | -3/Research | Research terminal network offline 19864 | -3/Research | Entered Quarantine 20079 | -3/Quarantine | Found Fusion Bomb Launcher 20161 | -3/Quarantine | Incoming investigation squad redirected 20589 | -3/Quarantine | Found Prototype Launcher 20589 | -3/Quarantine | Identified Hellfire Missile Launcher 20811 | -3/Quarantine | Incoming investigation squad redirected 20949 | -3/Quarantine | Destroyed 8 combat bots 21084 | -3/Quarantine | Found Alien Artifact 21179 | -3/Quarantine | Discovered new exit (range 16) 21240 | -3/Quarantine | Entered Research 21240 | -2/Research | Evolved 2 slots: Utility x2 21350 | -2/Research | Incoming assault squad redirected 21360 | -2/Research | Found Prototype Device 21360 | -2/Research | Identified Exp. Force Field 21365 | -2/Research | Found Exp. Thermal Shield 21413 | -2/Research | Identified exit to Testing 22061 | -2/Research | Lost 3 parts (2u1w) 22172 | -2/Research | Lost 7 parts (2p1n4w) 22241 | -2/Research | System corruption reached 10% 22295 | -2/Research | Lost 4 parts (1n1u2w) 22329 | -2/Research | Build established: Scavenger-Gunner 22460 | -2/Research | Found Prototype Device 22460 | -2/Research | Identified Adv. Kinecellerator 22490 | -2/Research | First assault squad dispatched 22509 | -2/Research | Incoming assault squad redirected 22718 | -2/Research | Entered Testing 23010 | -2/Testing | First assault squad dispatched 23033 | -2/Testing | Incoming assault squad redirected 23106 | -2/Testing | Spotted PP-6XGQJ6IKDU 23192 | -2/Testing | Lost 3 parts (2u1w) 23226 | -2/Testing | Destroyed PP-6XGQJ6IKDU 23242 | -2/Testing | Found Prototype Processor 23242 | -2/Testing | Identified Exp. Target Analyzer 23399 | -2/Testing | Scanned by Researcher 23508 | -2/Testing | Lost 8 parts (1p3n3u1w) 23553 | -2/Testing | Lost 3 parts (1u2w) 23638 | -2/Testing | Found Prototype Energy Cannon 23638 | -2/Testing | Identified Null Cannon 23719 | -2/Testing | Identified exit to Access 23933 | -2/Testing | Lost 3 parts (2n1w) 23962 | -2/Testing | Entered Access 23962 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 24756 | -1/Access | Found Exp. Focal Shield 25036 | -1/Access | Spotted B-99 Colossus 25110 | -1/Access | Destroyed B-99 Colossus 25139 | -1/Access | Lost 14 parts (4p3n3u4w) 25299 | -1/Access | Spotted B-99 Colossus 25359 | -1/Access | Lost 9 parts (2p1n2u4w) 25495 | -1/Access | Destroyed 10 combat bots 25506 | -1/Access | Core integrity fell below 50% 25531 | -1/Access | Lost 7 parts (1p2n3u1w) 25630 | -1/Access | Spotted B-99 Colossus 25720 | -1/Access | Identified Terrabomb 25720 | -1/Access | Used Terrabomb 25723 | -1/Access | Core integrity fell below 20% 25731 | -1/Access | Discovered new exit (range 4) 25734 | -1/Access | Identified exit to Surface 25735 | *** | Escaped! Last Messages --------------- 25709_ Acquired 10 matter. 25709_ Acquired 80 matter. 25712_ ALERT: Rogue bot located, Q-Series report to Access Zone 1F. 25714_ The unstable cave ceiling collapses. 25716_ Connecting with Terminal... 25718_ Hellfire Missile Launcher destroyed. 25718_ A-15 Conveyor calls for reinforcements. 25718_ ALERT: Hostile activity reported, dispatching reinforcements to area. 25720_ Identified Terrabomb. 25720_ Terrabomb activated. 25725_ >> Machine Analyzer network decryption results: 25725_ Repair Station x1 25730_ System corrupted: Heat flow error (+287). 25731_ Overheating: Energy bleed (-17). 25731_ Main Access Shell breached. 25731_ EXIT=FOUND 25734_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ??????????# #?###+##??????????????????? | | #+######### ### #####??????????????? | | T" ???????????? | | "" ???????????? | | ########+##########+###### #######????????????? | | ?????????????????????????######??????????????????? | | ?????????????????????????????????????????????????? | | ????????"""""??????"? ??######????# ?????????? | | ????????""R""?????""" ### ??? # #????????? | | ?????????"?"?????? """ # # ? " #?!??????? | | ????????????????? " """ " " # !??????? | | ????????????????? " " """ " " ?????? | | ???????????????? " " """ + " ?????? | | ????????????????##"""""""" " " " " ?????? | | ???????????????## " " " ????? | | ???????????????# " " / ????? | | ???????????????" """"""""""" " ???? | | ??????????????#" ???? | | ?????????????? """"??? | | ?????????????# """ ??? | | ?????????????""""""""""""""""""""""" ??? | | ??????????????????""" " ??? | | ????????????????????" " ??? | | ########## ?????" """""" " ""??? | | ???????" " " " " ??? | | ???????" "@ " " " " ??? | | ???????" "" " " " ??? | | ???????" " " " " ??? | | ######+### ????????"""""" " " " ??? | | ??????????????????????????? """" """ " " ??? | | ??????????????????????????? """"T""" " "???? | | ??"???????????????????????"""""""""""" " ????? | | ?"""?????????????????????? """ " " ????? | | ??"""???????????????????? " """"##+##+ | | ???"????????????????????? " | | ???????????????????????? * | | ???????????????????????? % " | | #######################""""""" """ | | = """?? | | " | | #############+########""""""" # ## # | | ??????????? ???????? " ] | | ????????? ????????"" ######+# | | ????????#"" ???????# "" # !!?????? | | ????????#"F [[ #?????# """" # != ???? | | ??"?"???#""" [[ #?????# = """" # != ??? | | ??"?"???#""" [[ #?????# """" # ! #?? | | ?""G""??# #?????# """" # +?? | | ????????# #?????# """" #? ! ! #?? | | ????????# #?????# ?"" #?######?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 121 Energy Generation 75 Energy Capacity 815 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: TH 30 Utility Shielding 66 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 61 Targeting Accuracy 14 Target Analysis 14 Core Analysis 6 Recoil Reduction 6 Kinecelleration 50 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Centrium Heavy Treads | -3/Research | Scanalyzed Robot Schematics ------------------ X-72 Disruptor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonWarlordCyclogen Manual? 0 Play Time 03:08:10 Cumulative 166.6 hours Start 2025.01.19 @ 19:47:49 End 2025.01.20 @ 00:03:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 69 Gallery% 62 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2eeda50b-2e3c-4311-897a-99fa1054f2b0