Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 00:34:30 Player: tsintsir Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (95) 475 Value Destroyed (3309) 3309 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (831) 831 TOTAL SCORE: 8655 Bonus ------- High Alert Combat Kills 275 Follower Combat Kills 56 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 294/300 Energy 100/100 System Corruption 7% Temperature Cool (18) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Aluminum Leg Medium Storage Unit Firepult Heavy Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Armored Leg > --- UTILITY ---------- Scrap Suit Large Storage Unit Improved Signal Interpreter Improved Light Armor Plating Force Field Advanced Hacking Suite > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg Medium Storage Unit Melee Analysis Suite Hardened Light Armor Plating Shield Generator Improved Shield Generator Hacking Suite System Shield Firepult Remote Datajack Heavy Mace Heavy Mace [Rating: 58] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Scrap Suit Device Scrap Suit Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Mace Energy Gun Precision Beam Rifle Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Blade Saw Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Slots Evolved 6 | . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . Utility 5 | . . 1 . . . 2 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 72 | 7 7 19 2 1 . 14 7 1 . 14 Power 11 | 1 2 4 . . . 2 . . . 2 Engine 8 | 1 2 3 . . . 1 . . . 1 Core 3 | . . 1 . . . 1 . . . 1 Reactor . | . . . . . . . . . . . Propulsion 22 | 2 1 7 2 . . 6 2 . . 2 Treads . | . . . . . . . . . . . Leg 22 | 2 1 7 2 . . 6 2 . . 2 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 22 | 1 3 2 . 1 . 4 5 1 . 5 Device 7 | . 1 . . . . 1 3 . . 2 Storage 4 | 1 1 . . . . 2 . . . . Processor 6 | . 1 2 . 1 . 1 . . . 1 Hackware 1 | . . . . . . . . 1 . . Protection 4 | . . . . . . . 2 . . 2 Artifact . | . . . . . . . . . . . Weapon 17 | 3 1 6 . . . 2 . . . 5 Energy Gun 7 | 3 . 4 . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 6 | . 1 1 . . . 2 . . . 2 Slashing Weapon 3 | . . 1 . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . Corrupted Parts 6 | . . 5 . . . . . . . 1 System Corruption 29 | . . 25 . . . . . . . 4 Parts Lost 28 | . 5 10 2 . . . 1 . . 10 Power 8 | . 1 3 . . . . . . . 4 Propulsion 8 | . 1 5 1 . . . . . . 1 Utility 8 | . 1 1 . . . . 1 . . 5 Weapon 4 | . 2 1 1 . . . . . . . Highest Loss Streak 4 | . 2 4 1 . . . 1 . . 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 9 | 1 2 8 9 8 8 9 11 12 13 13 Power . | . . . 1 1 1 . 1 1 1 . Propulsion 1 | . . . . . . . 2 3 3 2 Utility 4 | . 1 5 6 5 5 4 3 4 5 6 Weapon 2 | . . 1 . . 1 2 3 3 3 2 Tool/Special . | . . . . . . . . . . . Unused Backups 11 | . . 4 . . . 2 1 . . 4 Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . . 1 . . . 1 Utility 3 | . . 1 . . . . . . . 2 Weapon 4 | . . 3 . . . . . . . 1 Tool/Special 1 | . . . . . . . 1 . . . Average Slot Usage (%) 86 | . 82 80 95 77 77 85 91 92 92 88 Engine 7 | . 12 8 11 11 11 4 7 7 7 4 Core 1 | . . 1 . . . 4 . . . 1 Leg 23 | . 23 23 30 22 22 23 23 23 23 22 Device 8 | . 9 . . . . 8 15 15 15 14 Storage 9 | . 13 11 11 11 11 9 7 7 7 6 Processor 13 | . 3 21 22 22 22 18 11 7 7 6 Hackware 2 | . . . . . . . . 2 7 6 Protection 3 | . . . . . . . 10 11 7 6 Energy Gun 1 | . 8 5 . . . . . . . . Impact Weapon 12 | . 10 7 11 11 11 17 15 15 15 13 Slashing Weapon 1 | . . . 9 . . . . . . 1 Peak Build Rating 58 | 6 9 18 17 14 14 35 47 50 50 58 Average Rating 30 | 4 7 12 15 13 14 29 43 46 50 49 On Entrance 22 | . 6 5 16 13 14 14 35 44 50 50 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . 4 Naked Turns 55 | . . . . . . . . . . 55 Heaviest Build 50 | 12 18 22 22 20 20 35 50 50 47 50 Greatest Support 57 | 20 20 30 30 20 20 45 57 57 57 57 Greatest Overweight (x) 6 | . 1 6 1 . . 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 15 15 15 15 15 Average Capacity 12 | 6 9 10 10 10 10 10 15 15 15 14 Most Carried 15 | 3 7 10 10 10 10 11 14 14 15 15 Average Carried 10 | 1 2 8 9 9 10 10 12 13 14 14 Final Capacity 15 | 8 10 10 10 10 10 15 15 15 15 5 Final Carried 15 | 3 2 10 10 10 10 11 13 14 15 5 Scrap Suit Usage (%) 59 | . . . . . . 96 100 100 100 94 Parts Cannibalized 16 | . . . . . . 1 1 . . 14 Class Distribution -------------------- 61% | Mutant 32% | Gladiator 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gladiator | -8/Materials Gladiator | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Matter Collected 1321 | 120 265 278 82 . 60 158 95 10 . 253 Remotely . | . . . . . . . . . . . Salvage Created 3714 | 30 431 982 40 . . 857 335 . . 1039 Parts 131 | 3 21 34 1 . . 22 15 . . 35 Haulers Intercepted 7 | . 2 1 . . . 4 . . . . Recyclers Shooed 3 | . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Combat Hostiles Destroyed 67 | . 9 15 2 . . 12 7 . . 22 Melee 29 | . 3 6 2 . . 6 4 . . 8 Guns 4 | . 1 3 . . . . . . . . Classes Destroyed 13 | 1 6 2 . . . 1 1 . . 2 Worker 2 | . . 2 . . . . . . . . Builder 2 | . 1 1 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . Hauler 7 | . 2 1 . . . 4 . . . . Recycler 10 | . 2 3 . . . 4 1 . . . Watcher 6 | . 2 . . . . 4 . . . . Swarmer 22 | . 8 . 1 . . 7 3 . . 3 Grunt 20 | . 1 9 1 . . 2 . . . 7 Brawler 1 | . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . 1 Sentry 17 | . . 6 . . . 2 1 . . 8 Hunter 3 | . . . . . . 1 . . . 2 Programmer 3 | . . . . . . . 3 . . . Best Kill Streak 4 | 1 4 3 1 . . 4 3 . . 4 Combat Bots Only 4 | . 3 3 1 . . 4 3 . . 4 Max Kills in Single Turn 1 | 1 1 1 1 . . 1 1 . . 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee 1 | . 1 1 1 . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Hostile Shots Fired 660 | . 76 95 35 . . 52 49 . . 353 Missed 192 | . 19 24 4 . . 12 20 . . 113 Hits 468 | . 57 71 31 . . 40 29 . . 240 Melee 7 | . . . . . . . . . . 7 Projectile 461 | . 57 71 31 . . 40 29 . . 233 Critical Strikes 11 | . . 2 1 . . 2 1 . . 5 Damage Taken 5223 | . 503 990 337 . . 436 268 . . 2689 Core 1108 | . 90 166 66 . . 86 60 . . 640 Absorbed by Shields 818 | . . . . . . . 102 . . 716 Regen/Repaired (Parts) 289 | . 122 . . . . 6 56 . . 105 Core Remaining (%) 72 | 100 64 . . . 42 84 . . . . Volleys Fired 30 | 1 8 21 . . . . . . . . Largest 2 | 2 2 2 . . . . . . . . Hottest 126 | 80 80 126 . . . . . . . . Shots Fired 48 | 2 15 31 . . . . . . . . Gun 48 | 2 15 31 . . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 36 | 1 4 31 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 12 | 1 11 . . . . . . . . . Robot Hit Streak 15 | 1 2 15 . . . . . . . . Robot Miss Streak 3 | . 2 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 264 | 1 25 83 11 . . 46 16 . . 82 Core Hits 44 | 1 7 13 1 . . 7 4 . . 11 Critical Kills 5 | . 1 . . . . 1 2 . . 1 Critical Parts Destroyed 33 | . 4 8 . . . 6 3 . . 12 Critical Strikes 55 | . 6 13 3 . . 8 5 . . 20 Burn 5 | . . 5 . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . Smash 42 | . 5 8 . . . 8 5 . . 16 Sever 7 | . . . 3 . . . . . . 4 Melee Attacks 360 | . 32 63 24 . . 63 20 3 . 155 Impact 326 | . 32 62 7 . . 63 20 3 . 139 Slashing 34 | . . 1 17 . . . . . . 16 Piercing . | . . . . . . . . . . . Sneak Attacks 27 | . 5 8 . . . 12 2 . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 23 | . . 1 2 . . 8 1 . . 11 Damage Inflicted 9080 | 15 722 2020 301 . . 2245 715 . . 3062 Guns 514 | 15 84 415 . . . . . . . . Cannons . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 8566 | . 638 1605 301 . . 2245 715 . . 3062 Ramming . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal 425 | . 10 415 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 89 | 15 74 . . . . . . . . . Impact 7961 | . 638 1588 199 . . 2245 715 . . 2576 Slashing 605 | . . 17 102 . . . . . . 486 Piercing . | . . . . . . . . . . . Highest Corruption 25 | . . 25 25 25 25 1 . . . 7 Average Corruption 14 | . . 17 25 25 25 1 . . . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 157 | . . 40 42 25 6 3 . . . 41 Message Errors 35 | . . 8 13 5 2 1 . . . 6 Matter Fused 41 | . . 11 10 6 2 1 . . . 11 Heat Flow Errors 25 | . . 7 8 3 . 1 . . . 6 Energy Discharges 22 | . . 7 2 4 . . . . . 9 Parts Rejected 1 | . . . . . . . . . . 1 Parts Fused 4 | . . . 2 1 . . . . . 1 Data Loss (minor) 21 | . . 4 5 5 1 . . . . 6 Data Loss (major) 5 | . . 1 1 1 1 . . . . 1 Alerts 2 | . . 1 1 . . . . . . . Misdirections 1 | . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 2267 | . 258 305 78 . . 823 214 . . 589 Projectiles 38 | . . . . . . 38 . . . . Explosions . | . . . . . . . . . . . Melee 2229 | . 258 305 78 . . 785 214 . . 589 Knockbacks 32 | . 8 8 . . . 3 4 . . 9 Impact 31 | . 7 8 . . . 3 4 . . 9 Kinetic . | . . . . . . . . . . . Secondary 1 | . 1 . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 282 | 18 36 282 273 254 . 268 . . . 243 Average Temperature 94 | 12 13 86 104 120 . 134 . . . 115 Received Heat Transfer 1206 | . 63 375 87 . . 108 16 . . 557 Effects 1 | . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 48 | . 9 9 . . . 12 4 . . 14 Combat Hostiles 34 | . 5 6 . . . 6 3 . . 14 Parts Fried 58 | . 10 16 1 . . 16 4 . . 11 Impact Corruptions 95 | . 14 17 3 . . 30 7 . . 24 Robots Melted 1 | . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . . . Heat Transferred 1256 | . 25 1231 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Maximum Alert Level 4 | . . . . . . . . . . 4 Low Security (%) 77 | 100 100 100 100 . 100 100 100 100 100 26 Level 1 5 | . . . . . . . . . . 19 Level 2 5 | . . . . . . . . . . 19 Level 3 5 | . . . . . . . . . . 17 Level 4 5 | . . . . . . . . . . 17 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1405 | 5 85 71 71 . . 152 68 2 . 1405 Initial 43 | . 3 . 9 . . . 43 . . . Average 194 | 1 30 17 27 . . 58 17 . . 574 Influence Increases 3146 | 5 293 435 329 . . 389 208 2 . 1485 Destroy 0b10 Robot/C 1500 | . 180 300 200 . . 240 140 . . 440 Destroy 0b10 Robot/NC 140 | 5 35 35 . . . 60 5 . . . Destroy Leader 286 | . 28 82 30 . . 66 50 . . 30 Allied During Kill 20 | . . . 20 . . . . . . . Successful Hack 64 | . 34 2 4 . . . 12 . . 12 Disable Machine 75 | . . 15 15 . . . . . . 45 Anti-Garrison Action 750 | . . . . . . . . . . 750 Destroy Structure 101 | . 1 1 . . . 8 1 2 . 88 Lose Combat Pursuer 210 | . 15 . 60 . . 15 . . . 120 Influence Decreases 1761 | . 298 411 326 27 . 293 304 2 . 100 Entered New Map 97 | . 2 . 15 27 . . 53 . . . Time Decay 1419 | . 256 351 266 . . 293 251 2 . . Lost Part 200 | . 40 50 10 . . . . . . 100 Lost Ally 45 | . . 10 35 . . . . . . . Squads Dispatched 2 | . . . . . . . 2 . . . Investigation . | . . . . . . . . . . . Extermination 2 | . . . . . . . 2 . . . Reinforcement . | . . . . . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Distress Signals 4 | . 2 . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 111 | . 20 16 13 . . 21 9 . . 32 Peak Tracking Total 10 | . 4 3 4 . . 4 3 . . 10 Tactical Retreats 8 | . 1 . 3 . . 1 . . . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Traps Triggered 13 | . 5 . . . . 1 1 . . 6 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Machines Disabled 8 | . . 1 1 . . . . . . 6 Max in Single Turn 1 | . . 1 . . . . . . . 1 Garrison Relay 3 | . . . . . . . . . . 3 Phase Generator 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Machines Accessed 25 | . 5 5 2 1 . 3 5 . 1 3 Terminals 16 | . 4 4 2 . . 2 1 . . 3 Fabricators 2 | . . . . . . . 2 . . . Repair Stations 2 | . 1 . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . 1 1 . . . Garrison Access 1 | . . . . . . . . . 1 . Total Hacks 61 | . 19 13 5 1 . 8 8 . 1 6 Successful 21 | . 10 2 1 1 . 3 2 . 1 1 Failed 39 | . 9 10 4 . . 5 6 . . 5 Catastrophic 6 | . 1 3 . . . . . . . 2 Database Lockouts 1 | . . 1 . . . . . . . . Manual 34 | . 9 8 2 1 . 4 4 . . 6 Terminals 41 | . 14 10 5 . . 4 2 . . 6 Fabricators 2 | . . . . . . . 2 . . . Repair Stations 8 | . 5 . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . 3 . . . 4 1 . . . Garrison Access 1 | . . . . . . . . . 1 . Terminal Hacks 7 | . 3 1 1 1 . . . . . 1 Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 Proto ID Catalog 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . 4 . . . . . 2 . . . Scan Component 3 | . 2 . . . . . 1 . . . Repair 3 | . 2 . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 4 | . . 1 . . . 3 . . . . Retrieve Study 4 | . . 1 . . . 3 . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . 1 . Unauthorized Hacks 3 | . 3 . . . . . . . . . Terminals 3 | . 3 . . . . . . . . . Assimilate 2 | . 2 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 4 4 2 . . 4 6 . . 3 Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . 1 . . . 3 . . . . Parts Repaired 3 | . 2 . . . . . 1 . . . Time 65 | . 52 . . . . . 13 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 15 | . . . . . . . . . . 15 Machine Destruction 15 | . . . . . . . . . . 15 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Total Allies 4 | . 1 . 3 . . . . . . . Largest Group 3 | . 1 1 3 1 1 1 . . . . Highest-Rated Group 40 | . 10 10 40 16 16 16 . . . . Highest-Rated Ally 16 | . 10 10 16 16 16 16 . . . . Total Orders 2 | . . 2 . . . . . . . . STAY 1 | . . 1 . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . Ally Attacks 27 | . . . 27 . . . . . . . Total Damage 234 | . . . 234 . . . . . . . Kills 8 | . . . 8 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Active Infowar (turns) 475 | . 475 . . . . . . . . . Terrain 475 | . 475 . . . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Turns Passed 9211 | 59 754 1109 892 569 116 1728 925 386 66 2607 Spaces Moved 5405 | 39 432 551 657 472 62 958 619 288 50 1277 Core 121 | 5 4 2 . . . . . . . 110 Treads . | . . . . . . . . . . . Legs 5284 | 34 428 549 657 472 62 958 619 288 50 1167 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 120 120 120 120 105 123 130 130 50 Average Speed 127 | 111 128 132 120 120 120 133 128 130 130 128 Slowest Speed 350 | 120 190 350 190 120 120 190 130 130 130 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 3 64 38 99 93 20 53 19 95 1 71 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 3 | . . . 2 . 1 . . . . . Spaces Dug 29 | . 1 . . . . 8 . 2 . 18 Terrain Destroyed 29 | . 1 . . . . 8 . 2 . 18 Melee 29 | . 1 . . . . 8 . 2 . 18 Projectile . | . . . . . . . . . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Gar Total 7059 | 49 557 784 714 475 103 1312 717 296 51 2001 Wait 1120 | . 63 106 29 . 42 272 57 . . 551 Move 5397 | 38 431 550 656 471 61 957 619 287 50 1277 Hop . | . . . . . . . . . . . Pick Up 45 | 3 6 16 1 1 . 5 5 1 1 6 Fast Attach 49 | 6 7 13 2 . . 9 5 1 . 6 Attach 25 | . 8 4 . 1 . 2 4 . . 6 Detach 10 | . . 1 . 1 . 5 2 1 . . Swap 18 | 1 1 3 . . . 3 1 . . 9 Drop 32 | . 1 8 4 1 . 7 5 1 . 5 Fire 30 | 1 8 21 . . . . . . . . Melee 320 | . 32 62 22 . . 52 19 2 . 131 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . 10 Rewire 3 | . . . . . . . . 3 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 11) 594 | -10/Materials | Discovered new exit (range 16) 614 | -10/Materials | Identified exit to Materials 659 | -10/Materials | Discovered new exit (range 10) 760 | -10/Materials | Derelicts attacked the area 766 | -10/Materials | Repaired Hammer 793 | -10/Materials | Repaired Med. Storage Unit 800 | -10/Materials | Discovered exit to Materials (range 3) 814 | -10/Materials | Entered another Materials area 814 | -9/Materials | Accompanied by 1 ally 814 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1128 | -9/Materials | System corruption reached 10% 1210 | -9/Materials | Discovered new exit (range 12) 1277 | -9/Materials | Lost 4 parts (2p1n1u) 1282 | -9/Materials | Identified exit to Mines 1756 | -9/Materials | Build established: Scavenger-Mutant 1769 | -9/Materials | Central database locked down 1880 | -9/Materials | Discovered exit to Mines (range 11) 1923 | -9/Materials | Entered Mines 1969 | -9/Mines | Met a Derelict bent on vengeance 2043 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2179 | -9/Mines | Discovered new exit (range 8) 2186 | -9/Mines | Identified exit to Materials 2250 | -9/Mines | Build established: Gladiator 2331 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2334 | -9/Mines | Identified exit to Zion 2346 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2349 | -9/Mines | Found Scrap Suit 2386 | -9/Mines | Learned Materials security intel 2467 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2498 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2624 | -9/Mines | Discovered exit to Materials (range 5) 2635 | -9/Mines | Core integrity fell below 50% 2706 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2706 | -9/Mines | Discovered new exit (range 5) 2710 | -9/Mines | Identified exit to Exiles 2815 | -9/Mines | Entered Exiles 2815 | -9/Exiles | Accompanied by 1 ally 2833 | -9/Exiles | Discovered new exit (range 15) 2849 | -9/Exiles | Identified exit to Mines 2874 | -9/Exiles | Met 8R-AWN 2891 | -9/Exiles | Met EX-HEX 2934 | -9/Exiles | Met EX-BIN 2949 | -9/Exiles | Aligned with FarCom system 2950 | -9/Exiles | Given EX-Vault access code 2959 | -9/Exiles | Build established: Mutant 3011 | -9/Exiles | Opened EX-Vault 3019 | -9/Exiles | Found Firepult 3044 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3076 | -9/Exiles | Met EX-DEC 3116 | -9/Exiles | Visited The Gauntlet 3369 | -9/Exiles | Discovered exit to Mines (range 14) 3384 | -9/Exiles | Left Exiles lab with Firepult 3384 | -9/Exiles | Entered Mines 3384 | -8/Mines | Accompanied by 1 ally 3455 | -8/Mines | Discovered exit to Materials (range 12) 3500 | -8/Mines | Entered Materials 3500 | -8/Materials | Accompanied by 1 ally 3500 | -8/Materials | Evolved 2 slots: Utility x2 3830 | -8/Materials | Build established: Gladiator 5137 | -8/Materials | Discovered new exit (range 16) 5227 | -8/Materials | Identified exit to Factory 5228 | -8/Materials | Entered Factory 5228 | -7/Factory | Evolved 2 slots: Utility x2 5561 | -7/Factory | Repaired Lgt. Armor Plating 6066 | -7/Factory | Build established: Mutant 6153 | -7/Factory | Sucked down chute 6153 | -7/Factory | Entered Waste 6153 | -7/Waste | The area was eerily silent 6375 | -7/Waste | Discovered new exit (range 10) 6538 | -7/Waste | Identified exit to Factory 6539 | -7/Waste | Entered Factory 6605 | -7/Factory | Identified exit to Garrison 6605 | -7/Factory | Entered Garrison 6779 | -7/Garrison | Triggered checkpoint 6880 | -7/Garrison | Garrison Relay disabled 7039 | -7/Garrison | Heavy support dispatched to Factory 7051 | -7/Garrison | Triggered checkpoint 7122 | -7/Garrison | Heavy support dispatched to Factory 7296 | -7/Garrison | H-XX Assembler disabled 8105 | -7/Garrison | Discovered new exit (range 10) 8116 | -7/Garrison | Identified exit to Factory 8177 | -7/Garrison | Triggered checkpoint 8202 | -7/Garrison | Garrison Relay disabled 8539 | -7/Garrison | Triggered checkpoint 8610 | -7/Garrison | Garrison Relay disabled 8616 | -7/Garrison | Met a derelict Sapper fleeing the area 8622 | -7/Garrison | Phase Generator disabled 8691 | -7/Garrison | Discovered exit to Factory (range 14) 8902 | -7/Garrison | Spotted B-75 Beast 8985 | -7/Garrison | Core integrity fell below 50% 9030 | -7/Garrison | Lost 4 parts (1p1n2u) 9157 | -7/Garrison | Released all parts (11) 9209 | -7/Garrison | Core integrity fell below 20% 9212 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09156_ Lgt. Nuclear Core destroyed. 09157_ Released Power Sword. 09157_ Released Lrg. Storage Unit. 09157_ Released Imp. Signal Interpreter. 09157_ Released Imp. Titanium Leg. 09157_ Released Adv. Hacking Suite. 09157_ Released Arm. Leg. 09157_ Released Hrd. Light Armor Plating. 09157_ Released Melee Analysis Suite. 09157_ Released Shield Generator. 09157_ Released Aluminum Leg+. 09181_ System corrupted: Component data lost. 09201_ C-45 Heavy ARC bursts open, deploying its payload. 09201_ S-27 Virus unfolds itself. 09203_ System corrupted: Matter fused (-6). Garrison Door activated. 09208_ C-45 Heavy ARC bursts open, deploying its payload. 09208_ B-48 Gladiator unfolds itself. 09208_ G-47 Trooper unfolds itself. 09210_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | #?# % " #??????? | | #?####### #### ^ #??????? | | #???????# #??# ##^^^^## ###############??????? | | ????????# #### ## ## ##???????????????????? | | ????????# ???????????????????? | | ????????#### ????????????????????? | | ???????????# ????????????????????? | | ???????????# ????????????????????? | | ???????????### ## ## g#????????????????????? | | ????????###??# ## ## ###########??????????? | | ???????##"#### " ?????????? | | #?###??#"=%=%[ "%" ?????????????? | | ###%#??##%#### s #????????????????????? | | #???# #??## ## ## ##????????????????????? | | ###%#???# #??#T ## ## #?????????????????????? | | #?#%##### ##### ######## #?????????????????????? | | #?#[" " #??????# #?????????????????????? | | ??# ##### ##### ##?????# s#?????????????????????? | | ??#%#???# #???# "#?????#s #?????????????????????? | | ??#[#???# #???# ##?????#s #?????????????????????? | | ### #####"##### ##?????# ###???????????????????? | | ^^ ^ "#?????# C#???????????????????? | | ^ ^ ##?????#b C#???????????????????? | | #######"##"#####??????# gg%#???????????????????? | | #?????# "# #??????????# ###???????????????????? | | #?????# ## #??????????#@ #?????????????????????? | | ##????# "# #?????????" #?????????????????????? | | "###### ## #????????#" #?????????????????????? | | " "# #????????#" #?????????????????????? | | ########## #????????#"# #?????????????????????? | | #??????### ###??????#### #?????????????????????? | | #???#### ####??????? #?????????????????????? | | "#??#!]" "!=#??????? #?????????????????????? | | ##??#!!" "!!#??????? ?????????????????????? | | ###???# ! !!#??????? ?????????????????????? | | ??????#!!" "! #??????? ?????????????????????? | | ??????##"" ""##??????? ?????????????????????? | | ??????#" "#??????? ?????????????????????? | | ??????#" "#???????? ????????????????????? | | ??????#" "" " "#???????? [????????????????????? | | ??????#" """"""" "#???????? ?????????????????????? | | ??????#"#"""""""#"#??????????????????????????????? | | ??????#############??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 55 Melee Accuracy 5 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hammer | 31% | -10/Materials Med. Storage Unit | 78% | -10/Materials Lgt. Armor Plating | 38% | -7/Factory Studied --------- Lgt. Ion Engine | -9/Materials | Hacked Hvy. Mace | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PoweredInterceptShredder Manual? 0 Play Time 01:21:26 Cumulative 65.2 hours Start 2025.12.28 @ 23:14:25 End 2025.12.29 @ 00:34:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 42 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 385fe94a-e7f0-410d-b026-7bc6db1d9cdd