Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.16 @ 13:29:51 Player: Lexipup Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (1517) 1517 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4722 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 95/100 System Corruption 3% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- Makeshift Sword > --- INVENTORY (5) ---- Salvage Targeting Computer Greatsword Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Microactuators Hardened Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Heavy Particle Gun Heavy Particle Gun Advanced Assault Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Heavy Particle Cannon Minigun [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Kinecellerator Device Kinecellerator Protection Hardened Light Armor Plating Weapon Great Axe Energy Gun Field Laser Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Slots Evolved 6 | . . . 2 2 2 . . Power 2 | . . . 1 . 1 . . Propulsion 1 | . . . . 1 . . . Utility 1 | . . . . 1 . . . Weapon 2 | . . . 1 . 1 . . Parts Attached 57 | 3 4 3 7 10 21 9 . Power 15 | 1 1 1 1 3 6 2 . Engine 12 | 1 . 1 1 3 4 2 . Core 3 | . 1 . . . 2 . . Reactor . | . . . . . . . . Propulsion 8 | . 1 . 2 . 2 3 . Treads 2 | . 1 . . . 1 . . Leg 5 | . . . 2 . . 3 . Wheel . | . . . . . . . . Hover 1 | . . . . . 1 . . Flight . | . . . . . . . . Utility 8 | . 1 1 1 2 3 . . Device 6 | . 1 1 . 2 2 . . Storage . | . . . . . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 2 | . . . 1 . 1 . . Artifact . | . . . . . . . . Weapon 26 | 2 1 1 3 5 10 4 . Energy Gun 8 | 1 . . . 2 3 2 . Energy Cannon 7 | . . . 3 2 2 . . Ballistic Gun 4 | 1 . 1 . 1 1 . . Ballistic Cannon 1 | . . . . . 1 . . Launcher 1 | . 1 . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 5 | . . . . . 3 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . Parts Lost 26 | . . 3 1 . 11 9 2 Power 8 | . . 1 . . 2 5 . Propulsion 6 | . . . 1 . 2 1 2 Utility 4 | . . 1 . . 2 1 . Weapon 8 | . . 1 . . 5 2 . Highest Loss Streak 6 | . . 2 1 . 4 6 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 53 | . 52 67 75 85 66 36 22 Engine 13 | . 11 1 21 18 14 13 . Core 3 | . 2 11 . . 3 2 . Treads 2 | . 7 14 3 . 1 . . Leg 4 | . . . 8 18 6 3 7 Device 5 | . 2 13 11 13 8 2 . Protection 2 | . . . 2 9 6 . . Energy Gun 5 | . . . . 2 11 4 7 Energy Cannon 3 | . . . 18 23 4 . . Ballistic Gun 5 | . 14 22 9 . 4 2 . Launcher 1 | . 13 4 . . . . . Slashing Weapon 3 | . . . . . 1 6 7 Peak Build Rating 36 | 3 7 7 13 19 36 25 9 Average Rating 15 | 2 4 6 9 16 26 14 7 On Entrance 9 | . 3 7 7 13 17 21 9 Naked Turns . | . . . . . . . . Heaviest Build 47 | 6 10 10 26 30 47 30 . Greatest Support 28 | 3 20 20 20 20 28 20 . Greatest Overweight (x) 12 | 1 2 . 6 1 12 9 . Average Overweight (x) 1 | . . . 1 1 2 2 . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 3 Average Carried 3 | 1 3 4 4 2 2 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 4 | 2 4 4 4 3 4 3 3 Class Distribution -------------------- 72% | Mutant 12% | Gunner 10% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Tank | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Matter Collected 1323 | 232 132 90 77 144 357 291 . Remotely . | . . . . . . . . Salvage Created 1556 | 69 274 152 160 227 357 258 59 Parts 105 | 5 23 14 16 14 18 13 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 12 | . . . . . . 10 2 Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Combat Hostiles Destroyed 41 | 1 5 8 4 7 8 7 1 Melee 6 | . . . . . . 5 1 Guns 14 | 1 1 4 1 . 5 2 . Cannons 13 | . . . 3 7 3 . . AOE 8 | . 4 4 . . . . . Classes Destroyed 8 | 2 2 1 . . 3 . . Worker 3 | 1 2 . . . . . . Recycler 2 | . 1 . . 1 . . . Watcher 7 | . 3 . 1 1 2 . . Swarmer 17 | . . 6 . 7 . 4 . Grunt 19 | 1 5 2 4 . 3 3 1 Sentry 1 | . . . . . 1 . . Hunter 1 | . . . . . 1 . . Programmer 3 | . . . . . 3 . . Best Kill Streak 7 | 1 7 3 4 5 3 4 1 Combat Bots Only 4 | 1 4 3 3 4 3 4 1 Max Kills in Single Turn 2 | 1 2 2 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 2 . . . . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Hostile Shots Fired 285 | 1 5 27 12 41 95 83 21 Missed 76 | 1 . 8 3 12 28 18 6 Damage Taken 3437 | . 84 277 196 288 1252 992 348 Core 863 | . 26 30 35 68 76 448 180 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 88 | 100 . 77 91 87 . . . Volleys Fired 130 | 2 12 19 15 21 48 13 . Largest 4 | 2 2 2 3 3 4 1 . Hottest 231 | 60 50 50 188 206 231 63 . Shots Fired 289 | 4 22 29 39 62 119 14 . Gun 144 | 4 12 25 12 1 76 14 . Cannon 131 | . . . 27 61 43 . . Launcher 14 | . 10 4 . . . . . Special . | . . . . . . . . Kinetic 92 | 2 12 25 12 . 41 . . Thermal 170 | . . . 27 62 67 14 . Explosive 14 | . 10 4 . . . . . Electromagnetic 13 | 2 . . . . 11 . . Robot Hit Streak 8 | 4 3 6 7 3 8 5 . Robot Miss Streak 8 | . 2 3 8 4 4 2 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 143 | 4 11 17 15 19 55 15 7 Core Hits 84 | 3 16 13 9 10 23 9 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . Critical Strikes 9 | . . 2 . . 4 2 1 Burn 4 | . . . . . 3 1 . Destroy 2 | . . 2 . . . . . Blast 1 | . . . . . 1 . . Sever 2 | . . . . . . 1 1 Melee Attacks 21 | . . . . . . 11 10 Impact . | . . . . . . . . Slashing 21 | . . . . . . 11 10 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks . | . . . . . . . . Damage Inflicted 3448 | 42 545 304 224 419 1249 430 235 Guns 1027 | 42 33 137 56 . 623 136 . Cannons 1213 | . . . 168 419 626 . . Explosions 679 | . 512 167 . . . . . Melee 529 | . . . . . . 294 235 Ramming . | . . . . . . . . Kinetic 889 | 15 33 137 56 . 648 . . Thermal 1274 | . . . 168 419 551 136 . Explosive 679 | . 512 167 . . . . . Electromagnetic 77 | 27 . . . . 50 . . Impact . | . . . . . . . . Slashing 529 | . . . . . . 294 235 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . 3 3 3 Average Corruption 2 | . . . . . 2 3 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 68 | . . . . . 16 52 . Message Errors 18 | . . . . . 1 17 . Matter Fused 19 | . . . . . 2 17 . Heat Flow Errors 13 | . . . . . 7 6 . Energy Discharges 9 | . . . . . 2 7 . Data Loss (minor) 3 | . . . . . 1 2 . Data Loss (major) 3 | . . . . . 2 1 . Misfires 2 | . . . . . 1 1 . Alerts 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 274 | . 4 1 5 14 200 50 . Projectiles 69 | . . . 5 14 50 . . Explosions 155 | . 4 1 . . 150 . . Melee 50 | . . . . . . 50 . Knockbacks 4 | . . . . . 4 . . Impact . | . . . . . . . . Kinetic 4 | . . . . . 4 . . Secondary . | . . . . . . . . Self-Inflicted Damage 328 | . 24 73 . . 231 . . Shots 8 | . 2 3 . . 3 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 540 | 20 25 4 294 540 421 272 . Average Temperature 155 | 15 11 2 116 220 153 109 . Received Heat Transfer 519 | . 33 75 60 . 126 153 72 Effects 31 | . . . . 21 9 1 . Shutdowns 11 | . . . . 7 4 . . Energy Bleed 3 | . . . . 3 . . . Interference 4 | . . . . 2 1 1 . Matter Decay 2 | . . . . 2 . . . Short Circuit 3 | . . . . 2 1 . . Damage (minor) 5 | . . . . 3 2 . . Damage (major) 3 | . . . . 2 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . . . . 1 1 2 . Heat Transferred 2627 | . . . 333 740 1184 370 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Peak Influence 296 | 25 269 258 160 296 182 . . Initial 104 | . 16 104 33 67 43 . . Average 94 | 8 74 170 101 151 58 . . Maximum Alert Level 1 | . 1 1 . 1 . . . Low Security (%) 89 | 100 80 64 100 77 100 . . Level 1 10 | . 19 35 . 22 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 . 2 . 6 . . Investigation 1 | . . . 1 . . . . Extermination 3 | . . . . . 3 . . Reinforcement 2 | . 1 . 1 . . . . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Distress Signals 6 | . 2 . 1 3 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 54 | 1 7 7 9 9 11 7 3 Peak Tracking Total 4 | . 3 2 3 4 3 4 3 Tactical Retreats 2 | . . . . 1 1 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Traps Triggered 4 | . . . 3 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 3 | . . . . . 2 . 1 Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Disabled 9 | . 4 . . . 5 . . Max in Single Turn 3 | . 2 . . . 3 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Machines Accessed . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks . | . . . . . . . . Successful . | . . . . . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . Programmers 4 | . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Turns Passed 7243 | 88 385 608 333 553 1797 3461 18 Spaces Moved 3198 | 92 228 349 142 241 580 1566 . Core 1207 | 92 120 . 19 . 107 869 . Treads 653 | . 108 349 65 . 131 . . Legs 1326 | . . . 58 241 330 697 . Wheels . | . . . . . . . . Hover 12 | . . . . . 12 . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 160 160 190 190 50 . Average Speed 209 | 76 151 160 193 190 277 216 . Slowest Speed 650 | 100 160 160 350 190 650 500 . Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 7 40 53 14 24 7 87 1 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . 2 . Spaces Dug . | . . . . . . . . Terrain Destroyed 158 | . 49 25 . 12 72 . . Melee . | . . . . . . . . Projectile 21 | . . . . 12 9 . . AOE 137 | . 49 25 . . 63 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Total 3492 | 107 249 377 172 290 677 1610 10 Wait . | . . . . . . . . Move 3191 | 91 227 348 141 240 579 1565 . Hop . | . . . . . . . . Pick Up 61 | 8 5 5 7 9 18 9 . Fast Attach . | . . . . . . . . Attach 38 | 3 2 3 5 1 16 8 . Detach 1 | . . . . . 1 . . Swap 19 | . 2 . 2 9 5 1 . Drop 31 | 3 1 2 2 10 10 3 . Fire 130 | 2 12 19 15 21 48 13 . Melee 21 | . . . . . . 11 10 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 89 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 13) 305 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 8) 474 | -10/Materials | Entered Mines 959 | -10/Mines | Discovered new exit (range 5) 1082 | -10/Mines | Entered Materials 1082 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1402 | -9/Materials | Discovered new exit (range 5) 1415 | -9/Materials | Entered another Materials area 1415 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1880 | -8/Materials | Build established: Gunner 1945 | -8/Materials | Discovered new exit (range 10) 1968 | -8/Materials | Entered Factory 1968 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2666 | -7/Factory | Build established: Tank 2797 | -7/Factory | Discovered new exit (range 15) 3021 | -7/Factory | Garrison activated, responded to threat 3159 | -7/Factory | Lost 4 parts (1n1u2w) 3524 | -7/Factory | Cargo convoy interrupted 3581 | -7/Factory | Build established: Mutant 3672 | -7/Factory | Discovered new exit (range 4) 3765 | -7/Factory | Entered Lower Caves 4933 | -7/Lower Caves | Core integrity fell below 50% 4947 | -7/Lower Caves | Lost 6 parts (3p1n1u1w) 5665 | -7/Lower Caves | Encountered a Warlord checkpoint 7016 | -7/Lower Caves | Lost 3 parts (2p1w) 7169 | -7/Lower Caves | Learned Factory stockpile data 7206 | -7/Lower Caves | Discovered new exit (range 11) 7226 | -7/Lower Caves | Entered another Lower Caves area 7235 | -7/Lower Caves | Core integrity fell below 20% 7244 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07011_ Acquired Aluminum Leg. 07012_ Acquired 10 matter. 07017_ Acquired Particle Gun. 07030_ Acquired Field Laser. 07031_ Dropped Field Laser. 07032_ Dropped Lgt. Nuclear Core. 07034_ Acquired 30 matter. 07102_ System corrupted: Energy discharge (-27). 07169_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 07206_ EXIT=FOUND [Achievement: Tourist] LOCATION=UNKNOWN GOAL=ESCAPE 07226_ Sneak attack on G-47 Trooper. 07226_ G-47 Trooper Aluminum Leg severed. 07232_ G-47 Trooper destroyed. 07234_ Aluminum Leg destroyed. 07240_ Particle Gun fries itself beyond repair. 07241_ Particle Gun severed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###???????????????????? | | ??????????????????????????# #???????????????????? | | ????????????????????????## #???????????????????? | | ??????????????????????###l% #????????????????????? | | ??????????????????????# @= #????????????????????? | | ??????????????????????#g * ???????????????? | | ??????????????????????### ??????????? | | ????????????????????????## #### ## ?????????? | | ?????????????????????????? #????? ###???????????? | | ?????????????????????????? ???????#?????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 4 Particle Charging 15 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Made in Tau Ceti IV Tourist Troublemaker Challenges ------------ None Game ------ Seed AbsorptionSpectralHumpback Manual? 0 Play Time 00:34:36 Cumulative 1.1 hours Start 2025.03.16 @ 12:55:31 End 2025.03.16 @ 13:29:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 075e3048-a866-4082-ba4e-f4f439f81c5a