Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.02 @ 22:34:14 Player: Sherlockkat Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (76) 380 Value Destroyed (1667) 1667 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 10127 Bonus ------- Met Data Miner 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 1200/1450 Matter 300/300 Energy 12/100 System Corruption 1% Temperature Cool (4) Movement Flying (29) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Flight Unit Improved VTOL Module Field Propulsion Array Field Propulsion Array > --- UTILITY (13) ----- Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Enhanced Optical Array Core Analyzer Core Analyzer Advanced Transmission Jammer Reaction Control System Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Power Sword Ionic Axe > --- INVENTORY (10) --- Improved Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Powered Armor Graphene Brace Null Cannon Micro-nuke Launcher Power Sword Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Improved VTOL Module Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Enhanced Optical Array Core Analyzer Core Analyzer Advanced Transmission Jammer Reaction Control System Improved Propulsion Shielding Experimental Hardlight Generator Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Power Sword Ionic Axe > --- INVENTORY -------- Improved Sensor Array Advanced Signal Interpreter Improved Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Powered Armor Graphene Brace Null Cannon Micro-nuke Launcher Power Sword [Rating: 114] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Improved Flight Unit Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Power Sword Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Great Maul Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Res Res Tes Slots Evolved 16 | . . 2 . 2 2 2 . . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 . 1 1 1 . . . . . . . . Utility 11 | . . 1 . 1 1 1 . . . 2 2 1 2 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 74 | 6 2 4 11 11 8 6 1 . . 2 5 6 9 3 Power 9 | 1 . 2 . . . 2 . . . . 1 2 1 . Engine 4 | 1 . 2 . . . 1 . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . Reactor 4 | . . . . . . . . . . . 1 2 1 . Propulsion 21 | 2 . . 6 6 4 1 . . . . 1 . 1 . Treads 11 | 2 . . 4 5 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 9 | . . . 1 1 4 1 . . . . 1 . 1 . Utility 33 | 1 1 2 2 3 3 2 1 . . 2 3 4 7 2 Device 14 | . 1 . 1 1 1 . 1 . . 1 1 1 4 2 Storage 3 | 1 . 1 1 . . . . . . . . . . . Processor 4 | . . . . . 1 . . . . . 1 2 . . Hackware 5 | . . . . 1 . 1 . . . 1 . . 2 . Protection 7 | . . 1 . 1 1 1 . . . . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 11 | 2 1 . 3 2 1 1 . . . . . . . 1 Energy Gun 2 | 1 1 . . . . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . Ballistic Gun 5 | 1 . . 3 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 2 2 . . . . . . . . 1 2 Parts Lost 20 | . 1 1 4 2 . . 1 . . 1 . 3 5 2 Power 4 | . . 1 . . . . . . . 1 . 1 . 1 Propulsion 5 | . . . 2 2 . . . . . . . . 1 . Utility 9 | . . . 1 . . . 1 . . . . 2 4 1 Weapon 2 | . 1 . 1 . . . . . . . . . . . Highest Loss Streak 4 | . 1 1 4 1 . . 1 . . 1 . 2 4 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 10 | 2 4 6 14 14 10 8 9 9 9 8 9 8 8 9 Power 1 | . 1 1 2 2 2 2 3 3 3 2 1 . . . Propulsion 2 | 1 2 2 6 6 1 . . . . . . 1 . . Utility 3 | . . . 1 4 4 4 4 4 4 4 5 5 5 7 Weapon 2 | . 1 2 4 2 2 1 2 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 23 | . . . 6 5 . 1 . . . 1 3 . . 7 Power 3 | . . . 1 . . . . . . 1 1 . . . Propulsion 2 | . . . 1 1 . . . . . . . . . . Utility 5 | . . . . . . . . . . . 1 . . 4 Weapon 13 | . . . 4 4 . 1 . . . . 1 . . 3 Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 88 80 96 97 83 92 93 93 93 92 89 71 76 78 Engine 6 | . 14 11 11 9 7 4 . . . 1 5 . . . Treads 16 | . 28 22 28 34 1 . . . . . . . . . Flight 14 | . . . . . 36 40 40 40 40 35 28 23 19 17 Device 7 | . 3 11 10 9 5 . . . . 4 8 10 13 10 Storage 8 | . 14 11 11 9 7 6 6 6 6 5 5 4 4 4 Processor 4 | . . . . . 1 6 6 6 6 5 9 10 17 17 Hackware 7 | . . . . 6 7 12 13 13 13 15 15 9 11 13 Protection 8 | . . 3 11 10 14 13 13 13 13 11 10 4 . 4 Energy Gun 3 | . 14 11 8 . . . . . . . . . . . Energy Cannon 2 | . . . . 8 . . . . . . . . . . Ballistic Gun 6 | . 14 11 13 9 . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 6 6 6 5 5 1 4 7 Peak Build Rating 114 | 6 7 13 22 32 39 49 49 49 49 54 72 81 97 114 Average Rating 38 | 5 6 8 17 28 35 45 48 49 49 51 66 70 88 100 On Entrance 40 | . 6 7 13 22 29 35 49 49 49 49 51 72 81 95 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 43 | 13 14 21 35 43 25 30 29 29 29 30 29 33 32 37 Greatest Support 83 | 40 40 40 63 83 25 30 30 30 30 30 35 35 40 40 Greatest Overweight (x) 2 | 2 . . 1 . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 15 15 15 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 8 9 14 15 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 4 5 9 15 15 15 10 10 9 10 10 10 10 10 10 Average Carried 10 | 2 4 6 14 14 10 8 9 9 9 8 9 9 9 9 Final Capacity 15 | 8 8 10 15 15 10 10 10 10 10 10 10 10 10 10 Final Carried 15 | 4 5 9 15 15 10 10 9 9 10 9 10 9 9 10 Class Distribution -------------------- 39% | Hacker-Sprinter 28% | Scavenger-Mutant 27% | Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -2/Testing Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Res Res Tes Matter Collected 1497 | 249 81 18 273 346 113 130 . . . 50 . . 182 55 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2937 | 154 384 70 648 830 . 344 . . . 190 . . 191 126 Parts 179 | 13 25 6 43 53 . 21 . . . 6 . . 6 6 Haulers Intercepted 9 | . . . 3 2 . 2 . . . . . . 2 . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Res Res Tes Combat Hostiles Destroyed 38 | . 8 4 14 12 . . . . . . . . . . Guns 30 | . 8 4 14 4 . . . . . . . . . . Cannons 8 | . . . . 8 . . . . . . . . . . Classes Destroyed 11 | 2 3 1 2 1 . . . . . 1 . . . 1 Worker 3 | . . . . 2 . 1 . . . . . . . . Builder 11 | . 1 . . 3 . 4 . . . 1 . . . 2 Tunneler 6 | 3 . . . 1 . 2 . . . . . . . . Hauler 9 | . . . 3 2 . 2 . . . . . . 2 . Recycler 2 | 1 . . . . . . . . . 1 . . . . Operator 5 | . 1 . . 2 . 2 . . . . . . . . Watcher 1 | . . . . . . . . . . 1 . . . . Swarmer 10 | . . 4 6 . . . . . . . . . . . Grunt 20 | . 8 . 4 8 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . 1 Sentry 8 | . . . 4 4 . . . . . . . . . . Best Kill Streak 4 | 2 3 4 4 4 . 4 . . . 1 . . 1 2 Combat Bots Only 4 | . 2 4 4 4 . . . . . . . . . . Max Kills in Single Turn 2 | 1 1 1 1 2 . 1 . . . 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Res Res Tes Hostile Shots Fired 386 | . 46 18 81 48 16 . 25 . 3 28 5 29 73 14 Missed 162 | . 12 3 24 17 11 . 18 . 2 10 4 14 44 3 Damage Taken 3574 | . 442 113 705 506 54 . 69 . 20 313 25 368 641 318 Core 683 | . 100 22 91 88 12 . 5 . . 32 . 83 174 76 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 216 | . . . . . 14 . . . . 58 16 15 15 98 Regen/Repaired (Parts) 124 | . . . . . . . . . . . . . 124 . Core Remaining (%) 89 | 100 60 . 71 84 98 . . . 99 96 100 93 . . Volleys Fired 177 | 10 44 10 57 56 . . . . . . . . . . Largest 2 | 2 2 2 2 2 . . . . . . . . . . Hottest 93 | 70 70 60 63 93 . . . . . . . . . . Shots Fired 351 | 20 87 20 111 113 . . . . . . . . . . Gun 295 | 20 87 20 111 57 . . . . . . . . . . Cannon 56 | . . . . 56 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 184 | 10 44 10 63 57 . . . . . . . . . . Thermal 167 | 10 43 10 48 56 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 19 | 4 12 5 13 19 . . . . . . . . . . Robot Miss Streak 7 | 7 5 3 3 3 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 258 | 9 57 10 80 72 1 13 . . . 8 2 . 2 4 Core Hits 106 | 6 27 5 28 31 . 3 . . . 3 . . 2 1 Critical Kills 2 | . . . . 2 . . . . . . . . . . Critical Parts Destroyed 6 | . . . 1 1 . 4 . . . . . . . . Critical Strikes 11 | 1 1 . 1 3 . 4 . . . 1 . . . . Burn 2 | 1 1 . . . . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . Destroy 3 | . . . 1 2 . . . . . . . . . . Smash 4 | . . . . . . 4 . . . . . . . . Sever 1 | . . . . . . . . . . 1 . . . . Melee Attacks 87 | . . . . . 3 16 4 . 9 23 8 . 15 9 Impact 16 | . . . . . 3 13 . . . . . . . . Slashing 71 | . . . . . . 3 4 . 9 23 8 . 15 9 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . 1 10 . . . 3 1 . 2 3 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5557 | 108 574 91 975 1415 76 1103 . . . 470 140 . 182 423 Guns 2324 | 108 574 91 975 576 . . . . . . . . . . Cannons 839 | . . . . 839 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 2394 | . . . . . 76 1103 . . . 470 140 . 182 423 Ramming . | . . . . . . . . . . . . . . . Kinetic 1519 | 44 222 59 618 576 . . . . . . . . . . Thermal 1644 | 64 352 32 357 839 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 892 | . . . . . 76 816 . . . . . . . . Slashing 1502 | . . . . . . 287 . . . 470 140 . 182 423 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . 4 4 . . . . 2 . 2 1 1 Average Corruption 2 | . . . . 4 3 . . . . 2 . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 18 | . . . . 10 5 . . . . 1 . 1 1 . Message Errors 4 | . . . . 3 . . . . . . . . 1 . Matter Fused 8 | . . . . 2 5 . . . . 1 . . . . Energy Discharges 2 | . . . . 2 . . . . . . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . Misfires 1 | . . . . 1 . . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 808 | . . . . . . 586 . . . 19 14 . . 189 Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 808 | . . . . . . 586 . . . 19 14 . . 189 Knockbacks 1 | . . . . . . 1 . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 248 | 120 248 . 67 54 5 120 108 33 66 64 1 1 9 . Average Temperature 35 | 50 82 . 32 19 4 22 36 17 19 17 1 1 9 . Received Heat Transfer 943 | . 249 . 276 234 6 . 15 . . 91 9 27 36 . Effects 2 | . 2 . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . 7 . . . . . . . . Impact Corruptions 13 | . . . . . . 13 . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 3750 | 259 1099 75 800 1517 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Res Res Tes Maximum Alert Level 1 | . . . . . . . . . . . . . 1 . Low Security (%) 98 | 100 100 100 100 100 100 100 . . . 100 100 100 83 100 Level 1 1 | . . . . . . . . . . . . . 16 . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 244 | 10 168 93 158 149 106 65 . . . 158 96 65 244 156 Initial 131 | . . 63 17 63 15 46 . . . 2 72 12 36 131 Average 55 | 1 42 55 65 53 37 44 . . . 32 57 33 89 136 Influence Increases 2462 | 20 286 90 421 386 137 111 30 . 30 219 93 141 438 60 Destroy 0b10 Robot/C 780 | . 160 80 280 240 . . . . . . . . . 20 Destroy 0b10 Robot/NC 185 | 20 10 . 15 50 . 55 . . . 15 . . 10 10 Destroy Leader 220 | . 40 10 86 74 . 4 . . . 2 . . 4 . Successful Hack 62 | . . . 7 5 . 5 . . . . 8 21 16 . Disable Machine 30 | . . . . . . . . . . . . . . 30 Destroy Structure 75 | . 1 . 3 2 2 2 . . . 22 10 . 33 . Partial Spotted 225 | . . . . 15 . 45 . . . 15 45 15 90 . Lose Combat Pursuer 885 | . 75 . 30 . 135 . 30 . 30 165 30 105 285 . Influence Decreases 1844 | 20 134 110 288 414 56 130 46 . 25 73 140 88 240 80 Time Decay 1629 | 20 124 100 248 394 56 120 40 . 25 69 140 53 190 50 Lost Part 190 | . 10 10 40 20 . . 6 . . 4 . 30 50 20 Lost Ally 25 | . . . . . . 10 . . . . . 5 . 10 Squads Dispatched 17 | . 2 . 1 4 2 . . . . 1 1 2 3 1 Investigation 4 | . . . . 1 . . . . . . . 1 2 . Extermination . | . . . . . . . . . . . . . . . Reinforcement 13 | . 2 . 1 3 2 . . . . 1 1 1 1 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Res Res Tes Distress Signals 14 | . 3 . 4 4 1 . . . . 1 . 1 . . Communications Jammed 6 | . . . . . . . . . . . . . 3 3 Distress Signals 6 | . . . . . . . . . . . . . 3 3 Times Spotted 164 | . 23 4 22 16 8 4 3 . 3 20 7 19 29 6 Peak Tracking Total 14 | . 6 4 4 4 6 2 3 . 3 12 4 14 8 5 Tactical Retreats 30 | . 3 . 2 . 3 . 2 . 2 4 2 4 8 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Res Res Tes Traps Triggered 6 | . . . . 2 3 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . 1 . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Res Res Tes Machines Disabled 2 | . . . . . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Res Res Tes Machines Accessed 29 | . 1 . 3 1 1 3 . 4 1 1 1 3 8 2 Terminals 15 | . 1 . 3 1 . 1 . . 1 . 1 2 3 2 Fabricators 3 | . . . . . 1 . . . . 1 . . 1 . Repair Stations 4 | . . . . . . 1 . . . . . 1 2 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . 2 . Total Hacks 74 | . 1 . 3 4 2 7 . 30 1 2 3 7 11 3 Successful 52 | . 1 . 2 2 . 4 . 30 1 1 2 2 6 1 Failed 22 | . . . 1 2 2 3 . . . 1 1 5 5 2 Catastrophic 6 | . . . 1 2 1 . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 21 | . . . 1 2 2 3 . . . . 3 2 5 3 Terminals 28 | . 1 . 3 4 . 5 . . 1 . 3 3 5 3 Fabricators 5 | . . . . . 2 . . . . 2 . . 1 . Repair Stations 8 | . . . . . . 1 . . . . . 4 3 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 . . . . . . 2 . Terminal Hacks 41 | . 1 . 2 2 . 1 . 30 1 . 1 . 3 . Record 13 | . . . . 1 . . . 11 1 . . . . . Part Schematic 11 | . . . . . . . . 11 . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . Prototype ID Bank 5 | . . . . 1 . . . 3 . . . . 1 . Open Door 2 | . . . 2 . . . . . . . . . . . Branch Access Points 3 | . . . . . . 1 . . . . 1 . 1 . Reprogram Traps 1 | . . . . . . . . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . 1 . . . . . 1 . . Scan Component 1 | . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . 1 . Seal Access 2 | . . . . . . 1 . . . . . . 1 . Unauthorized Hacks 6 | . . . . . . 1 . . . . 1 1 2 1 Terminals 4 | . . . . . . 1 . . . . 1 1 . 1 Assimilate 4 | . . . . . . 1 . . . . 1 1 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 2 . Patch 2 | . . . . . . . . . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 . 2 . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . . . 1 1 1 1 . . . 1 1 3 4 1 Full Trace Events 1 | . . . . . . . . . . . . 1 . . Feedback Events 2 | . . . . . . . . . . . . 2 . . Corruption 1 | . . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 5 . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 11 . . . . . 2 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 1 . 1 Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Res Res Tes Total Allies 4 | . . . . . . 1 . . . . 1 1 . 1 Largest Group 1 | . . . . . . 1 . . . . 1 1 . 1 Highest-Rated Group 45 | . . . . . . 10 . . . . 10 45 . 26 Highest-Rated Ally 45 | . . . . . . 10 . . . . 10 45 . 26 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Res Res Tes Active Infowar (turns) 1744 | . . . . . 42 258 89 29 180 212 295 137 386 116 Optics 1743 | . . . . . 41 258 89 29 180 212 295 137 386 116 Structural 72 | . . . . . . . 3 . . . . . . 69 Seismic 836 | . . . . . . . . . . 211 295 137 193 . Cloaking 2 | . . . . . . . . . . . 2 . . . Jamming 525 | . . . . . 1 . . . . . . 39 386 99 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Res Res Tes Turns Passed 4338 | 118 453 204 550 1104 207 258 89 29 180 212 295 137 386 116 Spaces Moved 5814 | 54 186 101 183 564 500 635 219 77 394 500 639 451 1068 243 Core 13 | 13 . . . . . . . . . . . . . . Treads 1075 | 41 186 101 183 564 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 4726 | . . . . . 500 635 219 77 394 500 639 451 1068 243 Fastest Speed 24 | 50 160 160 160 160 28 24 24 24 24 24 24 27 27 29 Average Speed 51 | 144 160 160 161 160 28 24 24 24 24 24 25 27 27 29 Slowest Speed 240 | 160 160 160 240 160 28 24 24 24 24 24 27 27 29 29 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 30 | . . . . . 4 . 3 . . 3 4 5 7 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 5 27 8 46 48 18 16 44 72 58 17 23 14 35 34 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . . . Known Exits Taken 3 | . . . . . . 1 . . . 1 . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 1 . 1 1 . . Scrap Searched 2 | . . . . . . . . . 2 . . . . . Spaces Dug 41 | . . . . . 2 2 4 . 4 12 5 . 12 . Terrain Destroyed 42 | . . . . 1 2 2 4 . 4 12 5 . 12 . Melee 41 | . . . . . 2 2 4 . 4 12 5 . 12 . Projectile 1 | . . . . 1 . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -5 -4 -3 -2 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Dat Pro Fac Fac Res Res Tes Total 6701 | 73 262 125 332 678 561 710 245 86 465 553 754 462 1123 272 Wait 451 | . 30 2 59 25 17 43 24 10 62 28 96 1 33 21 Move 5743 | 53 185 100 182 563 491 634 212 76 393 494 630 441 1054 235 Hop 28 | . . . . . 4 . 3 . . 2 4 5 6 4 Pick Up 47 | 4 1 7 13 7 2 4 . . 1 2 3 1 1 1 Fast Attach 41 | 6 2 1 5 6 2 1 . . . 1 3 3 8 3 Attach 27 | . . 1 2 2 10 3 1 . . 2 1 4 1 . Detach 12 | . . . 1 . 4 1 . . . . 1 3 2 . Swap 20 | . . 2 4 5 1 3 1 . . . 2 2 . . Drop 52 | . . 2 9 14 9 5 . . . 1 6 2 3 1 Fire 177 | 10 44 10 57 56 . . . . . . . . . . Melee 85 | . . . . . 3 16 4 . 9 23 8 . 15 7 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . 18 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 15) 572 | -10/Materials | Entered another Materials area 572 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 735 | -9/Materials | Discovered new exit (range 3) 776 | -9/Materials | Entered Storage 1034 | -9/Storage | Lost 4 parts (2n1u1w) 1290 | -9/Storage | Discovered new exit (range 13) 1326 | -9/Storage | Entered Materials 1326 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1689 | -8/Materials | Build established: Scavenger-Mutant 2014 | -8/Materials | Discovered new exit (range 9) 2089 | -8/Materials | Met 7R-MNS 2430 | -8/Materials | Entered Factory 2430 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2431 | -7/Factory | Caught up to 7R-MNS 2626 | -7/Factory | Discovered new exit (range 5) 2629 | -7/Factory | Found Powered Armor 2637 | -7/Factory | Entered another Factory area 2637 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2712 | -6/Factory | Identified exit to Lower Caves 2712 | -6/Factory | Identified exit to Extension 2895 | -6/Factory | Entered Lower Caves 2919 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2936 | -6/Lower Caves | Build established: Hacker-Sprinter 2972 | -6/Lower Caves | Encountered a Warlord checkpoint 2981 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 2984 | -6/Lower Caves | Entered Data Miner 2984 | -6/Data Miner | Discovered new exit (range 6) 2988 | -6/Data Miner | Met Data Miner 2997 | -6/Data Miner | Learned location of Section 7 (-2) 2997 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3007 | -6/Data Miner | Received God Mode back door access code from Data Miner 3013 | -6/Data Miner | Entered Proximity Caves 3026 | -5/Proximity Caves | Learned location of 1 exit from Factory 3103 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3171 | -5/Proximity Caves | Learned location of Armory (-3) 3190 | -5/Proximity Caves | Discovered new exit (range 15) 3193 | -5/Proximity Caves | Entered Factory 3193 | -5/Factory | Evolved 2 slots: Utility x2 3194 | -5/Factory | Identified exit to Factory 3402 | -5/Factory | Discovered exit to Factory (range 5) 3405 | -5/Factory | Entered another Factory area 3405 | -4/Factory | Evolved 2 slots: Utility x2 3665 | -4/Factory | Identified exit to Upper Caves 3689 | -4/Factory | Discovered new exit (range 15) 3700 | -4/Factory | Entered Research 3700 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3703 | -3/Research | Hacking Suite fried by hacking feedback 3830 | -3/Research | Discovered new exit (range 11) 3837 | -3/Research | Entered another Research area 3837 | -2/Research | Evolved 2 slots: Utility x2 4081 | -2/Research | Lost 4 parts (1n3u) 4113 | -2/Research | Incoming investigation squad redirected 4140 | -2/Research | Identified exit to Testing 4155 | -2/Research | Spotted B-90 Cyclops 4162 | -2/Research | Spotted B-90 Cyclops 4223 | -2/Research | Entered Testing 4246 | -2/Testing | Scanned by Researcher 4254 | -2/Testing | Found Prototype Energy Cannon 4274 | -2/Testing | Spotted Striker 4275 | -2/Testing | Spotted Striker 4300 | -2/Testing | Spotted PX-PSSL669WZ7 4309 | -2/Testing | Found Prototype Device 4309 | -2/Testing | Identified Exp. Hardlight Generator 4339 | -2/Testing | Self-destructed Last Messages --------------- 04314_ Penetrated by Slug. 04314_ Lgt. Quantum Reactor destroyed. 04314_ Acquired 5 matter. 04319_ W-44 Eye distress signal jammed. 04320_ Sneak attack on U-05 Engineer. 04320_ Destroyed Welding Torch. 04320_ U-05 Engineer destroyed. 04320_ W-44 Eye distress signal jammed. 04321_ R-10 Processor collects Terrain Scan Processor. 04321_ W-44 Eye distress signal jammed. 04322_ U-05 Engineer builds a Wall. 04326_ R-10 Processor collects Wheel. 04330_ U-05 Engineer builds a Wall. 04334_ Knocked back. 04337_ Penetrated by Slug. 04337_ R-10 Processor destroyed. 04337_ Imp. Propulsion Shielding destroyed. 04337_ Knocked back. 04338_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##??????????????????????????? ##?????????????????? | | ##??????????????????????????? ##?????????????????? | | ##??????????????????????????? ##?????????????????? | | ????????????????????????????? ##?????????????????? | | ???????????????????????????? ##?????????????????? | | ???????????????????????????? ##?????????????????? | | ??????????????????????????? ##?????????????????? | | #########?????????????????? ##?????????????????? | | ########################## ##?????????????????? | | ################### ##?????????????????? | | R % Axuu=%%%%@ ##?????????????????? | | #####/#################### ##?????????????????? | | ###############R ##?????????????????? | | """ """ ###########????? ##?????????????????? | | """" "! ##?????????????? k##?????????????????? | | """ """ ##??????????????? p?????????????????? | | ? ##??????????????? ????????????????? | | ? ##???????????????? ???????????????? | | ##???????????????? ????????????? | | #############???????????????? #######????????????? | | #############???????????????? #######????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 72 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 46 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Gyrokinetic Inverter | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Ionic Axe | -2/Testing | Archive Hdn. Centrium Wheel | -2/Testing | Archive Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free A-27 Freighter | -2/Testing | Archive R-06 Scavenger | -2/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalSurgeBeam Manual? 0 Play Time 00:57:36 Cumulative 499.4 hours Start 2024.12.31 @ 00:11:19 End 2025.01.02 @ 22:34:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 552 Rogue 552 Adventurer 0 Explorer 0 Win Type - Total 46 Types 24/3/14/1/1/0/3/0/0 Lore% 76 Gallery% 81 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: deabc0d3-cc4e-473f-9f3f-2eac2c145228