Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 11:52:25 Player: Arzon Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1527) 1527 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3672 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 123/300 Energy 271/280 System Corruption 0% Temperature Critical (971) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine (fused) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Scrap Suit Signal Interpreter Layered Light Armor Plating > --- WEAPON (3) ------- Advanced Beam Cannon > --- INVENTORY (5) ---- Heat Sink Improved Heat Sink Layered Light Armor Plating Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Scrap Suit Signal Interpreter Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Heat Sink Improved Heat Sink Layered Light Armor Plating Layered Light Armor Plating [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . 2 . 1 Weapon 1 | . . . . 1 Parts Attached 50 | 6 12 26 1 5 Power 7 | 1 2 4 . . Engine 7 | 1 2 4 . . Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 2 5 6 . 2 Treads 6 | . . 4 . 2 Leg 9 | 2 5 2 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 16 | 1 3 9 1 2 Device 6 | . 1 4 1 . Storage 3 | 1 1 1 . . Processor 3 | . 1 2 . . Hackware . | . . . . . Protection 4 | . . 2 . 2 Artifact . | . . . . . Weapon 12 | 2 2 7 . 1 Energy Gun 5 | . 2 3 . . Energy Cannon 5 | . . 4 . 1 Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 8 | . . 3 . 5 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 3 | . . 2 . 1 Weapon 3 | . . 1 . 2 Highest Loss Streak 5 | . . 2 . 5 To Critical Strikes . | . . . . . Average Backups 4 | 1 4 4 4 3 Power . | . . . . . Propulsion 1 | . . 1 2 1 Utility 1 | . 1 1 . 2 Weapon 1 | . 2 2 1 . Tool/Special . | . . . . . Unused Backups 7 | . 1 4 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . 1 . . 2 Weapon 4 | . . 4 . . Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 97 94 90 87 Engine 11 | . 14 10 11 9 Treads 15 | . . 17 22 17 Leg 7 | . 28 4 . . Device 19 | . 9 22 21 18 Storage 1 | . 7 . . . Processor 10 | . 9 11 11 9 Protection 3 | . . 5 2 8 Energy Gun 6 | . 14 6 . . Energy Cannon 14 | . . 14 22 25 Ballistic Gun 2 | . 13 . . . Peak Build Rating 34 | 6 10 22 23 34 Average Rating 16 | 4 8 16 21 29 On Entrance 11 | . 6 10 18 23 Naked Turns . | . . . . . Heaviest Build 32 | 13 16 22 21 32 Greatest Support 46 | 20 20 46 40 46 Greatest Overweight (x) 10 | 1 1 7 . 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 20 5 5 Average Capacity 5 | 7 5 5 5 5 Most Carried 8 | 3 8 5 5 5 Average Carried 4 | 1 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 2 5 5 4 4 Class Distribution -------------------- 50% | Mutant 44% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1004 | 154 330 426 37 57 Remotely . | . . . . . Salvage Created 2026 | . 337 1530 . 159 Parts 122 | . 30 86 . 6 Haulers Intercepted 5 | . . 5 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 40 | . 11 26 . 3 Guns 23 | . 11 12 . . Cannons 16 | . . 13 . 3 AOE 1 | . . 1 . . Classes Destroyed 10 | . 4 6 . . Worker 2 | . . 2 . . Builder 1 | . 1 . . . Hauler 5 | . . 5 . . Operator 1 | . . 1 . . Watcher 4 | . 1 3 . . Swarmer 5 | . 5 . . . Grunt 21 | . 6 13 . 2 Brawler 3 | . . 3 . . Duelist 2 | . . 1 . 1 Sentry 9 | . . 9 . . Best Kill Streak 4 | . 3 4 . 3 Combat Bots Only 3 | . 3 3 . 3 Max Kills in Single Turn 3 | . 2 3 . 1 Gunslinging 1 | . 1 . . . Exploded 1 | . . 1 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 247 | . 66 112 . 69 Missed 51 | . 19 27 . 5 Hits 196 | . 47 85 . 64 Melee 8 | . . 6 . 2 Projectile 188 | . 47 79 . 62 Critical Strikes 4 | . 1 3 . . Damage Taken 3096 | . 448 1127 . 1521 Core 752 | . 57 120 . 575 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 38 | . . 38 . . Core Remaining (%) 82 | 100 77 . 70 . Volleys Fired 144 | . 36 97 . 11 Largest 3 | . 2 2 . 3 Hottest 204 | . 130 136 . 204 Shots Fired 290 | . 72 186 1 31 Gun 128 | . 72 56 . . Cannon 162 | . . 130 1 31 Launcher . | . . . . . Special . | . . . . . Kinetic 52 | . 52 . . . Thermal 217 | . 20 165 1 31 Explosive . | . . . . . Electromagnetic 21 | . . 21 . . Robot Hit Streak 16 | . 5 16 . 6 Robot Miss Streak 6 | . 6 4 . 2 Penetration Max . | . . . . . Secondary Targets 5 | . 2 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 187 | . 46 123 . 18 Core Hits 121 | . 33 82 . 6 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 2 . . . Destroy 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3147 | . 512 2239 3 393 Guns 1215 | . 512 703 . . Cannons 1861 | . . 1468 . 393 Explosions 67 | . . 67 . . Melee . | . . . . . Ramming 4 | . . 1 3 . Kinetic 303 | . 303 . . . Thermal 2559 | . 209 1957 . 393 Explosive . | . . . . . Electromagnetic 281 | . . 281 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . 1 10 10 . Average Corruption 9 | . 1 9 10 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 76 | . . 49 27 . Message Errors 15 | . . 8 7 . Matter Fused 18 | . . 10 8 . Heat Flow Errors 6 | . . 5 1 . Energy Discharges 7 | . . 4 3 . Parts Fused 2 | . . 1 1 . Data Loss (minor) 7 | . . 4 3 . Data Loss (major) 4 | . . 3 1 . Misfires 2 | . . 1 1 . Alerts 6 | . . 4 2 . Weapon Failures 9 | . . 9 . . Overload Shots . | . . . . . Overflow Damage 9 | . . 9 . . Projectiles 9 | . . 9 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 20 | . . 20 . . Shots 1 | . . 1 . . Rammed 3 | . . 1 2 . Targets Rammed 3 | . . 1 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 1273 | . 276 384 200 1273 Average Temperature 208 | . 79 88 112 855 Received Heat Transfer 1179 | . 138 483 . 558 Effects 42 | . . 4 . 38 Shutdowns 6 | . . . . 6 Energy Bleed 4 | . . . . 4 Interference 7 | . . 2 . 5 Matter Decay 5 | . . 1 . 4 Short Circuit 2 | . . . . 2 Damage (minor) 5 | . . 1 . 4 Damage (major) 8 | . . . . 8 Damage (core) 5 | . . . . 5 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 5 . 1 Heat Transferred 4718 | . 255 3760 . 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . . Low Security (%) 87 | 100 100 76 100 100 Level 1 12 | . . 23 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 269 | . 139 269 94 60 Initial 94 | . . 39 94 . Average 84 | . 72 130 13 9 Influence Increases 1212 | . 327 794 16 75 Destroy 0b10 Robot/C 800 | . 220 520 . 60 Destroy 0b10 Robot/NC 65 | . 10 55 . . Destroy Leader 228 | . 52 166 . 10 Successful Hack 25 | . 15 4 1 5 Disable Machine 30 | . . 15 15 . Destroy Structure 4 | . . 4 . . Partial Spotted 15 | . . 15 . . Lose Combat Pursuer 45 | . 30 15 . . Influence Decreases 1212 | . 234 645 258 75 Entered New Map 202 | . . 54 148 . Time Decay 940 | . 234 561 110 35 Lost Part 70 | . . 30 . 40 Squads Dispatched 6 | . 4 2 . . Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 3 | . 2 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 22 34 . 8 Peak Tracking Total 5 | . 5 4 . 5 Tactical Retreats 3 | . 2 1 . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 8 | . 2 6 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 5 2 1 1 Terminals 8 | . 5 1 1 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 15 5 3 3 Successful 16 | . 9 2 3 2 Failed 10 | . 6 3 . 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 23 | . 15 2 3 3 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 9 . 3 2 Record 6 | . 2 . 3 1 Prototype ID Bank 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Alert Level 2 | . 2 . . . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 2 1 1 Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 38 | . . 38 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1726 | . 452 1274 . . Terrain 1377 | . 452 925 . . Traps 349 | . . 349 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3435 | 71 655 1772 713 224 Spaces Moved 1890 | 50 430 875 441 94 Core 20 | 13 . 1 . 6 Treads 1224 | . . 695 441 88 Legs 646 | 37 430 179 . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 160 160 Average Speed 148 | 114 120 155 160 180 Slowest Speed 550 | 190 190 400 160 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 4 56 65 96 10 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched 2 | . . . 2 . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . 2 . . Melee . | . . . . . Projectile . | . . . . . AOE 2 | . . 2 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2240 | 64 502 1099 449 126 Wait 66 | 1 3 54 2 6 Move 1886 | 49 429 874 440 94 Hop . | . . . . . Pick Up 28 | 8 7 10 . 3 Fast Attach 35 | . 10 22 1 2 Attach 19 | 6 1 7 . 5 Detach 15 | . 1 10 2 2 Swap 2 | . 2 . . . Drop 42 | . 13 24 2 3 Fire 144 | . 36 97 . 11 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . 1 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min / [Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 72 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 12) 343 | -10/Materials | Identified exit to Mines 477 | -10/Materials | Discovered new exit (range 13) 578 | -10/Materials | Build established: Scavenger-Mutant 727 | -10/Materials | Entered another Materials area 727 | -9/Materials | Evolved 2 slots: Utility x2 1258 | -9/Materials | Repaired Imp. Heat Sink 1416 | -9/Materials | Discovered new exit (range 11) 1579 | -9/Materials | System corruption reached 10% 1612 | -9/Materials | Build established: Mutant 2005 | -9/Materials | Discovered new exit (range 10) 2077 | -9/Materials | Identified exit to Materials 2155 | -9/Materials | Discovered new exit (range 16) 2277 | -9/Materials | Identified exit to Mines 2430 | -9/Materials | Build established: Scavenger-Mutant 2499 | -9/Materials | Entered Mines 2506 | -9/Mines | Met a Derelict bent on vengeance 2665 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2670 | -9/Mines | Found Scrap Suit 2694 | -9/Mines | Discovered exit to Materials (range 12) 2803 | -9/Mines | Learned location of Zion (-6) 2811 | -9/Mines | Discovered exit to Materials (range 8) 2976 | -9/Mines | Build established: Mutant 3212 | -9/Mines | Entered Materials 3212 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3214 | -8/Materials | Discovered new exit (range 15) 3274 | -8/Materials | Identified exit to Storage 3401 | -8/Materials | Core integrity fell below 50% 3409 | -8/Materials | Core integrity fell below 20% 3437 | -8/Materials | Core destroyed Last Messages --------------- Overheating: Energy bleed (-37). K-01 Serf collects debris. Power failure, Hvy. Ion Engine shutdown. Overheating: Energy bleed (-38). Overheating: Lyr. Light Armor Plating damaged (-10). K-01 Serf collects debris. Overheating: Hvy. Ion Engine damaged (-12). Adv. Beam Cannon destroyed. Overheating: Energy bleed (-41). Broken Imp. Treads destroyed. K-01 Serf collects debris. Overheating: Matter decay (-19). Power failure, Hvy. Ion Engine shutdown. K-01 Serf collects debris. Lyr. Light Armor Plating destroyed. Overheating: Lyr. Light Armor Plating damaged (-9). Overheating: Matter decay (-27). Overheating: Core damaged (-93). 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Heat Sink | 5% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialPoweredVibroblade Manual? 0 Play Time 01:04:30 Cumulative 17.9 hours Start 2025.05.08 @ 21:09:29 End 2025.05.09 @ 11:52:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 16 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 67798149-0fb2-4f51-a4b4-6baa9b9353a0