Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.26 @ 22:13:14 Player: Thesoulkiller104 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (115) 575 Value Destroyed (3338) 3338 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (106) 106 TOTAL SCORE: 6639 Bonus ------- High Alert Combat Kills 106 Cogmind --------- Core Integrity 310/700 Matter 290/300 Energy 265/265 System Corruption 2% Temperature Cool (0) Movement Hovering (105) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY (6) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Core Analyzer Microactuators Reaction Control System > --- WEAPON (3) ------- Powered Hammer Powered Hammer Powered Hammer > --- INVENTORY (10) --- Gravmag System Improved Gravmag System Weapon Cycler Improved Light Armor Plating System Restoration Module Gatling Laser Advanced Beam Cannon Hypervelocity Gauss Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Core Analyzer Reaction Control System > --- WEAPON ----------- Powered Hammer Powered Hammer Powered Hammer > --- INVENTORY -------- Gravmag System Improved Gravmag System Advanced Targeting Computer Weapon Cycler Improved Light Armor Plating Gatling Laser Advanced Beam Cannon Hypervelocity Gauss Cannon Remote Datajack [Rating: 52] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Gravmag System Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Impact Weapon Powered Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 4 | . . 1 1 2 Weapon 1 | . . 1 . . Parts Attached 119 | 6 8 30 34 41 Power 12 | 1 1 3 4 3 Engine 10 | 1 1 3 2 3 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 25 | 2 2 7 6 8 Treads . | . . . . . Leg 13 | . . 3 6 4 Wheel 5 | 2 . 3 . . Hover 7 | . 2 1 . 4 Flight . | . . . . . Utility 40 | . 3 5 12 20 Device 18 | . . 1 4 13 Storage 3 | . 1 1 1 . Processor 8 | . 2 . 2 4 Hackware . | . . . . . Protection 11 | . . 3 5 3 Artifact . | . . . . . Weapon 42 | 3 2 15 12 10 Energy Gun 11 | . . 10 1 . Energy Cannon 3 | . . . 1 2 Ballistic Gun 16 | 3 2 5 6 . Ballistic Cannon 9 | . . . 4 5 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 3 | . . . . 3 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 18 | . . 5 6 7 Power 2 | . . . 2 . Propulsion 7 | . . 3 1 3 Utility 6 | . . 1 2 3 Weapon 3 | . . 1 1 1 Highest Loss Streak 3 | . . 3 3 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 87 96 96 94 Engine 7 | . 13 11 4 6 Core 1 | . . . 4 . Leg 16 | . . 8 25 15 Wheel 2 | . 5 8 . . Hover 5 | . 21 4 . 6 Device 9 | . . 1 10 15 Storage 8 | . 13 11 9 7 Processor 12 | . 10 14 6 15 Protection 6 | . . 5 9 5 Energy Gun 6 | . . 15 8 . Energy Cannon 1 | . . . . 3 Ballistic Gun 7 | . 20 15 8 . Ballistic Cannon 6 | . . . 7 9 Impact Weapon 2 | . . . . 5 Peak Build Rating 52 | 5 9 15 32 52 Average Rating 28 | 3 7 13 24 45 On Entrance 11 | . 5 8 14 32 Naked Turns . | . . . . . Heaviest Build 55 | 7 12 26 44 55 Greatest Support 47 | 32 32 20 45 47 Greatest Overweight (x) 2 | . . 2 2 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 8 8 10 10 Average Capacity 9 | 5 7 8 9 10 Most Carried 10 | 3 8 8 10 10 Average Carried 8 | 2 5 7 8 9 Final Capacity 10 | 5 5 8 10 10 Final Carried 10 | 3 5 8 10 9 Class Distribution -------------------- 33% | Mutant 23% | Scavenger-Tank 18% | Gunner 14% | Scavenger-Skirmisher 3% | Gladiator 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2905 | 266 100 396 827 1316 Remotely . | . . . . . Salvage Created 3751 | 77 92 1434 1008 1140 Parts 216 | 1 10 109 54 42 Haulers Intercepted 11 | . . 5 3 3 Recyclers Shooed 7 | . . 7 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 79 | . 1 36 23 19 Melee 2 | . . . . 2 Guns 49 | . 1 36 12 . Cannons 25 | . . . 11 14 Classes Destroyed 14 | 1 2 7 3 1 Worker 4 | . . 4 . . Builder 1 | . . . 1 . Tunneler 1 | . . 1 . . Hauler 11 | . . 5 3 3 Recycler 7 | 1 . 2 2 2 Operator 2 | . . . 1 1 Watcher 10 | . 2 4 2 2 Swarmer 19 | . . 15 4 . Grunt 26 | . 1 8 12 5 Brawler 3 | . . 3 . . Duelist 1 | . . 1 . . Sentry 20 | . . 9 6 5 Hunter 5 | . . . 1 4 Programmer 5 | . . . . 5 Best Kill Streak 6 | 1 1 6 5 5 Combat Bots Only 5 | . 1 5 4 4 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 557 | . 3 118 143 293 Missed 162 | . 2 18 38 104 Damage Taken 3965 | . 12 978 1208 1767 Core 768 | . 12 235 131 390 Absorbed by Shields 16 | . . . 16 . Ignored by Resistances 1189 | . 3 289 355 542 Core Remaining (%) 78 | 100 95 41 76 . Volleys Fired 263 | 9 24 89 78 63 Largest 3 | 1 2 3 3 3 Hottest 195 | 20 40 195 153 190 Shots Fired 596 | 9 30 219 209 129 Gun 370 | 9 30 219 112 . Cannon 226 | . . . 97 129 Launcher . | . . . . . Special . | . . . . . Kinetic 376 | 9 30 98 134 105 Thermal 220 | . . 121 75 24 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 29 | 7 8 29 21 19 Robot Miss Streak 6 | 1 2 5 6 2 Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 440 | 8 20 161 151 100 Core Hits 364 | 2 10 208 112 32 Critical Kills 15 | . . 1 . 14 Critical Parts Destroyed 33 | . . . . 33 Critical Strikes 49 | . . 1 1 47 Destroy 42 | . . 1 . 41 Blast 1 | . . . 1 . Smash 6 | . . . . 6 Melee Attacks 32 | . . . . 32 Impact 32 | . . . . 32 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks 3 | . . . . 3 Damage Inflicted 7675 | 62 158 2192 2786 2477 Guns 3841 | 61 158 2192 1430 . Cannons 2808 | . . . 1356 1452 Explosions . | . . . . . Melee 1025 | . . . . 1025 Ramming 1 | 1 . . . . Kinetic 3399 | 61 158 438 1672 1070 Thermal 3250 | . . 1754 1114 382 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 1025 | . . . . 1025 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . . . . 15 Message Errors 1 | . . . . 1 Matter Fused 5 | . . . . 5 Heat Flow Errors 6 | . . . . 6 Data Loss (minor) 3 | . . . . 3 Overload Shots . | . . . . . Overflow Damage 426 | . . . . 426 Projectiles 8 | . . . . 8 Explosions . | . . . . . Melee 418 | . . . . 418 Knockbacks 23 | . . . 11 12 Impact 5 | . . . . 5 Kinetic 17 | . . . 10 7 Secondary 1 | . . . 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | 1 . . . . Targets Rammed 1 | 1 . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 437 | . 4 437 359 378 Average Temperature 120 | . 2 126 111 132 Received Heat Transfer 1818 | . 9 429 741 639 Effects 24 | . . 6 14 4 Shutdowns 2 | . . 2 . . Energy Bleed 4 | . . 1 2 1 Interference 15 | . . 3 10 2 Damage (minor) 3 | . . . 2 1 Siege Activations . | . . . . . Robots Corrupted 4 | . . . . 4 Combat Hostiles 3 | . . . . 3 Parts Fried 6 | . . . . 6 Impact Corruptions 16 | . . . . 16 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 4398 | . . 2205 1527 666 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 670 | 5 204 670 200 224 Initial 52 | . 2 3 52 51 Average 131 | 2 83 347 66 59 Maximum Alert Level 2 | . 1 2 1 1 Low Security (%) 78 | 100 85 15 99 99 Level 1 12 | . 14 47 . . Level 2 8 | . . 37 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 18 | . 1 3 1 13 Investigation 3 | . 1 . . 2 Extermination 5 | . . . . 5 Reinforcement 9 | . . 2 1 6 Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 11 | . 1 4 5 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 151 | . 11 55 48 37 Peak Tracking Total 6 | . 6 6 5 5 Tactical Retreats 22 | . 2 6 5 9 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 2 . 3 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 2 | . . . . 2 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . 2 1 Max in Single Turn 1 | . . . 1 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 27 | . 6 6 11 4 Terminals 22 | . 6 5 7 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 3 | . . 1 2 . Garrison Access 1 | . . . 1 . Total Hacks 68 | . 12 20 27 9 Successful 43 | . 9 13 16 5 Failed 25 | . 3 7 11 4 Catastrophic 3 | . 1 1 1 . Database Lockouts . | . . . . . Manual 35 | . 9 11 13 2 Terminals 62 | . 12 19 22 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers 4 | . . 1 3 . Garrison Access 1 | . . . 1 . Terminal Hacks 24 | . 5 9 6 4 Record 1 | . . . 1 . Part Schematic 2 | . 1 1 . . Prototype ID Bank 7 | . 2 1 2 2 Open DSF 1 | . . . . 1 Branch Access Points 2 | . . 1 1 . Alert Level 4 | . . 2 1 1 Unreport Threat 2 | . . 1 1 . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Investigation Status 1 | . . 1 . . Hauler Manifests 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Matter 1 | . . . 1 . Scanalyzer 4 | . . 1 3 . Insert Component 3 | . . 1 2 . Analyze 1 | . . . 1 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 13 | . 4 3 5 1 Terminals 13 | . 4 3 5 1 Track 1 | . . . 1 . Botnet 12 | . 4 3 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . . 1 1 Used 1 | . . . 1 . Hacking Detections 19 | . 4 5 7 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . 1 1 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 8661 | 99 475 2095 2576 3416 Spaces Moved 5641 | 68 515 1232 1296 2530 Core 8 | 8 . . . . Treads . | . . . . . Legs 2781 | . . 316 1296 1169 Wheels 668 | 60 55 553 . . Hover 2184 | . 460 363 . 1361 Flight . | . . . . . Fastest Speed 50 | 50 56 56 120 52 Average Speed 106 | 94 60 107 128 105 Slowest Speed 260 | 100 100 260 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 5 60 74 78 39 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug 5 | . . . 2 3 Terrain Destroyed 18 | . . . 14 4 Melee 3 | . . . . 3 Projectile 15 | . . . 14 1 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 7820 | 96 656 1856 2048 3164 Wait 1491 | 4 90 437 564 396 Move 5637 | 67 514 1231 1295 2530 Hop . | . . . . . Pick Up 150 | 8 12 33 44 53 Fast Attach . | . . . . . Attach 115 | 6 8 28 32 41 Detach 44 | 1 2 15 9 17 Swap 4 | . . 2 2 . Drop 92 | . 6 21 24 41 Fire 263 | 9 24 89 78 63 Melee 23 | . . . . 23 Ram 1 | 1 . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 9) 411 | -10/Materials | Discovered new exit (range 9) 438 | -10/Materials | Discovered new exit (range 9) 574 | -10/Materials | Identified exit to Materials 575 | -10/Materials | Entered another Materials area 575 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1375 | -9/Materials | Build established: Scavenger-Skirmisher 1380 | -9/Materials | Discovered new exit (range 11) 1775 | -9/Materials | First assault squad dispatched 1893 | -9/Materials | Build established: Scavenger-Tank 1947 | -9/Materials | Core integrity fell below 50% 1975 | -9/Materials | Lost 3 parts (1n1u1w) 2114 | -9/Materials | Discovered new exit (range 7) 2456 | -9/Materials | Identified exit to Mines 2670 | -9/Materials | Entered another Materials area 2670 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3341 | -8/Materials | Build established: Scavenger-Skirmisher 4011 | -8/Materials | Build established: Scavenger-Tank 4519 | -8/Materials | Lost 3 parts (1p2u) 4827 | -8/Materials | Discovered new exit (range 3) 4862 | -8/Materials | Build established: Gunner 5246 | -8/Materials | Entered Factory 5246 | -7/Factory | Evolved 2 slots: Utility x2 5804 | -7/Factory | Build established: Mutant 5862 | -7/Factory | Discovered new exit (range 7) 6243 | -7/Factory | Build established: Gunner 6565 | -7/Factory | Discovered new exit (range 19) 6762 | -7/Factory | Cargo convoy interrupted 7220 | -7/Factory | Build established: Mutant 7705 | -7/Factory | Lost 3 parts (3u) 8519 | -7/Factory | Core integrity fell below 50% 8612 | -7/Factory | Build established: Gladiator 8662 | -7/Factory | Self-destructed Last Messages --------------- 08510_ Y-54 Guardian system terminally corrupted. 08510_ Lgt. Treads fried. 08510_ Flak Gun fried. 08512_ Destroyed Imp. Heat Sink. 08512_ Y-54 Guardian system corrupted by crushing effect. 08528_ Imp. Gravmag System destroyed. 08529_ Destroyed Imp. Heat Sink. 08529_ Y-54 Guardian system corrupted by crushing effect. 08530_ Y-54 Guardian heat damages Lgt. Treads. 08530_ Y-54 Guardian system terminally corrupted. 08532_ Acquired 10 matter. 08555_ K-01 Serf cleans the Fusion Modulator. 08590_ Acquired Microactuators. 08591_ Discarded Melee Analysis Suite. 08607_ K-01 Serf cleans the Fusion Modulator. 08629_ Triggered Alarm Trap. 08629_ An alarm sounds. 08629_ ALERT: Alarm triggered, dispatching investigation squad. 08635_ W-25 Informer distress signal alerts nearby ally. 08637_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????#??????????????????? | | ??????????????????????????? ?????????????????? | | ???????????????????????????? ""????????????????? | | ????????????? ???????????????"""?###???????????# | | ????????????? ????????????????"" + ???????????# | | ????????????? ????????????????? # ??????????# | | ????????????? ?????????????????? + ??????????# | | ????????????? ???????????????????# ??????????# | | ????????????? ???????????????????# #######???# | | ????????????? ???????????????????# #???# | | ????????????? ???????????????????# #???# | | ????????????? ???????????????????# #???# | | ????????????# #??????????????????##### ##### | | ????????????# #?????????############## | | ????????????+ #?????????# | | ????????????#?#?????????# !!! | | ????????????# ########??# !!! | | ????????????# # ! ??# ! | | ????????????# # ?# """ ! | | ????????????# # """" ?# ######### """ | | ????????????# # ! """" # #???????# """ | | ????????????# # """" # ######### | | ????????????# # """" /@ # !## """ """ | | ????????????# #! # # ## """ """ | | ????????????# ########### # + """ """ | | ????????????# # ## | | ????????????# # * ## | | ????????????# + ####+######### | | ????????????# % ########????????????# | | ????????????# #???????????????????# | | ????????????# ###### #??????????????###### | | #############? #????# k#??????????????# | | #????# #??????????????# | | ########## #????# #??????????????# [ | | ?????????# #????# #??????????????# | | ??######## #????# #############??# """ | | ??# # #????# # #??# """ | | ??#=== ! # %#????# # """ """ #??# """ | | ??#== + #????# # """ """ #??# """ | | ??#== = # #????# # """ """ #??# | | ??# # ###??# # "" "" #??###### | | ??#] = # ##?# + "" "" #???????? | | ########## T#?# # ! #???????? | | #??????# #?# ##+#############???????? | | T #??????# ##?# # ! #???????????????? | | #??????# #??# # #???????????????? | | #??#####+##+##+## #### # /// #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 6 Melee Accuracy 5 Core Analysis 6 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -10/Materials | Hacked Spread Laser | -9/Materials | Hacked Adv. Beam Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Power Corrupts Safety First Significant Disruption Challenges ------------ None Game ------ Seed QuantumAntimatterTelecube Manual? 0 Play Time 02:01:58 Cumulative 21.7 hours Start 2024.08.12 @ 03:08:22 End 2024.10.26 @ 22:13:14 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 44% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e845c71-c1ce-4ad8-bc02-55de572336c2