Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.08 @ 20:39:25 Player: jimmyl Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (146) 730 Value Destroyed (4167) 4167 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (895) 895 TOTAL SCORE: 8292 Bonus ------- High Alert Combat Kills 184 Follower Combat Kills 47 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -36 Cogmind --------- Core Integrity 0/550 Matter 166/300 Energy 150/150 System Corruption 7% Temperature Cool (9) Movement Treading (480) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (3) --- Light Treads Armored Wheel Armored Wheel > --- UTILITY (5) ------ Heat Sink Huge Storage Unit Improved Salvage Targeting Computer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- KE Penetrator KE Penetrator > --- INVENTORY (25) --- Large Storage Unit Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Mini Drone Bay (3/3) EM Pulse Gun Improved EM Shotgun Improved EM Shotgun Lightning Gun Field Laser Precision Beam Rifle EM Pulse Cannon Improved EM Pulse Cannon Long-range Proton Cannon Enhanced Autogun Flak Cannon Rocket Launcher Mini Grenade Launcher Heavy Rocket Launcher Powered Hammer Powered Hammer Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Light Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Huge Storage Unit Improved Salvage Targeting Computer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Large Storage Unit Large Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Mini Drone Bay EM Pulse Gun Improved EM Shotgun Improved EM Shotgun Lightning Gun Field Laser Precision Beam Rifle EM Pulse Cannon Improved EM Pulse Cannon Long-range Proton Cannon Enhanced Autogun Flak Cannon Rocket Launcher Mini Grenade Launcher Heavy Rocket Launcher Powered Hammer Powered Hammer [Rating: 43] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Heat Sink Storage Huge Storage Unit Processor Improved Salvage Targeting Computer Protection Core Shielding Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 3 | . . . 2 . 1 . . Weapon . | . . . . . . . . Parts Attached 100 | . 14 5 18 5 14 15 29 Power 7 | . 1 1 1 . 1 1 2 Engine 6 | . 1 1 1 . 1 1 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 27 | . 5 2 6 . 4 1 9 Treads 12 | . 3 2 3 . 2 . 2 Leg 4 | . . . . . . . 4 Wheel 11 | . 2 . 3 . 2 1 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 22 | . 5 1 6 3 5 . 2 Device 9 | . 2 1 3 . 2 . 1 Storage 3 | . 3 . . . . . . Processor 3 | . . . . 1 2 . . Hackware . | . . . . . . . . Protection 7 | . . . 3 2 1 . 1 Artifact . | . . . . . . . . Weapon 44 | . 3 1 5 2 4 13 16 Energy Gun 26 | . 2 1 5 1 2 9 6 Energy Cannon 4 | . . . . . 1 1 2 Ballistic Gun 5 | . . . . . . 1 4 Ballistic Cannon 1 | . . . . . . . 1 Launcher 7 | . 1 . . 1 1 1 3 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 2 . . 3 . Corrupted Parts 1 | . . . . . . . 1 System Corruption 7 | . . . . . . . 7 Parts Lost 30 | . 2 1 10 . 5 3 9 Power 3 | . . . 1 . 1 . 1 Propulsion 13 | . 1 . 4 . 1 2 5 Utility 7 | . . . 3 . 2 1 1 Weapon 7 | . 1 1 2 . 1 . 2 Highest Loss Streak 5 | . 1 1 2 . 3 1 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 99 100 95 100 95 95 84 Engine 10 | . 14 14 10 11 9 9 8 Treads 10 | . 18 14 10 11 6 9 4 Leg 1 | . 1 . . . . . 7 Wheel 11 | . 7 14 10 11 18 14 8 Device 11 | . 13 14 13 11 8 9 8 Storage 11 | . 14 14 11 11 9 9 9 Processor 6 | . . . . 2 17 18 18 Protection 9 | . . . 16 19 8 8 1 Energy Gun 20 | . 27 28 21 21 16 16 13 Peak Build Rating 43 | 6 9 20 24 29 33 35 43 Average Rating 22 | 6 8 18 20 23 30 34 29 On Entrance 19 | 6 6 9 20 21 29 33 31 Naked Turns . | . . . . . . . . Heaviest Build 106 | 12 95 97 102 106 105 101 99 Greatest Support 40 | 20 40 16 16 10 26 26 35 Greatest Overweight (x) 10 | . 5 6 10 10 4 9 9 Average Overweight (x) 6 | . 2 5 8 10 3 4 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 8 18 25 25 25 25 25 25 Most Carried 25 | 6 13 14 21 24 24 25 24 Average Carried 18 | 6 10 13 19 22 21 23 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 24 | 6 12 14 21 24 23 24 23 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Gar Matter Collected 1508 | 200 201 59 197 47 202 150 452 Remotely . | . . . . . . . . Salvage Created 5580 | . 607 195 2128 104 894 1100 552 Parts 297 | . 40 11 110 6 41 56 33 Haulers Intercepted 3 | . 1 . 2 . . . . Recyclers Shooed 4 | . . . 2 . 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Combat Hostiles Destroyed 108 | . 16 2 34 3 18 13 22 Guns 77 | . 13 1 34 1 13 9 6 Cannons 5 | . . . . . 1 3 1 AOE 22 | . 2 . . 2 4 . 14 Classes Destroyed 14 | . 7 2 2 . 1 1 1 Worker 9 | . . 1 5 . 3 . . Builder 3 | . 1 . . . 2 . . Tunneler 1 | . 1 . . . . . . Hauler 3 | . 1 . 2 . . . . Recycler 9 | . 1 1 3 . 1 3 . Mechanic 1 | . . . . . 1 . . Operator 3 | . . . 1 . . 2 . Watcher 9 | . 3 . 4 . . 2 . Swarmer 28 | . 8 . 2 . 7 . 11 Cutter 2 | . . . . . . . 2 Grunt 53 | . 8 . 22 3 7 6 7 Duelist 2 | . . . 2 . . . . Sentry 21 | . . 2 8 . 4 6 1 Hunter 2 | . . . . . . 1 1 Best Kill Streak 7 | . 7 2 7 3 6 4 6 Combat Bots Only 6 | . 5 2 4 3 4 3 6 Max Kills in Single Turn 4 | . 1 1 2 2 4 1 3 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . . 1 3 . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Hostile Shots Fired 480 | . 77 8 135 9 70 66 115 Missed 116 | . 28 1 27 4 11 20 25 Damage Taken 5523 | . 668 122 1461 113 919 716 1524 Core 926 | . 148 . 213 3 288 90 184 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 22 | . . . 22 . . . . Core Remaining (%) 62 | 100 . 40 . 46 . . . Volleys Fired 351 | . 53 7 123 4 53 48 63 Largest 2 | . 2 2 2 2 2 2 2 Hottest 130 | . 100 125 130 110 124 124 118 Shots Fired 642 | . 98 14 242 8 99 90 91 Gun 592 | . 90 14 242 6 90 77 73 Cannon 24 | . . . . . 6 13 5 Launcher 26 | . 8 . . 2 3 . 13 Special . | . . . . . . . . Kinetic 17 | . . . . . . . 17 Thermal 551 | . 80 14 242 6 90 76 43 Explosive 26 | . 8 . . 2 3 . 13 Electromagnetic 48 | . 10 . . . 6 14 18 Robot Hit Streak 23 | . 10 8 22 5 11 23 12 Robot Miss Streak 6 | . 5 1 6 1 3 2 2 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . 1 . 2 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . Shots Hit Robots 419 | . 61 11 144 6 70 69 58 Core Hits 199 | . 34 5 59 6 37 28 30 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 20 | . 3 2 5 . 3 4 3 Burn 20 | . 3 2 5 . 3 4 3 Melee Attacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9931 | . 1207 168 2989 209 1668 1451 2239 Guns 7361 | . 707 168 2989 95 1202 1162 1038 Cannons 491 | . . . . . 79 287 125 Explosions 2076 | . 499 . . 114 387 . 1076 Melee . | . . . . . . . . Ramming 3 | . 1 . . . . 2 . Kinetic 345 | . . . . . . . 345 Thermal 6837 | . 620 168 2989 95 1202 1147 616 Explosive 2024 | . 499 . . 114 387 . 1024 Electromagnetic 722 | . 87 . . . 79 302 254 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . 1 1 . . 7 Average Corruption 2 | . . . 1 1 . . 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 60 | . . . 16 8 . . 36 Message Errors 12 | . . . 2 1 . . 9 Matter Fused 19 | . . . 4 2 . . 13 Heat Flow Errors 7 | . . . 1 . . . 6 Energy Discharges 6 | . . . 5 . . . 1 Data Loss (minor) 5 | . . . . 3 . . 2 Data Loss (major) 6 | . . . 2 2 . . 2 Misfires 3 | . . . 1 . . . 2 Alerts 2 | . . . 1 . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 158 | . 41 . . . 26 15 76 Projectiles 18 | . . . . . 3 15 . Explosions 140 | . 41 . . . 23 . 76 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 278 | . 121 . . 48 18 1 90 Shots 14 | . 6 . . 2 3 . 3 Rammed 2 | . 1 . . . . 1 . Targets Rammed 2 | . 1 . . . . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 323 | . 156 102 282 4 264 323 258 Average Temperature 67 | . 45 43 60 4 106 58 103 Received Heat Transfer 1980 | . 210 27 618 36 360 315 414 Effects 6 | . . . . . 2 4 . Energy Bleed 2 | . . . . . 1 1 . Interference 4 | . . . . . 1 3 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . . . . 3 1 Impact Corruptions . | . . . . . . . . Robots Melted 4 | . 1 1 . . . 1 1 Combat Hostiles 4 | . 1 1 . . . 1 1 Parts Melted 46 | . 3 1 12 . 14 8 8 Heat Transferred 15553 | . 2072 592 6031 185 2738 2516 1419 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Peak Influence 1068 | . 199 60 420 238 517 515 1068 Initial 193 | . . 25 1 151 . 152 193 Average 293 | . 76 27 294 102 265 335 699 Maximum Alert Level 3 | . . . 2 1 2 2 3 Low Security (%) 38 | 100 100 100 15 73 35 3 1 Level 1 43 | . . . 77 26 45 82 15 Level 2 11 | . . . 6 . 19 13 38 Level 3 7 | . . . . . . . 43 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 3 . 7 1 1 3 . Investigation 6 | . 1 . 4 1 . . . Extermination . | . . . . . . . . Reinforcement 6 | . 2 . 3 . 1 . . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Distress Signals 10 | . . . 7 . 1 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 156 | . 24 2 55 3 26 20 26 Peak Tracking Total 7 | . 4 2 7 3 4 3 4 Tactical Retreats 5 | . 1 . 2 . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Traps Triggered 9 | . 2 1 2 . . 2 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Gar Machines Disabled 9 | . 1 . 2 . 2 1 3 Max in Single Turn 2 | . 1 . 1 . 1 1 2 Phase Generator 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Machines Accessed 18 | . 1 1 7 1 1 3 4 Terminals 15 | . 1 . 7 . 1 2 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 37 | . 3 1 15 1 1 7 9 Successful 11 | . . 1 3 1 1 1 4 Failed 26 | . 3 . 12 . . 6 5 Catastrophic 6 | . . . 4 . . 2 . Database Lockouts . | . . . . . . . . Manual 9 | . . . 5 . 1 3 . Terminals 34 | . 3 . 15 . 1 6 9 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 10 | . . 1 3 1 1 . 4 Open Door 3 | . . 1 . 1 . . 1 Branch Access Points 2 | . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . 1 Alert Level 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Garrison Registry 1 | . . . . . . . 1 Security Stations 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . Used . | . . . . . . . . Hacking Detections 14 | . 1 . 7 . . 3 3 Full Trace Events 5 | . 1 . 3 . . . 1 Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Gar Total Allies 2 | . . . . 1 . . 1 Largest Group 1 | . . . . 1 . . 1 Highest-Rated Group 39 | . . . . 31 . . 39 Highest-Rated Ally 39 | . . . . 31 . . 39 Total Orders . | . . . . . . . . Ally Attacks 11 | . . . . . . . 11 Total Damage 240 | . . . . . . . 240 Kills 4 | . . . . . . . 4 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Gar Turns Passed 9305 | 2 1296 798 3216 941 510 966 1576 Spaces Moved 3725 | 2 658 400 1120 392 220 322 611 Core . | . . . . . . . . Treads 243 | . 238 . . . . . 5 Legs 174 | 2 43 . . . . . 129 Wheels 3308 | . 377 400 1120 392 220 322 477 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 175 175 230 135 135 135 Average Speed 195 | 120 165 188 214 230 138 152 215 Slowest Speed 750 | 120 175 190 230 230 150 215 750 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 60 | 2 95 79 82 71 25 49 81 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 3 | . . . 1 . 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 168 | . 8 . . 18 10 . 132 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 168 | . 8 . . 18 10 . 132 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Gar Total 5109 | 1 764 431 1689 423 325 699 777 Wait 820 | . 21 12 404 17 28 285 53 Move 3719 | 1 657 399 1119 391 219 322 611 Hop . | . . . . . . . . Pick Up 52 | . 10 3 18 3 7 5 6 Fast Attach 34 | . 4 5 9 3 3 2 8 Attach 27 | . 4 . 7 . 7 1 8 Detach 2 | . . . . . . 1 1 Swap 39 | . 6 . 2 2 4 12 13 Drop 36 | . 8 5 7 3 4 5 4 Fire 351 | . 53 7 123 4 53 48 63 Melee 1 | . . . . . . 1 . Ram 1 | . . . . . . 1 . Kick . | . . . . . . . . Crush 1 | . 1 . . . . . . Escape Stasis 26 | . . . . . . 16 10 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials -8/Storage -8/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 14) 706 | -10/Materials | Discovered new exit (range 12) 972 | -10/Materials | Core integrity fell below 50% 1013 | -10/Materials | Discovered new exit (range 16) 1115 | -10/Materials | Discovered new exit (range 15) 1299 | -10/Materials | Entered Mines 1334 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1378 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1612 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1977 | -10/Mines | Discovered new exit (range 16) 2097 | -10/Mines | Entered Materials 2097 | -9/Materials | Evolved 2 slots: Utility x2 2548 | -9/Materials | Discovered new exit (range 15) 2762 | -9/Materials | Build established: Scavenger-Mutant 3066 | -9/Materials | Discovered new exit (range 7) 4298 | -9/Materials | Discovered new exit (range 15) 4695 | -9/Materials | Discovered new exit (range 6) 4794 | -9/Materials | Core integrity fell below 50% 5095 | -9/Materials | Build established: Mutant 5121 | -9/Materials | Discovered new exit (range 6) 5207 | -9/Materials | Identified exit to Mines 5313 | -9/Materials | Entered Mines 5417 | -9/Mines | Met a Derelict bent on vengeance 5517 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5521 | -9/Mines | Found Prototype Device 5669 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5669 | -9/Mines | Discovered new exit (range 5) 5704 | -9/Mines | Received a Mining Laser from a helpful Derelict 5974 | -9/Mines | Learned Materials stockpile data 6016 | -9/Mines | Met a Derelict shopkeep closing up shop 6236 | -9/Mines | Discovered new exit (range 5) 6254 | -9/Mines | Entered Materials 6254 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6255 | -8/Materials | Identified exit to Storage 6639 | -8/Materials | Core integrity fell below 50% 6651 | -8/Materials | Lost 3 parts (1n2u) 6764 | -8/Materials | Entered Storage 7333 | -8/Storage | Garrison activated, responded to threat 7730 | -8/Storage | Identified exit to Garrison 7730 | -8/Storage | Entered Garrison 7828 | -8/Garrison | Triggered checkpoint 7952 | -8/Garrison | Triggered checkpoint 8000 | -8/Garrison | Triggered checkpoint 8017 | -8/Garrison | Triggered checkpoint 8223 | -8/Garrison | Triggered checkpoint 8316 | -8/Garrison | Build established: Scavenger-Mutant 8350 | -8/Garrison | Discovered new exit (range 9) 8376 | -8/Garrison | Triggered checkpoint 8405 | -8/Garrison | Core integrity fell below 20% 8455 | -8/Garrison | Lost 5 parts (1p2n1u1w) 8491 | -8/Garrison | Rescued a captive Derelict 8683 | -8/Garrison | Build established: Mutant 8827 | -8/Garrison | Learned Factory security intel 8871 | -8/Garrison | Phase Generator disabled 8989 | -8/Garrison | Discovered new exit (range 10) 9003 | -8/Garrison | Discovered new exit (range 60) 9003 | -8/Garrison | Discovered new exit (range 7) 9003 | -8/Garrison | Discovered new exit (range 68) 9036 | -8/Garrison | Build established: Scavenger-Mutant 9118 | -8/Garrison | Triggered checkpoint 9126 | -8/Garrison | Installed Relay Interface Framework 9288 | -8/Garrison | Spotted B-75 Beast 9306 | -8/Garrison | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 09277_ Dropped Imp. Ion Engine. 09278_ Acquired Unknown Power Core. 09278_ Identified Mic. Fission Core. 09281_ Acquired KE Penetrator. 09289_ HV Slug penetrates Wall. 09289_ HV Slug penetrates Y-45 Defender. 09289_ Y-45 Defender suffers critical hit (Destroy). 09289_ Y-45 Defender springs to life. 09289_ B-75 Beast springs to life. 09289_ Y-45 Defender springs to life. 09290_ Slug penetrates B-75 Beast. 09291_ HV Slug penetrates Y-45 Defender. 09291_ Y-45 Defender suffers critical hit (Destroy). 09292_ B0-CQ3(h) destroyed. 09293_ Slug penetrates B-75 Beast. 09294_ Machine disabled. 09296_ Slug penetrates B-75 Beast. 09296_ Slug penetrates Y-45 Defender. 09299_ Slug penetrates B-75 Beast. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????#######?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????# < ######????????????????????????????? | | ?????????# ##"T"#????????????????????????????? | | ?????????### "#????????????????????????????? | | ???????????# ######????????????????????????????? | | ???????????# #???????????????????????????####??? | | ???????????# #?????????????????????????###^^#??? | | ???????????# #?????????????????????????#"# #??? | | ???????????# #?############????????????#" #??? | | ???????????# #?#""""""" "#????????????#" #??? | | ???????????# #?#"""*^*]%""#????????????#" #??? | | ???????????# #?#"" |Y!@""#????????????#"# #??? | | ???????????# #?#"!% Y^%!"#????????????### #??? | | ???????????# #?#"= #BB#%="#??????????????# #??? | | ???????????# #?#"! #BB#* "#??????????????# #??? | | ???????????# #?#" # # !"#????????????### #??? | | ???????????# #?#" ####!!"#??????####### #??? | | ???????????# #?#" ^"#??????# # #??? | | ???????????# #?#"" ""#??????# ##### ##?? | | ???????????# #?### ###?????## ## ### #### | | ???????????# #???# #??????## ##=# | | ???????????# #???##### #??????# ! = | | ############ ######### #??????# * * = | | ^^ #??????# ! | | ^^ #??????# # # ## | | #####"""## #### #### #??????# # # ## | | """#??# ## #??# #??# #??????# ####### #### | | ####??###### #??# #??# #??????# ####### #??? | | ???????# #?# #??# #??# #??????# # #??? | | ???????# #?# #??# #??# ######## ####### #??? | | ???????# #?# #??# #??# ## #" #?????# #??? | | ???????# ### #### #### ## #" #?????# #??? | | ???????# * ####### #??? | | ???????##### #??? | | ???????????# = ^^^ #??? | | ???????????############ # #^^^##########??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 2 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellFlakHammer Manual? 0 Play Time 00:46:16 Cumulative 152.0 hours Start 2024.11.07 @ 20:40:03 End 2024.11.08 @ 20:39:25 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 250 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 70 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 477428e1-ea68-4aa0-ada3-73fb0d8a6b8c