Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 12:17:29 Player: frazz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (24) 120 Value Destroyed (658) 658 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 2785 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (113) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg Titanium Leg VSS Leg > --- UTILITY (3) ------ Small Storage Unit Improved Sensor Array Utility Shielding > --- WEAPON (3) ------- Beamcaster Autogun > --- INVENTORY (8) ---- Ion Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Light Armor Plating Particle Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Utility Shielding > --- WEAPON ----------- Beamcaster Autogun > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg VSS Leg Light Armor Plating Particle Gun EMP Blaster [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion VSS Leg Leg VSS Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Terrain Scan Processor Protection Utility Shielding Weapon Autogun Energy Gun Beamcaster Ballistic Gun Autogun Launcher EMP Blaster Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 1 | . . . 1 . . Weapon 1 | . . . . . 1 Parts Attached 26 | 8 . 3 15 . . Power 5 | 1 . . 4 . . Engine 5 | 1 . . 4 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . 2 2 . . Treads . | . . . . . . Leg 6 | 2 . 2 2 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 2 . 1 3 . . Device 2 | 1 . . 1 . . Storage 1 | 1 . . . . . Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 9 | 3 . . 6 . . Energy Gun 4 | 1 . . 3 . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 . . 2 . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 3 | . . . 3 . . Power 2 | . . . 2 . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Highest Loss Streak 1 | . . . 1 . . To Critical Strikes . | . . . . . . Average Backups 7 | 2 2 7 7 8 . Power 1 | . 1 1 1 1 . Propulsion 3 | . . 3 3 4 . Utility 1 | . . 1 1 1 . Weapon 1 | 1 1 1 1 2 . Tool/Special . | . . . . . . Unused Backups 14 | . . . 11 . 3 Power 4 | . . . 3 . 1 Propulsion 6 | . . . 6 . . Utility 2 | . . . 1 . 1 Weapon 2 | . . . 1 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 97 100 97 100 . Engine 11 | . 13 14 10 11 . Leg 30 | . 27 28 31 33 . Device 9 | . 14 10 7 11 . Storage 11 | . 14 14 11 11 . Processor 1 | . . . 2 . . Protection 8 | . . 3 11 11 . Energy Gun 11 | . 9 14 10 11 . Ballistic Gun 12 | . 17 14 10 11 . Peak Build Rating 27 | 7 7 12 27 24 . Average Rating 18 | 3 6 11 22 24 . On Entrance 12 | . 7 7 12 24 24 Avg Prop Armor Cover (%) 5 | . . . 5 . . Naked Turns . | . . . . . . Heaviest Build 24 | 14 15 15 24 22 . Greatest Support 44 | 20 20 29 44 44 . Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 . Average Capacity 7 | 5 8 8 8 8 . Most Carried 8 | 5 6 8 8 8 . Average Carried 7 | 3 2 7 7 7 . Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 2 6 8 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 672 | 254 . 33 346 39 . Remotely . | . . . . . . Salvage Created 804 | 16 . . 788 . . Parts 63 | 2 . . 61 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 22 | . . . 22 . . Guns 19 | . . . 19 . . AOE 3 | . . . 3 . . Classes Destroyed 6 | 1 . . 5 . . Worker 1 | . . . 1 . . Tunneler 1 | 1 . . . . . Swarmer 7 | . . . 7 . . Grunt 10 | . . . 10 . . Duelist 1 | . . . 1 . . Sentry 4 | . . . 4 . . Best Kill Streak 6 | 1 . . 6 . . Combat Bots Only 6 | . . . 6 . . Max Kills in Single Turn 3 | 1 . . 3 . . Gunslinging . | . . . . . . Exploded 3 | . . . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 92 | . . 1 91 . . Missed 29 | . . . 29 . . Hits 63 | . . 1 62 . . Melee 9 | . . . 9 . . Projectile 54 | . . 1 53 . . Critical Strikes 3 | . . . 3 . . Damage Taken 901 | . . 8 893 . . Core 189 | . . . 189 . . Absorbed by Shields . | . . . . . . Redirected to Shielding 4 | . . . 4 . . Core Remaining (%) 84 | 100 . 100 . 52 . Volleys Fired 54 | 7 . 1 46 . . Largest 2 | 2 . 2 2 . . Hottest 98 | 40 . 70 98 . . Shots Fired 105 | 14 . 2 89 . . Gun 104 | 14 . 2 88 . . Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special . | . . . . . . Kinetic 60 | 14 . 1 45 . . Thermal 44 | . . 1 43 . . Explosive . | . . . . . . Electromagnetic 1 | . . . 1 . . Robot Hit Streak 11 | 9 . 1 11 . . Robot Miss Streak 3 | 1 . 1 3 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 70 | 10 . 1 59 . . Core Hits 32 | 1 . . 31 . . Critical Kills 2 | . . . 2 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . . 5 . . Burn 3 | . . . 3 . . Destroy 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1098 | 93 . 15 990 . . Guns 1048 | 93 . 12 943 . . Cannons . | . . . . . . Explosions 47 | . . . 47 . . Melee . | . . . . . . Ramming 3 | . . 3 . . . Kinetic 523 | 93 . 12 418 . . Thermal 525 | . . . 525 . . Explosive . | . . . . . . Electromagnetic 47 | . . . 47 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 317 | . . 9 317 . . Average Temperature 84 | . . 6 86 . . Received Heat Transfer 264 | . . . 264 . . Effects 1 | . . . 1 . . Energy Bleed 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 1295 | . . . 1295 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . 1 . . Low Security (%) 88 | 100 100 100 70 100 . Level 1 11 | . . . 29 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 289 | 5 3 66 289 109 . Initial 109 | . 3 . 8 109 . Average 55 | . . 10 121 23 . Influence Increases 686 | 5 . 76 605 . . Destroy 0b10 Robot/C 500 | . . 60 440 . . Destroy 0b10 Robot/NC 10 | 5 . . 5 . . Destroy Leader 110 | . . 10 100 . . Allied During Kill 6 | . . 6 . . . Successful Hack 14 | . . . 14 . . Destroy Structure 1 | . . . 1 . . Lose Combat Pursuer 45 | . . . 45 . . Influence Decreases 686 | . 5 54 344 283 . Entered New Map 190 | . 2 . 14 174 . Time Decay 476 | . 3 54 310 109 . Lost Part 20 | . . . 20 . . Squads Dispatched 3 | . . 1 2 . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . . . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 1 5 32 . . Peak Tracking Total 6 | . 1 4 6 . . Tactical Retreats 2 | . . . 2 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 9 | . 1 1 6 1 . Terminals 4 | . . . 4 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 17 | . 3 1 12 1 . Successful 9 | . 1 1 6 1 . Failed 7 | . 2 . 5 . . Catastrophic 1 | . . . 1 . . Database Lockouts 1 | . . . 1 . . Manual 1 | . . . 1 . . Terminals 6 | . . . 6 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 3 | . 3 . . . . Scanalyzers 4 | . . . 4 . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 1 2 1 . Robot Analysis 1 | . . . 1 . . Open Door 2 | . . 1 . 1 . Locate Traps 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . 1 . . Scan Component 1 | . . . 1 . . Recycling Unit Hacks 1 | . 1 . . . . Process 1 | . 1 . . . . Scanalyzer 3 | . . . 3 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . 4 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter 15 | . 15 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 4 | . . 3 . 1 . Largest Group 3 | . . 3 3 1 . Highest-Rated Group 40 | . . 40 40 31 . Highest-Rated Ally 31 | . . 16 16 31 . Total Orders . | . . . . . . Ally Attacks 19 | . . 15 4 . . Total Damage 140 | . . 92 48 . . Kills 3 | . . 3 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 1661 | 11 197 319 575 559 . Sensors 1134 | . . . 575 559 . Seismic 527 | 11 197 319 . . . Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 4 | . . 1 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2149 | 119 197 442 832 559 . Spaces Moved 1405 | 82 137 360 429 397 . Core 23 | 23 . . . . . Treads . | . . . . . . Legs 1382 | 59 137 360 429 397 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 105 110 113 . Average Speed 112 | 100 120 110 112 113 . Slowest Speed 120 | 120 120 120 113 113 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 26 63 39 90 1 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1900 | 106 169 403 714 508 . Wait 340 | . 22 33 175 110 . Move 1400 | 81 136 359 428 396 . Hop . | . . . . . . Pick Up 49 | 9 7 4 28 1 . Fast Attach . | . . . . . . Attach 21 | 8 3 . 10 . . Detach 1 | 1 . . . . . Swap 11 | . 1 3 7 . . Drop 23 | . . 2 20 1 . Fire 54 | 7 . 1 46 . . Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / [*Zio]) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 11) 311 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered Mines 321 | -10/Mines | Met a Derelict shopkeep closing up shop 600 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 627 | -10/Mines | Identified exit to Subcaves 634 | -10/Mines | Assembled infested the area 639 | -10/Mines | Assisted by a Guerilla fighting off Assembled 736 | -10/Mines | Discovered new exit (range 7) 759 | -10/Mines | Entered Materials 759 | -9/Materials | Accompanied by 3 allies 759 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 880 | -9/Materials | Lost 4 allies 1352 | -9/Materials | Discovered new exit (range 9) 1441 | -9/Materials | Central database locked down 1485 | -9/Materials | Discovered new exit (range 15) 1591 | -9/Materials | Entered Mines 1598 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1635 | -9/Mines | Learned location of Storage (-9) 1637 | -9/Mines | Learned Materials emergency access door positions 1830 | -9/Mines | Found the Drone Emporium 1862 | -9/Mines | Received a Mining Laser from a helpful Derelict 1922 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1928 | -9/Mines | Discovered new exit (range 15) 2129 | -9/Mines | Discovered new exit (range 5) 2150 | -9/Mines | Entered Materials 2150 | -8/Materials | Accompanied by 1 ally 2150 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2150 | -8/Materials | Self-destructed Last Messages --------------- safe here! Let me show you to a place where you won't have to worry about staying in one piece!" VG-ZL4(z) disappears into a concealed tunnel. EXIT=FOUND T-07 Excavator is excavating. Want a larger map view with more modal windows? Or have a large enough display to fit a bigger map in exchange for smaller text? Consider selecting a different UI Layout in the option menu. T-07 Excavator is excavating. U-05 Engineer builds a Door. U-05 Engineer lays Concrete. Acquired derelict log, extracted data. Data stored: Storage entrances (x1). EXIT=FOUND PARAMETERS=PROPULSION+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ???###+###????????????????????? | | ???# #????????????????????? | | ???# ????????????????????? | | ???? ?????????????????????? | | ???? ?????????????????????? | | ???? ?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# #?????????????????????? | | ????# @g#?????????????????????? | | ????# #?????????????????????? | | ????#####?????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleLatentPerforator Manual? 0 Play Time 00:19:45 Cumulative 18.3 hours Start 2026.09.06 @ 11:57:01 End 2026.09.06 @ 12:17:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 27 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5dbb2f03-5676-43fc-91c4-d0cc99cbcfd5